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author | Deokishisu <6993375+Deokishisu@users.noreply.github.com> | 2021-06-03 12:45:59 -0400 |
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committer | Deokishisu <6993375+Deokishisu@users.noreply.github.com> | 2021-06-03 12:45:59 -0400 |
commit | 8e4320cc211da9d0ccd14a2b9c220cf85c05aeef (patch) | |
tree | dd73557d5f392e337696200898f5e86e56833917 /src/link_rfu_2.c | |
parent | 753b19d0ea79b9637c0eb08b3f1b04b543fe90a0 (diff) |
Sync LinkPlayer Struct with pokeemerald
In pokefirered, the `LinkPlayer` struct used an 11-byte name field and puts extra link-related info in the last three bytes. pokeemerald separates these last three bytes into their own fields. This commit replicates how pokeemerald handles those fields.
Also renamed `IntlConvertLinkPlayerName` to pokeemerald's `ConvertLinkPlayerName` because I was there and noticed it.
Diffstat (limited to 'src/link_rfu_2.c')
-rw-r--r-- | src/link_rfu_2.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c index 76db5d1b0..d2c605d7b 100644 --- a/src/link_rfu_2.c +++ b/src/link_rfu_2.c @@ -1769,7 +1769,7 @@ static void ReceiveRfuLinkPlayers(const struct SioInfo *chunk) for (i = 0; i < MAX_RFU_PLAYERS; i++) { gLinkPlayers[i] = chunk->linkPlayers[i]; - IntlConvertLinkPlayerName(gLinkPlayers + i); + ConvertLinkPlayerName(gLinkPlayers + i); } } @@ -1814,7 +1814,7 @@ static void Task_ExchangeLinkPlayers(u8 taskId) ResetBlockReceivedFlag(r4); r2 = (struct LinkPlayerBlock *)gBlockRecvBuffer[r4]; gLinkPlayers[r4] = r2->linkPlayer; - IntlConvertLinkPlayerName(gLinkPlayers + r4); + ConvertLinkPlayerName(gLinkPlayers + r4); gTasks[taskId].data[0]++; } break; |