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authorlioniac <lioniac@protonmail.com>2021-10-24 17:42:24 -0300
committerlioniac <lioniac@protonmail.com>2021-10-27 11:56:03 -0300
commit0cc1d8a1b578ff438c04329d6099a8a820ef58f4 (patch)
tree08b2e9ca3e7ffa1d091b655af2639230c3700042 /src/pokeball.c
parent471608b56abbdf70a452896a0d895ffa5b4b06f9 (diff)
Multiple renamings; Removed some orphaned functions
Diffstat (limited to 'src/pokeball.c')
-rw-r--r--src/pokeball.c110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index 83f35015c..4a55756c3 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -37,31 +37,31 @@
// Function Declarations
static void Task_DoPokeballSendOutAnim(u8 taskId);
static void SpriteCB_TestBallThrow(struct Sprite *sprite);
-static void sub_804AC88(struct Sprite *sprite);
-static void sub_804AC94(struct Sprite *sprite);
-static void sub_804AD00(struct Sprite *sprite);
-static void sub_804AD98(struct Sprite *sprite);
-static void sub_804ADEC(struct Sprite *sprite);
-static void sub_804AEE4(struct Sprite *sprite);
-static void sub_804AF24(struct Sprite *sprite);
+static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_Close(struct Sprite *sprite);
+static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite);
+static void SpriteCB_BallThrow_Shake(struct Sprite *sprite);
static void Task_PlayCryWhenReleasedFromBall(u8 taskId);
static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
-static void sub_804B484(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite);
static void HandleBallAnimEnd(struct Sprite *sprite);
-static void sub_804B5C8(struct Sprite *sprite);
+static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite);
static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
static u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d);
static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 battlerId, u32 arg2);
-static void sub_804B9E8(struct Sprite *sprite);
-static void sub_804BAA4(struct Sprite *sprite);
-static void sub_804BC50(struct Sprite *sprite);
-static void sub_804BCF8(struct Sprite *sprite);
-static void sub_804BD6C(struct Sprite *sprite);
-static void sub_804BE24(struct Sprite *sprite);
-static void sub_804BE48(struct Sprite *sprite);
+static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite);
+static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite);
+static void SpriteCB_TradePokeball(struct Sprite *sprite);
+static void SpriteCB_TradePokeballSendOff(struct Sprite *sprite);
+static void SpriteCB_TradePokeballEnd(struct Sprite *sprite);
+static void SpriteCB_HealthboxSlideInDelayed(struct Sprite *sprite);
+static void SpriteCB_HealthboxSlideIn(struct Sprite *sprite);
static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
static u16 GetBattlerPokeballItemId(u8 battlerId);
@@ -446,7 +446,7 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->sBattler = opponentBattler;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
- sprite->callback = sub_804AC88;
+ sprite->callback = SpriteCB_BallThrow_ReachMon;
}
}
@@ -456,24 +456,24 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
#undef tBattler
#undef tOpponentBattler
-static void sub_804AC88(struct Sprite *sprite)
+static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite)
{
- sprite->callback = sub_804AC94;
+ sprite->callback = SpriteCB_BallThrow_StartShrinkMon;
}
-static void sub_804AC94(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite)
{
if (++sprite->data[5] == 10)
{
sprite->data[5] = 0;
- sprite->callback = sub_804AD00;
+ sprite->callback = SpriteCB_BallThrow_ShrinkMon;
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 2);
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]);
gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0;
}
}
-static void sub_804AD00(struct Sprite *sprite)
+static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
@@ -484,7 +484,7 @@ static void sub_804AD00(struct Sprite *sprite)
StartSpriteAnim(sprite, 2);
gSprites[gBattlerSpriteIds[sprite->sBattler]].invisible = TRUE;
sprite->data[5] = 0;
- sprite->callback = sub_804AD98;
+ sprite->callback = SpriteCB_BallThrow_Close;
}
else
{
@@ -493,7 +493,7 @@ static void sub_804AD00(struct Sprite *sprite)
}
}
-static void sub_804AD98(struct Sprite *sprite)
+static void SpriteCB_BallThrow_Close(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -505,12 +505,12 @@ static void sub_804AD98(struct Sprite *sprite)
sprite->data[5] = 0;
sprite->y += Cos(0, 32);
sprite->y2 = -Cos(0, sprite->data[4]);
- sprite->callback = sub_804ADEC;
+ sprite->callback = SpriteCB_BallThrow_FallToGround;
}
}
}
-static void sub_804ADEC(struct Sprite *sprite)
+static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite)
{
bool8 r5 = FALSE;
@@ -563,14 +563,14 @@ static void sub_804ADEC(struct Sprite *sprite)
}
else
{
- sprite->callback = sub_804AEE4;
+ sprite->callback = SpriteCB_BallThrow_StartShakes;
sprite->data[4] = 1;
sprite->data[5] = 0;
}
}
}
-static void sub_804AEE4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite)
{
sprite->data[3]++;
if (sprite->data[3] == 31)
@@ -578,12 +578,12 @@ static void sub_804AEE4(struct Sprite *sprite)
sprite->data[3] = 0;
sprite->affineAnimPaused = TRUE;
StartSpriteAffineAnim(sprite, 1);
- sprite->callback = sub_804AF24;
+ sprite->callback = SpriteCB_BallThrow_Shake;
PlaySE(SE_BALL);
}
}
-static void sub_804AF24(struct Sprite *sprite)
+static void SpriteCB_BallThrow_Shake(struct Sprite *sprite)
{
switch (sprite->data[3] & 0xFF)
{
@@ -626,7 +626,7 @@ static void sub_804AF24(struct Sprite *sprite)
{
if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3)
{
- sprite->callback = sub_804B484;
+ sprite->callback = SpriteCB_BallThrow_StartCaptureMon;
sprite->affineAnimPaused = TRUE;
}
else
@@ -817,10 +817,10 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
#undef tCryTaskFrames
#undef tCryTaskState
-static void sub_804B484(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite)
{
sprite->animPaused = TRUE;
- sprite->callback = sub_804B5C8;
+ sprite->callback = SpriteCB_BallThrow_CaptureMon;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = 0;
@@ -867,7 +867,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
}
}
-static void sub_804B5C8(struct Sprite *sprite)
+static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite)
{
u8 battlerId = sprite->sBattler;
@@ -1012,11 +1012,11 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y,
gSprites[spriteId].data[3] = h;
gSprites[spriteId].data[4] = h >> 0x10;
gSprites[spriteId].oam.priority = oamPriority;
- gSprites[spriteId].callback = sub_804B9E8;
+ gSprites[spriteId].callback = SpriteCB_PokeballReleaseMon;
gSprites[monSpriteId].invisible = TRUE;
}
-static void sub_804B9E8(struct Sprite *sprite)
+static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite)
{
if (sprite->data[1] == 0)
{
@@ -1033,7 +1033,7 @@ static void sub_804B9E8(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
LaunchBallStarsTaskForPokeball(sprite->x, sprite->y - 5, sprite->oam.priority, r5);
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, battlerId, r4);
- sprite->callback = sub_804BAA4;
+ sprite->callback = SpriteCB_ReleasedMonFlyOut;
gSprites[r7].invisible = FALSE;
StartSpriteAffineAnim(&gSprites[r7], 1);
AnimateSprite(&gSprites[r7]);
@@ -1046,7 +1046,7 @@ static void sub_804B9E8(struct Sprite *sprite)
}
}
-static void sub_804BAA4(struct Sprite *sprite)
+static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite)
{
bool8 r12 = FALSE;
bool8 r6 = FALSE;
@@ -1101,11 +1101,11 @@ u8 CreateTradePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPrior
gSprites[spriteId].data[3] = h;
gSprites[spriteId].data[4] = h >> 16;
gSprites[spriteId].oam.priority = oamPriority;
- gSprites[spriteId].callback = sub_804BC50;
+ gSprites[spriteId].callback = SpriteCB_TradePokeball;
return spriteId;
}
-static void sub_804BC50(struct Sprite *sprite)
+static void SpriteCB_TradePokeball(struct Sprite *sprite)
{
if (sprite->data[1] == 0)
{
@@ -1122,7 +1122,7 @@ static void sub_804BC50(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
LaunchBallStarsTaskForPokeball(sprite->x, sprite->y - 5, sprite->oam.priority, r6);
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5);
- sprite->callback = sub_804BCF8;
+ sprite->callback = SpriteCB_TradePokeballSendOff;
StartSpriteAffineAnim(&gSprites[r7], 2);
AnimateSprite(&gSprites[r7]);
gSprites[r7].data[1] = 0;
@@ -1133,30 +1133,30 @@ static void sub_804BC50(struct Sprite *sprite)
}
}
-static void sub_804BCF8(struct Sprite *sprite)
+static void SpriteCB_TradePokeballSendOff(struct Sprite *sprite)
{
- u8 r1;
+ u8 monSpriteId;
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_BALL_TRADE);
- r1 = sprite->data[0];
- if (gSprites[r1].affineAnimEnded)
+ monSpriteId = sprite->data[0];
+ if (gSprites[monSpriteId].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
- gSprites[r1].invisible = TRUE;
+ gSprites[monSpriteId].invisible = TRUE;
sprite->data[5] = 0;
- sprite->callback = sub_804BD6C;
+ sprite->callback = SpriteCB_TradePokeballEnd;
}
else
{
- gSprites[r1].data[1] += 96;
- gSprites[r1].y2 = -gSprites[r1].data[1] >> 8;
+ gSprites[monSpriteId].data[1] += 96;
+ gSprites[monSpriteId].y2 = -gSprites[monSpriteId].data[1] >> 8;
}
}
-static void sub_804BD6C(struct Sprite *sprite)
+static void SpriteCB_TradePokeballEnd(struct Sprite *sprite)
{
if (sprite->animEnded)
sprite->callback = SpriteCallbackDummy;
@@ -1175,7 +1175,7 @@ void StartHealthboxSlideIn(u8 battlerId)
healthboxSprite->data[1] = 0;
healthboxSprite->x2 = 0x73;
healthboxSprite->y2 = 0;
- healthboxSprite->callback = sub_804BE48;
+ healthboxSprite->callback = SpriteCB_HealthboxSlideIn;
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
{
healthboxSprite->data[0] = -healthboxSprite->data[0];
@@ -1186,20 +1186,20 @@ void StartHealthboxSlideIn(u8 battlerId)
gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
if (GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT)
- healthboxSprite->callback = sub_804BE24;
+ healthboxSprite->callback = SpriteCB_HealthboxSlideInDelayed;
}
-static void sub_804BE24(struct Sprite *sprite)
+static void SpriteCB_HealthboxSlideInDelayed(struct Sprite *sprite)
{
sprite->data[1]++;
if (sprite->data[1] == 20)
{
sprite->data[1] = 0;
- sprite->callback = sub_804BE48;
+ sprite->callback = SpriteCB_HealthboxSlideIn;
}
}
-static void sub_804BE48(struct Sprite *sprite)
+static void SpriteCB_HealthboxSlideIn(struct Sprite *sprite)
{
sprite->x2 -= sprite->data[0];
sprite->y2 -= sprite->data[1];