diff options
author | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2020-06-13 13:40:57 -0400 |
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committer | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2020-06-13 13:40:57 -0400 |
commit | e2eb17dcbd8f9021b7e9fc805c8c03fac6b3b255 (patch) | |
tree | 5705aaca2ef0713f55ca22a4a814161e26aa4582 /src/battle_anim_sound_tasks.c | |
parent | 1ce33843b645e3139bd414c2d048c628967f4e07 (diff) | |
parent | f75c048434d5dc7538e628206c29a0730404db81 (diff) |
Merge branch 'master' of https://github.com/pret/pokefirered
Diffstat (limited to 'src/battle_anim_sound_tasks.c')
-rw-r--r-- | src/battle_anim_sound_tasks.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index a820667fb..ee99b75a6 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -66,7 +66,7 @@ static void sub_80DCEE4(u8 taskId) } } -void mas_80DCF38(u8 taskId) +void SoundTask_LoopSEAdjustPanning(u8 taskId) { u16 songId = gBattleAnimArgs[0]; s8 targetPan = gBattleAnimArgs[2]; @@ -116,7 +116,7 @@ static void sub_80DCFE8(u8 taskId) } } -void sub_80DD06C(u8 taskId) +void SoundTask_PlayCryHighPitch(u8 taskId) { u16 species = SPECIES_NONE; u8 battlerId; @@ -147,7 +147,7 @@ void sub_80DD06C(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80DD148(u8 taskId) +void SoundTask_PlayDoubleCry(u8 taskId) { u16 species = SPECIES_NONE; u8 battlerId; @@ -214,7 +214,7 @@ static void sub_80DD270(u8 taskId) } } -void sub_80DD2F4(u8 taskId) +void SoundTask_WaitForCry(u8 taskId) { if (gTasks[taskId].data[9] < 2) ++gTasks[taskId].data[9]; @@ -259,7 +259,7 @@ static void sub_80DD390(u8 taskId) } } -void sub_80DD3DC(u8 taskId) +void SoundTask_PlaySE1WithPanning(u8 taskId) { u16 songId = gBattleAnimArgs[0]; s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]); @@ -268,7 +268,7 @@ void sub_80DD3DC(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80DD410(u8 taskId) +void SoundTask_PlaySE2WithPanning(u8 taskId) { u16 songId = gBattleAnimArgs[0]; s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]); @@ -277,7 +277,7 @@ void sub_80DD410(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80DD444(u8 taskId) +void SoundTask_AdjustPanningVar(u8 taskId) { s8 targetPan = gBattleAnimArgs[1]; s8 panIncrement = gBattleAnimArgs[2]; |