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author | Squeetz <alenyla@hotmail.com> | 2021-08-11 15:45:30 +0200 |
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committer | Squeetz <alenyla@hotmail.com> | 2021-08-11 15:45:30 +0200 |
commit | d4695fffe7260089cb4e4a508ef57e3194de2f44 (patch) | |
tree | c7b9aa6fc26634fd6cd6cefc5b86adff674c41c0 /src/battle_ai_script_commands.c | |
parent | feb54289376a5fafb49f4a1ac35e7b07c79bcd2c (diff) |
Rename and document HITMARKER_x100000
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER
Diffstat (limited to 'src/battle_ai_script_commands.c')
0 files changed, 0 insertions, 0 deletions