diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2021-07-07 09:05:48 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2021-07-07 09:05:48 -0400 |
commit | aec808ac0d6266dc1c96ecf1aca998a06b11db19 (patch) | |
tree | 74759e6d06b82ec3308e7ca8242d706604395f7b /src/dodrio_berry_picking_2.c | |
parent | 1a43cdc81f31dc6213366beb9808f6f610580c49 (diff) |
Flatten pos fields in struct Sprite
Diffstat (limited to 'src/dodrio_berry_picking_2.c')
-rw-r--r-- | src/dodrio_berry_picking_2.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/dodrio_berry_picking_2.c b/src/dodrio_berry_picking_2.c index e5e263647..6c38ce545 100644 --- a/src/dodrio_berry_picking_2.c +++ b/src/dodrio_berry_picking_2.c @@ -357,11 +357,11 @@ static u32 sub_8153C30(struct Sprite * sprite) break; } - sprite->pos1.x += var; + sprite->x += var; if (++sprite->data[1] >= 40) { sprite->data[0] = 0; - sprite->pos1.x = sub_8154608(0, sub_81533B4()); + sprite->x = sub_8154608(0, sub_81533B4()); } } @@ -423,8 +423,8 @@ void sub_8153DD8(void) for (i = 0; i < 10; i++) { struct Sprite * sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; - sprite->pos1.x = (i * 16) + 48; - sprite->pos1.y = -8 - (i * 8); + sprite->x = (i * 16) + 48; + sprite->y = -8 - (i * 8); gUnknown_203F43C->unkC[i] = 0; } } @@ -481,10 +481,10 @@ bool32 sub_8153F1C(void) { struct Sprite * sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; gUnknown_203F43C->unk16[i] = 2; - if (gUnknown_203F43C->unkC[i] != 0 && sprite->pos1.y == 8) + if (gUnknown_203F43C->unkC[i] != 0 && sprite->y == 8) continue; r3 = TRUE; - if (sprite->pos1.y == 8) + if (sprite->y == 8) { if (gUnknown_203F43C->unkC[i] != 0) continue; @@ -492,7 +492,7 @@ bool32 sub_8153F1C(void) gUnknown_203F43C->unk16[i] = -16; PlaySE(SE_CLICK); } - sprite->pos1.y += gUnknown_203F43C->unk16[i]; + sprite->y += gUnknown_203F43C->unk16[i]; } if (r3) @@ -654,7 +654,7 @@ static void sub_8154324(bool8 invisible) void sub_8154370(u8 id, u8 y) { - gSprites[*gUnknown_203F400[id]].pos1.y = y * 8; + gSprites[*gUnknown_203F400[id]].y = y * 8; } void sub_8154398(u16 id, u8 frameNum) @@ -665,8 +665,8 @@ void sub_8154398(u16 id, u8 frameNum) // Unused static void sub_81543C4(u8 spriteId) { - gSprites[spriteId].pos1.x = 20 * spriteId + 50; - gSprites[spriteId].pos1.y = 50; + gSprites[spriteId].x = 20 * spriteId + 50; + gSprites[spriteId].y = 50; } // Gamefreak made a mistake there and goes out of bounds for the data array as it holds 8 elements @@ -688,7 +688,7 @@ static void sub_81543E8(struct Sprite * sprite) { if (++gUnknown_203F3F8[i][1] > array[i]) { - sprite->pos1.x--; + sprite->x--; gUnknown_203F3F8[i][1] = 0; } } @@ -737,8 +737,8 @@ void sub_81544F0(void) { struct Sprite * sprite = &gSprites[*gUnknown_203F3F8[i]]; sprite->sKeepPosX = TRUE; - sprite->pos1.x = gUnknown_8478E0E[i][0]; - sprite->pos1.y = gUnknown_8478E0E[i][1]; + sprite->x = gUnknown_8478E0E[i][0]; + sprite->y = gUnknown_8478E0E[i][1]; } } |