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authorPikalaxALT <PikalaxALT@gmail.com>2020-04-10 15:57:08 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-04-10 15:57:08 -0400
commita205881ce2caa89a1b2690df9bd335201df2aeda (patch)
tree8e0c2822030d5985475f86c4286ea923ac9bc71d /src/pokemon_special_anim_scene.c
parentb22d3a821d8656d9fb88000ce02e5b885a59e1c3 (diff)
Comment dma3 methods and create DMA3_*BIT macros
Diffstat (limited to 'src/pokemon_special_anim_scene.c')
-rw-r--r--src/pokemon_special_anim_scene.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/pokemon_special_anim_scene.c b/src/pokemon_special_anim_scene.c
index 2d65c24a7..aef75aa44 100644
--- a/src/pokemon_special_anim_scene.c
+++ b/src/pokemon_special_anim_scene.c
@@ -336,7 +336,7 @@ void InitPokemonSpecialAnimScene(struct PokemonSpecialAnimScene * buffer, u16 an
ChangeBgY(3, 0, 0);
SetBgTilemapBuffer(0, buffer->field_0914);
SetBgTilemapBuffer(3, buffer->field_1914);
- RequestDma3Fill(0, (void *)BG_VRAM, 0x20, TRUE);
+ RequestDma3Fill(0, (void *)BG_VRAM, 0x20, DMA3_32BIT);
FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 32, 32);
LoadBgGfxByAnimType(animType);
FillWindowPixelBuffer(0, PIXEL_FILL(0));