diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-31 13:42:41 -0400 |
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committer | GitHub <noreply@github.com> | 2020-08-31 13:42:41 -0400 |
commit | 4cf09577950db22d7f0acf6ede45b8dca1c97156 (patch) | |
tree | cb094078122b217fc67e2285614b79c6e83eaf88 /src/field_player_avatar.c | |
parent | c5839905a1259fd7e843c0ffa1ce2470d40b76ae (diff) | |
parent | bb56d4a3f4cab33f899646e0630282fc6176a9c9 (diff) |
Merge pull request #356 from GriffinRichards/rename-songs
Give songs meaningful english names
Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r-- | src/field_player_avatar.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6f8ff69a7..8e87cdf0e 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -378,7 +378,7 @@ static bool8 ForcedMovement_SpinDown(void) static void PlaySpinSound(void) { - PlaySE(SE_W013B); + PlaySE(SE_M_RAZOR_WIND2); } static bool8 ForcedMovement_PushedSouthByCurrent(void) @@ -901,7 +901,7 @@ void PlayerTurnInPlace(u8 direction) void PlayerJumpLedge(u8 direction) { - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); PlayerSetAnimId(GetJump2MovementAction(direction), 8); } @@ -952,25 +952,25 @@ static void PlayerEndWheelie(u8 direction) static void PlayerStandingHoppingWheelie(u8 direction) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(direction), 1); } static void PlayerMovingHoppingWheelie(u8 direction) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(direction), 2); } static void PlayerLedgeHoppingWheelie(u8 direction) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(direction), 8); } static void PlayerAcroTurnJump(u8 direction) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1); } @@ -1432,7 +1432,7 @@ static bool8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject gFieldEffectArguments[2] = strengthObject->previousElevation; gFieldEffectArguments[3] = gSprites[strengthObject->spriteId].oam.priority; FieldEffectStart(FLDEFF_DUST); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); task->data[0]++; } return FALSE; @@ -1475,7 +1475,7 @@ static bool8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEv gPlayerAvatar.preventStep = TRUE; if (ObjectEventClearHeldMovementIfFinished(objectEvent)) { - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); sub_805C06C(objectEvent, GetJumpInPlaceMovementAction(objectEvent->facingDirection)); task->data[1]++; if (task->data[1] > 1) @@ -1514,7 +1514,7 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct Objec task->data[1] = objectEvent->movementDirection; gPlayerAvatar.preventStep = TRUE; ScriptContext2_Enable(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); return TRUE; } |