diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-07-04 18:08:32 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-07-04 18:08:32 -0400 |
commit | 5bad031d18f1e0813e12680d4e257ebaa6f4a0e7 (patch) | |
tree | 3a2865280ea7d0e6651161fe99c8163cc575b0a4 /src/intro.c | |
parent | b5f0c606dd5e7e9e4488ea63e819c5f51298890c (diff) |
intro: through sub_80EE350
Diffstat (limited to 'src/intro.c')
-rw-r--r-- | src/intro.c | 272 |
1 files changed, 266 insertions, 6 deletions
diff --git a/src/intro.c b/src/intro.c index 555c5a12c..79a1afba8 100644 --- a/src/intro.c +++ b/src/intro.c @@ -17,6 +17,7 @@ #include "title_screen.h" #include "decompress.h" #include "util.h" +#include "trig.h" #include "constants/songs.h" struct IntroSequenceData @@ -65,6 +66,7 @@ EWRAM_DATA u16 gUnknown_203AB26 = 0; EWRAM_DATA u32 gUnknown_203AB28 = 0; EWRAM_DATA s16 gUnknown_203AB2C = 0; EWRAM_DATA u16 gUnknown_203AB2E = 0; +EWRAM_DATA u32 gUnknown_203AB30 = 0; void sub_80EC870(void); void sub_80EC9D4(void); @@ -99,13 +101,18 @@ void sub_80EDBAC(struct IntroSequenceData * ptr); void sub_80EDBE8(struct IntroSequenceData * ptr); void sub_80EDC40(void); void sub_80EDDF0(void); +void sub_80EDE04(u8 taskId); void sub_80EDED8(void); +void sub_80EDEEC(u8 taskId); struct Sprite * sub_80EDF68(void); void sub_80EDF94(struct IntroSequenceData * ptr); +void sub_80EE024(u8 taskId); +void sub_80EE160(void); void sub_80EE1C4(struct Sprite * sprite); void sub_80EE200(u8 taskId); void sub_80EE29C(struct Sprite * sprite); void sub_80EE350(struct Sprite * sprite); +void sub_80EE40C(struct Sprite * sprite); void sub_80EE4DC(struct Sprite * sprite); void sub_80EE4F8(struct IntroSequenceData * ptr); void sub_80EE528(struct Sprite * sprite, u16 a1, u16 a2, u16 a3); @@ -219,7 +226,7 @@ const struct SpritePalette gUnknown_840BBE8[] = { {0} }; -const s16 gUnknown_840BC08[][2] = { +const struct Coords16 gUnknown_840BC08[] = { {0x0048, 0x0050}, {0x0088, 0x004a}, {0x00a8, 0x0050}, @@ -441,6 +448,11 @@ const struct CompressedSpriteSheet gUnknown_840BEDC[] = { {gUnknown_840BAE0, 0x0200, 11} }; +// POTENTIAL UB +// This array is passed to LoadSpritePalettes in sub_80EEBE4. +// LoadSpritePalettes uses a {0} entry to signal end of array. +// Because such an entry is absent in this case, the function +// continues reading into the next .rodata section. const struct SpritePalette gUnknown_840BF14[] = { {gUnknown_8405DA4, 6}, {gUnknown_84096AC, 7}, @@ -1413,13 +1425,12 @@ void sub_80EDB70(struct IntroSequenceData * this) void nullsub_83(struct Sprite * sprite) { - } void sub_80EDBAC(struct IntroSequenceData * this) { int i; - + for (i = 0; i < 4; i++) { StartSpriteAffineAnim(this->field_0028[i], 1); @@ -1453,7 +1464,7 @@ void sub_80EDC40(void) { int i; u8 spriteId; - + for (i = 0; i < NELEMS(gUnknown_840BBC0); i++) { LoadCompressedSpriteSheet(&gUnknown_840BBC0[i]); @@ -1471,7 +1482,7 @@ void sub_80EDC40(void) gUnknown_203AB22 = 0x05; gUnknown_203AB24 = 0x05; if (gUnknown_203AB28 == 0) - gUnknown_203AB28 = 0x151B9245; + gUnknown_203AB28 = 354128453; spriteId = CreateSprite(&gUnknown_840BC6C, 0xF8, 0x37, 0); if (spriteId != MAX_SPRITES) { @@ -1483,7 +1494,7 @@ void sub_80EDC40(void) } } -void sub_80EDD28(s16 x, s16 y, s16 a2) +void sub_80EDD28(s16 x, s16 y, u16 a2) { u8 spriteId; s16 r4 = (a2 & gUnknown_203AB12) + 2; @@ -1505,3 +1516,252 @@ void sub_80EDD28(s16 x, s16 y, s16 a2) } } } + +void sub_80EDDF0(void) +{ + CreateTask(sub_80EDE04, 1); +} + +void sub_80EDE04(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + u8 r6; + u8 spriteId; + + data[2]++, data[3]++; + if (data[2] > 6) + { + data[2] = 0; + r6 = data[0]; + spriteId = CreateSprite(&gUnknown_840BC84, gUnknown_840BC08[r6].x, gUnknown_840BC08[r6].y, 2); + StartSpriteAnim(&gSprites[spriteId], 1); + gSprites[spriteId].callback = sub_80EE40C; + gSprites[spriteId].data[1] = gUnknown_840BC08[r6].y << 4; + gSprites[spriteId].data[2] = 120; + gSprites[spriteId].data[3] = data[1]; + if (gSprites[spriteId].data[3] < 0) + gSprites[spriteId].data[3] = 1; + data[0]++; + if (data[0] < 0 || data[0] > 8) + { + data[1]++; + if (data[1] > 1) + DestroyTask(taskId); + else + data[0] = 0; + } + } +} + +void sub_80EDED8(void) +{ + CreateTask(sub_80EDEEC, 2); +} + +void sub_80EDEEC(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + u8 r2; + + if (data[0] == 0) + { + r2 = data[1]; + data[1] += 4; + if (data[1] < 0 || data[1] > 8) + data[1] -= 9; + CreateSprite(&gUnknown_840BCBC, gUnknown_840BC08[r2].x, gUnknown_840BC08[r2].y, 3); + data[2]++; + if (data[2] > 8) + DestroyTask(taskId); + } + data[0]++; + if (data[0] > 9) + data[0] = 0; +} + +struct Sprite * sub_80EDF68(void) +{ + u8 spriteId = CreateSprite(&gUnknown_840BCDC, 120, 70, 4); + return &gSprites[spriteId]; +} + +void sub_80EDF94(struct IntroSequenceData * this) +{ + u8 taskId; + this->field_0006 = 0; + taskId = CreateTask(sub_80EE024, 4); + SetWordTaskArg(taskId, 5, (uintptr_t)this); + gTasks[taskId].data[3] = 64; + gTasks[taskId].data[4] = GetBgX(0); +} + +void sub_80EDFD8(int a, int b, int c, int d) +{ + ChangeBgY(0, (a << 15) + 0x1F000, 0); + ChangeBgX(0, d, 0); + ChangeBgX(0, b << 8, 2); + ChangeBgY(0, c << 8, 2); +} + +void sub_80EE024(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + int b, c; + int angle; + switch (data[0]) + { + case 0: + data[7] = 2; + data[1] = 0; + data[8] = 6; + data[9] = 32; + data[0]++; + break; + case 1: + data[3] -= 2; + data[1]++; + if (data[1] > 15) + { + data[1] = 0; + data[0]++; + } + break; + case 2: + data[1]++; + if (data[1] == 14) + ((struct IntroSequenceData *)GetWordTaskArg(taskId, 5))->field_0006 = 1; + if (data[1] > 15) + { + data[1] = 0; + data[0]++; + } + break; + case 3: + data[3] += 8; + data[1]++; + if (data[1] == 4) + { + sub_80EE160(); + data[8] = 32; + data[9] = 48; + data[7] = 3; + } + if (data[1] > 7) + { + data[1] = 0; + data[0]++; + } + break; + case 4: + data[3] -= 8; + data[1]++; + if (data[1] > 3) + { + data[7] = 0; + data[3] = 64; + data[1] = 0; + data[0]++; + } + break; + case 5: + DestroyTask(taskId); + return; + } + angle = data[3]; + b = -((gSineTable[angle + 0x40] * data[9]) >> 8); + c = data[8] - ((gSineTable[angle] * data[8]) >> 8); + sub_80EDFD8(data[7], b, c, data[4]); +} + +void sub_80EE160(void) +{ + u8 spriteId; + + spriteId = CreateSprite(&gUnknown_840BE8C, 132, 78, 6); + spriteId = CreateSprite(&gUnknown_840BE8C, 132, 118, 6); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.shape = ST_OAM_H_RECTANGLE; + gSprites[spriteId].oam.size = ST_OAM_SIZE_2; + sub_80EDAD8(&gSprites[spriteId]); + StartSpriteAnim(&gSprites[spriteId], 1); + } +} + +void sub_80EE1C4(struct Sprite * sprite) +{ + sprite->invisible ^= TRUE; + if (sprite->animEnded) + DestroySprite(sprite); +} + +void sub_80EE200(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[1] = 0x400; + data[0]++; + // fallthrough + case 1: + data[2]++; + if (data[2] > 39 && data[1] > 16) + data[1] -= 16; + gUnknown_203AB30 = ChangeBgX(0, data[1], 1); + if (gUnknown_203AB30 >= 0x8000) + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + if (gUnknown_203AB30 >= 0xEF00) + { + ChangeBgX(0, 0xEF00, 0); + DestroyTask(taskId); + } + break; + } +} + +void sub_80EE29C(struct Sprite * sprite) +{ + u32 v; + sprite->data[0] -= sprite->data[2]; + sprite->data[1] += sprite->data[3]; + sprite->data[4] += 48; + sprite->pos1.x = sprite->data[0] >> 4; + sprite->pos1.y = sprite->data[1] >> 4; + sprite->pos2.y = gSineTable[(sprite->data[4] >> 4) + 0x40] >> 5; + sprite->data[5]++; + if (sprite->data[5] % gUnknown_203AB16) + { + LoadWordFromTwoHalfwords(&sprite->data[6], &v); + v = v * 1103515245 + 24691; + StoreWordInTwoHalfwords(&sprite->data[6], v); + v >>= 16; + sub_80EDD28(sprite->pos1.x, sprite->pos1.y + sprite->pos2.y, v); + } + if (sprite->pos1.x < -8) + DestroySprite(sprite); +} + +void sub_80EE350(struct Sprite * sprite) +{ + u32 v; + + sprite->data[0] += sprite->data[2]; + sprite->data[1] += sprite->data[3]; + sprite->data[4]++; + sprite->data[5] += sprite->data[4]; + sprite->data[7]++; + sprite->pos1.x = *(u16 *)&sprite->data[0] >> gUnknown_203AB22; + sprite->pos1.y = sprite->data[1] >> gUnknown_203AB24; + if (gUnknown_203AB1C && sprite->data[3] < 0) + sprite->pos2.y = sprite->data[5] >> gUnknown_203AB1C; + if (sprite->data[7] > gUnknown_203AB18) + { + sprite->invisible = sprite->invisible ? FALSE : TRUE; + if (sprite->data[7] > gUnknown_203AB1A) + DestroySprite(sprite); + } + if (sprite->pos1.y + sprite->pos2.y < 0 || sprite->pos1.y + sprite->pos2.y > 160) + DestroySprite(sprite); +} |