summaryrefslogtreecommitdiff
path: root/src/trainer_see.c
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2021-03-24 23:19:48 -0400
committerGitHub <noreply@github.com>2021-03-24 23:19:48 -0400
commit35b68c68ee565b9b232252e4f37ea082e9310560 (patch)
treeaeacb544f27db8f63b17b7e808b28f4a1e12acde /src/trainer_see.c
parentd8b76e6fb545efd69bfb18322a67243520e4d11d (diff)
parent7f70b570dd2e18a34a2c0ee558f404c15c77371c (diff)
Merge pull request #404 from PikalaxALT/misc_doc
[PARTIALLY LEAK INFORMED] Miscellaneous cleanup and documentation
Diffstat (limited to 'src/trainer_see.c')
-rw-r--r--src/trainer_see.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 644b87c37..cd7e23ac8 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -356,7 +356,7 @@ static bool8 TrainerSeeFunc_PrepareToEngage(u8 taskId, struct Task * task, struc
if (ObjectEventIsMovementOverridden(playerObj) && !ObjectEventClearHeldMovementIfFinished(playerObj))
return FALSE;
- sub_805C774();
+ CancelPlayerForcedMovement();
// Uncomment to have player turn to face their opponent
// ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], GetFaceDirectionMovementAction(GetOppositeDirection(trainerObj->facingDirection)));
task->tFuncId++;