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authorGriffinR <griffin.g.richards@gmail.com>2020-08-31 13:42:41 -0400
committerGitHub <noreply@github.com>2020-08-31 13:42:41 -0400
commit4cf09577950db22d7f0acf6ede45b8dca1c97156 (patch)
treecb094078122b217fc67e2285614b79c6e83eaf88 /src/pokeball.c
parentc5839905a1259fd7e843c0ffa1ce2470d40b76ae (diff)
parentbb56d4a3f4cab33f899646e0630282fc6176a9c9 (diff)
Merge pull request #356 from GriffinRichards/rename-songs
Give songs meaningful english names
Diffstat (limited to 'src/pokeball.c')
-rw-r--r--src/pokeball.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
index 4b908ddea..69bab3e90 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -421,7 +421,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBattler = gBattlerTarget;
gTasks[taskId].func = TaskDummy;
- PlaySE(SE_NAGERU);
+ PlaySE(SE_BALL_THROW);
}
static void SpriteCB_TestBallThrow(struct Sprite *sprite)
@@ -477,7 +477,7 @@ static void sub_804AD00(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
- PlaySE(SE_SUIKOMU);
+ PlaySE(SE_BALL_TRADE);
if (gSprites[gBattlerSpriteIds[sprite->sBattler]].affineAnimEnded)
{
@@ -528,16 +528,16 @@ static void sub_804ADEC(struct Sprite *sprite)
switch (sprite->data[3] >> 8)
{
case 1:
- PlaySE(SE_KON);
+ PlaySE(SE_BALL_BOUNCE_1);
break;
case 2:
- PlaySE(SE_KON2);
+ PlaySE(SE_BALL_BOUNCE_2);
break;
case 3:
- PlaySE(SE_KON3);
+ PlaySE(SE_BALL_BOUNCE_3);
break;
default:
- PlaySE(SE_KON4);
+ PlaySE(SE_BALL_BOUNCE_4);
break;
}
}
@@ -579,7 +579,7 @@ static void sub_804AEE4(struct Sprite *sprite)
sprite->affineAnimPaused = TRUE;
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_804AF24;
- PlaySE(SE_BOWA);
+ PlaySE(SE_BALL);
}
}
@@ -649,7 +649,7 @@ static void sub_804AF24(struct Sprite *sprite)
else
StartSpriteAffineAnim(sprite, 1);
- PlaySE(SE_BOWA);
+ PlaySE(SE_BALL);
}
break;
}
@@ -880,7 +880,7 @@ static void sub_804B5C8(struct Sprite *sprite)
{
gDoingBattleAnim = FALSE;
m4aMPlayAllStop();
- PlaySE(MUS_FAN6);
+ PlaySE(MUS_CAUGHT_INTRO);
}
else if (sprite->data[4] == 315)
{
@@ -1139,7 +1139,7 @@ static void sub_804BCF8(struct Sprite *sprite)
sprite->data[5]++;
if (sprite->data[5] == 11)
- PlaySE(SE_SUIKOMU);
+ PlaySE(SE_BALL_TRADE);
r1 = sprite->data[0];
if (gSprites[r1].affineAnimEnded)