diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-06-25 04:51:59 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-06-26 04:52:34 +0800 |
commit | cc937d33b4ae33312d543269f78207037f86b4c3 (patch) | |
tree | ff101bb2f2b94e3a19c58bad926bc93eea345867 /src/new_menu_helpers.c | |
parent | d64ddf09450a4119017e7e2ecf2bcb2061b6a241 (diff) |
thru WindowFunc_ClearDialogWindowAndFrame()
Diffstat (limited to 'src/new_menu_helpers.c')
-rw-r--r-- | src/new_menu_helpers.c | 161 |
1 files changed, 157 insertions, 4 deletions
diff --git a/src/new_menu_helpers.c b/src/new_menu_helpers.c index c4e8ab284..f3f9f65b9 100644 --- a/src/new_menu_helpers.c +++ b/src/new_menu_helpers.c @@ -11,6 +11,13 @@ #include "quest_log.h" #include "text.h" #include "field_specials.h" +#include "text_window.h" +#include "script.h" + +#define DLG_WINDOW_PALETTE_NUM 15 +#define DLG_WINDOW_BASE_TILE_NUM 0x200 +#define STD_WINDOW_PALETTE_NUM 14 +#define STD_WINDOW_BASE_TILE_NUM 0x214 static EWRAM_DATA bool8 gUnknown_203AB58[4] = {FALSE}; // knizz: bgmaps_that_need_syncing static EWRAM_DATA u16 gUnknown_203AB5C = {0}; @@ -19,8 +26,12 @@ static EWRAM_DATA void *gUnknown_203AB60[0x20] = {NULL}; extern const struct WindowTemplate sStandardTextBox_WindowTemplates[]; EWRAM_DATA u8 sStartMenuWindowId; -u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); -void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId); +static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); +static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId); void ClearScheduledBgCopiesToVram(void) { @@ -152,7 +163,7 @@ void DecompressAndLoadBgGfxUsingHeap2(u8 bgId, const void *src, u32 size, u16 of } } -void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId) +static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId) { if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0])) { @@ -178,7 +189,7 @@ void *MallocAndDecompress(const void *src, u32 *size) return ptr; } -u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode) +static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode) { switch (mode) { // different to EM @@ -306,3 +317,145 @@ void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonP gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; AddTextPrinterParameterized2(0, 2, gStringVar4, speed, NULL, 2, 1, 3); } + +void sub_80F6E9C(void) +{ + if (gUnknown_203ADFA == 2) + { + gTextFlags.autoScroll = 1; + TextWindow_LoadTilesStdFrame1(0, 0x200); + } + else + { + sub_80F77B8(); + TextWindow_LoadResourcesStdFrame0(0, 0x200, 0xF0); + } + TextWindow_SetUserSelectedFrame(0, 0x214, 0xE0); +} + +void DrawDialogueFrame(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void DrawStdWindowFrame(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, WindowFunc_DrawStandardFrame); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); + if (gUnknown_203ADFA == 2) + sub_8111134(); +} + +void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + int i; + + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 1, tilemapLeft, tilemapTop - 1, width, 1, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM); + for (i = tilemapTop; i < tilemapTop + height; i++) + { + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 3, tilemapLeft - 1, i, 1, 1, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 5, tilemapLeft + width, i, 1, 1, STD_WINDOW_PALETTE_NUM); + } + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 7, tilemapLeft, tilemapTop + height, width, 1, STD_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM); +} + +static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + if (!IsMsgSignPost() || gUnknown_203ADFA == 2) + { + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + } + else + { + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); + } +} + +static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM); +} + +static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, STD_WINDOW_PALETTE_NUM); +} |