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authorPikalaxALT <PikalaxALT@gmail.com>2020-04-03 19:18:55 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-04-03 19:18:55 -0400
commit8f74dda3e443d561b21d6b267aa71d14aed05031 (patch)
tree2cf658101a7a4dc40d5b586900491b30d51f3f34 /src/intro.c
parent898bd244386da9be97b128128384117080792440 (diff)
Minor cleanup
Diffstat (limited to 'src/intro.c')
-rw-r--r--src/intro.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/intro.c b/src/intro.c
index c9db2e70c..ec15d7473 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -462,7 +462,9 @@ static const struct SpritePalette sFightSceneSpritePalettes[] = {
{sSpritePals_Grass, 8},
{sSpritePals_GengarSwipe, 10},
{sSpritePals_NidorinoRecoilDust, 11},
- // {0}
+#ifdef BUGFIX
+ {0}
+#endif
};
static void VBlankCB_Copyright(void)
@@ -511,7 +513,8 @@ static bool8 RunCopyrightScreen(void)
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
- FreeAllSpritePalettes();BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF);
+ FreeAllSpritePalettes();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7));
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(VBlankCB_Copyright);
@@ -602,8 +605,8 @@ static void CB2_SetUpIntro(void)
DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE);
- FillPalette(0, 0, 0x400);
- ResetBgsAndClearDma3BusyFlags(0);
+ FillPalette(RGB_BLACK, 0, 0x400);
+ ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, sBgTemplates_GameFreakScene, NELEMS(sBgTemplates_GameFreakScene));
break;
case 1:
@@ -688,7 +691,7 @@ static void IntroCB_Init(struct IntroSequenceData * this)
LZ77UnCompWram(sBlit_GameFreakText, this->gamefreakTextBitmap);
LZ77UnCompWram(sSpriteTiles_GameFreakLogoArt, this->gamefreakLogoArtSpriteTiles);
FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11);
- FillWindowPixelBuffer(0, 0x00);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
BlitBitmapToWindow(0, this->gamefreakTextBitmap, 0, 40, 144, 16);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);