summaryrefslogtreecommitdiff
path: root/src/oak_speech.c
diff options
context:
space:
mode:
authorPikalaxALT <pikalaxalt@gmail.com>2019-10-27 20:52:55 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-10-27 20:52:55 -0400
commit47534a1471019a25e25c29a3f5bb529ccbd73e86 (patch)
treeda4f2abb0fa27f5f07bcbdd4af47ca4eec84a786 /src/oak_speech.c
parentb8fec3d9f617ec9a764bb56804c526ff7449631f (diff)
parent922411abebd56d0f5d6072bad4924c909c8e2c27 (diff)
Merge branch 'master' of github.com:pret/pokefirered into trade
Diffstat (limited to 'src/oak_speech.c')
-rw-r--r--src/oak_speech.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/oak_speech.c b/src/oak_speech.c
index d3b8b8ff0..c39ff262e 100644
--- a/src/oak_speech.c
+++ b/src/oak_speech.c
@@ -24,6 +24,7 @@
#include "math_util.h"
#include "overworld.h"
#include "random.h"
+#include "data.h"
#include "oak_speech.h"
#include "constants/species.h"
#include "constants/songs.h"
@@ -110,9 +111,6 @@ extern const u8 gText_ABUTTONNext_BBUTTONBack[];
extern const u8 gText_Boy[];
extern const u8 gText_Girl[];
-extern const struct CompressedSpriteSheet gUnknown_8235194[];
-extern const struct CompressedSpritePalette gUnknown_82373F4;
-
ALIGNED(4) static const u16 sHelpDocsPalette[] = INCBIN_U16("data/oak_speech/help_docs_palette.gbapal");
static const u32 sOakSpeechGfx_GameStartHelpUI[] = INCBIN_U32("data/oak_speech/oak_speech_gfx_game_start_help_u_i.4bpp.lz");
static const u32 sNewGameAdventureIntroTilemap[] = INCBIN_U32("data/oak_speech/new_game_adventure_intro_tilemap.bin.lz");
@@ -1612,8 +1610,8 @@ static void CreateNidoranFSprite(u8 taskId)
{
u8 spriteId;
- DecompressPicFromTable(gUnknown_8235194, OakSpeechNidoranFGetBuffer(0), SPECIES_NIDORAN_F);
- LoadCompressedSpritePaletteUsingHeap(&gUnknown_82373F4);
+ DecompressPicFromTable(&gMonFrontPicTable[SPECIES_NIDORAN_F], OakSpeechNidoranFGetBuffer(0), SPECIES_NIDORAN_F);
+ LoadCompressedSpritePaletteUsingHeap(&gMonPaletteTable[SPECIES_NIDORAN_F]);
SetMultiuseSpriteTemplateToPokemon(SPECIES_NIDORAN_F, 0);
spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x60, 0x60, 1);
gSprites[spriteId].callback = SpriteCallbackDummy;