summaryrefslogtreecommitdiff
path: root/src/battle_controller_oak_old_man.c
diff options
context:
space:
mode:
authorPikalaxALT <pikalaxalt@gmail.com>2021-03-14 20:10:19 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-03-14 20:10:19 -0400
commit31f4edbe503134eba4f7fee8ca9ecc85099c51bd (patch)
treecdd80b042f7b1a6f9fb94000dd3d9797c4dcb753 /src/battle_controller_oak_old_man.c
parent99ec579debc63991f16e08ef906111ad556edad5 (diff)
Document more symbols in battle
Diffstat (limited to 'src/battle_controller_oak_old_man.c')
-rw-r--r--src/battle_controller_oak_old_man.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c
index 43b6c7c16..f6b43446b 100644
--- a/src/battle_controller_oak_old_man.c
+++ b/src/battle_controller_oak_old_man.c
@@ -413,14 +413,14 @@ static void sub_80E7B4C(void)
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler ^ BIT_FLANK);
+ StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_80E7CD8;
@@ -1569,20 +1569,20 @@ static void OakOldManHandleDrawTrainerPic(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
- DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler);
- SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
+ DecompressTrainerBackPalette(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
- (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80,
+ (8 - gTrainerBackPicCoords[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].size) * 4 + 80,
30);
}
else
{
- DecompressTrainerBackPalette(5, gActiveBattler);
- SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(gActiveBattler));
+ DecompressTrainerBackPalette(BACK_PIC_OLDMAN, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_OLDMAN, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
- (8 - gTrainerBackPicCoords[5].size) * 4 + 80,
+ (8 - gTrainerBackPicCoords[BACK_PIC_OLDMAN].size) * 4 + 80,
30);
}
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -1596,20 +1596,20 @@ static void OakOldManHandleTrainerSlide(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
- DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler);
- SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
+ DecompressTrainerBackPalette(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
- (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80,
+ (8 - gTrainerBackPicCoords[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].size) * 4 + 80,
30);
}
else
{
- DecompressTrainerBackPalette(5, gActiveBattler);
- SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(gActiveBattler));
+ DecompressTrainerBackPalette(BACK_PIC_OLDMAN, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_OLDMAN, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
- (8 - gTrainerBackPicCoords[5].size) * 4 + 80,
+ (8 - gTrainerBackPicCoords[BACK_PIC_OLDMAN].size) * 4 + 80,
30);
}
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -2081,7 +2081,7 @@ static void OakOldManHandleIntroTrainerBallThrow(void)
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
taskId = CreateTask(sub_80EB0A8, 5);
gTasks[taskId].data[0] = gActiveBattler;