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authorDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-01-08 04:09:59 -0500
committerDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-01-08 04:09:59 -0500
commit90e5a5ff7e624f0f0b5f96280ebb9387179ae987 (patch)
treef49db2e3e0b627e4c80857751143bcd3d6b8ecad /src/battle_script_commands.c
parent135fd3948a50529de11a327eba5a1ebb9e305b29 (diff)
Fix Egregious Magic Numbers in GetBattleBGM
Whoever originally decomped this function must've been really fed up with this file. Renamed GetMUS_ForBattle to GetBattleBGM to be consistent with pokeemerald. This entire function was magic numbers, so I replaced them with the appropriate constants.
Diffstat (limited to 'src/battle_script_commands.c')
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