diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-15 13:10:29 +0800 |
---|---|---|
committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-07-15 13:10:29 +0800 |
commit | 51a779aa7b0318d9c4388d839b2210f963607a82 (patch) | |
tree | 892e223e4c26d654e9886933482dbdd9ecb3f79b /src | |
parent | 00cd1d483d76c9e63b010eb98a3e1f03386934ca (diff) |
finished pokemon data decomp
Diffstat (limited to 'src')
-rw-r--r-- | src/data/battle_moves.h | 4617 | ||||
-rw-r--r-- | src/data/pokemon/item_effects.h | 305 | ||||
-rw-r--r-- | src/data/pokemon/tmhm_learnsets.h | 4 | ||||
-rw-r--r-- | src/data/pokemon/trainer_class_lookups.h | 302 | ||||
-rw-r--r-- | src/pokemon.c | 1280 |
5 files changed, 6161 insertions, 347 deletions
diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h new file mode 100644 index 000000000..63e1898dc --- /dev/null +++ b/src/data/battle_moves.h @@ -0,0 +1,4617 @@ +const struct BattleMove gBattleMoves[MOVES_COUNT] = +{ + [MOVE_NONE] = + { + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_POUND] = + { + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_KARATE_CHOP] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DOUBLE_SLAP] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COMET_PUNCH] = + { + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MEGA_PUNCH] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_PAY_DAY] = + { + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FIRE_PUNCH] = + { + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ICE_PUNCH] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDER_PUNCH] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SCRATCH] = + { + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_VICE_GRIP] = + { + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_GUILLOTINE] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_RAZOR_WIND] = + { + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWORDS_DANCE] = + { + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_CUT] = + { + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_GUST] = + { + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WING_ATTACK] = + { + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WHIRLWIND] = + { + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLY] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BIND] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SLAM] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_VINE_WHIP] = + { + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STOMP] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DOUBLE_KICK] = + { + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MEGA_KICK] = + { + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_JUMP_KICK] = + { + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ROLLING_KICK] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SAND_ATTACK] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HEADBUTT] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HORN_ATTACK] = + { + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FURY_ATTACK] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_HORN_DRILL] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TACKLE] = + { + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BODY_SLAM] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WRAP] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TAKE_DOWN] = + { + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_THRASH] = + { + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DOUBLE_EDGE] = + { + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TAIL_WHIP] = + { + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POISON_STING] = + { + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TWINEEDLE] = + { + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PIN_MISSILE] = + { + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LEER] = + { + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BITE] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_GROWL] = + { + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROAR] = + { + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SING] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SUPERSONIC] = + { + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SONIC_BOOM] = + { + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DISABLE] = + { + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ACID] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_EMBER] = + { + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLAMETHROWER] = + { + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIST] = + { + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_WATER_GUN] = + { + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_HYDRO_PUMP] = + { + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SURF] = + { + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ICE_BEAM] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BLIZZARD] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYBEAM] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BUBBLE_BEAM] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_AURORA_BEAM] = + { + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HYPER_BEAM] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_PECK] = + { + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DRILL_PECK] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SUBMISSION] = + { + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LOW_KICK] = + { + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COUNTER] = + { + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SEISMIC_TOSS] = + { + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STRENGTH] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ABSORB] = + { + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEGA_DRAIN] = + { + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_LEECH_SEED] = + { + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_GROWTH] = + { + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_RAZOR_LEAF] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SOLAR_BEAM] = + { + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_POISON_POWDER] = + { + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_STUN_SPORE] = + { + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLEEP_POWDER] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PETAL_DANCE] = + { + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STRING_SHOT] = + { + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DRAGON_RAGE] = + { + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FIRE_SPIN] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_THUNDER_SHOCK] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDERBOLT] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDER_WAVE] = + { + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDER] = + { + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROCK_THROW] = + { + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EARTHQUAKE] = + { + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FISSURE] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DIG] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TOXIC] = + { + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_CONFUSION] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYCHIC] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HYPNOSIS] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEDITATE] = + { + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_AGILITY] = + { + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_QUICK_ATTACK] = + { + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_RAGE] = + { + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TELEPORT] = + { + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_NIGHT_SHADE] = + { + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MIMIC] = + { + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_SCREECH] = + { + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DOUBLE_TEAM] = + { + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_RECOVER] = + { + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HARDEN] = + { + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_MINIMIZE] = + { + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SMOKESCREEN] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_CONFUSE_RAY] = + { + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WITHDRAW] = + { + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_DEFENSE_CURL] = + { + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BARRIER] = + { + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_LIGHT_SCREEN] = + { + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HAZE] = + { + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_REFLECT] = + { + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_FOCUS_ENERGY] = + { + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BIDE] = + { + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_METRONOME] = + { + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_MIRROR_MOVE] = + { + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_SELF_DESTRUCT] = + { + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EGG_BOMB] = + { + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LICK] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SMOG] = + { + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLUDGE] = + { + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BONE_CLUB] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FIRE_BLAST] = + { + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WATERFALL] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CLAMP] = + { + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWIFT] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SKULL_BASH] = + { + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SPIKE_CANNON] = + { + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CONSTRICT] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_AMNESIA] = + { + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_KINESIS] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SOFT_BOILED] = + { + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HI_JUMP_KICK] = + { + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_GLARE] = + { + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DREAM_EATER] = + { + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POISON_GAS] = + { + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BARRAGE] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LEECH_LIFE] = + { + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_LOVELY_KISS] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SKY_ATTACK] = + { + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TRANSFORM] = + { + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_BUBBLE] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DIZZY_PUNCH] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SPORE] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLASH] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYWAVE] = + { + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SPLASH] = + { + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_ACID_ARMOR] = + { + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_CRABHAMMER] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EXPLOSION] = + { + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FURY_SWIPES] = + { + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BONEMERANG] = + { + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_REST] = + { + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_ROCK_SLIDE] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HYPER_FANG] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SHARPEN] = + { + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_CONVERSION] = + { + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_TRI_ATTACK] = + { + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SUPER_FANG] = + { + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLASH] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SUBSTITUTE] = + { + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_STRUGGLE] = + { + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SKETCH] = + { + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_TRIPLE_KICK] = + { + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_THIEF] = + { + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SPIDER_WEB] = + { + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIND_READER] = + { + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_NIGHTMARE] = + { + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLAME_WHEEL] = + { + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SNORE] = + { + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CURSE] = + { + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_FLAIL] = + { + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CONVERSION_2] = + { + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_AEROBLAST] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COTTON_SPORE] = + { + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_REVERSAL] = + { + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SPITE] = + { + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POWDER_SNOW] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PROTECT] = + { + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 3, + .flags = 0, + }, + + [MOVE_MACH_PUNCH] = + { + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SCARY_FACE] = + { + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FAINT_ATTACK] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWEET_KISS] = + { + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BELLY_DRUM] = + { + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SLUDGE_BOMB] = + { + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MUD_SLAP] = + { + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_OCTAZOOKA] = + { + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SPIKES] = + { + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + + [MOVE_ZAP_CANNON] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FORESIGHT] = + { + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DESTINY_BOND] = + { + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_PERISH_SONG] = + { + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_ICY_WIND] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DETECT] = + { + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 3, + .flags = 0, + }, + + [MOVE_BONE_RUSH] = + { + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LOCK_ON] = + { + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_OUTRAGE] = + { + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SANDSTORM] = + { + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_GIGA_DRAIN] = + { + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ENDURE] = + { + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 3, + .flags = 0, + }, + + [MOVE_CHARM] = + { + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROLLOUT] = + { + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FALSE_SWIPE] = + { + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWAGGER] = + { + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MILK_DRINK] = + { + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SPARK] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FURY_CUTTER] = + { + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STEEL_WING] = + { + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MEAN_LOOK] = + { + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ATTRACT] = + { + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLEEP_TALK] = + { + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_HEAL_BELL] = + { + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_RETURN] = + { + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_PRESENT] = + { + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FRUSTRATION] = + { + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SAFEGUARD] = + { + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_PAIN_SPLIT] = + { + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SACRED_FIRE] = + { + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MAGNITUDE] = + { + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DYNAMIC_PUNCH] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEGAHORN] = + { + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DRAGON_BREATH] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BATON_PASS] = + { + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_ENCORE] = + { + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PURSUIT] = + { + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_RAPID_SPIN] = + { + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWEET_SCENT] = + { + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_IRON_TAIL] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_METAL_CLAW] = + { + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_VITAL_THROW] = + { + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MORNING_SUN] = + { + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SYNTHESIS] = + { + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_MOONLIGHT] = + { + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HIDDEN_POWER] = + { + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CROSS_CHOP] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TWISTER] = + { + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_RAIN_DANCE] = + { + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_SUNNY_DAY] = + { + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_CRUNCH] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIRROR_COAT] = + { + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYCH_UP] = + { + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_EXTREME_SPEED] = + { + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ANCIENT_POWER] = + { + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SHADOW_BALL] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FUTURE_SIGHT] = + { + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_ROCK_SMASH] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WHIRLPOOL] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BEAT_UP] = + { + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FAKE_OUT] = + { + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_UPROAR] = + { + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STOCKPILE] = + { + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SPIT_UP] = + { + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWALLOW] = + { + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HEAT_WAVE] = + { + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HAIL] = + { + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_TORMENT] = + { + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLATTER] = + { + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WILL_O_WISP] = + { + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEMENTO] = + { + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FACADE] = + { + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FOCUS_PUNCH] = + { + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + + [MOVE_SMELLING_SALT] = + { + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FOLLOW_ME] = + { + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 3, + .flags = 0, + }, + + [MOVE_NATURE_POWER] = + { + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_CHARGE] = + { + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_TAUNT] = + { + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_HELPING_HAND] = + { + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 5, + .flags = 0, + }, + + [MOVE_TRICK] = + { + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROLE_PLAY] = + { + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_WISH] = + { + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_ASSIST] = + { + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_INGRAIN] = + { + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SUPERPOWER] = + { + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MAGIC_COAT] = + { + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + + [MOVE_RECYCLE] = + { + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_REVENGE] = + { + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BRICK_BREAK] = + { + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_YAWN] = + { + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_KNOCK_OFF] = + { + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ENDEAVOR] = + { + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ERUPTION] = + { + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SKILL_SWAP] = + { + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_IMPRISON] = + { + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_REFRESH] = + { + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_GRUDGE] = + { + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SNATCH] = + { + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + + [MOVE_SECRET_POWER] = + { + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DIVE] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ARM_THRUST] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CAMOUFLAGE] = + { + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_TAIL_GLOW] = + { + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_LUSTER_PURGE] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIST_BALL] = + { + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FEATHER_DANCE] = + { + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TEETER_DANCE] = + { + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_BLAZE_KICK] = + { + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MUD_SPORT] = + { + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_ICE_BALL] = + { + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_NEEDLE_ARM] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLACK_OFF] = + { + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HYPER_VOICE] = + { + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POISON_FANG] = + { + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_CRUSH_CLAW] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BLAST_BURN] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_HYDRO_CANNON] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_METEOR_MASH] = + { + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ASTONISH] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WEATHER_BALL] = + { + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_AROMATHERAPY] = + { + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_FAKE_TEARS] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_AIR_CUTTER] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_OVERHEAT] = + { + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ODOR_SLEUTH] = + { + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROCK_TOMB] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SILVER_WIND] = + { + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_METAL_SOUND] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_GRASS_WHISTLE] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TICKLE] = + { + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COSMIC_POWER] = + { + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_WATER_SPOUT] = + { + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SIGNAL_BEAM] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SHADOW_PUNCH] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EXTRASENSORY] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SKY_UPPERCUT] = + { + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SAND_TOMB] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SHEER_COLD] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MUDDY_WATER] = + { + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BULLET_SEED] = + { + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_AERIAL_ACE] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ICICLE_SPEAR] = + { + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_IRON_DEFENSE] = + { + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BLOCK] = + { + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HOWL] = + { + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_DRAGON_CLAW] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FRENZY_PLANT] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BULK_UP] = + { + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BOUNCE] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MUD_SHOT] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_POISON_TAIL] = + { + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COVET] = + { + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_VOLT_TACKLE] = + { + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MAGICAL_LEAF] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WATER_SPORT] = + { + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = 0, + }, + + [MOVE_CALM_MIND] = + { + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_LEAF_BLADE] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DRAGON_DANCE] = + { + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_x10, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_ROCK_BLAST] = + { + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SHOCK_WAVE] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WATER_PULSE] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DOOM_DESIRE] = + { + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_PSYCHO_BOOST] = + { + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h index a5b5e9f81..31a78a748 100644 --- a/src/data/pokemon/item_effects.h +++ b/src/data/pokemon/item_effects.h @@ -1,84 +1,84 @@ -const u8 gItemEffect_Potion[7] = { +static const u8 sItemEffect_Potion[7] = { [4] = ITEM4_HEAL_HP, [6] = 20, }; -const u8 gItemEffect_Antidote[6] = { +static const u8 sItemEffect_Antidote[6] = { [3] = ITEM3_POISON, }; -const u8 gItemEffect_BurnHeal[6] = { +static const u8 sItemEffect_BurnHeal[6] = { [3] = ITEM3_BURN, }; -const u8 gItemEffect_IceHeal[6] = { +static const u8 sItemEffect_IceHeal[6] = { [3] = ITEM3_FREEZE, }; -const u8 gItemEffect_Awakening[6] = { +static const u8 sItemEffect_Awakening[6] = { [3] = ITEM3_SLEEP, }; -const u8 gItemEffect_ParalyzeHeal[6] = { +static const u8 sItemEffect_ParalyzeHeal[6] = { [3] = ITEM3_PARALYSIS, }; -const u8 gItemEffect_FullRestore[7] = { +static const u8 sItemEffect_FullRestore[7] = { [3] = ITEM3_STATUS_ALL, [4] = ITEM4_HEAL_HP, [6] = -1, }; -const u8 gItemEffect_MaxPotion[7] = { +static const u8 sItemEffect_MaxPotion[7] = { [4] = ITEM4_HEAL_HP, [6] = -1, }; -const u8 gItemEffect_HyperPotion[7] = { +static const u8 sItemEffect_HyperPotion[7] = { [4] = ITEM4_HEAL_HP, [6] = 200, }; -const u8 gItemEffect_SuperPotion[7] = { +static const u8 sItemEffect_SuperPotion[7] = { [4] = ITEM4_HEAL_HP, [6] = 50, }; -const u8 gItemEffect_FullHeal[6] = { +static const u8 sItemEffect_FullHeal[6] = { [3] = ITEM3_STATUS_ALL, }; -const u8 gItemEffect_Revive[7] = { +static const u8 sItemEffect_Revive[7] = { [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, [6] = -2, }; -const u8 gItemEffect_MaxRevive[7] = { +static const u8 sItemEffect_MaxRevive[7] = { [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, [6] = -1, }; -const u8 gItemEffect_FreshWater[7] = { +static const u8 sItemEffect_FreshWater[7] = { [4] = ITEM4_HEAL_HP, [6] = 50, }; -const u8 gItemEffect_SodaPop[7] = { +static const u8 sItemEffect_SodaPop[7] = { [4] = ITEM4_HEAL_HP, [6] = 60, }; -const u8 gItemEffect_Lemonade[7] = { +static const u8 sItemEffect_Lemonade[7] = { [4] = ITEM4_HEAL_HP, [6] = 80, }; -const u8 gItemEffect_MoomooMilk[7] = { +static const u8 sItemEffect_MoomooMilk[7] = { [4] = ITEM4_HEAL_HP, [6] = 100, }; -const u8 gItemEffect_EnergyPowder[10] = { +static const u8 sItemEffect_EnergyPowder[10] = { [4] = ITEM4_HEAL_HP, [5] = ITEM5_FRIENDSHIP_ALL, [6] = 50, @@ -87,7 +87,7 @@ const u8 gItemEffect_EnergyPowder[10] = { [9] = -10, }; -const u8 gItemEffect_EnergyRoot[10] = { +static const u8 sItemEffect_EnergyRoot[10] = { [4] = ITEM4_HEAL_HP, [5] = ITEM5_FRIENDSHIP_ALL, [6] = 200, @@ -96,7 +96,7 @@ const u8 gItemEffect_EnergyRoot[10] = { [9] = -15, }; -const u8 gItemEffect_HealPowder[9] = { +static const u8 sItemEffect_HealPowder[9] = { [3] = ITEM3_STATUS_ALL, [5] = ITEM5_FRIENDSHIP_ALL, [6] = -5, @@ -104,7 +104,7 @@ const u8 gItemEffect_HealPowder[9] = { [8] = -10, }; -const u8 gItemEffect_RevivalHerb[10] = { +static const u8 sItemEffect_RevivalHerb[10] = { [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, [5] = ITEM5_FRIENDSHIP_ALL, [6] = -1, @@ -113,54 +113,54 @@ const u8 gItemEffect_RevivalHerb[10] = { [9] = -20, }; -const u8 gItemEffect_Ether[7] = { +static const u8 sItemEffect_Ether[7] = { [4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL, [6] = 10, }; -const u8 gItemEffect_MaxEther[7] = { +static const u8 sItemEffect_MaxEther[7] = { [4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL, [6] = 0x7F, }; -const u8 gItemEffect_Elixir[7] = { +static const u8 sItemEffect_Elixir[7] = { [4] = ITEM4_HEAL_PP_ALL, [6] = 10, }; -const u8 gItemEffect_MaxElixir[7] = { +static const u8 sItemEffect_MaxElixir[7] = { [4] = ITEM4_HEAL_PP_ALL, [6] = 0x7F, }; -const u8 gItemEffect_LavaCookie[6] = { +static const u8 sItemEffect_LavaCookie[6] = { [3] = ITEM3_STATUS_ALL, }; -const u8 gItemEffect_BlueFlute[6] = { +static const u8 sItemEffect_BlueFlute[6] = { [3] = ITEM3_SLEEP, }; -const u8 gItemEffect_YellowFlute[6] = { +static const u8 sItemEffect_YellowFlute[6] = { [3] = ITEM3_CONFUSION, }; -const u8 gItemEffect_RedFlute[6] = { +static const u8 sItemEffect_RedFlute[6] = { [0] = ITEM0_INFATUATION, }; -const u8 gItemEffect_BerryJuice[7] = { +static const u8 sItemEffect_BerryJuice[7] = { [4] = ITEM4_HEAL_HP, [6] = 20, }; -const u8 gItemEffect_SacredAsh[7] = { +static const u8 sItemEffect_SacredAsh[7] = { [0] = ITEM0_SACRED_ASH, [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, [6] = -1, }; -const u8 gItemEffect_HPUp[10] = { +static const u8 sItemEffect_HPUp[10] = { [4] = ITEM4_EV_HP, [5] = ITEM5_FRIENDSHIP_ALL, [6] = 10, @@ -169,7 +169,7 @@ const u8 gItemEffect_HPUp[10] = { [9] = 2, }; -const u8 gItemEffect_Protein[10] = { +static const u8 sItemEffect_Protein[10] = { [4] = ITEM4_EV_ATK, [5] = ITEM5_FRIENDSHIP_ALL, [6] = 10, @@ -178,7 +178,7 @@ const u8 gItemEffect_Protein[10] = { [9] = 2, }; -const u8 gItemEffect_Iron[10] = { +static const u8 sItemEffect_Iron[10] = { [5] = ITEM5_EV_DEF | ITEM5_FRIENDSHIP_ALL, [6] = 10, [7] = 5, @@ -186,7 +186,7 @@ const u8 gItemEffect_Iron[10] = { [9] = 2, }; -const u8 gItemEffect_Carbos[10] = { +static const u8 sItemEffect_Carbos[10] = { [5] = ITEM5_EV_SPEED | ITEM5_FRIENDSHIP_ALL, [6] = 10, [7] = 5, @@ -194,7 +194,7 @@ const u8 gItemEffect_Carbos[10] = { [9] = 2, }; -const u8 gItemEffect_Calcium[10] = { +static const u8 sItemEffect_Calcium[10] = { [5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL, [6] = 10, [7] = 5, @@ -202,7 +202,7 @@ const u8 gItemEffect_Calcium[10] = { [9] = 2, }; -const u8 gItemEffect_RareCandy[10] = { +static const u8 sItemEffect_RareCandy[10] = { [3] = ITEM3_LEVEL_UP, [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, [5] = ITEM5_FRIENDSHIP_ALL, @@ -212,7 +212,7 @@ const u8 gItemEffect_RareCandy[10] = { [9] = 2, }; -const u8 gItemEffect_PPUp[9] = { +static const u8 sItemEffect_PPUp[9] = { [4] = ITEM4_PP_UP, [5] = ITEM5_FRIENDSHIP_ALL, [6] = 5, @@ -220,7 +220,7 @@ const u8 gItemEffect_PPUp[9] = { [8] = 2, }; -const u8 gItemEffect_Zinc[10] = { +static const u8 sItemEffect_Zinc[10] = { [5] = ITEM5_EV_SPDEF | ITEM5_FRIENDSHIP_ALL, [6] = 10, [7] = 5, @@ -228,246 +228,193 @@ const u8 gItemEffect_Zinc[10] = { [9] = 2, }; -const u8 gItemEffect_PPMax[9] = { +static const u8 sItemEffect_PPMax[9] = { [5] = ITEM5_PP_MAX | ITEM5_FRIENDSHIP_ALL, [6] = 5, [7] = 3, [8] = 2, }; -const u8 gItemEffect_GuardSpec[8] = { +static const u8 sItemEffect_GuardSpec[8] = { [3] = ITEM3_MIST, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_DireHit[8] = { +static const u8 sItemEffect_DireHit[8] = { [0] = 2 << 4, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_XAttack[8] = { +static const u8 sItemEffect_XAttack[8] = { [0] = 1, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_XDefend[8] = { +static const u8 sItemEffect_XDefend[8] = { [1] = 1 << 4, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_XSpeed[8] = { +static const u8 sItemEffect_XSpeed[8] = { [1] = 1, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_XAccuracy[8] = { +static const u8 sItemEffect_XAccuracy[8] = { [2] = 1 << 4, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_XSpecial[8] = { +static const u8 sItemEffect_XSpecial[8] = { [2] = 1, [5] = ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID, [6] = 1, [7] = 1, }; -const u8 gItemEffect_SunStone[6] = { +static const u8 sItemEffect_SunStone[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_MoonStone[6] = { +static const u8 sItemEffect_MoonStone[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_FireStone[6] = { +static const u8 sItemEffect_FireStone[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_ThunderStone[6] = { +static const u8 sItemEffect_ThunderStone[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_WaterStone[6] = { +static const u8 sItemEffect_WaterStone[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_LeafStone[6] = { +static const u8 sItemEffect_LeafStone[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_CheriBerry[6] = { +static const u8 sItemEffect_CheriBerry[6] = { [3] = ITEM3_PARALYSIS, }; -const u8 gItemEffect_ChestoBerry[6] = { +static const u8 sItemEffect_ChestoBerry[6] = { [3] = ITEM3_SLEEP, }; -const u8 gItemEffect_PechaBerry[6] = { +static const u8 sItemEffect_PechaBerry[6] = { [3] = ITEM3_POISON, }; -const u8 gItemEffect_RawstBerry[6] = { +static const u8 sItemEffect_RawstBerry[6] = { [3] = ITEM3_BURN, }; -const u8 gItemEffect_AspearBerry[6] = { +static const u8 sItemEffect_AspearBerry[6] = { [3] = ITEM3_FREEZE, }; -const u8 gItemEffect_LeppaBerry[7] = { +static const u8 sItemEffect_LeppaBerry[7] = { [4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP_ALL, [6] = 10, }; -const u8 gItemEffect_OranBerry[7] = { +static const u8 sItemEffect_OranBerry[7] = { [4] = ITEM4_HEAL_HP, [6] = 10, }; -const u8 gItemEffect_PersimBerry[6] = { +static const u8 sItemEffect_PersimBerry[6] = { [3] = ITEM3_CONFUSION, }; -const u8 gItemEffect_LumBerry[6] = { +static const u8 sItemEffect_LumBerry[6] = { [3] = ITEM3_STATUS_ALL, }; -const u8 gItemEffect_SitrusBerry[7] = { +static const u8 sItemEffect_SitrusBerry[7] = { [4] = ITEM4_HEAL_HP, [6] = 30, }; -// emerald berry effects -/* -const u8 gItemEffect_PomegBerry[10] = { - [4] = ITEM4_EV_HP, - [5] = ITEM5_FRIENDSHIP_ALL, - [6] = -10, - [7] = 10, - [8] = 5, - [9] = 2, -}; - -const u8 gItemEffect_KelpsyBerry[10] = { - [4] = ITEM4_EV_ATK, - [5] = ITEM5_FRIENDSHIP_ALL, - [6] = -10, - [7] = 10, - [8] = 5, - [9] = 2, -}; - -const u8 gItemEffect_QualotBerry[10] = { - [5] = ITEM5_EV_DEF | ITEM5_FRIENDSHIP_ALL, - [6] = -10, - [7] = 10, - [8] = 5, - [9] = 2, -}; - -const u8 gItemEffect_HondrewBerry[10] = { - [5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL, - [6] = -10, - [7] = 10, - [8] = 5, - [9] = 2, -}; - -const u8 gItemEffect_GrepaBerry[10] = { - [5] = ITEM5_EV_SPDEF | ITEM5_FRIENDSHIP_ALL, - [6] = -10, - [7] = 10, - [8] = 5, - [9] = 2, -}; - -const u8 gItemEffect_TamatoBerry[10] = { - [5] = ITEM5_EV_SPEED | ITEM5_FRIENDSHIP_ALL, - [6] = -10, - [7] = 10, - [8] = 5, - [9] = 2, -}; -*/ - const u8 *const gItemEffectTable[] = { - [ITEM_POTION - ITEM_POTION] = gItemEffect_Potion, - [ITEM_ANTIDOTE - ITEM_POTION] = gItemEffect_Antidote, - [ITEM_BURN_HEAL - ITEM_POTION] = gItemEffect_BurnHeal, - [ITEM_ICE_HEAL - ITEM_POTION] = gItemEffect_IceHeal, - [ITEM_AWAKENING - ITEM_POTION] = gItemEffect_Awakening, - [ITEM_PARALYZE_HEAL - ITEM_POTION] = gItemEffect_ParalyzeHeal, - [ITEM_FULL_RESTORE - ITEM_POTION] = gItemEffect_FullRestore, - [ITEM_MAX_POTION - ITEM_POTION] = gItemEffect_MaxPotion, - [ITEM_HYPER_POTION - ITEM_POTION] = gItemEffect_HyperPotion, - [ITEM_SUPER_POTION - ITEM_POTION] = gItemEffect_SuperPotion, - [ITEM_FULL_HEAL - ITEM_POTION] = gItemEffect_FullHeal, - [ITEM_REVIVE - ITEM_POTION] = gItemEffect_Revive, - [ITEM_MAX_REVIVE - ITEM_POTION] = gItemEffect_MaxRevive, - [ITEM_FRESH_WATER - ITEM_POTION] = gItemEffect_FreshWater, - [ITEM_SODA_POP - ITEM_POTION] = gItemEffect_SodaPop, - [ITEM_LEMONADE - ITEM_POTION] = gItemEffect_Lemonade, - [ITEM_MOOMOO_MILK - ITEM_POTION] = gItemEffect_MoomooMilk, - [ITEM_ENERGY_POWDER - ITEM_POTION] = gItemEffect_EnergyPowder, - [ITEM_ENERGY_ROOT - ITEM_POTION] = gItemEffect_EnergyRoot, - [ITEM_HEAL_POWDER - ITEM_POTION] = gItemEffect_HealPowder, - [ITEM_REVIVAL_HERB - ITEM_POTION] = gItemEffect_RevivalHerb, - [ITEM_ETHER - ITEM_POTION] = gItemEffect_Ether, - [ITEM_MAX_ETHER - ITEM_POTION] = gItemEffect_MaxEther, - [ITEM_ELIXIR - ITEM_POTION] = gItemEffect_Elixir, - [ITEM_MAX_ELIXIR - ITEM_POTION] = gItemEffect_MaxElixir, - [ITEM_LAVA_COOKIE - ITEM_POTION] = gItemEffect_LavaCookie, - [ITEM_BLUE_FLUTE - ITEM_POTION] = gItemEffect_BlueFlute, - [ITEM_YELLOW_FLUTE - ITEM_POTION] = gItemEffect_YellowFlute, - [ITEM_RED_FLUTE - ITEM_POTION] = gItemEffect_RedFlute, - [ITEM_BERRY_JUICE - ITEM_POTION] = gItemEffect_BerryJuice, - [ITEM_SACRED_ASH - ITEM_POTION] = gItemEffect_SacredAsh, - [ITEM_HP_UP - ITEM_POTION] = gItemEffect_HPUp, - [ITEM_PROTEIN - ITEM_POTION] = gItemEffect_Protein, - [ITEM_IRON - ITEM_POTION] = gItemEffect_Iron, - [ITEM_CARBOS - ITEM_POTION] = gItemEffect_Carbos, - [ITEM_CALCIUM - ITEM_POTION] = gItemEffect_Calcium, - [ITEM_RARE_CANDY - ITEM_POTION] = gItemEffect_RareCandy, - [ITEM_PP_UP - ITEM_POTION] = gItemEffect_PPUp, - [ITEM_ZINC - ITEM_POTION] = gItemEffect_Zinc, - [ITEM_PP_MAX - ITEM_POTION] = gItemEffect_PPMax, - [ITEM_GUARD_SPEC - ITEM_POTION] = gItemEffect_GuardSpec, - [ITEM_DIRE_HIT - ITEM_POTION] = gItemEffect_DireHit, - [ITEM_X_ATTACK - ITEM_POTION] = gItemEffect_XAttack, - [ITEM_X_DEFEND - ITEM_POTION] = gItemEffect_XDefend, - [ITEM_X_SPEED - ITEM_POTION] = gItemEffect_XSpeed, - [ITEM_X_ACCURACY - ITEM_POTION] = gItemEffect_XAccuracy, - [ITEM_X_SPECIAL - ITEM_POTION] = gItemEffect_XSpecial, - [ITEM_SUN_STONE - ITEM_POTION] = gItemEffect_SunStone, - [ITEM_MOON_STONE - ITEM_POTION] = gItemEffect_MoonStone, - [ITEM_FIRE_STONE - ITEM_POTION] = gItemEffect_FireStone, - [ITEM_THUNDER_STONE - ITEM_POTION] = gItemEffect_ThunderStone, - [ITEM_WATER_STONE - ITEM_POTION] = gItemEffect_WaterStone, - [ITEM_LEAF_STONE - ITEM_POTION] = gItemEffect_LeafStone, - [ITEM_CHERI_BERRY - ITEM_POTION] = gItemEffect_CheriBerry, - [ITEM_CHESTO_BERRY - ITEM_POTION] = gItemEffect_ChestoBerry, - [ITEM_PECHA_BERRY - ITEM_POTION] = gItemEffect_PechaBerry, - [ITEM_RAWST_BERRY - ITEM_POTION] = gItemEffect_RawstBerry, - [ITEM_ASPEAR_BERRY - ITEM_POTION] = gItemEffect_AspearBerry, - [ITEM_LEPPA_BERRY - ITEM_POTION] = gItemEffect_LeppaBerry, - [ITEM_ORAN_BERRY - ITEM_POTION] = gItemEffect_OranBerry, - [ITEM_PERSIM_BERRY - ITEM_POTION] = gItemEffect_PersimBerry, - [ITEM_LUM_BERRY - ITEM_POTION] = gItemEffect_LumBerry, - [ITEM_SITRUS_BERRY - ITEM_POTION] = gItemEffect_SitrusBerry, + [ITEM_POTION - ITEM_POTION] = sItemEffect_Potion, + [ITEM_ANTIDOTE - ITEM_POTION] = sItemEffect_Antidote, + [ITEM_BURN_HEAL - ITEM_POTION] = sItemEffect_BurnHeal, + [ITEM_ICE_HEAL - ITEM_POTION] = sItemEffect_IceHeal, + [ITEM_AWAKENING - ITEM_POTION] = sItemEffect_Awakening, + [ITEM_PARALYZE_HEAL - ITEM_POTION] = sItemEffect_ParalyzeHeal, + [ITEM_FULL_RESTORE - ITEM_POTION] = sItemEffect_FullRestore, + [ITEM_MAX_POTION - ITEM_POTION] = sItemEffect_MaxPotion, + [ITEM_HYPER_POTION - ITEM_POTION] = sItemEffect_HyperPotion, + [ITEM_SUPER_POTION - ITEM_POTION] = sItemEffect_SuperPotion, + [ITEM_FULL_HEAL - ITEM_POTION] = sItemEffect_FullHeal, + [ITEM_REVIVE - ITEM_POTION] = sItemEffect_Revive, + [ITEM_MAX_REVIVE - ITEM_POTION] = sItemEffect_MaxRevive, + [ITEM_FRESH_WATER - ITEM_POTION] = sItemEffect_FreshWater, + [ITEM_SODA_POP - ITEM_POTION] = sItemEffect_SodaPop, + [ITEM_LEMONADE - ITEM_POTION] = sItemEffect_Lemonade, + [ITEM_MOOMOO_MILK - ITEM_POTION] = sItemEffect_MoomooMilk, + [ITEM_ENERGY_POWDER - ITEM_POTION] = sItemEffect_EnergyPowder, + [ITEM_ENERGY_ROOT - ITEM_POTION] = sItemEffect_EnergyRoot, + [ITEM_HEAL_POWDER - ITEM_POTION] = sItemEffect_HealPowder, + [ITEM_REVIVAL_HERB - ITEM_POTION] = sItemEffect_RevivalHerb, + [ITEM_ETHER - ITEM_POTION] = sItemEffect_Ether, + [ITEM_MAX_ETHER - ITEM_POTION] = sItemEffect_MaxEther, + [ITEM_ELIXIR - ITEM_POTION] = sItemEffect_Elixir, + [ITEM_MAX_ELIXIR - ITEM_POTION] = sItemEffect_MaxElixir, + [ITEM_LAVA_COOKIE - ITEM_POTION] = sItemEffect_LavaCookie, + [ITEM_BLUE_FLUTE - ITEM_POTION] = sItemEffect_BlueFlute, + [ITEM_YELLOW_FLUTE - ITEM_POTION] = sItemEffect_YellowFlute, + [ITEM_RED_FLUTE - ITEM_POTION] = sItemEffect_RedFlute, + [ITEM_BERRY_JUICE - ITEM_POTION] = sItemEffect_BerryJuice, + [ITEM_SACRED_ASH - ITEM_POTION] = sItemEffect_SacredAsh, + [ITEM_HP_UP - ITEM_POTION] = sItemEffect_HPUp, + [ITEM_PROTEIN - ITEM_POTION] = sItemEffect_Protein, + [ITEM_IRON - ITEM_POTION] = sItemEffect_Iron, + [ITEM_CARBOS - ITEM_POTION] = sItemEffect_Carbos, + [ITEM_CALCIUM - ITEM_POTION] = sItemEffect_Calcium, + [ITEM_RARE_CANDY - ITEM_POTION] = sItemEffect_RareCandy, + [ITEM_PP_UP - ITEM_POTION] = sItemEffect_PPUp, + [ITEM_ZINC - ITEM_POTION] = sItemEffect_Zinc, + [ITEM_PP_MAX - ITEM_POTION] = sItemEffect_PPMax, + [ITEM_GUARD_SPEC - ITEM_POTION] = sItemEffect_GuardSpec, + [ITEM_DIRE_HIT - ITEM_POTION] = sItemEffect_DireHit, + [ITEM_X_ATTACK - ITEM_POTION] = sItemEffect_XAttack, + [ITEM_X_DEFEND - ITEM_POTION] = sItemEffect_XDefend, + [ITEM_X_SPEED - ITEM_POTION] = sItemEffect_XSpeed, + [ITEM_X_ACCURACY - ITEM_POTION] = sItemEffect_XAccuracy, + [ITEM_X_SPECIAL - ITEM_POTION] = sItemEffect_XSpecial, + [ITEM_SUN_STONE - ITEM_POTION] = sItemEffect_SunStone, + [ITEM_MOON_STONE - ITEM_POTION] = sItemEffect_MoonStone, + [ITEM_FIRE_STONE - ITEM_POTION] = sItemEffect_FireStone, + [ITEM_THUNDER_STONE - ITEM_POTION] = sItemEffect_ThunderStone, + [ITEM_WATER_STONE - ITEM_POTION] = sItemEffect_WaterStone, + [ITEM_LEAF_STONE - ITEM_POTION] = sItemEffect_LeafStone, + [ITEM_CHERI_BERRY - ITEM_POTION] = sItemEffect_CheriBerry, + [ITEM_CHESTO_BERRY - ITEM_POTION] = sItemEffect_ChestoBerry, + [ITEM_PECHA_BERRY - ITEM_POTION] = sItemEffect_PechaBerry, + [ITEM_RAWST_BERRY - ITEM_POTION] = sItemEffect_RawstBerry, + [ITEM_ASPEAR_BERRY - ITEM_POTION] = sItemEffect_AspearBerry, + [ITEM_LEPPA_BERRY - ITEM_POTION] = sItemEffect_LeppaBerry, + [ITEM_ORAN_BERRY - ITEM_POTION] = sItemEffect_OranBerry, + [ITEM_PERSIM_BERRY - ITEM_POTION] = sItemEffect_PersimBerry, + [ITEM_LUM_BERRY - ITEM_POTION] = sItemEffect_LumBerry, + [ITEM_SITRUS_BERRY - ITEM_POTION] = sItemEffect_SitrusBerry, [LAST_BERRY_INDEX - ITEM_POTION] = NULL, }; diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index 3ad9a97c6..1e3e347ca 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -3,8 +3,8 @@ // This table determines which TMs and HMs a species is capable of learning. // Each entry is a 64-bit bit array spread across two 32-bit values, with -// each bit corresponding to a . -const u32 gTMHMLearnsets[][2] = +// each bit corresponding to a machine. +static const u32 sTMHMLearnsets[][2] = { [SPECIES_NONE] = TMHM_LEARNSET(0), diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 4e285c06c..faf23bf31 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -1,156 +1,156 @@ -// TODO: document the indices for GCC extension +// TODO: document trainer pic indices with macro const u8 gFacilityClassToPicIndex[] = { - [0] = FACILITY_CLASS_AQUA_LEADER, - [1] = FACILITY_CLASS_TEAM_AQUA, - [2] = FACILITY_CLASS_TEAM_AQUA_2, - [3] = FACILITY_CLASS_AROMA_LADY, - [4] = FACILITY_CLASS_RUIN_MANIAC, - [5] = FACILITY_CLASS_INTERVIEWER, - [6] = FACILITY_CLASS_TUBER, - [7] = FACILITY_CLASS_TUBER_2, - [8] = FACILITY_CLASS_COOLTRAINER, - [9] = FACILITY_CLASS_COOLTRAINER_2, - [10] = FACILITY_CLASS_HEX_MANIAC, - [11] = FACILITY_CLASS_LADY, - [12] = FACILITY_CLASS_BEAUTY, - [13] = FACILITY_CLASS_RICH_BOY, - [14] = FACILITY_CLASS_POKEMANIAC, - [15] = FACILITY_CLASS_SWIMMER_MALE, - [16] = FACILITY_CLASS_BLACK_BELT, - [17] = FACILITY_CLASS_GUITARIST, - [18] = FACILITY_CLASS_KINDLER, - [19] = FACILITY_CLASS_CAMPER, - [20] = FACILITY_CLASS_BUG_MANIAC, - [21] = FACILITY_CLASS_PSYCHIC, - [22] = FACILITY_CLASS_PSYCHIC_2, - [23] = FACILITY_CLASS_GENTLEMAN, - [24] = FACILITY_CLASS_ELITE_FOUR, - [25] = FACILITY_CLASS_ELITE_FOUR_2, - [26] = FACILITY_CLASS_LEADER, - [27] = FACILITY_CLASS_LEADER_2, - [28] = FACILITY_CLASS_LEADER_3, - [29] = FACILITY_CLASS_SCHOOL_KID, - [30] = FACILITY_CLASS_SCHOOL_KID_2, - [31] = FACILITY_CLASS_SR_AND_JR, - [32] = FACILITY_CLASS_POKEFAN, - [33] = FACILITY_CLASS_POKEFAN_2, - [34] = FACILITY_CLASS_EXPERT, - [35] = FACILITY_CLASS_EXPERT_2, - [36] = FACILITY_CLASS_YOUNGSTER, - [37] = FACILITY_CLASS_CHAMPION, - [38] = FACILITY_CLASS_FISHERMAN, - [39] = FACILITY_CLASS_TRIATHLETE, - [40] = FACILITY_CLASS_TRIATHLETE_2, - [41] = FACILITY_CLASS_TRIATHLETE_3, - [42] = FACILITY_CLASS_TRIATHLETE_4, - [43] = FACILITY_CLASS_TRIATHLETE_5, - [44] = FACILITY_CLASS_TRIATHLETE_6, - [45] = FACILITY_CLASS_DRAGON_TAMER, - [46] = FACILITY_CLASS_BIRD_KEEPER, - [47] = FACILITY_CLASS_NINJA_BOY, - [48] = FACILITY_CLASS_BATTLE_GIRL, - [49] = FACILITY_CLASS_PARASOL_LADY, - [50] = FACILITY_CLASS_SWIMMER_FEMALE, - [51] = FACILITY_CLASS_PICNICKER, - [52] = FACILITY_CLASS_TWINS, - [53] = FACILITY_CLASS_SAILOR, - [54] = FACILITY_CLASS_YOUNGSTER, - [55] = FACILITY_CLASS_YOUNGSTER, - [56] = FACILITY_CLASS_BOARDER, - [57] = FACILITY_CLASS_BOARDER_2, - [58] = FACILITY_CLASS_COLLECTOR, - [59] = FACILITY_CLASS_COLLECTOR, - [60] = FACILITY_CLASS_COLLECTOR, - [61] = FACILITY_CLASS_PKMN_TRAINER, - [62] = FACILITY_CLASS_PKMN_TRAINER, - [63] = FACILITY_CLASS_PKMN_TRAINER, - [64] = FACILITY_CLASS_PKMN_TRAINER_2, - [65] = FACILITY_CLASS_PKMN_TRAINER_3, - [66] = FACILITY_CLASS_PKMN_TRAINER_4, - [67] = FACILITY_CLASS_PKMN_TRAINER_5, - [68] = FACILITY_CLASS_PKMN_TRAINER_6, - [69] = FACILITY_CLASS_PKMN_TRAINER_7, - [70] = FACILITY_CLASS_PKMN_BREEDER, - [71] = FACILITY_CLASS_PKMN_BREEDER_2, - [72] = FACILITY_CLASS_PKMN_RANGER, - [73] = FACILITY_CLASS_PKMN_RANGER_2, - [74] = FACILITY_CLASS_MAGMA_LEADER, - [75] = FACILITY_CLASS_TEAM_MAGMA, - [76] = FACILITY_CLASS_TEAM_MAGMA_2, - [77] = FACILITY_CLASS_LASS, - [78] = FACILITY_CLASS_BUG_CATCHER, - [79] = FACILITY_CLASS_HIKER, - [80] = FACILITY_CLASS_YOUNG_COUPLE, - [81] = FACILITY_CLASS_OLD_COUPLE, - [82] = FACILITY_CLASS_SIS_AND_BRO, - [83] = FACILITY_CLASS_AQUA_ADMIN, - [84] = FACILITY_CLASS_AQUA_ADMIN_2, - [85] = FACILITY_CLASS_MAGMA_ADMIN, - [86] = FACILITY_CLASS_MAGMA_ADMIN_2, - [87] = FACILITY_CLASS_LEADER_4, - [88] = FACILITY_CLASS_LEADER_5, - [89] = FACILITY_CLASS_LEADER_6, - [90] = FACILITY_CLASS_LEADER_7, - [91] = FACILITY_CLASS_LEADER_8, - [92] = FACILITY_CLASS_ELITE_FOUR_3, - [93] = FACILITY_CLASS_ELITE_FOUR_4, - [94] = FACILITY_CLASS_YOUNGSTER_2, - [95] = FACILITY_CLASS_BUG_CATCHER_2, - [96] = FACILITY_CLASS_LASS_2, - [97] = FACILITY_CLASS_SAILOR_2, - [98] = FACILITY_CLASS_CAMPER_2, - [99] = FACILITY_CLASS_PICNICKER_2, - [100] = FACILITY_CLASS_POKEMANIAC_2, - [101] = FACILITY_CLASS_SUPER_NERD, - [102] = FACILITY_CLASS_HIKER_2, - [103] = FACILITY_CLASS_BIKER, - [104] = FACILITY_CLASS_BURGLAR, - [105] = FACILITY_CLASS_ENGINEER, - [106] = FACILITY_CLASS_FISHERMAN_2, - [107] = FACILITY_CLASS_SWIMMER_MALE_2, - [108] = FACILITY_CLASS_CUE_BALL, - [109] = FACILITY_CLASS_GAMER, - [110] = FACILITY_CLASS_BEAUTY_2, - [111] = FACILITY_CLASS_SWIMMER_FEMALE_2, - [112] = FACILITY_CLASS_PSYCHIC_3, - [113] = FACILITY_CLASS_ROCKER, - [114] = FACILITY_CLASS_JUGGLER, - [115] = FACILITY_CLASS_TAMER, - [116] = FACILITY_CLASS_BIRD_KEEPER_2, - [117] = FACILITY_CLASS_BLACK_BELT_2, - [118] = FACILITY_CLASS_RIVAL, - [119] = FACILITY_CLASS_SCIENTIST, - [120] = FACILITY_CLASS_COOLTRAINER_3, - [121] = FACILITY_CLASS_COOLTRAINER_4, - [122] = FACILITY_CLASS_RIVAL_2, - [123] = FACILITY_CLASS_CHAMPION_2, - [124] = FACILITY_CLASS_CHANNELER, - [125] = FACILITY_CLASS_TWINS_2, - [126] = FACILITY_CLASS_COOL_COUPLE, - [127] = FACILITY_CLASS_YOUNG_COUPLE_2, - [128] = FACILITY_CLASS_CRUSH_KIN, - [129] = FACILITY_CLASS_SIS_AND_BRO_2, - [130] = FACILITY_CLASS_PKMN_PROF, - [131] = FACILITY_CLASS_PLAYER, - [132] = FACILITY_CLASS_PLAYER_2, - [133] = FACILITY_CLASS_PLAYER_3, - [134] = FACILITY_CLASS_PLAYER_4, - [135] = FACILITY_CLASS_TEAM_ROCKET_2, - [136] = FACILITY_CLASS_PSYCHIC_4, - [137] = FACILITY_CLASS_CRUSH_GIRL, - [138] = FACILITY_CLASS_TUBER_3, - [139] = FACILITY_CLASS_PKMN_BREEDER_3, - [140] = FACILITY_CLASS_PKMN_RANGER_3, - [141] = FACILITY_CLASS_PKMN_RANGER_4, - [142] = FACILITY_CLASS_AROMA_LADY_2, - [143] = FACILITY_CLASS_RUIN_MANIAC_2, - [144] = FACILITY_CLASS_LADY_2, - [145] = FACILITY_CLASS_PAINTER, - [146] = FACILITY_CLASS_ELITE_FOUR_7, - [147] = FACILITY_CLASS_RIVAL, - [148] = FACILITY_CLASS_SCIENTIST, - [149] = FACILITY_CLASS_CHANNELER, + [FACILITY_CLASS_AQUA_LEADER] = 0, + [FACILITY_CLASS_TEAM_AQUA] = 1, + [FACILITY_CLASS_TEAM_AQUA_2] = 2, + [FACILITY_CLASS_AROMA_LADY] = 3, + [FACILITY_CLASS_RUIN_MANIAC] = 4, + [FACILITY_CLASS_INTERVIEWER] = 5, + [FACILITY_CLASS_TUBER] = 6, + [FACILITY_CLASS_TUBER_2] = 7, + [FACILITY_CLASS_COOLTRAINER] = 8, + [FACILITY_CLASS_COOLTRAINER_2] = 9, + [FACILITY_CLASS_HEX_MANIAC] = 10, + [FACILITY_CLASS_LADY] = 11, + [FACILITY_CLASS_BEAUTY] = 12, + [FACILITY_CLASS_RICH_BOY] = 13, + [FACILITY_CLASS_POKEMANIAC] = 14, + [FACILITY_CLASS_SWIMMER_MALE] = 15, + [FACILITY_CLASS_BLACK_BELT] = 16, + [FACILITY_CLASS_GUITARIST] = 17, + [FACILITY_CLASS_KINDLER] = 18, + [FACILITY_CLASS_CAMPER] = 19, + [FACILITY_CLASS_BUG_MANIAC] = 20, + [FACILITY_CLASS_PSYCHIC] = 21, + [FACILITY_CLASS_PSYCHIC_2] = 22, + [FACILITY_CLASS_GENTLEMAN] = 23, + [FACILITY_CLASS_ELITE_FOUR] = 24, + [FACILITY_CLASS_ELITE_FOUR_2] = 25, + [FACILITY_CLASS_LEADER] = 26, + [FACILITY_CLASS_LEADER_2] = 27, + [FACILITY_CLASS_LEADER_3] = 28, + [FACILITY_CLASS_SCHOOL_KID] = 29, + [FACILITY_CLASS_SCHOOL_KID_2] = 30, + [FACILITY_CLASS_SR_AND_JR] = 31, + [FACILITY_CLASS_POKEFAN] = 32, + [FACILITY_CLASS_POKEFAN_2] = 33, + [FACILITY_CLASS_EXPERT] = 34, + [FACILITY_CLASS_EXPERT_2] = 35, + [FACILITY_CLASS_YOUNGSTER] = 36, + [FACILITY_CLASS_CHAMPION] = 37, + [FACILITY_CLASS_FISHERMAN] = 38, + [FACILITY_CLASS_TRIATHLETE] = 39, + [FACILITY_CLASS_TRIATHLETE_2] = 40, + [FACILITY_CLASS_TRIATHLETE_3] = 41, + [FACILITY_CLASS_TRIATHLETE_4] = 42, + [FACILITY_CLASS_TRIATHLETE_5] = 43, + [FACILITY_CLASS_TRIATHLETE_6] = 44, + [FACILITY_CLASS_DRAGON_TAMER] = 45, + [FACILITY_CLASS_BIRD_KEEPER] = 46, + [FACILITY_CLASS_NINJA_BOY] = 47, + [FACILITY_CLASS_BATTLE_GIRL] = 48, + [FACILITY_CLASS_PARASOL_LADY] = 49, + [FACILITY_CLASS_SWIMMER_FEMALE] = 50, + [FACILITY_CLASS_PICNICKER] = 51, + [FACILITY_CLASS_TWINS] = 52, + [FACILITY_CLASS_SAILOR] = 53, + [FACILITY_CLASS_BOARDER] = 36, + [FACILITY_CLASS_BOARDER_2] = 36, + [FACILITY_CLASS_COLLECTOR] = 54, + [FACILITY_CLASS_PKMN_TRAINER] = 55, + [FACILITY_CLASS_PKMN_TRAINER_2] = 56, + [FACILITY_CLASS_PKMN_TRAINER_3] = 56, + [FACILITY_CLASS_PKMN_TRAINER_4] = 56, + [FACILITY_CLASS_PKMN_TRAINER_5] = 57, + [FACILITY_CLASS_PKMN_TRAINER_6] = 57, + [FACILITY_CLASS_PKMN_TRAINER_7] = 57, + [FACILITY_CLASS_PKMN_BREEDER] = 58, + [FACILITY_CLASS_PKMN_BREEDER_2] = 59, + [FACILITY_CLASS_PKMN_RANGER] = 60, + [FACILITY_CLASS_PKMN_RANGER_2] = 61, + [FACILITY_CLASS_MAGMA_LEADER] = 62, + [FACILITY_CLASS_TEAM_MAGMA] = 63, + [FACILITY_CLASS_TEAM_MAGMA_2] = 64, + [FACILITY_CLASS_LASS] = 65, + [FACILITY_CLASS_BUG_CATCHER] = 66, + [FACILITY_CLASS_HIKER] = 67, + [FACILITY_CLASS_YOUNG_COUPLE] = 68, + [FACILITY_CLASS_OLD_COUPLE] = 69, + [FACILITY_CLASS_SIS_AND_BRO] = 70, + [FACILITY_CLASS_AQUA_ADMIN] = 71, + [FACILITY_CLASS_AQUA_ADMIN_2] = 72, + [FACILITY_CLASS_MAGMA_ADMIN] = 73, + [FACILITY_CLASS_MAGMA_ADMIN_2] = 74, + [FACILITY_CLASS_LEADER_4] = 75, + [FACILITY_CLASS_LEADER_5] = 76, + [FACILITY_CLASS_LEADER_6] = 77, + [FACILITY_CLASS_LEADER_7] = 78, + [FACILITY_CLASS_LEADER_8] = 79, + [FACILITY_CLASS_ELITE_FOUR_3] = 80, + [FACILITY_CLASS_ELITE_FOUR_4] = 81, + [FACILITY_CLASS_YOUNGSTER_2] = 82, + [FACILITY_CLASS_BUG_CATCHER_2] = 83, + [FACILITY_CLASS_LASS_2] = 84, + [FACILITY_CLASS_SAILOR_2] = 85, + [FACILITY_CLASS_CAMPER_2] = 86, + [FACILITY_CLASS_PICNICKER_2] = 87, + [FACILITY_CLASS_POKEMANIAC_2] = 88, + [FACILITY_CLASS_SUPER_NERD] = 89, + [FACILITY_CLASS_HIKER_2] = 90, + [FACILITY_CLASS_BIKER] = 91, + [FACILITY_CLASS_BURGLAR] = 92, + [FACILITY_CLASS_ENGINEER] = 93, + [FACILITY_CLASS_FISHERMAN_2] = 94, + [FACILITY_CLASS_SWIMMER_MALE_2] = 95, + [FACILITY_CLASS_CUE_BALL] = 96, + [FACILITY_CLASS_GAMER] = 97, + [FACILITY_CLASS_BEAUTY_2] = 98, + [FACILITY_CLASS_SWIMMER_FEMALE_2] = 99, + [FACILITY_CLASS_PSYCHIC_3] = 100, + [FACILITY_CLASS_ROCKER] = 101, + [FACILITY_CLASS_JUGGLER] = 102, + [FACILITY_CLASS_TAMER] = 103, + [FACILITY_CLASS_BIRD_KEEPER_2] = 104, + [FACILITY_CLASS_BLACK_BELT_2] = 105, + [FACILITY_CLASS_RIVAL] = 106, + [FACILITY_CLASS_SCIENTIST] = 107, + [FACILITY_CLASS_BOSS] = 108, + [FACILITY_CLASS_TEAM_ROCKET] = 109, + [FACILITY_CLASS_COOLTRAINER_3] = 110, + [FACILITY_CLASS_COOLTRAINER_4] = 111, + [FACILITY_CLASS_ELITE_FOUR_5] = 112, + [FACILITY_CLASS_ELITE_FOUR_6] = 113, + [FACILITY_CLASS_LEADER_9] = 116, + [FACILITY_CLASS_LEADER_10] = 117, + [FACILITY_CLASS_GENTLEMAN_2] = 123, + [FACILITY_CLASS_RIVAL_2] = 124, + [FACILITY_CLASS_CHAMPION_2] = 125, + [FACILITY_CLASS_CHANNELER] = 126, + [FACILITY_CLASS_TWINS_2] = 127, + [FACILITY_CLASS_COOL_COUPLE] = 128, + [FACILITY_CLASS_YOUNG_COUPLE_2] = 129, + [FACILITY_CLASS_CRUSH_KIN] = 130, + [FACILITY_CLASS_SIS_AND_BRO_2] = 131, + [FACILITY_CLASS_PKMN_PROF] = 132, + [FACILITY_CLASS_PLAYER] = 133, + [FACILITY_CLASS_PLAYER_2] = 134, + [FACILITY_CLASS_PLAYER_3] = 135, + [FACILITY_CLASS_PLAYER_4] = 136, + [FACILITY_CLASS_TEAM_ROCKET_2] = 137, + [FACILITY_CLASS_PSYCHIC_4] = 138, + [FACILITY_CLASS_CRUSH_GIRL] = 139, + [FACILITY_CLASS_TUBER_3] = 140, + [FACILITY_CLASS_PKMN_BREEDER_3] = 141, + [FACILITY_CLASS_PKMN_RANGER_3] = 142, + [FACILITY_CLASS_PKMN_RANGER_4] = 143, + [FACILITY_CLASS_AROMA_LADY_2] = 144, + [FACILITY_CLASS_RUIN_MANIAC_2] = 145, + [FACILITY_CLASS_LADY_2] = 146, + [FACILITY_CLASS_PAINTER] = 147, + [FACILITY_CLASS_ELITE_FOUR_7] = 112, + [FACILITY_CLASS_ELITE_FOUR_8] = 113, + [FACILITY_CLASS_CHAMPION_3] = 125, }; const u8 gFacilityClassToTrainerClass[] = diff --git a/src/pokemon.c b/src/pokemon.c index 41860862c..31fa5fed4 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -47,6 +47,10 @@ // Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) +#define SPECIES_TO_HOENN(name) [SPECIES_##name - 1] = HOENN_DEX_##name +#define SPECIES_TO_NATIONAL(name) [SPECIES_##name - 1] = NATIONAL_DEX_##name +#define HOENN_TO_NATIONAL(name) [HOENN_DEX_##name - 1] = NATIONAL_DEX_##name + struct OakSpeechNidoranFStruct { u8 spriteCount:4; @@ -83,7 +87,1254 @@ static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); static u8 GetLevelFromMonExp(struct Pokemon *mon); static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); +#include "data/battle_moves.h" + +static const u8 sUnreferencedData[] = { 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 }; + +static const u16 sSpeciesToHoennPokedexNum[] = // Assigns all species to the Hoenn Dex Index (Summary No. for Hoenn Dex) +{ + SPECIES_TO_HOENN(BULBASAUR), + SPECIES_TO_HOENN(IVYSAUR), + SPECIES_TO_HOENN(VENUSAUR), + SPECIES_TO_HOENN(CHARMANDER), + SPECIES_TO_HOENN(CHARMELEON), + SPECIES_TO_HOENN(CHARIZARD), + SPECIES_TO_HOENN(SQUIRTLE), + SPECIES_TO_HOENN(WARTORTLE), + SPECIES_TO_HOENN(BLASTOISE), + SPECIES_TO_HOENN(CATERPIE), + SPECIES_TO_HOENN(METAPOD), + SPECIES_TO_HOENN(BUTTERFREE), + SPECIES_TO_HOENN(WEEDLE), + SPECIES_TO_HOENN(KAKUNA), + SPECIES_TO_HOENN(BEEDRILL), + SPECIES_TO_HOENN(PIDGEY), + SPECIES_TO_HOENN(PIDGEOTTO), + SPECIES_TO_HOENN(PIDGEOT), + SPECIES_TO_HOENN(RATTATA), + SPECIES_TO_HOENN(RATICATE), + SPECIES_TO_HOENN(SPEAROW), + SPECIES_TO_HOENN(FEAROW), + SPECIES_TO_HOENN(EKANS), + SPECIES_TO_HOENN(ARBOK), + SPECIES_TO_HOENN(PIKACHU), + SPECIES_TO_HOENN(RAICHU), + SPECIES_TO_HOENN(SANDSHREW), + SPECIES_TO_HOENN(SANDSLASH), + SPECIES_TO_HOENN(NIDORAN_F), + SPECIES_TO_HOENN(NIDORINA), + SPECIES_TO_HOENN(NIDOQUEEN), + SPECIES_TO_HOENN(NIDORAN_M), + SPECIES_TO_HOENN(NIDORINO), + SPECIES_TO_HOENN(NIDOKING), + SPECIES_TO_HOENN(CLEFAIRY), + SPECIES_TO_HOENN(CLEFABLE), + SPECIES_TO_HOENN(VULPIX), + SPECIES_TO_HOENN(NINETALES), + SPECIES_TO_HOENN(JIGGLYPUFF), + SPECIES_TO_HOENN(WIGGLYTUFF), + SPECIES_TO_HOENN(ZUBAT), + SPECIES_TO_HOENN(GOLBAT), + SPECIES_TO_HOENN(ODDISH), + SPECIES_TO_HOENN(GLOOM), + SPECIES_TO_HOENN(VILEPLUME), + SPECIES_TO_HOENN(PARAS), + SPECIES_TO_HOENN(PARASECT), + SPECIES_TO_HOENN(VENONAT), + SPECIES_TO_HOENN(VENOMOTH), + SPECIES_TO_HOENN(DIGLETT), + SPECIES_TO_HOENN(DUGTRIO), + SPECIES_TO_HOENN(MEOWTH), + SPECIES_TO_HOENN(PERSIAN), + SPECIES_TO_HOENN(PSYDUCK), + SPECIES_TO_HOENN(GOLDUCK), + SPECIES_TO_HOENN(MANKEY), + SPECIES_TO_HOENN(PRIMEAPE), + SPECIES_TO_HOENN(GROWLITHE), + SPECIES_TO_HOENN(ARCANINE), + SPECIES_TO_HOENN(POLIWAG), + SPECIES_TO_HOENN(POLIWHIRL), + SPECIES_TO_HOENN(POLIWRATH), + SPECIES_TO_HOENN(ABRA), + SPECIES_TO_HOENN(KADABRA), + SPECIES_TO_HOENN(ALAKAZAM), + SPECIES_TO_HOENN(MACHOP), + SPECIES_TO_HOENN(MACHOKE), + SPECIES_TO_HOENN(MACHAMP), + SPECIES_TO_HOENN(BELLSPROUT), + SPECIES_TO_HOENN(WEEPINBELL), + SPECIES_TO_HOENN(VICTREEBEL), + SPECIES_TO_HOENN(TENTACOOL), + SPECIES_TO_HOENN(TENTACRUEL), + SPECIES_TO_HOENN(GEODUDE), + SPECIES_TO_HOENN(GRAVELER), + SPECIES_TO_HOENN(GOLEM), + SPECIES_TO_HOENN(PONYTA), + SPECIES_TO_HOENN(RAPIDASH), + SPECIES_TO_HOENN(SLOWPOKE), + SPECIES_TO_HOENN(SLOWBRO), + SPECIES_TO_HOENN(MAGNEMITE), + SPECIES_TO_HOENN(MAGNETON), + SPECIES_TO_HOENN(FARFETCHD), + SPECIES_TO_HOENN(DODUO), + SPECIES_TO_HOENN(DODRIO), + SPECIES_TO_HOENN(SEEL), + SPECIES_TO_HOENN(DEWGONG), + SPECIES_TO_HOENN(GRIMER), + SPECIES_TO_HOENN(MUK), + SPECIES_TO_HOENN(SHELLDER), + SPECIES_TO_HOENN(CLOYSTER), + SPECIES_TO_HOENN(GASTLY), + SPECIES_TO_HOENN(HAUNTER), + SPECIES_TO_HOENN(GENGAR), + SPECIES_TO_HOENN(ONIX), + SPECIES_TO_HOENN(DROWZEE), + SPECIES_TO_HOENN(HYPNO), + SPECIES_TO_HOENN(KRABBY), + SPECIES_TO_HOENN(KINGLER), + SPECIES_TO_HOENN(VOLTORB), + SPECIES_TO_HOENN(ELECTRODE), + SPECIES_TO_HOENN(EXEGGCUTE), + SPECIES_TO_HOENN(EXEGGUTOR), + SPECIES_TO_HOENN(CUBONE), + SPECIES_TO_HOENN(MAROWAK), + SPECIES_TO_HOENN(HITMONLEE), + SPECIES_TO_HOENN(HITMONCHAN), + SPECIES_TO_HOENN(LICKITUNG), + SPECIES_TO_HOENN(KOFFING), + SPECIES_TO_HOENN(WEEZING), + SPECIES_TO_HOENN(RHYHORN), + SPECIES_TO_HOENN(RHYDON), + SPECIES_TO_HOENN(CHANSEY), + SPECIES_TO_HOENN(TANGELA), + SPECIES_TO_HOENN(KANGASKHAN), + SPECIES_TO_HOENN(HORSEA), + SPECIES_TO_HOENN(SEADRA), + SPECIES_TO_HOENN(GOLDEEN), + SPECIES_TO_HOENN(SEAKING), + SPECIES_TO_HOENN(STARYU), + SPECIES_TO_HOENN(STARMIE), + SPECIES_TO_HOENN(MR_MIME), + SPECIES_TO_HOENN(SCYTHER), + SPECIES_TO_HOENN(JYNX), + SPECIES_TO_HOENN(ELECTABUZZ), + SPECIES_TO_HOENN(MAGMAR), + SPECIES_TO_HOENN(PINSIR), + SPECIES_TO_HOENN(TAUROS), + SPECIES_TO_HOENN(MAGIKARP), + SPECIES_TO_HOENN(GYARADOS), + SPECIES_TO_HOENN(LAPRAS), + SPECIES_TO_HOENN(DITTO), + SPECIES_TO_HOENN(EEVEE), + SPECIES_TO_HOENN(VAPOREON), + SPECIES_TO_HOENN(JOLTEON), + SPECIES_TO_HOENN(FLAREON), + SPECIES_TO_HOENN(PORYGON), + SPECIES_TO_HOENN(OMANYTE), + SPECIES_TO_HOENN(OMASTAR), + SPECIES_TO_HOENN(KABUTO), + SPECIES_TO_HOENN(KABUTOPS), + SPECIES_TO_HOENN(AERODACTYL), + SPECIES_TO_HOENN(SNORLAX), + SPECIES_TO_HOENN(ARTICUNO), + SPECIES_TO_HOENN(ZAPDOS), + SPECIES_TO_HOENN(MOLTRES), + SPECIES_TO_HOENN(DRATINI), + SPECIES_TO_HOENN(DRAGONAIR), + SPECIES_TO_HOENN(DRAGONITE), + SPECIES_TO_HOENN(MEWTWO), + SPECIES_TO_HOENN(MEW), + SPECIES_TO_HOENN(CHIKORITA), + SPECIES_TO_HOENN(BAYLEEF), + SPECIES_TO_HOENN(MEGANIUM), + SPECIES_TO_HOENN(CYNDAQUIL), + SPECIES_TO_HOENN(QUILAVA), + SPECIES_TO_HOENN(TYPHLOSION), + SPECIES_TO_HOENN(TOTODILE), + SPECIES_TO_HOENN(CROCONAW), + SPECIES_TO_HOENN(FERALIGATR), + SPECIES_TO_HOENN(SENTRET), + SPECIES_TO_HOENN(FURRET), + SPECIES_TO_HOENN(HOOTHOOT), + SPECIES_TO_HOENN(NOCTOWL), + SPECIES_TO_HOENN(LEDYBA), + SPECIES_TO_HOENN(LEDIAN), + SPECIES_TO_HOENN(SPINARAK), + SPECIES_TO_HOENN(ARIADOS), + SPECIES_TO_HOENN(CROBAT), + SPECIES_TO_HOENN(CHINCHOU), + SPECIES_TO_HOENN(LANTURN), + SPECIES_TO_HOENN(PICHU), + SPECIES_TO_HOENN(CLEFFA), + SPECIES_TO_HOENN(IGGLYBUFF), + SPECIES_TO_HOENN(TOGEPI), + SPECIES_TO_HOENN(TOGETIC), + SPECIES_TO_HOENN(NATU), + SPECIES_TO_HOENN(XATU), + SPECIES_TO_HOENN(MAREEP), + SPECIES_TO_HOENN(FLAAFFY), + SPECIES_TO_HOENN(AMPHAROS), + SPECIES_TO_HOENN(BELLOSSOM), + SPECIES_TO_HOENN(MARILL), + SPECIES_TO_HOENN(AZUMARILL), + SPECIES_TO_HOENN(SUDOWOODO), + SPECIES_TO_HOENN(POLITOED), + SPECIES_TO_HOENN(HOPPIP), + SPECIES_TO_HOENN(SKIPLOOM), + SPECIES_TO_HOENN(JUMPLUFF), + SPECIES_TO_HOENN(AIPOM), + SPECIES_TO_HOENN(SUNKERN), + SPECIES_TO_HOENN(SUNFLORA), + SPECIES_TO_HOENN(YANMA), + SPECIES_TO_HOENN(WOOPER), + SPECIES_TO_HOENN(QUAGSIRE), + SPECIES_TO_HOENN(ESPEON), + SPECIES_TO_HOENN(UMBREON), + SPECIES_TO_HOENN(MURKROW), + SPECIES_TO_HOENN(SLOWKING), + SPECIES_TO_HOENN(MISDREAVUS), + SPECIES_TO_HOENN(UNOWN), + SPECIES_TO_HOENN(WOBBUFFET), + SPECIES_TO_HOENN(GIRAFARIG), + SPECIES_TO_HOENN(PINECO), + SPECIES_TO_HOENN(FORRETRESS), + SPECIES_TO_HOENN(DUNSPARCE), + SPECIES_TO_HOENN(GLIGAR), + SPECIES_TO_HOENN(STEELIX), + SPECIES_TO_HOENN(SNUBBULL), + SPECIES_TO_HOENN(GRANBULL), + SPECIES_TO_HOENN(QWILFISH), + SPECIES_TO_HOENN(SCIZOR), + SPECIES_TO_HOENN(SHUCKLE), + SPECIES_TO_HOENN(HERACROSS), + SPECIES_TO_HOENN(SNEASEL), + SPECIES_TO_HOENN(TEDDIURSA), + SPECIES_TO_HOENN(URSARING), + SPECIES_TO_HOENN(SLUGMA), + SPECIES_TO_HOENN(MAGCARGO), + SPECIES_TO_HOENN(SWINUB), + SPECIES_TO_HOENN(PILOSWINE), + SPECIES_TO_HOENN(CORSOLA), + SPECIES_TO_HOENN(REMORAID), + SPECIES_TO_HOENN(OCTILLERY), + SPECIES_TO_HOENN(DELIBIRD), + SPECIES_TO_HOENN(MANTINE), + SPECIES_TO_HOENN(SKARMORY), + SPECIES_TO_HOENN(HOUNDOUR), + SPECIES_TO_HOENN(HOUNDOOM), + SPECIES_TO_HOENN(KINGDRA), + SPECIES_TO_HOENN(PHANPY), + SPECIES_TO_HOENN(DONPHAN), + SPECIES_TO_HOENN(PORYGON2), + SPECIES_TO_HOENN(STANTLER), + SPECIES_TO_HOENN(SMEARGLE), + SPECIES_TO_HOENN(TYROGUE), + SPECIES_TO_HOENN(HITMONTOP), + SPECIES_TO_HOENN(SMOOCHUM), + SPECIES_TO_HOENN(ELEKID), + SPECIES_TO_HOENN(MAGBY), + SPECIES_TO_HOENN(MILTANK), + SPECIES_TO_HOENN(BLISSEY), + SPECIES_TO_HOENN(RAIKOU), + SPECIES_TO_HOENN(ENTEI), + SPECIES_TO_HOENN(SUICUNE), + SPECIES_TO_HOENN(LARVITAR), + SPECIES_TO_HOENN(PUPITAR), + SPECIES_TO_HOENN(TYRANITAR), + SPECIES_TO_HOENN(LUGIA), + SPECIES_TO_HOENN(HO_OH), + SPECIES_TO_HOENN(CELEBI), + SPECIES_TO_HOENN(OLD_UNOWN_B), + SPECIES_TO_HOENN(OLD_UNOWN_C), + SPECIES_TO_HOENN(OLD_UNOWN_D), + SPECIES_TO_HOENN(OLD_UNOWN_E), + SPECIES_TO_HOENN(OLD_UNOWN_F), + SPECIES_TO_HOENN(OLD_UNOWN_G), + SPECIES_TO_HOENN(OLD_UNOWN_H), + SPECIES_TO_HOENN(OLD_UNOWN_I), + SPECIES_TO_HOENN(OLD_UNOWN_J), + SPECIES_TO_HOENN(OLD_UNOWN_K), + SPECIES_TO_HOENN(OLD_UNOWN_L), + SPECIES_TO_HOENN(OLD_UNOWN_M), + SPECIES_TO_HOENN(OLD_UNOWN_N), + SPECIES_TO_HOENN(OLD_UNOWN_O), + SPECIES_TO_HOENN(OLD_UNOWN_P), + SPECIES_TO_HOENN(OLD_UNOWN_Q), + SPECIES_TO_HOENN(OLD_UNOWN_R), + SPECIES_TO_HOENN(OLD_UNOWN_S), + SPECIES_TO_HOENN(OLD_UNOWN_T), + SPECIES_TO_HOENN(OLD_UNOWN_U), + SPECIES_TO_HOENN(OLD_UNOWN_V), + SPECIES_TO_HOENN(OLD_UNOWN_W), + SPECIES_TO_HOENN(OLD_UNOWN_X), + SPECIES_TO_HOENN(OLD_UNOWN_Y), + SPECIES_TO_HOENN(OLD_UNOWN_Z), + SPECIES_TO_HOENN(TREECKO), + SPECIES_TO_HOENN(GROVYLE), + SPECIES_TO_HOENN(SCEPTILE), + SPECIES_TO_HOENN(TORCHIC), + SPECIES_TO_HOENN(COMBUSKEN), + SPECIES_TO_HOENN(BLAZIKEN), + SPECIES_TO_HOENN(MUDKIP), + SPECIES_TO_HOENN(MARSHTOMP), + SPECIES_TO_HOENN(SWAMPERT), + SPECIES_TO_HOENN(POOCHYENA), + SPECIES_TO_HOENN(MIGHTYENA), + SPECIES_TO_HOENN(ZIGZAGOON), + SPECIES_TO_HOENN(LINOONE), + SPECIES_TO_HOENN(WURMPLE), + SPECIES_TO_HOENN(SILCOON), + SPECIES_TO_HOENN(BEAUTIFLY), + SPECIES_TO_HOENN(CASCOON), + SPECIES_TO_HOENN(DUSTOX), + SPECIES_TO_HOENN(LOTAD), + SPECIES_TO_HOENN(LOMBRE), + SPECIES_TO_HOENN(LUDICOLO), + SPECIES_TO_HOENN(SEEDOT), + SPECIES_TO_HOENN(NUZLEAF), + SPECIES_TO_HOENN(SHIFTRY), + SPECIES_TO_HOENN(NINCADA), + SPECIES_TO_HOENN(NINJASK), + SPECIES_TO_HOENN(SHEDINJA), + SPECIES_TO_HOENN(TAILLOW), + SPECIES_TO_HOENN(SWELLOW), + SPECIES_TO_HOENN(SHROOMISH), + SPECIES_TO_HOENN(BRELOOM), + SPECIES_TO_HOENN(SPINDA), + SPECIES_TO_HOENN(WINGULL), + SPECIES_TO_HOENN(PELIPPER), + SPECIES_TO_HOENN(SURSKIT), + SPECIES_TO_HOENN(MASQUERAIN), + SPECIES_TO_HOENN(WAILMER), + SPECIES_TO_HOENN(WAILORD), + SPECIES_TO_HOENN(SKITTY), + SPECIES_TO_HOENN(DELCATTY), + SPECIES_TO_HOENN(KECLEON), + SPECIES_TO_HOENN(BALTOY), + SPECIES_TO_HOENN(CLAYDOL), + SPECIES_TO_HOENN(NOSEPASS), + SPECIES_TO_HOENN(TORKOAL), + SPECIES_TO_HOENN(SABLEYE), + SPECIES_TO_HOENN(BARBOACH), + SPECIES_TO_HOENN(WHISCASH), + SPECIES_TO_HOENN(LUVDISC), + SPECIES_TO_HOENN(CORPHISH), + SPECIES_TO_HOENN(CRAWDAUNT), + SPECIES_TO_HOENN(FEEBAS), + SPECIES_TO_HOENN(MILOTIC), + SPECIES_TO_HOENN(CARVANHA), + SPECIES_TO_HOENN(SHARPEDO), + SPECIES_TO_HOENN(TRAPINCH), + SPECIES_TO_HOENN(VIBRAVA), + SPECIES_TO_HOENN(FLYGON), + SPECIES_TO_HOENN(MAKUHITA), + SPECIES_TO_HOENN(HARIYAMA), + SPECIES_TO_HOENN(ELECTRIKE), + SPECIES_TO_HOENN(MANECTRIC), + SPECIES_TO_HOENN(NUMEL), + SPECIES_TO_HOENN(CAMERUPT), + SPECIES_TO_HOENN(SPHEAL), + SPECIES_TO_HOENN(SEALEO), + SPECIES_TO_HOENN(WALREIN), + SPECIES_TO_HOENN(CACNEA), + SPECIES_TO_HOENN(CACTURNE), + SPECIES_TO_HOENN(SNORUNT), + SPECIES_TO_HOENN(GLALIE), + SPECIES_TO_HOENN(LUNATONE), + SPECIES_TO_HOENN(SOLROCK), + SPECIES_TO_HOENN(AZURILL), + SPECIES_TO_HOENN(SPOINK), + SPECIES_TO_HOENN(GRUMPIG), + SPECIES_TO_HOENN(PLUSLE), + SPECIES_TO_HOENN(MINUN), + SPECIES_TO_HOENN(MAWILE), + SPECIES_TO_HOENN(MEDITITE), + SPECIES_TO_HOENN(MEDICHAM), + SPECIES_TO_HOENN(SWABLU), + SPECIES_TO_HOENN(ALTARIA), + SPECIES_TO_HOENN(WYNAUT), + SPECIES_TO_HOENN(DUSKULL), + SPECIES_TO_HOENN(DUSCLOPS), + SPECIES_TO_HOENN(ROSELIA), + SPECIES_TO_HOENN(SLAKOTH), + SPECIES_TO_HOENN(VIGOROTH), + SPECIES_TO_HOENN(SLAKING), + SPECIES_TO_HOENN(GULPIN), + SPECIES_TO_HOENN(SWALOT), + SPECIES_TO_HOENN(TROPIUS), + SPECIES_TO_HOENN(WHISMUR), + SPECIES_TO_HOENN(LOUDRED), + SPECIES_TO_HOENN(EXPLOUD), + SPECIES_TO_HOENN(CLAMPERL), + SPECIES_TO_HOENN(HUNTAIL), + SPECIES_TO_HOENN(GOREBYSS), + SPECIES_TO_HOENN(ABSOL), + SPECIES_TO_HOENN(SHUPPET), + SPECIES_TO_HOENN(BANETTE), + SPECIES_TO_HOENN(SEVIPER), + SPECIES_TO_HOENN(ZANGOOSE), + SPECIES_TO_HOENN(RELICANTH), + SPECIES_TO_HOENN(ARON), + SPECIES_TO_HOENN(LAIRON), + SPECIES_TO_HOENN(AGGRON), + SPECIES_TO_HOENN(CASTFORM), + SPECIES_TO_HOENN(VOLBEAT), + SPECIES_TO_HOENN(ILLUMISE), + SPECIES_TO_HOENN(LILEEP), + SPECIES_TO_HOENN(CRADILY), + SPECIES_TO_HOENN(ANORITH), + SPECIES_TO_HOENN(ARMALDO), + SPECIES_TO_HOENN(RALTS), + SPECIES_TO_HOENN(KIRLIA), + SPECIES_TO_HOENN(GARDEVOIR), + SPECIES_TO_HOENN(BAGON), + SPECIES_TO_HOENN(SHELGON), + SPECIES_TO_HOENN(SALAMENCE), + SPECIES_TO_HOENN(BELDUM), + SPECIES_TO_HOENN(METANG), + SPECIES_TO_HOENN(METAGROSS), + SPECIES_TO_HOENN(REGIROCK), + SPECIES_TO_HOENN(REGICE), + SPECIES_TO_HOENN(REGISTEEL), + SPECIES_TO_HOENN(KYOGRE), + SPECIES_TO_HOENN(GROUDON), + SPECIES_TO_HOENN(RAYQUAZA), + SPECIES_TO_HOENN(LATIAS), + SPECIES_TO_HOENN(LATIOS), + SPECIES_TO_HOENN(JIRACHI), + SPECIES_TO_HOENN(DEOXYS), + SPECIES_TO_HOENN(CHIMECHO), +}; +static const u16 sSpeciesToNationalPokedexNum[] = // Assigns all species to the National Dex Index (Summary No. for National Dex) +{ + SPECIES_TO_NATIONAL(BULBASAUR), + SPECIES_TO_NATIONAL(IVYSAUR), + SPECIES_TO_NATIONAL(VENUSAUR), + SPECIES_TO_NATIONAL(CHARMANDER), + SPECIES_TO_NATIONAL(CHARMELEON), + SPECIES_TO_NATIONAL(CHARIZARD), + SPECIES_TO_NATIONAL(SQUIRTLE), + SPECIES_TO_NATIONAL(WARTORTLE), + SPECIES_TO_NATIONAL(BLASTOISE), + SPECIES_TO_NATIONAL(CATERPIE), + SPECIES_TO_NATIONAL(METAPOD), + SPECIES_TO_NATIONAL(BUTTERFREE), + SPECIES_TO_NATIONAL(WEEDLE), + SPECIES_TO_NATIONAL(KAKUNA), + SPECIES_TO_NATIONAL(BEEDRILL), + SPECIES_TO_NATIONAL(PIDGEY), + SPECIES_TO_NATIONAL(PIDGEOTTO), + SPECIES_TO_NATIONAL(PIDGEOT), + SPECIES_TO_NATIONAL(RATTATA), + SPECIES_TO_NATIONAL(RATICATE), + SPECIES_TO_NATIONAL(SPEAROW), + SPECIES_TO_NATIONAL(FEAROW), + SPECIES_TO_NATIONAL(EKANS), + SPECIES_TO_NATIONAL(ARBOK), + SPECIES_TO_NATIONAL(PIKACHU), + SPECIES_TO_NATIONAL(RAICHU), + SPECIES_TO_NATIONAL(SANDSHREW), + SPECIES_TO_NATIONAL(SANDSLASH), + SPECIES_TO_NATIONAL(NIDORAN_F), + SPECIES_TO_NATIONAL(NIDORINA), + SPECIES_TO_NATIONAL(NIDOQUEEN), + SPECIES_TO_NATIONAL(NIDORAN_M), + SPECIES_TO_NATIONAL(NIDORINO), + SPECIES_TO_NATIONAL(NIDOKING), + SPECIES_TO_NATIONAL(CLEFAIRY), + SPECIES_TO_NATIONAL(CLEFABLE), + SPECIES_TO_NATIONAL(VULPIX), + SPECIES_TO_NATIONAL(NINETALES), + SPECIES_TO_NATIONAL(JIGGLYPUFF), + SPECIES_TO_NATIONAL(WIGGLYTUFF), + SPECIES_TO_NATIONAL(ZUBAT), + SPECIES_TO_NATIONAL(GOLBAT), + SPECIES_TO_NATIONAL(ODDISH), + SPECIES_TO_NATIONAL(GLOOM), + SPECIES_TO_NATIONAL(VILEPLUME), + SPECIES_TO_NATIONAL(PARAS), + SPECIES_TO_NATIONAL(PARASECT), + SPECIES_TO_NATIONAL(VENONAT), + SPECIES_TO_NATIONAL(VENOMOTH), + SPECIES_TO_NATIONAL(DIGLETT), + SPECIES_TO_NATIONAL(DUGTRIO), + SPECIES_TO_NATIONAL(MEOWTH), + SPECIES_TO_NATIONAL(PERSIAN), + SPECIES_TO_NATIONAL(PSYDUCK), + SPECIES_TO_NATIONAL(GOLDUCK), + SPECIES_TO_NATIONAL(MANKEY), + SPECIES_TO_NATIONAL(PRIMEAPE), + SPECIES_TO_NATIONAL(GROWLITHE), + SPECIES_TO_NATIONAL(ARCANINE), + SPECIES_TO_NATIONAL(POLIWAG), + SPECIES_TO_NATIONAL(POLIWHIRL), + SPECIES_TO_NATIONAL(POLIWRATH), + SPECIES_TO_NATIONAL(ABRA), + SPECIES_TO_NATIONAL(KADABRA), + SPECIES_TO_NATIONAL(ALAKAZAM), + SPECIES_TO_NATIONAL(MACHOP), + SPECIES_TO_NATIONAL(MACHOKE), + SPECIES_TO_NATIONAL(MACHAMP), + SPECIES_TO_NATIONAL(BELLSPROUT), + SPECIES_TO_NATIONAL(WEEPINBELL), + SPECIES_TO_NATIONAL(VICTREEBEL), + SPECIES_TO_NATIONAL(TENTACOOL), + SPECIES_TO_NATIONAL(TENTACRUEL), + SPECIES_TO_NATIONAL(GEODUDE), + SPECIES_TO_NATIONAL(GRAVELER), + SPECIES_TO_NATIONAL(GOLEM), + SPECIES_TO_NATIONAL(PONYTA), + SPECIES_TO_NATIONAL(RAPIDASH), + SPECIES_TO_NATIONAL(SLOWPOKE), + SPECIES_TO_NATIONAL(SLOWBRO), + SPECIES_TO_NATIONAL(MAGNEMITE), + SPECIES_TO_NATIONAL(MAGNETON), + SPECIES_TO_NATIONAL(FARFETCHD), + SPECIES_TO_NATIONAL(DODUO), + SPECIES_TO_NATIONAL(DODRIO), + SPECIES_TO_NATIONAL(SEEL), + SPECIES_TO_NATIONAL(DEWGONG), + SPECIES_TO_NATIONAL(GRIMER), + SPECIES_TO_NATIONAL(MUK), + SPECIES_TO_NATIONAL(SHELLDER), + SPECIES_TO_NATIONAL(CLOYSTER), + SPECIES_TO_NATIONAL(GASTLY), + SPECIES_TO_NATIONAL(HAUNTER), + SPECIES_TO_NATIONAL(GENGAR), + SPECIES_TO_NATIONAL(ONIX), + SPECIES_TO_NATIONAL(DROWZEE), + SPECIES_TO_NATIONAL(HYPNO), + SPECIES_TO_NATIONAL(KRABBY), + SPECIES_TO_NATIONAL(KINGLER), + SPECIES_TO_NATIONAL(VOLTORB), + SPECIES_TO_NATIONAL(ELECTRODE), + SPECIES_TO_NATIONAL(EXEGGCUTE), + SPECIES_TO_NATIONAL(EXEGGUTOR), + SPECIES_TO_NATIONAL(CUBONE), + SPECIES_TO_NATIONAL(MAROWAK), + SPECIES_TO_NATIONAL(HITMONLEE), + SPECIES_TO_NATIONAL(HITMONCHAN), + SPECIES_TO_NATIONAL(LICKITUNG), + SPECIES_TO_NATIONAL(KOFFING), + SPECIES_TO_NATIONAL(WEEZING), + SPECIES_TO_NATIONAL(RHYHORN), + SPECIES_TO_NATIONAL(RHYDON), + SPECIES_TO_NATIONAL(CHANSEY), + SPECIES_TO_NATIONAL(TANGELA), + SPECIES_TO_NATIONAL(KANGASKHAN), + SPECIES_TO_NATIONAL(HORSEA), + SPECIES_TO_NATIONAL(SEADRA), + SPECIES_TO_NATIONAL(GOLDEEN), + SPECIES_TO_NATIONAL(SEAKING), + SPECIES_TO_NATIONAL(STARYU), + SPECIES_TO_NATIONAL(STARMIE), + SPECIES_TO_NATIONAL(MR_MIME), + SPECIES_TO_NATIONAL(SCYTHER), + SPECIES_TO_NATIONAL(JYNX), + SPECIES_TO_NATIONAL(ELECTABUZZ), + SPECIES_TO_NATIONAL(MAGMAR), + SPECIES_TO_NATIONAL(PINSIR), + SPECIES_TO_NATIONAL(TAUROS), + SPECIES_TO_NATIONAL(MAGIKARP), + SPECIES_TO_NATIONAL(GYARADOS), + SPECIES_TO_NATIONAL(LAPRAS), + SPECIES_TO_NATIONAL(DITTO), + SPECIES_TO_NATIONAL(EEVEE), + SPECIES_TO_NATIONAL(VAPOREON), + SPECIES_TO_NATIONAL(JOLTEON), + SPECIES_TO_NATIONAL(FLAREON), + SPECIES_TO_NATIONAL(PORYGON), + SPECIES_TO_NATIONAL(OMANYTE), + SPECIES_TO_NATIONAL(OMASTAR), + SPECIES_TO_NATIONAL(KABUTO), + SPECIES_TO_NATIONAL(KABUTOPS), + SPECIES_TO_NATIONAL(AERODACTYL), + SPECIES_TO_NATIONAL(SNORLAX), + SPECIES_TO_NATIONAL(ARTICUNO), + SPECIES_TO_NATIONAL(ZAPDOS), + SPECIES_TO_NATIONAL(MOLTRES), + SPECIES_TO_NATIONAL(DRATINI), + SPECIES_TO_NATIONAL(DRAGONAIR), + SPECIES_TO_NATIONAL(DRAGONITE), + SPECIES_TO_NATIONAL(MEWTWO), + SPECIES_TO_NATIONAL(MEW), + SPECIES_TO_NATIONAL(CHIKORITA), + SPECIES_TO_NATIONAL(BAYLEEF), + SPECIES_TO_NATIONAL(MEGANIUM), + SPECIES_TO_NATIONAL(CYNDAQUIL), + SPECIES_TO_NATIONAL(QUILAVA), + SPECIES_TO_NATIONAL(TYPHLOSION), + SPECIES_TO_NATIONAL(TOTODILE), + SPECIES_TO_NATIONAL(CROCONAW), + SPECIES_TO_NATIONAL(FERALIGATR), + SPECIES_TO_NATIONAL(SENTRET), + SPECIES_TO_NATIONAL(FURRET), + SPECIES_TO_NATIONAL(HOOTHOOT), + SPECIES_TO_NATIONAL(NOCTOWL), + SPECIES_TO_NATIONAL(LEDYBA), + SPECIES_TO_NATIONAL(LEDIAN), + SPECIES_TO_NATIONAL(SPINARAK), + SPECIES_TO_NATIONAL(ARIADOS), + SPECIES_TO_NATIONAL(CROBAT), + SPECIES_TO_NATIONAL(CHINCHOU), + SPECIES_TO_NATIONAL(LANTURN), + SPECIES_TO_NATIONAL(PICHU), + SPECIES_TO_NATIONAL(CLEFFA), + SPECIES_TO_NATIONAL(IGGLYBUFF), + SPECIES_TO_NATIONAL(TOGEPI), + SPECIES_TO_NATIONAL(TOGETIC), + SPECIES_TO_NATIONAL(NATU), + SPECIES_TO_NATIONAL(XATU), + SPECIES_TO_NATIONAL(MAREEP), + SPECIES_TO_NATIONAL(FLAAFFY), + SPECIES_TO_NATIONAL(AMPHAROS), + SPECIES_TO_NATIONAL(BELLOSSOM), + SPECIES_TO_NATIONAL(MARILL), + SPECIES_TO_NATIONAL(AZUMARILL), + SPECIES_TO_NATIONAL(SUDOWOODO), + SPECIES_TO_NATIONAL(POLITOED), + SPECIES_TO_NATIONAL(HOPPIP), + SPECIES_TO_NATIONAL(SKIPLOOM), + SPECIES_TO_NATIONAL(JUMPLUFF), + SPECIES_TO_NATIONAL(AIPOM), + SPECIES_TO_NATIONAL(SUNKERN), + SPECIES_TO_NATIONAL(SUNFLORA), + SPECIES_TO_NATIONAL(YANMA), + SPECIES_TO_NATIONAL(WOOPER), + SPECIES_TO_NATIONAL(QUAGSIRE), + SPECIES_TO_NATIONAL(ESPEON), + SPECIES_TO_NATIONAL(UMBREON), + SPECIES_TO_NATIONAL(MURKROW), + SPECIES_TO_NATIONAL(SLOWKING), + SPECIES_TO_NATIONAL(MISDREAVUS), + SPECIES_TO_NATIONAL(UNOWN), + SPECIES_TO_NATIONAL(WOBBUFFET), + SPECIES_TO_NATIONAL(GIRAFARIG), + SPECIES_TO_NATIONAL(PINECO), + SPECIES_TO_NATIONAL(FORRETRESS), + SPECIES_TO_NATIONAL(DUNSPARCE), + SPECIES_TO_NATIONAL(GLIGAR), + SPECIES_TO_NATIONAL(STEELIX), + SPECIES_TO_NATIONAL(SNUBBULL), + SPECIES_TO_NATIONAL(GRANBULL), + SPECIES_TO_NATIONAL(QWILFISH), + SPECIES_TO_NATIONAL(SCIZOR), + SPECIES_TO_NATIONAL(SHUCKLE), + SPECIES_TO_NATIONAL(HERACROSS), + SPECIES_TO_NATIONAL(SNEASEL), + SPECIES_TO_NATIONAL(TEDDIURSA), + SPECIES_TO_NATIONAL(URSARING), + SPECIES_TO_NATIONAL(SLUGMA), + SPECIES_TO_NATIONAL(MAGCARGO), + SPECIES_TO_NATIONAL(SWINUB), + SPECIES_TO_NATIONAL(PILOSWINE), + SPECIES_TO_NATIONAL(CORSOLA), + SPECIES_TO_NATIONAL(REMORAID), + SPECIES_TO_NATIONAL(OCTILLERY), + SPECIES_TO_NATIONAL(DELIBIRD), + SPECIES_TO_NATIONAL(MANTINE), + SPECIES_TO_NATIONAL(SKARMORY), + SPECIES_TO_NATIONAL(HOUNDOUR), + SPECIES_TO_NATIONAL(HOUNDOOM), + SPECIES_TO_NATIONAL(KINGDRA), + SPECIES_TO_NATIONAL(PHANPY), + SPECIES_TO_NATIONAL(DONPHAN), + SPECIES_TO_NATIONAL(PORYGON2), + SPECIES_TO_NATIONAL(STANTLER), + SPECIES_TO_NATIONAL(SMEARGLE), + SPECIES_TO_NATIONAL(TYROGUE), + SPECIES_TO_NATIONAL(HITMONTOP), + SPECIES_TO_NATIONAL(SMOOCHUM), + SPECIES_TO_NATIONAL(ELEKID), + SPECIES_TO_NATIONAL(MAGBY), + SPECIES_TO_NATIONAL(MILTANK), + SPECIES_TO_NATIONAL(BLISSEY), + SPECIES_TO_NATIONAL(RAIKOU), + SPECIES_TO_NATIONAL(ENTEI), + SPECIES_TO_NATIONAL(SUICUNE), + SPECIES_TO_NATIONAL(LARVITAR), + SPECIES_TO_NATIONAL(PUPITAR), + SPECIES_TO_NATIONAL(TYRANITAR), + SPECIES_TO_NATIONAL(LUGIA), + SPECIES_TO_NATIONAL(HO_OH), + SPECIES_TO_NATIONAL(CELEBI), + SPECIES_TO_NATIONAL(OLD_UNOWN_B), + SPECIES_TO_NATIONAL(OLD_UNOWN_C), + SPECIES_TO_NATIONAL(OLD_UNOWN_D), + SPECIES_TO_NATIONAL(OLD_UNOWN_E), + SPECIES_TO_NATIONAL(OLD_UNOWN_F), + SPECIES_TO_NATIONAL(OLD_UNOWN_G), + SPECIES_TO_NATIONAL(OLD_UNOWN_H), + SPECIES_TO_NATIONAL(OLD_UNOWN_I), + SPECIES_TO_NATIONAL(OLD_UNOWN_J), + SPECIES_TO_NATIONAL(OLD_UNOWN_K), + SPECIES_TO_NATIONAL(OLD_UNOWN_L), + SPECIES_TO_NATIONAL(OLD_UNOWN_M), + SPECIES_TO_NATIONAL(OLD_UNOWN_N), + SPECIES_TO_NATIONAL(OLD_UNOWN_O), + SPECIES_TO_NATIONAL(OLD_UNOWN_P), + SPECIES_TO_NATIONAL(OLD_UNOWN_Q), + SPECIES_TO_NATIONAL(OLD_UNOWN_R), + SPECIES_TO_NATIONAL(OLD_UNOWN_S), + SPECIES_TO_NATIONAL(OLD_UNOWN_T), + SPECIES_TO_NATIONAL(OLD_UNOWN_U), + SPECIES_TO_NATIONAL(OLD_UNOWN_V), + SPECIES_TO_NATIONAL(OLD_UNOWN_W), + SPECIES_TO_NATIONAL(OLD_UNOWN_X), + SPECIES_TO_NATIONAL(OLD_UNOWN_Y), + SPECIES_TO_NATIONAL(OLD_UNOWN_Z), + SPECIES_TO_NATIONAL(TREECKO), + SPECIES_TO_NATIONAL(GROVYLE), + SPECIES_TO_NATIONAL(SCEPTILE), + SPECIES_TO_NATIONAL(TORCHIC), + SPECIES_TO_NATIONAL(COMBUSKEN), + SPECIES_TO_NATIONAL(BLAZIKEN), + SPECIES_TO_NATIONAL(MUDKIP), + SPECIES_TO_NATIONAL(MARSHTOMP), + SPECIES_TO_NATIONAL(SWAMPERT), + SPECIES_TO_NATIONAL(POOCHYENA), + SPECIES_TO_NATIONAL(MIGHTYENA), + SPECIES_TO_NATIONAL(ZIGZAGOON), + SPECIES_TO_NATIONAL(LINOONE), + SPECIES_TO_NATIONAL(WURMPLE), + SPECIES_TO_NATIONAL(SILCOON), + SPECIES_TO_NATIONAL(BEAUTIFLY), + SPECIES_TO_NATIONAL(CASCOON), + SPECIES_TO_NATIONAL(DUSTOX), + SPECIES_TO_NATIONAL(LOTAD), + SPECIES_TO_NATIONAL(LOMBRE), + SPECIES_TO_NATIONAL(LUDICOLO), + SPECIES_TO_NATIONAL(SEEDOT), + SPECIES_TO_NATIONAL(NUZLEAF), + SPECIES_TO_NATIONAL(SHIFTRY), + SPECIES_TO_NATIONAL(NINCADA), + SPECIES_TO_NATIONAL(NINJASK), + SPECIES_TO_NATIONAL(SHEDINJA), + SPECIES_TO_NATIONAL(TAILLOW), + SPECIES_TO_NATIONAL(SWELLOW), + SPECIES_TO_NATIONAL(SHROOMISH), + SPECIES_TO_NATIONAL(BRELOOM), + SPECIES_TO_NATIONAL(SPINDA), + SPECIES_TO_NATIONAL(WINGULL), + SPECIES_TO_NATIONAL(PELIPPER), + SPECIES_TO_NATIONAL(SURSKIT), + SPECIES_TO_NATIONAL(MASQUERAIN), + SPECIES_TO_NATIONAL(WAILMER), + SPECIES_TO_NATIONAL(WAILORD), + SPECIES_TO_NATIONAL(SKITTY), + SPECIES_TO_NATIONAL(DELCATTY), + SPECIES_TO_NATIONAL(KECLEON), + SPECIES_TO_NATIONAL(BALTOY), + SPECIES_TO_NATIONAL(CLAYDOL), + SPECIES_TO_NATIONAL(NOSEPASS), + SPECIES_TO_NATIONAL(TORKOAL), + SPECIES_TO_NATIONAL(SABLEYE), + SPECIES_TO_NATIONAL(BARBOACH), + SPECIES_TO_NATIONAL(WHISCASH), + SPECIES_TO_NATIONAL(LUVDISC), + SPECIES_TO_NATIONAL(CORPHISH), + SPECIES_TO_NATIONAL(CRAWDAUNT), + SPECIES_TO_NATIONAL(FEEBAS), + SPECIES_TO_NATIONAL(MILOTIC), + SPECIES_TO_NATIONAL(CARVANHA), + SPECIES_TO_NATIONAL(SHARPEDO), + SPECIES_TO_NATIONAL(TRAPINCH), + SPECIES_TO_NATIONAL(VIBRAVA), + SPECIES_TO_NATIONAL(FLYGON), + SPECIES_TO_NATIONAL(MAKUHITA), + SPECIES_TO_NATIONAL(HARIYAMA), + SPECIES_TO_NATIONAL(ELECTRIKE), + SPECIES_TO_NATIONAL(MANECTRIC), + SPECIES_TO_NATIONAL(NUMEL), + SPECIES_TO_NATIONAL(CAMERUPT), + SPECIES_TO_NATIONAL(SPHEAL), + SPECIES_TO_NATIONAL(SEALEO), + SPECIES_TO_NATIONAL(WALREIN), + SPECIES_TO_NATIONAL(CACNEA), + SPECIES_TO_NATIONAL(CACTURNE), + SPECIES_TO_NATIONAL(SNORUNT), + SPECIES_TO_NATIONAL(GLALIE), + SPECIES_TO_NATIONAL(LUNATONE), + SPECIES_TO_NATIONAL(SOLROCK), + SPECIES_TO_NATIONAL(AZURILL), + SPECIES_TO_NATIONAL(SPOINK), + SPECIES_TO_NATIONAL(GRUMPIG), + SPECIES_TO_NATIONAL(PLUSLE), + SPECIES_TO_NATIONAL(MINUN), + SPECIES_TO_NATIONAL(MAWILE), + SPECIES_TO_NATIONAL(MEDITITE), + SPECIES_TO_NATIONAL(MEDICHAM), + SPECIES_TO_NATIONAL(SWABLU), + SPECIES_TO_NATIONAL(ALTARIA), + SPECIES_TO_NATIONAL(WYNAUT), + SPECIES_TO_NATIONAL(DUSKULL), + SPECIES_TO_NATIONAL(DUSCLOPS), + SPECIES_TO_NATIONAL(ROSELIA), + SPECIES_TO_NATIONAL(SLAKOTH), + SPECIES_TO_NATIONAL(VIGOROTH), + SPECIES_TO_NATIONAL(SLAKING), + SPECIES_TO_NATIONAL(GULPIN), + SPECIES_TO_NATIONAL(SWALOT), + SPECIES_TO_NATIONAL(TROPIUS), + SPECIES_TO_NATIONAL(WHISMUR), + SPECIES_TO_NATIONAL(LOUDRED), + SPECIES_TO_NATIONAL(EXPLOUD), + SPECIES_TO_NATIONAL(CLAMPERL), + SPECIES_TO_NATIONAL(HUNTAIL), + SPECIES_TO_NATIONAL(GOREBYSS), + SPECIES_TO_NATIONAL(ABSOL), + SPECIES_TO_NATIONAL(SHUPPET), + SPECIES_TO_NATIONAL(BANETTE), + SPECIES_TO_NATIONAL(SEVIPER), + SPECIES_TO_NATIONAL(ZANGOOSE), + SPECIES_TO_NATIONAL(RELICANTH), + SPECIES_TO_NATIONAL(ARON), + SPECIES_TO_NATIONAL(LAIRON), + SPECIES_TO_NATIONAL(AGGRON), + SPECIES_TO_NATIONAL(CASTFORM), + SPECIES_TO_NATIONAL(VOLBEAT), + SPECIES_TO_NATIONAL(ILLUMISE), + SPECIES_TO_NATIONAL(LILEEP), + SPECIES_TO_NATIONAL(CRADILY), + SPECIES_TO_NATIONAL(ANORITH), + SPECIES_TO_NATIONAL(ARMALDO), + SPECIES_TO_NATIONAL(RALTS), + SPECIES_TO_NATIONAL(KIRLIA), + SPECIES_TO_NATIONAL(GARDEVOIR), + SPECIES_TO_NATIONAL(BAGON), + SPECIES_TO_NATIONAL(SHELGON), + SPECIES_TO_NATIONAL(SALAMENCE), + SPECIES_TO_NATIONAL(BELDUM), + SPECIES_TO_NATIONAL(METANG), + SPECIES_TO_NATIONAL(METAGROSS), + SPECIES_TO_NATIONAL(REGIROCK), + SPECIES_TO_NATIONAL(REGICE), + SPECIES_TO_NATIONAL(REGISTEEL), + SPECIES_TO_NATIONAL(KYOGRE), + SPECIES_TO_NATIONAL(GROUDON), + SPECIES_TO_NATIONAL(RAYQUAZA), + SPECIES_TO_NATIONAL(LATIAS), + SPECIES_TO_NATIONAL(LATIOS), + SPECIES_TO_NATIONAL(JIRACHI), + SPECIES_TO_NATIONAL(DEOXYS), + SPECIES_TO_NATIONAL(CHIMECHO), +}; + +static const u16 sHoennToNationalOrder[] = // Assigns Hoenn Dex Pokémon (Using National Dex Index) +{ + HOENN_TO_NATIONAL(TREECKO), + HOENN_TO_NATIONAL(GROVYLE), + HOENN_TO_NATIONAL(SCEPTILE), + HOENN_TO_NATIONAL(TORCHIC), + HOENN_TO_NATIONAL(COMBUSKEN), + HOENN_TO_NATIONAL(BLAZIKEN), + HOENN_TO_NATIONAL(MUDKIP), + HOENN_TO_NATIONAL(MARSHTOMP), + HOENN_TO_NATIONAL(SWAMPERT), + HOENN_TO_NATIONAL(POOCHYENA), + HOENN_TO_NATIONAL(MIGHTYENA), + HOENN_TO_NATIONAL(ZIGZAGOON), + HOENN_TO_NATIONAL(LINOONE), + HOENN_TO_NATIONAL(WURMPLE), + HOENN_TO_NATIONAL(SILCOON), + HOENN_TO_NATIONAL(BEAUTIFLY), + HOENN_TO_NATIONAL(CASCOON), + HOENN_TO_NATIONAL(DUSTOX), + HOENN_TO_NATIONAL(LOTAD), + HOENN_TO_NATIONAL(LOMBRE), + HOENN_TO_NATIONAL(LUDICOLO), + HOENN_TO_NATIONAL(SEEDOT), + HOENN_TO_NATIONAL(NUZLEAF), + HOENN_TO_NATIONAL(SHIFTRY), + HOENN_TO_NATIONAL(TAILLOW), + HOENN_TO_NATIONAL(SWELLOW), + HOENN_TO_NATIONAL(WINGULL), + HOENN_TO_NATIONAL(PELIPPER), + HOENN_TO_NATIONAL(RALTS), + HOENN_TO_NATIONAL(KIRLIA), + HOENN_TO_NATIONAL(GARDEVOIR), + HOENN_TO_NATIONAL(SURSKIT), + HOENN_TO_NATIONAL(MASQUERAIN), + HOENN_TO_NATIONAL(SHROOMISH), + HOENN_TO_NATIONAL(BRELOOM), + HOENN_TO_NATIONAL(SLAKOTH), + HOENN_TO_NATIONAL(VIGOROTH), + HOENN_TO_NATIONAL(SLAKING), + HOENN_TO_NATIONAL(ABRA), + HOENN_TO_NATIONAL(KADABRA), + HOENN_TO_NATIONAL(ALAKAZAM), + HOENN_TO_NATIONAL(NINCADA), + HOENN_TO_NATIONAL(NINJASK), + HOENN_TO_NATIONAL(SHEDINJA), + HOENN_TO_NATIONAL(WHISMUR), + HOENN_TO_NATIONAL(LOUDRED), + HOENN_TO_NATIONAL(EXPLOUD), + HOENN_TO_NATIONAL(MAKUHITA), + HOENN_TO_NATIONAL(HARIYAMA), + HOENN_TO_NATIONAL(GOLDEEN), + HOENN_TO_NATIONAL(SEAKING), + HOENN_TO_NATIONAL(MAGIKARP), + HOENN_TO_NATIONAL(GYARADOS), + HOENN_TO_NATIONAL(AZURILL), + HOENN_TO_NATIONAL(MARILL), + HOENN_TO_NATIONAL(AZUMARILL), + HOENN_TO_NATIONAL(GEODUDE), + HOENN_TO_NATIONAL(GRAVELER), + HOENN_TO_NATIONAL(GOLEM), + HOENN_TO_NATIONAL(NOSEPASS), + HOENN_TO_NATIONAL(SKITTY), + HOENN_TO_NATIONAL(DELCATTY), + HOENN_TO_NATIONAL(ZUBAT), + HOENN_TO_NATIONAL(GOLBAT), + HOENN_TO_NATIONAL(CROBAT), + HOENN_TO_NATIONAL(TENTACOOL), + HOENN_TO_NATIONAL(TENTACRUEL), + HOENN_TO_NATIONAL(SABLEYE), + HOENN_TO_NATIONAL(MAWILE), + HOENN_TO_NATIONAL(ARON), + HOENN_TO_NATIONAL(LAIRON), + HOENN_TO_NATIONAL(AGGRON), + HOENN_TO_NATIONAL(MACHOP), + HOENN_TO_NATIONAL(MACHOKE), + HOENN_TO_NATIONAL(MACHAMP), + HOENN_TO_NATIONAL(MEDITITE), + HOENN_TO_NATIONAL(MEDICHAM), + HOENN_TO_NATIONAL(ELECTRIKE), + HOENN_TO_NATIONAL(MANECTRIC), + HOENN_TO_NATIONAL(PLUSLE), + HOENN_TO_NATIONAL(MINUN), + HOENN_TO_NATIONAL(MAGNEMITE), + HOENN_TO_NATIONAL(MAGNETON), + HOENN_TO_NATIONAL(VOLTORB), + HOENN_TO_NATIONAL(ELECTRODE), + HOENN_TO_NATIONAL(VOLBEAT), + HOENN_TO_NATIONAL(ILLUMISE), + HOENN_TO_NATIONAL(ODDISH), + HOENN_TO_NATIONAL(GLOOM), + HOENN_TO_NATIONAL(VILEPLUME), + HOENN_TO_NATIONAL(BELLOSSOM), + HOENN_TO_NATIONAL(DODUO), + HOENN_TO_NATIONAL(DODRIO), + HOENN_TO_NATIONAL(ROSELIA), + HOENN_TO_NATIONAL(GULPIN), + HOENN_TO_NATIONAL(SWALOT), + HOENN_TO_NATIONAL(CARVANHA), + HOENN_TO_NATIONAL(SHARPEDO), + HOENN_TO_NATIONAL(WAILMER), + HOENN_TO_NATIONAL(WAILORD), + HOENN_TO_NATIONAL(NUMEL), + HOENN_TO_NATIONAL(CAMERUPT), + HOENN_TO_NATIONAL(SLUGMA), + HOENN_TO_NATIONAL(MAGCARGO), + HOENN_TO_NATIONAL(TORKOAL), + HOENN_TO_NATIONAL(GRIMER), + HOENN_TO_NATIONAL(MUK), + HOENN_TO_NATIONAL(KOFFING), + HOENN_TO_NATIONAL(WEEZING), + HOENN_TO_NATIONAL(SPOINK), + HOENN_TO_NATIONAL(GRUMPIG), + HOENN_TO_NATIONAL(SANDSHREW), + HOENN_TO_NATIONAL(SANDSLASH), + HOENN_TO_NATIONAL(SPINDA), + HOENN_TO_NATIONAL(SKARMORY), + HOENN_TO_NATIONAL(TRAPINCH), + HOENN_TO_NATIONAL(VIBRAVA), + HOENN_TO_NATIONAL(FLYGON), + HOENN_TO_NATIONAL(CACNEA), + HOENN_TO_NATIONAL(CACTURNE), + HOENN_TO_NATIONAL(SWABLU), + HOENN_TO_NATIONAL(ALTARIA), + HOENN_TO_NATIONAL(ZANGOOSE), + HOENN_TO_NATIONAL(SEVIPER), + HOENN_TO_NATIONAL(LUNATONE), + HOENN_TO_NATIONAL(SOLROCK), + HOENN_TO_NATIONAL(BARBOACH), + HOENN_TO_NATIONAL(WHISCASH), + HOENN_TO_NATIONAL(CORPHISH), + HOENN_TO_NATIONAL(CRAWDAUNT), + HOENN_TO_NATIONAL(BALTOY), + HOENN_TO_NATIONAL(CLAYDOL), + HOENN_TO_NATIONAL(LILEEP), + HOENN_TO_NATIONAL(CRADILY), + HOENN_TO_NATIONAL(ANORITH), + HOENN_TO_NATIONAL(ARMALDO), + HOENN_TO_NATIONAL(IGGLYBUFF), + HOENN_TO_NATIONAL(JIGGLYPUFF), + HOENN_TO_NATIONAL(WIGGLYTUFF), + HOENN_TO_NATIONAL(FEEBAS), + HOENN_TO_NATIONAL(MILOTIC), + HOENN_TO_NATIONAL(CASTFORM), + HOENN_TO_NATIONAL(STARYU), + HOENN_TO_NATIONAL(STARMIE), + HOENN_TO_NATIONAL(KECLEON), + HOENN_TO_NATIONAL(SHUPPET), + HOENN_TO_NATIONAL(BANETTE), + HOENN_TO_NATIONAL(DUSKULL), + HOENN_TO_NATIONAL(DUSCLOPS), + HOENN_TO_NATIONAL(TROPIUS), + HOENN_TO_NATIONAL(CHIMECHO), + HOENN_TO_NATIONAL(ABSOL), + HOENN_TO_NATIONAL(VULPIX), + HOENN_TO_NATIONAL(NINETALES), + HOENN_TO_NATIONAL(PICHU), + HOENN_TO_NATIONAL(PIKACHU), + HOENN_TO_NATIONAL(RAICHU), + HOENN_TO_NATIONAL(PSYDUCK), + HOENN_TO_NATIONAL(GOLDUCK), + HOENN_TO_NATIONAL(WYNAUT), + HOENN_TO_NATIONAL(WOBBUFFET), + HOENN_TO_NATIONAL(NATU), + HOENN_TO_NATIONAL(XATU), + HOENN_TO_NATIONAL(GIRAFARIG), + HOENN_TO_NATIONAL(PHANPY), + HOENN_TO_NATIONAL(DONPHAN), + HOENN_TO_NATIONAL(PINSIR), + HOENN_TO_NATIONAL(HERACROSS), + HOENN_TO_NATIONAL(RHYHORN), + HOENN_TO_NATIONAL(RHYDON), + HOENN_TO_NATIONAL(SNORUNT), + HOENN_TO_NATIONAL(GLALIE), + HOENN_TO_NATIONAL(SPHEAL), + HOENN_TO_NATIONAL(SEALEO), + HOENN_TO_NATIONAL(WALREIN), + HOENN_TO_NATIONAL(CLAMPERL), + HOENN_TO_NATIONAL(HUNTAIL), + HOENN_TO_NATIONAL(GOREBYSS), + HOENN_TO_NATIONAL(RELICANTH), + HOENN_TO_NATIONAL(CORSOLA), + HOENN_TO_NATIONAL(CHINCHOU), + HOENN_TO_NATIONAL(LANTURN), + HOENN_TO_NATIONAL(LUVDISC), + HOENN_TO_NATIONAL(HORSEA), + HOENN_TO_NATIONAL(SEADRA), + HOENN_TO_NATIONAL(KINGDRA), + HOENN_TO_NATIONAL(BAGON), + HOENN_TO_NATIONAL(SHELGON), + HOENN_TO_NATIONAL(SALAMENCE), + HOENN_TO_NATIONAL(BELDUM), + HOENN_TO_NATIONAL(METANG), + HOENN_TO_NATIONAL(METAGROSS), + HOENN_TO_NATIONAL(REGIROCK), + HOENN_TO_NATIONAL(REGICE), + HOENN_TO_NATIONAL(REGISTEEL), + HOENN_TO_NATIONAL(LATIAS), + HOENN_TO_NATIONAL(LATIOS), + HOENN_TO_NATIONAL(KYOGRE), + HOENN_TO_NATIONAL(GROUDON), + HOENN_TO_NATIONAL(RAYQUAZA), + HOENN_TO_NATIONAL(JIRACHI), + HOENN_TO_NATIONAL(DEOXYS), + HOENN_TO_NATIONAL(BULBASAUR), // Pokémon from here onwards are UNSEEN in the HoennDex. + HOENN_TO_NATIONAL(IVYSAUR), + HOENN_TO_NATIONAL(VENUSAUR), + HOENN_TO_NATIONAL(CHARMANDER), + HOENN_TO_NATIONAL(CHARMELEON), + HOENN_TO_NATIONAL(CHARIZARD), + HOENN_TO_NATIONAL(SQUIRTLE), + HOENN_TO_NATIONAL(WARTORTLE), + HOENN_TO_NATIONAL(BLASTOISE), + HOENN_TO_NATIONAL(CATERPIE), + HOENN_TO_NATIONAL(METAPOD), + HOENN_TO_NATIONAL(BUTTERFREE), + HOENN_TO_NATIONAL(WEEDLE), + HOENN_TO_NATIONAL(KAKUNA), + HOENN_TO_NATIONAL(BEEDRILL), + HOENN_TO_NATIONAL(PIDGEY), + HOENN_TO_NATIONAL(PIDGEOTTO), + HOENN_TO_NATIONAL(PIDGEOT), + HOENN_TO_NATIONAL(RATTATA), + HOENN_TO_NATIONAL(RATICATE), + HOENN_TO_NATIONAL(SPEAROW), + HOENN_TO_NATIONAL(FEAROW), + HOENN_TO_NATIONAL(EKANS), + HOENN_TO_NATIONAL(ARBOK), + HOENN_TO_NATIONAL(NIDORAN_F), + HOENN_TO_NATIONAL(NIDORINA), + HOENN_TO_NATIONAL(NIDOQUEEN), + HOENN_TO_NATIONAL(NIDORAN_M), + HOENN_TO_NATIONAL(NIDORINO), + HOENN_TO_NATIONAL(NIDOKING), + HOENN_TO_NATIONAL(CLEFAIRY), + HOENN_TO_NATIONAL(CLEFABLE), + HOENN_TO_NATIONAL(PARAS), + HOENN_TO_NATIONAL(PARASECT), + HOENN_TO_NATIONAL(VENONAT), + HOENN_TO_NATIONAL(VENOMOTH), + HOENN_TO_NATIONAL(DIGLETT), + HOENN_TO_NATIONAL(DUGTRIO), + HOENN_TO_NATIONAL(MEOWTH), + HOENN_TO_NATIONAL(PERSIAN), + HOENN_TO_NATIONAL(MANKEY), + HOENN_TO_NATIONAL(PRIMEAPE), + HOENN_TO_NATIONAL(GROWLITHE), + HOENN_TO_NATIONAL(ARCANINE), + HOENN_TO_NATIONAL(POLIWAG), + HOENN_TO_NATIONAL(POLIWHIRL), + HOENN_TO_NATIONAL(POLIWRATH), + HOENN_TO_NATIONAL(BELLSPROUT), + HOENN_TO_NATIONAL(WEEPINBELL), + HOENN_TO_NATIONAL(VICTREEBEL), + HOENN_TO_NATIONAL(PONYTA), + HOENN_TO_NATIONAL(RAPIDASH), + HOENN_TO_NATIONAL(SLOWPOKE), + HOENN_TO_NATIONAL(SLOWBRO), + HOENN_TO_NATIONAL(FARFETCHD), + HOENN_TO_NATIONAL(SEEL), + HOENN_TO_NATIONAL(DEWGONG), + HOENN_TO_NATIONAL(SHELLDER), + HOENN_TO_NATIONAL(CLOYSTER), + HOENN_TO_NATIONAL(GASTLY), + HOENN_TO_NATIONAL(HAUNTER), + HOENN_TO_NATIONAL(GENGAR), + HOENN_TO_NATIONAL(ONIX), + HOENN_TO_NATIONAL(DROWZEE), + HOENN_TO_NATIONAL(HYPNO), + HOENN_TO_NATIONAL(KRABBY), + HOENN_TO_NATIONAL(KINGLER), + HOENN_TO_NATIONAL(EXEGGCUTE), + HOENN_TO_NATIONAL(EXEGGUTOR), + HOENN_TO_NATIONAL(CUBONE), + HOENN_TO_NATIONAL(MAROWAK), + HOENN_TO_NATIONAL(HITMONLEE), + HOENN_TO_NATIONAL(HITMONCHAN), + HOENN_TO_NATIONAL(LICKITUNG), + HOENN_TO_NATIONAL(CHANSEY), + HOENN_TO_NATIONAL(TANGELA), + HOENN_TO_NATIONAL(KANGASKHAN), + HOENN_TO_NATIONAL(MR_MIME), + HOENN_TO_NATIONAL(SCYTHER), + HOENN_TO_NATIONAL(JYNX), + HOENN_TO_NATIONAL(ELECTABUZZ), + HOENN_TO_NATIONAL(MAGMAR), + HOENN_TO_NATIONAL(TAUROS), + HOENN_TO_NATIONAL(LAPRAS), + HOENN_TO_NATIONAL(DITTO), + HOENN_TO_NATIONAL(EEVEE), + HOENN_TO_NATIONAL(VAPOREON), + HOENN_TO_NATIONAL(JOLTEON), + HOENN_TO_NATIONAL(FLAREON), + HOENN_TO_NATIONAL(PORYGON), + HOENN_TO_NATIONAL(OMANYTE), + HOENN_TO_NATIONAL(OMASTAR), + HOENN_TO_NATIONAL(KABUTO), + HOENN_TO_NATIONAL(KABUTOPS), + HOENN_TO_NATIONAL(AERODACTYL), + HOENN_TO_NATIONAL(SNORLAX), + HOENN_TO_NATIONAL(ARTICUNO), + HOENN_TO_NATIONAL(ZAPDOS), + HOENN_TO_NATIONAL(MOLTRES), + HOENN_TO_NATIONAL(DRATINI), + HOENN_TO_NATIONAL(DRAGONAIR), + HOENN_TO_NATIONAL(DRAGONITE), + HOENN_TO_NATIONAL(MEWTWO), + HOENN_TO_NATIONAL(MEW), + HOENN_TO_NATIONAL(CHIKORITA), + HOENN_TO_NATIONAL(BAYLEEF), + HOENN_TO_NATIONAL(MEGANIUM), + HOENN_TO_NATIONAL(CYNDAQUIL), + HOENN_TO_NATIONAL(QUILAVA), + HOENN_TO_NATIONAL(TYPHLOSION), + HOENN_TO_NATIONAL(TOTODILE), + HOENN_TO_NATIONAL(CROCONAW), + HOENN_TO_NATIONAL(FERALIGATR), + HOENN_TO_NATIONAL(SENTRET), + HOENN_TO_NATIONAL(FURRET), + HOENN_TO_NATIONAL(HOOTHOOT), + HOENN_TO_NATIONAL(NOCTOWL), + HOENN_TO_NATIONAL(LEDYBA), + HOENN_TO_NATIONAL(LEDIAN), + HOENN_TO_NATIONAL(SPINARAK), + HOENN_TO_NATIONAL(ARIADOS), + HOENN_TO_NATIONAL(CLEFFA), + HOENN_TO_NATIONAL(TOGEPI), + HOENN_TO_NATIONAL(TOGETIC), + HOENN_TO_NATIONAL(MAREEP), + HOENN_TO_NATIONAL(FLAAFFY), + HOENN_TO_NATIONAL(AMPHAROS), + HOENN_TO_NATIONAL(SUDOWOODO), + HOENN_TO_NATIONAL(POLITOED), + HOENN_TO_NATIONAL(HOPPIP), + HOENN_TO_NATIONAL(SKIPLOOM), + HOENN_TO_NATIONAL(JUMPLUFF), + HOENN_TO_NATIONAL(AIPOM), + HOENN_TO_NATIONAL(SUNKERN), + HOENN_TO_NATIONAL(SUNFLORA), + HOENN_TO_NATIONAL(YANMA), + HOENN_TO_NATIONAL(WOOPER), + HOENN_TO_NATIONAL(QUAGSIRE), + HOENN_TO_NATIONAL(ESPEON), + HOENN_TO_NATIONAL(UMBREON), + HOENN_TO_NATIONAL(MURKROW), + HOENN_TO_NATIONAL(SLOWKING), + HOENN_TO_NATIONAL(MISDREAVUS), + HOENN_TO_NATIONAL(UNOWN), + HOENN_TO_NATIONAL(PINECO), + HOENN_TO_NATIONAL(FORRETRESS), + HOENN_TO_NATIONAL(DUNSPARCE), + HOENN_TO_NATIONAL(GLIGAR), + HOENN_TO_NATIONAL(STEELIX), + HOENN_TO_NATIONAL(SNUBBULL), + HOENN_TO_NATIONAL(GRANBULL), + HOENN_TO_NATIONAL(QWILFISH), + HOENN_TO_NATIONAL(SCIZOR), + HOENN_TO_NATIONAL(SHUCKLE), + HOENN_TO_NATIONAL(SNEASEL), + HOENN_TO_NATIONAL(TEDDIURSA), + HOENN_TO_NATIONAL(URSARING), + HOENN_TO_NATIONAL(SWINUB), + HOENN_TO_NATIONAL(PILOSWINE), + HOENN_TO_NATIONAL(REMORAID), + HOENN_TO_NATIONAL(OCTILLERY), + HOENN_TO_NATIONAL(DELIBIRD), + HOENN_TO_NATIONAL(MANTINE), + HOENN_TO_NATIONAL(HOUNDOUR), + HOENN_TO_NATIONAL(HOUNDOOM), + HOENN_TO_NATIONAL(PORYGON2), + HOENN_TO_NATIONAL(STANTLER), + HOENN_TO_NATIONAL(SMEARGLE), + HOENN_TO_NATIONAL(TYROGUE), + HOENN_TO_NATIONAL(HITMONTOP), + HOENN_TO_NATIONAL(SMOOCHUM), + HOENN_TO_NATIONAL(ELEKID), + HOENN_TO_NATIONAL(MAGBY), + HOENN_TO_NATIONAL(MILTANK), + HOENN_TO_NATIONAL(BLISSEY), + HOENN_TO_NATIONAL(RAIKOU), + HOENN_TO_NATIONAL(ENTEI), + HOENN_TO_NATIONAL(SUICUNE), + HOENN_TO_NATIONAL(LARVITAR), + HOENN_TO_NATIONAL(PUPITAR), + HOENN_TO_NATIONAL(TYRANITAR), + HOENN_TO_NATIONAL(LUGIA), + HOENN_TO_NATIONAL(HO_OH), + HOENN_TO_NATIONAL(CELEBI), + HOENN_TO_NATIONAL(OLD_UNOWN_B), + HOENN_TO_NATIONAL(OLD_UNOWN_C), + HOENN_TO_NATIONAL(OLD_UNOWN_D), + HOENN_TO_NATIONAL(OLD_UNOWN_E), + HOENN_TO_NATIONAL(OLD_UNOWN_F), + HOENN_TO_NATIONAL(OLD_UNOWN_G), + HOENN_TO_NATIONAL(OLD_UNOWN_H), + HOENN_TO_NATIONAL(OLD_UNOWN_I), + HOENN_TO_NATIONAL(OLD_UNOWN_J), + HOENN_TO_NATIONAL(OLD_UNOWN_K), + HOENN_TO_NATIONAL(OLD_UNOWN_L), + HOENN_TO_NATIONAL(OLD_UNOWN_M), + HOENN_TO_NATIONAL(OLD_UNOWN_N), + HOENN_TO_NATIONAL(OLD_UNOWN_O), + HOENN_TO_NATIONAL(OLD_UNOWN_P), + HOENN_TO_NATIONAL(OLD_UNOWN_Q), + HOENN_TO_NATIONAL(OLD_UNOWN_R), + HOENN_TO_NATIONAL(OLD_UNOWN_S), + HOENN_TO_NATIONAL(OLD_UNOWN_T), + HOENN_TO_NATIONAL(OLD_UNOWN_U), + HOENN_TO_NATIONAL(OLD_UNOWN_V), + HOENN_TO_NATIONAL(OLD_UNOWN_W), + HOENN_TO_NATIONAL(OLD_UNOWN_X), + HOENN_TO_NATIONAL(OLD_UNOWN_Y), + HOENN_TO_NATIONAL(OLD_UNOWN_Z), +}; static const struct SpindaSpot sSpindaSpotGraphics[] = { @@ -95,7 +1346,7 @@ static const struct SpindaSpot sSpindaSpotGraphics[] = #include "data/pokemon/item_effects.h" -const s8 gNatureStatTable[][5] = +static const s8 sNatureStatTable[][5] = { // Atk Def Spd Sp.Atk Sp.Def { 0, 0, 0, 0, 0}, // Hardy @@ -134,7 +1385,7 @@ const s8 gNatureStatTable[][5] = #include "data/pokemon/evolution.h" #include "data/pokemon/level_up_learnset_pointers.h" -const s8 gPokeblockFlavorCompatibilityTable[] = +static const s8 sPokeblockFlavorCompatibilityTable[] = { // Cool, Beauty, Cute, Smart, Tough 0, 0, 0, 0, 0, // Hardy @@ -5020,7 +6271,7 @@ static u16 sub_80431B4(u16 var) species = 0; - while(species < POKEMON_SLOTS_NUMBER - 1 && gUnknown_8251CB8[species] != var) + while(species < POKEMON_SLOTS_NUMBER - 1 && sSpeciesToHoennPokedexNum[species] != var) species++; if(species == POKEMON_SLOTS_NUMBER - 1) @@ -5038,7 +6289,7 @@ u16 NationalPokedexNumToSpecies(u16 nationalNum) species = 0; - while (species < POKEMON_SLOTS_NUMBER - 1 && gUnknown_8251FEE[species] != nationalNum) + while (species < POKEMON_SLOTS_NUMBER - 1 && sSpeciesToNationalPokedexNum[species] != nationalNum) species++; if (species == POKEMON_SLOTS_NUMBER - 1) @@ -5047,8 +6298,7 @@ u16 NationalPokedexNumToSpecies(u16 nationalNum) return species + 1; } -// NationalToKantoOrder? -static u16 sub_804324C(u16 nationalNum) +static u16 NationalToHoennOrder(u16 nationalNum) { u16 hoennNum; @@ -5057,7 +6307,7 @@ static u16 sub_804324C(u16 nationalNum) hoennNum = 0; - while (hoennNum < POKEMON_SLOTS_NUMBER - 1 && gUnknown_8252324[hoennNum] != nationalNum) + while (hoennNum < POKEMON_SLOTS_NUMBER - 1 && sHoennToNationalOrder[hoennNum] != nationalNum) hoennNum++; if (hoennNum == POKEMON_SLOTS_NUMBER - 1) @@ -5071,7 +6321,7 @@ u16 SpeciesToNationalPokedexNum(u16 species) if (!species) return 0; - return gUnknown_8251FEE[species - 1]; + return sSpeciesToNationalPokedexNum[species - 1]; } // these 2 functions are probably kanto and not hoenn @@ -5081,7 +6331,7 @@ static u16 SpeciesToHoennPokedexNum(u16 species) if (!species) return 0; - return gUnknown_8251CB8[species - 1]; + return sSpeciesToHoennPokedexNum[species - 1]; } u16 HoennToNationalOrder(u16 hoennNum) @@ -5089,7 +6339,7 @@ u16 HoennToNationalOrder(u16 hoennNum) if (!hoennNum) return 0; - return gUnknown_8252324[hoennNum - 1]; + return sHoennToNationalOrder[hoennNum - 1]; } u16 SpeciesToCryId(u16 species) @@ -5263,7 +6513,7 @@ static u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex) return retVal; } - switch (gNatureStatTable[nature][statIndex - 1]) + switch (sNatureStatTable[nature][statIndex - 1]) { case 1: return (u16)(n * 110) / 100; @@ -5551,12 +6801,12 @@ u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm) else if (tm < 32) { u32 mask = 1 << tm; - return gTMHMLearnsets[species][0] & mask; + return sTMHMLearnsets[species][0] & mask; } else { u32 mask = 1 << (tm - 32); - return gTMHMLearnsets[species][1] & mask; + return sTMHMLearnsets[species][1] & mask; } } @@ -5776,13 +7026,13 @@ bool8 IsPokeSpriteNotFlipped(u16 species) static s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor) { u8 nature = GetNature(mon); - return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor]; + return sPokeblockFlavorCompatibilityTable[nature * 5 + flavor]; } s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor) { u8 nature = GetNatureFromPersonality(personality); - return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor]; + return sPokeblockFlavorCompatibilityTable[nature * 5 + flavor]; } bool8 IsTradedMon(struct Pokemon *mon) |