diff options
author | garak <garakmon@gmail.com> | 2019-12-17 20:16:40 -0500 |
---|---|---|
committer | garak <garakmon@gmail.com> | 2019-12-17 20:16:40 -0500 |
commit | fabe354c015e0d587353093debafff6f44d6ab07 (patch) | |
tree | a8c099310a5154e6d87b5a9d67754d48d52bc89c /src/quest_log_8150454.c | |
parent | ddaa88390e53665c6ac73af5e1a2f519dbddb5c6 (diff) |
final pass at unifying on object event
Diffstat (limited to 'src/quest_log_8150454.c')
-rw-r--r-- | src/quest_log_8150454.c | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/quest_log_8150454.c b/src/quest_log_8150454.c index 2e67ebdce..7665a8a92 100644 --- a/src/quest_log_8150454.c +++ b/src/quest_log_8150454.c @@ -56,25 +56,25 @@ void sub_8150498(u8 a0) static void sub_81504A8(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - sub_81507BC(mapObject, sub_805C808(0)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sub_81507BC(objectEvent, sub_805C808(0)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT); } static void sub_81504E8(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - sub_81507BC(mapObject, sub_805C808(1)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sub_81507BC(objectEvent, sub_805C808(1)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE); sub_80BD620(0, 0); } static void sub_8150530(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - struct Sprite *sprite = &gSprites[mapObject->spriteId]; + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + struct Sprite *sprite = &gSprites[objectEvent->spriteId]; if (gUnknown_3005E88 == 1 || gUnknown_3005E88 == 3) { @@ -86,23 +86,23 @@ static void sub_8150530(void) } else { - sub_81507BC(mapObject, sub_805C808(4)); - StartSpriteAnim(sprite, sub_80634F0(mapObject->facingDirection)); + sub_81507BC(objectEvent, sub_805C808(4)); + StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection)); } } static void sub_81505C4(u8 taskId) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - struct Sprite *sprite = &gSprites[mapObject->spriteId]; + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + struct Sprite *sprite = &gSprites[objectEvent->spriteId]; switch (gTasks[taskId].data[0]) { case 0: - ObjectEventClearAnimIfSpecialAnimActive(mapObject); - mapObject->mapobj_bit_11 = TRUE; - sub_81507BC(mapObject, sub_805C808(4)); - StartSpriteAnim(sprite, sub_80634F0(mapObject->facingDirection)); + ObjectEventClearAnimIfSpecialAnimActive(objectEvent); + objectEvent->mapobj_bit_11 = TRUE; + sub_81507BC(objectEvent, sub_805C808(4)); + StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection)); gTasks[taskId].data[0]++; gTasks[taskId].data[1] = 0; break; @@ -122,10 +122,10 @@ static void sub_81505C4(u8 taskId) if (sprite->animEnded) { if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)) - sub_81507BC(mapObject, sub_805C808(0)); + sub_81507BC(objectEvent, sub_805C808(0)); else - sub_81507BC(mapObject, sub_805C808(2)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + sub_81507BC(objectEvent, sub_805C808(2)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); sprite->pos2.x = 0; sprite->pos2.y = 0; ScriptContext2_Disable(); @@ -137,19 +137,19 @@ static void sub_81505C4(u8 taskId) static void sub_8150708(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; u8 fieldEffectId; if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)) { - sub_81507BC(mapObject, sub_805C808(2)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + sub_81507BC(objectEvent, sub_805C808(2)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING); - gFieldEffectArguments[0] = mapObject->coords2.x; - gFieldEffectArguments[1] = mapObject->coords2.y; - gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId; + gFieldEffectArguments[0] = objectEvent->coords2.x; + gFieldEffectArguments[1] = objectEvent->coords2.y; + gFieldEffectArguments[2] = gPlayerAvatar.objectEventId; fieldEffectId = FieldEffectStart(FLDEFF_SURF_BLOB); - mapObject->mapobj_unk_1A = fieldEffectId; + objectEvent->mapobj_unk_1A = fieldEffectId; sub_80DC44C(fieldEffectId, 1); } } |