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authorEvan <eroelke@gmail.com>2019-11-26 13:55:24 -0700
committerEvan <eroelke@gmail.com>2019-11-26 13:55:24 -0700
commit31d8bfb04850a9a1c1639b40b7ff305a673b9c09 (patch)
treebba0c7d4e6230c2eecbb167b458bad89b8f01e04 /src/battle_controller_player.c
parentd1142b4290e8688a0d42bfc1b95b9d90b1721459 (diff)
parent19ecb1631b5fce1147077026a8eff890c6ec315a (diff)
fix merge conflicts
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 16bf1ec87..baa794f70 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -1305,7 +1305,7 @@ static void OpenPartyMenuToChooseMon(void)
caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0];
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
FreeAllWindowBuffers();
- OpenPartyMenuInBattle(caseId);
+ OpenPartyMenuInTutorialBattle(caseId);
}
}
@@ -1313,8 +1313,8 @@ static void WaitForMonSelection(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
- if (gUnknown_203B0C0 == 1)
- BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC);
+ if (gPartyMenuUseExitCallback == 1)
+ BtlController_EmitChosenMonReturnValue(1, gSelectedMonPartyId, gBattlePartyCurrentOrder);
else
BtlController_EmitChosenMonReturnValue(1, 6, NULL);
if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
@@ -2462,7 +2462,7 @@ static void PlayerHandleChooseItem(void)
gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
gBattlerInMenuId = gActiveBattler;
for (i = 0; i < 3; ++i)
- gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][1 + i];
+ gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][1 + i];
}
static void PlayerHandleChoosePokemon(void)
@@ -2475,7 +2475,7 @@ static void PlayerHandleChoosePokemon(void)
*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
for (i = 0; i < 3; ++i)
- gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i];
+ gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
gBattlerInMenuId = gActiveBattler;