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authorlioniac <lioniac@protonmail.com>2021-10-24 17:42:24 -0300
committerlioniac <lioniac@protonmail.com>2021-10-27 11:56:03 -0300
commit0cc1d8a1b578ff438c04329d6099a8a820ef58f4 (patch)
tree08b2e9ca3e7ffa1d091b655af2639230c3700042 /src/battle_anim_utility_funcs.c
parent471608b56abbdf70a452896a0d895ffa5b4b06f9 (diff)
Multiple renamings; Removed some orphaned functions
Diffstat (limited to 'src/battle_anim_utility_funcs.c')
-rw-r--r--src/battle_anim_utility_funcs.c35
1 files changed, 18 insertions, 17 deletions
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c
index fc2d1a3c5..184d21884 100644
--- a/src/battle_anim_utility_funcs.c
+++ b/src/battle_anim_utility_funcs.c
@@ -21,10 +21,10 @@ static void AnimTask_BlendSpriteColor_Step2(u8 taskId);
static void Task_WaitHardwarePaletteFade(u8 taskId);
static void Task_DoCloneBattlerSpriteWithBlend(u8 taskId);
static void Task_FinishCloneBattlerSpriteWithBlend(struct Sprite *sprite);
-static void sub_80BAF38(u8 taskId);
-static void sub_80BB0D8(u8 taskId);
-static void sub_80BB2A0(u8 taskId);
-static void sub_80BB4B8(u8 taskId);
+static void AnimTask_DrawFallingWhiteLinesOnAttacker_Step(u8 taskId);
+static void StatsChangeAnimation_Step1(u8 taskId);
+static void StatsChangeAnimation_Step2(u8 taskId);
+static void StatsChangeAnimation_Step3(u8 taskId);
static void sub_80BB6CC(u8 taskId);
static void sub_80BB790(u32 selectedPalettes, u16 color);
static void sub_80BB8A4(u8 taskId);
@@ -334,17 +334,17 @@ void AnimTask_SetUpCurseBackground(u8 taskId)
GetBattleAnimBg1Data(&animBgData);
AnimLoadCompressedBgTilemap(animBgData.bgId, gFile_graphics_battle_anims_masks_curse_tilemap);
if (IsContest())
- sub_80730C0(animBgData.paletteId, animBgData.bgTilemap, 0, 0);
+ RelocateBattleBgPal(animBgData.paletteId, animBgData.bgTilemap, 0, 0);
AnimLoadCompressedBgGfx(animBgData.bgId, gFile_graphics_battle_anims_masks_curse_sheet, animBgData.tilesOffset);
LoadPalette(sRgbWhite, animBgData.paletteId * 16 + 1, 2);
gBattle_BG1_X = -gSprites[spriteId].x + 32;
gBattle_BG1_Y = -gSprites[spriteId].y + 32;
gTasks[taskId].data[0] = newSpriteId;
gTasks[taskId].data[6] = var0;
- gTasks[taskId].func = sub_80BAF38;
+ gTasks[taskId].func = AnimTask_DrawFallingWhiteLinesOnAttacker_Step;
}
-static void sub_80BAF38(u8 taskId)
+static void AnimTask_DrawFallingWhiteLinesOnAttacker_Step(u8 taskId)
{
struct BattleAnimBgData animBgData;
struct Sprite *sprite;
@@ -387,17 +387,17 @@ static void sub_80BAF38(u8 taskId)
}
}
-void sub_80BB088(u8 taskId)
+void InitStatsChangeAnimation(u8 taskId)
{
u8 i;
sAnimStatsChangeData = AllocZeroed(sizeof(struct AnimStatsChangeData));
for (i = 0; i < 8; ++i)
sAnimStatsChangeData->data[i] = gBattleAnimArgs[i];
- gTasks[taskId].func = sub_80BB0D8;
+ gTasks[taskId].func = StatsChangeAnimation_Step1;
}
-static void sub_80BB0D8(u8 taskId)
+static void StatsChangeAnimation_Step1(u8 taskId)
{
if (sAnimStatsChangeData->data[2] == 0)
sAnimStatsChangeData->battler1 = gBattleAnimAttacker;
@@ -436,10 +436,10 @@ static void sub_80BB0D8(u8 taskId)
sAnimStatsChangeData->species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[sAnimStatsChangeData->battler1]], MON_DATA_SPECIES);
else
sAnimStatsChangeData->species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[sAnimStatsChangeData->battler1]], MON_DATA_SPECIES);
- gTasks[taskId].func = sub_80BB2A0;
+ gTasks[taskId].func = StatsChangeAnimation_Step2;
}
-static void sub_80BB2A0(u8 taskId)
+static void StatsChangeAnimation_Step2(u8 taskId)
{
struct BattleAnimBgData animBgData;
u8 spriteId, newSpriteId = 0;
@@ -458,7 +458,7 @@ static void sub_80BB2A0(u8 taskId)
else
AnimLoadCompressedBgTilemap(animBgData.bgId, gBattleStatMask2_Tilemap);
if (IsContest())
- sub_80730C0(animBgData.paletteId, animBgData.bgTilemap, 0, 0);
+ RelocateBattleBgPal(animBgData.paletteId, animBgData.bgTilemap, 0, 0);
AnimLoadCompressedBgGfx(animBgData.bgId, gBattleStatMask_Gfx, animBgData.tilesOffset);
switch (sAnimStatsChangeData->data[1])
{
@@ -514,16 +514,17 @@ static void sub_80BB2A0(u8 taskId)
gTasks[taskId].data[3] = newSpriteId;
gTasks[taskId].data[6] = sAnimStatsChangeData->higherPriority;
gTasks[taskId].data[7] = gBattlerSpriteIds[sAnimStatsChangeData->battler2];
- gTasks[taskId].func = sub_80BB4B8;
+ gTasks[taskId].func = StatsChangeAnimation_Step3;
if (sAnimStatsChangeData->data[0] == 0)
PlaySE12WithPanning(SE_M_STAT_INCREASE, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER));
else
PlaySE12WithPanning(SE_M_STAT_DECREASE, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER));
}
-static void sub_80BB4B8(u8 taskId)
+static void StatsChangeAnimation_Step3(u8 taskId)
{
gBattle_BG1_Y += gTasks[taskId].data[1];
+
switch (gTasks[taskId].data[15])
{
case 0:
@@ -722,7 +723,7 @@ void AnimTask_SetAllNonAttackersInvisiblity(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_80BBA20(u8 taskId, s32 unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *gfx, const u32 *tilemap, const u32 *palette)
+void StartMonScrollingBgMask(u8 taskId, s32 unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *gfx, const u32 *tilemap, const u32 *palette)
{
u16 species;
u8 spriteId, newSpriteId = 0;
@@ -758,7 +759,7 @@ void sub_80BBA20(u8 taskId, s32 unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5,
GetBattleAnimBg1Data(&animBgData);
AnimLoadCompressedBgTilemap(animBgData.bgId, tilemap);
if (IsContest())
- sub_80730C0(animBgData.paletteId, animBgData.bgTilemap, 0, 0);
+ RelocateBattleBgPal(animBgData.paletteId, animBgData.bgTilemap, 0, 0);
AnimLoadCompressedBgGfx(animBgData.bgId, gfx, animBgData.tilesOffset);
LoadCompressedPalette(palette, animBgData.paletteId * 16, 32);
gBattle_BG1_X = 0;