summaryrefslogtreecommitdiff
path: root/src/battle_anim.c
diff options
context:
space:
mode:
authorPikalaxALT <pikalaxalt@gmail.com>2021-03-18 20:32:20 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-03-18 20:32:20 -0400
commitbf69c79b1235d2131e02e4fbe302e602816aa2f9 (patch)
tree52cbbe8ada6c606a85dfc62fd02f36bc79f2473f /src/battle_anim.c
parentd95cdf42f5259944a12403f483e88f872cbaa88b (diff)
Name all syms in battle_anim_mons
Diffstat (limited to 'src/battle_anim.c')
-rw-r--r--src/battle_anim.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 0b011b0f3..ae4e6cf47 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1823,7 +1823,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
{
s32 i;
- sub_80767F0();
+ ResetSpritePriorityOfAllVisibleBattlers();
UpdateOamPriorityInAllHealthboxes(0);
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
@@ -2128,7 +2128,7 @@ static void ScriptCmd_end(void)
if (!continuousAnim)
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
- sub_80767F0();
+ ResetSpritePriorityOfAllVisibleBattlers();
UpdateOamPriorityInAllHealthboxes(1);
gAnimScriptActive = FALSE;
}