diff options
author | PikalaxALT <PikalaxALT@gmail.com> | 2020-04-10 13:10:44 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2020-04-10 13:10:44 -0400 |
commit | b22d3a821d8656d9fb88000ce02e5b885a59e1c3 (patch) | |
tree | 7d4054b0df9f5746b3e31623868bf7d604ae7328 /src/battle_setup.c | |
parent | 8626240b54d87449e5db70345840ccf20717d8c7 (diff) | |
parent | 2880cf2a51ea36fa36f00d9ecf07177e5955c882 (diff) |
Merge branch 'master' of github.com:pret/pokefirered into modern_gcc
Diffstat (limited to 'src/battle_setup.c')
-rw-r--r-- | src/battle_setup.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index ee923d6c7..b54696247 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -417,7 +417,7 @@ static void CB2_EndWildBattle(void) else { SetMainCallback2(CB2_ReturnToField); - gFieldCallback = sub_807E3EC; + gFieldCallback = FieldCB_SafariZoneRanOutOfBalls; } } @@ -794,13 +794,13 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data) SetMapVarsToTrainer(); return EventScript_TryDoDoubleTrainerBattle; case TRAINER_BATTLE_REMATCH_DOUBLE: - sub_811231C(); + FinishRecordingQuestLogScene(); TrainerBattleLoadArgs(sDoubleBattleParams, data); SetMapVarsToTrainer(); gTrainerBattleOpponent_A = GetRematchTrainerId(gTrainerBattleOpponent_A); return EventScript_TryDoDoubleRematchBattle; case TRAINER_BATTLE_REMATCH: - sub_811231C(); + FinishRecordingQuestLogScene(); TrainerBattleLoadArgs(sOrdinaryBattleParams, data); SetMapVarsToTrainer(); gTrainerBattleOpponent_A = GetRematchTrainerId(gTrainerBattleOpponent_A); @@ -951,8 +951,8 @@ static void CB2_EndRematchBattle(void) { SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); SetBattledTrainerFlag(); - sub_810CDE8(); - sub_81138F8(); + ClearRematchStateOfLastTalked(); + ResetDeferredLinkEvent(); } } @@ -994,8 +994,7 @@ void PlayTrainerEncounterMusic(void) { u16 music; - if (gQuestLogState != 2 - && gQuestLogState != 3 + if (!QL_IS_PLAYBACK_STATE && sTrainerBattleMode != TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC && sTrainerBattleMode != TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC) { |