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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-11-01 10:22:12 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-11-09 12:26:52 +0800
commit378e85d00ba922933aadcec240747c7e748f8de6 (patch)
tree4f00f9599f9de256ff35e3b968dbb6a2a129d928 /src
parenta937f722834f24342b0b87bb9554546dec77170a (diff)
thru sub_8159824
Diffstat (limited to 'src')
-rw-r--r--src/battle_controller_opponent.c2
-rw-r--r--src/battle_controller_player.c2
-rw-r--r--src/battle_controller_pokedude.c747
-rw-r--r--src/rock.c2
4 files changed, 750 insertions, 3 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index a9173f1a9..3cb6d1432 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1497,7 +1497,7 @@ static void OpponentHandleStatusIconUpdate(void)
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
battlerId = gActiveBattler;
- gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
+ gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = FALSE;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 6f1a2273c..16bf1ec87 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2543,7 +2543,7 @@ static void PlayerHandleStatusIconUpdate(void)
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
battlerId = gActiveBattler;
- gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
+ gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = FALSE;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index 20627de09..6842a4d11 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -27,6 +27,7 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/pokemon.h"
+#include "constants/trainers.h"
struct Unk_84790E8
{
@@ -122,6 +123,11 @@ void sub_8156B24(u8 taskId);
void Task_UpdateLvlInHealthbox_PokedudeTmp(u8 taskId);
u32 CopyPokedudeMonData(u8 monId, u8 *dst);
void SetPokedudeMonData(u8 monId);
+void sub_8159478(u8 battlerId);
+void PokedudeDoMoveAnimation(void);
+void sub_81595EC(u8 taskId);
+
+u8 *gUnknown_3005EE0[MAX_BATTLERS_COUNT];
void (*const sPokedudeBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -1661,3 +1667,744 @@ void PokedudeHandleSetRawMonData(void)
{
PokedudeBufferExecCompleted();
}
+
+void PokedudeHandleLoadMonSprite(void)
+{
+ u32 y;
+ u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
+
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ y = GetBattlerSpriteDefault_Y(gActiveBattler);
+ SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ GetBattlerSpriteCoord(gActiveBattler, 2),
+ y,
+ GetBattlerSpriteSubpriority(gActiveBattler));
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = species;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
+ SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156184;
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleSwitchInAnim(void)
+{
+ ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
+ gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ gActionSelectionCursor[gActiveBattler] = 0;
+ gMoveSelectionCursor[gActiveBattler] = 0;
+ sub_8159478(gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = sub_81563A8;
+}
+
+void PokedudeHandleReturnMonToBall(void)
+{
+ if (gBattleBufferA[gActiveBattler][1] == 0)
+ {
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156F7C;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void PokedudeHandleDrawTrainerPic(void)
+{
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ DecompressTrainerBackPalette(4, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[4].size) * 4 + 80,
+ 30);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
+ }
+ else
+ {
+ u32 tranerPicid = TRAINER_PIC_PROFESSOR_OAK;
+ DecompressTrainerFrontPic(tranerPicid, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(tranerPicid, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 176,
+ (8 - gTrainerFrontPicCoords[tranerPicid].size) * 4 + 40,
+ GetBattlerSpriteSubpriority(gActiveBattler));
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[tranerPicid].tag);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[tranerPicid].tag);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = tranerPicid;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
+ }
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy_PokedudeTmp;
+}
+
+void PokedudeHandleTrainerSlide(void)
+{
+ DecompressTrainerBackPalette(4, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[4].size) * 4 + 80,
+ 30);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2_PokedudeTmp;
+}
+
+void PokedudeHandleTrainerSlideBack(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleFaintAnimation(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0)
+ {
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
+ ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState;
+ }
+ else
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
+ }
+ else
+ {
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
+ }
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156DCC;
+ }
+ }
+}
+
+void PokedudeHandlePaletteFade(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleSuccessBallThrowAnim(void)
+{
+ gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
+ gDoingBattleAnim = TRUE;
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW);
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone_PokedudeTmp;
+}
+
+void PokedudeHandleBallThrowAnim(void)
+{
+ u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1];
+
+ gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
+ gDoingBattleAnim = TRUE;
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_BALL_THROW);
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone_PokedudeTmp;
+}
+
+void PokedudeHandlePause(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleMoveAnimation(void)
+{
+ u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
+
+ gAnimMoveTurn = gBattleBufferA[gActiveBattler][3];
+ gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8);
+ gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24);
+ gAnimFriendship = gBattleBufferA[gActiveBattler][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8);
+ gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16];
+ gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality;
+ if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE
+ {
+ PokedudeBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
+ gBattlerControllerFuncs[gActiveBattler] = PokedudeDoMoveAnimation;
+ }
+}
+
+void PokedudeDoMoveAnimation(void)
+{
+ u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
+
+ switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState)
+ {
+ case 0:
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1;
+ break;
+ case 1:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ sub_8035450(0);
+ DoMoveAnim(move);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_8035450(1);
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3;
+ }
+ break;
+ case 3:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ CopyAllBattleSpritesInvisibilities();
+ TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
+ PokedudeBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void PokedudeHandlePrintString(void)
+{
+ u16 *stringId;
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
+ BufferStringBattle(*stringId);
+ if (sub_80D89B0(*stringId))
+ BattlePutTextOnWindow(gDisplayedStringBattle, 64);
+ else
+ BattlePutTextOnWindow(gDisplayedStringBattle, 0);
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter_PokedudeTmp;
+}
+
+void PokedudeHandlePrintSelectionString(void)
+{
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ PokedudeHandlePrintString();
+ else
+ PokedudeBufferExecCompleted();
+}
+
+void sub_8158B20(void)
+{
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156140;
+ }
+}
+
+void PokedudeHandleChooseAction(void)
+{
+ s32 i;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ gBattlerControllerFuncs[gActiveBattler] = sub_8158B20;
+ BattlePutTextOnWindow(gUnknown_83FDA4C, 0);
+ BattlePutTextOnWindow(gUnknown_83FE725, 2);
+ for (i = 0; i < MAX_MON_MOVES; ++i)
+ ActionSelectionDestroyCursorAt((u8)i);
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo);
+ BattlePutTextOnWindow(gDisplayedStringBattle, 1);
+ }
+ else
+ {
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156140;
+ }
+}
+
+void PokedudeHandleUnknownYesNoBox(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void sub_8158C04(void)
+{
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
+ gBattlerControllerFuncs[gActiveBattler] = sub_81564E4;
+ }
+}
+
+void PokedudeHandleChooseMove(void)
+{
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ InitMoveSelectionsVarsAndStrings();
+ gBattlerControllerFuncs[gActiveBattler] = sub_8158C04;
+ }
+ else
+ {
+ gBattlerControllerFuncs[gActiveBattler] = sub_81564E4;
+ }
+}
+
+void PokedudeHandleChooseItem(void)
+{
+ s32 i;
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem_PokedudeTmp;
+ gBattlerInMenuId = gActiveBattler;
+ for (i = 0; i < 3; ++i)
+ gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1];
+}
+
+void PokedudeHandleChoosePokemon(void)
+{
+ s32 i;
+
+ gUnknown_3004FFC[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
+ gTasks[gUnknown_3004FFC[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
+ *(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
+ *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
+ *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
+ for (i = 0; i < 3; ++i)
+ gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i];
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon_PokedudeTmp;
+ gBattlerInMenuId = gActiveBattler;
+}
+
+void PokedudeHandleCmd23(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleHealthBarUpdate(void)
+{
+ s16 hpVal;
+ struct Pokemon *mon;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ mon = &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]];
+ else
+ mon = &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]];
+ LoadBattleBarGfx(0);
+ hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
+ if (hpVal != INSTANT_HP_BAR_DROP)
+ {
+ u32 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(mon, MON_DATA_HP);
+
+ SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
+ UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT);
+ }
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone_PokedudeTmp;
+}
+
+void PokedudeHandleExpUpdate(void)
+{
+ u8 monId = gBattleBufferA[gActiveBattler][1];
+
+ if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL)
+ {
+ PokedudeBufferExecCompleted();
+ }
+ else
+ {
+ s16 expPointsToGive;
+ u8 taskId;
+
+ LoadBattleBarGfx(1);
+ GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // Unused return value.
+ expPointsToGive = T1_READ_16(&gBattleBufferA[gActiveBattler][2]);
+ taskId = CreateTask(Task_GiveExpToMon_PokedudeTmp, 10);
+ gTasks[taskId].tExpTask_monId = monId;
+ gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
+ gTasks[taskId].tExpTask_battler = gActiveBattler;
+ gBattlerControllerFuncs[gActiveBattler] = nullsub_99;
+ }
+}
+
+void PokedudeHandleStatusIconUpdate(void)
+{
+ if (!mplay_80342A4(gActiveBattler))
+ {
+ u8 battlerId;
+ struct Pokemon *mon;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ mon = &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]];
+ else
+ mon = &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]];
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], mon, HEALTHBOX_STATUS_ICON);
+ battlerId = gActiveBattler;
+ gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = FALSE;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation_PokedudeTmp;
+ }
+}
+
+void PokedudeHandleStatusAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBattler))
+ {
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
+ gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation_PokedudeTmp;
+ }
+}
+
+void PokedudeHandleStatusXor(void)
+{
+ struct Pokemon *mon;
+ u8 val;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ mon = &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]];
+ else
+ mon = &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]];
+ val = GetMonData(mon, MON_DATA_STATUS) ^ gBattleBufferA[gActiveBattler][1];
+ SetMonData(mon, MON_DATA_STATUS, &val);
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleDataTransfer(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleDMA3Transfer(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandlePlayBGM(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleCmd32(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleTwoReturnValues(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleChosenMonReturnValue(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleOneReturnValue(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleOneReturnValue_Duplicate(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleCmd37(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleCmd38(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleCmd39(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleCmd40(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleHitAnimation(void)
+{
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE)
+ {
+ PokedudeBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = TRUE;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
+ DoHitAnimHealthboxEffect(gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect_PokedudeTmp;
+ }
+}
+
+void PokedudeHandleCmd42(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandlePlaySE(void)
+{
+ PlaySE(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandlePlayFanfare(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleFaintingCry(void)
+{
+ struct Pokemon *mon;
+ u16 species;
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ mon = &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]];
+ else
+ mon = &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]];
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ PlayCry1(species, 25);
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleIntroSlide(void)
+{
+ HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
+ gIntroSlideFlags |= 1;
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleIntroTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
+ paletteNum = AllocSpritePalette(0xD6F8);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[4].data, 0x100 + paletteNum * 16, 32);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
+ taskId = CreateTask(sub_81595EC, 5);
+ gTasks[taskId].data[0] = gActiveBattler;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
+ gBattlerControllerFuncs[gActiveBattler] = nullsub_99;
+}
+
+void sub_8159478(u8 battlerId)
+{
+ u16 species;
+
+ gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = SPECIES_NONE;
+ gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
+ SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
+ gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
+ GetBattlerSpriteCoord(battlerId, 2),
+ GetBattlerSpriteDefault_Y(battlerId),
+ GetBattlerSpriteSubpriority(battlerId));
+ gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
+ gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
+ gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
+ gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
+ gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
+ gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
+}
+
+void sub_81595EC(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 31)
+ {
+ ++gTasks[taskId].data[1];
+ }
+ else
+ {
+ u8 savedActiveBattler = gActiveBattler;
+
+ gActiveBattler = gTasks[taskId].data[0];
+ gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
+ sub_8159478(gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156624;
+ gActiveBattler = savedActiveBattler;
+ DestroyTask(taskId);
+ }
+}
+
+void PokedudeHandleDrawPartyStatusSummary(void)
+{
+ if (gBattleBufferA[gActiveBattler][1] != 0
+ && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ PokedudeBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = TRUE;
+ gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler,
+ (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4],
+ gBattleBufferA[gActiveBattler][1],
+ gBattleBufferA[gActiveBattler][2]);
+ PokedudeBufferExecCompleted();
+ }
+}
+
+void PokedudeHandleHidePartyStatusSummary(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleEndBounceEffect(void)
+{
+ EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX);
+ EndBounceEffect(gActiveBattler, BOUNCE_MON);
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleSpriteInvisibility(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleBattleAnimation(void)
+{
+ u8 animationId = gBattleBufferA[gActiveBattler][1];
+ u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
+
+ if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
+ PokedudeBufferExecCompleted();
+ else
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation_PokedudeTmp;
+}
+
+void PokedudeHandleLinkStandbyMsg(void)
+{
+ switch (gBattleBufferA[gActiveBattler][1])
+ {
+ case 0:
+ case 1:
+ EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX);
+ EndBounceEffect(gActiveBattler, BOUNCE_MON);
+ break;
+ case 2:
+ break;
+ }
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleResetActionMoveSelection(void)
+{
+ PokedudeBufferExecCompleted();
+}
+
+void PokedudeHandleCmd55(void)
+{
+ gBattleOutcome = gBattleBufferA[gActiveBattler][1];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ PokedudeBufferExecCompleted();
+ if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK)
+ gBattlerControllerFuncs[gActiveBattler] = sub_8156254;
+}
+
+void PokedudeCmdEnd(void)
+{
+}
+
+void sub_8159824(void)
+{
+ const u8 (*r7)[8] = gUnknown_8479060[gBattleStruct->field_96];
+
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
+ DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
+ }
+ if (*(r7[gUnknown_3005EE0[gActiveBattler][0]] + gActiveBattler + 4) == gUnknown_3005EE0[gActiveBattler][2])
+ {
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ PlaySE(SE_SELECT);
+ gUnknown_3005EE0[gActiveBattler][2] = 0;
+ switch (r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler])
+ {
+ case 0:
+ BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0);
+ break;
+ case 1:
+ BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0);
+ break;
+ case 2:
+ BtlController_EmitTwoReturnValues(1, B_ACTION_SWITCH, 0);
+ break;
+ case 3:
+ BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0);
+ break;
+ }
+ PokedudeBufferExecCompleted();
+ ++gUnknown_3005EE0[gActiveBattler][0];
+ if (r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler] == 4)
+ gUnknown_3005EE0[gActiveBattler][0] = 0;
+ }
+ else
+ {
+ if (gActionSelectionCursor[gActiveBattler] != r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler]
+ && r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler + 4] / 2 == gUnknown_3005EE0[gActiveBattler][2])
+ {
+ PlaySE(SE_SELECT);
+ ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]);
+ gActionSelectionCursor[gActiveBattler] = r7[gUnknown_3005EE0[gActiveBattler][0]][gActiveBattler];
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
+ }
+ ++gUnknown_3005EE0[gActiveBattler][2];
+ }
+}
diff --git a/src/rock.c b/src/rock.c
index 4db903344..42613a0b5 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -152,7 +152,7 @@ static const struct Subsprite gUnknown_83E7468[] =
static const struct SubspriteTable gUnknown_83E7470[] =
{
- { ARRAY_COUNT(gUnknown_83E7468), gUnknown_83E7468 },
+ { NELEMS(gUnknown_83E7468), gUnknown_83E7468 },
};
static const union AnimCmd gUnknown_83E7478[] =