diff options
author | Evan <eroelke@gmail.com> | 2019-12-07 18:09:22 -0700 |
---|---|---|
committer | Evan <eroelke@gmail.com> | 2019-12-07 18:09:22 -0700 |
commit | 88fae7ed40e47eff562b70cd0a504aeed5bb7102 (patch) | |
tree | bdfc4f2028f4cd7b95efdac1dbbb0421e56ff619 /src/battle_anim_effects_3.c | |
parent | cb1e4ab326f15ea4dd346e2b19d0f9c7a34fdd14 (diff) |
fix static var names
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r-- | src/battle_anim_effects_3.c | 306 |
1 files changed, 153 insertions, 153 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index cb2f8b78e..69bae2c6f 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -79,7 +79,7 @@ static void AnimRecycleStep(struct Sprite *); static void AnimTask_SlackOffSquishStep(u8); // Data -static const union AnimCmd gScratchAnimCmds[] = +static const union AnimCmd sScratchAnimCmds[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), @@ -89,9 +89,9 @@ static const union AnimCmd gScratchAnimCmds[] = ANIMCMD_END, }; -static const union AnimCmd *const gScratchAnimTable[] = +static const union AnimCmd *const sScratchAnimTable[] = { - gScratchAnimCmds, + sScratchAnimCmds, }; const struct SpriteTemplate gScratchSpriteTemplate = @@ -99,7 +99,7 @@ const struct SpriteTemplate gScratchSpriteTemplate = .tileTag = ANIM_TAG_SCRATCH, .paletteTag = ANIM_TAG_SCRATCH, .oam = &gOamData_AffineOff_ObjBlend_32x32, - .anims = gScratchAnimTable, + .anims = sScratchAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSpriteOnMonPos, @@ -127,7 +127,7 @@ const struct SpriteTemplate gBlackBallSpriteTemplate = .callback = AnimThrowProjectile, }; -static const union AnimCmd gOpeningEyeAnimCmds[] = +static const union AnimCmd sOpeningEyeAnimCmds[] = { ANIMCMD_FRAME(0, 40), ANIMCMD_FRAME(16, 8), @@ -135,9 +135,9 @@ static const union AnimCmd gOpeningEyeAnimCmds[] = ANIMCMD_END, }; -static const union AnimCmd *const gOpeningEyeAnimTable[] = +static const union AnimCmd *const sOpeningEyeAnimTable[] = { - gOpeningEyeAnimCmds, + sOpeningEyeAnimCmds, }; const struct SpriteTemplate gOpeningEyeSpriteTemplate = @@ -145,7 +145,7 @@ const struct SpriteTemplate gOpeningEyeSpriteTemplate = .tileTag = ANIM_TAG_OPENING_EYE, .paletteTag = ANIM_TAG_OPENING_EYE, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gOpeningEyeAnimTable, + .anims = sOpeningEyeAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSpriteOnMonPos, @@ -173,7 +173,7 @@ const struct SpriteTemplate gTealAlertSpriteTemplate = .callback = AnimTealAlert, }; -static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] = +static const union AffineAnimCmd sMeanLookEyeAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0), AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5), @@ -181,17 +181,17 @@ static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] = AFFINEANIMCMD_JUMP(1), }; -static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] = +static const union AffineAnimCmd sMeanLookEyeAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0), AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] = +static const union AffineAnimCmd *const sMeanLookEyeAffineAnimTable[] = { - gMeanLookEyeAffineAnimCmds1, - gMeanLookEyeAffineAnimCmds2, + sMeanLookEyeAffineAnimCmds1, + sMeanLookEyeAffineAnimCmds2, }; const struct SpriteTemplate gMeanLookEyeSpriteTemplate = @@ -201,7 +201,7 @@ const struct SpriteTemplate gMeanLookEyeSpriteTemplate = .oam = &gOamData_AffineDouble_ObjBlend_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gMeanLookEyeAffineAnimTable, + .affineAnims = sMeanLookEyeAffineAnimTable, .callback = AnimMeanLookEye, }; @@ -216,7 +216,7 @@ const struct SpriteTemplate gSpikesSpriteTemplate = .callback = AnimSpikes, }; -static const union AnimCmd gLeerAnimCmds[] = +static const union AnimCmd sLeerAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), @@ -226,9 +226,9 @@ static const union AnimCmd gLeerAnimCmds[] = ANIMCMD_END, }; -static const union AnimCmd *const gLeerAnimTable[] = +static const union AnimCmd *const sLeerAnimTable[] = { - gLeerAnimCmds, + sLeerAnimCmds, }; const struct SpriteTemplate gLeerSpriteTemplate = @@ -236,33 +236,33 @@ const struct SpriteTemplate gLeerSpriteTemplate = .tileTag = ANIM_TAG_LEER, .paletteTag = ANIM_TAG_LEER, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gLeerAnimTable, + .anims = sLeerAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimLeer, }; -static const union AnimCmd gLetterZAnimCmds[] = +static const union AnimCmd sLetterZAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; -static const union AnimCmd *const gLetterZAnimTable[] = +static const union AnimCmd *const sLetterZAnimTable[] = { - gLetterZAnimCmds, + sLetterZAnimCmds, }; -static const union AffineAnimCmd gLetterZAffineAnimCmds[] = +static const union AffineAnimCmd sLetterZAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-7, -7, -3, 16), AFFINEANIMCMD_FRAME(7, 7, 3, 16), AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd *const gLetterZAffineAnimTable[] = +static const union AffineAnimCmd *const sLetterZAffineAnimTable[] = { - gLetterZAffineAnimCmds, + sLetterZAffineAnimCmds, }; const struct SpriteTemplate gLetterZSpriteTemplate = @@ -270,13 +270,13 @@ const struct SpriteTemplate gLetterZSpriteTemplate = .tileTag = ANIM_TAG_LETTER_Z, .paletteTag = ANIM_TAG_LETTER_Z, .oam = &gOamData_AffineNormal_ObjNormal_32x32, - .anims = gLetterZAnimTable, + .anims = sLetterZAnimTable, .images = NULL, - .affineAnims = gLetterZAffineAnimTable, + .affineAnims = sLetterZAffineAnimTable, .callback = AnimLetterZ, }; -static const union AnimCmd gFangAnimCmds[] = +static const union AnimCmd sFangAnimCmds[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(16, 16), @@ -285,21 +285,21 @@ static const union AnimCmd gFangAnimCmds[] = ANIMCMD_END, }; -static const union AnimCmd *const gFangAnimTable[] = +static const union AnimCmd *const sFangAnimTable[] = { - gFangAnimCmds, + sFangAnimCmds, }; -static const union AffineAnimCmd gFangAffineAnimCmds[] = +static const union AffineAnimCmd sFangAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const gFangAffineAnimTable[] = +static const union AffineAnimCmd *const sFangAffineAnimTable[] = { - gFangAffineAnimCmds, + sFangAffineAnimCmds, }; const struct SpriteTemplate gFangSpriteTemplate = @@ -307,30 +307,30 @@ const struct SpriteTemplate gFangSpriteTemplate = .tileTag = ANIM_TAG_FANG_ATTACK, .paletteTag = ANIM_TAG_FANG_ATTACK, .oam = &gOamData_AffineDouble_ObjNormal_32x32, - .anims = gFangAnimTable, + .anims = sFangAnimTable, .images = NULL, - .affineAnims = gFangAffineAnimTable, + .affineAnims = sFangAffineAnimTable, .callback = AnimFang, }; -static const union AffineAnimCmd gSpotlightAffineAnimCmds1[] = +static const union AffineAnimCmd sSpotlightAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0), AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gSpotlightAffineAnimCmds2[] = +static const union AffineAnimCmd sSpotlightAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0), AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const gSpotlightAffineAnimTable[] = +static const union AffineAnimCmd *const sSpotlightAffineAnimTable[] = { - gSpotlightAffineAnimCmds1, - gSpotlightAffineAnimCmds2, + sSpotlightAffineAnimCmds1, + sSpotlightAffineAnimCmds2, }; const struct SpriteTemplate gSpotlightSpriteTemplate = @@ -340,7 +340,7 @@ const struct SpriteTemplate gSpotlightSpriteTemplate = .oam = &gOamData_AffineDouble_ObjNormal_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gSpotlightAffineAnimTable, + .affineAnims = sSpotlightAffineAnimTable, .callback = AnimSpotlight, }; @@ -366,7 +366,7 @@ const struct SpriteTemplate gClappingHand2SpriteTemplate = .callback = AnimClappingHand2, }; -static const union AnimCmd gRapidSpinAnimCmds[] = +static const union AnimCmd sRapidSpinAnimCmds[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(8, 2), @@ -374,9 +374,9 @@ static const union AnimCmd gRapidSpinAnimCmds[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd *const gRapidSpinAnimTable[] = +static const union AnimCmd *const sRapidSpinAnimTable[] = { - gRapidSpinAnimCmds, + sRapidSpinAnimCmds, }; const struct SpriteTemplate gRapidSpinSpriteTemplate = @@ -384,13 +384,13 @@ const struct SpriteTemplate gRapidSpinSpriteTemplate = .tileTag = ANIM_TAG_RAPID_SPIN, .paletteTag = ANIM_TAG_RAPID_SPIN, .oam = &gOamData_AffineOff_ObjNormal_32x16, - .anims = gRapidSpinAnimTable, + .anims = sRapidSpinAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimRapidSpin, }; -static const union AffineAnimCmd gUnknown_83FF080[] = +static const union AffineAnimCmd sUnknown_83FF080[] = { AFFINEANIMCMD_FRAME(-12, 8, 0, 4), AFFINEANIMCMD_FRAME(20, -20, 0, 4), @@ -398,18 +398,18 @@ static const union AffineAnimCmd gUnknown_83FF080[] = AFFINEANIMCMD_END, }; -static const union AnimCmd gTriAttackTriangleAnimCmds[] = +static const union AnimCmd sTriAttackTriangleAnimCmds[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; -static const union AnimCmd *const gTriAttackTriangleAnimTable[] = +static const union AnimCmd *const sTriAttackTriangleAnimTable[] = { - gTriAttackTriangleAnimCmds, + sTriAttackTriangleAnimCmds, }; -static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] = +static const union AffineAnimCmd sTriAttackTriangleAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 0, 5, 40), AFFINEANIMCMD_FRAME(0, 0, 10, 10), @@ -418,9 +418,9 @@ static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] = +static const union AffineAnimCmd *const sTriAttackTriangleAffineAnimTable[] = { - gTriAttackTriangleAffineAnimCmds, + sTriAttackTriangleAffineAnimCmds, }; const struct SpriteTemplate gTriAttackTriangleSpriteTemplate = @@ -428,13 +428,13 @@ const struct SpriteTemplate gTriAttackTriangleSpriteTemplate = .tileTag = ANIM_TAG_TRI_FORCE_TRIANGLE, .paletteTag = ANIM_TAG_TRI_FORCE_TRIANGLE, .oam = &gOamData_AffineDouble_ObjNormal_64x64, - .anims = gTriAttackTriangleAnimTable, + .anims = sTriAttackTriangleAnimTable, .images = NULL, - .affineAnims = gTriAttackTriangleAffineAnimTable, + .affineAnims = sTriAttackTriangleAffineAnimTable, .callback = AnimTriAttackTriangle, }; -static const union AnimCmd gEclipsingOrbAnimCmds[] = +static const union AnimCmd sEclipsingOrbAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), @@ -447,9 +447,9 @@ static const union AnimCmd gEclipsingOrbAnimCmds[] = ANIMCMD_END, }; -static const union AnimCmd *const gEclipsingOrbAnimTable[] = +static const union AnimCmd *const sEclipsingOrbAnimTable[] = { - gEclipsingOrbAnimCmds, + sEclipsingOrbAnimCmds, }; const struct SpriteTemplate gEclipsingOrbSpriteTemplate = @@ -457,7 +457,7 @@ const struct SpriteTemplate gEclipsingOrbSpriteTemplate = .tileTag = ANIM_TAG_ECLIPSING_ORB, .paletteTag = ANIM_TAG_ECLIPSING_ORB, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gEclipsingOrbAnimTable, + .anims = sEclipsingOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSpriteOnMonPos, @@ -504,7 +504,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate = .callback = AnimMiniTwinklingStar, }; -static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd sStockpileDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(8, -8, 0, 12), AFFINEANIMCMD_FRAME(-16, 16, 0, 12), @@ -513,7 +513,7 @@ static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] = AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd sSpitUpDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 6, 0, 20), AFFINEANIMCMD_FRAME(0, 0, 0, 20), @@ -535,7 +535,7 @@ const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate = .callback = AnimSwallowBlueOrb, }; -static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd sSwallowDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 6, 0, 20), AFFINEANIMCMD_FRAME(0, 0, 0, 20), @@ -545,7 +545,7 @@ static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] = AFFINEANIMCMD_END, }; -const s8 gMorningSunLightBeamCoordsTable[] = +static const s8 sMorningSunLightBeamCoordsTable[] = { 0xE8, 0x18, @@ -553,30 +553,30 @@ const s8 gMorningSunLightBeamCoordsTable[] = 0x00, }; -static const union AnimCmd gGreenStarAnimCmds1[] = +static const union AnimCmd sGreenStarAnimCmds1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(4, 6), ANIMCMD_JUMP(0), }; -static const union AnimCmd gGreenStarAnimCmds2[] = +static const union AnimCmd sGreenStarAnimCmds2[] = { ANIMCMD_FRAME(8, 6), ANIMCMD_END, }; -static const union AnimCmd gGreenStarAnimCmds3[] = +static const union AnimCmd sGreenStarAnimCmds3[] = { ANIMCMD_FRAME(12, 6), ANIMCMD_END, }; -static const union AnimCmd *const gGreenStarAnimTable[] = +static const union AnimCmd *const sGreenStarAnimTable[] = { - gGreenStarAnimCmds1, - gGreenStarAnimCmds2, - gGreenStarAnimCmds3, + sGreenStarAnimCmds1, + sGreenStarAnimCmds2, + sGreenStarAnimCmds3, }; const struct SpriteTemplate gGreenStarSpriteTemplate = @@ -584,13 +584,13 @@ const struct SpriteTemplate gGreenStarSpriteTemplate = .tileTag = ANIM_TAG_GREEN_STAR, .paletteTag = ANIM_TAG_GREEN_STAR, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gGreenStarAnimTable, + .anims = sGreenStarAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimGreenStar, }; -const s8 gDoomDesireLightBeamCoordTable[] = +static const s8 sDoomDesireLightBeamCoordTable[] = { 0x78, 0x50, @@ -598,7 +598,7 @@ const s8 gDoomDesireLightBeamCoordTable[] = 0x00, }; -const u8 gDoomDesireLightBeamDelayTable[] = +static const u8 sDoomDesireLightBeamDelayTable[] = { 0, 0, @@ -607,7 +607,7 @@ const u8 gDoomDesireLightBeamDelayTable[] = 50, }; -static const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] = +static const union AffineAnimCmd sStrongFrustrationAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, -15, 0, 7), AFFINEANIMCMD_FRAME(0, 15, 0, 7), @@ -626,7 +626,7 @@ const struct SpriteTemplate gWeakFrustrationAngerMarkSpriteTemplate = .callback = AnimWeakFrustrationAngerMark, }; -static const union AnimCmd gSweetScentPetalAnimCmds1[] = +static const union AnimCmd sSweetScentPetalAnimCmds1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), @@ -639,7 +639,7 @@ static const union AnimCmd gSweetScentPetalAnimCmds1[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd gSweetScentPetalAnimCmds2[] = +static const union AnimCmd sSweetScentPetalAnimCmds2[] = { ANIMCMD_FRAME(0, 8, .hFlip = TRUE), ANIMCMD_FRAME(1, 8, .hFlip = TRUE), @@ -652,17 +652,17 @@ static const union AnimCmd gSweetScentPetalAnimCmds2[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd gSweetScentPetalAnimCmds3[] = +static const union AnimCmd sSweetScentPetalAnimCmds3[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; -static const union AnimCmd *const gSweetScentPetalAnimCmdTable[] = +static const union AnimCmd *const sSweetScentPetalAnimCmdTable[] = { - gSweetScentPetalAnimCmds1, - gSweetScentPetalAnimCmds2, - gSweetScentPetalAnimCmds3, + sSweetScentPetalAnimCmds1, + sSweetScentPetalAnimCmds2, + sSweetScentPetalAnimCmds3, }; const struct SpriteTemplate gSweetScentPetalSpriteTemplate = @@ -670,15 +670,15 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate = .tileTag = ANIM_TAG_PINK_PETAL, .paletteTag = ANIM_TAG_PINK_PETAL, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gSweetScentPetalAnimCmdTable, + .anims = sSweetScentPetalAnimCmdTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSweetScentPetal, }; -static const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused +static const u16 sUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused -static const union AnimCmd gPainSplitAnimCmds[] = +static const union AnimCmd sPainSplitAnimCmds[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(4, 9), @@ -686,9 +686,9 @@ static const union AnimCmd gPainSplitAnimCmds[] = ANIMCMD_END, }; -static const union AnimCmd *const gPainSplitAnimCmdTable[] = +static const union AnimCmd *const sPainSplitAnimCmdTable[] = { - gPainSplitAnimCmds, + sPainSplitAnimCmds, }; const struct SpriteTemplate gPainSplitProjectileSpriteTemplate = @@ -696,7 +696,7 @@ const struct SpriteTemplate gPainSplitProjectileSpriteTemplate = .tileTag = ANIM_TAG_PAIN_SPLIT, .paletteTag = ANIM_TAG_PAIN_SPLIT, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gPainSplitAnimCmdTable, + .anims = sPainSplitAnimCmdTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimPainSplitProjectile, @@ -720,7 +720,7 @@ const struct SpriteTemplate gFlatterSpotlightSpriteTemplate = .oam = &gOamData_AffineDouble_ObjNormal_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gSpotlightAffineAnimTable, + .affineAnims = sSpotlightAffineAnimTable, .callback = AnimFlatterSpotlight, }; @@ -735,7 +735,7 @@ const struct SpriteTemplate gReversalOrbSpriteTemplate = .callback = AnimReversalOrb, }; -static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] = +static const union AffineAnimCmd sDeepInhaleAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(16, 0, 0, 4), AFFINEANIMCMD_FRAME(0, -3, 0, 16), @@ -745,7 +745,7 @@ static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] = AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] = +static const union AffineAnimCmd sYawnCloudAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), AFFINEANIMCMD_FRAME(-8, -8, 0, 8), @@ -753,7 +753,7 @@ static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] = +static const union AffineAnimCmd sYawnCloudAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), AFFINEANIMCMD_FRAME(8, 8, 0, 8), @@ -761,7 +761,7 @@ static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] = +static const union AffineAnimCmd sYawnCloudAffineAnimCmds3[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(8, 8, 0, 8), @@ -769,11 +769,11 @@ static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] = +static const union AffineAnimCmd *const sYawnCloudAffineAnimTable[] = { - gYawnCloudAffineAnimCmds1, - gYawnCloudAffineAnimCmds2, - gYawnCloudAffineAnimCmds3, + sYawnCloudAffineAnimCmds1, + sYawnCloudAffineAnimCmds2, + sYawnCloudAffineAnimCmds3, }; const struct SpriteTemplate gYawnCloudSpriteTemplate = @@ -783,11 +783,11 @@ const struct SpriteTemplate gYawnCloudSpriteTemplate = .oam = &gOamData_AffineNormal_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gYawnCloudAffineAnimTable, + .affineAnims = sYawnCloudAffineAnimTable, .callback = AnimYawnCloud, }; -static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] = +static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), AFFINEANIMCMD_FRAME(-4, -6, 0, 16), @@ -795,7 +795,7 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] = +static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), AFFINEANIMCMD_FRAME(4, 6, 0, 16), @@ -803,7 +803,7 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] = +static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds3[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(4, 6, 0, 16), @@ -811,7 +811,7 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] = +static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds4[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(8, 10, 0, 30), @@ -819,12 +819,12 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] = AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] = +static const union AffineAnimCmd *const sSmokeBallEscapeCloudAffineAnimTable[] = { - gSmokeBallEscapeCloudAffineAnimCmds1, - gSmokeBallEscapeCloudAffineAnimCmds2, - gSmokeBallEscapeCloudAffineAnimCmds3, - gSmokeBallEscapeCloudAffineAnimCmds4, + sSmokeBallEscapeCloudAffineAnimCmds1, + sSmokeBallEscapeCloudAffineAnimCmds2, + sSmokeBallEscapeCloudAffineAnimCmds3, + sSmokeBallEscapeCloudAffineAnimCmds4, }; const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate = @@ -834,11 +834,11 @@ const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate = .oam = &gOamData_AffineDouble_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gSmokeBallEscapeCloudAffineAnimTable, + .affineAnims = sSmokeBallEscapeCloudAffineAnimTable, .callback = AnimSmokeBallEscapeCloud, }; -static const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] = +static const union AffineAnimCmd sFacadeSquishAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-16, 16, 0, 6), AFFINEANIMCMD_FRAME(16, -16, 0, 12), @@ -857,7 +857,7 @@ const struct SpriteTemplate gFacadeSweatDropSpriteTemplate = .callback = AnimFacadeSweatDrop, }; -const u16 gFacadeBlendColors[] = +static const u16 sFacadeBlendColors[] = { RGB(28, 25, 1), RGB(28, 21, 5), @@ -885,24 +885,24 @@ const u16 gFacadeBlendColors[] = RGB(29, 27, 0), }; -static const union AnimCmd gRoarNoiseLineAnimCmds1[] = +static const union AnimCmd sRoarNoiseLineAnimCmds1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), ANIMCMD_JUMP(0), }; -static const union AnimCmd gRoarNoiseLineAnimCmds2[] = +static const union AnimCmd sRoarNoiseLineAnimCmds2[] = { ANIMCMD_FRAME(32, 3), ANIMCMD_FRAME(48, 3), ANIMCMD_JUMP(0), }; -static const union AnimCmd *const gRoarNoiseLineAnimTable[] = +static const union AnimCmd *const sRoarNoiseLineAnimTable[] = { - gRoarNoiseLineAnimCmds1, - gRoarNoiseLineAnimCmds2, + sRoarNoiseLineAnimCmds1, + sRoarNoiseLineAnimCmds2, }; const struct SpriteTemplate gRoarNoiseLineSpriteTemplate = @@ -910,7 +910,7 @@ const struct SpriteTemplate gRoarNoiseLineSpriteTemplate = .tileTag = ANIM_TAG_NOISE_LINE, .paletteTag = ANIM_TAG_NOISE_LINE, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gRoarNoiseLineAnimTable, + .anims = sRoarNoiseLineAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimRoarNoiseLine, @@ -938,23 +938,23 @@ const struct SpriteTemplate gAssistPawprintSpriteTemplate = .callback = AnimAssistPawprint, }; -static const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] = +static const union AffineAnimCmd sBarrageBallAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0, 0, -4, 24), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] = +static const union AffineAnimCmd sBarrageBallAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_FRAME(0, 0, 4, 24), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] = +static const union AffineAnimCmd *const sBarrageBallAffineAnimTable[] = { - gBarrageBallAffineAnimCmds1, - gBarrageBallAffineAnimCmds2, + sBarrageBallAffineAnimCmds1, + sBarrageBallAffineAnimCmds2, }; const struct SpriteTemplate gBarrageBallSpriteTemplate = @@ -964,7 +964,7 @@ const struct SpriteTemplate gBarrageBallSpriteTemplate = .oam = &gOamData_AffineNormal_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gBarrageBallAffineAnimTable, + .affineAnims = sBarrageBallAffineAnimTable, .callback = SpriteCallbackDummy, }; @@ -979,7 +979,7 @@ const struct SpriteTemplate gSmellingSaltsHandSpriteTemplate = .callback = AnimSmellingSaltsHand, }; -static const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] = +static const union AffineAnimCmd sSmellingSaltsSquishAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, -16, 0, 6), AFFINEANIMCMD_FRAME(0, 16, 0, 6), @@ -1063,36 +1063,36 @@ const struct SpriteTemplate gUnknown_83FF704 = .callback = sub_80E3E84, }; -static const union AnimCmd gKnockOffStrikeAnimCmds[] = +static const union AnimCmd sKnockOffStrikeAnimCmds[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(64, 4), ANIMCMD_END, }; -static const union AnimCmd *const gKnockOffStrikeAnimTable[] = +static const union AnimCmd *const sKnockOffStrikeAnimTable[] = { - gKnockOffStrikeAnimCmds, + sKnockOffStrikeAnimCmds, }; -static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] = +static const union AffineAnimCmd sKnockOffStrikeAffineanimCmds1[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -4, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] = +static const union AffineAnimCmd sKnockOffStrikeAffineanimCmds2[] = { AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 4, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] = +static const union AffineAnimCmd *const sKnockOffStrikeAffineAnimTable[] = { - gKnockOffStrikeAffineanimCmds1, - gKnockOffStrikeAffineanimCmds2, + sKnockOffStrikeAffineanimCmds1, + sKnockOffStrikeAffineanimCmds2, }; const struct SpriteTemplate gKnockOffStrikeSpriteTemplate = @@ -1100,21 +1100,21 @@ const struct SpriteTemplate gKnockOffStrikeSpriteTemplate = .tileTag = ANIM_TAG_SLAM_HIT_2, .paletteTag = ANIM_TAG_SLAM_HIT_2, .oam = &gOamData_AffineNormal_ObjNormal_64x64, - .anims = gKnockOffStrikeAnimTable, + .anims = sKnockOffStrikeAnimTable, .images = NULL, - .affineAnims = gKnockOffStrikeAffineAnimTable, + .affineAnims = sKnockOffStrikeAffineAnimTable, .callback = AnimKnockOffStrike, }; -static const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] = +static const union AffineAnimCmd sRecycleSpriteAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 0, -4, 64), AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] = +static const union AffineAnimCmd *const sRecycleSpriteAffineAnimTable[] = { - gRecycleSpriteAffineAnimCmds, + sRecycleSpriteAffineAnimCmds, }; const struct SpriteTemplate gRecycleSpriteTemplate = @@ -1124,11 +1124,11 @@ const struct SpriteTemplate gRecycleSpriteTemplate = .oam = &gOamData_AffineNormal_ObjBlend_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gRecycleSpriteAffineAnimTable, + .affineAnims = sRecycleSpriteAffineAnimTable, .callback = AnimRecycle, }; -static const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] = +static const union AffineAnimCmd sSlackOffSquishAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 16, 0, 4), AFFINEANIMCMD_FRAME(-2, 0, 0, 8), @@ -1246,7 +1246,7 @@ static void AnimMeanLookEye_Step1(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 1); sprite->data[2] = 0; sprite->invisible = TRUE; - sprite->affineAnimPaused = 1; + sprite->affineAnimPaused = TRUE; sprite->callback = AnimMeanLookEye_Step2; } } @@ -1256,7 +1256,7 @@ static void AnimMeanLookEye_Step2(struct Sprite *sprite) if (sprite->data[2]++ > 9) { sprite->invisible = FALSE; - sprite->affineAnimPaused = 0; + sprite->affineAnimPaused = FALSE; if (sprite->affineAnimEnded) sprite->callback = AnimMeanLookEye_Step3; } @@ -1885,7 +1885,7 @@ static void TormentAttacker_Step(u8 taskId) task->data[5] -= 6; } - PrepareAffineAnimInTaskData(task, task->data[15], gUnknown_83FF080); + PrepareAffineAnimInTaskData(task, task->data[15], sUnknown_83FF080); task->data[1]++; task->data[0] = 1; break; @@ -2131,7 +2131,7 @@ void AnimTask_StockpileDeformMon(u8 taskId) { if (!gTasks[taskId].data[0]) { - PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gStockpileDeformMonAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sStockpileDeformMonAffineAnimCmds); gTasks[taskId].data[0]++; } else @@ -2145,7 +2145,7 @@ void AnimTask_SpitUpDeformMon(u8 taskId) { if (!gTasks[taskId].data[0]) { - PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSpitUpDeformMonAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sSpitUpDeformMonAffineAnimCmds); gTasks[taskId].data[0]++; } else @@ -2178,7 +2178,7 @@ void AnimTask_SwallowDeformMon(u8 taskId) { if (!gTasks[taskId].data[0]) { - PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSwallowDeformMonAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sSwallowDeformMonAffineAnimCmds); gTasks[taskId].data[0]++; } else @@ -2339,7 +2339,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1])); if (!gTasks[taskId].data[1]) { - gBattle_BG1_X = gMorningSunLightBeamCoordsTable[gTasks[taskId].data[2]] + gTasks[taskId].data[10]; + gBattle_BG1_X = sMorningSunLightBeamCoordsTable[gTasks[taskId].data[2]] + gTasks[taskId].data[10]; if (++gTasks[taskId].data[2] == 4) gTasks[taskId].data[0] = 4; else @@ -2517,9 +2517,9 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) case 1: gTasks[taskId].data[3] = 0; if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) - gBattle_BG1_X = gTasks[taskId].data[10] + gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]]; + gBattle_BG1_X = gTasks[taskId].data[10] + sDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]]; else - gBattle_BG1_X = gTasks[taskId].data[10] - gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]]; + gBattle_BG1_X = gTasks[taskId].data[10] - sDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]]; if (++gTasks[taskId].data[2] == 5) gTasks[taskId].data[0] = 5; @@ -2535,7 +2535,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) gTasks[taskId].data[0]++; break; case 3: - if (++gTasks[taskId].data[3] > gDoomDesireLightBeamDelayTable[gTasks[taskId].data[2]]) + if (++gTasks[taskId].data[3] > sDoomDesireLightBeamDelayTable[gTasks[taskId].data[2]]) gTasks[taskId].data[0]++; break; case 4: @@ -2568,7 +2568,7 @@ void AnimTask_StrongFrustrationGrowAndShrink(u8 taskId) { if (gTasks[taskId].data[0] == 0) { - PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gStrongFrustrationAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sStrongFrustrationAffineAnimCmds); gTasks[taskId].data[0]++; } else @@ -3371,7 +3371,7 @@ void AnimTask_DeepInhale(u8 taskId) task->data[0] = 0; task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); - PrepareAffineAnimInTaskData(&gTasks[taskId], task->data[15], gDeepInhaleAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], task->data[15], sDeepInhaleAffineAnimCmds); task->func = AnimTask_DeepInhaleStep; } @@ -3635,7 +3635,7 @@ void AnimTask_SquishAndSweatDroplets(u8 taskId) task->data[5] = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y); task->data[6] = GetBattlerSpriteSubpriority(battler); task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); - PrepareAffineAnimInTaskData(task, task->data[15], gFacadeSquishAffineAnimCmds); + PrepareAffineAnimInTaskData(task, task->data[15], sFacadeSquishAffineAnimCmds); task->func = AnimTask_SquishAndSweatDropletsStep; } @@ -3662,7 +3662,7 @@ static void AnimTask_SquishAndSweatDropletsStep(u8 taskId) else { task->data[1] = 0; - PrepareAffineAnimInTaskData(task, task->data[15], gFacadeSquishAffineAnimCmds); + PrepareAffineAnimInTaskData(task, task->data[15], sFacadeSquishAffineAnimCmds); } } break; @@ -3744,7 +3744,7 @@ static void AnimTask_FacadeColorBlendStep(u8 taskId) { if (gTasks[taskId].data[1]) { - BlendPalette(gTasks[taskId].data[2], 16, 8, gFacadeBlendColors[gTasks[taskId].data[0]]); + BlendPalette(gTasks[taskId].data[2], 16, 8, sFacadeBlendColors[gTasks[taskId].data[0]]); if (++gTasks[taskId].data[0] > 23) gTasks[taskId].data[0] = 0; @@ -4111,7 +4111,7 @@ void AnimTask_SmellingSaltsSquish(u8 taskId) { gTasks[taskId].data[0] = gBattleAnimArgs[1]; gTasks[taskId].data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); - PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], gSmellingSaltsSquishAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], sSmellingSaltsSquishAffineAnimCmds); gTasks[taskId].func = AnimTask_SmellingSaltsSquishStep; } } @@ -4134,7 +4134,7 @@ static void AnimTask_SmellingSaltsSquishStep(u8 taskId) gSprites[task->data[15]].pos2.x = 0; if (--task->data[0]) { - PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], gSmellingSaltsSquishAffineAnimCmds); + PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], sSmellingSaltsSquishAffineAnimCmds); task->data[1] = 0; task->data[2] = 0; } @@ -5289,7 +5289,7 @@ void AnimTask_SlackOffSquish(u8 taskId) task->data[0] = 0; task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); - PrepareAffineAnimInTaskData(task, task->data[15], gSlackOffSquishAffineAnimCmds); + PrepareAffineAnimInTaskData(task, task->data[15], sSlackOffSquishAffineAnimCmds); task->func = AnimTask_SlackOffSquishStep; } |