diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-11-20 11:23:34 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-11-23 08:09:22 +0800 |
commit | a4e7a359606b276bc595f0273ccc549c766d715b (patch) | |
tree | 5067dc0476f8418fe173a06910b1cf8c46fdbbc7 /src/battle_controller_oak_old_man.c | |
parent | 548490c675f68dfacf4d1939486c47d8405dddd8 (diff) |
document some symbols
Diffstat (limited to 'src/battle_controller_oak_old_man.c')
-rw-r--r-- | src/battle_controller_oak_old_man.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c index a6730cbbb..da8530c72 100644 --- a/src/battle_controller_oak_old_man.c +++ b/src/battle_controller_oak_old_man.c @@ -355,7 +355,7 @@ static void OpenPartyMenuToChooseMon(void) caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0]; DestroyTask(gUnknown_3004FFC[gActiveBattler]); FreeAllWindowBuffers(); - OpenPartyMenuInBattle(caseId); + OpenPartyMenuInTutorialBattle(caseId); } } @@ -363,8 +363,8 @@ static void WaitForMonSelection(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - if (gUnknown_203B0C0 == 1) - BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC); + if (gPartyMenuUseExitCallback == 1) + BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gBattlePartyCurrentOrder); else BtlController_EmitChosenMonReturnValue(1, 6, NULL); OakOldManBufferExecCompleted(); @@ -1879,7 +1879,7 @@ static void OakOldManHandleChooseItem(void) gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem; gBattlerInMenuId = gActiveBattler; for (i = 0; i < 3; ++i) - gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1]; + gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][i + 1]; } static void OakOldManHandleChoosePokemon(void) @@ -1892,7 +1892,7 @@ static void OakOldManHandleChoosePokemon(void) *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2]; *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3]; for (i = 0; i < 3; ++i) - gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i]; + gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i]; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon; gBattlerInMenuId = gActiveBattler; |