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authorEvan <eroelke@gmail.com>2019-12-06 22:44:15 -0700
committerEvan <eroelke@gmail.com>2019-12-06 22:44:15 -0700
commitcb1e4ab326f15ea4dd346e2b19d0f9c7a34fdd14 (patch)
tree1780d19c89f365b4a78c2c1d352726df419d3cd7 /src/battle_anim_effects_1.c
parent71f3d258ea5144b774f69f6c4f6803f096cf14ac (diff)
update static declarations
Diffstat (limited to 'src/battle_anim_effects_1.c')
-rw-r--r--src/battle_anim_effects_1.c395
1 files changed, 197 insertions, 198 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index 6c09f3a5b..da9998c2f 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -16,7 +16,7 @@
#include "constants/songs.h"
// RAM
-EWRAM_DATA s16 gUnknown_203999C[4] = {0};
+static EWRAM_DATA s16 gUnknown_203999C[4] = {0};
// Function Declarations
static void AnimMovePowderParticleStep(struct Sprite *);
@@ -93,7 +93,7 @@ static void AnimTauntFingerStep2(struct Sprite *);
static const u8 gUnknown_83E2964[] = {0x02, 0x04, 0x01, 0x03};
-const union AnimCmd gPowderParticlesAnimCmds[] =
+static const union AnimCmd gPowderParticlesAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(2, 5),
@@ -106,7 +106,7 @@ const union AnimCmd gPowderParticlesAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gPowderParticlesAnimTable[] =
+static const union AnimCmd *const gPowderParticlesAnimTable[] =
{
gPowderParticlesAnimCmds,
};
@@ -144,61 +144,61 @@ const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate =
.callback = AnimMovePowderParticle,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds1[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds2[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds3[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds3[] =
{
ANIMCMD_FRAME(2, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds4[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds4[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds5[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds5[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds6[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds6[] =
{
ANIMCMD_FRAME(5, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds7[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds7[] =
{
ANIMCMD_FRAME(6, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamSmallOrbAnimCms[] =
+static const union AnimCmd gSolarbeamSmallOrbAnimCms[] =
{
ANIMCMD_FRAME(7, 1),
ANIMCMD_END,
};
-const union AnimCmd gPowerAbsorptionOrbAnimCmds[] =
+static const union AnimCmd gPowerAbsorptionOrbAnimCmds[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gSolarbeamBigOrbAnimTable[] =
+static const union AnimCmd *const gSolarbeamBigOrbAnimTable[] =
{
gSolarbeamBigOrbAnimCmds1,
gSolarbeamBigOrbAnimCmds2,
@@ -209,23 +209,23 @@ const union AnimCmd *const gSolarbeamBigOrbAnimTable[] =
gSolarbeamBigOrbAnimCmds7,
};
-const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] =
+static const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] =
{
gSolarbeamSmallOrbAnimCms,
};
-const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] =
+static const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] =
{
gPowerAbsorptionOrbAnimCmds,
};
-const union AffineAnimCmd gPowerAbsorptionOrbAffineAnimCmds[] =
+static const union AffineAnimCmd gPowerAbsorptionOrbAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-5, -5, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[] =
{
gPowerAbsorptionOrbAffineAnimCmds,
};
@@ -263,14 +263,14 @@ const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate =
.callback = AnimSolarbeamSmallOrb,
};
-const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] =
+static const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] =
{
AFFINEANIMCMD_FRAME(320, 320, 0, 0),
AFFINEANIMCMD_FRAME(-14, -14, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[] =
{
gStockpileAbsorptionOrbAffineCmds,
};
@@ -286,13 +286,13 @@ const struct SpriteTemplate gStockpileAbsorptionOrbSpriteTemplate =
.callback = AnimPowerAbsorptionOrb,
};
-const union AffineAnimCmd gAbsorptionOrbAffineAnimCmds[] =
+static const union AffineAnimCmd gAbsorptionOrbAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-5, -5, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gAbsorptionOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gAbsorptionOrbAffineAnimTable[] =
{
gAbsorptionOrbAffineAnimCmds,
};
@@ -319,20 +319,20 @@ const struct SpriteTemplate gHyperBeamOrbSpriteTemplate =
.callback = AnimHyperBeamOrb,
};
-const union AnimCmd gLeechSeedAnimCmds1[] =
+static const union AnimCmd gLeechSeedAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeechSeedAnimCmds2[] =
+static const union AnimCmd gLeechSeedAnimCmds2[] =
{
ANIMCMD_FRAME(4, 7),
ANIMCMD_FRAME(8, 7),
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gLeechSeedAnimTable[] =
+static const union AnimCmd *const gLeechSeedAnimTable[] =
{
gLeechSeedAnimCmds1,
gLeechSeedAnimCmds2,
@@ -349,19 +349,19 @@ const struct SpriteTemplate gLeechSeedSpriteTemplate =
.callback = AnimLeechSeed,
};
-const union AnimCmd gSporeParticleAnimCmds1[] =
+static const union AnimCmd gSporeParticleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gSporeParticleAnimCmds2[] =
+static const union AnimCmd gSporeParticleAnimCmds2[] =
{
ANIMCMD_FRAME(4, 7),
ANIMCMD_END,
};
-const union AnimCmd *const gSporeParticleAnimTable[] =
+static const union AnimCmd *const gSporeParticleAnimTable[] =
{
gSporeParticleAnimCmds1,
gSporeParticleAnimCmds2,
@@ -378,24 +378,24 @@ const struct SpriteTemplate gSporeParticleSpriteTemplate =
.callback = AnimSporeParticle,
};
-const union AnimCmd gPetalDanceBigFlowerAnimCmds[] =
+static const union AnimCmd gPetalDanceBigFlowerAnimCmds[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gPetalDanceSmallFlowerAnimCmds[] =
+static const union AnimCmd gPetalDanceSmallFlowerAnimCmds[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gPetalDanceBigFlowerAnimTable[] =
+static const union AnimCmd *const gPetalDanceBigFlowerAnimTable[] =
{
gPetalDanceBigFlowerAnimCmds,
};
-const union AnimCmd *const gPetalDanceSmallFlowerAnimTable[] =
+static const union AnimCmd *const gPetalDanceSmallFlowerAnimTable[] =
{
gPetalDanceSmallFlowerAnimCmds,
};
@@ -422,7 +422,7 @@ const struct SpriteTemplate gPetalDanceSmallFlowerSpriteTemplate =
.callback = AnimPetalDanceSmallFlower,
};
-const union AnimCmd gRazorLeafParticleAnimCmds1[] =
+static const union AnimCmd gRazorLeafParticleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 5),
@@ -437,7 +437,7 @@ const union AnimCmd gRazorLeafParticleAnimCmds1[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd gRazorLeafParticleAnimCmds2[] =
+static const union AnimCmd gRazorLeafParticleAnimCmds2[] =
{
ANIMCMD_FRAME(24, 5),
ANIMCMD_FRAME(28, 5),
@@ -445,7 +445,7 @@ const union AnimCmd gRazorLeafParticleAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gRazorLeafParticleAnimTable[] =
+static const union AnimCmd *const gRazorLeafParticleAnimTable[] =
{
gRazorLeafParticleAnimCmds1,
gRazorLeafParticleAnimCmds2,
@@ -473,7 +473,7 @@ const struct SpriteTemplate gTwisterLeafParticleSpriteTemplate =
.callback = AnimMoveTwisterParticle,
};
-const union AnimCmd gRazorLeafCutterAnimCmds[] =
+static const union AnimCmd gRazorLeafCutterAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
@@ -482,7 +482,7 @@ const union AnimCmd gRazorLeafCutterAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gRazorLeafCutterAnimTable[] =
+static const union AnimCmd *const gRazorLeafCutterAnimTable[] =
{
gRazorLeafCutterAnimCmds,
};
@@ -498,13 +498,13 @@ const struct SpriteTemplate gRazorLeafCutterSpriteTemplate =
.callback = AnimTranslateLinearSingleSineWave,
};
-const union AffineAnimCmd gSwiftStarAffineAnimCmds[] =
+static const union AffineAnimCmd gSwiftStarAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gSwiftStarAffineAnimTable[] =
+static const union AffineAnimCmd *const gSwiftStarAffineAnimTable[] =
{
gSwiftStarAffineAnimCmds,
};
@@ -520,7 +520,7 @@ const struct SpriteTemplate gSwiftStarSpriteTemplate =
.callback = AnimTranslateLinearSingleSineWave,
};
-const union AnimCmd gConstrictBindingAnimCmds1[] =
+static const union AnimCmd gConstrictBindingAnimCmds1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(32, 4),
@@ -529,7 +529,7 @@ const union AnimCmd gConstrictBindingAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gConstrictBindingAnimCmds2[] =
+static const union AnimCmd gConstrictBindingAnimCmds2[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
@@ -538,13 +538,13 @@ const union AnimCmd gConstrictBindingAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gConstrictBindingAnimTable[] =
+static const union AnimCmd *const gConstrictBindingAnimTable[] =
{
gConstrictBindingAnimCmds1,
gConstrictBindingAnimCmds2,
};
-const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] =
+static const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(-11, 0, 0, 6),
@@ -552,7 +552,7 @@ const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] =
+static const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(11, 0, 0, 6),
@@ -560,7 +560,7 @@ const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gConstrictBindingAffineAnimTable[] =
+static const union AffineAnimCmd *const gConstrictBindingAffineAnimTable[] =
{
gConstrictBindingAffineAnimCmds1,
gConstrictBindingAffineAnimCmds2,
@@ -577,20 +577,20 @@ const struct SpriteTemplate gConstrictBindingSpriteTemplate =
.callback = AnimConstrictBinding,
};
-const union AffineAnimCmd gMimicOrbAffineAnimCmds1[] =
+static const union AffineAnimCmd gMimicOrbAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 0),
AFFINEANIMCMD_FRAME(48, 48, 0, 14),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMimicOrbAffineAnimCmds2[] =
+static const union AffineAnimCmd gMimicOrbAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(-16, -16, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gMimicOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gMimicOrbAffineAnimTable[] =
{
gMimicOrbAffineAnimCmds1,
gMimicOrbAffineAnimCmds2,
@@ -607,7 +607,7 @@ const struct SpriteTemplate gMimicOrbSpriteTemplate =
.callback = AnimMimicOrb,
};
-const union AnimCmd gIngrainRootAnimCmds1[] =
+static const union AnimCmd gIngrainRootAnimCmds1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
@@ -616,7 +616,7 @@ const union AnimCmd gIngrainRootAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gIngrainRootAnimCmds2[] =
+static const union AnimCmd gIngrainRootAnimCmds2[] =
{
ANIMCMD_FRAME(0, 7, .hFlip = TRUE),
ANIMCMD_FRAME(16, 7, .hFlip = TRUE),
@@ -625,7 +625,7 @@ const union AnimCmd gIngrainRootAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd gIngrainRootAnimCmds3[] =
+static const union AnimCmd gIngrainRootAnimCmds3[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
@@ -633,7 +633,7 @@ const union AnimCmd gIngrainRootAnimCmds3[] =
ANIMCMD_END,
};
-const union AnimCmd gIngrainRootAnimCmds4[] =
+static const union AnimCmd gIngrainRootAnimCmds4[] =
{
ANIMCMD_FRAME(0, 7, .hFlip = TRUE),
ANIMCMD_FRAME(16, 7, .hFlip = TRUE),
@@ -641,7 +641,7 @@ const union AnimCmd gIngrainRootAnimCmds4[] =
ANIMCMD_END,
};
-const union AnimCmd *const gIngrainRootAnimTable[] =
+static const union AnimCmd *const gIngrainRootAnimTable[] =
{
gIngrainRootAnimCmds1,
gIngrainRootAnimCmds2,
@@ -671,14 +671,14 @@ const struct SpriteTemplate gFrenzyPlantRootSpriteTemplate =
.callback = AnimFrenzyPlantRoot,
};
-const union AnimCmd gIngrainOrbAnimCmds[] =
+static const union AnimCmd gIngrainOrbAnimCmds[] =
{
ANIMCMD_FRAME(3, 3),
ANIMCMD_FRAME(0, 5),
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gIngrainOrbAnimTable[] =
+static const union AnimCmd *const gIngrainOrbAnimTable[] =
{
gIngrainOrbAnimCmds,
};
@@ -694,18 +694,18 @@ const struct SpriteTemplate gIngrainOrbSpriteTemplate =
.callback = AnimIngrainOrb,
};
-const union AnimCmd gFallingBagAnimCmds[] =
+static const union AnimCmd gFallingBagAnimCmds[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
-const union AnimCmd *const gFallingBagAnimTable[] =
+static const union AnimCmd *const gFallingBagAnimTable[] =
{
gFallingBagAnimCmds,
};
-const union AffineAnimCmd gFallingBagAffineAnimCmds1[] =
+static const union AffineAnimCmd gFallingBagAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 10),
AFFINEANIMCMD_FRAME(0, 0, 4, 20),
@@ -713,7 +713,7 @@ const union AffineAnimCmd gFallingBagAffineAnimCmds1[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gFallingBagAffineAnimCmds2[] =
+static const union AffineAnimCmd gFallingBagAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0, 0, -1, 2),
AFFINEANIMCMD_FRAME(0, 0, 1, 4),
@@ -724,7 +724,7 @@ const union AffineAnimCmd gFallingBagAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gFallingBagAffineAnimTable[] =
+static const union AffineAnimCmd *const gFallingBagAffineAnimTable[] =
{
gFallingBagAffineAnimCmds1,
gFallingBagAffineAnimCmds2,
@@ -752,7 +752,7 @@ const struct SpriteTemplate gKnockOffItemSpriteTemplate =
.callback = AnimKnockOffItem,
};
-const union AnimCmd gPresentHealParticleAnimCmds[] =
+static const union AnimCmd gPresentHealParticleAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(4, 4),
@@ -761,7 +761,7 @@ const union AnimCmd gPresentHealParticleAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gPresentHealParticleAnimTable[] =
+static const union AnimCmd *const gPresentHealParticleAnimTable[] =
{
gPresentHealParticleAnimCmds,
};
@@ -788,13 +788,13 @@ const struct SpriteTemplate gItemStealSpriteTemplate =
.callback = AnimItemSteal,
};
-const union AffineAnimCmd gTrickBagAffineAnimCmds1[] =
+static const union AffineAnimCmd gTrickBagAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 3),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gTrickBagAffineAnimCmds2[] =
+static const union AffineAnimCmd gTrickBagAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0, -10, 0, 3),
AFFINEANIMCMD_FRAME(0, -6, 0, 3),
@@ -806,7 +806,7 @@ const union AffineAnimCmd gTrickBagAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gTrickBagAffineAnimTable[] =
+static const union AffineAnimCmd *const gTrickBagAffineAnimTable[] =
{
gTrickBagAffineAnimCmds1,
gTrickBagAffineAnimCmds2,
@@ -825,7 +825,7 @@ const struct SpriteTemplate gTrickBagSpriteTemplate =
.callback = AnimTrickBag,
};
-const s8 gTrickBagCoordinates[][3] =
+static const s8 gTrickBagCoordinates[][3] =
{
{5, 24, 1},
{0, 4, 0},
@@ -840,49 +840,49 @@ const s8 gTrickBagCoordinates[][3] =
{0, 0, 127},
};
-const union AnimCmd gLeafBladeAnimCmds1[] =
+static const union AnimCmd gLeafBladeAnimCmds1[] =
{
ANIMCMD_FRAME(28, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds2[] =
+static const union AnimCmd gLeafBladeAnimCmds2[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds3[] =
+static const union AnimCmd gLeafBladeAnimCmds3[] =
{
ANIMCMD_FRAME(20, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds4[] =
+static const union AnimCmd gLeafBladeAnimCmds4[] =
{
ANIMCMD_FRAME(28, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds5[] =
+static const union AnimCmd gLeafBladeAnimCmds5[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds6[] =
+static const union AnimCmd gLeafBladeAnimCmds6[] =
{
ANIMCMD_FRAME(16, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds7[] =
+static const union AnimCmd gLeafBladeAnimCmds7[] =
{
ANIMCMD_FRAME(28, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gLeafBladeAnimTable[] =
+static const union AnimCmd *const gLeafBladeAnimTable[] =
{
gLeafBladeAnimCmds1,
gLeafBladeAnimCmds2,
@@ -904,14 +904,14 @@ const struct SpriteTemplate gLeafBladeSpriteTemplate =
.callback = SpriteCallbackDummy,
};
-const union AffineAnimCmd gAromatherapyBigFlowerAffineAnimCmds[] =
+static const union AffineAnimCmd gAromatherapyBigFlowerAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gAromatherapyBigFlowerAffineAnimTable[] =
+static const union AffineAnimCmd *const gAromatherapyBigFlowerAffineAnimTable[] =
{
gAromatherapyBigFlowerAffineAnimCmds,
};
@@ -938,38 +938,38 @@ const struct SpriteTemplate gAromatherapyBigFlowerSpriteTemplate =
.callback = AnimFlyingParticle,
};
-const union AffineAnimCmd gSilverWindBigSparkAffineAnimCmds[] =
+static const union AffineAnimCmd gSilverWindBigSparkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -10, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd gSilverWindMediumSparkAffineAnimCmds[] =
+static const union AffineAnimCmd gSilverWindMediumSparkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(192, 192, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -12, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd gSilverWindSmallSparkAffineAnimCmds[] =
+static const union AffineAnimCmd gSilverWindSmallSparkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(143, 143, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -15, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gSilverWindBigSparkAffineAnimTable[] =
+static const union AffineAnimCmd *const gSilverWindBigSparkAffineAnimTable[] =
{
gSilverWindBigSparkAffineAnimCmds,
};
-const union AffineAnimCmd *const gSilverWindMediumSparkAffineAnimTable[] =
+static const union AffineAnimCmd *const gSilverWindMediumSparkAffineAnimTable[] =
{
gSilverWindMediumSparkAffineAnimCmds,
};
-const union AffineAnimCmd *const gSilverWindSmallSparkAffineAnimTable[] =
+static const union AffineAnimCmd *const gSilverWindSmallSparkAffineAnimTable[] =
{
gSilverWindSmallSparkAffineAnimCmds,
};
@@ -1007,7 +1007,7 @@ const struct SpriteTemplate gSilverWindSmallSparkSpriteTemplate =
.callback = AnimFlyingParticle,
};
-const u16 gMagicalLeafBlendColors[] =
+static const u16 gMagicalLeafBlendColors[] =
{
RGB(31, 0, 0),
RGB(31, 19, 0),
@@ -1029,7 +1029,7 @@ const struct SpriteTemplate gNeedleArmSpikeSpriteTemplate =
.callback = AnimNeedleArmSpike,
};
-const union AnimCmd gWhipAnimCmds1[] =
+static const union AnimCmd gWhipAnimCmds1[] =
{
ANIMCMD_FRAME(64, 3),
ANIMCMD_FRAME(80, 3),
@@ -1038,7 +1038,7 @@ const union AnimCmd gWhipAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gWhipAnimCmds2[] =
+static const union AnimCmd gWhipAnimCmds2[] =
{
ANIMCMD_FRAME(64, 3, .hFlip = TRUE),
ANIMCMD_FRAME(80, 3, .hFlip = TRUE),
@@ -1047,7 +1047,7 @@ const union AnimCmd gWhipAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gWhipAnimTable[] =
+static const union AnimCmd *const gWhipAnimTable[] =
{
gWhipAnimCmds1,
gWhipAnimCmds2,
@@ -1075,7 +1075,7 @@ const struct SpriteTemplate gVineWhipSpriteTemplate =
.callback = AnimWhipHit,
};
-const union AnimCmd gUnknown_83E3178[] =
+static const union AnimCmd gUnknown_83E3178[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -1085,13 +1085,13 @@ const union AnimCmd gUnknown_83E3178[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E3190[] =
+static const union AnimCmd *const gUnknown_83E3190[] =
{
gUnknown_83E3178,
};
// Unused
-const struct SpriteTemplate gUnknown_83E3194 =
+static const struct SpriteTemplate gUnknown_83E3194 =
{
.tileTag = ANIM_TAG_HIT,
.paletteTag = ANIM_TAG_HIT,
@@ -1103,7 +1103,7 @@ const struct SpriteTemplate gUnknown_83E3194 =
};
// Unused
-const struct SpriteTemplate gUnknown_83E31AC =
+static const struct SpriteTemplate gUnknown_83E31AC =
{
.tileTag = ANIM_TAG_HIT_2,
.paletteTag = ANIM_TAG_HIT_2,
@@ -1114,55 +1114,55 @@ const struct SpriteTemplate gUnknown_83E31AC =
.callback = sub_80A43F8,
};
-const union AffineAnimCmd gUnknown_83E31C4[] =
+static const union AffineAnimCmd gUnknown_83E31C4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E31D4[] =
+static const union AffineAnimCmd gUnknown_83E31D4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 32, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E31E4[] =
+static const union AffineAnimCmd gUnknown_83E31E4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 64, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E31F4[] =
+static const union AffineAnimCmd gUnknown_83E31F4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 96, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3204[] =
+static const union AffineAnimCmd gUnknown_83E3204[] =
{
AFFINEANIMCMD_FRAME(256, 256, -128, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3214[] =
+static const union AffineAnimCmd gUnknown_83E3214[] =
{
AFFINEANIMCMD_FRAME(256, 256, -96, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3224[] =
+static const union AffineAnimCmd gUnknown_83E3224[] =
{
AFFINEANIMCMD_FRAME(256, 256, -64, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3234[] =
+static const union AffineAnimCmd gUnknown_83E3234[] =
{
AFFINEANIMCMD_FRAME(256, 256, -32, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gUnknown_83E3244[] =
+static const union AffineAnimCmd *const gUnknown_83E3244[] =
{
gUnknown_83E31C4,
gUnknown_83E31D4,
@@ -1175,7 +1175,7 @@ const union AffineAnimCmd *const gUnknown_83E3244[] =
};
// Unused
-const struct SpriteTemplate gUnknown_83E3264 =
+static const struct SpriteTemplate gUnknown_83E3264 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
@@ -1186,7 +1186,7 @@ const struct SpriteTemplate gUnknown_83E3264 =
.callback = sub_80A4494,
};
-const union AnimCmd gCuttingSliceAnimCmds[] =
+static const union AnimCmd gCuttingSliceAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
@@ -1195,7 +1195,7 @@ const union AnimCmd gCuttingSliceAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gCuttingSliceAnimTable[] =
+static const union AnimCmd *const gCuttingSliceAnimTable[] =
{
gCuttingSliceAnimCmds,
};
@@ -1222,67 +1222,67 @@ const struct SpriteTemplate gAirCutterSliceSpriteTemplate =
.callback = AnimAirCutterSlice,
};
-const union AnimCmd gUnknown_83E32C4[] =
+static const union AnimCmd gUnknown_83E32C4[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32CC[] =
+static const union AnimCmd gUnknown_83E32CC[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32D4[] =
+static const union AnimCmd gUnknown_83E32D4[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32DC[] =
+static const union AnimCmd gUnknown_83E32DC[] =
{
ANIMCMD_FRAME(12, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32E4[] =
+static const union AnimCmd gUnknown_83E32E4[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32EC[] =
+static const union AnimCmd gUnknown_83E32EC[] =
{
ANIMCMD_FRAME(20, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32F4[] =
+static const union AnimCmd gUnknown_83E32F4[] =
{
ANIMCMD_FRAME(0, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32FC[] =
+static const union AnimCmd gUnknown_83E32FC[] =
{
ANIMCMD_FRAME(4, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E3304[] =
+static const union AnimCmd gUnknown_83E3304[] =
{
ANIMCMD_FRAME(8, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E330C[] =
+static const union AnimCmd gUnknown_83E330C[] =
{
ANIMCMD_FRAME(12, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E3314[] =
+static const union AnimCmd *const gUnknown_83E3314[] =
{
gUnknown_83E32C4,
gUnknown_83E32CC,
@@ -1297,7 +1297,7 @@ const union AnimCmd *const gUnknown_83E3314[] =
};
// Unused
-const struct SpriteTemplate gUnknown_83E333C =
+static const struct SpriteTemplate gUnknown_83E333C =
{
.tileTag = ANIM_TAG_MUSIC_NOTES,
.paletteTag = ANIM_TAG_MUSIC_NOTES,
@@ -1319,13 +1319,13 @@ const struct SpriteTemplate gProtectWallSpriteTemplate =
.callback = AnimProtect,
};
-const union AffineAnimCmd gMilkBottleAffineAnimCmds1[] =
+static const union AffineAnimCmd gMilkBottleAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] =
+static const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 12),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6),
@@ -1335,7 +1335,7 @@ const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gMilkBottleAffineAnimTable[] =
+static const union AffineAnimCmd *const gMilkBottleAffineAnimTable[] =
{
gMilkBottleAffineAnimCmds1,
gMilkBottleAffineAnimCmds2,
@@ -1352,7 +1352,7 @@ const struct SpriteTemplate gMilkBottleSpriteTemplate =
.callback = AnimMilkBottle,
};
-const union AnimCmd gGrantingStarsAnimCmds[] =
+static const union AnimCmd gGrantingStarsAnimCmds[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
@@ -1365,7 +1365,7 @@ const union AnimCmd gGrantingStarsAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gGrantingStarsAnimTable[] =
+static const union AnimCmd *const gGrantingStarsAnimTable[] =
{
gGrantingStarsAnimCmds,
};
@@ -1392,7 +1392,7 @@ const struct SpriteTemplate gSparklingStarsSpriteTemplate =
.callback = AnimSparkingStars,
};
-const union AnimCmd gUnknown_83E3424[] =
+static const union AnimCmd gUnknown_83E3424[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(4, 10),
@@ -1405,7 +1405,7 @@ const union AnimCmd gUnknown_83E3424[] =
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E3448[] =
+static const union AnimCmd gUnknown_83E3448[] =
{
ANIMCMD_FRAME(0, 10, .hFlip = TRUE),
ANIMCMD_FRAME(4, 10, .hFlip = TRUE),
@@ -1418,14 +1418,14 @@ const union AnimCmd gUnknown_83E3448[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E346C[] =
+static const union AnimCmd *const gUnknown_83E346C[] =
{
gUnknown_83E3424,
gUnknown_83E3448,
};
// Unused
-const struct SpriteTemplate gUnknown_83E3474 =
+static const struct SpriteTemplate gUnknown_83E3474 =
{
.tileTag = ANIM_TAG_BUBBLE_BURST,
.paletteTag = ANIM_TAG_BUBBLE_BURST,
@@ -1436,46 +1436,46 @@ const struct SpriteTemplate gUnknown_83E3474 =
.callback = sub_80A4E40,
};
-const union AnimCmd gSleepLetterZAnimCmds[] =
+static const union AnimCmd gSleepLetterZAnimCmds[] =
{
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
-const union AnimCmd *const gSleepLetterZAnimTable[] =
+static const union AnimCmd *const gSleepLetterZAnimTable[] =
{
gSleepLetterZAnimCmds,
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds1[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x14, 0x14, -30, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, 1, 24),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds1_2[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds1_2[] =
{
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
AFFINEANIMCMD_LOOP(10),
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds2[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x14, 0x14, 30, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, -1, 24),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds2_2[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds2_2[] =
{
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 24),
AFFINEANIMCMD_LOOP(10),
};
-const union AffineAnimCmd *const gSleepLetterZAffineAnimTable[] =
+static const union AffineAnimCmd *const gSleepLetterZAffineAnimTable[] =
{
gSleepLetterZAffineAnimCmds1,
gSleepLetterZAffineAnimCmds2,
@@ -1514,7 +1514,7 @@ const struct SpriteTemplate gLockOnMoveTargetSpriteTemplate =
.callback = AnimLockOnMoveTarget,
};
-const s8 gInclineMonCoordTable[][2] =
+static const s8 gInclineMonCoordTable[][2] =
{
{ 64, 64},
{ 0, -64},
@@ -1534,7 +1534,7 @@ const struct SpriteTemplate gBowMonSpriteTemplate =
};
// Unused
-const struct SpriteTemplate gUnknown_83E3568 =
+static const struct SpriteTemplate gUnknown_83E3568 =
{
.tileTag = 0,
.paletteTag = 0,
@@ -1545,7 +1545,7 @@ const struct SpriteTemplate gUnknown_83E3568 =
.callback = sub_80A5590,
};
-const union AnimCmd gSlashSliceAnimCmds1[] =
+static const union AnimCmd gSlashSliceAnimCmds1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -1554,13 +1554,13 @@ const union AnimCmd gSlashSliceAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gSlashSliceAnimCmds2[] =
+static const union AnimCmd gSlashSliceAnimCmds2[] =
{
ANIMCMD_FRAME(48, 4),
ANIMCMD_END,
};
-const union AnimCmd *const gSlashSliceAnimTable[] =
+static const union AnimCmd *const gSlashSliceAnimTable[] =
{
gSlashSliceAnimCmds1,
gSlashSliceAnimCmds2,
@@ -1599,7 +1599,7 @@ const struct SpriteTemplate gFalseSwipePositionedSliceSpriteTemplate =
.callback = AnimFalseSwipePositionedSlice,
};
-const union AnimCmd gEndureEnergyAnimCmds[] =
+static const union AnimCmd gEndureEnergyAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(8, 12),
@@ -1608,7 +1608,7 @@ const union AnimCmd gEndureEnergyAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gEndureEnergyAnimTable[] =
+static const union AnimCmd *const gEndureEnergyAnimTable[] =
{
gEndureEnergyAnimCmds,
};
@@ -1624,7 +1624,7 @@ const struct SpriteTemplate gEndureEnergySpriteTemplate =
.callback = AnimEndureEnergy,
};
-const union AnimCmd gSharpenSphereAnimCmds[] =
+static const union AnimCmd gSharpenSphereAnimCmds[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(0, 6),
@@ -1643,7 +1643,7 @@ const union AnimCmd gSharpenSphereAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gSharpenSphereAnimTable[] =
+static const union AnimCmd *const gSharpenSphereAnimTable[] =
{
gSharpenSphereAnimCmds,
};
@@ -1670,7 +1670,7 @@ const struct SpriteTemplate gOctazookaBallSpriteTemplate =
.callback = TranslateAnimSpriteToTargetMonLocation,
};
-const union AnimCmd gOctazookaAnimCmds[] =
+static const union AnimCmd gOctazookaAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -1680,7 +1680,7 @@ const union AnimCmd gOctazookaAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gOctazookaAnimTable[] =
+static const union AnimCmd *const gOctazookaAnimTable[] =
{
gOctazookaAnimCmds,
};
@@ -1696,7 +1696,7 @@ const struct SpriteTemplate gOctazookaSmokeSpriteTemplate =
.callback = AnimSpriteOnMonPos,
};
-const union AnimCmd gConversionAnimCmds[] =
+static const union AnimCmd gConversionAnimCmds[] =
{
ANIMCMD_FRAME(3, 5),
ANIMCMD_FRAME(2, 5),
@@ -1705,18 +1705,18 @@ const union AnimCmd gConversionAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gConversionAnimTable[] =
+static const union AnimCmd *const gConversionAnimTable[] =
{
gConversionAnimCmds,
};
-const union AffineAnimCmd gConversionAffineAnimCmds[] =
+static const union AffineAnimCmd gConversionAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gConversionAffineAnimTable[] =
+static const union AffineAnimCmd *const gConversionAffineAnimTable[] =
{
gConversionAffineAnimCmds,
};
@@ -1732,7 +1732,7 @@ const struct SpriteTemplate gConversionSpriteTemplate =
.callback = AnimConversion,
};
-const union AnimCmd gConversion2AnimCmds[] =
+static const union AnimCmd gConversion2AnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
@@ -1741,7 +1741,7 @@ const union AnimCmd gConversion2AnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gConversion2AnimTable[] =
+static const union AnimCmd *const gConversion2AnimTable[] =
{
gConversion2AnimCmds,
};
@@ -1768,7 +1768,7 @@ const struct SpriteTemplate gMoonSpriteTemplate =
.callback = AnimMoon,
};
-const union AnimCmd gMoonlightSparkleAnimCmds[] =
+static const union AnimCmd gMoonlightSparkleAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(4, 8),
@@ -1777,7 +1777,7 @@ const union AnimCmd gMoonlightSparkleAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gMoonlightSparkleAnimTable[] =
+static const union AnimCmd *const gMoonlightSparkleAnimTable[] =
{
gMoonlightSparkleAnimCmds,
};
@@ -1793,7 +1793,7 @@ const struct SpriteTemplate gMoonlightSparkleSpriteTemplate =
.callback = AnimMoonlightSparkle,
};
-const union AnimCmd gHealingBlueStarAnimCmds[] =
+static const union AnimCmd gHealingBlueStarAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -1806,7 +1806,7 @@ const union AnimCmd gHealingBlueStarAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gHealingBlueStarAnimTable[] =
+static const union AnimCmd *const gHealingBlueStarAnimTable[] =
{
gHealingBlueStarAnimCmds,
};
@@ -1833,7 +1833,7 @@ const struct SpriteTemplate gHornHitSpriteTemplate =
.callback = AnimHornHit,
};
-const union AnimCmd gSuperFangAnimCmds[] =
+static const union AnimCmd gSuperFangAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -1842,7 +1842,7 @@ const union AnimCmd gSuperFangAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gSuperFangAnimTable[] =
+static const union AnimCmd *const gSuperFangAnimTable[] =
{
gSuperFangAnimCmds,
};
@@ -1858,49 +1858,49 @@ const struct SpriteTemplate gSuperFangSpriteTemplate =
.callback = AnimSuperFang,
};
-const union AnimCmd gWavyMusicNotesAnimCmds1[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds2[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds2[] =
{
ANIMCMD_FRAME(4, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds3[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds3[] =
{
ANIMCMD_FRAME(8, 41),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds4[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds4[] =
{
ANIMCMD_FRAME(12, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds5[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds5[] =
{
ANIMCMD_FRAME(16, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds6[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds6[] =
{
ANIMCMD_FRAME(20, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds7[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds7[] =
{
ANIMCMD_FRAME(0, 10, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds8[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds8[] =
{
ANIMCMD_FRAME(4, 10, .vFlip = TRUE),
ANIMCMD_END,
@@ -1918,14 +1918,14 @@ const union AnimCmd *const gMusicNotesAnimTable[] =
gWavyMusicNotesAnimCmds8,
};
-const union AffineAnimCmd gWavyMusicNotesAffineAnimCmds[] =
+static const union AffineAnimCmd gWavyMusicNotesAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0xC, 0xC, 0, 16),
AFFINEANIMCMD_FRAME(0xFFF4, 0xFFF4, 0, 16),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gMusicNotesAffineAnimTable[] =
+static const union AffineAnimCmd *const gMusicNotesAffineAnimTable[] =
{
gWavyMusicNotesAffineAnimCmds,
};
@@ -1941,7 +1941,7 @@ const struct SpriteTemplate gWavyMusicNotesSpriteTemplate =
.callback = AnimWavyMusicNotes,
};
-const u16 gParticlesColorBlendTable[][6] =
+static const u16 gParticlesColorBlendTable[][6] =
{
{ANIM_TAG_MUSIC_NOTES, RGB_WHITE, RGB(31, 26, 28), RGB(31, 22, 26), RGB(31, 17, 24), RGB(31, 13, 22)},
{ANIM_TAG_BENT_SPOON, RGB_WHITE, RGB(25, 31, 26), RGB(20, 31, 21), RGB(15, 31, 16), RGB(10, 31, 12)},
@@ -1971,14 +1971,14 @@ const struct SpriteTemplate gBellyDrumHandSpriteTemplate =
.callback = AnimBellyDrumHand,
};
-const union AffineAnimCmd gSlowFlyingMusicNotesAffineAnimCmds[] =
+static const union AffineAnimCmd gSlowFlyingMusicNotesAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gSlowFlyingMusicNotesAffineAnimTable[] =
+static const union AffineAnimCmd *const gSlowFlyingMusicNotesAffineAnimTable[] =
{
gSlowFlyingMusicNotesAffineAnimCmds,
};
@@ -1994,7 +1994,7 @@ const struct SpriteTemplate gSlowFlyingMusicNotesSpriteTemplate =
.callback = AnimSlowFlyingMusicNotes,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 2, .hFlip = TRUE),
ANIMCMD_FRAME(16, 2, .hFlip = TRUE),
@@ -2003,7 +2003,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] =
{
ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
ANIMCMD_FRAME(32, 2, .hFlip = TRUE),
@@ -2012,7 +2012,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] =
ANIMCMD_END,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -2021,7 +2021,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] =
{
ANIMCMD_FRAME(48, 2),
ANIMCMD_FRAME(32, 2),
@@ -2030,7 +2030,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] =
ANIMCMD_END,
};
-const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[] =
+static const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[] =
{
gMetronomeThroughtBubbleAnimCmds1,
gMetronomeThroughtBubbleAnimCmds2,
@@ -2049,14 +2049,14 @@ const struct SpriteTemplate gThoughtBubbleSpriteTemplate =
.callback = AnimThoughtBubble,
};
-const union AffineAnimCmd gMetronomeFingerAffineAnimCmds1[] =
+static const union AffineAnimCmd gMetronomeFingerAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x1E, 0x1E, 0, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] =
+static const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 11),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 11),
@@ -2065,7 +2065,7 @@ const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] =
+static const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] =
{
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
AFFINEANIMCMD_FRAME(30, 30, 0, 8),
@@ -2078,7 +2078,7 @@ const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gMetronomeFingerAffineAnimTable[] =
+static const union AffineAnimCmd *const gMetronomeFingerAffineAnimTable[] =
{
gMetronomeFingerAffineAnimCmds1,
gMetronomeFingerAffineAnimCmds2,
@@ -2106,19 +2106,19 @@ const struct SpriteTemplate gFollowMeFingerSpriteTemplate =
.callback = AnimFollowMeFinger,
};
-const union AnimCmd gTauntFingerAnimCmds1[] =
+static const union AnimCmd gTauntFingerAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gTauntFingerAnimCmds2[] =
+static const union AnimCmd gTauntFingerAnimCmds2[] =
{
ANIMCMD_FRAME(0, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gTauntFingerAnimCmds3[] =
+static const union AnimCmd gTauntFingerAnimCmds3[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -2130,7 +2130,7 @@ const union AnimCmd gTauntFingerAnimCmds3[] =
ANIMCMD_END,
};
-const union AnimCmd gTauntFingerAnimCmds4[] =
+static const union AnimCmd gTauntFingerAnimCmds4[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
@@ -2142,7 +2142,7 @@ const union AnimCmd gTauntFingerAnimCmds4[] =
ANIMCMD_END,
};
-const union AnimCmd *const gTauntFingerAnimTable[] =
+static const union AnimCmd *const gTauntFingerAnimTable[] =
{
gTauntFingerAnimCmds1,
gTauntFingerAnimCmds2,
@@ -2655,7 +2655,7 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite)
if (b > 200 && r0 < 56 && sprite->oam.affineParam == 0)
sprite->oam.affineParam++;
- if (sprite->oam.affineParam && sprite->data[0])
+ if (sprite->oam.affineParam != 0 && sprite->data[0] != 0)
{
sprite->invisible ^= 1;
sprite->oam.affineParam++;
@@ -2773,7 +2773,6 @@ static void AnimConstrictBindingStep2(struct Sprite* sprite)
}
}
-// Unused
void sub_80A2F0C(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
@@ -3157,14 +3156,14 @@ static void AnimItemStealStep3(struct Sprite* sprite)
sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8);
if (sprite->pos2.y == 0)
- PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
if (MoveAlongLinearPath(sprite))
{
sprite->pos2.y = 0;
sprite->data[0] = 0;
sprite->callback = AnimItemStealStep2;
- PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64));
+ PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER));
}
}
@@ -4246,7 +4245,7 @@ static void AnimLockOnTargetStep1(struct Sprite* sprite)
sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep2);
sprite->data[5] += 0x100;
- PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
break;
}
@@ -4333,7 +4332,7 @@ static void AnimLockOnTargetStep4(struct Sprite* sprite)
sprite->data[2]++;
pal = sprite->oam.paletteNum;
LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4);
- PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
}
else if (sprite->data[1] == 0)
{
@@ -4420,7 +4419,7 @@ void AnimBowMon(struct Sprite* sprite)
static void AnimBowMonStep1(struct Sprite* sprite)
{
sprite->data[0] = 6;
- sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker)) ? 2 : -2;
+ sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) ? 2 : -2;
sprite->data[2] = 0;
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
StoreSpriteCallbackInData6(sprite, AnimBowMonStep1_Callback);
@@ -4450,7 +4449,7 @@ static void AnimBowMonStep1_Callback(struct Sprite* sprite)
static void AnimBowMonStep2(struct Sprite* sprite)
{
sprite->data[0] = 4;
- sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker)) ? -3 : 3;
+ sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) ? -3 : 3;
sprite->data[2] = 0;
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
StoreSpriteCallbackInData6(sprite, AnimBowMonStep4);
@@ -4544,11 +4543,11 @@ static void sub_80A55A0(struct Sprite *sprite)
void AnimTask_SkullBashPosition(u8 taskId)
{
- u8 a;
+ u8 side;
gTasks[taskId].data[0] = gBattlerSpriteIds[gBattleAnimAttacker];
- a = GetBattlerSide(gBattleAnimAttacker);
- gTasks[taskId].data[1] = a;
+ side = GetBattlerSide(gBattleAnimAttacker);
+ gTasks[taskId].data[1] = side;
gTasks[taskId].data[2] = 0;
switch (gBattleAnimArgs[0])
{
@@ -4560,7 +4559,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0;
gTasks[taskId].data[5] = 3;
- if (a == 0)
+ if (side == B_SIDE_PLAYER)
gTasks[taskId].data[5] *= -1;
gTasks[taskId].func = AnimTask_SkullBashPositionSet;
@@ -4569,7 +4568,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0x600;
gTasks[taskId].data[5] = 0xC0;
- if (a == 0)
+ if (side == B_SIDE_PLAYER)
{
gTasks[taskId].data[4] = -gTasks[taskId].data[4];
gTasks[taskId].data[5] = -gTasks[taskId].data[5];
@@ -4797,7 +4796,7 @@ void AnimSharpenSphere(struct Sprite* sprite)
sprite->data[2] = 0;
sprite->data[3] = 0;
sprite->data[4] = 0;
- sprite->data[5] = BattleAnimAdjustPanning(-64);
+ sprite->data[5] = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
sprite->callback = AnimSharpenSphereStep;
}
@@ -4868,7 +4867,7 @@ void AnimTask_ConversionAlphaBlend(u8 taskId)
void AnimConversion2(struct Sprite* sprite)
{
InitSpritePosToAnimTarget(sprite, FALSE);
- sprite->animPaused = 1;
+ sprite->animPaused = TRUE;
sprite->data[0] = gBattleAnimArgs[2];
sprite->callback = AnimConversion2Step;
}
@@ -4881,7 +4880,7 @@ static void AnimConversion2Step(struct Sprite* sprite)
}
else
{
- sprite->animPaused = 0;
+ sprite->animPaused = FALSE;
sprite->data[0] = 30;
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
@@ -4941,8 +4940,8 @@ void AnimMoon(struct Sprite* sprite)
sprite->pos1.y = gBattleAnimArgs[1];
}
- sprite->oam.shape = 0;
- sprite->oam.size = 3;
+ sprite->oam.shape = SPRITE_SHAPE(8x8);
+ sprite->oam.size = SPRITE_SIZE(64x32);
sprite->data[0] = 0;
sprite->callback = AnimMoonStep;
}
@@ -5434,7 +5433,7 @@ void AnimSlowFlyingMusicNotes(struct Sprite* sprite)
static void AnimSlowFlyingMusicNotesStep(struct Sprite* sprite)
{
- if (AnimTranslateLinear(sprite) == 0)
+ if (!AnimTranslateLinear(sprite))
{
s16 xDiff;