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authorPikalaxALT <pikalaxalt@gmail.com>2020-03-10 14:20:35 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2020-03-10 14:20:35 -0400
commit7209db3397451f4b1424e01fb8950d4d74f8f4fa (patch)
tree7b9baa6d26e1cd6ea99b4aa266de6b0cf914978c /src/naming_screen.c
parent0454ce25d303f1ad68db59811e66332e812bf4e7 (diff)
gNamingScreenData --> sNamingScreenData
Diffstat (limited to 'src/naming_screen.c')
-rw-r--r--src/naming_screen.c280
1 files changed, 140 insertions, 140 deletions
diff --git a/src/naming_screen.c b/src/naming_screen.c
index 7fe8560eb..364fc3fe6 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -110,7 +110,7 @@ struct NamingScreenData
/*0x1E3C*/ MainCallback returnCallback;
};
-static EWRAM_DATA struct NamingScreenData * gNamingScreenData = NULL;
+static EWRAM_DATA struct NamingScreenData * sNamingScreenData = NULL;
static void CB2_NamingScreen(void);
static void NamingScreen_Init(void);
@@ -377,19 +377,19 @@ static const struct NamingScreenTemplate *const sNamingScreenTemplates[];
void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback)
{
- gNamingScreenData = Alloc(sizeof(struct NamingScreenData));
- if (!gNamingScreenData)
+ sNamingScreenData = Alloc(sizeof(struct NamingScreenData));
+ if (!sNamingScreenData)
{
SetMainCallback2(returnCallback);
}
else
{
- gNamingScreenData->templateNum = templateNum;
- gNamingScreenData->monSpecies = monSpecies;
- gNamingScreenData->monGender = monGender;
- gNamingScreenData->monPersonality = monPersonality;
- gNamingScreenData->destBuffer = destBuffer;
- gNamingScreenData->returnCallback = returnCallback;
+ sNamingScreenData->templateNum = templateNum;
+ sNamingScreenData->monSpecies = monSpecies;
+ sNamingScreenData->monGender = monGender;
+ sNamingScreenData->monPersonality = monPersonality;
+ sNamingScreenData->destBuffer = destBuffer;
+ sNamingScreenData->returnCallback = returnCallback;
if (templateNum == 0)
StartTimer1();
@@ -447,20 +447,20 @@ static void CB2_NamingScreen(void)
static void NamingScreen_Init(void)
{
- gNamingScreenData->state = 0;
- gNamingScreenData->bg1vOffset = 0;
- gNamingScreenData->bg2vOffset = 0;
- gNamingScreenData->bg1Priority = BGCNT_PRIORITY(1);
- gNamingScreenData->bg2Priority = BGCNT_PRIORITY(2);
- gNamingScreenData->bgToReveal = 0;
- gNamingScreenData->bgToHide = 1;
- gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum];
- gNamingScreenData->currentPage = gNamingScreenData->template->initialPage;
- gNamingScreenData->inputCharBaseXPos = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6;
- gNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay;
- memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer));
- if (gNamingScreenData->template->copyExistingString != 0)
- StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer);
+ sNamingScreenData->state = 0;
+ sNamingScreenData->bg1vOffset = 0;
+ sNamingScreenData->bg2vOffset = 0;
+ sNamingScreenData->bg1Priority = BGCNT_PRIORITY(1);
+ sNamingScreenData->bg2Priority = BGCNT_PRIORITY(2);
+ sNamingScreenData->bgToReveal = 0;
+ sNamingScreenData->bgToHide = 1;
+ sNamingScreenData->template = sNamingScreenTemplates[sNamingScreenData->templateNum];
+ sNamingScreenData->currentPage = sNamingScreenData->template->initialPage;
+ sNamingScreenData->inputCharBaseXPos = (240 - sNamingScreenData->template->maxChars * 8) / 2 + 6;
+ sNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay;
+ memset(sNamingScreenData->textBuffer, 0xFF, sizeof(sNamingScreenData->textBuffer));
+ if (sNamingScreenData->template->copyExistingString != 0)
+ StringCopy(sNamingScreenData->textBuffer, sNamingScreenData->destBuffer);
gKeyRepeatStartDelay = 16;
}
@@ -500,15 +500,15 @@ static void NamingScreen_InitBGs(void)
ResetBg0();
for (i = 0; i < NELEMS(gUnknown_83E22A0) - 1; i++)
- gNamingScreenData->windows[i] = AddWindow(&gUnknown_83E22A0[i]);
+ sNamingScreenData->windows[i] = AddWindow(&gUnknown_83E22A0[i]);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8));
- SetBgTilemapBuffer(1, gNamingScreenData->tilemapBuffer1);
- SetBgTilemapBuffer(2, gNamingScreenData->tilemapBuffer2);
- SetBgTilemapBuffer(3, gNamingScreenData->tilemapBuffer3);
+ SetBgTilemapBuffer(1, sNamingScreenData->tilemapBuffer1);
+ SetBgTilemapBuffer(2, sNamingScreenData->tilemapBuffer2);
+ SetBgTilemapBuffer(3, sNamingScreenData->tilemapBuffer3);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20);
@@ -525,7 +525,7 @@ static void sub_809DD60(void)
static void sub_809DD88(u8 taskId)
{
- switch (gNamingScreenData->state)
+ switch (sNamingScreenData->state)
{
case MAIN_STATE_BEGIN_FADE_IN:
MainState_BeginFadeIn();
@@ -587,22 +587,22 @@ static u8 sub_809DE20(u8 a1)
static u8 sub_809DE30(void)
{
- return sPageOrderUpperFirst[gNamingScreenData->currentPage];
+ return sPageOrderUpperFirst[sNamingScreenData->currentPage];
}
static u8 sub_809DE50(void)
{
- return sPageOrderSymbolsFirst[gNamingScreenData->currentPage];
+ return sPageOrderSymbolsFirst[sNamingScreenData->currentPage];
}
static bool8 MainState_BeginFadeIn(void)
{
DecompressToBgTilemapBuffer(3, gUnknown_8E982BC);
- gNamingScreenData->currentPage = KBPAGE_LETTERS_UPPER;
+ sNamingScreenData->currentPage = KBPAGE_LETTERS_UPPER;
DecompressToBgTilemapBuffer(2, gUnknown_8E98458);
DecompressToBgTilemapBuffer(1, gUnknown_8E98398);
- sub_809F9E8(gNamingScreenData->windows[1], KBPAGE_LETTERS_LOWER);
- sub_809F9E8(gNamingScreenData->windows[0], KBPAGE_LETTERS_UPPER);
+ sub_809F9E8(sNamingScreenData->windows[1], KBPAGE_LETTERS_LOWER);
+ sub_809F9E8(sNamingScreenData->windows[0], KBPAGE_LETTERS_UPPER);
PrintBufferCharactersOnScreen();
PrintTitle();
sub_809FAE4();
@@ -611,7 +611,7 @@ static bool8 MainState_BeginFadeIn(void)
CopyBgTilemapBufferToVram(3);
BlendPalettes(-1, 16, RGB_BLACK);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
- gNamingScreenData->state++;
+ sNamingScreenData->state++;
return FALSE;
}
@@ -621,7 +621,7 @@ static bool8 MainState_WaitFadeIn(void)
{
SetInputState(INPUT_STATE_ENABLED);
sub_809EA64(1);
- gNamingScreenData->state++;
+ sNamingScreenData->state++;
}
return FALSE;
}
@@ -637,7 +637,7 @@ static bool8 MainState_MoveToOKButton(void)
{
SetInputState(INPUT_STATE_ENABLED);
MoveCursorToOKButton();
- gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
+ sNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
}
return FALSE;
}
@@ -648,16 +648,16 @@ static bool8 pokemon_store(void)
SetInputState(INPUT_STATE_DISABLED);
sub_809EA64(0);
sub_809E518(3, 0, 1);
- if (gNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON &&
+ if (sNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON &&
CalculatePlayerPartyCount() >= 6)
{
pokemon_transfer_to_pc_with_message();
- gNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE;
+ sNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE;
return FALSE;
}
else
{
- gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
+ sNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
return TRUE; //Exit the naming screen
}
}
@@ -665,7 +665,7 @@ static bool8 pokemon_store(void)
static bool8 MainState_BeginFadeInOut(void)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
- gNamingScreenData->state++;
+ sNamingScreenData->state++;
return FALSE;
}
@@ -673,12 +673,12 @@ static bool8 MainState_WaitFadeOutAndExit(void)
{
if (!gPaletteFade.active)
{
- if (gNamingScreenData->templateNum == NAMING_SCREEN_PLAYER)
+ if (sNamingScreenData->templateNum == NAMING_SCREEN_PLAYER)
SeedRngAndSetTrainerId();
- SetMainCallback2(gNamingScreenData->returnCallback);
+ SetMainCallback2(sNamingScreenData->returnCallback);
DestroyTask(FindTaskIdByFunc(sub_809DD88));
FreeAllWindowBuffers();
- FREE_AND_SET_NULL(gNamingScreenData);
+ FREE_AND_SET_NULL(sNamingScreenData);
RestoreHelpContext();
}
return FALSE;
@@ -691,12 +691,12 @@ static void pokemon_transfer_to_pc_with_message(void)
if (!IsDestinationBoxFull())
{
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON)));
- StringCopy(gStringVar2, gNamingScreenData->destBuffer);
+ StringCopy(gStringVar2, sNamingScreenData->destBuffer);
}
else
{
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON)));
- StringCopy(gStringVar2, gNamingScreenData->destBuffer);
+ StringCopy(gStringVar2, sNamingScreenData->destBuffer);
StringCopy(gStringVar3, GetBoxNamePtr(GetPCBoxToSendMon()));
stringToDisplay = 2;
}
@@ -716,7 +716,7 @@ static bool8 sub_809E1D4(void)
RunTextPrinters();
if (!IsTextPrinterActive(0) && (JOY_NEW(A_BUTTON)))
- gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
+ sNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
return FALSE;
}
@@ -729,7 +729,7 @@ static bool8 MainState_StartPageSwap(void)
sub_809EA0C(1);
sub_809E518(0, 0, 1);
PlaySE(SE_WIN_OPEN);
- gNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP;
+ sNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP;
return FALSE;
}
@@ -745,9 +745,9 @@ static bool8 MainState_WaitPageSwap(void)
GetCursorPos(&cursorX, &cursorY);
var3 = (cursorX == GetCurrentPageColumnCount());
- gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
- gNamingScreenData->currentPage++;
- gNamingScreenData->currentPage %= 3;
+ sNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
+ sNamingScreenData->currentPage++;
+ sNamingScreenData->currentPage %= 3;
if (var3)
{
@@ -805,8 +805,8 @@ static bool8 IsPageSwapAnimNotInProgress(void)
static bool8 PageSwapAnimState_Init(struct Task *task)
{
- gNamingScreenData->bg1vOffset = 0;
- gNamingScreenData->bg2vOffset = 0;
+ sNamingScreenData->bg1vOffset = 0;
+ sNamingScreenData->bg2vOffset = 0;
task->tState++;
return 0;
}
@@ -815,19 +815,19 @@ static bool8 PageSwapAnimState_1(struct Task *task)
{
u16 *const arr[] =
{
- &gNamingScreenData->bg2vOffset,
- &gNamingScreenData->bg1vOffset
+ &sNamingScreenData->bg2vOffset,
+ &sNamingScreenData->bg1vOffset
};
task->tFrameCount += 4;
- *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
- *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
+ *arr[sNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
+ *arr[sNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
if (task->tFrameCount >= 64)
{
- u8 temp = gNamingScreenData->bg1Priority; //Why u8 and not u16?
+ u8 temp = sNamingScreenData->bg1Priority; //Why u8 and not u16?
- gNamingScreenData->bg1Priority = gNamingScreenData->bg2Priority;
- gNamingScreenData->bg2Priority = temp;
+ sNamingScreenData->bg1Priority = sNamingScreenData->bg2Priority;
+ sNamingScreenData->bg2Priority = temp;
task->tState++;
}
return 0;
@@ -837,19 +837,19 @@ static bool8 PageSwapAnimState_2(struct Task *task)
{
u16 *const arr[] =
{
- &gNamingScreenData->bg2vOffset,
- &gNamingScreenData->bg1vOffset
+ &sNamingScreenData->bg2vOffset,
+ &sNamingScreenData->bg1vOffset
};
task->tFrameCount += 4;
- *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
- *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
+ *arr[sNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
+ *arr[sNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
if (task->tFrameCount >= 128)
{
- u8 temp = gNamingScreenData->bgToReveal;
+ u8 temp = sNamingScreenData->bgToReveal;
- gNamingScreenData->bgToReveal = gNamingScreenData->bgToHide;
- gNamingScreenData->bgToHide = temp;
+ sNamingScreenData->bgToReveal = sNamingScreenData->bgToHide;
+ sNamingScreenData->bgToHide = temp;
task->tState++;
}
return 0;
@@ -1054,18 +1054,18 @@ static void sub_809E898(void)
static void CursorInit(void)
{
- gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_83E25EC, 38, 88, 1);
+ sNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_83E25EC, 38, 88, 1);
sub_809EA0C(1);
- gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
- gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
- gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
- gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
+ gSprites[sNamingScreenData->cursorSpriteId].oam.priority = 1;
+ gSprites[sNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ gSprites[sNamingScreenData->cursorSpriteId].data[6] = 1;
+ gSprites[sNamingScreenData->cursorSpriteId].data[6] = 2;
SetCursorPos(0, 0);
}
static void SetCursorPos(s16 x, s16 y)
{
- struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+ struct Sprite *cursorSprite = &gSprites[sNamingScreenData->cursorSpriteId];
if (x < gUnknown_83E2330[sub_809DE50()])
cursorSprite->pos1.x = gUnknown_83E2333[sub_809DE50()][x] + 38;
@@ -1081,7 +1081,7 @@ static void SetCursorPos(s16 x, s16 y)
static void GetCursorPos(s16 *x, s16 *y)
{
- struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+ struct Sprite *cursorSprite = &gSprites[sNamingScreenData->cursorSpriteId];
*x = cursorSprite->data[0];
*y = cursorSprite->data[1];
@@ -1094,25 +1094,25 @@ static void MoveCursorToOKButton(void)
static void sub_809EA0C(u8 a)
{
- gSprites[gNamingScreenData->cursorSpriteId].data[4] &= ~0xFF;
- gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
- StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
+ gSprites[sNamingScreenData->cursorSpriteId].data[4] &= ~0xFF;
+ gSprites[sNamingScreenData->cursorSpriteId].data[4] |= a;
+ StartSpriteAnim(&gSprites[sNamingScreenData->cursorSpriteId], 0);
}
static void sub_809EA64(u8 a)
{
- gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
- gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
+ gSprites[sNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
+ gSprites[sNamingScreenData->cursorSpriteId].data[4] |= a << 8;
}
static void sub_809EAA8(void)
{
- StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
+ StartSpriteAnim(&gSprites[sNamingScreenData->cursorSpriteId], 1);
}
static bool8 IsCursorAnimFinished(void)
{
- return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
+ return gSprites[sNamingScreenData->cursorSpriteId].animEnded;
}
static const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
@@ -1141,7 +1141,7 @@ static void CreatePageSwitcherSprites(void)
u8 spriteId3;
spriteId1 = CreateSprite(&gUnknown_83E2574, 0xCC, 0x58, 0);
- gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
+ sNamingScreenData->selectBtnFrameSpriteId = spriteId1;
SetSubspriteTables(&gSprites[spriteId1], gUnknown_83E2504);
gSprites[spriteId1].invisible = TRUE;
@@ -1158,10 +1158,10 @@ static void CreatePageSwitcherSprites(void)
static void sub_809EC20(void)
{
- struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
+ struct Sprite *sprite = &gSprites[sNamingScreenData->selectBtnFrameSpriteId];
sprite->data[0] = 2;
- sprite->data[1] = gNamingScreenData->currentPage;
+ sprite->data[1] = sNamingScreenData->currentPage;
}
static bool8 (*const sPageSwapSpritesCBs[])(struct Sprite * sprite) = {
@@ -1182,7 +1182,7 @@ static bool8 PageSwapSpritesCB_Init(struct Sprite *sprite)
struct Sprite *sprite1 = &gSprites[sprite->data[6]];
struct Sprite *sprite2 = &gSprites[sprite->data[7]];
- sub_809ED88(sub_809DE20(gNamingScreenData->currentPage), sprite1, sprite2);
+ sub_809ED88(sub_809DE20(sNamingScreenData->currentPage), sprite1, sprite2);
sprite->data[0]++;
return FALSE;
}
@@ -1259,12 +1259,12 @@ static void CreateUnderscoreSprites(void)
s16 xPos;
u8 i;
- xPos = gNamingScreenData->inputCharBaseXPos - 5;
+ xPos = sNamingScreenData->inputCharBaseXPos - 5;
spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0);
gSprites[spriteId].oam.priority = 3;
gSprites[spriteId].invisible = TRUE;
- xPos = gNamingScreenData->inputCharBaseXPos;
- for (i = 0; i < gNamingScreenData->template->maxChars; i++, xPos += 8)
+ xPos = sNamingScreenData->inputCharBaseXPos;
+ for (i = 0; i < sNamingScreenData->template->maxChars; i++, xPos += 8)
{
spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0);
gSprites[spriteId].oam.priority = 3;
@@ -1287,7 +1287,7 @@ static void (*const sIconFunctions[])(void) = {
static void CreateInputTargetIcon(void)
{
- sIconFunctions[gNamingScreenData->template->iconFunction]();
+ sIconFunctions[sNamingScreenData->template->iconFunction]();
}
static void NamingScreen_NoCreateIcon(void)
@@ -1300,7 +1300,7 @@ static void NamingScreen_CreatePlayerIcon(void)
u8 rivalGfxId;
u8 spriteId;
- rivalGfxId = sub_805C7C8(0, gNamingScreenData->monSpecies);
+ rivalGfxId = sub_805C7C8(0, sNamingScreenData->monSpecies);
spriteId = AddPseudoObjectEvent(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
gSprites[spriteId].oam.priority = 3;
StartSpriteAnim(&gSprites[spriteId], 4);
@@ -1320,7 +1320,7 @@ static void NamingScreen_CreateMonIcon(void)
u8 spriteId;
LoadMonIconPalettes();
- spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1);
+ spriteId = CreateMonIcon(sNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, sNamingScreenData->monPersonality, 1);
gSprites[spriteId].oam.priority = 3;
}
@@ -1402,7 +1402,7 @@ static bool8 KeyboardKeyHandler_Character(u8 event)
if (var)
{
SetInputState(INPUT_STATE_DISABLED);
- gNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON;
+ sNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON;
}
}
return FALSE;
@@ -1431,7 +1431,7 @@ static bool8 KeyboardKeyHandler_OK(u8 event)
if (event == KBEVENT_PRESSED_A)
{
PlaySE(SE_SELECT);
- gNamingScreenData->state = MAIN_STATE_6;
+ sNamingScreenData->state = MAIN_STATE_6;
return TRUE;
}
else
@@ -1440,7 +1440,7 @@ static bool8 KeyboardKeyHandler_OK(u8 event)
static bool8 TriggerKeyboardChange(void)
{
- gNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP;
+ sNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP;
return TRUE;
}
@@ -1604,20 +1604,20 @@ static void HandleDpadMovement(struct Task *task)
static void PrintTitleFunction_NoMon(void)
{
- FillWindowPixelBuffer(gNamingScreenData->windows[3], PIXEL_FILL(1));
- AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 1, 1, 0, NULL);
- PutWindowTilemap(gNamingScreenData->windows[3]);
+ FillWindowPixelBuffer(sNamingScreenData->windows[3], PIXEL_FILL(1));
+ AddTextPrinterParameterized(sNamingScreenData->windows[3], 1, sNamingScreenData->template->title, 1, 1, 0, NULL);
+ PutWindowTilemap(sNamingScreenData->windows[3]);
}
static void PrintTitleFunction_WithMon(void)
{
u8 buffer[0x20];
- StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
- StringAppendN(buffer, gNamingScreenData->template->title, 15);
- FillWindowPixelBuffer(gNamingScreenData->windows[3], PIXEL_FILL(1));
- AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, buffer, 1, 1, 0, NULL);
- PutWindowTilemap(gNamingScreenData->windows[3]);
+ StringCopy(buffer, gSpeciesNames[sNamingScreenData->monSpecies]);
+ StringAppendN(buffer, sNamingScreenData->template->title, 15);
+ FillWindowPixelBuffer(sNamingScreenData->windows[3], PIXEL_FILL(1));
+ AddTextPrinterParameterized(sNamingScreenData->windows[3], 1, buffer, 1, 1, 0, NULL);
+ PutWindowTilemap(sNamingScreenData->windows[3]);
}
static void (*const sPrintTitleFuncs[])(void) = {
@@ -1630,7 +1630,7 @@ static void (*const sPrintTitleFuncs[])(void) = {
static void PrintTitle(void)
{
- sPrintTitleFuncs[gNamingScreenData->templateNum]();
+ sPrintTitleFuncs[sNamingScreenData->templateNum]();
}
static void (*const sAddGenderIconFuncs[])(void) = {
@@ -1640,7 +1640,7 @@ static void (*const sAddGenderIconFuncs[])(void) = {
static void CallAddGenderIconFunc(void)
{
- sAddGenderIconFuncs[gNamingScreenData->template->addGenderIcon]();
+ sAddGenderIconFuncs[sNamingScreenData->template->addGenderIcon]();
}
static void AddGenderIconFunc_No(void)
@@ -1660,14 +1660,14 @@ static void AddGenderIconFunc_Yes(void)
StringCopy(genderSymbol, gText_MaleSymbol);
- if (gNamingScreenData->monGender != MON_GENDERLESS)
+ if (sNamingScreenData->monGender != MON_GENDERLESS)
{
- if (gNamingScreenData->monGender == MON_FEMALE)
+ if (sNamingScreenData->monGender == MON_FEMALE)
{
StringCopy(genderSymbol, gText_FemaleSymbol);
gender = FEMALE;
}
- AddTextPrinterParameterized3(gNamingScreenData->windows[2], 2, 0x68, 1, sGenderColors[gender], TEXT_SPEED_FF, genderSymbol);
+ AddTextPrinterParameterized3(sNamingScreenData->windows[2], 2, 0x68, 1, sGenderColors[gender], TEXT_SPEED_FF, genderSymbol);
}
}
@@ -1680,21 +1680,21 @@ static u8 GetTextCaretPosition(void)
{
u8 i;
- for (i = 0; i < gNamingScreenData->template->maxChars; i++)
+ for (i = 0; i < sNamingScreenData->template->maxChars; i++)
{
- if (gNamingScreenData->textBuffer[i] == EOS)
+ if (sNamingScreenData->textBuffer[i] == EOS)
return i;
}
- return gNamingScreenData->template->maxChars - 1;
+ return sNamingScreenData->template->maxChars - 1;
}
static u8 GetPreviousTextCaretPosition(void)
{
s8 i;
- for (i = gNamingScreenData->template->maxChars - 1; i > 0; i--)
+ for (i = sNamingScreenData->template->maxChars - 1; i > 0; i--)
{
- if (gNamingScreenData->textBuffer[i] != EOS)
+ if (sNamingScreenData->textBuffer[i] != EOS)
return i;
}
return 0;
@@ -1707,10 +1707,10 @@ static void DeleteTextCharacter(void)
index = GetPreviousTextCaretPosition();
// Temporarily make this a space for redrawing purposes
- gNamingScreenData->textBuffer[index] = CHAR_SPACE;
+ sNamingScreenData->textBuffer[index] = CHAR_SPACE;
PrintBufferCharactersOnScreen();
CopyBgTilemapBufferToVram(3);
- gNamingScreenData->textBuffer[index] = EOS;
+ sNamingScreenData->textBuffer[index] = EOS;
var2 = GetKeyRoleAtCursorPos();
if (var2 == KEY_ROLE_CHAR || var2 == KEY_ROLE_BACKSPACE)
sub_809E518(1, 0, 1);
@@ -1728,7 +1728,7 @@ static bool8 AppendCharToBuffer_CheckBufferFull(void)
CopyBgTilemapBufferToVram(3);
PlaySE(SE_SELECT);
- if (GetPreviousTextCaretPosition() != gNamingScreenData->template->maxChars - 1)
+ if (GetPreviousTextCaretPosition() != sNamingScreenData->template->maxChars - 1)
return FALSE;
else
return TRUE;
@@ -1738,7 +1738,7 @@ static void AddTextCharacter(u8 ch)
{
u8 index = GetTextCaretPosition();
- gNamingScreenData->textBuffer[index] = ch;
+ sNamingScreenData->textBuffer[index] = ch;
}
static void CopyStringToDestBuffer(void)
@@ -1746,11 +1746,11 @@ static void CopyStringToDestBuffer(void)
// Copy from the first non-whitespace character
u8 i;
- for (i = 0; i < gNamingScreenData->template->maxChars; i++)
+ for (i = 0; i < sNamingScreenData->template->maxChars; i++)
{
- if (gNamingScreenData->textBuffer[i] != CHAR_SPACE && gNamingScreenData->textBuffer[i] != EOS)
+ if (sNamingScreenData->textBuffer[i] != CHAR_SPACE && sNamingScreenData->textBuffer[i] != EOS)
{
- StringCopyN(gNamingScreenData->destBuffer, gNamingScreenData->textBuffer, gNamingScreenData->template->maxChars + 1);
+ StringCopyN(sNamingScreenData->destBuffer, sNamingScreenData->textBuffer, sNamingScreenData->template->maxChars + 1);
break;
}
}
@@ -1758,10 +1758,10 @@ static void CopyStringToDestBuffer(void)
static void choose_name_or_words_screen_load_bg_tile_patterns(void)
{
- LZ77UnCompWram(gNamingScreenMenu_Gfx, gNamingScreenData->tileBuffer);
- LoadBgTiles(1, gNamingScreenData->tileBuffer, 0x600, 0);
- LoadBgTiles(2, gNamingScreenData->tileBuffer, 0x600, 0);
- LoadBgTiles(3, gNamingScreenData->tileBuffer, 0x600, 0);
+ LZ77UnCompWram(gNamingScreenMenu_Gfx, sNamingScreenData->tileBuffer);
+ LoadBgTiles(1, sNamingScreenData->tileBuffer, 0x600, 0);
+ LoadBgTiles(2, sNamingScreenData->tileBuffer, 0x600, 0);
+ LoadBgTiles(3, sNamingScreenData->tileBuffer, 0x600, 0);
LoadSpriteSheets(gUnknown_83E267C);
LoadSpritePalettes(gUnknown_83E26E4);
}
@@ -1789,23 +1789,23 @@ static void PrintBufferCharactersOnScreen(void)
u8 i;
u8 temp[2];
u16 xoff;
- u8 maxChars = gNamingScreenData->template->maxChars;
- u16 xpos = gNamingScreenData->inputCharBaseXPos - 0x40;
+ u8 maxChars = sNamingScreenData->template->maxChars;
+ u16 xpos = sNamingScreenData->inputCharBaseXPos - 0x40;
- FillWindowPixelBuffer(gNamingScreenData->windows[2], PIXEL_FILL(1));
+ FillWindowPixelBuffer(sNamingScreenData->windows[2], PIXEL_FILL(1));
for (i = 0; i < maxChars; i++)
{
- temp[0] = gNamingScreenData->textBuffer[i];
+ temp[0] = sNamingScreenData->textBuffer[i];
temp[1] = gExpandedPlaceholder_Empty[0];
xoff = (IsLetter(temp[0]) == TRUE) ? 2 : 0;
- AddTextPrinterParameterized(gNamingScreenData->windows[2], 2, temp, i * 8 + xpos + xoff, 1, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(sNamingScreenData->windows[2], 2, temp, i * 8 + xpos + xoff, 1, TEXT_SPEED_FF, NULL);
}
CallAddGenderIconFunc();
- CopyWindowToVram(gNamingScreenData->windows[2], 2);
- PutWindowTilemap(gNamingScreenData->windows[2]);
+ CopyWindowToVram(sNamingScreenData->windows[2], 2);
+ PutWindowTilemap(sNamingScreenData->windows[2]);
}
struct TextColor // Needed because of alignment
@@ -1865,16 +1865,16 @@ static void sub_809FA60(void)
{
bgId = 1;
bgId_copy = 1;
- windowId = gNamingScreenData->windows[0];
+ windowId = sNamingScreenData->windows[0];
}
else
{
bgId = 2;
bgId_copy = 2;
- windowId = gNamingScreenData->windows[1];
+ windowId = sNamingScreenData->windows[1];
}
- DecompressToBgTilemapBuffer(bgId, gUnknown_83E244C[gNamingScreenData->currentPage]);
+ DecompressToBgTilemapBuffer(bgId, gUnknown_83E244C[sNamingScreenData->currentPage]);
sub_809F9E8(windowId, sub_809DE30());
CopyBgTilemapBufferToVram(bgId_copy);
}
@@ -1884,10 +1884,10 @@ static void sub_809FAE4(void)
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
int strwidth = GetStringWidth(0, gText_MoveOkBack, 0);
- FillWindowPixelBuffer(gNamingScreenData->windows[4], PIXEL_FILL(15));
- AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 236 - strwidth, 0, color, 0, gText_MoveOkBack);
- PutWindowTilemap(gNamingScreenData->windows[4]);
- CopyWindowToVram(gNamingScreenData->windows[4], 3);
+ FillWindowPixelBuffer(sNamingScreenData->windows[4], PIXEL_FILL(15));
+ AddTextPrinterParameterized3(sNamingScreenData->windows[4], 0, 236 - strwidth, 0, color, 0, gText_MoveOkBack);
+ PutWindowTilemap(sNamingScreenData->windows[4]);
+ CopyWindowToVram(sNamingScreenData->windows[4], 3);
}
static void sub_809FB70(void)
@@ -1914,12 +1914,12 @@ static void VBlankCB_NamingScreen(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset);
- SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset);
+ SetGpuReg(REG_OFFSET_BG1VOFS, sNamingScreenData->bg1vOffset);
+ SetGpuReg(REG_OFFSET_BG2VOFS, sNamingScreenData->bg2vOffset);
SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC); // clear priority bits
- SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->bg1Priority);
+ SetGpuRegBits(REG_OFFSET_BG1CNT, sNamingScreenData->bg1Priority);
SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC); // clear priority bits
- SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->bg2Priority);
+ SetGpuRegBits(REG_OFFSET_BG2CNT, sNamingScreenData->bg2Priority);
}
static void ShowAllBgs(void)