diff options
author | Kurausukun <lord.uber1@gmail.com> | 2021-03-19 14:34:58 -0400 |
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committer | Kurausukun <lord.uber1@gmail.com> | 2021-03-19 14:34:58 -0400 |
commit | c94e5e9ab0b2b65c8c6275f84043807b2743d6f2 (patch) | |
tree | b188427bb1942695f32e14ee3fe137855d638c8c /src/battle_anim_effects_3.c | |
parent | 0643255c85d0ebd5212e731c9fad3b43d0d99a10 (diff) | |
parent | ed16a7409ae9c808a110975dec1930f9f949a6d6 (diff) |
Merge remote-tracking branch 'upstream/master' into port_matchings
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r-- | src/battle_anim_effects_3.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 52fc64870..ab12c02b4 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -2216,7 +2216,7 @@ void AnimTask_TransformMon(u8 taskId) break; case 2: HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, gTasks[taskId].data[10]); - sub_8075300(&animBg, gBattleAnimAttacker); + GetBattleAnimBgDataByPriorityRank(&animBg, gBattleAnimAttacker); if (IsContest()) position = 0; else @@ -2287,7 +2287,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnim_MorningSunTilemap); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnim_MorningSunGfx, animBg.tilesOffset); LoadCompressedPalette(gBattleAnim_MorningSunPal, animBg.paletteId * 16, 32); @@ -2348,8 +2348,8 @@ void AnimTask_MorningSunLightBeam(u8 taskId) } break; case 4: - sub_80752A0(&animBg); - sub_8075358(animBg.bgId); + GetBattleAnimBg1Data(&animBg); + InitBattleAnimBg(animBg.bgId); if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); @@ -2467,7 +2467,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnim_MorningSunTilemap); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnim_MorningSunGfx, animBg.tilesOffset); LoadCompressedPalette(gBattleAnim_MorningSunPal, animBg.paletteId * 16, 32); @@ -2540,8 +2540,8 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) gTasks[taskId].data[0] = 1; break; case 5: - sub_80752A0(&animBg); - sub_8075358(animBg.bgId); + GetBattleAnimBg1Data(&animBg); + InitBattleAnimBg(animBg.bgId); if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); |