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author | GriffinR <griffin.g.richards@gmail.com> | 2021-03-24 23:19:48 -0400 |
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committer | GitHub <noreply@github.com> | 2021-03-24 23:19:48 -0400 |
commit | 35b68c68ee565b9b232252e4f37ea082e9310560 (patch) | |
tree | aeacb544f27db8f63b17b7e808b28f4a1e12acde /src/dark.c | |
parent | d8b76e6fb545efd69bfb18322a67243520e4d11d (diff) | |
parent | 7f70b570dd2e18a34a2c0ee558f404c15c77371c (diff) |
Merge pull request #404 from PikalaxALT/misc_doc
[PARTIALLY LEAK INFORMED] Miscellaneous cleanup and documentation
Diffstat (limited to 'src/dark.c')
-rw-r--r-- | src/dark.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dark.c b/src/dark.c index 142366fea..e8b0b7e62 100644 --- a/src/dark.c +++ b/src/dark.c @@ -799,7 +799,7 @@ void AnimTask_MetallicShine(u8 taskId) else species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); - newSpriteId = sub_8076E34(gBattleAnimAttacker, spriteId, species); + newSpriteId = CreateCloneOfSpriteInWindowMode(gBattleAnimAttacker, spriteId, species); GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgTilemap(animBg.bgId, gMetalShineTilemap); AnimLoadCompressedBgGfx(animBg.bgId, gMetalShineGfx, animBg.tilesOffset); |