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authorPikalaxALT <pikalaxalt@gmail.com>2019-04-24 17:14:11 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-04-24 17:14:11 -0400
commit2ef974d7766f899bbe3c3d4af8974232c6a13610 (patch)
treec41ad3c5c843fed4367b70000363b85e4ec0c549 /src
parent1d28c9820f3435b458bc73712f6c5902715efaa7 (diff)
Decompile seagallop
Diffstat (limited to 'src')
-rw-r--r--src/seagallop.c444
1 files changed, 444 insertions, 0 deletions
diff --git a/src/seagallop.c b/src/seagallop.c
new file mode 100644
index 000000000..dc329e940
--- /dev/null
+++ b/src/seagallop.c
@@ -0,0 +1,444 @@
+#include "global.h"
+#include "gpu_regs.h"
+#include "bg.h"
+#include "palette.h"
+#include "malloc.h"
+#include "scanline_effect.h"
+#include "battle_dome_cards.h"
+#include "window.h"
+#include "text_window.h"
+#include "sound.h"
+#include "task.h"
+#include "help_system.h"
+#include "overworld.h"
+#include "event_data.h"
+#include "field_fadetransition.h"
+#include "field_weather.h"
+#include "constants/songs.h"
+#include "constants/maps.h"
+#include "seagallop.h"
+
+EWRAM_DATA void * gUnknown_203F3D0 = NULL;
+
+void sub_8146E94(void);
+void sub_8147058(void);
+void sub_814706C(void);
+void sub_8147084(u8 taskId);
+void sub_81470CC(u8 taskId);
+void sub_8147108(u8 taskId);
+void sub_8147140(void);
+void sub_81471C4(void);
+void sub_81472FC(void);
+void sub_814731C(void);
+void sub_814732C(void);
+void sub_8147384(void);
+void sub_81473A0(void);
+void sub_81473C4(void);
+void sub_8147418(struct Sprite * sprite);
+void sub_814746C(s16 x);
+void sub_81474B0(struct Sprite * sprite);
+bool8 sub_81474CC(void);
+
+const u16 gUnknown_8468C98[] = INCBIN_U16("data/seagallop/unk_8468C98.4bpp");
+const u16 gUnknown_84691B8[] = INCBIN_U16("data/seagallop/unk_84691B8.gbapal");
+const u16 gUnknown_84691D8[] = INCBIN_U16("data/seagallop/unk_84691D8.bin");
+const u16 gUnknown_84699D8[] = INCBIN_U16("data/seagallop/unk_84699D8.bin");
+const u16 gUnknown_846A1D8[] = INCBIN_U16("data/seagallop/unk_846A1D8.4bpp");
+const u16 gUnknown_846A6D8[] = INCBIN_U16("data/seagallop/unk_846A6D8.gbapal");
+const u16 gUnknown_846A6F8[] = INCBIN_U16("data/seagallop/unk_846A6F8.4bpp");
+
+const struct BgTemplate gUnknown_846AEF8[] = {
+ {
+ .bg = 3,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0x000
+ }
+};
+
+const s8 gUnknown_846AEFC[][4] = {
+ {MAP(VERMILIONCITY), 0x17, 0x20},
+ {MAP(ONEISLAND_HARBOR), 0x08, 0x05},
+ {MAP(TWOISLAND_HARBOR), 0x08, 0x05},
+ {MAP(THREEISLAND_HARBOR), 0x08, 0x05},
+ {MAP(FOURISLAND_HARBOR), 0x08, 0x05},
+ {MAP(FIVEISLAND_HARBOR), 0x08, 0x05},
+ {MAP(SIXISLAND_HARBOR), 0x08, 0x05},
+ {MAP(SEVENISLAND_HARBOR), 0x08, 0x05},
+ {MAP(CINNABARISLAND), 0x15, 0x07},
+ {MAP(NAVELROCK_HARBOR), 0x08, 0x05},
+ {MAP(BIRTHISLAND_HARBOR), 0x08, 0x05}
+};
+
+const u16 gUnknown_846AF28[] = {
+ 0x06fe,
+ 0x06fc,
+ 0x06f8,
+ 0x06f0,
+ 0x06e0,
+ 0x04c0,
+ 0x0400,
+ 0x0440,
+ 0x07ff,
+ 0x06e0,
+ 0x0000
+};
+
+const union AnimCmd gUnknown_846AF40[] = {
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END
+};
+
+const union AnimCmd gUnknown_846AF48[] = {
+ ANIMCMD_FRAME(0, 10, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gUnknown_846AF50[] = {
+ gUnknown_846AF40,
+ gUnknown_846AF48
+};
+
+const struct OamData gOamData_846AF58 = {
+ .size = 3
+};
+
+const struct SpriteTemplate gUnknown_846AF60 = {
+ 3000,
+ 3000,
+ &gOamData_846AF58,
+ gUnknown_846AF50,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ sub_8147418
+};
+
+const struct SpriteSheet gUnknown_846AF78[] = {
+ {(void *)gUnknown_846A6F8, 0x0800, 4000},
+ {(void *)gUnknown_846A1D8, 0x0500, 3000},
+ {}
+};
+
+const struct SpritePalette gUnknown_846AF90[] = {
+ {gUnknown_846A6D8, 3000},
+ {}
+};
+
+const union AnimCmd gUnknown_846AFA0[] = {
+ ANIMCMD_FRAME(0x00, 0x14),
+ ANIMCMD_FRAME(0x10, 0x14),
+ ANIMCMD_FRAME(0x20, 0x0f),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_846AFB0[] = {
+ ANIMCMD_FRAME(0x00, 0x14, .hFlip = TRUE),
+ ANIMCMD_FRAME(0x10, 0x14, .hFlip = TRUE),
+ ANIMCMD_FRAME(0x20, 0x0f, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_846AFC0[] = {
+ gUnknown_846AFA0,
+ gUnknown_846AFB0
+};
+
+const struct OamData gOamData_846AFC8 = {
+ .size = 2
+};
+
+const struct SpriteTemplate gUnknown_846AFD0 = {
+ 4000,
+ 3000,
+ &gOamData_846AFC8,
+ gUnknown_846AFC0,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ sub_81474B0
+};
+
+void sub_8146E78(void)
+{
+ SetVBlankCallback(NULL);
+ sub_812B478();
+ SetMainCallback2(sub_8146E94);
+}
+
+void sub_8146E94(void)
+{
+ void ** ptr;
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL); // redundant since the setup routine already did this
+ sub_81471C4();
+ gMain.state++;
+ break;
+ case 1:
+ sub_81472FC();
+ gMain.state++;
+ break;
+ case 2:
+ ptr = &gUnknown_203F3D0;
+ *ptr = AllocZeroed(0x800);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_846AEF8, NELEMS(gUnknown_846AEF8));
+ SetBgTilemapBuffer(3, *ptr);
+ sub_814732C();
+ gMain.state++;
+ break;
+ case 3:
+ LoadBgTiles(3, gUnknown_8468C98, sizeof(gUnknown_8468C98), 0);
+ if (sub_81474CC() == TRUE)
+ {
+ CopyToBgTilemapBufferRect(3, gUnknown_84699D8, 0, 0, 32, 32);
+ }
+ else
+ {
+ CopyToBgTilemapBufferRect(3, gUnknown_84691D8, 0, 0, 32, 32);
+ }
+ LoadPalette(gUnknown_84691B8, 0x40, 0x20);
+ LoadPalette(stdpal_get(2), 0xF0, 0x20);
+ gMain.state++;
+ break;
+ case 4:
+ if (IsDma3ManagerBusyWithBgCopy() != TRUE)
+ {
+ ShowBg(0);
+ ShowBg(3);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ }
+ break;
+ case 5:
+ sub_8147384();
+ BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
+ gMain.state++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gMain.state++;
+ break;
+ case 7:
+ sub_814731C();
+ SetVBlankCallback(sub_8147058);
+ PlaySE(SE_NAMINORI);
+ sub_81473C4();
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x00);
+ SetGpuReg(REG_OFFSET_WIN0H, 0x00F0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0x1888);
+ CreateTask(sub_8147084, 8);
+ SetMainCallback2(sub_814706C);
+ gMain.state = 0;
+ break;
+ }
+}
+
+void sub_8147058(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_814706C(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_8147084(u8 taskId)
+{
+ gTasks[taskId].func = sub_81470CC;
+}
+
+void sub_81470A0(void)
+{
+ if (sub_81474CC() == TRUE)
+ {
+ ChangeBgX(3, 0x600, 1);
+ }
+ else
+ {
+ ChangeBgX(3, 0x600, 2);
+ }
+}
+
+void sub_81470CC(u8 taskId)
+{
+ struct Task * task = &gTasks[taskId];
+
+ sub_81470A0();
+ if (++task->data[1] == 140)
+ {
+ Overworld_FadeOutMapMusic();
+ sub_807DC18();
+ task->func = sub_8147108;
+ }
+}
+
+void sub_8147108(u8 taskId)
+{
+ sub_81470A0();
+ if (sub_8055FC4() && !gPaletteFade.active)
+ {
+ sub_8147140();
+ sub_812B484();
+ DestroyTask(taskId);
+ }
+}
+
+void sub_8147140(void)
+{
+ const s8 * warpInfo;
+
+ if (gSpecialVar_0x8006 >= NELEMS(gUnknown_846AEFC))
+ gSpecialVar_0x8006 = 0;
+
+ warpInfo = gUnknown_846AEFC[gSpecialVar_0x8006];
+ Overworld_SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]);
+ play_some_sound();
+ PlaySE(SE_KAIDAN);
+ gUnknown_3005020 = sub_807DF64;
+ warp_in();
+ SetMainCallback2(sub_805671C);
+ ResetInitialPlayerAvatarState();
+ sub_81473A0();
+ Free(gUnknown_203F3D0);
+ FreeAllWindowBuffers();
+}
+
+void sub_81471C4(void)
+{
+ void * dest = (void *) VRAM;
+ DmaClearLarge16(3, dest, VRAM_SIZE, 0x1000);
+
+ DmaClear32(3, (void *)OAM, OAM_SIZE);
+ DmaClear16(3, (void *)PLTT, PLTT_SIZE);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+}
+
+void sub_81472FC(void)
+{
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ dp13_810BB8C();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+}
+
+void sub_814731C(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON);
+}
+
+void sub_814732C(void)
+{
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+}
+
+void sub_8147384(void)
+{
+ LoadSpriteSheets(gUnknown_846AF78);
+ LoadSpritePalettes(gUnknown_846AF90);
+}
+
+void sub_81473A0(void)
+{
+ FreeSpriteTilesByTag(3000);
+ FreeSpriteTilesByTag(4000);
+ FreeSpritePaletteByTag(3000);
+}
+
+void sub_81473C4(void)
+{
+ u8 spriteId = CreateSprite(&gUnknown_846AF60, 0, 92, 0);
+ gSprites[spriteId].data[0] = 48;
+ if (sub_81474CC() == TRUE)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ }
+ else
+ {
+ gSprites[spriteId].pos1.x = 240;
+ gSprites[spriteId].data[0] *= -1;
+ }
+}
+
+void sub_8147418(struct Sprite * sprite)
+{
+ sprite->data[1] += sprite->data[0];
+ sprite->pos2.x = sprite->data[1] >> 4;
+ if (sprite->data[2] % 5 == 0)
+ {
+ sub_814746C(sprite->pos1.x + sprite->pos2.x);
+ }
+ sprite->data[2]++;
+ if ((u16)(300 + sprite->pos2.x) > 600)
+ {
+ DestroySprite(sprite);
+ }
+}
+
+void sub_814746C(s16 x)
+{
+ u8 spriteId = CreateSprite(&gUnknown_846AFD0, x, 92, 8);
+ if (spriteId != MAX_SPRITES)
+ {
+ if (sub_81474CC() == TRUE)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ }
+ }
+}
+
+void sub_81474B0(struct Sprite * sprite)
+{
+ if (sprite->animEnded)
+ {
+ DestroySprite(sprite);
+ }
+}
+
+bool8 sub_81474CC(void)
+{
+ if (gSpecialVar_0x8004 >= NELEMS(gUnknown_846AF28))
+ {
+ return TRUE;
+ }
+ return (gUnknown_846AF28[gSpecialVar_0x8004] >> gSpecialVar_0x8006) & 1;
+}