diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-02-22 13:49:42 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2020-02-22 13:49:42 -0500 |
commit | 5d1303c3f346dd8c89d8033d455f485b00802eae (patch) | |
tree | 965310075fd4a637189ae158229a23d32632407e /src | |
parent | 2d733fb993cd2c98d0273de1b593c4076efcc573 (diff) |
Move graphics up to item icons to src
Diffstat (limited to 'src')
-rw-r--r-- | src/graphics.c | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/src/graphics.c b/src/graphics.c index d415604c0..8ff284463 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -966,3 +966,193 @@ const u32 gFile_graphics_battle_transitions_vs_frame_palette[] = INCBIN_U32("gra const u32 gFile_graphics_battle_transitions_vs_sheet[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz"); #include "data/graphics/battle_terrain.h" + +const u32 gBattleAnimSpriteGfx_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.4bpp.lz"); + +const u32 gFile_graphics_battle_anims_backgrounds_sandstorm_brew_tilemap[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); +const u32 gFile_graphics_battle_anims_backgrounds_sandstorm_brew_sheet[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); + +const u32 gBattleAnimSpritePal_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_MetalSoundWaves[] = INCBIN_U32("graphics/battle_anims/sprites/metal_sound_waves.4bpp.lz"); +const u32 gBattleAnimSpritePal_MetalSoundWaves[] = INCBIN_U32("graphics/battle_anims/sprites/metal_sound_waves.gbapal.lz"); + +const u32 gBattleAnimBgImage_Ice[] = INCBIN_U32("graphics/battle_anims/backgrounds/ice.4bpp.lz"); +const u32 gBattleAnimBgPalette_Ice[] = INCBIN_U32("graphics/battle_anims/backgrounds/ice.gbapal.lz"); +const u32 gBattleAnimBgTilemap_Ice[] = INCBIN_U32("graphics/battle_anims/backgrounds/ice.bin.lz"); + +const u32 gBattleAnimSpriteGfx_IcicleSpear[] = INCBIN_U32("graphics/battle_anims/sprites/icicle_spear.4bpp.lz"); +const u32 gBattleAnimSpritePal_IcicleSpear[] = INCBIN_U32("graphics/battle_anims/sprites/icicle_spear.gbapal.lz"); + +const u32 gContestNextTurnGfx[] = INCBIN_U32("graphics/contest/next_turn.4bpp.lz"); +const u8 gFile_graphics_contest_nextturn_numbers[] = INCBIN_U8("graphics/contest/next_turn_numbers.4bpp"); +const u8 gFile_graphics_contest_nextturn_random[] = INCBIN_U8("graphics/contest/next_turn_random.4bpp"); + +const u32 gBattleAnimSpriteGfx_GlowyRedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/glowy_red_orb.4bpp.lz"); +const u32 gBattleAnimSpritePal_GlowyRedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/glowy_red_orb.gbapal.lz"); +const u32 gBattleAnimSpritePal_GlowyGreenOrb[] = INCBIN_U32("graphics/battle_anims/sprites/glowy_green_orb.gbapal.lz"); +const u32 gBattleAnimSpritePal_SleepPowder[] = INCBIN_U32("graphics/battle_anims/sprites/sleep_powder.gbapal.lz"); +const u32 gBattleAnimSpritePal_StunSpore[] = INCBIN_U32("graphics/battle_anims/sprites/stun_spore.gbapal.lz"); + +const u32 gContestApplauseGfx[] = INCBIN_U32("graphics/contest/applause.4bpp.lz"); +const u8 gFile_graphics_contest_applause_meter[] = INCBIN_U8("graphics/contest/applause_meter.4bpp"); + +const u16 gFile_graphics_contest_nextturn[] = INCBIN_U16("graphics/contest/next_turn.gbapal"); + +const u32 gBattleAnimSpriteGfx_Splash[] = INCBIN_U32("graphics/battle_anims/sprites/splash.4bpp.lz"); +const u32 gBattleAnimSpritePal_Splash[] = INCBIN_U32("graphics/battle_anims/sprites/splash.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_SweatBead[] = INCBIN_U32("graphics/battle_anims/sprites/sweat_bead.4bpp.lz"); + +const u32 gBattleAnimSpriteGfx_Pokeblock[] = INCBIN_U32("graphics/battle_anims/sprites/pokeblock.4bpp.lz"); +const u32 gBattleAnimSpritePal_Pokeblock[] = INCBIN_U32("graphics/battle_anims/sprites/pokeblock.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_Gem1[] = INCBIN_U32("graphics/battle_anims/sprites/gem_1.4bpp.lz"); +const u32 gBattleAnimSpriteGfx_Gem2[] = INCBIN_U32("graphics/battle_anims/sprites/gem_2.4bpp.lz"); +const u32 gBattleAnimSpriteGfx_Gem3[] = INCBIN_U32("graphics/battle_anims/sprites/gem_3.4bpp.lz"); + +const u32 gBattleAnimSpritePal_Gem1[] = INCBIN_U32("graphics/battle_anims/sprites/gem_1.gbapal.lz"); + +const u32 gBattleAnimBgImage_InAir[] = INCBIN_U32("graphics/battle_anims/backgrounds/in_air.4bpp.lz"); +const u32 gBattleAnimBgPalette_InAir[] = INCBIN_U32("graphics/battle_anims/backgrounds/in_air.gbapal.lz"); +const u32 gBattleAnimBgTilemap_InAir[] = INCBIN_U32("graphics/battle_anims/backgrounds/in_air.bin.lz"); + +const u32 gBattleAnimSpriteGfx_Protect[] = INCBIN_U32("graphics/battle_anims/sprites/protect.4bpp.lz"); +const u32 gBattleAnimSpritePal_Protect[] = INCBIN_U32("graphics/battle_anims/sprites/protect.gbapal.lz"); + +const u32 gFile_graphics_battle_anims_backgrounds_water_muddy_palette[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_muddy.gbapal.lz"); + +const u32 gFile_graphics_battle_interface_enemy_mon_shadow_sheet[] = INCBIN_U32("graphics/battle_interface/enemy_mon_shadow.4bpp.lz"); + +const u32 gFile_graphics_battle_interface_ball_status_bar_sheet[] = INCBIN_U32("graphics/battle_interface/ball_status_bar.4bpp.lz"); + +const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/egg/icon.4bpp"); + +const u32 gBattleAnimBgImage_Ghost[] = INCBIN_U32("graphics/battle_anims/backgrounds/ghost.4bpp.lz"); +const u32 gBattleAnimBgPalette_Ghost[] = INCBIN_U32("graphics/battle_anims/backgrounds/ghost.gbapal.lz"); +const u32 gBattleAnimBgTilemap_Ghost[] = INCBIN_U32("graphics/battle_anims/backgrounds/ghost.bin.lz"); + +const u32 gBattleAnimSpritePal_WhipHit[] = INCBIN_U32("graphics/battle_anims/sprites/whip_hit.gbapal.lz"); + +const u32 gBattleAnimBgPalette_Solarbeam[] = INCBIN_U32("graphics/battle_anims/backgrounds/solarbeam.gbapal.lz"); + +const u32 gFile_graphics_unknown_unknown_E7CFB0_tilemap[] = INCBIN_U32("graphics/unknown/unknown_E7CFB0.bin.lz"); + +const u32 gFile_graphics_berry_blender_center_sheet[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz"); + +const u32 gFile_graphics_berry_blender_outer_sheet[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz"); +const u32 gFile_graphics_berry_blender_outer_map_tilemap[] = INCBIN_U32("graphics/berry_blender/outer_map.bin.lz"); + +const u32 gBattleAnimBgPalette_Cosmic[] = INCBIN_U32("graphics/battle_anims/backgrounds/cosmic.gbapal.lz"); +const u32 gBattleAnimBgImage_Cosmic[] = INCBIN_U32("graphics/battle_anims/backgrounds/cosmic.4bpp.lz"); +const u32 gBattleAnimBgTilemap_Cosmic[] = INCBIN_U32("graphics/battle_anims/backgrounds/cosmic.bin.lz"); + +const u32 gBattleAnimSpritePal_SlamHit2[] = INCBIN_U32("graphics/battle_anims/sprites/slam_hit_2.gbapal.lz"); +const u32 gBattleAnimSpriteGfx_SlamHit2[] = INCBIN_U32("graphics/battle_anims/sprites/slam_hit_2.4bpp.lz"); + +const u32 gBattleAnimFogTilemap[] = INCBIN_U32("graphics/battle_anims/backgrounds/fog.bin.lz"); + +const u32 gBattleAnimSpritePal_WeatherBall[] = INCBIN_U32("graphics/battle_anims/sprites/weather_ball.gbapal.lz"); +const u32 gBattleAnimSpriteGfx_WeatherBall[] = INCBIN_U32("graphics/battle_anims/sprites/weather_ball.4bpp.lz"); + +const u32 gBattleAnimBgTilemap_ScaryFacePlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face_player.bin.lz"); +const u32 gBattleAnimBgTilemap_ScaryFaceOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz"); +const u32 gBattleAnimBgTilemap_ScaryFaceContest[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face_contest.bin.lz"); + +const u32 gBattleAnimSpriteGfx_Hail[] = INCBIN_U32("graphics/battle_anims/sprites/hail.4bpp.lz"); +const u32 gBattleAnimSpritePal_Hail[] = INCBIN_U32("graphics/battle_anims/sprites/hail.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_GreenSpike[] = INCBIN_U32("graphics/battle_anims/sprites/green_spike.4bpp.lz"); +const u32 gBattleAnimSpritePal_GreenSpike[] = INCBIN_U32("graphics/battle_anims/sprites/green_spike.gbapal.lz"); +const u32 gBattleAnimSpritePal_WhiteCircleOfLight[] = INCBIN_U32("graphics/battle_anims/sprites/white_circle_of_light.gbapal.lz"); +const u32 gBattleAnimSpritePal_GlowyBlueOrb[] = INCBIN_U32("graphics/battle_anims/sprites/glowy_blue_orb.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_Recycle[] = INCBIN_U32("graphics/battle_anims/sprites/recycle.4bpp.lz"); +const u32 gBattleAnimSpritePal_Recycle[] = INCBIN_U32("graphics/battle_anims/sprites/recycle.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_RedParticles[] = INCBIN_U32("graphics/battle_anims/sprites/red_particles.4bpp.lz"); +const u32 gBattleAnimSpritePal_RedParticles[] = INCBIN_U32("graphics/battle_anims/sprites/red_particles.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_DirtMound[] = INCBIN_U32("graphics/battle_anims/sprites/dirt_mound.4bpp.lz"); +const u32 gBattleAnimSpritePal_DirtMound[] = INCBIN_U32("graphics/battle_anims/sprites/dirt_mound.gbapal.lz"); + +const u32 gBattleAnimBgImage_Fissure[] = INCBIN_U32("graphics/battle_anims/backgrounds/fissure.4bpp.lz"); +const u32 gBattleAnimBgPalette_Fissure[] = INCBIN_U32("graphics/battle_anims/backgrounds/fissure.gbapal.lz"); +const u32 gBattleAnimBgTilemap_Fissure[] = INCBIN_U32("graphics/battle_anims/backgrounds/fissure.bin.lz"); + +const u32 gBattleAnimSpriteGfx_Bird[] = INCBIN_U32("graphics/battle_anims/sprites/bird.4bpp.lz"); +const u32 gBattleAnimSpritePal_Bird[] = INCBIN_U32("graphics/battle_anims/sprites/bird.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_CrossImpact[] = INCBIN_U32("graphics/battle_anims/sprites/cross_impact.4bpp.lz"); +const u32 gBattleAnimSpritePal_CrossImpact[] = INCBIN_U32("graphics/battle_anims/sprites/cross_impact.gbapal.lz"); + +const u32 gFile_graphics_battle_anims_backgrounds_water_sheet[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.4bpp.lz"); +const u32 gFile_graphics_battle_anims_backgrounds_water_palette[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.gbapal.lz"); +const u32 gFile_graphics_unknown_unknown_E81D14_tilemap[] = INCBIN_U32("graphics/unknown/unknown_E81D14.bin.lz"); +const u32 gFile_graphics_unknown_unknown_E81FE4_tilemap[] = INCBIN_U32("graphics/unknown/unknown_E81FE4.bin.lz"); +const u32 gFile_graphics_unknown_unknown_E822B8_tilemap[] = INCBIN_U32("graphics/unknown/unknown_E822B8.bin.lz"); + +const u32 gBattleAnimSpritePal_Slash2[] = INCBIN_U32("graphics/battle_anims/sprites/slash_2.gbapal.lz"); + +const u32 gBattleAnimSpriteGfx_WhiteShadow[] = INCBIN_U32("graphics/battle_anims/sprites/white_shadow.4bpp.lz"); +const u32 gBattleAnimSpritePal_WhiteShadow[] = INCBIN_U32("graphics/battle_anims/sprites/white_shadow.gbapal.lz"); + +const u32 gPartyMenuBg_Gfx[] = INCBIN_U32("graphics/interface/party_menu_misc.4bpp.lz"); +const u32 gPartyMenuBg_Pal[] = INCBIN_U32("graphics/interface/party_menu_misc.gbapal.lz"); +const u32 gPartyMenuBg_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_misc.bin.lz"); + +const u32 gPartyMenuPokeball_Gfx[] = INCBIN_U32("graphics/interface/party_menu_pokeball.4bpp.lz"); +const u32 gPartyMenuPokeballSmall_Gfx[] = INCBIN_U32("graphics/interface/party_menu_pokeball_small.4bpp.lz"); //unused +const u32 gPartyMenuPokeball_Pal[] = INCBIN_U32("graphics/interface/party_menu_pokeball.gbapal.lz"); + +const u32 gStatusGfx_Icons[] = INCBIN_U32("graphics/interface/status_icons.4bpp.lz"); +const u32 gStatusPal_Icons[] = INCBIN_U32("graphics/interface/status_icons.gbapal.lz"); + +const u32 gUnknown_8E830CC[] = INCBIN_U32("graphics/item_menu/bag_tiles.4bpp.lz"); + +const u32 gUnknown_8E832C0[] = INCBIN_U32("graphics/item_menu/bag_tilemap1.bin.lz"); // bag menu +const u32 gUnknown_8E83444[] = INCBIN_U32("graphics/item_menu/bag_tilemap2.bin.lz"); // PC deposit items + +const u32 gBagBgPalette[] = INCBIN_U32("graphics/item_menu/bag_pal1.gbapal.lz"); // palette 1 (Boy + misc Pal) +const u32 gBagBgPalette_FemaleOverride[] = INCBIN_U32("graphics/item_menu/bag_pal2.gbapal.lz"); // palette 2 (Girl) + +const u32 gUnknown_8E8362C[] = INCBIN_U32("graphics/interface/unk_8E8362C.4bpp.lz"); +const u32 gUnknown_8E83DBC[] = INCBIN_U32("graphics/interface/unk_8E83DBC.4bpp.lz"); +const u32 gUnknown_8E84560[] = INCBIN_U32("graphics/interface/unk_8E84560.gbapal.lz"); + +const u32 gFile_graphics_interface_bag_swap_sheet[] = INCBIN_U32("graphics/interface/bag_swap.4bpp.lz"); +const u32 gFile_graphics_interface_bag_swap_palette[] = INCBIN_U32("graphics/interface/bag_swap.gbapal.lz"); + +const u32 gUnknown_8E845D8[] = INCBIN_U32("graphics/tm_case/unk_8E845D8.4bpp.lz"); +const u32 gUnknown_8E84A24[] = INCBIN_U32("graphics/tm_case/unk_8E84A24.bin.lz"); +const u32 gUnknown_8E84B70[] = INCBIN_U32("graphics/tm_case/unk_8E84B70.bin.lz"); +const u32 gUnknown_8E84CB0[] = INCBIN_U32("graphics/tm_case/unk_8E84CB0.gbapal.lz"); +const u32 gUnknown_8E84D20[] = INCBIN_U32("graphics/tm_case/unk_8E84D20.gbapal.lz"); +const u32 gTMCase_TMSpriteGfx[] = INCBIN_U32("graphics/tm_case/unk_8E84D90.4bpp.lz"); +const u32 gUnknown_8E84F20[] = INCBIN_U32("graphics/tm_case/unk_8E84F20.gbapal.lz"); +const u32 gUnknown_8E85068[] = INCBIN_U32("graphics/tm_case/unk_8E85068.gbapal.lz"); + +const u8 gItemPcTiles[] = INCBIN_U8("graphics/item_pc/unk_8E85090.4bpp.lz"); +const u32 gItemPcBgPals[] = INCBIN_U32("graphics/item_pc/unk_8E85408.gbapal.lz"); +const u8 gItemPcTilemap[] = INCBIN_U8("graphics/item_pc/unk_8E85458.bin.lz"); + +const u32 gBerryPouchSpriteTiles[] = INCBIN_U32("graphics/berry_pouch/unk_8E8560C.4bpp.lz"); +const u8 gBerryPouchBgGfx[] = INCBIN_U8("graphics/berry_pouch/unk_8E859D0.4bpp.lz"); +const u32 gBerryPouchBgPals[] = INCBIN_U32("graphics/berry_pouch/unk_8E85BA4.gbapal.lz"); +const u32 gBerryPouchBgPal0FemaleOverride[] = INCBIN_U32("graphics/berry_pouch/unk_8E85BF4.gbapal.lz"); +const u32 gBerryPouchSpritePalette[] = INCBIN_U32("graphics/berry_pouch/unk_8E85C1C.gbapal.lz"); +const u8 gBerryPouchBg1Tilemap[] = INCBIN_U8("graphics/berry_pouch/unk_8E85C44.bin.lz"); + +const u32 gBuyMenuFrame_Gfx[] = INCBIN_U32("graphics/shop_menu/shop_menu.4bpp.lz"); +const u32 gBuyMenuFrame_Tilemap[] = INCBIN_U32("graphics/shop_menu/shop_tilemap.bin"); +const u32 gBuyMenuFrame_TmHmTilemap[] = INCBIN_U32("graphics/shop_menu/shop_tm_hm_tilemap.bin"); +const u32 gBuyMenuFrame_Pal[] = INCBIN_U32("graphics/shop_menu/shop_menu.gbapal.lz"); + +const u32 gUnknown_8E861A8[] = INCBIN_U32("graphics/unknown/unknown_E861A8.bin.lz"); + +const u8 gUnknown_8E86240[] = INCBIN_U8("graphics/teachy_tv/tiles.4bpp.lz"); +const u8 gUnknown_8E86BE8[] = INCBIN_U8("graphics/teachy_tv/bg1_tilemap.bin.lz"); +const u8 gUnknown_8E86D6C[] = INCBIN_U8("graphics/teachy_tv/bg2_tilemap.bin.lz"); +const u32 gUnknown_8E86F98[] = INCBIN_U32("graphics/teachy_tv/palettes.gbapal.lz"); + +const u32 gUnknown_8E87010[] = INCBIN_U32("graphics/unknown/unknown_E87010.gbapal.lz"); |