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authorGriffinR <griffin.g.richards@gmail.com>2021-03-24 23:19:48 -0400
committerGitHub <noreply@github.com>2021-03-24 23:19:48 -0400
commit35b68c68ee565b9b232252e4f37ea082e9310560 (patch)
treeaeacb544f27db8f63b17b7e808b28f4a1e12acde /src/dark.c
parentd8b76e6fb545efd69bfb18322a67243520e4d11d (diff)
parent7f70b570dd2e18a34a2c0ee558f404c15c77371c (diff)
Merge pull request #404 from PikalaxALT/misc_doc
[PARTIALLY LEAK INFORMED] Miscellaneous cleanup and documentation
Diffstat (limited to 'src/dark.c')
-rw-r--r--src/dark.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dark.c b/src/dark.c
index 142366fea..e8b0b7e62 100644
--- a/src/dark.c
+++ b/src/dark.c
@@ -799,7 +799,7 @@ void AnimTask_MetallicShine(u8 taskId)
else
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES);
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
- newSpriteId = sub_8076E34(gBattleAnimAttacker, spriteId, species);
+ newSpriteId = CreateCloneOfSpriteInWindowMode(gBattleAnimAttacker, spriteId, species);
GetBattleAnimBg1Data(&animBg);
AnimLoadCompressedBgTilemap(animBg.bgId, gMetalShineTilemap);
AnimLoadCompressedBgGfx(animBg.bgId, gMetalShineGfx, animBg.tilesOffset);