diff options
author | ultima-soul <akshayjhanji@hotmail.com> | 2020-03-13 00:32:04 -0700 |
---|---|---|
committer | ultima-soul <akshayjhanji@hotmail.com> | 2020-03-13 00:32:04 -0700 |
commit | 99e4de062ae43aa978ad4f1a8cd70bc739c64c9d (patch) | |
tree | 1164d31577e6ebddc1cb313d40bb69ce0d426170 /src/naming_screen.c | |
parent | 339c2914affc3c62ac9a5725aa1a0c7ccc3161ca (diff) | |
parent | 6af8c04d8fa6aaeaeb6c8b919e7770a65b9a883d (diff) |
Merge branch 'master' into event_object_movement
Diffstat (limited to 'src/naming_screen.c')
-rw-r--r-- | src/naming_screen.c | 2401 |
1 files changed, 2401 insertions, 0 deletions
diff --git a/src/naming_screen.c b/src/naming_screen.c new file mode 100644 index 000000000..364fc3fe6 --- /dev/null +++ b/src/naming_screen.c @@ -0,0 +1,2401 @@ +#include "global.h" +#include "gflib.h" +#include "data.h" +#include "keyboard_text.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "event_scripts.h" +#include "field_effect.h" +#include "field_player_avatar.h" +#include "field_specials.h" +#include "graphics.h" +#include "help_system.h" +#include "menu.h" +#include "overworld.h" +#include "naming_screen.h" +#include "new_menu_helpers.h" +#include "pokemon_icon.h" +#include "pokemon_storage_system.h" +#include "strings.h" +#include "task.h" +#include "text_window.h" +#include "trig.h" +#include "constants/help_system.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "constants/event_objects.h" + +#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} + +#define KBEVENT_NONE 0 +#define KBEVENT_PRESSED_A 5 +#define KBEVENT_PRESSED_B 6 +#define KBEVENT_PRESSED_SELECT 8 +#define KBEVENT_PRESSED_START 9 + +#define KBROW_COUNT 4 + +enum +{ + KBPAGE_LETTERS_LOWER, + KBPAGE_LETTERS_UPPER, + KBPAGE_SYMBOLS, + KBPAGE_COUNT, +}; + +enum +{ + MAIN_STATE_BEGIN_FADE_IN, + MAIN_STATE_WAIT_FADE_IN, + MAIN_STATE_HANDLE_INPUT, + MAIN_STATE_MOVE_TO_OK_BUTTON, + MAIN_STATE_START_PAGE_SWAP, + MAIN_STATE_WAIT_PAGE_SWAP, + MAIN_STATE_6, + MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE, + MAIN_STATE_BEGIN_FADE_OUT, + MAIN_STATE_WAIT_FADE_OUT_AND_EXIT, +}; + +enum +{ + INPUT_STATE_DISABLED, + INPUT_STATE_ENABLED, +}; + +enum +{ + KEY_ROLE_CHAR, + KEY_ROLE_PAGE, + KEY_ROLE_BACKSPACE, + KEY_ROLE_OK, +}; + +struct NamingScreenTemplate +{ + u8 copyExistingString; + u8 maxChars; + u8 iconFunction; + u8 addGenderIcon; + u8 initialPage; + const u8 *title; +}; + +struct NamingScreenData +{ + /*0x0*/ u8 tilemapBuffer1[0x800]; + /*0x800*/ u8 tilemapBuffer2[0x800]; + /*0x800*/ u8 tilemapBuffer3[0x800]; + /*0x1800*/ u8 textBuffer[0x10]; + /*0x1810*/ u8 tileBuffer[0x600]; + /*0x1E10*/ u8 state; + /*0x1E11*/ u8 windows[5]; + /*0x1E16*/ u16 inputCharBaseXPos; + /*0x1E18*/ u16 bg1vOffset; + /*0x1E1A*/ u16 bg2vOffset; + /*0x1E1C*/ u16 bg1Priority; + /*0x1E1E*/ u16 bg2Priority; + /*0x1E20*/ u8 bgToReveal; + /*0x1E21*/ u8 bgToHide; + /*0x1E22*/ u8 currentPage; + /*0x1E23*/ u8 cursorSpriteId; + /*0x1E24*/ u8 selectBtnFrameSpriteId; + /*0x1E25*/ u8 keyRepeatStartDelayCopy; + /*0x1E28*/ const struct NamingScreenTemplate *template; + /*0x1E2C*/ u8 templateNum; + /*0x1E30*/ u8 *destBuffer; + /*0x1E34*/ u16 monSpecies; + /*0x1E36*/ u16 monGender; + /*0x1E38*/ u32 monPersonality; + /*0x1E3C*/ MainCallback returnCallback; +}; + +static EWRAM_DATA struct NamingScreenData * sNamingScreenData = NULL; + +static void CB2_NamingScreen(void); +static void NamingScreen_Init(void); +static void NamingScreen_InitBGs(void); +static void sub_809DD60(void); +static void sub_809DD88(u8 taskId); +static bool8 MainState_BeginFadeIn(void); +static bool8 MainState_WaitFadeIn(void); +static bool8 MainState_HandleInput(void); +static bool8 MainState_MoveToOKButton(void); +static bool8 pokemon_store(void); +static bool8 MainState_BeginFadeInOut(void); +static bool8 MainState_WaitFadeOutAndExit(void); +static void pokemon_transfer_to_pc_with_message(void); +static bool8 sub_809E1D4(void); +static bool8 MainState_StartPageSwap(void); +static bool8 MainState_WaitPageSwap(void); +static void StartPageSwapAnim(void); +static void Task_HandlePageSwapAnim(u8 taskId); +static bool8 IsPageSwapAnimNotInProgress(void); +static bool8 PageSwapAnimState_Init(struct Task * task); +static bool8 PageSwapAnimState_1(struct Task * task); +static bool8 PageSwapAnimState_2(struct Task * task); +static bool8 PageSwapAnimState_Done(struct Task * task); +static void sub_809E518(u8 a0, u8 a1, u8 a2); +static void Task_809E58C(u8 taskId); +static u16 sub_809E644(u8 tag); +static void sub_809E6B8(u8 a0); +static void sub_809E6E0(struct Task * task, u8 a1, u8 a2); +static void sub_809E700(struct Sprite * sprite); +static void sub_809E7F0(struct Sprite * sprite); +static void sub_809E83C(struct Sprite * sprite); +static void sub_809E898(void); +static void CursorInit(void); +static void SetCursorPos(s16 x, s16 y); +static void GetCursorPos(s16 *xP, s16 *yP); +static void MoveCursorToOKButton(void); +static void sub_809EA0C(u8 a0); +static void sub_809EA64(u8 a0); +static bool8 IsCursorAnimFinished(void); +static u8 GetCurrentPageColumnCount(void); +static void CreatePageSwitcherSprites(void); +static void sub_809EC20(void); +static bool8 PageSwapSpritesCB_Init(struct Sprite * sprite); +static bool8 PageSwapSpritesCB_Idle(struct Sprite * sprite); +static bool8 PageSwapSpritesCB_SwapHide(struct Sprite * sprite); +static bool8 PageSwapSpritesCB_SwapShow(struct Sprite * sprite); +static void sub_809ED88(u8 a0, struct Sprite * spr1, struct Sprite * spr2); +static void CreateBackOkSprites(void); +static void CreateUnderscoreSprites(void); +static void CreateInputTargetIcon(void); +static void NamingScreen_NoCreateIcon(void); +static void NamingScreen_CreatePlayerIcon(void); +static void NamingScreen_CreatePCIcon(void); +static void NamingScreen_CreateMonIcon(void); +static void NamingScreen_CreateRivalIcon(void); +static bool8 HandleKeyboardEvent(void); +static bool8 KeyboardKeyHandler_Character(u8); +static bool8 KeyboardKeyHandler_Page(u8); +static bool8 KeyboardKeyHandler_Backspace(u8); +static bool8 KeyboardKeyHandler_OK(u8); +static bool8 TriggerKeyboardChange(void); +static u8 GetInputEvent(void); +static void SetInputState(u8 state); +static void Task_HandleInput(u8 taskId); +static void InputState_Disabled(struct Task * task); +static void InputState_Enabled(struct Task * task); +static void HandleDpadMovement(struct Task * task); +static void PrintTitle(void); +static void AddGenderIconFunc_No(void); +static void AddGenderIconFunc_Yes(void); +static void DeleteTextCharacter(void); +static u8 GetTextCaretPosition(void); +static bool8 AppendCharToBuffer_CheckBufferFull(void); +static void AddTextCharacter(u8 character); +static void CopyStringToDestBuffer(void); +static void choose_name_or_words_screen_load_bg_tile_patterns(void); +static void sub_809F8C0(void); +static void choose_name_or_words_screen_apply_bg_pals(void); +static void DecompressToBgTilemapBuffer(u8 bgId, const u32 * tmap); +static void PrintBufferCharactersOnScreen(void); +static void sub_809F9E8(u8 windowId, u8 kbPage); +static void sub_809FA60(void); +static void sub_809FAE4(void); +static void sub_809FB70(void); +static void NamingScreen_TurnOffScreen(void); +static void NamingScreen_InitDisplayMode(void); +static void VBlankCB_NamingScreen(void); +static void ShowAllBgs(void); +static bool8 IsLetter(u8 character); + +// Forward declarations + +static const struct SubspriteTable gUnknown_83E2504[]; +static const struct SubspriteTable gUnknown_83E250C[]; +static const struct SubspriteTable gUnknown_83E2524[]; +static const struct SubspriteTable gUnknown_83E252C[]; + +static const struct SpriteTemplate gUnknown_83E2574; +static const struct SpriteTemplate gUnknown_83E258C; +static const struct SpriteTemplate gUnknown_83E25A4; +static const struct SpriteTemplate gUnknown_83E25BC; +static const struct SpriteTemplate gUnknown_83E25D4; +static const struct SpriteTemplate gUnknown_83E25EC; +static const struct SpriteTemplate sSpriteTemplate_InputArrow; +static const struct SpriteTemplate sSpriteTemplate_Underscore; +static const struct SpriteTemplate gUnknown_83E2634; + +static const u8 *const sNamingScreenKeyboardText[][KBROW_COUNT]; + +static const struct SpriteSheet gUnknown_83E267C[]; +static const struct SpritePalette gUnknown_83E26E4[]; + +static const u16 gUnknown_83E1800[] = INCBIN_U16("graphics/interface/naming_screen_83E1800.4bpp"); +static const u16 gUnknown_83E18C0[] = INCBIN_U16("graphics/interface/naming_screen_83E18C0.4bpp"); +static const u16 gUnknown_83E1980[] = INCBIN_U16("graphics/interface/naming_screen_83E1980.4bpp"); + +static const u8 *const sTransferredToPCMessages[] = { + Text_MonSentToBoxInSomeonesPC, + Text_MonSentToBoxInBillsPC, + Text_MonSentToBoxSomeonesBoxFull, + Text_MonSentToBoxBillsBoxFull +}; + +static const struct BgTemplate gUnknown_83E2290[4] = { + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0x000 + }, { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0x000 + }, { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0x000 + }, { + .bg = 3, + .charBaseIndex = 3, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0x000 + } +}; + +static const struct WindowTemplate gUnknown_83E22A0[6] = { + { + .bg = 1, + .tilemapLeft = 3, + .tilemapTop = 10, + .width = 19, + .height = 8, + .paletteNum = 10, + .baseBlock = 0x0030 + }, { + .bg = 2, + .tilemapLeft = 3, + .tilemapTop = 10, + .width = 19, + .height = 8, + .paletteNum = 10, + .baseBlock = 0x00c8 + }, { + .bg = 3, + .tilemapLeft = 8, + .tilemapTop = 6, + .width = 14, + .height = 2, + .paletteNum = 10, + .baseBlock = 0x0030 + }, { + .bg = 3, + .tilemapLeft = 9, + .tilemapTop = 4, + .width = 16, + .height = 2, + .paletteNum = 10, + .baseBlock = 0x004c + }, { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 30, + .height = 2, + .paletteNum = 11, + .baseBlock = 0x006c + }, DUMMY_WIN_TEMPLATE +}; + +static const u8 gUnknown_83E22D0[][4][8] = { + [KBPAGE_LETTERS_LOWER] = { + __("abcdef ."), + __("ghijkl ,"), + __("mnopqrs"), + __("tuvwxyz"), + }, + [KBPAGE_LETTERS_UPPER] = { + __("ABCDEF ."), + __("GHIJKL ,"), + __("MNOPQRS"), + __("TUVWXYZ"), + }, + [KBPAGE_SYMBOLS] = { + __("01234"), + __("56789"), + __("!?♂♀/-"), + __("…“”‘'"), + } +}; + +static const u8 gUnknown_83E2330[] = { + [KBPAGE_LETTERS_LOWER] = 8, // lower + [KBPAGE_LETTERS_UPPER] = 8, // upper + [KBPAGE_SYMBOLS] = 6 +}; + +static const u8 gUnknown_83E2333[][8] = { + [KBPAGE_LETTERS_LOWER] = { + 0, + 12, + 24, + 56, + 68, + 80, + 92, + 123 + }, + [KBPAGE_LETTERS_UPPER] = { + 0, + 12, + 24, + 56, + 68, + 80, + 92, + 123 + }, + [KBPAGE_SYMBOLS] = { + 0, + 22, + 44, + 66, + 88, + 110 + } +}; + +static const struct NamingScreenTemplate *const sNamingScreenTemplates[]; + +void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback) +{ + sNamingScreenData = Alloc(sizeof(struct NamingScreenData)); + if (!sNamingScreenData) + { + SetMainCallback2(returnCallback); + } + else + { + sNamingScreenData->templateNum = templateNum; + sNamingScreenData->monSpecies = monSpecies; + sNamingScreenData->monGender = monGender; + sNamingScreenData->monPersonality = monPersonality; + sNamingScreenData->destBuffer = destBuffer; + sNamingScreenData->returnCallback = returnCallback; + + if (templateNum == 0) + StartTimer1(); + + SetMainCallback2(CB2_NamingScreen); + } +} + +static void CB2_NamingScreen(void) +{ + switch (gMain.state) + { + case 0: + NamingScreen_TurnOffScreen(); + NamingScreen_Init(); + gMain.state++; + break; + case 1: + NamingScreen_InitBGs(); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + gMain.state++; + break; + case 3: + ResetSpriteData(); + FreeAllSpritePalettes(); + gMain.state++; + break; + case 4: + ResetTasks(); + gMain.state++; + break; + case 5: + choose_name_or_words_screen_apply_bg_pals(); + gMain.state++; + break; + case 6: + choose_name_or_words_screen_load_bg_tile_patterns(); + gMain.state++; + break; + case 7: + sub_809E898(); + UpdatePaletteFade(); + ShowAllBgs(); + gMain.state++; + break; + default: + sub_809F8C0(); + sub_809DD60(); + break; + } +} + +static void NamingScreen_Init(void) +{ + sNamingScreenData->state = 0; + sNamingScreenData->bg1vOffset = 0; + sNamingScreenData->bg2vOffset = 0; + sNamingScreenData->bg1Priority = BGCNT_PRIORITY(1); + sNamingScreenData->bg2Priority = BGCNT_PRIORITY(2); + sNamingScreenData->bgToReveal = 0; + sNamingScreenData->bgToHide = 1; + sNamingScreenData->template = sNamingScreenTemplates[sNamingScreenData->templateNum]; + sNamingScreenData->currentPage = sNamingScreenData->template->initialPage; + sNamingScreenData->inputCharBaseXPos = (240 - sNamingScreenData->template->maxChars * 8) / 2 + 6; + sNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay; + memset(sNamingScreenData->textBuffer, 0xFF, sizeof(sNamingScreenData->textBuffer)); + if (sNamingScreenData->template->copyExistingString != 0) + StringCopy(sNamingScreenData->textBuffer, sNamingScreenData->destBuffer); + gKeyRepeatStartDelay = 16; +} + +static void sub_809DB70(void) +{ + u8 i; + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse) + gSprites[i].invisible = FALSE; + } + sub_809EA0C(0); +} + +static void NamingScreen_InitBGs(void) +{ + u8 i; + + DmaClearLarge16(3, (void *)VRAM, VRAM_SIZE, 0x1000); + DmaClear32(3, (void *)OAM, OAM_SIZE); + DmaClear16(3, (void *)PLTT, PLTT_SIZE); + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0); + ResetBgsAndClearDma3BusyFlags(FALSE); + InitBgsFromTemplates(0, gUnknown_83E2290, NELEMS(gUnknown_83E2290)); + + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + + InitStandardTextBoxWindows(); + ResetBg0(); + + for (i = 0; i < NELEMS(gUnknown_83E22A0) - 1; i++) + sNamingScreenData->windows[i] = AddWindow(&gUnknown_83E22A0[i]); + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8)); + + SetBgTilemapBuffer(1, sNamingScreenData->tilemapBuffer1); + SetBgTilemapBuffer(2, sNamingScreenData->tilemapBuffer2); + SetBgTilemapBuffer(3, sNamingScreenData->tilemapBuffer3); + + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20); +} + +static void sub_809DD60(void) +{ + CreateTask(sub_809DD88, 2); + SetMainCallback2(sub_809FB70); + BackupHelpContext(); + SetHelpContext(HELPCONTEXT_NAMING_SCREEN); +} + +static void sub_809DD88(u8 taskId) +{ + switch (sNamingScreenData->state) + { + case MAIN_STATE_BEGIN_FADE_IN: + MainState_BeginFadeIn(); + sub_809DB70(); + NamingScreen_InitDisplayMode(); + break; + case MAIN_STATE_WAIT_FADE_IN: + MainState_WaitFadeIn(); + break; + case MAIN_STATE_HANDLE_INPUT: + MainState_HandleInput(); + break; + case MAIN_STATE_MOVE_TO_OK_BUTTON: + MainState_MoveToOKButton(); + break; + case MAIN_STATE_START_PAGE_SWAP: + MainState_StartPageSwap(); + break; + case MAIN_STATE_WAIT_PAGE_SWAP: + MainState_WaitPageSwap(); + break; + case MAIN_STATE_6: + pokemon_store(); + break; + case MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE: + sub_809E1D4(); + break; + case MAIN_STATE_BEGIN_FADE_OUT: + MainState_BeginFadeInOut(); + break; + case MAIN_STATE_WAIT_FADE_OUT_AND_EXIT: + MainState_WaitFadeOutAndExit(); + break; + } +} + +static const u8 sPageOrderLowerFirst[] = { + KBPAGE_LETTERS_LOWER, + KBPAGE_SYMBOLS, + KBPAGE_LETTERS_UPPER +}; + +static const u8 sPageOrderUpperFirst[] = { + KBPAGE_LETTERS_UPPER, + KBPAGE_LETTERS_LOWER, + KBPAGE_SYMBOLS +}; + +static const u8 sPageOrderSymbolsFirst[] = { + KBPAGE_SYMBOLS, + KBPAGE_LETTERS_UPPER, + KBPAGE_LETTERS_LOWER +}; + +static u8 sub_809DE20(u8 a1) +{ + return sPageOrderLowerFirst[a1]; +} + +static u8 sub_809DE30(void) +{ + return sPageOrderUpperFirst[sNamingScreenData->currentPage]; +} + +static u8 sub_809DE50(void) +{ + return sPageOrderSymbolsFirst[sNamingScreenData->currentPage]; +} + +static bool8 MainState_BeginFadeIn(void) +{ + DecompressToBgTilemapBuffer(3, gUnknown_8E982BC); + sNamingScreenData->currentPage = KBPAGE_LETTERS_UPPER; + DecompressToBgTilemapBuffer(2, gUnknown_8E98458); + DecompressToBgTilemapBuffer(1, gUnknown_8E98398); + sub_809F9E8(sNamingScreenData->windows[1], KBPAGE_LETTERS_LOWER); + sub_809F9E8(sNamingScreenData->windows[0], KBPAGE_LETTERS_UPPER); + PrintBufferCharactersOnScreen(); + PrintTitle(); + sub_809FAE4(); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + BlendPalettes(-1, 16, RGB_BLACK); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + sNamingScreenData->state++; + return FALSE; +} + +static bool8 MainState_WaitFadeIn(void) +{ + if (!gPaletteFade.active) + { + SetInputState(INPUT_STATE_ENABLED); + sub_809EA64(1); + sNamingScreenData->state++; + } + return FALSE; +} + +static bool8 MainState_HandleInput(void) +{ + return HandleKeyboardEvent(); +} + +static bool8 MainState_MoveToOKButton(void) +{ + if (IsCursorAnimFinished()) + { + SetInputState(INPUT_STATE_ENABLED); + MoveCursorToOKButton(); + sNamingScreenData->state = MAIN_STATE_HANDLE_INPUT; + } + return FALSE; +} + +static bool8 pokemon_store(void) +{ + CopyStringToDestBuffer(); + SetInputState(INPUT_STATE_DISABLED); + sub_809EA64(0); + sub_809E518(3, 0, 1); + if (sNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON && + CalculatePlayerPartyCount() >= 6) + { + pokemon_transfer_to_pc_with_message(); + sNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE; + return FALSE; + } + else + { + sNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT; + return TRUE; //Exit the naming screen + } +} + +static bool8 MainState_BeginFadeInOut(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + sNamingScreenData->state++; + return FALSE; +} + +static bool8 MainState_WaitFadeOutAndExit(void) +{ + if (!gPaletteFade.active) + { + if (sNamingScreenData->templateNum == NAMING_SCREEN_PLAYER) + SeedRngAndSetTrainerId(); + SetMainCallback2(sNamingScreenData->returnCallback); + DestroyTask(FindTaskIdByFunc(sub_809DD88)); + FreeAllWindowBuffers(); + FREE_AND_SET_NULL(sNamingScreenData); + RestoreHelpContext(); + } + return FALSE; +} + +static void pokemon_transfer_to_pc_with_message(void) +{ + u8 stringToDisplay = 0; + + if (!IsDestinationBoxFull()) + { + StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON))); + StringCopy(gStringVar2, sNamingScreenData->destBuffer); + } + else + { + StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON))); + StringCopy(gStringVar2, sNamingScreenData->destBuffer); + StringCopy(gStringVar3, GetBoxNamePtr(GetPCBoxToSendMon())); + stringToDisplay = 2; + } + + if (FlagGet(FLAG_SYS_NOT_SOMEONES_PC)) + stringToDisplay++; + + StringExpandPlaceholders(gStringVar4, sTransferredToPCMessages[stringToDisplay]); + DrawDialogueFrame(0, FALSE); + gTextFlags.canABSpeedUpPrint = TRUE; + AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY); + CopyWindowToVram(0, 3); +} + +static bool8 sub_809E1D4(void) +{ + RunTextPrinters(); + + if (!IsTextPrinterActive(0) && (JOY_NEW(A_BUTTON))) + sNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT; + + return FALSE; +} + +static bool8 MainState_StartPageSwap(void) +{ + SetInputState(INPUT_STATE_DISABLED); + sub_809EC20(); + StartPageSwapAnim(); + sub_809EA0C(1); + sub_809E518(0, 0, 1); + PlaySE(SE_WIN_OPEN); + sNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP; + return FALSE; +} + +static bool8 MainState_WaitPageSwap(void) +{ + s16 cursorX; + s16 cursorY; + bool32 var3; + + if (IsPageSwapAnimNotInProgress()) + { + + GetCursorPos(&cursorX, &cursorY); + var3 = (cursorX == GetCurrentPageColumnCount()); + + sNamingScreenData->state = MAIN_STATE_HANDLE_INPUT; + sNamingScreenData->currentPage++; + sNamingScreenData->currentPage %= 3; + + if (var3) + { + cursorX = GetCurrentPageColumnCount(); + } + else + { + if (cursorX >= GetCurrentPageColumnCount()) + cursorX = GetCurrentPageColumnCount() - 1; + } + + SetCursorPos(cursorX, cursorY); + sub_809FA60(); + SetInputState(INPUT_STATE_ENABLED); + sub_809EA0C(0); + } + return FALSE; +} + +//-------------------------------------------------- +// Page Swap +//-------------------------------------------------- + +#define tState data[0] +#define tFrameCount data[1] + +static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task * task) = { + PageSwapAnimState_Init, + PageSwapAnimState_1, + PageSwapAnimState_2, + PageSwapAnimState_Done +}; + +static void StartPageSwapAnim(void) +{ + u8 taskId; + + taskId = CreateTask(Task_HandlePageSwapAnim, 0); + Task_HandlePageSwapAnim(taskId); +} + +static void Task_HandlePageSwapAnim(u8 taskId) +{ + while (sPageSwapAnimStateFuncs[gTasks[taskId].tState](&gTasks[taskId])) + ; +} + +static bool8 IsPageSwapAnimNotInProgress(void) +{ + if (FindTaskIdByFunc(Task_HandlePageSwapAnim) == 0xFF) + return TRUE; + else + return FALSE; +} + +static bool8 PageSwapAnimState_Init(struct Task *task) +{ + sNamingScreenData->bg1vOffset = 0; + sNamingScreenData->bg2vOffset = 0; + task->tState++; + return 0; +} + +static bool8 PageSwapAnimState_1(struct Task *task) +{ + u16 *const arr[] = + { + &sNamingScreenData->bg2vOffset, + &sNamingScreenData->bg1vOffset + }; + + task->tFrameCount += 4; + *arr[sNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40); + *arr[sNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40); + if (task->tFrameCount >= 64) + { + u8 temp = sNamingScreenData->bg1Priority; //Why u8 and not u16? + + sNamingScreenData->bg1Priority = sNamingScreenData->bg2Priority; + sNamingScreenData->bg2Priority = temp; + task->tState++; + } + return 0; +} + +static bool8 PageSwapAnimState_2(struct Task *task) +{ + u16 *const arr[] = + { + &sNamingScreenData->bg2vOffset, + &sNamingScreenData->bg1vOffset + }; + + task->tFrameCount += 4; + *arr[sNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40); + *arr[sNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40); + if (task->tFrameCount >= 128) + { + u8 temp = sNamingScreenData->bgToReveal; + + sNamingScreenData->bgToReveal = sNamingScreenData->bgToHide; + sNamingScreenData->bgToHide = temp; + task->tState++; + } + return 0; +} + +static bool8 PageSwapAnimState_Done(struct Task *task) +{ + DestroyTask(FindTaskIdByFunc(Task_HandlePageSwapAnim)); + return 0; +} + +#undef tState +#undef tFrameCount + +//-------------------------------------------------- +// Cursor blink +//-------------------------------------------------- + +#define tIdent data[0] + +static void sub_809E4F0(void) +{ + u8 taskId; + + taskId = CreateTask(Task_809E58C, 3); + gTasks[taskId].data[0] = 3; +} + +static void sub_809E518(u8 a, u8 b, u8 c) +{ + struct Task *task = &gTasks[FindTaskIdByFunc(Task_809E58C)]; + + if (a == task->data[0] && c == 0) + { + task->data[1] = b; + task->data[2] = 1; + return; + } + if (a == 3 && task->data[1] == 0 && c == 0) + return; + if (task->data[0] != 3) + sub_809E6B8(task->data[0]); + sub_809E6E0(task, a, b); +} + +static void Task_809E58C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (task->data[0] == 3 || task->data[2] == 0) + return; + MultiplyInvertedPaletteRGBComponents(sub_809E644(task->data[0]), task->data[3], task->data[3], task->data[3]); + if (task->data[5] != 0) + { + task->data[5]--; + if (task->data[5] != 0) + return; + } + task->data[5] = 2; + if (task->data[4] >= 0) + { + if (task->data[3] < 14) + { + task->data[3] += task->data[4]; + task->data[6] += task->data[4]; + } + else + { + task->data[3] = 16; + task->data[6]++; + } + } + else + { + task->data[3] += task->data[4]; + task->data[6] += task->data[4]; + } + + if (task->data[3] == 16 && task->data[6] == 22) + { + task->data[4] = -4; + } + else if (task->data[3] == 0) + { + task->data[2] = task->data[1]; + task->data[4] = 2; + task->data[6] = 0; + } +} + +static u16 sub_809E644(u8 a) +{ + const u16 arr[] = + { + IndexOfSpritePaletteTag(4) * 16 + 0x10E, // Swap + IndexOfSpritePaletteTag(6) * 16 + 0x10E, // BACK + IndexOfSpritePaletteTag(7) * 16 + 0x10E, // OK + IndexOfSpritePaletteTag(7) * 16 + 0x101, // kbd + }; + + return arr[a]; +} + +static void sub_809E6B8(u8 a) +{ + u16 index = sub_809E644(a); + + gPlttBufferFaded[index] = gPlttBufferUnfaded[index]; +} + +static void sub_809E6E0(struct Task *task, u8 b, u8 c) +{ + task->data[0] = b; + task->data[1] = c; + task->data[2] = 1; + task->data[3] = 4; + task->data[4] = 2; + task->data[5] = 0; + task->data[6] = 4; +} + +//-------------------------------------------------- +// Cursor +//-------------------------------------------------- + +static void sub_809E700(struct Sprite *sprite) +{ + if (sprite->animEnded) + StartSpriteAnim(sprite, 0); + sprite->invisible = (sprite->data[4] & 0xFF); + if (sprite->data[0] == GetCurrentPageColumnCount()) + sprite->invisible = TRUE; + if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0 + || sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3]) + { + sprite->data[5] = 0; + sprite->data[6] = 2; + sprite->data[7] = 2; + } + sprite->data[7]--; + if (sprite->data[7] == 0) + { + sprite->data[5] += sprite->data[6]; + if (sprite->data[5] == 16 || sprite->data[5] == 0) + sprite->data[6] = -sprite->data[6]; + sprite->data[7] = 2; + } + if ((sprite->data[4] & 0xFF00) != 0) + { + s8 gb = sprite->data[5]; + s8 r = sprite->data[5] >> 1; + u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101; + + MultiplyInvertedPaletteRGBComponents(index, r, gb, gb); + } +} + +static void sub_809E7F0(struct Sprite *sprite) +{ + const s16 arr[] = {0, -4, -2, -1}; + + if (sprite->data[0] == 0 || --sprite->data[0] == 0) + { + sprite->data[0] = 8; + sprite->data[1] = (sprite->data[1] + 1) & 3; + } + sprite->pos2.x = arr[sprite->data[1]]; +} + +static void sub_809E83C(struct Sprite *sprite) +{ + const s16 arr[] = {2, 3, 2, 1}; + u8 var; + + var = GetTextCaretPosition(); + if (var != (u8)sprite->data[0]) + { + sprite->pos2.y = 0; + sprite->data[1] = 0; + sprite->data[2] = 0; + } + else + { + sprite->pos2.y = arr[sprite->data[1]]; + sprite->data[2]++; + if (sprite->data[2] > 8) + { + sprite->data[1] = (sprite->data[1] + 1) & 3; + sprite->data[2] = 0; + } + } +} + +static void sub_809E898(void) +{ + CursorInit(); + CreatePageSwitcherSprites(); + CreateBackOkSprites(); + CreateUnderscoreSprites(); + CreateInputTargetIcon(); +} + +static void CursorInit(void) +{ + sNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_83E25EC, 38, 88, 1); + sub_809EA0C(1); + gSprites[sNamingScreenData->cursorSpriteId].oam.priority = 1; + gSprites[sNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[sNamingScreenData->cursorSpriteId].data[6] = 1; + gSprites[sNamingScreenData->cursorSpriteId].data[6] = 2; + SetCursorPos(0, 0); +} + +static void SetCursorPos(s16 x, s16 y) +{ + struct Sprite *cursorSprite = &gSprites[sNamingScreenData->cursorSpriteId]; + + if (x < gUnknown_83E2330[sub_809DE50()]) + cursorSprite->pos1.x = gUnknown_83E2333[sub_809DE50()][x] + 38; + else + cursorSprite->pos1.x = 0; + + cursorSprite->pos1.y = y * 16 + 88; + cursorSprite->data[2] = cursorSprite->data[0]; + cursorSprite->data[3] = cursorSprite->data[1]; + cursorSprite->data[0] = x; + cursorSprite->data[1] = y; +} + +static void GetCursorPos(s16 *x, s16 *y) +{ + struct Sprite *cursorSprite = &gSprites[sNamingScreenData->cursorSpriteId]; + + *x = cursorSprite->data[0]; + *y = cursorSprite->data[1]; +} + +static void MoveCursorToOKButton(void) +{ + SetCursorPos(GetCurrentPageColumnCount(), 2); +} + +static void sub_809EA0C(u8 a) +{ + gSprites[sNamingScreenData->cursorSpriteId].data[4] &= ~0xFF; + gSprites[sNamingScreenData->cursorSpriteId].data[4] |= a; + StartSpriteAnim(&gSprites[sNamingScreenData->cursorSpriteId], 0); +} + +static void sub_809EA64(u8 a) +{ + gSprites[sNamingScreenData->cursorSpriteId].data[4] &= 0xFF; + gSprites[sNamingScreenData->cursorSpriteId].data[4] |= a << 8; +} + +static void sub_809EAA8(void) +{ + StartSpriteAnim(&gSprites[sNamingScreenData->cursorSpriteId], 1); +} + +static bool8 IsCursorAnimFinished(void) +{ + return gSprites[sNamingScreenData->cursorSpriteId].animEnded; +} + +static const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK}; + +static u8 GetKeyRoleAtCursorPos(void) +{ + s16 cursorX; + s16 cursorY; + + GetCursorPos(&cursorX, &cursorY); + if (cursorX < GetCurrentPageColumnCount()) + return KEY_ROLE_CHAR; + else + return sKeyRoles[cursorY]; +} + +static u8 GetCurrentPageColumnCount(void) +{ + return gUnknown_83E2330[sub_809DE50()]; +} + +static void CreatePageSwitcherSprites(void) +{ + u8 spriteId1; + u8 spriteId2; + u8 spriteId3; + + spriteId1 = CreateSprite(&gUnknown_83E2574, 0xCC, 0x58, 0); + sNamingScreenData->selectBtnFrameSpriteId = spriteId1; + SetSubspriteTables(&gSprites[spriteId1], gUnknown_83E2504); + gSprites[spriteId1].invisible = TRUE; + + spriteId2 = CreateSprite(&gUnknown_83E25A4, 0xCC, 0x54, 1); + gSprites[spriteId1].data[6] = spriteId2; + SetSubspriteTables(&gSprites[spriteId2], gUnknown_83E250C); + gSprites[spriteId2].invisible = TRUE; + + spriteId3 = CreateSprite(&gUnknown_83E258C, 0xCC, 0x53, 2); + gSprites[spriteId3].oam.priority = 1; + gSprites[spriteId1].data[7] = spriteId3; + gSprites[spriteId3].invisible = TRUE; +} + +static void sub_809EC20(void) +{ + struct Sprite *sprite = &gSprites[sNamingScreenData->selectBtnFrameSpriteId]; + + sprite->data[0] = 2; + sprite->data[1] = sNamingScreenData->currentPage; +} + +static bool8 (*const sPageSwapSpritesCBs[])(struct Sprite * sprite) = { + PageSwapSpritesCB_Init, + PageSwapSpritesCB_Idle, + PageSwapSpritesCB_SwapHide, + PageSwapSpritesCB_SwapShow +}; + +static void SpriteCB_PageSwap(struct Sprite *sprite) +{ + while (sPageSwapSpritesCBs[sprite->data[0]](sprite)) + ; +} + +static bool8 PageSwapSpritesCB_Init(struct Sprite *sprite) +{ + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite2 = &gSprites[sprite->data[7]]; + + sub_809ED88(sub_809DE20(sNamingScreenData->currentPage), sprite1, sprite2); + sprite->data[0]++; + return FALSE; +} + +static bool8 PageSwapSpritesCB_Idle(struct Sprite *sprite) +{ + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite2 = &gSprites[sprite->data[7]]; + + return FALSE; +} + +static bool8 PageSwapSpritesCB_SwapHide(struct Sprite *sprite) +{ + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite2 = &gSprites[sprite->data[7]]; + u8 page; + + sprite1->pos2.y++; + if (sprite1->pos2.y > 7) + { + sprite->data[0]++; + sprite1->pos2.y = -4; + sprite1->invisible = TRUE; + page = sprite->data[1]; + sub_809ED88(sub_809DE20((page + 1) % 3), sprite1, sprite2); + } + return FALSE; +} + +static bool8 PageSwapSpritesCB_SwapShow(struct Sprite *sprite) +{ + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite2 = &gSprites[sprite->data[7]]; + + sprite1->invisible = FALSE; + sprite1->pos2.y++; + if (sprite1->pos2.y >= 0) + { + sprite1->pos2.y = 0; + sprite->data[0] = 1; + } + return FALSE; +} + +static const u16 gUnknown_83E2388[] = {1, 3, 2}; +static const u16 gUnknown_83E238E[] = {4, 6, 5}; + +static void sub_809ED88(u8 page, struct Sprite * sprite1, struct Sprite * sprite2) +{ + sprite2->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_83E2388[page]); + sprite1->sheetTileStart = GetSpriteTileStartByTag(gUnknown_83E238E[page]); + sprite1->subspriteTableNum = page; +} + +// + +static void CreateBackOkSprites(void) +{ + u8 spriteId; + + spriteId = CreateSprite(&gUnknown_83E25BC, 0xCC, 0x74, 0); + SetSubspriteTables(&gSprites[spriteId], gUnknown_83E2524); + gSprites[spriteId].invisible = TRUE; + + spriteId = CreateSprite(&gUnknown_83E25D4, 0xCC, 0x8C, 0); + SetSubspriteTables(&gSprites[spriteId], gUnknown_83E2524); + gSprites[spriteId].invisible = TRUE; +} + +static void CreateUnderscoreSprites(void) +{ + u8 spriteId; + s16 xPos; + u8 i; + + xPos = sNamingScreenData->inputCharBaseXPos - 5; + spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0); + gSprites[spriteId].oam.priority = 3; + gSprites[spriteId].invisible = TRUE; + xPos = sNamingScreenData->inputCharBaseXPos; + for (i = 0; i < sNamingScreenData->template->maxChars; i++, xPos += 8) + { + spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0); + gSprites[spriteId].oam.priority = 3; + gSprites[spriteId].data[0] = i; + gSprites[spriteId].invisible = TRUE; + } +} + +//-------------------------------------------------- +// Icon creation (the thing you're naming or giving input to) +//-------------------------------------------------- + +static void (*const sIconFunctions[])(void) = { + NamingScreen_NoCreateIcon, + NamingScreen_CreatePlayerIcon, + NamingScreen_CreatePCIcon, + NamingScreen_CreateMonIcon, + NamingScreen_CreateRivalIcon +}; + +static void CreateInputTargetIcon(void) +{ + sIconFunctions[sNamingScreenData->template->iconFunction](); +} + +static void NamingScreen_NoCreateIcon(void) +{ + +} + +static void NamingScreen_CreatePlayerIcon(void) +{ + u8 rivalGfxId; + u8 spriteId; + + rivalGfxId = sub_805C7C8(0, sNamingScreenData->monSpecies); + spriteId = AddPseudoObjectEvent(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0); + gSprites[spriteId].oam.priority = 3; + StartSpriteAnim(&gSprites[spriteId], 4); +} + +static void NamingScreen_CreatePCIcon(void) +{ + u8 spriteId; + + spriteId = CreateSprite(&gUnknown_83E2634, 0x38, 0x29, 0); + SetSubspriteTables(&gSprites[spriteId], gUnknown_83E252C); + gSprites[spriteId].oam.priority = 3; +} + +static void NamingScreen_CreateMonIcon(void) +{ + u8 spriteId; + + LoadMonIconPalettes(); + spriteId = CreateMonIcon(sNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, sNamingScreenData->monPersonality, 1); + gSprites[spriteId].oam.priority = 3; +} + +static const union AnimCmd gUnknown_83E23A8[] = { + ANIMCMD_FRAME( 0, 10), + ANIMCMD_FRAME(24, 10), + ANIMCMD_FRAME( 0, 10), + ANIMCMD_FRAME(32, 10), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gUnknown_83E23BC[] = { + gUnknown_83E23A8 +}; + +static void NamingScreen_CreateRivalIcon(void) +{ + const struct SpriteSheet sheet = { + gUnknown_83E1980, 0x900, 255 + }; + const struct SpritePalette palette = { + gUnknown_8E98004, 255 + }; + struct SpriteTemplate template; + const struct SubspriteTable * tables_p; + u8 spriteId; + + MakeObjectTemplateFromObjectEventGraphicsInfo(OBJ_EVENT_GFX_RED_NORMAL, SpriteCallbackDummy, &template, &tables_p); + + template.tileTag = sheet.tag; + template.paletteTag = palette.tag; + template.anims = gUnknown_83E23BC; + LoadSpriteSheet(&sheet); + LoadSpritePalette(&palette); + spriteId = CreateSprite(&template, 0x38, 0x25, 0); + gSprites[spriteId].oam.priority = 3; +} + +static bool8 (*const sKeyboardKeyHandlers[])(u8) = { + KeyboardKeyHandler_Character, + KeyboardKeyHandler_Page, + KeyboardKeyHandler_Backspace, + KeyboardKeyHandler_OK, +}; + +static bool8 HandleKeyboardEvent(void) +{ + u8 event = GetInputEvent(); + u8 keyRole = GetKeyRoleAtCursorPos(); + + if (event == KBEVENT_PRESSED_SELECT) + { + return TriggerKeyboardChange(); + } + else if (event == KBEVENT_PRESSED_B) + { + DeleteTextCharacter(); + return FALSE; + } + else if (event == KBEVENT_PRESSED_START) + { + MoveCursorToOKButton(); + return FALSE; + } + else + { + return sKeyboardKeyHandlers[keyRole](event); + } +} + +static bool8 KeyboardKeyHandler_Character(u8 event) +{ + sub_809E518(3, 0, 0); + if (event == KBEVENT_PRESSED_A) + { + bool8 var = AppendCharToBuffer_CheckBufferFull(); + + sub_809EAA8(); + if (var) + { + SetInputState(INPUT_STATE_DISABLED); + sNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON; + } + } + return FALSE; +} + +static bool8 KeyboardKeyHandler_Page(u8 event) +{ + sub_809E518(0, 1, 0); + if (event == KBEVENT_PRESSED_A) + return TriggerKeyboardChange(); + else + return FALSE; +} + +static bool8 KeyboardKeyHandler_Backspace(u8 event) +{ + sub_809E518(1, 1, 0); + if (event == KBEVENT_PRESSED_A) + DeleteTextCharacter(); + return FALSE; +} + +static bool8 KeyboardKeyHandler_OK(u8 event) +{ + sub_809E518(2, 1, 0); + if (event == KBEVENT_PRESSED_A) + { + PlaySE(SE_SELECT); + sNamingScreenData->state = MAIN_STATE_6; + return TRUE; + } + else + return FALSE; +} + +static bool8 TriggerKeyboardChange(void) +{ + sNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP; + return TRUE; +} + +//-------------------------------------------------- +// Input handling +//-------------------------------------------------- + +enum +{ + FNKEY_CASE, + FNKEY_BACK, + FNKEY_OK, +}; + +#define tState data[0] +#define tKeyboardEvent data[1] +#define tKbFunctionKey data[2] + +static void (*const sInputStateFuncs[])(struct Task *) = { + InputState_Disabled, + InputState_Enabled +}; + +static void InputInit(void) +{ + CreateTask(Task_HandleInput, 1); +} + +static u8 GetInputEvent(void) +{ + u8 taskId = FindTaskIdByFunc(Task_HandleInput); + + return gTasks[taskId].tKeyboardEvent; +} + +static void SetInputState(u8 state) +{ + u8 taskId = FindTaskIdByFunc(Task_HandleInput); + + gTasks[taskId].tState = state; +} + +static void Task_HandleInput(u8 taskId) +{ + sInputStateFuncs[gTasks[taskId].tState](&gTasks[taskId]); +} + +static void InputState_Disabled(struct Task *task) +{ + task->tKeyboardEvent = 0; +} + +static void InputState_Enabled(struct Task *task) +{ + task->tKeyboardEvent = 0; + + if (JOY_NEW(A_BUTTON)) + task->tKeyboardEvent = KBEVENT_PRESSED_A; + else if (JOY_NEW(B_BUTTON)) + task->tKeyboardEvent = KBEVENT_PRESSED_B; + else if (JOY_NEW(SELECT_BUTTON)) + task->tKeyboardEvent = KBEVENT_PRESSED_SELECT; + else if (JOY_NEW(START_BUTTON)) + task->tKeyboardEvent = KBEVENT_PRESSED_START; + else + HandleDpadMovement(task); +} + +static void HandleDpadMovement(struct Task *task) +{ + const s16 sDpadDeltaX[] = { + 0, //none + 0, //up + 0, //down + -1, //left + 1 //right + }; + + const s16 sDpadDeltaY[] = { + 0, //none + -1, //up + 1, //down + 0, //left + 0 //right + }; + + const s16 s4RowTo3RowTableY[] = {0, 1, 1, 2}; + const s16 s3RowTo4RowTableY[] = {0, 0, 3}; + + s16 cursorX; + s16 cursorY; + u16 dpadDir; + s16 prevCursorX; + + GetCursorPos(&cursorX, &cursorY); + dpadDir = 0; + if (JOY_REPT(DPAD_UP)) + dpadDir = 1; + if (JOY_REPT(DPAD_DOWN)) + dpadDir = 2; + if (JOY_REPT(DPAD_LEFT)) + dpadDir = 3; + if (JOY_REPT(DPAD_RIGHT)) + dpadDir = 4; + + //Get new cursor position + prevCursorX = cursorX; + cursorX += sDpadDeltaX[dpadDir]; + cursorY += sDpadDeltaY[dpadDir]; + + //Wrap cursor position in the X direction + if (cursorX < 0) + cursorX = GetCurrentPageColumnCount(); + if (cursorX > GetCurrentPageColumnCount()) + cursorX = 0; + + //Handle cursor movement in X direction + if (sDpadDeltaX[dpadDir] != 0) + { + if (cursorX == GetCurrentPageColumnCount()) + { + //We are now on the last column + task->tKbFunctionKey = cursorY; + cursorY = s4RowTo3RowTableY[cursorY]; + } + else if (prevCursorX == GetCurrentPageColumnCount()) + { + if (cursorY == 1) + cursorY = task->tKbFunctionKey; + else + cursorY = s3RowTo4RowTableY[cursorY]; + } + } + + if (cursorX == GetCurrentPageColumnCount()) + { + //There are only 3 keys on the last column, unlike the others, + //so wrap Y accordingly + if (cursorY < 0) + cursorY = 2; + if (cursorY > 2) + cursorY = 0; + if (cursorY == 0) + task->tKbFunctionKey = FNKEY_BACK; + else if (cursorY == 2) + task->tKbFunctionKey = FNKEY_OK; + } + else + { + if (cursorY < 0) + cursorY = 3; + if (cursorY > 3) + cursorY = 0; + } + SetCursorPos(cursorX, cursorY); +} + +#undef tState +#undef tKeyboardEvent +#undef tKbFunctionKey + +static void PrintTitleFunction_NoMon(void) +{ + FillWindowPixelBuffer(sNamingScreenData->windows[3], PIXEL_FILL(1)); + AddTextPrinterParameterized(sNamingScreenData->windows[3], 1, sNamingScreenData->template->title, 1, 1, 0, NULL); + PutWindowTilemap(sNamingScreenData->windows[3]); +} + +static void PrintTitleFunction_WithMon(void) +{ + u8 buffer[0x20]; + + StringCopy(buffer, gSpeciesNames[sNamingScreenData->monSpecies]); + StringAppendN(buffer, sNamingScreenData->template->title, 15); + FillWindowPixelBuffer(sNamingScreenData->windows[3], PIXEL_FILL(1)); + AddTextPrinterParameterized(sNamingScreenData->windows[3], 1, buffer, 1, 1, 0, NULL); + PutWindowTilemap(sNamingScreenData->windows[3]); +} + +static void (*const sPrintTitleFuncs[])(void) = { + [NAMING_SCREEN_PLAYER] = PrintTitleFunction_NoMon, + [NAMING_SCREEN_BOX] = PrintTitleFunction_NoMon, + [NAMING_SCREEN_CAUGHT_MON] = PrintTitleFunction_WithMon, + [NAMING_SCREEN_NAME_RATER] = PrintTitleFunction_WithMon, + [NAMING_SCREEN_RIVAL] = PrintTitleFunction_NoMon +}; + +static void PrintTitle(void) +{ + sPrintTitleFuncs[sNamingScreenData->templateNum](); +} + +static void (*const sAddGenderIconFuncs[])(void) = { + AddGenderIconFunc_No, + AddGenderIconFunc_Yes +}; + +static void CallAddGenderIconFunc(void) +{ + sAddGenderIconFuncs[sNamingScreenData->template->addGenderIcon](); +} + +static void AddGenderIconFunc_No(void) +{ + +} + +static const u8 sGenderColors[2][3] = { + [MALE] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_BLUE, TEXT_COLOR_BLUE}, + [FEMALE] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED} +}; + +static void AddGenderIconFunc_Yes(void) +{ + u8 genderSymbol[2]; + bool8 gender = MALE; + + StringCopy(genderSymbol, gText_MaleSymbol); + + if (sNamingScreenData->monGender != MON_GENDERLESS) + { + if (sNamingScreenData->monGender == MON_FEMALE) + { + StringCopy(genderSymbol, gText_FemaleSymbol); + gender = FEMALE; + } + AddTextPrinterParameterized3(sNamingScreenData->windows[2], 2, 0x68, 1, sGenderColors[gender], TEXT_SPEED_FF, genderSymbol); + } +} + +static u8 GetCharAtKeyboardPos(s16 x, s16 y) +{ + return gUnknown_83E22D0[sub_809DE50()][y][x]; +} + +static u8 GetTextCaretPosition(void) +{ + u8 i; + + for (i = 0; i < sNamingScreenData->template->maxChars; i++) + { + if (sNamingScreenData->textBuffer[i] == EOS) + return i; + } + return sNamingScreenData->template->maxChars - 1; +} + +static u8 GetPreviousTextCaretPosition(void) +{ + s8 i; + + for (i = sNamingScreenData->template->maxChars - 1; i > 0; i--) + { + if (sNamingScreenData->textBuffer[i] != EOS) + return i; + } + return 0; +} + +static void DeleteTextCharacter(void) +{ + u8 index; + u8 var2; + + index = GetPreviousTextCaretPosition(); + // Temporarily make this a space for redrawing purposes + sNamingScreenData->textBuffer[index] = CHAR_SPACE; + PrintBufferCharactersOnScreen(); + CopyBgTilemapBufferToVram(3); + sNamingScreenData->textBuffer[index] = EOS; + var2 = GetKeyRoleAtCursorPos(); + if (var2 == KEY_ROLE_CHAR || var2 == KEY_ROLE_BACKSPACE) + sub_809E518(1, 0, 1); + PlaySE(SE_BOWA); +} + +static bool8 AppendCharToBuffer_CheckBufferFull(void) +{ + s16 x; + s16 y; + + GetCursorPos(&x, &y); + AddTextCharacter(GetCharAtKeyboardPos(x, y)); + PrintBufferCharactersOnScreen(); + CopyBgTilemapBufferToVram(3); + PlaySE(SE_SELECT); + + if (GetPreviousTextCaretPosition() != sNamingScreenData->template->maxChars - 1) + return FALSE; + else + return TRUE; +} + +static void AddTextCharacter(u8 ch) +{ + u8 index = GetTextCaretPosition(); + + sNamingScreenData->textBuffer[index] = ch; +} + +static void CopyStringToDestBuffer(void) +{ + // Copy from the first non-whitespace character + u8 i; + + for (i = 0; i < sNamingScreenData->template->maxChars; i++) + { + if (sNamingScreenData->textBuffer[i] != CHAR_SPACE && sNamingScreenData->textBuffer[i] != EOS) + { + StringCopyN(sNamingScreenData->destBuffer, sNamingScreenData->textBuffer, sNamingScreenData->template->maxChars + 1); + break; + } + } +} + +static void choose_name_or_words_screen_load_bg_tile_patterns(void) +{ + LZ77UnCompWram(gNamingScreenMenu_Gfx, sNamingScreenData->tileBuffer); + LoadBgTiles(1, sNamingScreenData->tileBuffer, 0x600, 0); + LoadBgTiles(2, sNamingScreenData->tileBuffer, 0x600, 0); + LoadBgTiles(3, sNamingScreenData->tileBuffer, 0x600, 0); + LoadSpriteSheets(gUnknown_83E267C); + LoadSpritePalettes(gUnknown_83E26E4); +} + +static void sub_809F8C0(void) +{ + InputInit(); + sub_809E4F0(); +} + +static void choose_name_or_words_screen_apply_bg_pals(void) +{ + LoadPalette(gNamingScreenMenu_Pal, 0, 0xC0); + LoadPalette(gUnknown_8E97FE4, 0xA0, 0x20); + LoadPalette(stdpal_get(2), 0xB0, 0x20); +} + +static void DecompressToBgTilemapBuffer(u8 bg, const u32 *src) +{ + CopyToBgTilemapBuffer(bg, src, 0, 0); +} + +static void PrintBufferCharactersOnScreen(void) +{ + u8 i; + u8 temp[2]; + u16 xoff; + u8 maxChars = sNamingScreenData->template->maxChars; + u16 xpos = sNamingScreenData->inputCharBaseXPos - 0x40; + + FillWindowPixelBuffer(sNamingScreenData->windows[2], PIXEL_FILL(1)); + + for (i = 0; i < maxChars; i++) + { + temp[0] = sNamingScreenData->textBuffer[i]; + temp[1] = gExpandedPlaceholder_Empty[0]; + xoff = (IsLetter(temp[0]) == TRUE) ? 2 : 0; + + AddTextPrinterParameterized(sNamingScreenData->windows[2], 2, temp, i * 8 + xpos + xoff, 1, TEXT_SPEED_FF, NULL); + } + + CallAddGenderIconFunc(); + CopyWindowToVram(sNamingScreenData->windows[2], 2); + PutWindowTilemap(sNamingScreenData->windows[2]); +} + +struct TextColor // Needed because of alignment +{ + u8 colors[3][4]; +}; + +static const struct TextColor sTextColorStruct = { + { + {TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, + {TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, + {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY} + } +}; + +static const u8 sFillValues[KBPAGE_COUNT] = { + [KBPAGE_LETTERS_LOWER] = PIXEL_FILL(14), + [KBPAGE_LETTERS_UPPER] = PIXEL_FILL(13), + [KBPAGE_SYMBOLS] = PIXEL_FILL(15) +}; + +static const u8 *const sKeyboardTextColors[KBPAGE_COUNT] = { + [KBPAGE_LETTERS_LOWER] = sTextColorStruct.colors[1], + [KBPAGE_LETTERS_UPPER] = sTextColorStruct.colors[0], + [KBPAGE_SYMBOLS] = sTextColorStruct.colors[2] +}; + +static void sub_809F9E8(u8 window, u8 page) +{ + u8 i; + + FillWindowPixelBuffer(window, sFillValues[page]); + + for (i = 0; i < KBROW_COUNT; i++) + { + AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sKeyboardTextColors[page], 0, sNamingScreenKeyboardText[page][i]); + } + + PutWindowTilemap(window); +} + +static const u32 *const gUnknown_83E244C[] = { + gUnknown_8E98398, + gUnknown_8E98458, + gUnknown_8E98518 +}; + +static void sub_809FA60(void) +{ + u8 bgId; + u8 bgId_copy; + u8 windowId; + u8 bg1Priority = GetGpuReg(REG_OFFSET_BG1CNT) & 3; + u8 bg2Priority = GetGpuReg(REG_OFFSET_BG2CNT) & 3; + + if (bg1Priority > bg2Priority) + { + bgId = 1; + bgId_copy = 1; + windowId = sNamingScreenData->windows[0]; + } + else + { + bgId = 2; + bgId_copy = 2; + windowId = sNamingScreenData->windows[1]; + } + + DecompressToBgTilemapBuffer(bgId, gUnknown_83E244C[sNamingScreenData->currentPage]); + sub_809F9E8(windowId, sub_809DE30()); + CopyBgTilemapBufferToVram(bgId_copy); +} + +static void sub_809FAE4(void) +{ + const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }; + int strwidth = GetStringWidth(0, gText_MoveOkBack, 0); + + FillWindowPixelBuffer(sNamingScreenData->windows[4], PIXEL_FILL(15)); + AddTextPrinterParameterized3(sNamingScreenData->windows[4], 0, 236 - strwidth, 0, color, 0, gText_MoveOkBack); + PutWindowTilemap(sNamingScreenData->windows[4]); + CopyWindowToVram(sNamingScreenData->windows[4], 3); +} + +static void sub_809FB70(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void NamingScreen_TurnOffScreen(void) +{ + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); +} + +static void NamingScreen_InitDisplayMode(void) +{ + SetVBlankCallback(VBlankCB_NamingScreen); +} + +static void VBlankCB_NamingScreen(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + SetGpuReg(REG_OFFSET_BG1VOFS, sNamingScreenData->bg1vOffset); + SetGpuReg(REG_OFFSET_BG2VOFS, sNamingScreenData->bg2vOffset); + SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC); // clear priority bits + SetGpuRegBits(REG_OFFSET_BG1CNT, sNamingScreenData->bg1Priority); + SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC); // clear priority bits + SetGpuRegBits(REG_OFFSET_BG2CNT, sNamingScreenData->bg2Priority); +} + +static void ShowAllBgs(void) +{ + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); +} + +static bool8 IsLetter(u8 character) +{ + u8 i; + + for (i = 0; gText_AlphabetUpperLower[i] != EOS; i++) + { + if (character == gText_AlphabetUpperLower[i]) + return TRUE; + } + return FALSE; +} + +//-------------------------------------------------- +// Unused debug functions +//-------------------------------------------------- + +static void Debug_DoNamingScreen_Player(void) +{ + DoNamingScreen(NAMING_SCREEN_PLAYER, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, MON_MALE, 0, CB2_ReturnToFieldWithOpenMenu); +} + +static void Debug_DoNamingScreen_Box(void) +{ + DoNamingScreen(NAMING_SCREEN_BOX, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, MON_MALE, 0, CB2_ReturnToFieldWithOpenMenu); +} + +static void Debug_DoNamingScreen_CaughtMon(void) +{ + DoNamingScreen(NAMING_SCREEN_CAUGHT_MON, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, MON_MALE, 0, CB2_ReturnToFieldWithOpenMenu); +} + +static void Debug_DoNamingScreen_NameRater(void) +{ + DoNamingScreen(NAMING_SCREEN_NAME_RATER, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, MON_MALE, 0, CB2_ReturnToFieldWithOpenMenu); +} + +static void Debug_DoNamingScreen_Rival(void) +{ + DoNamingScreen(NAMING_SCREEN_RIVAL, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, MON_MALE, 0, CB2_ReturnToFieldWithOpenMenu); +} + +//-------------------------------------------------- +// Forward-declared variables +//-------------------------------------------------- + +static const struct NamingScreenTemplate sPlayerNamingScreenTemplate = { + .copyExistingString = FALSE, + .maxChars = PLAYER_NAME_LENGTH, + .iconFunction = 1, + .addGenderIcon = 0, + .initialPage = KBPAGE_LETTERS_UPPER, + .title = gText_YourName, +}; + +static const struct NamingScreenTemplate sPcBoxNamingScreenTemplate = { + .copyExistingString = FALSE, + .maxChars = 8/*BOX_NAME_LENGTH*/, + .iconFunction = 2, + .addGenderIcon = 0, + .initialPage = KBPAGE_LETTERS_UPPER, + .title = gText_BoxName, +}; + +static const struct NamingScreenTemplate sMonNamingScreenTemplate = { + .copyExistingString = FALSE, + .maxChars = POKEMON_NAME_LENGTH, + .iconFunction = 3, + .addGenderIcon = 1, + .initialPage = KBPAGE_LETTERS_UPPER, + .title = gText_PkmnsNickname, +}; + +static const struct NamingScreenTemplate sRivalNamingScreenTemplate = { + .copyExistingString = FALSE, + .maxChars = OT_NAME_LENGTH, + .iconFunction = 4, + .addGenderIcon = 0, + .initialPage = KBPAGE_LETTERS_UPPER, + .title = gText_RivalsName, +}; + +static const struct NamingScreenTemplate *const sNamingScreenTemplates[] = { + &sPlayerNamingScreenTemplate, + &sPcBoxNamingScreenTemplate, + &sMonNamingScreenTemplate, + &sMonNamingScreenTemplate, + &sRivalNamingScreenTemplate, +}; + +static const struct OamData gOamData_858BFEC = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 0, + .paletteNum = 0, +}; + +static const struct OamData gOamData_858BFF4 = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 0, + .paletteNum = 0, +}; + +static const struct OamData gOamData_858BFFC = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 0, + .paletteNum = 0, +}; + +static const struct Subsprite gUnknown_83E24B8[] = { + { + .x = -20, + .y = -16, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, { + .x = 12, + .y = -16, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 4, + .priority = 1 + }, { + .x = -20, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 5, + .priority = 1 + }, { + .x = 12, + .y = -8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 9, + .priority = 1 + }, { + .x = -20, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, + .priority = 1 + }, { + .x = 12, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 14, + .priority = 1 + }, { + .x = -20, + .y = 8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 15, + .priority = 1 + }, { + .x = 12, + .y = 8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 19, + .priority = 1 + } +}; + +static const struct Subsprite gUnknown_83E24D8[] = { + { + .x = -12, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 1 + }, { + .x = 4, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, + .priority = 1 + } +}; + +static const struct Subsprite gUnknown_83E24E0[] = { + { + .x = -20, + .y = -12, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 1 + }, { + .x = 12, + .y = -12, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 4, + .priority = 1 + }, { + .x = -20, + .y = -4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 5, + .priority = 1 + }, { + .x = 12, + .y = -4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 9, + .priority = 1 + }, { + .x = -20, + .y = 4, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 10, + .priority = 1 + }, { + .x = 12, + .y = 4, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 14, + .priority = 1 + } +}; + +static const struct Subsprite gUnknown_83E24F8[] = { + { + .x = -8, + .y = -12, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 3 + }, { + .x = -8, + .y = -4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 2, + .priority = 3 + }, { + .x = -8, + .y = 4, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 4, + .priority = 3 + } +}; + +static const struct SubspriteTable gUnknown_83E2504[] = { + subsprite_table(gUnknown_83E24B8) +}; + +static const struct SubspriteTable gUnknown_83E250C[] = { + subsprite_table(gUnknown_83E24D8), + subsprite_table(gUnknown_83E24D8), + subsprite_table(gUnknown_83E24D8) +}; + +static const struct SubspriteTable gUnknown_83E2524[] = { + subsprite_table(gUnknown_83E24E0) +}; + +static const struct SubspriteTable gUnknown_83E252C[] = { + subsprite_table(gUnknown_83E24F8) +}; + +static const struct SpriteFrameImage gUnknown_0858C080[] = { + {gUnknown_83E1800, sizeof(gUnknown_83E1800)}, + {gUnknown_83E18C0, sizeof(gUnknown_83E18C0)}, +}; + +static const union AnimCmd gSpriteAnim_858C090[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gSpriteAnim_858C098[] = { + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(8, 8), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_858C0A4[] = { + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gSpriteAnimTable_858C0B0[] = { + gSpriteAnim_858C090 +}; + +static const union AnimCmd *const gSpriteAnimTable_858C0B4[] = { + gSpriteAnim_858C090, + gSpriteAnim_858C098 +}; + +static const union AnimCmd *const gSpriteAnimTable_858C0BC[] = { + gSpriteAnim_858C0A4 +}; + +static const struct SpriteTemplate gUnknown_83E2574 = { + .tileTag = 0x0002, + .paletteTag = 0x0004, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PageSwap +}; + +static const struct SpriteTemplate gUnknown_83E258C = { + .tileTag = 0x0003, + .paletteTag = 0x0001, + .oam = &gOamData_858BFFC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_83E25A4 = { + .tileTag = 0x0004, + .paletteTag = 0x0004, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_83E25BC = { + .tileTag = 0x0000, + .paletteTag = 0x0006, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_83E25D4 = { + .tileTag = 0x0001, + .paletteTag = 0x0007, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_83E25EC = { + .tileTag = 0x0007, + .paletteTag = 0x0005, + .oam = &gOamData_858BFF4, + .anims = gSpriteAnimTable_858C0B4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_809E700 +}; + +static const struct SpriteTemplate sSpriteTemplate_InputArrow = { + .tileTag = 0x000A, + .paletteTag = 0x0003, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_809E7F0 +}; + +static const struct SpriteTemplate sSpriteTemplate_Underscore = { + .tileTag = 0x000B, + .paletteTag = 0x0003, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_809E83C +}; + +static const struct SpriteTemplate gUnknown_83E2634 = { + .tileTag = 0xFFFF, + .paletteTag = 0x0000, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0BC, + .images = gUnknown_0858C080, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const u8 *const sNamingScreenKeyboardText[KBPAGE_COUNT][KBROW_COUNT] = { + [KBPAGE_LETTERS_LOWER] = { + gText_NamingScreenKeyboard_abcdef, + gText_NamingScreenKeyboard_ghijkl, + gText_NamingScreenKeyboard_mnopqrs, + gText_NamingScreenKeyboard_tuvwxyz + }, + [KBPAGE_LETTERS_UPPER] = { + gText_NamingScreenKeyboard_ABCDEF, + gText_NamingScreenKeyboard_GHIJKL, + gText_NamingScreenKeyboard_MNOPQRS, + gText_NamingScreenKeyboard_TUVWXYZ + }, + [KBPAGE_SYMBOLS] = { + gText_NamingScreenKeyboard_01234, + gText_NamingScreenKeyboard_56789, + gText_NamingScreenKeyboard_Symbols1, + gText_NamingScreenKeyboard_Symbols2 + }, +}; + +// FIXME: Sync with Emerald +static const struct SpriteSheet gUnknown_83E267C[] = { + {gUnknown_8E98858, 0x1E0, 0x0000}, + {gUnknown_8E98A38, 0x1E0, 0x0001}, + {gUnknown_8E985D8, 0x280, 0x0002}, + {gUnknown_8E98FD8, 0x100, 0x0003}, + {gUnknown_8E98C18, 0x060, 0x0004}, + {gUnknown_8E98CB8, 0x060, 0x0005}, + {gUnknown_8E98D58, 0x060, 0x0006}, + {gUnknown_8E98DF8, 0x080, 0x0007}, + {gUnknown_8E98E98, 0x080, 0x0008}, + {gUnknown_8E98F38, 0x080, 0x0009}, + {gUnknown_8E990D8, 0x020, 0x000A}, + {gUnknown_8E990F8, 0x020, 0x000B}, + {} // terminator +}; + +static const struct SpritePalette gUnknown_83E26E4[] = { + {gNamingScreenMenu_Pal, 0x0000}, + {gNamingScreenMenu_Pal + 0x10, 0x0001}, + {gNamingScreenMenu_Pal + 0x20, 0x0002}, + {gNamingScreenMenu_Pal + 0x30, 0x0003}, + {gNamingScreenMenu_Pal + 0x40, 0x0004}, + {gNamingScreenMenu_Pal + 0x50, 0x0005}, + {gNamingScreenMenu_Pal + 0x40, 0x0006}, + {gNamingScreenMenu_Pal + 0x40, 0x0007}, + {} // terminator +}; |