diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-11-25 09:15:34 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-11-25 09:15:34 -0500 |
commit | 10aa908f56599c155ecf70ccee6b07eea07fb643 (patch) | |
tree | 0bec37a7083498f43dcf1124ceb0ce13c74ca420 /src/battle_controller_pokedude.c | |
parent | 0e3d574276db954994b0be24c61813b0b0e28c0c (diff) | |
parent | 46773995020da0bc7984933f7f407ff30394596d (diff) |
Merge branch 'dism_more_data' of github.com:PikalaxALT/pokefirered into dism_more_data
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r-- | src/battle_controller_pokedude.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index 57a405f3c..0b71a92e8 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -706,7 +706,7 @@ static void OpenPartyMenuToChooseMon(void) gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection; DestroyTask(gUnknown_3004FFC[gActiveBattler]); FreeAllWindowBuffers(); - sub_8127968(); + OpenPartyMenuInBattle(); } } @@ -714,8 +714,8 @@ static void WaitForMonSelection(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - if (gUnknown_203B0C0 == 1) - BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC); + if (gPartyMenuUseExitCallback == 1) + BtlController_EmitChosenMonReturnValue(1, gSelectedMonPartyId, gBattlePartyCurrentOrder); else BtlController_EmitChosenMonReturnValue(1, 6, NULL); PokedudeBufferExecCompleted(); @@ -1985,7 +1985,7 @@ static void PokedudeHandleChooseItem(void) gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem; gBattlerInMenuId = gActiveBattler; for (i = 0; i < 3; ++i) - gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1]; + gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][i + 1]; } static void PokedudeHandleChoosePokemon(void) @@ -1998,7 +1998,7 @@ static void PokedudeHandleChoosePokemon(void) *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2]; *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3]; for (i = 0; i < 3; ++i) - gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i]; + gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i]; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon; gBattlerInMenuId = gActiveBattler; |