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author | GriffinR <griffin.g.richards@gmail.com> | 2021-02-14 21:48:36 -0500 |
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committer | GitHub <noreply@github.com> | 2021-02-14 21:48:36 -0500 |
commit | bc4f88d72c5efd05f6dd5ee76966a1fc7c69bc3a (patch) | |
tree | 44878dcfb932d27cdd2bce7b49a23bf63a083807 /src/data | |
parent | 8c66bde7153cd29be3fd17dccb3fef6b09dd8ee4 (diff) | |
parent | fc623d2abf07d35579a6560fea271941b3a67c0b (diff) |
Merge pull request #391 from Deokishisu/movement_type-rename
Rename "Hidden" Movement Type to "Buried"
Diffstat (limited to 'src/data')
-rw-r--r-- | src/data/object_events/movement_type_func_tables.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/data/object_events/movement_type_func_tables.h b/src/data/object_events/movement_type_func_tables.h index 7f5ad4d11..a18c0e974 100644 --- a/src/data/object_events/movement_type_func_tables.h +++ b/src/data/object_events/movement_type_func_tables.h @@ -131,7 +131,7 @@ static bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *objectEvent, struct static bool8 MovementType_CopyPlayer_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite); static bool8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite); static bool8 MovementType_CopyPlayer_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite); -static bool8 MovementType_Hidden_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite); +static bool8 MovementType_Buried_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite); static bool8 MovementType_WalkInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite); static bool8 MovementType_MoveInPlace_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite); static bool8 MovementType_WalkSlowlyInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite); @@ -571,8 +571,8 @@ u8 (*const gMovementTypeFuncs_CopyPlayerInGrass[])(struct ObjectEvent *, struct MovementType_CopyPlayer_Step2, }; -u8 (*const gMovementTypeFuncs_Hidden[])(struct ObjectEvent *, struct Sprite *) = { - MovementType_Hidden_Step0, +u8 (*const gMovementTypeFuncs_Buried[])(struct ObjectEvent *, struct Sprite *) = { + MovementType_Buried_Step0, }; u8 (*const gMovementTypeFuncs_WalkInPlace[])(struct ObjectEvent *, struct Sprite *) = { |