diff options
author | Evan <eroelke@gmail.com> | 2019-11-26 13:55:24 -0700 |
---|---|---|
committer | Evan <eroelke@gmail.com> | 2019-11-26 13:55:24 -0700 |
commit | 31d8bfb04850a9a1c1639b40b7ff305a673b9c09 (patch) | |
tree | bba0c7d4e6230c2eecbb167b458bad89b8f01e04 /src/battle_controller_oak_old_man.c | |
parent | d1142b4290e8688a0d42bfc1b95b9d90b1721459 (diff) | |
parent | 19ecb1631b5fce1147077026a8eff890c6ec315a (diff) |
fix merge conflicts
Diffstat (limited to 'src/battle_controller_oak_old_man.c')
-rw-r--r-- | src/battle_controller_oak_old_man.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c index a6730cbbb..08c89ec1e 100644 --- a/src/battle_controller_oak_old_man.c +++ b/src/battle_controller_oak_old_man.c @@ -355,7 +355,7 @@ static void OpenPartyMenuToChooseMon(void) caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0]; DestroyTask(gUnknown_3004FFC[gActiveBattler]); FreeAllWindowBuffers(); - OpenPartyMenuInBattle(caseId); + OpenPartyMenuInTutorialBattle(caseId); } } @@ -363,8 +363,8 @@ static void WaitForMonSelection(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - if (gUnknown_203B0C0 == 1) - BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC); + if (gPartyMenuUseExitCallback == 1) + BtlController_EmitChosenMonReturnValue(1, gSelectedMonPartyId, gBattlePartyCurrentOrder); else BtlController_EmitChosenMonReturnValue(1, 6, NULL); OakOldManBufferExecCompleted(); @@ -1879,7 +1879,7 @@ static void OakOldManHandleChooseItem(void) gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem; gBattlerInMenuId = gActiveBattler; for (i = 0; i < 3; ++i) - gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1]; + gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][i + 1]; } static void OakOldManHandleChoosePokemon(void) @@ -1892,7 +1892,7 @@ static void OakOldManHandleChoosePokemon(void) *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2]; *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3]; for (i = 0; i < 3; ++i) - gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i]; + gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i]; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon; gBattlerInMenuId = gActiveBattler; |