summaryrefslogtreecommitdiff
path: root/src/battle_controller_pokedude.c
diff options
context:
space:
mode:
authorPikalaxALT <pikalaxalt@gmail.com>2021-03-16 16:41:28 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-03-16 16:41:28 -0400
commit783488aae5a4421bdca249a18458831704afbab0 (patch)
tree9e597f60b2b6552bb46ad5b8c5e76d60dbcafc0b /src/battle_controller_pokedude.c
parentfa6b2c46159b8b69097dac3e068fafaf3a396236 (diff)
Name nullsubs in battle ctlrs
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r--src/battle_controller_pokedude.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index b43df803e..0949463c3 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -185,13 +185,15 @@ static void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
// not used
static const u8 gUnknown_8479000[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 };
-static void nullsub_99(void)
-{
-}
-
+#define pdHealthboxPal1 simulatedInputState[0]
+#define pdHealthboxPal2 simulatedInputState[1]
#define pdScriptNum simulatedInputState[2]
#define pdMessageNo simulatedInputState[3]
+static void PokedudeDummy(void)
+{
+}
+
void SetControllerToPokedude(void)
{
gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand;
@@ -1684,7 +1686,7 @@ static void PokedudeHandleExpUpdate(void)
gTasks[taskId].tExpTask_monId = monId;
gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
gTasks[taskId].tExpTask_battler = gActiveBattler;
- gBattlerControllerFuncs[gActiveBattler] = nullsub_99;
+ gBattlerControllerFuncs[gActiveBattler] = PokedudeDummy;
}
}
@@ -1864,7 +1866,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
- gBattlerControllerFuncs[gActiveBattler] = nullsub_99;
+ gBattlerControllerFuncs[gActiveBattler] = PokedudeDummy;
}
static void StartSendOutAnim(u8 battlerId)
@@ -2589,8 +2591,8 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void)
case 0:
if (!gPaletteFade.active)
{
- DoLoadHealthboxPalsForLevelUp(&gBattleStruct->simulatedInputState[1],
- &gBattleStruct->simulatedInputState[0],
+ DoLoadHealthboxPalsForLevelUp(&gBattleStruct->pdHealthboxPal2,
+ &gBattleStruct->pdHealthboxPal1,
GetBattlerAtPosition(B_POSITION_PLAYER_LEFT));
BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK);
++gPokedudeBattlerStates[gActiveBattler]->timer;
@@ -2599,7 +2601,7 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void)
case 1:
if (!gPaletteFade.active)
{
- u32 mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16;
+ u32 mask = (gBitTable[gBattleStruct->pdHealthboxPal2] | gBitTable[gBattleStruct->pdHealthboxPal1]) << 16;
++mask; // It's possible that this is influenced by other functions, as
--mask; // this also striked in battle_controller_oak_old_man.c but was naturally fixed.
@@ -2625,7 +2627,7 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void)
u32 mask;
PlaySE(SE_SELECT);
- mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16;
+ mask = (gBitTable[gBattleStruct->pdHealthboxPal2] | gBitTable[gBattleStruct->pdHealthboxPal1]) << 16;
++mask;
--mask;
BeginNormalPaletteFade(mask, 4, 0, 8, RGB_BLACK);