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author | PikalaxALT <PikalaxALT@gmail.com> | 2019-10-09 20:02:59 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2019-10-09 20:02:59 -0400 |
commit | 855c052be041ed85789db1e460dd35cab9d12b4f (patch) | |
tree | 35dcf54a3b48510c01c721e2733646ed597ff79a /src/slot_machine.c | |
parent | 734cada66a2d9938cdc9a2806f68352d06da6e9a (diff) |
Rename song constants using Japanese sound test menu
Diffstat (limited to 'src/slot_machine.c')
-rw-r--r-- | src/slot_machine.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/slot_machine.c b/src/slot_machine.c index 28292902f..3bfbbb08b 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -734,7 +734,7 @@ static void MainTask_SlotsGameLoop(u8 taskId) { sSlotMachineState->bet++; TakeCoins(1); - PlaySE(SE_T_KAMI2); + PlaySE(SE_REGI); sub_8141148(8, 0); sub_8141148(2, 1); data[0] = 1; @@ -752,7 +752,7 @@ static void MainTask_SlotsGameLoop(u8 taskId) sSlotMachineState->bet += GetCoins(); SetCoins(0); } - PlaySE(SE_T_KAMI2); + PlaySE(SE_REGI); sub_8141148(8, 0); sub_8141148(2, 1); data[0] = 1; |