diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-11-09 13:59:24 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-11-09 13:59:24 -0500 |
commit | 55bede6ca279483a0e4b9b51ebe152d4be135b93 (patch) | |
tree | c71d15d950a17f44276254643b155229f2b8ece5 /src | |
parent | 9773fcf278cd9e830440c993a3e79899c2f89b67 (diff) |
Finish decomp of battle_tower
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_tower.c | 764 | ||||
-rw-r--r-- | src/mevent.c | 2 |
2 files changed, 752 insertions, 14 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c index 0ed20d6c9..421d9cf3b 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -3,6 +3,22 @@ #include "random.h" #include "text.h" #include "event_data.h" +#include "string_util.h" +#include "battle_message.h" +#include "data.h" +#include "pokedex.h" +#include "overworld.h" +#include "battle_transition.h" +#include "easy_chat.h" +#include "battle_setup.h" +#include "battle_main.h" +#include "task.h" +#include "battle.h" +#include "party_menu.h" +#include "new_game.h" +#include "save.h" +#include "item.h" +#include "script_pokemon_util_80A0058.h" #include "constants/species.h" #include "constants/items.h" #include "constants/moves.h" @@ -10,11 +26,21 @@ #include "constants/vars.h" #include "constants/map_objects.h" -void sub_80E5A38(u8 levelType); +EWRAM_DATA u16 gUnknown_203AAB8 = 0; + +#define TakeBravoTrainerBattleTowerOffTheAir() + +void ResetBattleTowerStreak(u8 levelType); void sub_80E5E5C(u8 trainerClass); -u16 sub_80E7188(u8 levelType); -void sub_80E7064(void); -void sub_80E6564(u16 species, u16 heldItem, u8 unused, u8 levelType, u8 monLevel, u16 *validSpecies, u16 *validHeldItems, u8 *numValid); +void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid); +void SaveCurrentWinStreak(void); +void ValidateBattleTowerRecordChecksums(void); +void SetBattleTowerRecordChecksum(struct BattleTowerRecord * record); +void ClearBattleTowerRecord(struct BattleTowerRecord * record); +void sub_80E712C(void); +u16 GetCurrentBattleTowerWinStreak(u8 levelType); +void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer * eReaderTrainer); +void PrintEReaderTrainerFarewellMessage(void); #include "data/battle_tower/trainers.h" @@ -153,12 +179,12 @@ void sub_80E5970(void) { default: case 0: - sub_80E5A38(levelType); + ResetBattleTowerStreak(levelType); if (count == 0) VarSet(VAR_0x4000, 5); break; case 1: - sub_80E5A38(levelType); + ResetBattleTowerStreak(levelType); VarSet(VAR_0x4000, 1); count++; break; @@ -182,10 +208,10 @@ void sub_80E5970(void) } if (gSaveBlock2Ptr->battleTower.var_4AE[0] == 3 && gSaveBlock2Ptr->battleTower.var_4AE[1] == 3) VarSet(VAR_0x4000, 5); - sub_80E7064(); + ValidateBattleTowerRecordChecksums(); } -void sub_80E5A38(u8 levelType) +void ResetBattleTowerStreak(u8 levelType) { gSaveBlock2Ptr->battleTower.var_4AE[levelType] = 0; gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] = 1; @@ -219,7 +245,7 @@ bool8 sub_80E5A70(u8 levelType, u16 winStreak) if (gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level != trainerTeamLevel) return FALSE; - sub_80E6564( + CheckMonBattleTowerBanlist( gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].species, gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].heldItem, 1, @@ -245,7 +271,7 @@ bool8 sub_80E5B14(void) numCandidates = 0; battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; - winStreak = sub_80E7188(battleTowerLevelType); + winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType); if (sub_80E5A70(battleTowerLevelType, winStreak)) { gSaveBlock2Ptr->battleTower.battleTowerTrainerId = BATTLE_TOWER_EREADER_TRAINER_ID; @@ -478,7 +504,7 @@ u8 sub_80E60E4(void) } } -void sub_80E6150(u8 *dest) +void get_trainer_name(u8 *dest) { s32 i; if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) @@ -500,7 +526,7 @@ void sub_80E6150(u8 *dest) } #ifdef NONMATCHING // r6/r7 swap -void sub_80E61DC(void) +void FillBattleTowerTrainerParty(void) { s32 partyIndex; s32 i; @@ -674,7 +700,7 @@ void sub_80E61DC(void) } #else NAKED -void sub_80E61DC(void) +void FillBattleTowerTrainerParty(void) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r10\n" @@ -1050,3 +1076,715 @@ void sub_80E61DC(void) "_080E64BC: .4byte sBattleTowerHeldItems"); } #endif //NONMATCHING + +u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 count) +{ + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) + { + if (count == 0) + StringAppend(gStringVar1, gUnknown_83FE859); + count++; + StringAppend(gStringVar1, gSpeciesNames[species]); + switch (count) + { + case 2: + StringAppend(gStringVar1, gUnknown_83FE85E); + break; + case 5: + case 8: + case 11: + StringAppend(gStringVar1, gUnknown_83FE85C); + break; + default: + StringAppend(gStringVar1, gUnknown_83FE859); + break; + } + } + return count; +} + +void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid) +{ + s32 i; + u32 counter = 0; + + if (species == SPECIES_EGG || species == SPECIES_NONE) + return; + + while (1) + { + if (gBattleTowerBannedSpecies[counter] == 0xFFFF) + break; + + if (gBattleTowerBannedSpecies[counter] == species) + break; + + counter++; + } + + if (gBattleTowerBannedSpecies[counter] != 0xFFFF) + return; + + if (battleTowerLevelType == 0 && monLevel > 50) + return; + + for (i = 0; i < *numValid && validPartySpecies[i] != species ; i++); + if (i != *numValid) + return; + + if (heldItem != 0) + { + for (i = 0; i < *numValid && validPartyHeldItems[i] != heldItem ; i++); + if (i != *numValid) + return; + } + + validPartySpecies[*numValid] = species; + validPartyHeldItems[*numValid] = heldItem; + *numValid = *numValid + 1; +} + +void CheckPartyBattleTowerBanlist(void) +{ + s32 i; + u16 species2; + u16 heldItem; + u8 level; + u16 hp; + u32 numBanlistCaught; + u16 validPartySpecies[6]; + u16 validPartyHeldItems[6]; + u8 counter; + + counter = 0; + + for (i = 0; i < PARTY_SIZE; i++) + { + species2 = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + + CheckMonBattleTowerBanlist(species2, heldItem, hp, gSpecialVar_Result, level, validPartySpecies, validPartyHeldItems, &counter); + } + + if (counter < 3) + { + gStringVar1[0] = EOS; + gSpecialVar_0x8004 = 1; + counter = 0; + + for (i = 0; gBattleTowerBannedSpecies[i] != 0xFFFF; i++) + counter = AppendBattleTowerBannedSpeciesName(gBattleTowerBannedSpecies[i], counter); + + i = StringLength(gStringVar1); + gStringVar1[i - 1] = EOS; + if (counter < 3) + StringAppend(gStringVar1, gUnknown_83FE860); + else + StringAppend(gStringVar1, gUnknown_83FE864); + } + else + { + gSpecialVar_0x8004 = 0; + gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_Result; + } +} + +void PrintBattleTowerTrainerMessage(const u16 *greeting) +{ + s32 i; + if (EC_DoesEasyChatStringFitOnLine(greeting, 3, 2, 18)) + { + ConvertEasyChatWordsToString(gStringVar4, greeting, 2, 3); + i = 0; + while (gStringVar4[i++] != CHAR_NEWLINE) + ; + while (gStringVar4[i] != CHAR_NEWLINE) + i++; + gStringVar4[i] = CHAR_PROMPT_SCROLL; + } + else + { + ConvertEasyChatWordsToString(gStringVar4, greeting, 3, 2); + } +} + +void PrintBattleTowerTrainerGreeting(void) +{ + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); + else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + PrintBattleTowerTrainerMessage(gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].greeting); + else + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); +} + +void sub_80E6854(void) +{ + s32 i; + u16 heldItem; + + switch (gUnknown_203AAB8) + { + case 0: + break; + case 1: + for (i = 0; i < PARTY_SIZE; i++) + { + heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem); + } + break; + case 2: + PrintEReaderTrainerFarewellMessage(); + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void sub_80E68C4(u8 taskId) +{ + if (BT_IsDone() == TRUE) + { + gMain.savedCallback = sub_80E6854; + CleanupOverworldWindowsAndTilemaps(); + SetMainCallback2(CB2_InitBattle); + DestroyTask(taskId); + } +} + + +void StartSpecialBattle(void) +{ + s32 i; + u16 heldItem; + u8 transition; + + gUnknown_203AAB8 = gSpecialVar_0x8004; + switch (gUnknown_203AAB8) + { + case 0: // battle tower battle + gBattleTypeFlags = (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_TRAINER); + gTrainerBattleOpponent_A = 0; + + FillBattleTowerTrainerParty(); + + CreateTask(sub_80E68C4, 1); + PlayMapChosenOrBattleBGM(0); + transition = BattleSetup_GetBattleTowerBattleTransition(); + BT_StartOnField(transition); + break; + case 1: // secret base battle + for (i = 0; i < PARTY_SIZE; i++) + { + heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &heldItem); + } + + CreateTask(sub_80E68C4, 1); + PlayMapChosenOrBattleBGM(0); + transition = BattleSetup_GetBattleTowerBattleTransition(); + BT_StartOnField(transition); + break; + case 2: // e-reader trainer battle + ZeroEnemyPartyMons(); + + for (i = 0; i < 3; i++) + CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i]); + + gBattleTypeFlags = (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER); + gTrainerBattleOpponent_A = 0; + + CreateTask(sub_80E68C4, 1); + PlayMapChosenOrBattleBGM(0); + transition = BattleSetup_GetBattleTowerBattleTransition(); + BT_StartOnField(transition); + break; + } +} + +void SetBattleTowerProperty(void) +{ + s32 i; + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + switch (gSpecialVar_0x8004) + { + case 0: + // Weird cast required to match + // Leftover from RS macro? + *((u8 *)&gBattleStruct->arenaTurnCounter) = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType]; + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8005; + break; + case 1: + gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_0x8005; + break; + case 2: + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] = gSpecialVar_0x8005; + break; + case 3: + gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] = gSpecialVar_0x8005; + break; + case 4: + gSaveBlock2Ptr->battleTower.battleTowerTrainerId = gSpecialVar_0x8005; + break; + case 5: + for (i = 0; i < 3; i++) + gSaveBlock2Ptr->battleTower.selectedPartyMons[i] = gSelectedOrderFromParty[i]; + break; + case 6: + if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer); + if (gSaveBlock2Ptr->battleTower.totalBattleTowerWins < 9999) + gSaveBlock2Ptr->battleTower.totalBattleTowerWins++; + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]++; + SaveCurrentWinStreak(); + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]; + gStringVar1[0] = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] + 0xA1; + gStringVar1[1] = 0xFF; + break; + case 7: + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] < 1430) + gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]++; + SaveCurrentWinStreak(); + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]; + break; + case 8: + gSaveBlock2Ptr->battleTower.unk_554 = gSpecialVar_0x8005; + break; + case 9: + break; + case 10: + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak); + break; + case 11: + if (gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] != 3) + ResetBattleTowerStreak(battleTowerLevelType); + break; + case 12: + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = *((u8 *)&gBattleStruct->arenaTurnCounter); + break; + case 13: + gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + break; + case 14: + gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + break; + } +} + +void BattleTowerUtil(void) +{ + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + switch (gSpecialVar_0x8004) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType]; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]; + break; + case 4: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerTrainerId; + break; + case 5: + case 6: + case 7: + break; + case 8: + gSpecialVar_Result = gSaveBlock2Ptr->battleTower.unk_554; + break; + case 9: + gSpecialVar_Result = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + break; + case 10: + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak); + break; + case 11: + ResetBattleTowerStreak(battleTowerLevelType); + break; + case 12: + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = *((u8 *)&gBattleStruct->arenaTurnCounter); + break; + case 13: + gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + break; + case 14: + gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + break; + } +} + +void SetBattleTowerParty(void) +{ + s32 i; + + for (i = 0; i < 3; i++) + gSelectedOrderFromParty[i] = gSaveBlock2Ptr->battleTower.selectedPartyMons[i]; + + ReducePlayerPartyToThree(); +} + +void SaveCurrentWinStreak(void) +{ + u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + u16 streak = GetCurrentBattleTowerWinStreak(levelType); + + if (gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] < streak) + gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] = streak; + + if (gSaveBlock2Ptr->battleTower.recordWinStreaks[0] > gSaveBlock2Ptr->battleTower.recordWinStreaks[1]) + { + streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[0]; + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak); + + if (streak > 9999) + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999; + else + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak; + } + else + { + streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[1]; + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak); + + if (streak > 9999) + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999; + else + gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak; + } +} + +void sub_80E6EE0(void) +{ + s32 i; + u8 trainerClass; + struct BattleTowerRecord *playerRecord = &gSaveBlock2Ptr->battleTower.playerRecord; + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (gSaveBlock2Ptr->playerGender != MALE) + { + trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)]; + } + else + { + trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)]; + } + + playerRecord->battleTowerLevelType = battleTowerLevelType; + playerRecord->trainerClass = trainerClass; + + CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName); + + playerRecord->winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType); + + for (i = 0; i < 6; i++) + playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i]; + + for (i = 0; i < 3; i++) + sub_803E23C(&gPlayerParty[gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1], &playerRecord->party[i]); + + SetBattleTowerRecordChecksum(&gSaveBlock2Ptr->battleTower.playerRecord); + SaveCurrentWinStreak(); +} + +void SaveBattleTowerProgress(void) +{ + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (gSpecialVar_0x8004 == 3 || gSpecialVar_0x8004 == 0) + { + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] > 1 + || gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] > 1) + sub_80E6EE0(); + } + + sub_80E712C(); + + gSaveBlock2Ptr->battleTower.battleOutcome = gBattleOutcome; + + if (gSpecialVar_0x8004 != 3) + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8004; + + VarSet(VAR_0x4000, 0); + gSaveBlock2Ptr->battleTower.unk_554 = 1; + TrySavingData(SAVE_EREADER); +} + +void BattleTower_SoftReset(void) +{ + DoSoftReset(); +} + +void ValidateBattleTowerRecordChecksums(void) +{ + u32 i; + s32 recordIndex; + struct BattleTowerRecord *record; + u32 checksum; + + record = &gSaveBlock2Ptr->battleTower.playerRecord; + checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) + checksum += ((u32 *)record)[i]; + + if (gSaveBlock2Ptr->battleTower.playerRecord.checksum != checksum) + ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.playerRecord); + + for (recordIndex = 0; recordIndex < 5; recordIndex++) + { + record = &gSaveBlock2Ptr->battleTower.records[recordIndex]; + checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) + checksum += ((u32 *)record)[i]; + + if (gSaveBlock2Ptr->battleTower.records[recordIndex].checksum != checksum) + ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.records[recordIndex]); + } +} + +void SetBattleTowerRecordChecksum(struct BattleTowerRecord *record) +{ + u32 i; + + record->checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++) + record->checksum += ((u32 *)record)[i]; +} + +void ClearBattleTowerRecord(struct BattleTowerRecord *record) +{ + u32 i; + + for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32); i++) + ((u32 *)record)[i] = 0; +} + +void sub_80E712C(void) +{ + s32 i; + + get_trainer_name(gSaveBlock2Ptr->battleTower.defeatedByTrainerName); + gSaveBlock2Ptr->battleTower.defeatedBySpecies = gBattleMons[1].species; + gSaveBlock2Ptr->battleTower.firstMonSpecies = gBattleMons[0].species; + + for (i = 0; i < POKEMON_NAME_LENGTH; i++) + gSaveBlock2Ptr->battleTower.firstMonNickname[i] = gBattleMons[0].nickname[i]; +} + +u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType) +{ + u16 winStreak = ((gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] - 1) * 7 - 1) + + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]; + + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void DetermineBattleTowerPrize(void) +{ + u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1 > 5) + gSaveBlock2Ptr->battleTower.prizeItem = sLongStreakPrizes[Random() % NELEMS(sLongStreakPrizes)]; + else + gSaveBlock2Ptr->battleTower.prizeItem = sShortStreakPrizes[Random() % NELEMS(sShortStreakPrizes)]; +} + +void GiveBattleTowerPrize(void) +{ + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (AddBagItem(gSaveBlock2Ptr->battleTower.prizeItem, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->battleTower.prizeItem, gStringVar1); + gSpecialVar_Result = 1; + } + else + { + gSpecialVar_Result = 0; + gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = 6; + } +} + +void AwardBattleTowerRibbons(void) +{ + s32 i; + u32 partyIndex; + struct Pokemon *pokemon; + u8 ribbonType; + u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType; + + if (battleTowerLevelType != 0) + ribbonType = MON_DATA_VICTORY_RIBBON; + else + ribbonType = MON_DATA_WINNING_RIBBON; + + gSpecialVar_Result = 0; + + if (GetCurrentBattleTowerWinStreak(battleTowerLevelType) > 55) + { + for (i = 0; i < 3; i++) + { + partyIndex = gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1; + pokemon = &gPlayerParty[partyIndex]; + if (!GetMonData(pokemon, ribbonType)) + { + gSpecialVar_Result = 1; + SetMonData(pokemon, ribbonType, &gSpecialVar_Result); + } + } + } + + if (gSpecialVar_Result != 0) + IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); +} + +// This is a leftover debugging function that is used to populate the E-Reader +// trainer with the player's current data. +void Debug_FillEReaderTrainerWithPlayerData(void) +{ + struct BattleTowerEReaderTrainer *ereaderTrainer; + s32 i; + s32 j; + + ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer; + + if (gSaveBlock2Ptr->playerGender != MALE) + { + ereaderTrainer->trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)]; + } + else + { + ereaderTrainer->trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)]; + } + + CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName); + + ereaderTrainer->winStreak = 1; + + j = 7; + for (i = 0; i < 6; i++) + { + ereaderTrainer->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i]; + ereaderTrainer->farewellPlayerLost[i] = j; + ereaderTrainer->farewellPlayerWon[i] = j + 6; + j++; + } + + for (i = 0; i < 3; i++) + sub_803E23C(&gPlayerParty[i], &ereaderTrainer->party[i]); + + SetEReaderTrainerChecksum(ereaderTrainer); +} + +u8 GetEreaderTrainerFrontSpriteId(void) +{ + return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass]; +} + +u8 GetEreaderTrainerClassId(void) +{ + return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass]; +} + +void CopyEReaderTrainerName5(u8 *trainerName) +{ + s32 i; + + for (i = 0; i < 5; i++) + trainerName[i] = gSaveBlock2Ptr->battleTower.ereaderTrainer.name[i]; + + trainerName[i] = EOS; +} + +// Checks if the saved E-Reader trainer is valid. +void ValidateEReaderTrainer(void) +{ + u32 i; + u32 checksum; + struct BattleTowerEReaderTrainer *ereaderTrainer; + + gSpecialVar_Result = 0; + ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer; + + checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) + checksum |= ((u32 *)ereaderTrainer)[i]; + + if (checksum == 0) + { + gSpecialVar_Result = 1; + return; + } + + checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) + checksum += ((u32 *)ereaderTrainer)[i]; + + if (gSaveBlock2Ptr->battleTower.ereaderTrainer.checksum != checksum) + { + ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer); + gSpecialVar_Result = 1; + } +} + +void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) +{ + s32 i; + + ereaderTrainer->checksum = 0; + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++) + ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i]; +} + +void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer) +{ + u32 i; + + for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32); i++) + ((u32 *)ereaderTrainer)[i] = 0; +} + +void PrintEReaderTrainerGreeting(void) +{ + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); +} + +void PrintEReaderTrainerFarewellMessage(void) +{ + if (gBattleOutcome == B_OUTCOME_DREW) + gStringVar4[0] = EOS; + else if (gBattleOutcome == B_OUTCOME_WON) + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerWon); + else + PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerLost); +} + +void Dummy_TryEnableBravoTrainerBattleTower(void) +{ + s32 i; + + for (i = 0; i < 2; i++) + { + if (gSaveBlock2Ptr->battleTower.var_4AE[i] == 1) + TakeBravoTrainerBattleTowerOffTheAir(); + } +} diff --git a/src/mevent.c b/src/mevent.c index 671e30ee0..5ed001d09 100644 --- a/src/mevent.c +++ b/src/mevent.c @@ -588,7 +588,7 @@ void DestroyWonderCard(void) ClearRamScript(); sub_806E2D0(); sub_806E370(); - sub_80E7524(&gSaveBlock2Ptr->battleTower.ereaderTrainer); + ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer); } bool32 sub_8143F68(const struct MEWonderCardData * data) |