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authorGriffinR <griffin.g.richards@gmail.com>2020-09-02 18:47:59 -0400
committerGitHub <noreply@github.com>2020-09-02 18:47:59 -0400
commit74d71e72b58a548fccd252a20a58a97c575d7ece (patch)
treeb8b005b8bfd1c4aa1cbb28aa5817191643b23ebe /src
parent83806d0f95f9298bfa6d8775f5ea79a8204cc910 (diff)
parent22811953d8f1ea2d29b5447ad7e28951677b46a9 (diff)
Merge pull request #358 from Tianmaru/master
renamed title screen sprites
Diffstat (limited to 'src')
-rw-r--r--src/graphics.c44
-rw-r--r--src/title_screen.c20
2 files changed, 32 insertions, 32 deletions
diff --git a/src/graphics.c b/src/graphics.c
index 391913eb7..a262ef8e2 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1377,31 +1377,31 @@ const u32 gCreditsPokeballBgGfxTiles[] = INCBIN_U32("graphics/credits/unk_8EAAB9
const u32 gCreditsPokeballBgGfxMap[] = INCBIN_U32("graphics/credits/unk_8EAB30C.bin.lz");
#ifdef FIRERED
-const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/unk_8eab6c4.gbapal");
-const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/unk_8eab8c4.8bpp.lz");
-const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/unk_8ead390.bin.lz");
-const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/unk_8ead5e8.gbapal");
-const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/unk_8ead608.4bpp.lz");
-const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/unk_8eadee4.bin.lz");
-const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/unk_8eae094.gbapal");
-const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/unk_8eae0b4.4bpp.lz");
-const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/unk_8eae374.bin.lz");
-const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/unk_8eae488.gbapal");
-const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/unk_8eae4a8.4bpp.lz");
+const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/firered/game_title_logo.gbapal");
+const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/firered/game_title_logo.8bpp.lz");
+const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/firered/game_title_logo.bin.lz");
+const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/firered/box_art_mon.gbapal");
+const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/firered/box_art_mon.4bpp.lz");
+const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/firered/box_art_mon.bin.lz");
+const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/firered/background.gbapal");
+const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/copyright_press_start.4bpp.lz");
+const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/copyright_press_start.bin.lz");
+const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/firered/fire_sprite.gbapal");
+const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/blank_obj.4bpp.lz");
#endif
#ifdef LEAFGREEN
-const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8eab744.gbapal");
-const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/unk_lg_8eab944.8bpp.lz");
-const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/unk_lg_8ead508.bin.lz");
-const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8ead768.gbapal");
-const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/unk_lg_8ead788.4bpp.lz");
-const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/unk_lg_8eae1ec.bin.lz");
-const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8eae388.gbapal");
-const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/unk_8eae0b4.4bpp.lz");
-const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/unk_8eae374.bin.lz");
-const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/unk_lg_8eae77c.gbapal");
-const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/unk_8eae4a8.4bpp.lz");
+const u16 gGraphics_TitleScreen_GameTitleLogoPals[] = INCBIN_U16("graphics/title_screen/leafgreen/game_title_logo.gbapal");
+const u8 gGraphics_TitleScreen_GameTitleLogoTiles[] = INCBIN_U8("graphics/title_screen/leafgreen/game_title_logo.8bpp.lz");
+const u8 gGraphics_TitleScreen_GameTitleLogoMap[] = INCBIN_U8("graphics/title_screen/leafgreen/game_title_logo.bin.lz");
+const u16 gGraphics_TitleScreen_BoxArtMonPals[] = INCBIN_U16("graphics/title_screen/leafgreen/box_art_mon.gbapal");
+const u8 gGraphics_TitleScreen_BoxArtMonTiles[] = INCBIN_U8("graphics/title_screen/leafgreen/box_art_mon.4bpp.lz");
+const u8 gGraphics_TitleScreen_BoxArtMonMap[] = INCBIN_U8("graphics/title_screen/leafgreen/box_art_mon.bin.lz");
+const u16 gGraphics_TitleScreen_BackgroundPals[] = INCBIN_U16("graphics/title_screen/leafgreen/background.gbapal");
+const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[] = INCBIN_U8("graphics/title_screen/copyright_press_start.4bpp.lz");
+const u8 gGraphics_TitleScreen_CopyrightPressStartMap[] = INCBIN_U8("graphics/title_screen/copyright_press_start.bin.lz");
+const u16 gGraphics_TitleScreen_FireOrLeafPals[] = INCBIN_U16("graphics/title_screen/leafgreen/leaf_sprite.gbapal");
+const u32 gGraphics_TitleScreen_BlankObjTiles[] = INCBIN_U32("graphics/title_screen/blank_obj.4bpp.lz");
#endif
const u16 gCreditsAllRightsReservedGfxPal[] = INCBIN_U16("graphics/credits/unk_8EAE548.gbapal");
diff --git a/src/title_screen.c b/src/title_screen.c
index 156dfa50d..673dd9ed3 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -69,23 +69,23 @@ static bool32 IsSlashSpriteHidden(u8 spriteId);
static void SpriteCallback_Slash(struct Sprite * sprite);
// bg3
-static const u8 sBorderBgTiles[] = INCBIN_U8("graphics/title_screen/unk_83BF58C.4bpp.lz");
+static const u8 sBorderBgTiles[] = INCBIN_U8("graphics/title_screen/border_bg.4bpp.lz");
#if defined(FIRERED)
-static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/unk_83BF5A8.bin.lz");
+static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/firered/border_bg.bin.lz");
#elif defined(LEAFGREEN)
-static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/lg_border_bg.bin.lz");
+static const u8 sBorderBgMap[] = INCBIN_U8("graphics/title_screen/leafgreen/border_bg.bin.lz");
#endif
//sprites
-static const u32 sSlashSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_83bf64c.4bpp.lz");
+static const u32 sSlashSpriteTiles[] = INCBIN_U32("graphics/title_screen/slash_sprite.4bpp.lz");
#if defined(FIRERED)
-static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/unk_83bf77c.gbapal");
-static const u32 sFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_83bf79c.4bpp.lz");
-static const u32 sBlankFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_83bfa14.4bpp.lz");
+static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/firered/slash_sprite.gbapal");
+static const u32 sFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/firered/fire_sprite.4bpp.lz");
+static const u32 sBlankFireSpriteTiles[] = INCBIN_U32("graphics/title_screen/firered/blank_fire_sprite.4bpp.lz");
#elif defined(LEAFGREEN)
-static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/unk_lg_83bf764.gbapal");
-static const u32 sLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_lg_83bf784.4bpp.lz");
-static const u32 sBlankLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
+static const u16 sSlashSpritePals[] = INCBIN_U16("graphics/title_screen/leafgreen/slash_sprite.gbapal");
+static const u32 sLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/leafgreen/leaf_sprite.4bpp.lz");
+static const u32 sBlankLeafSpriteTiles[] = INCBIN_U32("graphics/title_screen/leafgreen/blank_leaf_sprite.4bpp.lz");
#endif
static const struct OamData sOamData_FlameOrLeaf = {