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authorPikalaxALT <pikalaxalt@gmail.com>2019-11-25 09:15:34 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2019-11-25 09:15:34 -0500
commit10aa908f56599c155ecf70ccee6b07eea07fb643 (patch)
tree0bec37a7083498f43dcf1124ceb0ce13c74ca420 /src/battle_controller_pokedude.c
parent0e3d574276db954994b0be24c61813b0b0e28c0c (diff)
parent46773995020da0bc7984933f7f407ff30394596d (diff)
Merge branch 'dism_more_data' of github.com:PikalaxALT/pokefirered into dism_more_data
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r--src/battle_controller_pokedude.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index 57a405f3c..0b71a92e8 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -706,7 +706,7 @@ static void OpenPartyMenuToChooseMon(void)
gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection;
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
FreeAllWindowBuffers();
- sub_8127968();
+ OpenPartyMenuInBattle();
}
}
@@ -714,8 +714,8 @@ static void WaitForMonSelection(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
- if (gUnknown_203B0C0 == 1)
- BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gUnknown_203B0DC);
+ if (gPartyMenuUseExitCallback == 1)
+ BtlController_EmitChosenMonReturnValue(1, gSelectedMonPartyId, gBattlePartyCurrentOrder);
else
BtlController_EmitChosenMonReturnValue(1, 6, NULL);
PokedudeBufferExecCompleted();
@@ -1985,7 +1985,7 @@ static void PokedudeHandleChooseItem(void)
gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
gBattlerInMenuId = gActiveBattler;
for (i = 0; i < 3; ++i)
- gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1];
+ gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][i + 1];
}
static void PokedudeHandleChoosePokemon(void)
@@ -1998,7 +1998,7 @@ static void PokedudeHandleChoosePokemon(void)
*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
for (i = 0; i < 3; ++i)
- gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i];
+ gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
gBattlerInMenuId = gActiveBattler;