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authorPikalaxALT <pikalaxalt@gmail.com>2019-07-29 21:10:54 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-07-29 21:10:54 -0400
commite130a00cdf69c58dbff8e98a69559aeb33f87b60 (patch)
treee128e502a2229f5d934f0436a0eb31dc86350bbb /src/menu_indicators.c
parentef4c86fbfdd18b78700f61b629907a85579197c0 (diff)
parentd4cc0e161bf103d3d3e01fefa02e867d4a2053c2 (diff)
Merge branch 'master' into slot_machine
Diffstat (limited to 'src/menu_indicators.c')
-rw-r--r--src/menu_indicators.c659
1 files changed, 659 insertions, 0 deletions
diff --git a/src/menu_indicators.c b/src/menu_indicators.c
new file mode 100644
index 000000000..1d6589fb0
--- /dev/null
+++ b/src/menu_indicators.c
@@ -0,0 +1,659 @@
+#include "global.h"
+#include "malloc.h"
+#include "task.h"
+#include "decompress.h"
+#include "palette.h"
+#include "strings.h"
+#include "sprite.h"
+#include "trig.h"
+#include "list_menu.h"
+#include "menu_indicators.h"
+
+struct ScrollIndicatorPair
+{
+ u8 field_0;
+ u16 *scrollOffset;
+ u16 fullyUpThreshold;
+ u16 fullyDownThreshold;
+ u8 topSpriteId;
+ u8 bottomSpriteId;
+ u16 tileTag;
+ u16 palTag;
+};
+
+struct RedOutlineCursor
+{
+ struct SubspriteTable subspriteTable;
+ struct Subsprite *subspritesPtr;
+ u8 spriteId;
+ u16 tileTag;
+ u16 palTag;
+};
+
+struct RedArrowCursor
+{
+ u8 spriteId;
+ u16 tileTag;
+ u16 palTag;
+};
+
+struct ScrollIndicatorTemplate
+{
+ u8 animNum:4;
+ u8 bounceDir:4;
+ u8 multiplier;
+ s16 frequency;
+};
+
+static EWRAM_DATA struct ScrollArrowsTemplate sTempScrollArrowTemplate = {0};
+
+static void SpriteCallback_ScrollIndicatorArrow(struct Sprite *sprite);
+static void SpriteCallback_RedArrowCursor(struct Sprite *sprite);
+static void Task_ScrollIndicatorArrowPair(u8 taskId);
+static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor);
+static void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y);
+static void ListMenuRemoveRedArrowCursorObject(u8 taskId);
+
+static const struct ScrollIndicatorTemplate sScrollIndicatorTemplates[] =
+{
+ {
+ .animNum = 0,
+ .bounceDir = 0,
+ .multiplier = 2,
+ .frequency = 8,
+ },
+ {
+ .animNum = 1,
+ .bounceDir = 0,
+ .multiplier = 2,
+ .frequency = -8,
+ },
+ {
+ .animNum = 2,
+ .bounceDir = 1,
+ .multiplier = 2,
+ .frequency = 8,
+ },
+ {
+ .animNum = 3,
+ .bounceDir = 1,
+ .multiplier = 2,
+ .frequency = -8,
+ },
+};
+
+static const struct OamData sOamData_ScrollArrowIndicator =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = SPRITE_SHAPE(16x16),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(16x16),
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_ScrollArrowIndicator0[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSpriteAnim_ScrollArrowIndicator1[] =
+{
+ ANIMCMD_FRAME(0, 30, 1, 0),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSpriteAnim_ScrollArrowIndicator2[] =
+{
+ ANIMCMD_FRAME(4, 30),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSpriteAnim_ScrollArrowIndicator3[] =
+{
+ ANIMCMD_FRAME(4, 30, 0, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sSpriteAnimTable_ScrollArrowIndicator[] =
+{
+ sSpriteAnim_ScrollArrowIndicator0,
+ sSpriteAnim_ScrollArrowIndicator1,
+ sSpriteAnim_ScrollArrowIndicator2,
+ sSpriteAnim_ScrollArrowIndicator3,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_ScrollArrowIndicator =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &sOamData_ScrollArrowIndicator,
+ .anims = sSpriteAnimTable_ScrollArrowIndicator,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallback_ScrollIndicatorArrow,
+};
+
+static const struct Subsprite sSubsprite_RedOutline1 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 0,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline2 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 1,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline3 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 2,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline4 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 3,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline5 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 4,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline6 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 5,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline7 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 6,
+ .priority = 0,
+};
+
+static const struct Subsprite sSubsprite_RedOutline8 =
+{
+ .x = 0,
+ .y = 0,
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .tileOffset = 7,
+ .priority = 0,
+};
+
+static const struct OamData sOamData_RedArrowCursor =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = SPRITE_SHAPE(16x16),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(16x16),
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_RedArrowCursor[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sSpriteAnimTable_RedArrowCursor[] = { sSpriteAnim_RedArrowCursor };
+
+static const struct SpriteTemplate sSpriteTemplate_RedArrowCursor =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &sOamData_RedArrowCursor,
+ .anims = sSpriteAnimTable_RedArrowCursor,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallback_RedArrowCursor,
+};
+
+static const u16 sRedArrowPal[] = INCBIN_U16("graphics/interface/red_arrow.gbapal");
+static const u32 sRedArrowOtherGfx[] = INCBIN_U32("graphics/interface/red_arrow_other.4bpp.lz");
+static const u32 sSelectorOutlineGfx[] = INCBIN_U32("graphics/interface/selector_outline.4bpp.lz");
+static const u32 sRedArrowGfx[] = INCBIN_U32("graphics/interface/red_arrow.4bpp.lz");
+
+#define tState data[0]
+#define tAnimNum data[1]
+#define tBounceDir data[2]
+#define tMultiplier data[3]
+#define tFrequency data[4]
+#define tSinePos data[5]
+
+static void SpriteCallback_ScrollIndicatorArrow(struct Sprite *sprite)
+{
+ s32 multiplier;
+
+ switch (sprite->tState)
+ {
+ case 0:
+ StartSpriteAnim(sprite, sprite->tAnimNum);
+ sprite->tState++;
+ break;
+ case 1:
+ switch (sprite->tBounceDir)
+ {
+ case 0:
+ multiplier = sprite->tMultiplier;
+ sprite->pos2.x = (gSineTable[(u8)(sprite->tSinePos)] * multiplier) / 256;
+ break;
+ case 1:
+ multiplier = sprite->tMultiplier;
+ sprite->pos2.y = (gSineTable[(u8)(sprite->tSinePos)] * multiplier) / 256;
+ break;
+ }
+ sprite->tSinePos += sprite->tFrequency;
+ break;
+ }
+}
+
+static u8 AddScrollIndicatorArrowObject(u8 arrowDir, u8 x, u8 y, u16 tileTag, u16 palTag)
+{
+ u8 spriteId;
+ struct SpriteTemplate spriteTemplate;
+
+ spriteTemplate = sSpriteTemplate_ScrollArrowIndicator;
+ spriteTemplate.tileTag = tileTag;
+ spriteTemplate.paletteTag = palTag;
+ spriteId = CreateSprite(&spriteTemplate, x, y, 0);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].tState = 0;
+ gSprites[spriteId].tAnimNum = sScrollIndicatorTemplates[arrowDir].animNum;
+ gSprites[spriteId].tBounceDir = sScrollIndicatorTemplates[arrowDir].bounceDir;
+ gSprites[spriteId].tMultiplier = sScrollIndicatorTemplates[arrowDir].multiplier;
+ gSprites[spriteId].tFrequency = sScrollIndicatorTemplates[arrowDir].frequency;
+ gSprites[spriteId].tSinePos = 0;
+ return spriteId;
+}
+
+#undef tState
+#undef tAnimNum
+#undef tBounceDir
+#undef tMultiplier
+#undef tFrequency
+#undef tSinePos
+
+u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16 *scrollOffset)
+{
+ struct CompressedSpriteSheet spriteSheet;
+ struct SpritePalette spritePal;
+ struct ScrollIndicatorPair *data;
+ u8 taskId;
+
+ spriteSheet.data = sRedArrowOtherGfx;
+ spriteSheet.size = 0x100;
+ spriteSheet.tag = arrowInfo->tileTag;
+ LoadCompressedSpriteSheet(&spriteSheet);
+ if (arrowInfo->palTag == SPRITE_INVALID_TAG)
+ {
+ LoadPalette(sRedArrowPal, (16 * arrowInfo->palNum) + 0x100, 0x20);
+ }
+ else
+ {
+ spritePal.data = sRedArrowPal;
+ spritePal.tag = arrowInfo->palTag;
+ LoadSpritePalette(&spritePal);
+ }
+ taskId = CreateTask(Task_ScrollIndicatorArrowPair, 0);
+ data = (struct ScrollIndicatorPair *)gTasks[taskId].data;
+
+ data->field_0 = 0;
+ data->scrollOffset = scrollOffset;
+ data->fullyUpThreshold = arrowInfo->fullyUpThreshold;
+ data->fullyDownThreshold = arrowInfo->fullyDownThreshold;
+ data->tileTag = arrowInfo->tileTag;
+ data->palTag = arrowInfo->palTag;
+ data->topSpriteId = AddScrollIndicatorArrowObject(arrowInfo->firstArrowType, arrowInfo->firstX, arrowInfo->firstY, arrowInfo->tileTag, arrowInfo->palTag);
+ data->bottomSpriteId = AddScrollIndicatorArrowObject(arrowInfo->secondArrowType, arrowInfo->secondX, arrowInfo->secondY, arrowInfo->tileTag, arrowInfo->palTag);
+
+ if (arrowInfo->palTag == SPRITE_INVALID_TAG)
+ {
+ gSprites[data->topSpriteId].oam.paletteNum = arrowInfo->palNum;
+ gSprites[data->bottomSpriteId].oam.paletteNum = arrowInfo->palNum;
+ }
+ return taskId;
+}
+
+u8 AddScrollIndicatorArrowPairParameterized(u32 arrowType, s32 commonPos, s32 firstPos, s32 secondPos, s32 fullyDownThreshold, s32 tileTag, s32 palTag, u16 *scrollOffset)
+{
+ if (arrowType == SCROLL_ARROW_UP || arrowType == SCROLL_ARROW_DOWN)
+ {
+ sTempScrollArrowTemplate.firstArrowType = SCROLL_ARROW_UP;
+ sTempScrollArrowTemplate.firstX = commonPos;
+ sTempScrollArrowTemplate.firstY = firstPos;
+ sTempScrollArrowTemplate.secondArrowType = SCROLL_ARROW_DOWN;
+ sTempScrollArrowTemplate.secondX = commonPos;
+ sTempScrollArrowTemplate.secondY = secondPos;
+ }
+ else
+ {
+ sTempScrollArrowTemplate.firstArrowType = SCROLL_ARROW_LEFT;
+ sTempScrollArrowTemplate.firstX = firstPos;
+ sTempScrollArrowTemplate.firstY = commonPos;
+ sTempScrollArrowTemplate.secondArrowType = SCROLL_ARROW_RIGHT;
+ sTempScrollArrowTemplate.secondX = secondPos;
+ sTempScrollArrowTemplate.secondY = commonPos;
+ }
+ sTempScrollArrowTemplate.fullyUpThreshold = 0;
+ sTempScrollArrowTemplate.fullyDownThreshold = fullyDownThreshold;
+ sTempScrollArrowTemplate.tileTag = tileTag;
+ sTempScrollArrowTemplate.palTag = palTag;
+ sTempScrollArrowTemplate.palNum = 0;
+
+ return AddScrollIndicatorArrowPair(&sTempScrollArrowTemplate, scrollOffset);
+}
+
+static void Task_ScrollIndicatorArrowPair(u8 taskId)
+{
+ struct ScrollIndicatorPair *data = (struct ScrollIndicatorPair *)gTasks[taskId].data;
+ u16 currItem = (*data->scrollOffset);
+
+ if (currItem == data->fullyUpThreshold)
+ gSprites[data->topSpriteId].invisible = TRUE;
+ else
+ gSprites[data->topSpriteId].invisible = FALSE;
+
+ if (currItem == data->fullyDownThreshold)
+ gSprites[data->bottomSpriteId].invisible = TRUE;
+ else
+ gSprites[data->bottomSpriteId].invisible = FALSE;
+}
+
+void RemoveScrollIndicatorArrowPair(u8 taskId)
+{
+ struct ScrollIndicatorPair *data = (struct ScrollIndicatorPair *)gTasks[taskId].data;
+
+ if (data->tileTag != SPRITE_INVALID_TAG)
+ FreeSpriteTilesByTag(data->tileTag);
+ if (data->palTag != SPRITE_INVALID_TAG)
+ FreeSpritePaletteByTag(data->palTag);
+ DestroySprite(&gSprites[data->topSpriteId]);
+ DestroySprite(&gSprites[data->bottomSpriteId]);
+ DestroyTask(taskId);
+}
+
+u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind)
+{
+ switch (cursorKind)
+ {
+ case 0:
+ default:
+ return ListMenuAddRedOutlineCursorObject(cursor);
+ case 1:
+ return ListMenuAddRedArrowCursorObject(cursor);
+ }
+}
+
+void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind)
+{
+ switch (cursorKind)
+ {
+ case 0:
+ ListMenuUpdateRedOutlineCursorObject(taskId, x, y);
+ break;
+ case 1:
+ ListMenuUpdateRedArrowCursorObject(taskId, x, y);
+ break;
+ }
+}
+
+void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind)
+{
+ switch (cursorKind)
+ {
+ case 0:
+ ListMenuRemoveRedOutlineCursorObject(taskId);
+ break;
+ case 1:
+ ListMenuRemoveRedArrowCursorObject(taskId);
+ break;
+ }
+}
+
+void Task_RedOutlineCursor(u8 taskId)
+{
+}
+
+u8 ListMenuGetRedOutlineCursorSpriteCount(u16 rowWidth, u16 rowHeight)
+{
+ s32 i, count = 4;
+
+ if (rowWidth > 16)
+ for (i = 8; i < (rowWidth - 8); i += 8)
+ count += 2;
+ if (rowHeight > 16)
+ for (i = 8; i < (rowHeight - 8); i += 8)
+ count += 2;
+ return count;
+}
+
+void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, struct Subsprite *subsprites)
+{
+ s32 i, j, id = 0;
+
+ subsprites[id] = sSubsprite_RedOutline1;
+ subsprites[id].x = 136;
+ subsprites[id].y = 136;
+ id++;
+ subsprites[id] = sSubsprite_RedOutline2;
+ subsprites[id].x = rowWidth + 128;
+ subsprites[id].y = 136;
+ id++;
+ subsprites[id] = sSubsprite_RedOutline7;
+ subsprites[id].x = 136;
+ subsprites[id].y = rowHeight + 128;
+ id++;
+ subsprites[id] = sSubsprite_RedOutline8;
+ subsprites[id].x = rowWidth + 128;
+ subsprites[id].y = rowHeight + 128;
+ id++;
+ if (rowWidth > 16)
+ {
+ for (i = 8; i < rowWidth - 8; i += 8)
+ {
+ subsprites[id] = sSubsprite_RedOutline3;
+ subsprites[id].x = i - 120;
+ subsprites[id].y = 136;
+ id++;
+
+ subsprites[id] = sSubsprite_RedOutline6;
+ subsprites[id].x = i - 120;
+ subsprites[id].y = rowHeight + 128;
+ id++;
+ }
+ }
+ if (rowHeight > 16)
+ {
+ for (j = 8; j < rowHeight - 8; j += 8)
+ {
+ subsprites[id] = sSubsprite_RedOutline4;
+ subsprites[id].x = 136;
+ subsprites[id].y = j - 120;
+ id++;
+ subsprites[id] = sSubsprite_RedOutline5;
+ subsprites[id].x = rowWidth + 128;
+ subsprites[id].y = j - 120;
+ id++;
+ }
+ }
+}
+
+u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor)
+{
+ struct CompressedSpriteSheet spriteSheet;
+ struct SpritePalette spritePal;
+ struct RedOutlineCursor *data;
+ struct SpriteTemplate spriteTemplate;
+ u8 taskId;
+
+ spriteSheet.data = sSelectorOutlineGfx;
+ spriteSheet.size = 0x100;
+ spriteSheet.tag = cursor->tileTag;
+ LoadCompressedSpriteSheet(&spriteSheet);
+ if (cursor->palTag == SPRITE_INVALID_TAG)
+ {
+ LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20);
+ }
+ else
+ {
+ spritePal.data = sRedArrowPal;
+ spritePal.tag = cursor->palTag;
+ LoadSpritePalette(&spritePal);
+ }
+ taskId = CreateTask(Task_RedOutlineCursor, 0);
+ data = (struct RedOutlineCursor *)gTasks[taskId].data;
+ data->tileTag = cursor->tileTag;
+ data->palTag = cursor->palTag;
+ data->subspriteTable.subspriteCount = ListMenuGetRedOutlineCursorSpriteCount(cursor->rowWidth, cursor->rowHeight);
+ data->subspriteTable.subsprites = data->subspritesPtr = Alloc(data->subspriteTable.subspriteCount * 4);
+ ListMenuSetUpRedOutlineCursorSpriteOamTable(cursor->rowWidth, cursor->rowHeight, data->subspritesPtr);
+ spriteTemplate = gDummySpriteTemplate;
+ spriteTemplate.tileTag = cursor->tileTag;
+ spriteTemplate.paletteTag = cursor->palTag;
+ data->spriteId = CreateSprite(&spriteTemplate, cursor->left + 120, cursor->top + 120, 0);
+ SetSubspriteTables(&gSprites[data->spriteId], &data->subspriteTable);
+ gSprites[data->spriteId].oam.priority = 0;
+ gSprites[data->spriteId].subpriority = 0;
+ gSprites[data->spriteId].subspriteTableNum = 0;
+ if (cursor->palTag == SPRITE_INVALID_TAG)
+ gSprites[data->spriteId].oam.paletteNum = cursor->palNum;
+ return taskId;
+}
+
+void ListMenuUpdateRedOutlineCursorObject(u8 taskId, u16 x, u16 y)
+{
+ struct RedOutlineCursor *data = (struct RedOutlineCursor *)gTasks[taskId].data;
+
+ gSprites[data->spriteId].pos1.x = x + 120;
+ gSprites[data->spriteId].pos1.y = y + 120;
+}
+
+void ListMenuRemoveRedOutlineCursorObject(u8 taskId)
+{
+ struct RedOutlineCursor *data = (struct RedOutlineCursor *)gTasks[taskId].data;
+
+ Free(data->subspritesPtr);
+ if (data->tileTag != SPRITE_INVALID_TAG)
+ FreeSpriteTilesByTag(data->tileTag);
+ if (data->palTag != SPRITE_INVALID_TAG)
+ FreeSpritePaletteByTag(data->palTag);
+ DestroySprite(&gSprites[data->spriteId]);
+ DestroyTask(taskId);
+}
+
+static void SpriteCallback_RedArrowCursor(struct Sprite *sprite)
+{
+ sprite->pos2.x = gSineTable[(u8)(sprite->data[0])] / 64;
+ sprite->data[0] += 8;
+}
+
+static void Task_RedArrowCursor(u8 taskId)
+{
+}
+
+static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor)
+{
+ struct CompressedSpriteSheet spriteSheet;
+ struct SpritePalette spritePal;
+ struct RedArrowCursor *data;
+ struct SpriteTemplate spriteTemplate;
+ u8 taskId;
+
+ spriteSheet.data = sRedArrowGfx;
+ spriteSheet.size = 0x80;
+ spriteSheet.tag = cursor->tileTag;
+ LoadCompressedSpriteSheet(&spriteSheet);
+ if (cursor->palTag == SPRITE_INVALID_TAG)
+ {
+ LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20);
+ }
+ else
+ {
+ spritePal.data = sRedArrowPal;
+ spritePal.tag = cursor->palTag;
+ LoadSpritePalette(&spritePal);
+ }
+ taskId = CreateTask(Task_RedArrowCursor, 0);
+ data = (struct RedArrowCursor *)gTasks[taskId].data;
+ data->tileTag = cursor->tileTag;
+ data->palTag = cursor->palTag;
+ spriteTemplate = sSpriteTemplate_RedArrowCursor;
+ spriteTemplate.tileTag = cursor->tileTag;
+ spriteTemplate.paletteTag = cursor->palTag;
+ data->spriteId = CreateSprite(&spriteTemplate, cursor->left, cursor->top, 0);
+ gSprites[data->spriteId].pos2.x = 8;
+ gSprites[data->spriteId].pos2.y = 8;
+ if (cursor->palTag == SPRITE_INVALID_TAG)
+ gSprites[data->spriteId].oam.paletteNum = cursor->palNum;
+ return taskId;
+}
+
+static void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y)
+{
+ struct RedArrowCursor *data = (struct RedArrowCursor *)gTasks[taskId].data;
+
+ gSprites[data->spriteId].pos1.x = x;
+ gSprites[data->spriteId].pos1.y = y;
+}
+
+static void ListMenuRemoveRedArrowCursorObject(u8 taskId)
+{
+ struct RedArrowCursor *data = (struct RedArrowCursor *)gTasks[taskId].data;
+
+ if (data->tileTag != SPRITE_INVALID_TAG)
+ FreeSpriteTilesByTag(data->tileTag);
+ if (data->palTag != SPRITE_INVALID_TAG)
+ FreeSpritePaletteByTag(data->palTag);
+ DestroySprite(&gSprites[data->spriteId]);
+ DestroyTask(taskId);
+}