diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2021-03-16 16:41:28 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2021-03-16 16:41:28 -0400 |
commit | 783488aae5a4421bdca249a18458831704afbab0 (patch) | |
tree | 9e597f60b2b6552bb46ad5b8c5e76d60dbcafc0b /src/battle_controller_pokedude.c | |
parent | fa6b2c46159b8b69097dac3e068fafaf3a396236 (diff) |
Name nullsubs in battle ctlrs
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r-- | src/battle_controller_pokedude.c | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index b43df803e..0949463c3 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -185,13 +185,15 @@ static void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) = // not used static const u8 gUnknown_8479000[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 }; -static void nullsub_99(void) -{ -} - +#define pdHealthboxPal1 simulatedInputState[0] +#define pdHealthboxPal2 simulatedInputState[1] #define pdScriptNum simulatedInputState[2] #define pdMessageNo simulatedInputState[3] +static void PokedudeDummy(void) +{ +} + void SetControllerToPokedude(void) { gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand; @@ -1684,7 +1686,7 @@ static void PokedudeHandleExpUpdate(void) gTasks[taskId].tExpTask_monId = monId; gTasks[taskId].tExpTask_gainedExp = expPointsToGive; gTasks[taskId].tExpTask_battler = gActiveBattler; - gBattlerControllerFuncs[gActiveBattler] = nullsub_99; + gBattlerControllerFuncs[gActiveBattler] = PokedudeDummy; } } @@ -1864,7 +1866,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1; - gBattlerControllerFuncs[gActiveBattler] = nullsub_99; + gBattlerControllerFuncs[gActiveBattler] = PokedudeDummy; } static void StartSendOutAnim(u8 battlerId) @@ -2589,8 +2591,8 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void) case 0: if (!gPaletteFade.active) { - DoLoadHealthboxPalsForLevelUp(&gBattleStruct->simulatedInputState[1], - &gBattleStruct->simulatedInputState[0], + DoLoadHealthboxPalsForLevelUp(&gBattleStruct->pdHealthboxPal2, + &gBattleStruct->pdHealthboxPal1, GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK); ++gPokedudeBattlerStates[gActiveBattler]->timer; @@ -2599,7 +2601,7 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void) case 1: if (!gPaletteFade.active) { - u32 mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16; + u32 mask = (gBitTable[gBattleStruct->pdHealthboxPal2] | gBitTable[gBattleStruct->pdHealthboxPal1]) << 16; ++mask; // It's possible that this is influenced by other functions, as --mask; // this also striked in battle_controller_oak_old_man.c but was naturally fixed. @@ -2625,7 +2627,7 @@ static void PokedudeAction_PrintMessageWithHealthboxPals(void) u32 mask; PlaySE(SE_SELECT); - mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16; + mask = (gBitTable[gBattleStruct->pdHealthboxPal2] | gBitTable[gBattleStruct->pdHealthboxPal1]) << 16; ++mask; --mask; BeginNormalPaletteFade(mask, 4, 0, 8, RGB_BLACK); |