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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-03-29 09:27:45 -0400
committerGitHub <noreply@github.com>2020-03-29 09:27:45 -0400
commit75ae00beff77e166c4ae573300ed5cb31175e8ac (patch)
treeec15c56d3b09c2cec74ac907110c9111e18e8729 /src
parentd8c9214e0a911882daf28dec07204de3c3c2df80 (diff)
parent9cfc34f2ec26d45085d9c4006b21406f8f968ed6 (diff)
Merge pull request #315 from PikalaxALT/overworld
Overworld
Diffstat (limited to 'src')
-rw-r--r--src/bg_regs.c2
-rw-r--r--src/bike.c2
-rw-r--r--src/cable_club.c6
-rw-r--r--src/credits.c92
-rw-r--r--src/daycare.c2
-rw-r--r--src/diploma.c2
-rw-r--r--src/easy_chat_2.c2
-rw-r--r--src/event_data.c2
-rw-r--r--src/field_effect.c4
-rw-r--r--src/field_fadetransition.c26
-rw-r--r--src/field_player_avatar.c2
-rw-r--r--src/field_screen_effect.c14
-rw-r--r--src/field_specials.c30
-rw-r--r--src/field_tasks.c2
-rw-r--r--src/fieldmap.c6
-rw-r--r--src/heal_location.c2
-rw-r--r--src/item_use.c4
-rw-r--r--src/itemfinder.c6
-rw-r--r--src/learn_move.c2
-rw-r--r--src/link_rfu_2.c14
-rw-r--r--src/link_rfu_3.c6
-rw-r--r--src/load_save.c10
-rw-r--r--src/map_name_popup.c24
-rw-r--r--src/metatile_behavior.c2
-rw-r--r--src/option_menu.c2
-rw-r--r--src/overworld.c3553
-rw-r--r--src/party_menu_specials.c2
-rw-r--r--src/pokemon_jump_2.c2
-rw-r--r--src/post_battle_event_funcs.c4
-rw-r--r--src/quest_log.c14
-rw-r--r--src/region_map.c14
-rw-r--r--src/scrcmd.c2
-rw-r--r--src/script.c18
-rw-r--r--src/seagallop.c2
-rw-r--r--src/strings.c4
-rw-r--r--src/trade.c4
-rw-r--r--src/trade_scene.c2
-rw-r--r--src/vs_seeker.c2
38 files changed, 3715 insertions, 174 deletions
diff --git a/src/bg_regs.c b/src/bg_regs.c
index d5879a862..ec884e4f7 100644
--- a/src/bg_regs.c
+++ b/src/bg_regs.c
@@ -25,7 +25,7 @@ vu16 *const gBGVOffsetRegs[] =
};
const u16 gDISPCNTBGFlags[] = { DISPCNT_BG0_ON, DISPCNT_BG1_ON, DISPCNT_BG2_ON, DISPCNT_BG3_ON };
-const u16 gBLDCNTTarget2BGFlags[] = { BLDCNT_TGT2_BG0, BLDCNT_TGT2_BG1, BLDCNT_TGT2_BG2, BLDCNT_TGT2_BG3 };
+const u16 gOverworldBackgroundLayerFlags[] = { BLDCNT_TGT2_BG0, BLDCNT_TGT2_BG1, BLDCNT_TGT2_BG2, BLDCNT_TGT2_BG3 };
const u16 gBLDCNTTarget1BGFlags[] = { BLDCNT_TGT1_BG0, BLDCNT_TGT1_BG1, BLDCNT_TGT1_BG2, BLDCNT_TGT1_BG3 };
const u8 gBGControlRegOffsets[] =
diff --git a/src/bike.c b/src/bike.c
index 5ec44ec7a..eaa4af2bd 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -260,7 +260,7 @@ bool8 sub_80BD460(u8 r0)
bool32 IsRunningDisallowed(u8 metatileBehavior)
{
- if (!(gMapHeader.escapeRope & 2)) // wrong name? probably a bitfield.
+ if (!(gMapHeader.flags & MAP_ALLOW_RUN))
return TRUE;
if (sub_80BD4B8(metatileBehavior) != TRUE)
return FALSE;
diff --git a/src/cable_club.c b/src/cable_club.c
index bc41ca4f6..e75f1abf8 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -724,7 +724,7 @@ static void sub_8081624(void)
void CB2_ReturnFromCableClubBattle(void)
{
gBattleTypeFlags &= (u16)~BATTLE_TYPE_20;
- sub_8055DB8();
+ Overworld_ResetMapMusic();
LoadPlayerParty();
SavePlayerBag();
Special_UpdateTrainerFansAfterLinkBattle();
@@ -750,7 +750,7 @@ void CB2_ReturnFromCableClubBattle(void)
}
else
{
- gMain.savedCallback = c2_8056854;
+ gMain.savedCallback = CB2_ReturnToFieldFromMultiplayer;
}
SetMainCallback2(CB2_SetUpSaveAfterLinkBattle);
}
@@ -767,7 +767,7 @@ void CleanupLinkRoomState(void)
void ExitLinkRoom(void)
{
- sub_8057F5C();
+ QueueExitLinkRoomKey();
}
static void Task_EnterCableClubSeat(u8 taskId)
diff --git a/src/credits.c b/src/credits.c
index 4d7bbd67b..12240c98f 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "malloc.h"
#include "bg.h"
+#include "credits.h"
#include "palette.h"
#include "gpu_regs.h"
#include "task.h"
@@ -563,94 +564,81 @@ static const struct SpriteTemplate sGroundSpriteTemplate_Static = {
};
static const struct CreditsOverworldCmd sOverworldCmd_Route23[] = {
- { 0x00fe, MAP_GROUP(ROUTE23), MAP_NUM(ROUTE23) },
- { 0x000b, 0x006b, 0x0001 },
- { 0x0000, 0x0001, 0x0500 }, // Scroll down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(ROUTE23, 11, 107, 1),
+ CREDITSOVWLDSCROLL(0, 1, 0x0500), // Scroll down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_ViridianCity[] = {
- { 0x00fe, MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY) },
- { 0x001e, 0x0022, 0x0001 },
- { 0x0000, 0xffff, 0x0500 }, // Scroll up
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(VIRIDIAN_CITY, 30, 34, 1),
+ CREDITSOVWLDSCROLL(0, -1, 0x0500), // Scroll up
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_PewterCity[] = {
- { 0x00fe, MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY) },
- { 0x0014, 0x001a, 0x0001 },
- { 0x0000, 0xffff, 0x0500 }, // Scroll up
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(PEWTER_CITY, 20, 26, 1),
+ CREDITSOVWLDSCROLL(0, -1, 0x0500), // Scroll up
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_CeruleanCity[] = {
- { 0x00fe, MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY) },
- { 0x0008, 0x0006, 0x0001 },
- { 0x0001, 0x0001, 0x0500 }, // Scroll right and down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(CERULEAN_CITY, 8, 6, 1),
+ CREDITSOVWLDSCROLL(1, 1, 0x0500), // Scroll right and down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_Route25[] = {
- { 0x00fe, MAP_GROUP(ROUTE25), MAP_NUM(ROUTE25) },
- { 0x0019, 0x0006, 0x0001 },
- { 0x0001, 0x0000, 0x0500 }, // Scroll right
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(ROUTE25, 25, 6, 1),
+ CREDITSOVWLDSCROLL(1, 0, 0x0500), // Scroll right
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_VermilionCity[] = {
- { 0x00fe, MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY) },
- { 0x0009, 0x0007, 0x0001 },
- { 0x0001, 0x0001, 0x0500 }, // Scroll right and down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(VERMILION_CITY, 9, 7, 1),
+ CREDITSOVWLDSCROLL(1, 1, 0x0500), // Scroll right and down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_Route10[] = {
- { 0x00fe, MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10) },
- { 0x000b, 0x0044, 0x0001 },
- { 0x0000, 0x0001, 0x0500 }, // Scroll down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(ROUTE10, 11, 68, 1),
+ CREDITSOVWLDSCROLL(0, 1, 0x0500), // Scroll down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_CeladonCity[] = {
- { 0x00fe, MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY) },
- { 0x0030, 0x0010, 0x0001 },
- { 0xffff, 0x0000, 0x0500 }, // Scroll left
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(CELADON_CITY, 48, 16, 1),
+ CREDITSOVWLDSCROLL(-1, 0, 0x0500), // Scroll left
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_SaffronCity[] = {
- { 0x00fe, MAP_GROUP(SAFFRON_CITY), MAP_NUM(SAFFRON_CITY) },
- { 0x0027, 0x0005, 0x0001 },
- { 0x0000, 0x0001, 0x0500 }, // Scroll down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(SAFFRON_CITY, 39, 5, 1),
+ CREDITSOVWLDSCROLL(0, 1, 0x0500), // Scroll down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_Route17[] = {
- { 0x00fe, MAP_GROUP(ROUTE17), MAP_NUM(ROUTE17) },
- { 0x0007, 0x002b, 0x0001 },
- { 0x0000, 0x0001, 0x0500 }, // Scroll down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(ROUTE17, 7, 43, 1),
+ CREDITSOVWLDSCROLL(0, 1, 0x0500), // Scroll down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_FuchsiaCity[] = {
- { 0x00fe, MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY) },
- { 0x001c, 0x0005, 0x0001 },
- { 0x0000, 0x0001, 0x0500 }, // Scroll down
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(FUCHSIA_CITY, 28, 5, 1),
+ CREDITSOVWLDSCROLL(0, 1, 0x0500), // Scroll down
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_CinnabarIsland[] = {
- { 0x00fe, MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND) },
- { 0x000d, 0x0011, 0x0001 },
- { 0x0000, 0xffff, 0x0500 }, // Scroll up
- { 0x00fd, 0x00fd, 0x00fd }
+ CREDITSOVWLDLOADMAP(CINNABAR_ISLAND, 13, 17, 1),
+ CREDITSOVWLDSCROLL(0, -1, 0x0500), // Scroll up
+ CREDITSOVWLDEND
};
static const struct CreditsOverworldCmd sOverworldCmd_Route21[] = {
- { 0x00fe, MAP_GROUP(ROUTE21_NORTH), MAP_NUM(ROUTE21_NORTH) },
- { 0x0008, 0x0014, 0x0001 },
- { 0x0000, 0xffff, 0x0500 }, // Scroll up
- { 0x00fd, 0x00fd, 0x00fd },
+ CREDITSOVWLDLOADMAP(ROUTE21_NORTH, 8, 20, 1),
+ CREDITSOVWLDSCROLL(0, -1, 0x0500), // Scroll up
+ CREDITSOVWLDEND,
};
static const struct CreditsOverworldCmd *const sOverworldMapScenes[] = {
diff --git a/src/daycare.c b/src/daycare.c
index e07c2a234..1e50a7c09 100644
--- a/src/daycare.c
+++ b/src/daycare.c
@@ -1766,7 +1766,7 @@ static void Task_EggHatch(u8 taskID)
{
CleanupOverworldWindowsAndTilemaps();
SetMainCallback2(CB2_EggHatch_0);
- gFieldCallback = FieldCallback_ReturnToEventScript2;
+ gFieldCallback = FieldCB_ContinueScriptHandleMusic;
DestroyTask(taskID);
}
}
diff --git a/src/diploma.c b/src/diploma.c
index f702eebd5..5c653d071 100644
--- a/src/diploma.c
+++ b/src/diploma.c
@@ -193,7 +193,7 @@ static void Task_DiplomaReturnToOverworld(u8 taskId)
DestroyTask(taskId);
FreeAllWindowBuffers();
FREE_AND_SET_NULL(gDiploma);
- SetMainCallback2(CB2_Overworld);
+ SetMainCallback2(sub_80568FC);
}
static void DiplomaBgInit(void)
diff --git a/src/easy_chat_2.c b/src/easy_chat_2.c
index 4b3c70b67..948b7c39f 100644
--- a/src/easy_chat_2.c
+++ b/src/easy_chat_2.c
@@ -279,7 +279,7 @@ void ShowEasyChatScreen(void)
default:
return;
}
- DoEasyChatScreen(gSpecialVar_0x8004, words, sub_80568C4);
+ DoEasyChatScreen(gSpecialVar_0x8004, words, CB2_ReturnToFieldContinueScript);
}
static const u16 sECPhrase_MysteryEventIsExciting[] = {
diff --git a/src/event_data.c b/src/event_data.c
index f16267c98..c012a4a59 100644
--- a/src/event_data.c
+++ b/src/event_data.c
@@ -38,7 +38,7 @@ void InitEventData(void)
memset(sSpecialFlags, 0, SPECIAL_FLAGS_COUNT);
}
-void sub_806E110(void)
+void ClearTempFieldEventData(void)
{
memset(gSaveBlock1Ptr->flags, 0, 4);
memset(gSaveBlock1Ptr->vars, 0, 16 * 2);
diff --git a/src/field_effect.c b/src/field_effect.c
index b59ce5a6b..c0d7d3463 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -2064,7 +2064,7 @@ static void EscapeRopeFieldEffect_Step1(struct Task * task)
if (data[4] == 1 && !gPaletteFade.active && BGMusicStopped() == TRUE)
{
SetObjectEventDirection(playerObj, task->data[15]);
- sub_80555E0();
+ SetWarpDestinationToEscapeWarp();
WarpIntoMap();
gFieldCallback = FieldCallback_EscapeRopeExit;
SetMainCallback2(CB2_LoadMap);
@@ -2331,7 +2331,7 @@ static void TeleportFieldEffectTask4(struct Task * task)
{
if (BGMusicStopped() == TRUE)
{
- copy_saved_warp3_bank_and_enter_x_to_warp1();
+ SetWarpDestinationToLastHealLocation();
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
gFieldCallback = FieldCallback_TeleportIn;
diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c
index 03190c095..bf5ab0ab3 100644
--- a/src/field_fadetransition.c
+++ b/src/field_fadetransition.c
@@ -94,7 +94,7 @@ void FadeInFromBlack(void)
void WarpFadeOutScreen(void)
{
- const struct MapHeader *header = warp1_get_mapheader();
+ const struct MapHeader *header = GetDestinationWarpMapHeader();
if (header->regionMapSectionId != gMapHeader.regionMapSectionId && MapHasPreviewScreen(header->regionMapSectionId, MPS_TYPE_CAVE))
FadeScreen(FADE_TO_BLACK, 0);
else
@@ -113,7 +113,7 @@ void WarpFadeOutScreen(void)
static void sub_807DC70(void)
{
- switch (MapTransitionIsEnter(GetCurrentMapType(), warp1_get_mapheader()->mapType))
+ switch (MapTransitionIsEnter(GetCurrentMapType(), GetDestinationWarpMapHeader()->mapType))
{
case FALSE:
FadeScreen(FADE_TO_BLACK, 3);
@@ -152,7 +152,7 @@ static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId)
}
}
-void FieldCallback_ReturnToEventScript2(void)
+void FieldCB_ContinueScriptHandleMusic(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
@@ -160,7 +160,7 @@ void FieldCallback_ReturnToEventScript2(void)
CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
}
-void sub_807DD44(void)
+void FieldCB_ContinueScript(void)
{
ScriptContext2_Enable();
FadeInFromBlack();
@@ -193,7 +193,7 @@ static void task_mpl_807DD60(u8 taskId)
}
}
-void FieldCB_ReturnToFieldWiredLink(void)
+void FieldCB_ReturnToFieldCableLink(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
@@ -284,7 +284,7 @@ static void sub_807DF4C(bool8 a0)
FadeInFromBlack();
}
-void FieldCB_UnionRoomWarp(void)
+void FieldCB_DefaultWarpExit(void)
{
Overworld_PlaySpecialMapMusic();
sub_8111CF0();
@@ -292,7 +292,7 @@ void FieldCB_UnionRoomWarp(void)
ScriptContext2_Enable();
}
-void sub_807DF7C(void)
+void FieldCB_WarpExitFadeFromBlack(void)
{
Overworld_PlaySpecialMapMusic();
sub_8111CF0();
@@ -491,7 +491,7 @@ void FadeTransition_FadeInOnReturnToStartMenu(void)
ScriptContext2_Enable();
}
-bool8 FieldCB2_ReturnToStartMenuInit(void)
+bool8 FieldCB_ReturnToFieldOpenStartMenu(void)
{
SetUpReturnToStartMenu();
return FALSE;
@@ -535,7 +535,7 @@ void DoWarp(void)
WarpFadeOutScreen();
PlayRainStoppingSoundEffect();
PlaySE(SE_KAIDAN);
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
CreateTask(sub_807E718, 10);
}
@@ -545,7 +545,7 @@ void DoDiveWarp(void)
TryFadeOutOldMapMusic();
WarpFadeOutScreen();
PlayRainStoppingSoundEffect();
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
CreateTask(sub_807E718, 10);
}
@@ -560,7 +560,7 @@ void sub_807E4A0(u16 metatileBehavior, u16 delay)
void DoDoorWarp(void)
{
ScriptContext2_Enable();
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
CreateTask(sub_807E80C, 10);
}
@@ -574,7 +574,7 @@ void sub_807E500(void)
void DoUnionRoomWarp(void)
{
ScriptContext2_Enable();
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
CreateTask(Task_TeleportWarp, 10);
}
@@ -833,7 +833,7 @@ static void sub_807E980(u8 taskId)
data[0]++;
break;
default:
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 0bc4910eb..6b51e7bc2 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -1152,7 +1152,7 @@ u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender)
return sPlayerAvatarGfxIds[state][gender];
}
-u8 GetHoennLinkPartnerGraphicsIdByGender(u8 gender)
+u8 GetRSAvatarGraphicsIdByGender(u8 gender)
{
return sHoennLinkPartnerGfxIds[gender];
}
diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c
index a12b57b24..22043ed2d 100644
--- a/src/field_screen_effect.c
+++ b/src/field_screen_effect.c
@@ -360,7 +360,7 @@ static void Task_BarnDoorWipeChild(u8 taskId)
#undef DIR_WIPE_OUT
#undef tChildOffset
-static bool8 sub_807F3A4(u8 taskId, const u8 *text, u8 x, u8 y)
+static bool8 PrintWhiteOutRecoveryMessage(u8 taskId, const u8 *text, u8 x, u8 y)
{
u8 windowId = gTasks[taskId].data[1];
@@ -385,7 +385,7 @@ static bool8 sub_807F3A4(u8 taskId, const u8 *text, u8 x, u8 y)
return FALSE;
}
-static void sub_807F45C(u8 taskId)
+static void Task_RushInjuredPokemonToCenter(u8 taskId)
{
u8 windowId;
const struct HealLocation *loc;
@@ -399,7 +399,7 @@ static void sub_807F45C(u8 taskId)
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
PutWindowTilemap(windowId);
CopyWindowToVram(windowId, 3);
- loc = GetHealLocationPointer(1);
+ loc = GetHealLocation(1);
if (gSaveBlock1Ptr->lastHealLocation.mapGroup == loc->group
&& gSaveBlock1Ptr->lastHealLocation.mapNum == loc->map
&& gSaveBlock1Ptr->lastHealLocation.warpId == -1
@@ -410,14 +410,14 @@ static void sub_807F45C(u8 taskId)
gTasks[taskId].data[0] = 1;
break;
case 1:
- if (sub_807F3A4(taskId, gUnknown_841B554, 2, 8))
+ if (PrintWhiteOutRecoveryMessage(taskId, gText_PlayerScurriedToCenter, 2, 8))
{
ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], 2);
++gTasks[taskId].data[0];
}
break;
case 4:
- if (sub_807F3A4(taskId, gUnknown_841B5B6, 2, 8))
+ if (PrintWhiteOutRecoveryMessage(taskId, gText_PlayerScurriedBackHome, 2, 8))
{
ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], 2);
++gTasks[taskId].data[0];
@@ -450,12 +450,12 @@ static void sub_807F45C(u8 taskId)
}
}
-void sub_807F5F0(void)
+void FieldCB_RushInjuredPokemonToCenter(void)
{
u8 taskId;
ScriptContext2_Enable();
palette_bg_faded_fill_black();
- taskId = CreateTask(sub_807F45C, 10);
+ taskId = CreateTask(Task_RushInjuredPokemonToCenter, 10);
gTasks[taskId].data[0] = 0;
}
diff --git a/src/field_specials.c b/src/field_specials.c
index 59c026b78..657c80a40 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -108,7 +108,7 @@ void ForcePlayerOntoBike(void)
Overworld_ChangeMusicTo(MUS_CYCLING);
}
-void nullsub_74(void)
+void ResetCyclingRoadChallengeData(void)
{
}
@@ -840,9 +840,9 @@ static const u8 sElevatorWindowAnimDuration[] = {
void GetElevatorFloor(void)
{
u16 floor = 4;
- if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
+ if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
{
- switch (gSaveBlock1Ptr->warp2.mapNum)
+ switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(SILPH_CO_1F):
floor = 4;
@@ -888,9 +888,9 @@ void GetElevatorFloor(void)
break;
}
}
- if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
+ if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
{
- switch (gSaveBlock1Ptr->warp2.mapNum)
+ switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_1F):
floor = 4;
@@ -909,9 +909,9 @@ void GetElevatorFloor(void)
break;
}
}
- if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
+ if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
{
- switch (gSaveBlock1Ptr->warp2.mapNum)
+ switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(TRAINER_TOWER_1F):
case MAP_NUM(TRAINER_TOWER_2F):
@@ -937,9 +937,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
sElevatorScroll = 0;
sElevatorCursorPos = 0;
- if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
+ if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
{
- switch (gSaveBlock1Ptr->warp2.mapNum)
+ switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(SILPH_CO_11F):
sElevatorScroll = 0;
@@ -999,9 +999,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
break;
}
}
- if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
+ if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
{
- switch (gSaveBlock1Ptr->warp2.mapNum)
+ switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_5F):
sElevatorScroll = 0;
@@ -1025,9 +1025,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
break;
}
}
- if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
+ if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
{
- switch (gSaveBlock1Ptr->warp2.mapNum)
+ switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(TRAINER_TOWER_1F):
case MAP_NUM(TRAINER_TOWER_2F):
@@ -2037,10 +2037,10 @@ const u16 sPokeCenter1FMaps[] = {
MAP_UNDEFINED
};
-bool8 sub_80CC87C(void)
+bool8 UsedPokemonCenterWarp(void)
{
s32 i;
- u16 mapno = (gUnknown_2031DB4.mapGroup << 8) + gUnknown_2031DB4.mapNum;
+ u16 mapno = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum;
for (i = 0; sPokeCenter1FMaps[i] != MAP_UNDEFINED; i++)
{
if (sPokeCenter1FMaps[i] == mapno)
diff --git a/src/field_tasks.c b/src/field_tasks.c
index 6bd4b6f46..4c7b93f20 100644
--- a/src/field_tasks.c
+++ b/src/field_tasks.c
@@ -63,7 +63,7 @@ static void Task_RunTimeBasedEvents(u8 taskId)
{
if (gQuestLogState != 2 && gQuestLogState != 3)
{
- sub_8056078(&data[1], &data[2]);
+ UpdateAmbientCry(&data[1], &data[2]);
}
}
}
diff --git a/src/fieldmap.c b/src/fieldmap.c
index 53a97629f..60c6f3dae 100644
--- a/src/fieldmap.c
+++ b/src/fieldmap.c
@@ -370,7 +370,7 @@ union Block
s32 xprime; \
s32 yprime; \
\
- struct MapLayout *mapLayout = gMapHeader.mapLayout; \
+ const struct MapLayout *mapLayout = gMapHeader.mapLayout; \
\
xprime = x - 7; \
xprime += 8 * mapLayout->borderWidth; \
@@ -485,7 +485,7 @@ void MapGridSetMetatileImpassabilityAt(s32 x, s32 y, bool32 arg2)
}
}
-u32 GetBehaviorByMetatileIdAndMapLayout(struct MapLayout *mapLayout, u16 metatile, u8 attr)
+u32 GetBehaviorByMetatileIdAndMapLayout(const struct MapLayout *mapLayout, u16 metatile, u8 attr)
{
u32 * attributes;
@@ -732,7 +732,7 @@ bool8 CameraMove(s32 x, s32 y)
old_y = gSaveBlock1Ptr->pos.y;
connection = sub_8059600(direction, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
sub_80594AC(connection, direction, x, y);
- sub_8055864(connection->mapGroup, connection->mapNum);
+ LoadMapFromCameraTransition(connection->mapGroup, connection->mapNum);
gCamera.active = TRUE;
gCamera.x = old_x - gSaveBlock1Ptr->pos.x;
gCamera.y = old_y - gSaveBlock1Ptr->pos.y;
diff --git a/src/heal_location.c b/src/heal_location.c
index a8ac8cb46..ae02c7844 100644
--- a/src/heal_location.c
+++ b/src/heal_location.c
@@ -50,7 +50,7 @@ static const struct HealLocation * GetHealLocationPointerFromMapGroupAndNum(u16
return &sSpawnPoints[i - 1];
}
-const struct HealLocation * GetHealLocationPointer(u32 idx)
+const struct HealLocation * GetHealLocation(u32 idx)
{
if (idx == 0)
return NULL;
diff --git a/src/item_use.c b/src/item_use.c
index df3dbaceb..af3243678 100644
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -268,7 +268,7 @@ void FieldUseFunc_MachBike(u8 taskId)
|| MetatileBehavior_IsIsolatedVerticalRail(behavior) == TRUE
|| MetatileBehavior_IsIsolatedHorizontalRail(behavior) == TRUE)
sub_80A10C4(taskId, gTasks[taskId].data[3], 2, gUnknown_8416451);
- else if (sub_8055C9C() == TRUE && !sub_80BD540())
+ else if (Overworld_IsBikingAllowed() == TRUE && !sub_80BD540())
{
sItemUseOnFieldCB = ItemUseOnFieldCB_Bicycle;
sub_80A103C(taskId);
@@ -618,7 +618,7 @@ static void sub_80A1B48(u8 taskId)
bool8 CanUseEscapeRopeOnCurrMap(void)
{
- if (gMapHeader.escapeRope & 1)
+ if (gMapHeader.flags & MAP_ALLOW_ESCAPE_ROPE)
return TRUE;
else
return FALSE;
diff --git a/src/itemfinder.c b/src/itemfinder.c
index 5d6950acc..51a670b0f 100644
--- a/src/itemfinder.c
+++ b/src/itemfinder.c
@@ -15,7 +15,7 @@
static void Task_NoResponse_CleanUp(u8 taskId);
static void Task_ItemfinderResponseSoundsAndAnims(u8 taskId);
static void Task_ItemfinderUnderfootSoundsAndAnims(u8 taskId);
-static bool8 HiddenItemIsWithinRangeOfPlayer(struct MapEvents * events, u8 taskId);
+static bool8 HiddenItemIsWithinRangeOfPlayer(const struct MapEvents * events, u8 taskId);
static void SetUnderfootHiddenItem(u8 taskId, u32 hiddenItem);
static void SetNormalHiddenItem(u8 taskId);
static void FindHiddenItemsInConnectedMaps(u8 taskId);
@@ -199,7 +199,7 @@ static void Task_ItemfinderUnderfootSoundsAndAnims(u8 taskId)
tDingTimer++;
}
-static bool8 HiddenItemIsWithinRangeOfPlayer(struct MapEvents * events, u8 taskId)
+static bool8 HiddenItemIsWithinRangeOfPlayer(const struct MapEvents * events, u8 taskId)
{
s16 x, y, i, dx, dy;
PlayerGetDestCoords(&x, &y);
@@ -284,7 +284,7 @@ static void SetNormalHiddenItem(u8 taskId)
}
}
-static bool8 HiddenItemAtPos(struct MapEvents * events, s16 x, s16 y)
+static bool8 HiddenItemAtPos(const struct MapEvents * events, s16 x, s16 y)
{
u8 bgEventCount = events->bgEventCount;
struct BgEvent * bgEvents = events->bgEvents;
diff --git a/src/learn_move.c b/src/learn_move.c
index 8a2f5781b..8cf10cffa 100644
--- a/src/learn_move.c
+++ b/src/learn_move.c
@@ -286,7 +286,7 @@ static void Task_InitMoveRelearnerMenu(u8 taskId)
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_MoveRelearner_Init);
- gFieldCallback = FieldCallback_ReturnToEventScript2;
+ gFieldCallback = FieldCB_ContinueScriptHandleMusic;
DestroyTask(taskId);
}
}
diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c
index 2259e9214..15ffb4813 100644
--- a/src/link_rfu_2.c
+++ b/src/link_rfu_2.c
@@ -201,7 +201,7 @@ void ResetLinkRfuGFLayer(void)
}
ResetSendDataManager(&Rfu.cmd_8800_sendbuf);
RFU_queue_20_70_reset(&Rfu.unk_124);
- RFU_queue_40_14_reset(&Rfu.unk_9e8);
+ RFU_queue_40_14_reset(&Rfu.sendQueue);
CpuFill16(0, gSendCmd, sizeof gSendCmd);
CpuFill16(0, gRecvCmds, sizeof gRecvCmds);
CpuFill16(0, gLinkPlayers, sizeof gLinkPlayers);
@@ -659,7 +659,7 @@ static void sub_80F906C(void)
}
if (Rfu.unk_c3c == 0)
{
- RFU_queue_40_14_send(&Rfu.unk_9e8, Rfu.unk_4c);
+ RFU_queue_40_14_send(&Rfu.sendQueue, Rfu.unk_4c);
RFU_queue_2_14_recv(&Rfu.unk_c1c, Rfu.unk_4c);
}
}
@@ -881,7 +881,7 @@ static bool32 RfuProcessEnqueuedRecvBlock(void)
Rfu.unk_cd0--;
CallRfuFunc();
sub_80F94BC(gSendCmd, sp48);
- RFU_queue_40_14_recv(&Rfu.unk_9e8, sp48);
+ RFU_queue_40_14_recv(&Rfu.sendQueue, sp48);
for (i = 0; i < CMD_LENGTH - 1; i++)
gSendCmd[i] = 0;
}
@@ -909,7 +909,7 @@ static void HandleSendFailure(u8 unused, u32 flags)
j++;j--; // Needed to match;
}
- RFU_queue_40_14_recv(&Rfu.unk_9e8, sResendBlock8);
+ RFU_queue_40_14_recv(&Rfu.sendQueue, sResendBlock8);
Rfu.cmd_8800_sendbuf.failedFlags |= (1 << i);
}
flags >>= 1;
@@ -1853,11 +1853,11 @@ static void RfuCheckErrorStatus(void)
gWirelessCommType = 2;
SetMainCallback2(CB2_LinkError);
gMain.savedCallback = CB2_LinkError;
- SetLinkErrorFromRfu((Rfu.linkman_msg << 16) | (Rfu.linkman_param[0] << 8) | Rfu.linkman_param[1], Rfu.unk_124.count, Rfu.unk_9e8.count, RfuGetErrorStatus() == 2);
+ SetLinkErrorFromRfu((Rfu.linkman_msg << 16) | (Rfu.linkman_param[0] << 8) | Rfu.linkman_param[1], Rfu.unk_124.count, Rfu.sendQueue.count, RfuGetErrorStatus() == 2);
Rfu.errorState = 2;
CloseLink();
}
- else if (Rfu.unk_9e8.full == 1 || Rfu.unk_124.full == 1)
+ else if (Rfu.sendQueue.full == 1 || Rfu.unk_124.full == 1)
{
if (lman.childClockSlave_flag)
rfu_LMAN_requestChangeAgbClockMaster();
@@ -2851,7 +2851,7 @@ static const char gUnknown_843EEA8[][8] = {
static u32 sub_80FC44C(void)
{
- return Rfu.unk_9e8.count;
+ return Rfu.sendQueue.count;
}
u32 GetRfuRecvQueueLength(void)
diff --git a/src/link_rfu_3.c b/src/link_rfu_3.c
index d3f6e93db..8382f1dab 100644
--- a/src/link_rfu_3.c
+++ b/src/link_rfu_3.c
@@ -184,7 +184,7 @@ void RFU_queue_20_70_reset(struct UnkRfuStruct_2_Sub_124 *queue)
queue->full = 0;
}
-void RFU_queue_40_14_reset(struct UnkRfuStruct_2_Sub_9e8 *ptr)
+void RFU_queue_40_14_reset(struct RfuSendQueue *ptr)
{
s32 i;
s32 j;
@@ -260,7 +260,7 @@ void RFU_queue_20_70_recv(struct UnkRfuStruct_2_Sub_124 *queue, u8 *data)
}
}
-void RFU_queue_40_14_recv(struct UnkRfuStruct_2_Sub_9e8 *queue, u8 *data)
+void RFU_queue_40_14_recv(struct RfuSendQueue *queue, u8 *data)
{
s32 i;
u16 imeBak;
@@ -325,7 +325,7 @@ bool8 RFU_queue_20_70_send(struct UnkRfuStruct_2_Sub_124 *queue, u8 *dest)
return TRUE;
}
-bool8 RFU_queue_40_14_send(struct UnkRfuStruct_2_Sub_9e8 *queue, u8 *dest)
+bool8 RFU_queue_40_14_send(struct RfuSendQueue *queue, u8 *dest)
{
s32 i;
u16 imeBak;
diff --git a/src/load_save.c b/src/load_save.c
index 7ab28ffc3..9dff59928 100644
--- a/src/load_save.c
+++ b/src/load_save.c
@@ -127,24 +127,24 @@ void MoveSaveBlocks_ResetHeap(void)
gSaveBlock2Ptr->encryptionKey = encryptionKey;
}
-u32 sav2_x1_query_bit1(void)
+u32 UseContinueGameWarp(void)
{
return gSaveBlock2Ptr->specialSaveWarpFlags & CONTINUE_GAME_WARP;
}
-void sav2_x9_clear_bit1(void)
+void ClearContinueGameWarpStatus(void)
{
gSaveBlock2Ptr->specialSaveWarpFlags &= ~CONTINUE_GAME_WARP;
}
-void sub_804C1AC(void)
+void SetContinueGameWarpStatus(void)
{
gSaveBlock2Ptr->specialSaveWarpFlags |= CONTINUE_GAME_WARP;
}
void SetContinueGameWarpStatusToDynamicWarp(void)
{
- sub_8055778(0);
+ SetContinueGameWarpToDynamicWarp(0);
gSaveBlock2Ptr->specialSaveWarpFlags |= CONTINUE_GAME_WARP;
}
@@ -286,7 +286,7 @@ void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey)
for(i = 0; i < NUM_TOWER_CHALLENGE_TYPES; i++)
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->trainerTower[i].bestTime, encryptionKey);
- sub_8054F38(encryptionKey);
+ ApplyNewEncryptionKeyToGameStats(encryptionKey);
ApplyNewEncryptionKeyToBagItems_(encryptionKey);
ApplyNewEncryptionKeyToBerryPowder(encryptionKey);
ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->money, encryptionKey);
diff --git a/src/map_name_popup.c b/src/map_name_popup.c
index 10e549cbd..87df371ce 100644
--- a/src/map_name_popup.c
+++ b/src/map_name_popup.c
@@ -18,7 +18,7 @@ static u16 MapNamePopupCreateWindow(bool32 palIntoFadedBuffer);
static void MapNamePopupPrintMapNameOnWindow(u16 windowId);
static u8 *MapNamePopupAppendFloorNum(u8 *dest, s8 flags);
-void CreateMapNamePopupIfNotAlreadyRunning(bool32 palIntoFadedBuffer)
+void ShowMapNamePopup(bool32 palIntoFadedBuffer)
{
u8 taskId;
if (FlagGet(FLAG_SPECIAL_FLAG_0x4000) != TRUE && !(gQuestLogState == 2 || gQuestLogState == 3))
@@ -151,9 +151,9 @@ static u16 MapNamePopupCreateWindow(bool32 palintoFadedBuffer)
};
u16 windowId;
u16 r6 = 0x01D;
- if (gMapHeader.flags != 0)
+ if (gMapHeader.floorNum != 0)
{
- if (gMapHeader.flags != 0x7F)
+ if (gMapHeader.floorNum != 0x7F)
{
windowTemplate.width += 5;
r6 = 0x027;
@@ -187,29 +187,29 @@ static void MapNamePopupPrintMapNameOnWindow(u16 windowId)
u32 maxWidth = 112;
u32 xpos;
u8 *ptr = GetMapName(mapName, gMapHeader.regionMapSectionId, 0);
- if (gMapHeader.flags != 0)
+ if (gMapHeader.floorNum != 0)
{
- ptr = MapNamePopupAppendFloorNum(ptr, gMapHeader.flags);
- maxWidth = gMapHeader.flags != 0x7F ? 152 : 176;
+ ptr = MapNamePopupAppendFloorNum(ptr, gMapHeader.floorNum);
+ maxWidth = gMapHeader.floorNum != 0x7F ? 152 : 176;
}
xpos = (maxWidth - GetStringWidth(2, mapName, -1)) / 2;
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
AddTextPrinterParameterized(windowId, 2, mapName, xpos, 2, 0xFF, NULL);
}
-static u8 *MapNamePopupAppendFloorNum(u8 *dest, s8 flags)
+static u8 *MapNamePopupAppendFloorNum(u8 *dest, s8 floorNum)
{
- if (flags == 0)
+ if (floorNum == 0)
return dest;
*dest++ = CHAR_SPACE;
- if (flags == 0x7F)
+ if (floorNum == 0x7F)
return StringCopy(dest, gUnknown_841D18D);
- if (flags < 0)
+ if (floorNum < 0)
{
*dest++ = CHAR_B;
- flags *= -1;
+ floorNum *= -1;
}
- dest = ConvertIntToDecimalStringN(dest, flags, STR_CONV_MODE_LEFT_ALIGN, 2);
+ dest = ConvertIntToDecimalStringN(dest, floorNum, STR_CONV_MODE_LEFT_ALIGN, 2);
*dest++ = CHAR_F;
*dest = EOS;
return dest;
diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c
index f75630802..77c839b89 100644
--- a/src/metatile_behavior.c
+++ b/src/metatile_behavior.c
@@ -199,7 +199,7 @@ bool8 MetatileBehavior_IsNonAnimDoor(u8 metatileBehavior)
return FALSE;
}
-bool8 MetatileBehavior_ReturnFalse_2(u8 metatileBehavior) { return FALSE; }
+bool8 MetatileBehavior_IsDeepSouthWarp(u8 metatileBehavior) { return FALSE; }
bool8 MetatileBehavior_IsSurfable(u8 metatileBehavior)
{
diff --git a/src/option_menu.c b/src/option_menu.c
index 62e90c33b..87306c98f 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -509,7 +509,7 @@ static void BufferOptionMenuString(u8 selection)
static void CloseAndSaveOptionMenu(u8 taskId)
{
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
SetMainCallback2(gMain.savedCallback);
FreeAllWindowBuffers();
gSaveBlock2Ptr->optionsTextSpeed = sOptionMenuPtr->option[MENUITEM_TEXTSPEED];
diff --git a/src/overworld.c b/src/overworld.c
new file mode 100644
index 000000000..e86939f10
--- /dev/null
+++ b/src/overworld.c
@@ -0,0 +1,3553 @@
+#include "global.h"
+#include "gflib.h"
+#include "bg_regs.h"
+#include "cable_club.h"
+#include "credits.h"
+#include "event_data.h"
+#include "event_object_movement.h"
+#include "event_scripts.h"
+#include "field_camera.h"
+#include "field_control_avatar.h"
+#include "field_effect.h"
+#include "field_fadetransition.h"
+#include "field_message_box.h"
+#include "field_player_avatar.h"
+#include "field_screen_effect.h"
+#include "field_specials.h"
+#include "field_tasks.h"
+#include "field_weather.h"
+#include "fieldmap.h"
+#include "fldeff.h"
+#include "heal_location.h"
+#include "help_system.h"
+#include "link.h"
+#include "link_rfu.h"
+#include "load_save.h"
+#include "m4a.h"
+#include "map_name_popup.h"
+#include "map_preview_screen.h"
+#include "metatile_behavior.h"
+#include "money.h"
+#include "new_game.h"
+#include "new_menu_helpers.h"
+#include "overworld.h"
+#include "play_time.h"
+#include "quest_log.h"
+#include "quest_log_objects.h"
+#include "random.h"
+#include "renewable_hidden_items.h"
+#include "roamer.h"
+#include "safari_zone.h"
+#include "save_location.h"
+#include "scanline_effect.h"
+#include "script.h"
+#include "script_pokemon_util.h"
+#include "start_menu.h"
+#include "tileset_anims.h"
+#include "trainer_pokemon_sprites.h"
+#include "vs_seeker.h"
+#include "wild_encounter.h"
+#include "constants/maps.h"
+#include "constants/flags.h"
+#include "constants/species.h"
+#include "constants/region_map_sections.h"
+#include "constants/songs.h"
+
+#define PLAYER_TRADING_STATE_IDLE 0x80
+#define PLAYER_TRADING_STATE_BUSY 0x81
+#define PLAYER_TRADING_STATE_UNK_2 0x82
+#define PLAYER_TRADING_STATE_EXITING_ROOM 0x83
+
+#define FACING_NONE 0
+#define FACING_UP 1
+#define FACING_DOWN 2
+#define FACING_LEFT 3
+#define FACING_RIGHT 4
+#define FACING_FORCED_UP 7
+#define FACING_FORCED_DOWN 8
+#define FACING_FORCED_LEFT 9
+#define FACING_FORCED_RIGHT 10
+
+typedef u16 (*KeyInterCB)(u32 key);
+
+struct InitialPlayerAvatarState
+{
+ u8 transitionFlags;
+ u8 direction;
+ bool8 unk2;
+};
+
+struct TradeRoomPlayer
+{
+ u8 playerId;
+ bool8 isLocalPlayer;
+ u8 c;
+ u8 facing;
+ struct MapPosition pos;
+ u16 field_C;
+};
+
+EWRAM_DATA struct WarpData gLastUsedWarp = {};
+static EWRAM_DATA struct WarpData sWarpDestination = {};
+static EWRAM_DATA struct WarpData sFixedDiveWarp = {};
+static EWRAM_DATA struct WarpData sFixedHoleWarp = {};
+
+// File boundary perhaps?
+static EWRAM_DATA struct InitialPlayerAvatarState sInitialPlayerAvatarState = {};
+
+// File boundary perhaps?
+EWRAM_DATA bool8 gDisableMapMusicChangeOnMapLoad = FALSE;
+static EWRAM_DATA u16 sAmbientCrySpecies = SPECIES_NONE;
+static EWRAM_DATA bool8 sIsAmbientCryWaterMon = FALSE;
+
+// File boundary perhaps?
+ALIGNED(4) EWRAM_DATA bool8 gUnknown_2031DE0 = FALSE;
+static EWRAM_DATA const struct CreditsOverworldCmd *sCreditsOverworld_Script = NULL;
+static EWRAM_DATA s16 sCreditsOverworld_CmdLength = 0;
+static EWRAM_DATA s16 sCreditsOverworld_CmdIndex = 0;
+
+// File boundary perhaps?
+EWRAM_DATA struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4] = {};
+
+u16 *gBGTilemapBuffers1;
+u16 *gBGTilemapBuffers2;
+u16 *gBGTilemapBuffers3;
+void (*gFieldCallback)(void);
+bool8 (*gFieldCallback2)(void);
+u16 gHeldKeyCodeToSend;
+u8 gLocalLinkPlayerId;
+u8 gFieldLinkPlayerCount;
+
+static u8 sPlayerTradingStates[4];
+static KeyInterCB sPlayerKeyInterceptCallback;
+static bool8 gUnknown_3000E88;
+static u8 sRfuKeepAliveTimer;
+
+static u8 CountBadgesForOverworldWhiteOutLossCalculation(void);
+static void Overworld_ResetStateAfterWhitingOut(void);
+static void Overworld_SetWhiteoutRespawnPoint(void);
+static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 metatileBehavior, u8 mapType);
+static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType);
+static u16 GetCenterScreenMetatileBehavior(void);
+static void SetDefaultFlashLevel(void);
+static void Overworld_TryMapConnectionMusicTransition(void);
+static void ChooseAmbientCrySpecies(void);
+
+static void CB2_Overworld(void);
+static void CB2_LoadMap2(void);
+static void c2_80567AC(void);
+static void CB2_ReturnToFieldLocal(void);
+static void CB2_ReturnToFieldLink(void);
+static void FieldClearVBlankHBlankCallbacks(void);
+static void SetFieldVBlankCallback(void);
+static void VBlankCB_Field(void);
+
+static bool32 map_loading_iteration_3(u8 *state);
+static bool32 sub_8056CD8(u8 *state);
+static bool32 map_loading_iteration_2_link(u8 *state);
+static void do_load_map_stuff_loop(u8 *state);
+static void MoveSaveBlocks_ResetHeap_(void);
+static void sub_8056E80(void);
+static void sub_8056F08(void);
+static void InitOverworldGraphicsRegisters(void);
+static void sub_8057024(bool32 a0);
+static void sub_8057074(void);
+static void mli4_mapscripts_and_other(void);
+static void sub_8057100(void);
+static void sub_8057114(void);
+static void SetCameraToTrackGuestPlayer(void);
+static void SetCameraToTrackGuestPlayer_2(void);
+static void sub_8057178(void);
+static void sub_80571A8(void);
+static void CreateLinkPlayerSprites(void);
+static void sub_80572D8(void);
+static void sub_8057300(u8 *state);
+static bool32 sub_8057314(u8 *state);
+static bool32 SetUpScrollSceneForCredits(u8 *state, u8 unused);
+static bool8 MapLdr_Credits(void);
+static void CameraCB_CreditsPan(struct CameraObject * camera);
+static void Task_OvwldCredits_FadeOut(u8 taskId);
+static void Task_OvwldCredits_WaitFade(u8 taskId);
+
+static void CB1_UpdateLinkState(void);
+static void ResetAllMultiplayerState(void);
+static void ClearAllPlayerKeys(void);
+static void SetKeyInterceptCallback(KeyInterCB callback);
+static void ResetAllTradingStates(void);
+static void UpdateAllLinkPlayers(u16 *linkKeys, s32 selfId);
+static void UpdateHeldKeyCode(u16 interceptedKeys);
+static u32 GetLinkSendQueueLength(void);
+static u16 GetDirectionForDpadKey(u16 key);
+static void SetPlayerFacingDirection(u8 linkPlayerId, u8 setFacing);
+static void ResetPlayerHeldKeys(u16 *linkKeys);
+static u16 KeyInterCB_SelfIdle(u32 linkPlayerId);
+static u16 KeyInterCB_DeferToEventScript(u32 linkPlayerId);
+static u16 KeyInterCB_DeferToRecvQueue(u32 linkPlayerId);
+static u16 KeyInterCB_DeferToSendQueue(u32 linkPlayerId);
+static void LoadTradeRoomPlayer(s32 i, s32 selfId, struct TradeRoomPlayer * trainer);
+static bool32 PlayerIsAtSouthExit(struct TradeRoomPlayer * player);
+static const u8 *TryGetTileEventScript(struct TradeRoomPlayer * player);
+static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer * player);
+static bool32 sub_8057FEC(struct TradeRoomPlayer * player);
+static bool32 sub_8058004(struct TradeRoomPlayer * player);
+static u16 GetDirectionForEventScript(const u8 *script);
+static void sub_80581BC(void);
+static void CreateConfirmLeaveTradeRoomPrompt(void);
+static void InitLinkRoomStartMenuScript(void);
+static void InitMenuBasedScript(const u8 *script);
+static void sub_80581DC(const u8 *script);
+static void sub_8058230(void);
+static void SpawnLinkPlayerObjectEvent(u8 i, s16 x, s16 y, u8 gender);
+static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s16 y);
+static u8 GetSpriteForLinkedPlayer(u8 linkPlayerId);
+static void GetLinkPlayerCoords(u8 linkPlayerId, u16 *x, u16 *y);
+static u8 GetLinkPlayerFacingDirection(u8 linkPlayerId);
+static u8 GetLinkPlayerElevation(u8 linkPlayerId);
+static u8 GetLinkPlayerIdAt(s16 x, s16 y);
+static void CreateLinkPlayerSprite(u8 i, u8 version);
+static u8 MovementEventModeCB_Normal(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 MovementEventModeCB_Ignored(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 MovementEventModeCB_Normal_2(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 FacingHandler_DoNothing(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static void MovementStatusHandler_EnterFreeMode(struct LinkPlayerObjectEvent *, struct ObjectEvent *);
+static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent *, struct ObjectEvent *);
+static u8 FlipVerticalAndClearForced(u8 newFacing, u8 oldFacing);
+static u8 LinkPlayerDetectCollision(u8 selfObjEventId, u8 a2, s16 x, s16 y);
+static void SpriteCB_LinkPlayer(struct Sprite * sprite);
+
+extern const struct MapLayout * gMapLayouts[];
+extern const struct MapHeader *const *gMapGroups[];
+
+// Routines related to game state on warping in
+
+static const u8 sWhiteOutMoneyLossMultipliers[] = {
+ 2,
+ 4,
+ 6,
+ 9,
+ 12,
+ 16,
+ 20,
+ 25,
+ 30
+};
+
+static const u16 sWhiteOutMoneyLossBadgeFlagIDs[] = {
+ FLAG_BADGE01_GET,
+ FLAG_BADGE02_GET,
+ FLAG_BADGE03_GET,
+ FLAG_BADGE04_GET,
+ FLAG_BADGE05_GET,
+ FLAG_BADGE06_GET,
+ FLAG_BADGE07_GET,
+ FLAG_BADGE08_GET
+};
+
+static void DoWhiteOut(void)
+{
+ ScriptContext2_RunNewScript(EventScript_ResetEliteFourEnd);
+ RemoveMoney(&gSaveBlock1Ptr->money, ComputeWhiteOutMoneyLoss());
+ HealPlayerParty();
+ Overworld_ResetStateAfterWhitingOut();
+ Overworld_SetWhiteoutRespawnPoint();
+ WarpIntoMap();
+}
+
+u32 ComputeWhiteOutMoneyLoss(void)
+{
+ u8 nbadges = CountBadgesForOverworldWhiteOutLossCalculation();
+ u8 toplevel = GetPlayerPartyHighestLevel();
+ u32 losings = toplevel * 4 * sWhiteOutMoneyLossMultipliers[nbadges];
+ u32 money = GetMoney(&gSaveBlock1Ptr->money);
+ if (losings > money)
+ losings = money;
+ return losings;
+}
+
+void OverworldWhiteOutGetMoneyLoss(void)
+{
+ u32 losings = ComputeWhiteOutMoneyLoss();
+ ConvertIntToDecimalStringN(gStringVar1, losings, STR_CONV_MODE_LEFT_ALIGN, CountDigits(losings));
+}
+
+static u8 CountBadgesForOverworldWhiteOutLossCalculation(void)
+{
+ int i;
+ u8 nbadges = 0;
+ for (i = 0; i < NELEMS(sWhiteOutMoneyLossBadgeFlagIDs); i++)
+ {
+ if (FlagGet(sWhiteOutMoneyLossBadgeFlagIDs[i]))
+ nbadges++;
+ }
+ return nbadges;
+}
+
+void Overworld_ResetStateAfterFly(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+void Overworld_ResetStateAfterTeleport(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+void Overworld_ResetStateAfterDigEscRope(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+static void Overworld_ResetStateAfterWhitingOut(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+static void sub_8054E40(void)
+{
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ ChooseAmbientCrySpecies();
+ UpdateLocationHistoryForRoamer();
+ RoamerMoveToOtherLocationSet();
+}
+
+// Routines related to game stats
+
+void ResetGameStats(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_GAME_STATS; i++)
+ {
+ gSaveBlock1Ptr->gameStats[i] = 0;
+ }
+}
+
+void IncrementGameStat(u8 statId)
+{
+ u32 statVal;
+ if (statId >= NUM_USED_GAME_STATS)
+ return;
+ statVal = GetGameStat(statId);
+ if (statVal < 0xFFFFFF)
+ statVal++;
+ else
+ statVal = 0xFFFFFF;
+ SetGameStat(statId, statVal);
+}
+
+u32 GetGameStat(u8 statId)
+{
+ if (statId >= NUM_USED_GAME_STATS)
+ return 0;
+ else
+ return gSaveBlock1Ptr->gameStats[statId] ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+void SetGameStat(u8 statId, u32 statVal)
+{
+ if (statId >= NUM_USED_GAME_STATS)
+ return;
+ gSaveBlock1Ptr->gameStats[statId] = statVal ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+void ApplyNewEncryptionKeyToGameStats(u32 newKey)
+{
+ u8 i;
+ for (i = 0; i < NUM_GAME_STATS; i++)
+ {
+ ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
+ }
+}
+
+// Routines related to object events
+
+static void sub_8054F68(void)
+{
+ u8 i, j;
+ u8 mapGroup;
+ u8 mapNum;
+ u8 localId;
+ const struct MapHeader * linkedMap;
+
+ for (i = 0, j = 0; i < gMapHeader.events->objectEventCount; i++)
+ {
+ if (gMapHeader.events->objectEvents[i].unk2 == 0xFF)
+ {
+ localId = gMapHeader.events->objectEvents[i].elevation;
+ mapNum = gMapHeader.events->objectEvents[i].trainerType;
+ mapGroup = gMapHeader.events->objectEvents[i].trainerRange_berryTreeId;
+ linkedMap = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
+ gSaveBlock1Ptr->objectEventTemplates[j] = linkedMap->events->objectEvents[localId - 1];
+ gSaveBlock1Ptr->objectEventTemplates[j].localId = gMapHeader.events->objectEvents[i].localId;
+ gSaveBlock1Ptr->objectEventTemplates[j].x = gMapHeader.events->objectEvents[i].x;
+ gSaveBlock1Ptr->objectEventTemplates[j].y = gMapHeader.events->objectEvents[i].y;
+ gSaveBlock1Ptr->objectEventTemplates[j].elevation = localId;
+ gSaveBlock1Ptr->objectEventTemplates[j].trainerType = mapNum;
+ gSaveBlock1Ptr->objectEventTemplates[j].trainerRange_berryTreeId = mapGroup;
+ gSaveBlock1Ptr->objectEventTemplates[j].unk2 = 0xFF;
+ j++;
+ }
+ else
+ {
+ gSaveBlock1Ptr->objectEventTemplates[j] = gMapHeader.events->objectEvents[i];
+ j++;
+ }
+ }
+}
+
+static void LoadSaveblockObjEventScripts(void)
+{
+ int i;
+ const struct ObjectEventTemplate * src = gMapHeader.events->objectEvents;
+ struct ObjectEventTemplate * savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
+
+ for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++)
+ {
+ savObjTemplates[i].script = src[i].script;
+ }
+}
+
+void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y)
+{
+ int i;
+ struct ObjectEventTemplate * savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
+ for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++)
+ {
+ if (savObjTemplates[i].localId == localId)
+ {
+ savObjTemplates[i].x = x;
+ savObjTemplates[i].y = y;
+ break;
+ }
+ }
+}
+
+void Overworld_SetObjEventTemplateMovementType(u8 localId, u8 movementType)
+{
+ s32 i;
+
+ struct ObjectEventTemplate *savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
+ for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++)
+ {
+ struct ObjectEventTemplate *objectEventTemplate = &savObjTemplates[i];
+ if (objectEventTemplate->localId == localId)
+ {
+ objectEventTemplate->movementType = movementType;
+ return;
+ }
+ }
+}
+
+// Routines related to the map layout
+
+static void mapdata_load_assets_to_gpu_and_full_redraw(void)
+{
+ move_tilemap_camera_to_upper_left_corner();
+ copy_map_tileset1_tileset2_to_vram(gMapHeader.mapLayout);
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
+ DrawWholeMapView();
+ InitTilesetAnimations();
+}
+
+static const struct MapLayout *GetMapLayout(void)
+{
+ u16 mapLayoutId = gSaveBlock1Ptr->mapLayoutId;
+ if (mapLayoutId)
+ return gMapLayouts[mapLayoutId - 1];
+ return NULL;
+}
+
+// Routines related to warps
+
+static const struct WarpData sDummyWarpData = {
+ .mapGroup = MAP_GROUP(UNDEFINED),
+ .mapNum = MAP_NUM(UNDEFINED),
+ .warpId = 0xFF,
+ .x = -1,
+ .y = -1
+};
+
+static void ApplyCurrentWarp(void)
+{
+ gLastUsedWarp = gSaveBlock1Ptr->location;
+ gSaveBlock1Ptr->location = sWarpDestination;
+ sFixedDiveWarp = sDummyWarpData;
+ sFixedHoleWarp = sDummyWarpData;
+}
+
+static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ warp->mapGroup = mapGroup;
+ warp->mapNum = mapNum;
+ warp->warpId = warpId;
+ warp->x = x;
+ warp->y = y;
+}
+
+static bool32 IsDummyWarp(struct WarpData *warp)
+{
+ if (warp->mapGroup != -1)
+ return FALSE;
+ else if (warp->mapNum != -1)
+ return FALSE;
+ else if (warp->warpId != -1)
+ return FALSE;
+ else if (warp->x != -1)
+ return FALSE;
+ else if (warp->y != -1)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
+{
+ return gMapGroups[mapGroup][mapNum];
+}
+
+struct MapHeader const *const GetDestinationWarpMapHeader(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
+}
+
+static void LoadCurrentMapData(void)
+{
+ gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
+ gSaveBlock1Ptr->mapLayoutId = gMapHeader.mapLayoutId;
+ gMapHeader.mapLayout = GetMapLayout();
+}
+
+static void LoadSaveblockMapHeader(void)
+{
+ gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
+ gMapHeader.mapLayout = GetMapLayout();
+}
+
+static void SetPlayerCoordsFromWarp(void)
+{
+ if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
+ {
+ gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x;
+ gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y;
+ }
+ else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0)
+ {
+ gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x;
+ gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y;
+ }
+ else
+ {
+ gSaveBlock1Ptr->pos.x = gMapHeader.mapLayout->width / 2;
+ gSaveBlock1Ptr->pos.y = gMapHeader.mapLayout->height / 2;
+ }
+}
+
+void WarpIntoMap(void)
+{
+ ApplyCurrentWarp();
+ LoadCurrentMapData();
+ SetPlayerCoordsFromWarp();
+}
+
+void SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&sWarpDestination, mapGroup, mapNum, warpId, x, y);
+}
+
+void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpId)
+{
+ SetWarpDestination(mapGroup, mapNum, warpId, -1, -1);
+}
+
+void SetDynamicWarp(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId)
+{
+ SetWarpData(&gSaveBlock1Ptr->dynamicWarp, mapGroup, mapNum, warpId, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
+}
+
+void SetDynamicWarpWithCoords(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&gSaveBlock1Ptr->dynamicWarp, mapGroup, mapNum, warpId, x, y);
+}
+
+void SetWarpDestinationToDynamicWarp(u8 unusedWarpId)
+{
+ sWarpDestination = gSaveBlock1Ptr->dynamicWarp;
+}
+
+void SetWarpDestinationToHealLocation(u8 healLocationId)
+{
+ const struct HealLocation *warp = GetHealLocation(healLocationId);
+ if (warp)
+ SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
+}
+
+void SetWarpDestinationToLastHealLocation(void)
+{
+ sWarpDestination = gSaveBlock1Ptr->lastHealLocation;
+}
+
+static void Overworld_SetWhiteoutRespawnPoint(void)
+{
+ SetWhiteoutRespawnWarpAndHealerNpc(&sWarpDestination);
+}
+
+void SetLastHealLocationWarp(u8 healLocationId)
+{
+ const struct HealLocation *healLocation = GetHealLocation(healLocationId);
+ if (healLocation)
+ SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
+}
+
+void UpdateEscapeWarp(s16 x, s16 y)
+{
+ u8 currMapType = GetCurrentMapType();
+ u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
+ u8 delta;
+ if (IsMapTypeOutdoors(currMapType) && IsMapTypeOutdoors(destMapType) != TRUE && !(gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(VIRIDIAN_FOREST) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(VIRIDIAN_FOREST)))
+ {
+ delta = GetPlayerFacingDirection() != DIR_SOUTH;
+ SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x - 7, y - 7 + delta);
+ }
+}
+
+void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&gSaveBlock1Ptr->escapeWarp, mapGroup, mapNum, warpId, x, y);
+}
+
+void SetWarpDestinationToEscapeWarp(void)
+{
+ sWarpDestination = gSaveBlock1Ptr->escapeWarp;
+}
+
+void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&sFixedDiveWarp, mapGroup, mapNum, warpId, x, y);
+}
+
+static void SetWarpDestinationToDiveWarp(void)
+{
+ sWarpDestination = sFixedDiveWarp;
+}
+
+void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&sFixedHoleWarp, mapGroup, mapNum, warpId, x, y);
+}
+
+void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y)
+{
+ if (IsDummyWarp(&sFixedHoleWarp) == TRUE)
+ sWarpDestination = gLastUsedWarp;
+ else
+ SetWarpDestination(sFixedHoleWarp.mapGroup, sFixedHoleWarp.mapNum, -1, x, y);
+}
+
+static void SetWarpDestinationToContinueGameWarp(void)
+{
+ sWarpDestination = gSaveBlock1Ptr->continueGameWarp;
+}
+
+static void SetContinueGameWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&gSaveBlock1Ptr->continueGameWarp, mapGroup, mapNum, warpId, x, y);
+}
+
+void SetContinueGameWarpToHealLocation(u8 healLocationId)
+{
+ const struct HealLocation *warp = GetHealLocation(healLocationId);
+ if (warp)
+ SetWarpData(&gSaveBlock1Ptr->continueGameWarp, warp->group, warp->map, -1, warp->x, warp->y);
+}
+
+void SetContinueGameWarpToDynamicWarp(int unused)
+{
+ gSaveBlock1Ptr->continueGameWarp = gSaveBlock1Ptr->dynamicWarp;
+}
+
+static const struct MapConnection * GetMapConnection(u8 dir)
+{
+ s32 i;
+ s32 count = gMapHeader.connections->count;
+ const struct MapConnection *connection = gMapHeader.connections->connections;
+
+ if (connection == NULL)
+ return NULL;
+
+ for(i = 0; i < count; i++, connection++)
+ if (connection->direction == dir)
+ return connection;
+
+ return NULL;
+}
+
+static bool8 SetDiveWarp(u8 dir, u16 x, u16 y)
+{
+ const struct MapConnection *connection = GetMapConnection(dir);
+
+ if (connection != NULL)
+ {
+ SetWarpDestination(connection->mapGroup, connection->mapNum, -1, x, y);
+ }
+ else
+ {
+ RunOnDiveWarpMapScript();
+ if (IsDummyWarp(&sFixedDiveWarp))
+ return FALSE;
+ SetWarpDestinationToDiveWarp();
+ }
+ return TRUE;
+}
+
+bool8 SetDiveWarpEmerge(u16 x, u16 y)
+{
+ return SetDiveWarp(CONNECTION_EMERGE, x, y);
+}
+
+bool8 SetDiveWarpDive(u16 x, u16 y)
+{
+ return SetDiveWarp(CONNECTION_DIVE, x, y);
+}
+
+// Map loaders
+
+void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum)
+{
+ int paletteIndex;
+
+ SetWarpDestination(mapGroup, mapNum, -1, -1, -1);
+ Overworld_TryMapConnectionMusicTransition();
+ ApplyCurrentWarp();
+ LoadCurrentMapData();
+ sub_8054F68();
+ TrySetMapSaveWarpStatus();
+ ClearTempFieldEventData();
+ ResetCyclingRoadChallengeData();
+ RestartWildEncounterImmunitySteps();
+ TryUpdateRandomTrainerRematches(mapGroup, mapNum);
+ SetSav1WeatherFromCurrMapHeader();
+ ChooseAmbientCrySpecies();
+ SetDefaultFlashLevel();
+ Overworld_ClearSavedMusic();
+ RunOnTransitionMapScript();
+ TryRegenerateRenewableHiddenItems();
+ InitMap();
+ copy_map_tileset2_to_vram_2(gMapHeader.mapLayout);
+ apply_map_tileset2_palette(gMapHeader.mapLayout);
+ for (paletteIndex = 7; paletteIndex < 13; paletteIndex++)
+ ApplyWeatherGammaShiftToPal(paletteIndex);
+ InitSecondaryTilesetAnimation();
+ UpdateLocationHistoryForRoamer();
+ RoamerMove();
+ sub_8110920();
+ DoCurrentWeather();
+ ResetFieldTasksArgs();
+ RunOnResumeMapScript();
+ if (GetLastUsedWarpMapSectionId() != gMapHeader.regionMapSectionId)
+ ShowMapNamePopup(TRUE);
+}
+
+static void mli0_load_map(bool32 a1)
+{
+ bool8 isOutdoors;
+
+ LoadCurrentMapData();
+ sub_8054F68();
+ isOutdoors = IsMapTypeOutdoors(gMapHeader.mapType);
+
+ TrySetMapSaveWarpStatus();
+ ClearTempFieldEventData();
+ ResetCyclingRoadChallengeData();
+ RestartWildEncounterImmunitySteps();
+ TryUpdateRandomTrainerRematches(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
+ SetSav1WeatherFromCurrMapHeader();
+ ChooseAmbientCrySpecies();
+ if (isOutdoors)
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ SetDefaultFlashLevel();
+ Overworld_ClearSavedMusic();
+ RunOnTransitionMapScript();
+ TryRegenerateRenewableHiddenItems();
+ UpdateLocationHistoryForRoamer();
+ RoamerMoveToOtherLocationSet();
+ sub_8110920();
+ InitMap();
+}
+
+static void sub_80559A8(void)
+{
+ bool8 isOutdoors;
+
+ LoadCurrentMapData();
+ sub_8054F68();
+ isOutdoors = IsMapTypeOutdoors(gMapHeader.mapType);
+ TrySetMapSaveWarpStatus();
+ SetSav1WeatherFromCurrMapHeader();
+ ChooseAmbientCrySpecies();
+ SetDefaultFlashLevel();
+ sub_8110920();
+ sub_8111708();
+ LoadSaveblockMapHeader();
+ InitMap();
+}
+
+// Routines related to the initial player avatar state
+
+void ResetInitialPlayerAvatarState(void)
+{
+ sInitialPlayerAvatarState.direction = DIR_SOUTH;
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT;
+ sInitialPlayerAvatarState.unk2 = FALSE;
+}
+
+static void SetInitialPlayerAvatarStateWithDirection(u8 dirn)
+{
+ sInitialPlayerAvatarState.direction = dirn;
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT;
+ sInitialPlayerAvatarState.unk2 = TRUE;
+}
+
+void StoreInitialPlayerAvatarState(void)
+{
+ sInitialPlayerAvatarState.direction = GetPlayerFacingDirection();
+
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE))
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_MACH_BIKE;
+ else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE))
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ACRO_BIKE;
+ else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_SURFING;
+ else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_UNDERWATER;
+ else
+ sInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT;
+ sInitialPlayerAvatarState.unk2 = FALSE;
+}
+
+struct InitialPlayerAvatarState *GetInitialPlayerAvatarState(void)
+{
+ struct InitialPlayerAvatarState playerStruct;
+ u8 mapType = GetCurrentMapType();
+ u16 metatileBehavior = GetCenterScreenMetatileBehavior();
+ u8 transitionFlags = GetAdjustedInitialTransitionFlags(&sInitialPlayerAvatarState, metatileBehavior, mapType);
+ playerStruct.transitionFlags = transitionFlags;
+ playerStruct.direction = GetAdjustedInitialDirection(&sInitialPlayerAvatarState, transitionFlags, metatileBehavior, mapType);
+ playerStruct.unk2 = FALSE;
+ sInitialPlayerAvatarState = playerStruct;
+ return &sInitialPlayerAvatarState;
+}
+
+static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 metatileBehavior, u8 mapType)
+{
+ if (mapType != MAP_TYPE_INDOOR && FlagGet(FLAG_SYS_CRUISE_MODE))
+ return PLAYER_AVATAR_FLAG_ON_FOOT;
+ else if (mapType == MAP_TYPE_UNDERWATER)
+ return PLAYER_AVATAR_FLAG_UNDERWATER;
+ else if (sub_8055B38(metatileBehavior) == TRUE)
+ return PLAYER_AVATAR_FLAG_ON_FOOT;
+ else if (MetatileBehavior_IsSurfable(metatileBehavior) == TRUE)
+ return PLAYER_AVATAR_FLAG_SURFING;
+ else if (Overworld_IsBikingAllowed() != TRUE)
+ return PLAYER_AVATAR_FLAG_ON_FOOT;
+ else if (playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_MACH_BIKE)
+ return PLAYER_AVATAR_FLAG_MACH_BIKE;
+ else if (playerStruct->transitionFlags != PLAYER_AVATAR_FLAG_ACRO_BIKE)
+ return PLAYER_AVATAR_FLAG_ON_FOOT;
+ else
+ return PLAYER_AVATAR_FLAG_ACRO_BIKE;
+}
+
+bool8 sub_8055B38(u16 metatileBehavior)
+{
+ if (MetatileBehavior_IsSurfable(metatileBehavior) != TRUE)
+ return FALSE;
+ if ((gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SEAFOAM_ISLANDS_B3F) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEAFOAM_ISLANDS_B3F)) || (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SEAFOAM_ISLANDS_B4F) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEAFOAM_ISLANDS_B4F)))
+ return TRUE;
+ return FALSE;
+}
+
+static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType)
+{
+ if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_OCEAN_ROUTE)
+ return DIR_EAST;
+ else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE)
+ return DIR_NORTH;
+ else if (MetatileBehavior_IsNonAnimDoor(metatileBehavior) == TRUE || MetatileBehavior_IsWarpDoor_2(metatileBehavior) == TRUE)
+ return DIR_SOUTH;
+ else if (MetatileBehavior_IsSouthArrowWarp(metatileBehavior) == TRUE)
+ return DIR_NORTH;
+ else if (MetatileBehavior_IsNorthArrowWarp(metatileBehavior) == TRUE)
+ return DIR_SOUTH;
+ else if (MetatileBehavior_IsWestArrowWarp(metatileBehavior) == TRUE)
+ return DIR_EAST;
+ else if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) == TRUE)
+ return DIR_WEST;
+ else if (MetatileBehavior_IsUnknownWarp6C(metatileBehavior) == TRUE || MetatileBehavior_IsUnknownWarp6E(metatileBehavior) == TRUE)
+ return DIR_WEST;
+ else if (MetatileBehavior_IsUnknownWarp6D(metatileBehavior) == TRUE || MetatileBehavior_IsUnknownWarp6F(metatileBehavior) == TRUE)
+ return DIR_EAST;
+ else if ((playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_UNDERWATER && transitionFlags == PLAYER_AVATAR_FLAG_SURFING)
+ || (playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_SURFING && transitionFlags == PLAYER_AVATAR_FLAG_UNDERWATER ))
+ return playerStruct->direction;
+ else if (MetatileBehavior_IsLadder(metatileBehavior) == TRUE)
+ return playerStruct->direction;
+ else if (playerStruct->unk2)
+ return playerStruct->direction;
+ else
+ return DIR_SOUTH;
+}
+
+static u16 GetCenterScreenMetatileBehavior(void)
+{
+ return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7);
+}
+
+// Routines related to flash level and map perms
+
+bool32 Overworld_IsBikingAllowed(void)
+{
+ if (!gMapHeader.bikingAllowed)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void SetDefaultFlashLevel(void)
+{
+ if (!gMapHeader.cave)
+ gSaveBlock1Ptr->flashLevel = 0;
+ else if (FlagGet(FLAG_SYS_FLASH_ACTIVE))
+ gSaveBlock1Ptr->flashLevel = 0;
+ else
+ gSaveBlock1Ptr->flashLevel = gMaxFlashLevel;
+}
+
+void Overworld_SetFlashLevel(s32 flashLevel)
+{
+ if (flashLevel < 0 || flashLevel > gMaxFlashLevel)
+ flashLevel = 0;
+ gSaveBlock1Ptr->flashLevel = flashLevel;
+}
+
+u8 Overworld_GetFlashLevel(void)
+{
+ return gSaveBlock1Ptr->flashLevel;
+}
+
+void SetCurrentMapLayout(u16 mapLayoutId)
+{
+ gSaveBlock1Ptr->mapLayoutId = mapLayoutId;
+ gMapHeader.mapLayout = GetMapLayout();
+}
+
+void sub_8055D5C(struct WarpData * warp)
+{
+ sWarpDestination = *warp;
+}
+
+// Routines related to map music
+
+static u16 GetLocationMusic(struct WarpData * warp)
+{
+ return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music;
+}
+
+static u16 GetCurrLocationDefaultMusic(void)
+{
+ u16 music;
+ music = GetLocationMusic(&gSaveBlock1Ptr->location);
+ return music;
+}
+
+static u16 GetWarpDestinationMusic(void)
+{
+ u16 music = GetLocationMusic(&sWarpDestination);
+ return music;
+}
+
+void Overworld_ResetMapMusic(void)
+{
+ ResetMapMusic();
+}
+
+void Overworld_PlaySpecialMapMusic(void)
+{
+ u16 music;
+ s16 x, y;
+
+ if (gDisableMapMusicChangeOnMapLoad == 1)
+ {
+ StopMapMusic();
+ return;
+ }
+ if (gDisableMapMusicChangeOnMapLoad == 2)
+ {
+ return;
+ }
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(POKEMON_LEAGUE_CHAMPIONS_ROOM) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(POKEMON_LEAGUE_CHAMPIONS_ROOM))
+ {
+ PlayerGetDestCoords(&x, &y);
+ if (y - 7 < 11 && gMPlayInfo_BGM.songHeader == &mus_win_gym)
+ {
+ FadeInBGM(4);
+ return;
+ }
+ }
+
+ music = GetCurrLocationDefaultMusic();
+
+ if (gSaveBlock1Ptr->savedMusic)
+ music = gSaveBlock1Ptr->savedMusic;
+ else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) &&sub_8056124(MUS_NAMINORI))
+ music = MUS_NAMINORI;
+
+ if (music != GetCurrentMapMusic())
+ PlayNewMapMusic(music);
+}
+
+void Overworld_SetSavedMusic(u16 songNum)
+{
+ gSaveBlock1Ptr->savedMusic = songNum;
+}
+
+void Overworld_ClearSavedMusic(void)
+{
+ gSaveBlock1Ptr->savedMusic = 0;
+}
+
+static void Overworld_TryMapConnectionMusicTransition(void)
+{
+ u16 newMusic;
+ u16 currentMusic;
+
+ if (gDisableMapMusicChangeOnMapLoad == 1)
+ {
+ StopMapMusic();
+ return;
+ }
+ if (gDisableMapMusicChangeOnMapLoad == 2)
+ {
+ return;
+ }
+
+ if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE)
+ {
+ newMusic = GetWarpDestinationMusic();
+ currentMusic = GetCurrentMapMusic();
+ if (currentMusic == MUS_NAMINORI)
+ return;
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && sub_8056124(MUS_NAMINORI))
+ newMusic = MUS_NAMINORI;
+ if (newMusic != currentMusic)
+ {
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
+ FadeOutAndFadeInNewMapMusic(newMusic, 4, 4);
+ else
+ FadeOutAndPlayNewMapMusic(newMusic, 8);
+ }
+ }
+}
+
+void Overworld_ChangeMusicToDefault(void)
+{
+ u16 currentMusic = GetCurrentMapMusic();
+ if (currentMusic != GetCurrLocationDefaultMusic())
+ FadeOutAndPlayNewMapMusic(GetCurrLocationDefaultMusic(), 8);
+}
+
+void Overworld_ChangeMusicTo(u16 newMusic)
+{
+ u16 currentMusic = GetCurrentMapMusic();
+ if (currentMusic != newMusic)
+ FadeOutAndPlayNewMapMusic(newMusic, 8);
+}
+
+static u8 GetMapMusicFadeoutSpeed(void)
+{
+ const struct MapHeader *mapHeader = GetDestinationWarpMapHeader();
+ if (IsMapTypeIndoors(mapHeader->mapType) == TRUE)
+ return 2;
+ else
+ return 4;
+}
+
+void TryFadeOutOldMapMusic(void)
+{
+ u16 warpMusic = GetWarpDestinationMusic();
+ if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE && warpMusic != GetCurrentMapMusic())
+ {
+ FadeOutMapMusic(GetMapMusicFadeoutSpeed());
+ }
+}
+
+bool8 BGMusicStopped(void)
+{
+ return IsNotWaitingForBGMStop();
+}
+
+void Overworld_FadeOutMapMusic(void)
+{
+ FadeOutMapMusic(4);
+}
+
+static void PlayAmbientCry(void)
+{
+ s16 x, y;
+ s8 pan;
+ s8 volume;
+
+ PlayerGetDestCoords(&x, &y);
+ if (sIsAmbientCryWaterMon == TRUE
+ && !MetatileBehavior_IsSurfable(MapGridGetMetatileBehaviorAt(x, y)))
+ return;
+ pan = (Random() % 88) + 212;
+ volume = (Random() % 30) + 50;
+
+ if (gDisableMapMusicChangeOnMapLoad == 1)
+ {
+ StopMapMusic();
+ return;
+ }
+ if (gDisableMapMusicChangeOnMapLoad == 2)
+ {
+ return;
+ }
+
+ PlayCry2(sAmbientCrySpecies, pan, volume, 1);
+}
+
+void UpdateAmbientCry(s16 *state, u16 *delayCounter)
+{
+ u8 i, monsCount, divBy;
+
+ switch (*state)
+ {
+ case 0:
+ if (sAmbientCrySpecies == SPECIES_NONE)
+ *state = 4;
+ else
+ *state = 1;
+ break;
+ case 1:
+ *delayCounter = (Random() % 2400) + 1200;
+ *state = 3;
+ break;
+ case 2:
+ *delayCounter = (Random() % 1200) + 1200;
+ *state = 3;
+ break;
+ case 3:
+ (*delayCounter)--;
+ if (*delayCounter == 0)
+ {
+ PlayAmbientCry();
+ *state = 2;
+ }
+ break;
+ case 4:
+ break;
+ }
+}
+
+static void ChooseAmbientCrySpecies(void)
+{
+ sAmbientCrySpecies = GetLocalWildMon(&sIsAmbientCryWaterMon);
+}
+
+bool32 sub_8056124(u16 music)
+{
+ if (music == MUS_CYCLING || music == MUS_NAMINORI)
+ {
+ if (gMapHeader.regionMapSectionId == MAPSEC_KANTO_VICTORY_ROAD || gMapHeader.regionMapSectionId == MAPSEC_ROUTE_23 || gMapHeader.regionMapSectionId == MAPSEC_INDIGO_PLATEAU)
+ return FALSE;
+ }
+ return TRUE;
+}
+
+u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum)
+{
+ return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->mapType;
+}
+
+static u8 GetMapTypeByWarpData(struct WarpData *warp)
+{
+ return GetMapTypeByGroupAndId(warp->mapGroup, warp->mapNum);
+}
+
+u8 GetCurrentMapType(void)
+{
+ return GetMapTypeByWarpData(&gSaveBlock1Ptr->location);
+}
+
+u8 GetLastUsedWarpMapType(void)
+{
+ return GetMapTypeByWarpData(&gLastUsedWarp);
+}
+
+u8 GetLastUsedWarpMapSectionId(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(gLastUsedWarp.mapGroup, gLastUsedWarp.mapNum)->regionMapSectionId;
+}
+
+bool8 IsMapTypeOutdoors(u8 mapType)
+{
+ if (mapType == MAP_TYPE_ROUTE
+ || mapType == MAP_TYPE_TOWN
+ || mapType == MAP_TYPE_UNDERWATER
+ || mapType == MAP_TYPE_CITY
+ || mapType == MAP_TYPE_OCEAN_ROUTE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType)
+{
+ if (mapType == MAP_TYPE_ROUTE
+ || mapType == MAP_TYPE_TOWN
+ || mapType == MAP_TYPE_OCEAN_ROUTE
+ || mapType == MAP_TYPE_CITY)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 IsMapTypeIndoors(u8 mapType)
+{
+ if (mapType == MAP_TYPE_INDOOR
+ || mapType == MAP_TYPE_SECRET_BASE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static u8 GetSavedWarpRegionMapSectionId(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->dynamicWarp.mapGroup, gSaveBlock1Ptr->dynamicWarp.mapNum)->regionMapSectionId;
+}
+
+u8 GetCurrentRegionMapSectionId(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->regionMapSectionId;
+}
+
+u8 GetCurrentMapBattleScene(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->battleType;
+}
+
+static const int sUnusedData[] = {
+ 1200,
+ 3600,
+ 1200,
+ 2400,
+ 50,
+ 80,
+ -44,
+ 44
+};
+
+const struct UCoords32 gDirectionToVectors[] = {
+ { 0u, 0u},
+ { 0u, 1u},
+ { 0u, -1u},
+ {-1u, 0u},
+ { 1u, 0u},
+ {-1u, 1u},
+ { 1u, 1u},
+ {-1u, -1u},
+ { 1u, -1u},
+};
+
+static const struct BgTemplate sOverworldBgTemplates[] = {
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0x000
+ }, {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0x000
+ }, {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 28,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0x000
+ }, {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0x000
+ }
+};
+
+static void InitOverworldBgs(void)
+{
+ MoveSaveBlocks_ResetHeap_();
+ sub_8056E80();
+ ResetBgsAndClearDma3BusyFlags(FALSE);
+ InitBgsFromTemplates(0, sOverworldBgTemplates, NELEMS(sOverworldBgTemplates));
+ SetBgAttribute(1, BG_ATTR_MOSAIC, TRUE);
+ SetBgAttribute(2, BG_ATTR_MOSAIC, TRUE);
+ SetBgAttribute(3, BG_ATTR_MOSAIC, TRUE);
+ gBGTilemapBuffers2 = AllocZeroed(BG_SCREEN_SIZE);
+ gBGTilemapBuffers1 = AllocZeroed(BG_SCREEN_SIZE);
+ gBGTilemapBuffers3 = AllocZeroed(BG_SCREEN_SIZE);
+ SetBgTilemapBuffer(1, gBGTilemapBuffers2);
+ SetBgTilemapBuffer(2, gBGTilemapBuffers1);
+ SetBgTilemapBuffer(3, gBGTilemapBuffers3);
+ InitStandardTextBoxWindows();
+ ResetBg0();
+ sub_8069348();
+}
+
+static void InitOverworldBgs_NoResetHeap(void)
+{
+ ResetBgsAndClearDma3BusyFlags(FALSE);
+ InitBgsFromTemplates(0, sOverworldBgTemplates, NELEMS(sOverworldBgTemplates));
+ SetBgAttribute(1, BG_ATTR_MOSAIC, TRUE);
+ SetBgAttribute(2, BG_ATTR_MOSAIC, TRUE);
+ SetBgAttribute(3, BG_ATTR_MOSAIC, TRUE);
+ gBGTilemapBuffers2 = AllocZeroed(BG_SCREEN_SIZE);
+ gBGTilemapBuffers1 = AllocZeroed(BG_SCREEN_SIZE);
+ gBGTilemapBuffers3 = AllocZeroed(BG_SCREEN_SIZE);
+ SetBgTilemapBuffer(1, gBGTilemapBuffers2);
+ SetBgTilemapBuffer(2, gBGTilemapBuffers1);
+ SetBgTilemapBuffer(3, gBGTilemapBuffers3);
+ InitStandardTextBoxWindows();
+ ResetBg0();
+ sub_8069348();
+}
+
+void CleanupOverworldWindowsAndTilemaps(void)
+{
+ FreeAllOverworldWindowBuffers();
+ Free(gBGTilemapBuffers3);
+ Free(gBGTilemapBuffers1);
+ Free(gBGTilemapBuffers2);
+}
+
+static void ResetSafariZoneFlag_(void)
+{
+ ResetSafariZoneFlag();
+}
+
+bool32 IsUpdateLinkStateCBActive(void)
+{
+ if (gMain.callback1 == CB1_UpdateLinkState)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void DoCB1_Overworld(u16 newKeys, u16 heldKeys)
+{
+ struct FieldInput fieldInput;
+
+ sub_8112B3C();
+ sub_805BEB8();
+ FieldClearPlayerInput(&fieldInput);
+ FieldGetPlayerInput(&fieldInput, newKeys, heldKeys);
+ FieldInput_HandleCancelSignpost(&fieldInput);
+ if (!ScriptContext2_IsEnabled())
+ {
+ if (ProcessPlayerFieldInput(&fieldInput) == TRUE)
+ {
+ if (gUnknown_3005E88 == 2)
+ sub_81127F8(&gInputToStoreInQuestLogMaybe);
+ ScriptContext2_Enable();
+ DismissMapNamePopup();
+ }
+ else
+ {
+ player_step(fieldInput.dpadDirection, newKeys, heldKeys);
+ }
+ }
+ RunQuestLogCB();
+}
+
+static void DoCB1_Overworld_QuestLogPlayback(void)
+{
+ struct FieldInput fieldInput;
+
+ sub_8112B3C();
+ sub_805BEB8();
+ sub_8111C68();
+ FieldClearPlayerInput(&fieldInput);
+ fieldInput = gUnknown_3005E90;
+ FieldInput_HandleCancelSignpost(&fieldInput);
+ if (!ScriptContext2_IsEnabled())
+ {
+ if (ProcessPlayerFieldInput(&fieldInput) == TRUE)
+ {
+ ScriptContext2_Enable();
+ DismissMapNamePopup();
+ }
+ else
+ {
+ RunQuestLogCB();
+ }
+ }
+ else if (sub_8111CD0() == TRUE)
+ {
+ RunQuestLogCB();
+ }
+ FieldClearPlayerInput(&gUnknown_3005E90);
+}
+
+void CB1_Overworld(void)
+{
+ if (gMain.callback2 == CB2_Overworld)
+ {
+ if (sub_8112CAC() == TRUE || gQuestLogState == QL_STATE_2)
+ DoCB1_Overworld_QuestLogPlayback();
+ else
+ DoCB1_Overworld(gMain.newKeys, gMain.heldKeys);
+ }
+}
+
+static void OverworldBasic(void)
+{
+ ScriptContext2_RunScript();
+ RunTasks();
+ AnimateSprites();
+ CameraUpdate();
+ sub_8115798();
+ UpdateCameraPanning();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ UpdateTilesetAnimations();
+ DoScheduledBgTilemapCopiesToVram();
+}
+
+// This CB2 is used when starting
+void CB2_OverworldBasic(void)
+{
+ OverworldBasic();
+}
+
+static void CB2_Overworld(void)
+{
+ bool32 fading = !!gPaletteFade.active;
+ if (fading)
+ SetVBlankCallback(NULL);
+ OverworldBasic();
+ if (fading)
+ SetFieldVBlankCallback();
+}
+
+void SetMainCallback1(MainCallback cb)
+{
+ gMain.callback1 = cb;
+}
+
+static bool8 map_post_load_hook_exec(void)
+{
+ if (gFieldCallback2)
+ {
+ if (!gFieldCallback2())
+ {
+ return FALSE;
+ }
+ else
+ {
+ gFieldCallback2 = NULL;
+ gFieldCallback = NULL;
+ }
+ }
+ else
+ {
+ if (gFieldCallback)
+ gFieldCallback();
+ else
+ FieldCB_DefaultWarpExit();
+
+ gFieldCallback = NULL;
+ }
+
+ return TRUE;
+}
+
+void CB2_NewGame(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ ResetSafariZoneFlag_();
+ NewGameInitData();
+ ResetInitialPlayerAvatarState();
+ PlayTimeCounter_Start();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ gFieldCallback = FieldCB_WarpExitFadeFromBlack;
+ gFieldCallback2 = NULL;
+ do_load_map_stuff_loop(&gMain.state);
+ SetFieldVBlankCallback();
+ SetMainCallback1(CB1_Overworld);
+ SetMainCallback2(CB2_Overworld);
+}
+
+void CB2_WhiteOut(void)
+{
+ u8 val;
+
+ if (++gMain.state >= 120)
+ {
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ ResetSafariZoneFlag_();
+ DoWhiteOut();
+ SetInitialPlayerAvatarStateWithDirection(DIR_NORTH);
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ gFieldCallback = FieldCB_RushInjuredPokemonToCenter;
+ val = 0;
+ do_load_map_stuff_loop(&val);
+ sub_8112364();
+ SetFieldVBlankCallback();
+ SetMainCallback1(CB1_Overworld);
+ SetMainCallback2(CB2_Overworld);
+ }
+}
+
+void CB2_LoadMap(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ SetMainCallback1(NULL);
+ SetMainCallback2(CB2_DoChangeMap);
+ gMain.savedCallback = CB2_LoadMap2;
+}
+
+static void CB2_LoadMap2(void)
+{
+ do_load_map_stuff_loop(&gMain.state);
+ if (sub_8113748() == TRUE)
+ {
+ sub_81119C8();
+ }
+ else
+ {
+ SetFieldVBlankCallback();
+ SetMainCallback1(CB1_Overworld);
+ SetMainCallback2(CB2_Overworld);
+ }
+}
+
+void CB2_ReturnToFieldCableClub(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gFieldCallback = FieldCB_ReturnToFieldWirelessLink;
+ SetMainCallback2(c2_80567AC);
+}
+
+static void c2_80567AC(void)
+{
+ if (map_loading_iteration_3(&gMain.state))
+ {
+ SetFieldVBlankCallback();
+ SetMainCallback1(CB1_UpdateLinkState);
+ ResetAllMultiplayerState();
+ SetMainCallback2(CB2_Overworld);
+ }
+}
+
+void CB2_ReturnToField(void)
+{
+ if (IsUpdateLinkStateCBActive() == TRUE)
+ {
+ SetMainCallback2(CB2_ReturnToFieldLink);
+ }
+ else
+ {
+ FieldClearVBlankHBlankCallbacks();
+ SetMainCallback2(CB2_ReturnToFieldLocal);
+ }
+}
+
+static void CB2_ReturnToFieldLocal(void)
+{
+ if (sub_8056CD8(&gMain.state))
+ {
+ SetFieldVBlankCallback();
+ SetMainCallback2(CB2_Overworld);
+ }
+}
+
+static void CB2_ReturnToFieldLink(void)
+{
+ if (!sub_8058244() && map_loading_iteration_2_link(&gMain.state))
+ SetMainCallback2(CB2_Overworld);
+}
+
+void CB2_ReturnToFieldFromMultiplayer(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ SetMainCallback1(CB1_UpdateLinkState);
+ ResetAllMultiplayerState();
+
+ if (gWirelessCommType != 0)
+ gFieldCallback = FieldCB_ReturnToFieldWirelessLink;
+ else
+ gFieldCallback = FieldCB_ReturnToFieldCableLink;
+
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ CB2_ReturnToField();
+}
+
+void CB2_ReturnToFieldWithOpenMenu(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gFieldCallback2 = FieldCB_ReturnToFieldOpenStartMenu;
+ CB2_ReturnToField();
+}
+
+void CB2_ReturnToFieldContinueScript(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gFieldCallback = FieldCB_ContinueScript;
+ CB2_ReturnToField();
+}
+
+void CB2_ReturnToFieldContinueScriptPlayMapMusic(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gFieldCallback = FieldCB_ContinueScriptHandleMusic;
+ CB2_ReturnToField();
+}
+
+void sub_80568FC(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gFieldCallback = FieldCB_WarpExitFadeFromBlack;
+ CB2_ReturnToField();
+}
+
+static void sub_8056918(void)
+{
+ if (SHOW_MAP_NAME_ENABLED)
+ ShowMapNamePopup(FALSE);
+ FieldCB_WarpExitFadeFromBlack();
+}
+
+void CB2_ContinueSavedGame(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ ResetSafariZoneFlag_();
+ LoadSaveblockMapHeader();
+ LoadSaveblockObjEventScripts();
+ UnfreezeObjectEvents();
+ sub_8054E40();
+ InitMapFromSavedGame();
+ PlayTimeCounter_Start();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ gFieldCallback2 = NULL;
+ gUnknown_2031DE0 = TRUE;
+ if (UseContinueGameWarp() == TRUE)
+ {
+ ClearContinueGameWarpStatus();
+ SetWarpDestinationToContinueGameWarp();
+ WarpIntoMap();
+ SetMainCallback2(CB2_LoadMap);
+ }
+ else
+ {
+ gFieldCallback = sub_8056918;
+ SetMainCallback1(CB1_Overworld);
+ CB2_ReturnToField();
+ }
+}
+
+static void FieldClearVBlankHBlankCallbacks(void)
+{
+ if (UsedPokemonCenterWarp() == TRUE)
+ CloseLink();
+
+ if (gWirelessCommType != 0)
+ {
+ EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ }
+ else
+ {
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ }
+
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+}
+
+static void SetFieldVBlankCallback(void)
+{
+ SetVBlankCallback(VBlankCB_Field);
+}
+
+static void VBlankCB_Field(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ ScanlineEffect_InitHBlankDmaTransfer();
+ FieldUpdateBgTilemapScroll();
+ TransferPlttBuffer();
+ TransferTilesetAnimsBuffer();
+}
+
+static void InitCurrentFlashLevelScanlineEffect(void)
+{
+ u8 flashLevel = Overworld_GetFlashLevel();
+ if (flashLevel != 0)
+ {
+ WriteFlashScanlineEffectBuffer(flashLevel);
+ ScanlineEffect_SetParams((struct ScanlineEffectParams){
+ .dmaDest = &REG_WIN0H,
+ .dmaControl = (2 >> 1) | ((DMA_16BIT | DMA_DEST_RELOAD | DMA_SRC_INC | DMA_REPEAT | DMA_START_HBLANK | DMA_ENABLE) << 16),
+ .initState = 1,
+ .unused9 = 0
+ });
+ }
+}
+
+static bool32 map_loading_iteration_3(u8 *state)
+{
+ switch (*state)
+ {
+ case 0:
+ InitOverworldBgs();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ (*state)++;
+ break;
+ case 1:
+ mli0_load_map(TRUE);
+ (*state)++;
+ break;
+ case 2:
+ sub_8057024(TRUE);
+ (*state)++;
+ break;
+ case 3:
+ sub_8057178();
+ sub_8057074();
+ sub_80571A8();
+ SetCameraToTrackGuestPlayer();
+ SetHelpContextForMap();
+ (*state)++;
+ break;
+ case 4:
+ InitCurrentFlashLevelScanlineEffect();
+ InitOverworldGraphicsRegisters();
+ (*state)++;
+ break;
+ case 5:
+ move_tilemap_camera_to_upper_left_corner();
+ (*state)++;
+ break;
+ case 6:
+ copy_map_tileset1_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 7:
+ copy_map_tileset2_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 8:
+ if (FreeTempTileDataBuffersIfPossible() != TRUE)
+ {
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
+ (*state)++;
+ }
+ break;
+ case 9:
+ DrawWholeMapView();
+ (*state)++;
+ break;
+ case 10:
+ InitTilesetAnimations();
+ (*state)++;
+ break;
+ case 11:
+ if (gWirelessCommType != 0)
+ {
+ LoadWirelessStatusIndicatorSpriteGfx();
+ CreateWirelessStatusIndicatorSprite(0, 0);
+ }
+ (*state)++;
+ break;
+ case 12:
+ if (map_post_load_hook_exec())
+ (*state)++;
+ break;
+ case 13:
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static bool32 load_map_stuff(u8 *state, bool32 a1)
+{
+ switch (*state)
+ {
+ case 0:
+ InitOverworldBgs();
+ FieldClearVBlankHBlankCallbacks();
+ mli0_load_map(a1);
+ (*state)++;
+ break;
+ case 1:
+ sub_8111F14();
+ (*state)++;
+ break;
+ case 2:
+ sub_8057024(a1);
+ (*state)++;
+ break;
+ case 3:
+ if (sub_8113748() == TRUE)
+ return TRUE;
+ (*state)++;
+ break;
+ case 4:
+ mli4_mapscripts_and_other();
+ sub_8057114();
+ if (gQuestLogState != QL_STATE_2)
+ {
+ sub_80CC534();
+ sub_80CC59C();
+ }
+ SetHelpContextForMap();
+ (*state)++;
+ break;
+ case 5:
+ InitCurrentFlashLevelScanlineEffect();
+ InitOverworldGraphicsRegisters();
+ (*state)++;
+ break;
+ case 6:
+ move_tilemap_camera_to_upper_left_corner();
+ (*state)++;
+ break;
+ case 7:
+ copy_map_tileset1_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 8:
+ copy_map_tileset2_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 9:
+ if (FreeTempTileDataBuffersIfPossible() != TRUE)
+ {
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
+ (*state)++;
+ }
+ break;
+ case 10:
+ DrawWholeMapView();
+ (*state)++;
+ break;
+ case 11:
+ InitTilesetAnimations();
+ (*state)++;
+ break;
+ case 12:
+ if (GetLastUsedWarpMapSectionId() != gMapHeader.regionMapSectionId && MapHasPreviewScreen_HandleQLState2(gMapHeader.regionMapSectionId, MPS_TYPE_FOREST) == TRUE)
+ {
+ MapPreview_LoadGfx(gMapHeader.regionMapSectionId);
+ MapPreview_StartForestTransition(gMapHeader.regionMapSectionId);
+ }
+ else if (SHOW_MAP_NAME_ENABLED)
+ {
+ ShowMapNamePopup(FALSE);
+ }
+ (*state)++;
+ break;
+ case 13:
+ if (map_post_load_hook_exec())
+ (*state)++;
+ break;
+ case 14:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool32 sub_8056CD8(u8 *state)
+{
+ switch (*state)
+ {
+ case 0:
+ InitOverworldBgs();
+ sub_8111F14();
+ sub_8057024(FALSE);
+ sub_8057100();
+ sub_8057114();
+ (*state)++;
+ break;
+ case 1:
+ (*state)++;
+ break;
+ case 2:
+ sub_8056F08();
+ SetHelpContextForMap();
+ (*state)++;
+ break;
+ case 3:
+ if (map_post_load_hook_exec())
+ (*state)++;
+ break;
+ case 4:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool32 map_loading_iteration_2_link(u8 *state)
+{
+ switch (*state)
+ {
+ case 0:
+ InitOverworldBgs();
+ FieldClearVBlankHBlankCallbacks();
+ (*state)++;
+ break;
+ case 1:
+ sub_8111F14();
+ sub_8057024(1);
+ (*state)++;
+ break;
+ case 2:
+ CreateLinkPlayerSprites();
+ sub_8057100();
+ SetCameraToTrackGuestPlayer_2();
+ SetHelpContextForMap();
+ (*state)++;
+ break;
+ case 3:
+ InitCurrentFlashLevelScanlineEffect();
+ InitOverworldGraphicsRegisters();
+ (*state)++;
+ break;
+ case 4:
+ move_tilemap_camera_to_upper_left_corner();
+ (*state)++;
+ break;
+ case 5:
+ copy_map_tileset1_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 6:
+ copy_map_tileset2_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 7:
+ if (FreeTempTileDataBuffersIfPossible() != TRUE)
+ {
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
+ (*state)++;
+ }
+ break;
+ case 8:
+ DrawWholeMapView();
+ (*state)++;
+ break;
+ case 9:
+ InitTilesetAnimations();
+ (*state)++;
+ break;
+ case 10:
+ (*state)++;
+ break;
+ case 11:
+ if (gWirelessCommType != 0)
+ {
+ LoadWirelessStatusIndicatorSpriteGfx();
+ CreateWirelessStatusIndicatorSprite(0, 0);
+ }
+ (*state)++;
+ break;
+ case 12:
+ if (map_post_load_hook_exec())
+ (*state)++;
+ break;
+ case 13:
+ SetFieldVBlankCallback();
+ (*state)++;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void do_load_map_stuff_loop(u8 *state)
+{
+ while (!load_map_stuff(state, FALSE))
+ ;
+}
+
+static void MoveSaveBlocks_ResetHeap_(void)
+{
+ MoveSaveBlocks_ResetHeap();
+}
+
+static void sub_8056E80(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ ScanlineEffect_Stop();
+
+ DmaClear16(3, PLTT + 2, PLTT_SIZE - 2);
+ DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
+ ResetOamRange(0, 128);
+ LoadOam();
+}
+
+static void sub_8056F08(void)
+{
+ InitCurrentFlashLevelScanlineEffect();
+ InitOverworldGraphicsRegisters();
+ mapdata_load_assets_to_gpu_and_full_redraw();
+}
+
+static void InitOverworldGraphicsRegisters(void)
+{
+ ClearScheduledBgCopiesToVram();
+ ResetTempTileDataBuffers();
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WINOBJ_BG0);
+ SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 255));
+ SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 255));
+ SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(255, 255));
+ SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(255, 255));
+ SetGpuReg(REG_OFFSET_BLDCNT, gOverworldBackgroundLayerFlags[1] | gOverworldBackgroundLayerFlags[2] | gOverworldBackgroundLayerFlags[3]
+ | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(13, 7));
+ ScheduleBgCopyTilemapToVram(1);
+ ScheduleBgCopyTilemapToVram(2);
+ ScheduleBgCopyTilemapToVram(3);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | 0x20 | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+}
+
+static void sub_8057024(u32 a1)
+{
+ ResetTasks();
+ ResetSpriteData();
+ ResetPaletteFade();
+ ScanlineEffect_Clear();
+ ResetAllPicSprites();
+ ResetCameraUpdateInfo();
+ InstallCameraPanAheadCallback();
+ if (!a1)
+ InitObjectEventPalettes(0);
+ else
+ InitObjectEventPalettes(1);
+
+ FieldEffectActiveListClear();
+ StartWeather();
+ ResumePausedWeather();
+ if (!a1)
+ SetUpFieldTasks();
+ RunOnResumeMapScript();
+}
+
+static void sub_8057074(void)
+{
+ gTotalCameraPixelOffsetX = 0;
+ gTotalCameraPixelOffsetY = 0;
+ ResetObjectEvents();
+ TrySpawnObjectEvents(0, 0);
+ TryRunOnWarpIntoMapScript();
+}
+
+static void mli4_mapscripts_and_other(void)
+{
+ s16 x, y;
+ struct InitialPlayerAvatarState *player;
+
+ gTotalCameraPixelOffsetX = 0;
+ gTotalCameraPixelOffsetY = 0;
+ ResetObjectEvents();
+ GetCameraFocusCoords(&x, &y);
+ player = GetInitialPlayerAvatarState();
+ InitPlayerAvatar(x, y, player->direction, gSaveBlock2Ptr->playerGender);
+ SetPlayerAvatarTransitionFlags(player->transitionFlags);
+ ResetInitialPlayerAvatarState();
+ TrySpawnObjectEvents(0, 0);
+ TryRunOnWarpIntoMapScript();
+}
+
+static void sub_8057100(void)
+{
+ sub_805EDF0(0, 0);
+ RunOnReturnToFieldMapScript();
+}
+
+static void sub_8057114(void)
+{
+ gObjectEvents[gPlayerAvatar.objectEventId].trackedByCamera = TRUE;
+ InitCameraUpdateCallback(gPlayerAvatar.spriteId);
+}
+
+static void SetCameraToTrackGuestPlayer(void)
+{
+ InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLocalLinkPlayerId));
+}
+
+// Duplicate function.
+static void SetCameraToTrackGuestPlayer_2(void)
+{
+ InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLocalLinkPlayerId));
+}
+
+static void sub_8057178(void)
+{
+ u16 x, y;
+ GetCameraFocusCoords(&x, &y);
+
+ // This is a hack of some kind; it's undone in sub_8086B14, which is called
+ // soon after this function.
+ SetCameraFocusCoords(x + gLocalLinkPlayerId, y);
+}
+
+static void sub_80571A8(void)
+{
+ u16 i;
+ u16 x, y;
+
+ GetCameraFocusCoords(&x, &y);
+ x -= gLocalLinkPlayerId;
+
+ for (i = 0; i < gFieldLinkPlayerCount; i++)
+ {
+ SpawnLinkPlayerObjectEvent(i, i + x, y, gLinkPlayers[i].gender);
+ CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
+ }
+
+ ClearAllPlayerKeys();
+}
+
+static void CreateLinkPlayerSprites(void)
+{
+ u16 i;
+ for (i = 0; i < gFieldLinkPlayerCount; i++)
+ CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
+}
+
+// Quest Log
+
+void sub_805726C(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gUnknown_2036E28 = 1;
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ SetMainCallback1(NULL);
+ SetMainCallback2(CB2_DoChangeMap);
+ gMain.savedCallback = sub_80572D8;
+}
+
+void sub_80572A8(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ gUnknown_2036E28 = 1;
+ LoadSaveblockMapHeader();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ SetMainCallback1(NULL);
+ SetMainCallback2(sub_80572D8);
+}
+
+static void sub_80572D8(void)
+{
+ sub_8057300(&gMain.state);
+ SetFieldVBlankCallback();
+ SetMainCallback1(CB1_Overworld);
+ SetMainCallback2(CB2_Overworld);
+}
+
+static void sub_8057300(u8 *state)
+{
+ while (!sub_8057314(state))
+ ;
+}
+
+static bool32 sub_8057314(u8 *state)
+{
+ switch (*state)
+ {
+ case 0:
+ InitOverworldBgs();
+ FieldClearVBlankHBlankCallbacks();
+ sub_8111F14();
+ sub_81113E4();
+ sub_8111438();
+ if (sub_8110AC8() == 2)
+ {
+ gUnknown_2031DE0 = FALSE;
+ mli0_load_map(FALSE);
+ }
+ else
+ {
+ gUnknown_2031DE0 = TRUE;
+ sub_80559A8();
+ }
+ (*state)++;
+ break;
+ case 1:
+ sub_8110FCC();
+ (*state)++;
+ break;
+ case 2:
+ sub_8057024(0);
+ (*state)++;
+ break;
+ case 3:
+ sub_8057100();
+ sub_8057114();
+ (*state)++;
+ break;
+ case 4:
+ InitCurrentFlashLevelScanlineEffect();
+ InitOverworldGraphicsRegisters();
+ (*state)++;
+ break;
+ case 5:
+ move_tilemap_camera_to_upper_left_corner();
+ (*state)++;
+ break;
+ case 6:
+ copy_map_tileset1_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 7:
+ copy_map_tileset2_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 8:
+ if (FreeTempTileDataBuffersIfPossible() != TRUE)
+ {
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
+ (*state)++;
+ }
+ break;
+ case 9:
+ DrawWholeMapView();
+ (*state)++;
+ break;
+ case 10:
+ InitTilesetAnimations();
+ sub_815A540();
+ (*state)++;
+ break;
+ default:
+ if (map_post_load_hook_exec())
+ return TRUE;
+ break;
+ }
+ return FALSE;
+}
+
+void sub_8057430(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ gUnknown_2036E28 = 3;
+ ResetSafariZoneFlag_();
+ LoadSaveblockMapHeader();
+ LoadSaveblockObjEventScripts();
+ UnfreezeObjectEvents();
+ sub_8054E40();
+ InitMapFromSavedGame();
+ PlayTimeCounter_Start();
+ ScriptContext1_Init();
+ gUnknown_2031DE0 = TRUE;
+ if (UseContinueGameWarp() == TRUE)
+ {
+ ClearContinueGameWarpStatus();
+ SetWarpDestinationToContinueGameWarp();
+ WarpIntoMap();
+ SetMainCallback2(CB2_LoadMap);
+ }
+ else
+ {
+ SetMainCallback1(CB1_Overworld);
+ CB2_ReturnToField();
+ }
+}
+
+// Credits
+
+void Overworld_CreditsMainCB(void)
+{
+ bool8 fading = !!gPaletteFade.active;
+ if (fading)
+ SetVBlankCallback(NULL);
+ RunTasks();
+ AnimateSprites();
+ sub_805ACF0();
+ UpdateCameraPanning();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ UpdateTilesetAnimations();
+ DoScheduledBgTilemapCopiesToVram();
+ if (fading)
+ SetFieldVBlankCallback();
+}
+
+static bool8 FieldCB2_Credits_WaitFade(void)
+{
+ if (gPaletteFade.active)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool32 Overworld_DoScrollSceneForCredits(u8 *state_p, const struct CreditsOverworldCmd * script, u8 a2)
+{
+ sCreditsOverworld_Script = script;
+ gUnknown_2036E28 = a2;
+ return SetUpScrollSceneForCredits(state_p, 0);
+}
+
+static bool32 SetUpScrollSceneForCredits(u8 *state, u8 unused)
+{
+ struct WarpData warp;
+ switch (*state)
+ {
+ case 0:
+ sCreditsOverworld_CmdIndex = 0;
+ sCreditsOverworld_CmdLength = 0;
+ (*state)++;
+ return FALSE;
+ case 1:
+ warp.mapGroup = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_2;
+ warp.mapNum = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_4;
+ warp.warpId = -1;
+ sCreditsOverworld_CmdIndex++;
+ warp.x = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_0;
+ warp.y = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_2;
+ sWarpDestination = warp;
+ sCreditsOverworld_CmdLength = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_4;
+ WarpIntoMap();
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+ SetMainCallback1(NULL);
+ gFieldCallback2 = FieldCB2_Credits_WaitFade;
+ gMain.state = 0;
+ (*state)++;
+ return FALSE;
+ case 2:
+ if (MapLdr_Credits())
+ {
+ (*state)++;
+ return FALSE;
+ }
+ break;
+ case 3:
+ gFieldCamera.callback = CameraCB_CreditsPan;
+ SetFieldVBlankCallback();
+ *state = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 MapLdr_Credits(void)
+{
+ u8 *state = &gMain.state;
+ switch (*state)
+ {
+ case 0:
+ InitOverworldBgs_NoResetHeap();
+ mli0_load_map(FALSE);
+ (*state)++;
+ break;
+ case 1:
+ ScanlineEffect_Clear();
+ ResetAllPicSprites();
+ ResetCameraUpdateInfo();
+ InstallCameraPanAheadCallback();
+ FieldEffectActiveListClear();
+ StartWeather();
+ ResumePausedWeather();
+ SetUpFieldTasks();
+ RunOnResumeMapScript();
+ (*state)++;
+ break;
+ case 2:
+ InitCurrentFlashLevelScanlineEffect();
+ InitOverworldGraphicsRegisters();
+ (*state)++;
+ break;
+ case 3:
+ move_tilemap_camera_to_upper_left_corner();
+ (*state)++;
+ break;
+ case 4:
+ copy_map_tileset1_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 5:
+ copy_map_tileset2_to_vram(gMapHeader.mapLayout);
+ (*state)++;
+ break;
+ case 6:
+ if (FreeTempTileDataBuffersIfPossible() != TRUE)
+ {
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapLayout);
+ (*state)++;
+ }
+ break;
+ case 7:
+ DrawWholeMapView();
+ (*state)++;
+ break;
+ case 8:
+ InitTilesetAnimations();
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ FadeSelectedPals(FADE_FROM_BLACK, 0, 0x3FFFFFFF);
+ (*state)++;
+ break;
+ default:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void CameraCB_CreditsPan(struct CameraObject * camera)
+{
+ if (sCreditsOverworld_CmdLength == 0)
+ {
+ sCreditsOverworld_CmdIndex++;
+ switch (sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_0)
+ {
+ case CREDITSOVWLDCMD_FC:
+ case CREDITSOVWLDCMD_LOADMAP:
+ return;
+ case CREDITSOVWLDCMD_FF:
+ camera->movementSpeedX = 0;
+ camera->movementSpeedY = 0;
+ camera->callback = NULL;
+ CreateTask(Task_OvwldCredits_FadeOut, 0);
+ return;
+ case CREDITSOVWLDCMD_FB:
+ camera->movementSpeedX = 0;
+ camera->movementSpeedY = 0;
+ camera->callback = NULL;
+ break;
+ case CREDITSOVWLDCMD_END:
+ camera->movementSpeedX = 0;
+ camera->movementSpeedY = 0;
+ camera->callback = NULL;
+ return;
+ default:
+ sCreditsOverworld_CmdLength = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_4;
+ camera->movementSpeedX = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_0;
+ camera->movementSpeedY = sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_2;
+ break;
+ }
+ }
+ if (sCreditsOverworld_Script[sCreditsOverworld_CmdIndex].unk_0 == 0xFF)
+ {
+ camera->movementSpeedX = 0;
+ camera->movementSpeedY = 0;
+ }
+ else
+ sCreditsOverworld_CmdLength--;
+}
+
+static void Task_OvwldCredits_FadeOut(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskId].func = Task_OvwldCredits_WaitFade;
+}
+
+static void Task_OvwldCredits_WaitFade(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ CleanupOverworldWindowsAndTilemaps();
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(taskId);
+ }
+}
+
+// Link related
+
+static u8 (*const sLinkPlayerMovementModes[])(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8) = {
+ MovementEventModeCB_Normal, // MOVEMENT_MODE_FREE
+ MovementEventModeCB_Ignored, // MOVEMENT_MODE_FROZEN
+ MovementEventModeCB_Normal_2, // MOVEMENT_MODE_SCRIPTED
+};
+
+// These handlers return TRUE if the movement was scripted and successful, and FALSE otherwise.
+static bool8 (*const sLinkPlayerFacingHandlers[])(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8) = {
+ FacingHandler_DoNothing,
+ FacingHandler_DpadMovement,
+ FacingHandler_DpadMovement,
+ FacingHandler_DpadMovement,
+ FacingHandler_DpadMovement,
+ FacingHandler_DoNothing,
+ FacingHandler_DoNothing,
+ FacingHandler_ForcedFacingChange,
+ FacingHandler_ForcedFacingChange,
+ FacingHandler_ForcedFacingChange,
+ FacingHandler_ForcedFacingChange,
+};
+
+// These handlers are run after an attempted movement.
+static void (*const sMovementStatusHandler[])(struct LinkPlayerObjectEvent *, struct ObjectEvent *) = {
+ // FALSE:
+ MovementStatusHandler_EnterFreeMode,
+ // TRUE:
+ MovementStatusHandler_TryAdvanceScript,
+};
+
+static void CB1_UpdateLinkState(void)
+{
+ if (gWirelessCommType == 0 || !IsRfuRecvQueueEmpty() || !IsSendingKeysToLink())
+ {
+ u8 selfId = gLocalLinkPlayerId;
+ UpdateAllLinkPlayers(gLinkPartnersHeldKeys, selfId);
+
+ // Note: Because guestId is between 0 and 4, while the smallest key code is
+ // LINK_KEY_CODE_EMPTY, this is functionally equivalent to `sPlayerKeyInterceptCallback(0)`.
+ // It is expecting the callback to be KeyInterCB_SelfIdle, and that will
+ // completely ignore any input parameters.
+ //
+ // UpdateHeldKeyCode performs a sanity check on its input; if
+ // sPlayerKeyInterceptCallback echoes back the argument, which is selfId, then
+ // it'll use LINK_KEY_CODE_EMPTY instead.
+ //
+ // Note 2: There are some key intercept callbacks that treat the key as a player
+ // ID. It's so hacky.
+ UpdateHeldKeyCode(sPlayerKeyInterceptCallback(selfId));
+ ClearAllPlayerKeys();
+ }
+}
+
+static void ResetAllMultiplayerState(void)
+{
+ ResetAllTradingStates();
+ SetKeyInterceptCallback(KeyInterCB_SelfIdle);
+}
+
+static void ClearAllPlayerKeys(void)
+{
+ ResetPlayerHeldKeys(gLinkPartnersHeldKeys);
+}
+
+static void SetKeyInterceptCallback(KeyInterCB func)
+{
+ sRfuKeepAliveTimer = 0;
+ sPlayerKeyInterceptCallback = func;
+}
+
+// Once every ~60 frames, if the link state hasn't changed (timer reset by calls
+// to SetKeyInterceptCallback), it does a bunch of sanity checks on the connection.
+// I'm not sure if sRfuKeepAliveTimer is reset in the process, though; rfu stuff is
+// still undocumented.
+static void CheckRfuKeepAliveTimer(void)
+{
+ if (gWirelessCommType != 0 && ++sRfuKeepAliveTimer > 60)
+ LinkRfu_FatalError();
+}
+
+static void ResetAllTradingStates(void)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ sPlayerTradingStates[i] = PLAYER_TRADING_STATE_IDLE;
+}
+
+// Returns true if all connected players are in tradingState.
+static bool32 AreAllPlayersInTradingState(u16 tradingState)
+{
+ s32 i;
+ s32 count = gFieldLinkPlayerCount;
+
+ for (i = 0; i < count; i++)
+ if (sPlayerTradingStates[i] != tradingState)
+ return FALSE;
+ return TRUE;
+}
+
+static bool32 IsAnyPlayerInTradingState(u16 tradingState)
+{
+ s32 i;
+ s32 count = gFieldLinkPlayerCount;
+
+ for (i = 0; i < count; i++)
+ if (sPlayerTradingStates[i] == tradingState)
+ return TRUE;
+ return FALSE;
+}
+
+static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlayer *trainer, u16 *forceFacing)
+{
+ const u8 *script;
+
+ if (sPlayerTradingStates[playerId] == PLAYER_TRADING_STATE_IDLE)
+ {
+ script = TryGetTileEventScript(trainer);
+ if (script)
+ {
+ *forceFacing = GetDirectionForEventScript(script);
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
+ sub_80581DC(script);
+ }
+ return;
+ }
+ if (IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
+ {
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
+ sub_8058230();
+ }
+ return;
+ }
+
+ switch (key)
+ {
+ case LINK_KEY_CODE_START_BUTTON:
+ if (sub_8058004(trainer))
+ {
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
+ InitLinkRoomStartMenuScript();
+ }
+ }
+ break;
+ case LINK_KEY_CODE_DPAD_DOWN:
+ if (PlayerIsAtSouthExit(trainer) == TRUE)
+ {
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
+ CreateConfirmLeaveTradeRoomPrompt();
+ }
+ }
+ break;
+ case LINK_KEY_CODE_A_BUTTON:
+ script = TryInteractWithPlayer(trainer);
+ if (script)
+ {
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
+ InitMenuBasedScript(script);
+ }
+ }
+ break;
+ case LINK_KEY_CODE_HANDLE_RECV_QUEUE:
+ if (sub_8057FEC(trainer))
+ {
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToRecvQueue);
+ sub_80581BC();
+ }
+ }
+ break;
+ case LINK_KEY_CODE_HANDLE_SEND_QUEUE:
+ if (sub_8057FEC(trainer))
+ {
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ if (trainer->isLocalPlayer)
+ {
+ SetKeyInterceptCallback(KeyInterCB_DeferToSendQueue);
+ sub_80581BC();
+ }
+ }
+ break;
+ }
+ }
+
+ switch (key)
+ {
+ case LINK_KEY_CODE_EXIT_ROOM:
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_EXITING_ROOM;
+ break;
+ case LINK_KEY_CODE_UNK_2:
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_UNK_2;
+ break;
+ case LINK_KEY_CODE_UNK_4:
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_IDLE;
+ if (trainer->isLocalPlayer)
+ SetKeyInterceptCallback(KeyInterCB_SelfIdle);
+ break;
+ case LINK_KEY_CODE_UNK_7:
+ if (sPlayerTradingStates[playerId] == PLAYER_TRADING_STATE_UNK_2)
+ sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
+ break;
+ }
+}
+
+static void UpdateAllLinkPlayers(u16 *keys, s32 selfId)
+{
+ struct TradeRoomPlayer trainer;
+ s32 i;
+
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ u8 key = keys[i];
+ u16 setFacing = FACING_NONE;
+ LoadTradeRoomPlayer(i, selfId, &trainer);
+ HandleLinkPlayerKeyInput(i, key, &trainer, &setFacing);
+ if (sPlayerTradingStates[i] == PLAYER_TRADING_STATE_IDLE)
+ setFacing = GetDirectionForDpadKey(key);
+ SetPlayerFacingDirection(i, setFacing);
+ }
+}
+
+static void UpdateHeldKeyCode(u16 key)
+{
+ if (key >= LINK_KEY_CODE_EMPTY && key < LINK_KEY_CODE_UNK_8)
+ gHeldKeyCodeToSend = key;
+ else
+ gHeldKeyCodeToSend = LINK_KEY_CODE_EMPTY;
+
+ if (gWirelessCommType != 0
+ && GetLinkSendQueueLength() > 1
+ && IsUpdateLinkStateCBActive() == TRUE
+ && IsSendingKeysToLink() == TRUE)
+ {
+ switch (key)
+ {
+ case LINK_KEY_CODE_EMPTY:
+ case LINK_KEY_CODE_DPAD_DOWN:
+ case LINK_KEY_CODE_DPAD_UP:
+ case LINK_KEY_CODE_DPAD_LEFT:
+ case LINK_KEY_CODE_DPAD_RIGHT:
+ case LINK_KEY_CODE_START_BUTTON:
+ case LINK_KEY_CODE_A_BUTTON:
+ gHeldKeyCodeToSend = LINK_KEY_CODE_NULL;
+ break;
+ }
+ }
+}
+
+static u16 KeyInterCB_ReadButtons(u32 key)
+{
+ if (JOY_HELD(DPAD_UP))
+ return LINK_KEY_CODE_DPAD_UP;
+ else if (JOY_HELD(DPAD_DOWN))
+ return LINK_KEY_CODE_DPAD_DOWN;
+ else if (JOY_HELD(DPAD_LEFT))
+ return LINK_KEY_CODE_DPAD_LEFT;
+ else if (JOY_HELD(DPAD_RIGHT))
+ return LINK_KEY_CODE_DPAD_RIGHT;
+ else if (JOY_NEW(START_BUTTON))
+ return LINK_KEY_CODE_START_BUTTON;
+ else if (JOY_NEW(A_BUTTON))
+ return LINK_KEY_CODE_A_BUTTON;
+ else
+ return LINK_KEY_CODE_EMPTY;
+}
+
+static u16 GetDirectionForDpadKey(u16 a1)
+{
+ switch (a1)
+ {
+ case LINK_KEY_CODE_DPAD_RIGHT:
+ return FACING_RIGHT;
+ case LINK_KEY_CODE_DPAD_LEFT:
+ return FACING_LEFT;
+ case LINK_KEY_CODE_DPAD_UP:
+ return FACING_UP;
+ case LINK_KEY_CODE_DPAD_DOWN:
+ return FACING_DOWN;
+ default:
+ return FACING_NONE;
+ }
+}
+
+// Overwrites the keys with 0x11
+static void ResetPlayerHeldKeys(u16 *keys)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ keys[i] = LINK_KEY_CODE_EMPTY;
+}
+
+static u16 KeyInterCB_SelfIdle(u32 key)
+{
+ if (ScriptContext2_IsEnabled() == TRUE)
+ return LINK_KEY_CODE_EMPTY;
+ if (GetLinkRecvQueueLength() > 4)
+ return LINK_KEY_CODE_HANDLE_RECV_QUEUE;
+ if (GetLinkSendQueueLength() <= 4)
+ return KeyInterCB_ReadButtons(key);
+ return LINK_KEY_CODE_HANDLE_SEND_QUEUE;
+}
+
+static u16 sub_8057D98(u32 key)
+{
+ CheckRfuKeepAliveTimer();
+ return LINK_KEY_CODE_EMPTY;
+}
+
+// Ignore the player's inputs as long as there is an event script
+// in ScriptContext2.
+static u16 KeyInterCB_DeferToEventScript(u32 key)
+{
+ u16 retVal;
+ if (ScriptContext2_IsEnabled() == TRUE)
+ {
+ retVal = LINK_KEY_CODE_EMPTY;
+ }
+ else
+ {
+ retVal = LINK_KEY_CODE_UNK_4;
+ SetKeyInterceptCallback(sub_8057D98);
+ }
+ return retVal;
+}
+
+// Ignore the player's inputs as long as there are events being recived.
+static u16 KeyInterCB_DeferToRecvQueue(u32 key)
+{
+ u16 retVal;
+ if (GetLinkRecvQueueLength() > 2)
+ {
+ retVal = LINK_KEY_CODE_EMPTY;
+ }
+ else
+ {
+ retVal = LINK_KEY_CODE_UNK_4;
+ ScriptContext2_Disable();
+ SetKeyInterceptCallback(sub_8057D98);
+ }
+ return retVal;
+}
+
+// Ignore the player's inputs as long as there are events being sent.
+static u16 KeyInterCB_DeferToSendQueue(u32 key)
+{
+ u16 retVal;
+ if (GetLinkSendQueueLength() > 2)
+ {
+ retVal = LINK_KEY_CODE_EMPTY;
+ }
+ else
+ {
+ retVal = LINK_KEY_CODE_UNK_4;
+ ScriptContext2_Disable();
+ SetKeyInterceptCallback(sub_8057D98);
+ }
+ return retVal;
+}
+
+static u16 KeyInterCB_DoNothingAndKeepAlive(u32 key)
+{
+ CheckRfuKeepAliveTimer();
+ return LINK_KEY_CODE_EMPTY;
+}
+
+static u16 sub_8057E1C(u32 keyOrPlayerId)
+{
+ if (sPlayerTradingStates[keyOrPlayerId] == PLAYER_TRADING_STATE_UNK_2)
+ {
+ if (JOY_NEW(B_BUTTON))
+ {
+ SetKeyInterceptCallback(KeyInterCB_DoNothingAndKeepAlive);
+ return LINK_KEY_CODE_UNK_7;
+ }
+ else
+ {
+ return LINK_KEY_CODE_EMPTY;
+ }
+ }
+ else
+ {
+ CheckRfuKeepAliveTimer();
+ return LINK_KEY_CODE_EMPTY;
+ }
+}
+
+static u16 sub_8057E58(u32 a1)
+{
+ SetKeyInterceptCallback(sub_8057E1C);
+ return LINK_KEY_CODE_UNK_2;
+}
+
+static u16 KeyInterCB_SendNothing(u32 key)
+{
+ return LINK_KEY_CODE_EMPTY;
+}
+
+static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId)
+{
+ // keyOrPlayerId could be any keycode. This callback does no sanity checking
+ // on the size of the key. It's assuming that it is being called from
+ // CB1_UpdateLinkState.
+ if (sPlayerTradingStates[keyOrPlayerId] != PLAYER_TRADING_STATE_EXITING_ROOM)
+ CheckRfuKeepAliveTimer();
+ if (AreAllPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
+ {
+ ScriptContext1_SetupScript(CableClub_EventScript_DoLinkRoomExit);
+ SetKeyInterceptCallback(KeyInterCB_SendNothing);
+ }
+ return LINK_KEY_CODE_EMPTY;
+}
+
+static u16 KeyInterCB_SendExitRoomKey(u32 key)
+{
+ SetKeyInterceptCallback(KeyInterCB_WaitForPlayersToExit);
+ return LINK_KEY_CODE_EXIT_ROOM;
+}
+
+// Duplicate function.
+static u16 KeyInterCB_SendNothing_2(u32 key)
+{
+ return LINK_KEY_CODE_EMPTY;
+}
+
+u32 sub_8057EC0(void)
+{
+ if (IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
+ return 2;
+ if (sPlayerKeyInterceptCallback == sub_8057E1C && sPlayerTradingStates[gLocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2)
+ return 0;
+ if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[gLocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY)
+ return 2;
+ if (AreAllPlayersInTradingState(PLAYER_TRADING_STATE_UNK_2) != FALSE)
+ return 1;
+ return 0;
+}
+
+static bool32 sub_8057F28(void)
+{
+ return IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM);
+}
+
+u16 sub_8057F34(void)
+{
+ SetKeyInterceptCallback(sub_8057E58);
+ return 0;
+}
+
+u16 sub_8057F48(void)
+{
+ SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
+ return 0;
+}
+
+// The exit room key will be sent at the next opportunity.
+// The return value is meaningless.
+u16 QueueExitLinkRoomKey(void)
+{
+ SetKeyInterceptCallback(KeyInterCB_SendExitRoomKey);
+ return 0;
+}
+
+u16 sub_8057F70(void)
+{
+ SetKeyInterceptCallback(KeyInterCB_SendNothing_2);
+ return 0;
+}
+
+static void LoadTradeRoomPlayer(s32 linkPlayerId, s32 myPlayerId, struct TradeRoomPlayer *trainer)
+{
+ s16 x, y;
+
+ trainer->playerId = linkPlayerId;
+ trainer->isLocalPlayer = (linkPlayerId == myPlayerId) ? TRUE : FALSE;
+ trainer->c = gLinkPlayerObjectEvents[linkPlayerId].movementMode;
+ trainer->facing = GetLinkPlayerFacingDirection(linkPlayerId);
+ GetLinkPlayerCoords(linkPlayerId, &x, &y);
+ trainer->pos.x = x;
+ trainer->pos.y = y;
+ trainer->pos.height = GetLinkPlayerElevation(linkPlayerId);
+ trainer->field_C = MapGridGetMetatileBehaviorAt(x, y);
+}
+
+static bool32 sub_8057FEC(struct TradeRoomPlayer *player)
+{
+ u8 v1 = player->c;
+ if (v1 == MOVEMENT_MODE_SCRIPTED || v1 == MOVEMENT_MODE_FREE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+// Duplicate function.
+static bool32 sub_8058004(struct TradeRoomPlayer *player)
+{
+ u8 v1 = player->c;
+ if (v1 == MOVEMENT_MODE_SCRIPTED || v1 == MOVEMENT_MODE_FREE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static const u8 *TryGetTileEventScript(struct TradeRoomPlayer *player)
+{
+ if (player->c != MOVEMENT_MODE_SCRIPTED)
+ return FACING_NONE;
+ return GetCoordEventScriptAtMapPosition(&player->pos);
+}
+
+static bool32 PlayerIsAtSouthExit(struct TradeRoomPlayer *player)
+{
+ if (player->c != MOVEMENT_MODE_SCRIPTED && player->c != MOVEMENT_MODE_FREE)
+ return FALSE;
+ else if (!MetatileBehavior_IsSouthArrowWarp(player->field_C))
+ return FALSE;
+ else if (player->facing != DIR_SOUTH)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer *player)
+{
+ struct MapPosition otherPlayerPos;
+ u8 linkPlayerId;
+
+ if (player->c != MOVEMENT_MODE_FREE && player->c != MOVEMENT_MODE_SCRIPTED)
+ return FACING_NONE;
+
+ otherPlayerPos = player->pos;
+ otherPlayerPos.x += gDirectionToVectors[player->facing].x;
+ otherPlayerPos.y += gDirectionToVectors[player->facing].y;
+ otherPlayerPos.height = 0;
+ linkPlayerId = GetLinkPlayerIdAt(otherPlayerPos.x, otherPlayerPos.y);
+
+ if (linkPlayerId != 4)
+ {
+ if (!player->isLocalPlayer)
+ return CableClub_EventScript_TooBusyToNotice;
+ else if (sPlayerTradingStates[linkPlayerId] != PLAYER_TRADING_STATE_IDLE)
+ return CableClub_EventScript_TooBusyToNotice;
+ else if (!GetSeeingLinkPlayerCardMsg(linkPlayerId))
+ return CableClub_EventScript_ReadTrainerCard;
+ else
+ return CableClub_EventScript_ReadTrainerCardColored;
+ }
+
+ return GetInteractedLinkPlayerScript(&otherPlayerPos, player->field_C, player->facing);
+}
+
+// This returns which direction to force the player to look when one of
+// these event scripts runs.
+static u16 GetDirectionForEventScript(const u8 *script)
+{
+ if (script == BattleColosseum_4P_EventScript_PlayerSpot0)
+ return FACING_FORCED_RIGHT;
+ else if (script == BattleColosseum_4P_EventScript_PlayerSpot1)
+ return FACING_FORCED_LEFT;
+ else if (script == BattleColosseum_4P_EventScript_PlayerSpot2)
+ return FACING_FORCED_RIGHT;
+ else if (script == BattleColosseum_4P_EventScript_PlayerSpot3)
+ return FACING_FORCED_LEFT;
+ else if (script == RecordCenter_EventScript_Spot0)
+ return FACING_FORCED_RIGHT;
+ else if (script == RecordCenter_EventScript_Spot1)
+ return FACING_FORCED_LEFT;
+ else if (script == RecordCenter_EventScript_Spot2)
+ return FACING_FORCED_RIGHT;
+ else if (script == RecordCenter_EventScript_Spot3)
+ return FACING_FORCED_LEFT;
+ else if (script == BattleColosseum_2P_EventScript_PlayerSpot0)
+ return FACING_FORCED_RIGHT;
+ else if (script == BattleColosseum_2P_EventScript_PlayerSpot1)
+ return FACING_FORCED_LEFT;
+ else if (script == TradeCenter_EventScript_Chair0)
+ return FACING_FORCED_RIGHT;
+ else if (script == TradeCenter_EventScript_Chair1)
+ return FACING_FORCED_LEFT;
+ else
+ return FACING_NONE;
+}
+
+static void sub_80581BC(void)
+{
+ ScriptContext2_Enable();
+}
+
+static void InitLinkRoomStartMenuScript(void)
+{
+ PlaySE(SE_WIN_OPEN);
+ ShowStartMenu();
+ ScriptContext2_Enable();
+}
+
+static void sub_80581DC(const u8 *script)
+{
+ PlaySE(SE_SELECT);
+ ScriptContext1_SetupScript(script);
+ ScriptContext2_Enable();
+}
+
+static void CreateConfirmLeaveTradeRoomPrompt(void)
+{
+ PlaySE(SE_WIN_OPEN);
+ ScriptContext1_SetupScript(TradeCenter_ConfirmLeaveRoom);
+ ScriptContext2_Enable();
+}
+
+static void InitMenuBasedScript(const u8 *script)
+{
+ PlaySE(SE_SELECT);
+ ScriptContext1_SetupScript(script);
+ ScriptContext2_Enable();
+}
+
+static void sub_8058230(void)
+{
+ ScriptContext1_SetupScript(TradeCenter_TerminateLink);
+ ScriptContext2_Enable();
+}
+
+bool32 sub_8058244(void)
+{
+ if (!IsUpdateLinkStateCBActive())
+ return FALSE;
+ if (GetLinkRecvQueueLength() >= 3)
+ gUnknown_3000E88 = TRUE;
+ else
+ gUnknown_3000E88 = FALSE;
+ return gUnknown_3000E88;
+}
+
+bool32 sub_8058274(void)
+{
+ u8 temp;
+
+ if (GetLinkRecvQueueLength() < 2)
+ return FALSE;
+ else if (IsUpdateLinkStateCBActive() != TRUE)
+ return FALSE;
+ else if (IsSendingKeysToLink() != TRUE)
+ return FALSE;
+ else if (sPlayerKeyInterceptCallback == KeyInterCB_DeferToRecvQueue)
+ return TRUE;
+ else if (sPlayerKeyInterceptCallback != KeyInterCB_DeferToEventScript)
+ return FALSE;
+
+ temp = gUnknown_3000E88;
+ gUnknown_3000E88 = FALSE;
+
+ if (temp == TRUE)
+ return TRUE;
+ else if (gPaletteFade.active && gPaletteFade.softwareFadeFinishing)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool32 sub_80582E0(void)
+{
+ if (GetLinkSendQueueLength() < 2)
+ return FALSE;
+ else if (IsUpdateLinkStateCBActive() != TRUE)
+ return FALSE;
+ else if (IsSendingKeysToLink() != TRUE)
+ return FALSE;
+ else if (sPlayerKeyInterceptCallback == KeyInterCB_DeferToSendQueue)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool32 sub_8058318(void)
+{
+ if (gWirelessCommType != 0)
+ return FALSE;
+ else if (!IsSendingKeysToLink())
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static u32 GetLinkSendQueueLength(void)
+{
+ if (gWirelessCommType != 0)
+ return Rfu.sendQueue.count;
+ else
+ return gLink.sendQueue.count;
+}
+
+static void ZeroLinkPlayerObjectEvent(struct LinkPlayerObjectEvent *linkPlayerObjEvent)
+{
+ memset(linkPlayerObjEvent, 0, sizeof(struct LinkPlayerObjectEvent));
+}
+
+void ClearLinkPlayerObjectEvents(void)
+{
+ memset(gLinkPlayerObjectEvents, 0, sizeof(gLinkPlayerObjectEvents));
+}
+
+static void ZeroObjectEvent(struct ObjectEvent *objEvent)
+{
+ memset(objEvent, 0, sizeof(struct ObjectEvent));
+}
+
+static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4)
+{
+ u8 objEventId = GetFirstInactiveObjectEventId();
+ struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+
+ ZeroLinkPlayerObjectEvent(linkPlayerObjEvent);
+ ZeroObjectEvent(objEvent);
+
+ linkPlayerObjEvent->active = TRUE;
+ linkPlayerObjEvent->linkPlayerId = linkPlayerId;
+ linkPlayerObjEvent->objEventId = objEventId;
+ linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FREE;
+
+ objEvent->active = TRUE;
+ objEvent->singleMovementActive = a4;
+ objEvent->range.as_byte = 2;
+ objEvent->spriteId = MAX_SPRITES;
+
+ InitLinkPlayerObjectEventPos(objEvent, x, y);
+}
+
+static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s16 y)
+{
+ objEvent->currentCoords.x = x;
+ objEvent->currentCoords.y = y;
+ objEvent->previousCoords.x = x;
+ objEvent->previousCoords.y = y;
+ SetSpritePosToMapCoords(x, y, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
+ objEvent->initialCoords.x += 8;
+ ObjectEventUpdateZCoord(objEvent);
+}
+
+static void sub_8058488(u8 linkPlayerId, u8 a2)
+{
+ if (gLinkPlayerObjectEvents[linkPlayerId].active)
+ {
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ objEvent->range.as_byte = a2;
+ }
+}
+
+static void sub_80584B8(u8 linkPlayerId)
+{
+ struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
+ u8 objEventId = linkPlayerObjEvent->objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ if (objEvent->spriteId != MAX_SPRITES)
+ DestroySprite(&gSprites[objEvent->spriteId]);
+ linkPlayerObjEvent->active = FALSE;
+ objEvent->active = FALSE;
+}
+
+// Returns the spriteId corresponding to this player.
+static u8 GetSpriteForLinkedPlayer(u8 linkPlayerId)
+{
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return objEvent->spriteId;
+}
+
+static void GetLinkPlayerCoords(u8 linkPlayerId, u16 *x, u16 *y)
+{
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ *x = objEvent->currentCoords.x;
+ *y = objEvent->currentCoords.y;
+}
+
+static u8 GetLinkPlayerFacingDirection(u8 linkPlayerId)
+{
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return objEvent->range.as_byte;
+}
+
+static u8 GetLinkPlayerElevation(u8 linkPlayerId)
+{
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return objEvent->currentElevation;
+}
+
+static s32 sub_8058590(u8 linkPlayerId)
+{
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return 16 - (s8)objEvent->directionSequenceIndex;
+}
+
+static u8 GetLinkPlayerIdAt(s16 x, s16 y)
+{
+ u8 i;
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ if (gLinkPlayerObjectEvents[i].active
+ && (gLinkPlayerObjectEvents[i].movementMode == 0 || gLinkPlayerObjectEvents[i].movementMode == 2))
+ {
+ struct ObjectEvent *objEvent = &gObjectEvents[gLinkPlayerObjectEvents[i].objEventId];
+ if (objEvent->currentCoords.x == x && objEvent->currentCoords.y == y)
+ return i;
+ }
+ }
+ return 4;
+}
+
+static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing)
+{
+ struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
+ u8 objEventId = linkPlayerObjEvent->objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+
+ if (linkPlayerObjEvent->active)
+ {
+ if (facing > FACING_FORCED_RIGHT)
+ {
+ objEvent->triggerGroundEffectsOnMove = TRUE;
+ }
+ else
+ {
+ // This is a hack to split this code onto two separate lines, without declaring a local variable.
+ // C++ style inline variables would be nice here.
+#define TEMP sLinkPlayerMovementModes[linkPlayerObjEvent->movementMode](linkPlayerObjEvent, objEvent, facing)
+
+ sMovementStatusHandler[TEMP](linkPlayerObjEvent, objEvent);
+
+ // Clean up the hack.
+#undef TEMP
+ }
+ }
+}
+
+static u8 MovementEventModeCB_Normal(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+{
+ return sLinkPlayerFacingHandlers[a3](linkPlayerObjEvent, objEvent, a3);
+}
+
+static u8 MovementEventModeCB_Ignored(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+{
+ return FACING_UP;
+}
+
+// Duplicate Function
+static u8 MovementEventModeCB_Normal_2(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+{
+ return sLinkPlayerFacingHandlers[a3](linkPlayerObjEvent, objEvent, a3);
+}
+
+static bool8 FacingHandler_DoNothing(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+{
+ return FALSE;
+}
+
+static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+{
+ s16 x, y;
+
+ objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
+ ObjectEventMoveDestCoords(objEvent, objEvent->range.as_byte, &x, &y);
+
+ if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, objEvent->range.as_byte, x, y))
+ {
+ return FALSE;
+ }
+ else
+ {
+ objEvent->directionSequenceIndex = 16;
+ ShiftObjectEventCoords(objEvent, x, y);
+ ObjectEventUpdateZCoord(objEvent);
+ return TRUE;
+ }
+}
+
+static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+{
+ objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
+ return FALSE;
+}
+
+// This is called every time a free movement happens. Most of the time it's a No-Op.
+static void MovementStatusHandler_EnterFreeMode(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent)
+{
+ linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FREE;
+}
+
+static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent)
+{
+ objEvent->directionSequenceIndex--;
+ linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FROZEN;
+ MoveCoords(objEvent->range.as_byte, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
+ if (!objEvent->directionSequenceIndex)
+ {
+ ShiftStillObjectEventCoords(objEvent);
+ linkPlayerObjEvent->movementMode = MOVEMENT_MODE_SCRIPTED;
+ }
+}
+
+// Flip Up/Down facing codes. If newFacing doesn't specify a direction, default
+// to oldFacing. Note that this clears also the "FORCED" part of the facing code,
+// even for Left/Right codes.
+static u8 FlipVerticalAndClearForced(u8 newFacing, u8 oldFacing)
+{
+ switch (newFacing)
+ {
+ case FACING_UP:
+ case FACING_FORCED_UP:
+ return DIR_NORTH;
+ case FACING_DOWN:
+ case FACING_FORCED_DOWN:
+ return DIR_SOUTH;
+ case FACING_LEFT:
+ case FACING_FORCED_LEFT:
+ return DIR_WEST;
+ case FACING_RIGHT:
+ case FACING_FORCED_RIGHT:
+ return DIR_EAST;
+ }
+ return oldFacing;
+}
+
+static bool8 LinkPlayerDetectCollision(u8 selfObjEventId, u8 a2, s16 x, s16 y)
+{
+ u8 i;
+ for (i = 0; i < 16; i++)
+ {
+ if (i != selfObjEventId)
+ {
+ if ((gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y)
+ || (gObjectEvents[i].previousCoords.x == x && gObjectEvents[i].previousCoords.y == y))
+ {
+ return TRUE;
+ }
+ }
+ }
+ return MapGridIsImpassableAt(x, y);
+}
+
+static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
+{
+ struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
+ u8 objEventId = linkPlayerObjEvent->objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ struct Sprite *sprite;
+
+ if (linkPlayerObjEvent->active)
+ {
+ if (gameVersion == VERSION_FIRE_RED || gameVersion == VERSION_LEAF_GREEN)
+ {
+ objEvent->spriteId = AddPseudoObjectEvent(
+ GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, objEvent->singleMovementActive),
+ SpriteCB_LinkPlayer, 0, 0, 0);
+ }
+ else
+ {
+ objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ }
+
+ sprite = &gSprites[objEvent->spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data[0] = linkPlayerId;
+ objEvent->triggerGroundEffectsOnMove = FALSE;
+ }
+}
+
+static void SpriteCB_LinkPlayer(struct Sprite *sprite)
+{
+ struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[sprite->data[0]];
+ struct ObjectEvent *objEvent = &gObjectEvents[linkPlayerObjEvent->objEventId];
+ sprite->pos1.x = objEvent->initialCoords.x;
+ sprite->pos1.y = objEvent->initialCoords.y;
+ SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1);
+ sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation);
+
+ if (!linkPlayerObjEvent->movementMode != MOVEMENT_MODE_FREE)
+ StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objEvent->range.as_byte));
+ else
+ StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(objEvent->range.as_byte));
+
+ UpdateObjectEventSpriteVisibility(sprite, 0);
+ if (objEvent->triggerGroundEffectsOnMove)
+ {
+ sprite->invisible = ((sprite->data[7] & 4) >> 2);
+ sprite->data[7]++;
+ }
+}
diff --git a/src/party_menu_specials.c b/src/party_menu_specials.c
index aba11a534..48406da9a 100644
--- a/src/party_menu_specials.c
+++ b/src/party_menu_specials.c
@@ -47,7 +47,7 @@ void SelectMoveDeleterMove(void)
{
ShowSelectMovePokemonSummaryScreen(gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField, 0);
sub_8138B38(3);
- gFieldCallback = FieldCallback_ReturnToEventScript2;
+ gFieldCallback = FieldCB_ContinueScriptHandleMusic;
}
void GetNumMovesSelectedMonHas(void)
diff --git a/src/pokemon_jump_2.c b/src/pokemon_jump_2.c
index aa1238e3f..9f2f9e404 100644
--- a/src/pokemon_jump_2.c
+++ b/src/pokemon_jump_2.c
@@ -1883,7 +1883,7 @@ static int sub_81497A8(void)
static bool32 sub_8149804(void)
{
- return !Rfu.unk_124.count && !Rfu.unk_9e8.count;
+ return !Rfu.unk_124.count && !Rfu.sendQueue.count;
}
static int sub_8149834(u8 *arg0)
diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c
index 86406fa2a..7d154f815 100644
--- a/src/post_battle_event_funcs.c
+++ b/src/post_battle_event_funcs.c
@@ -28,8 +28,8 @@ bool8 EnterHallOfFame(void)
{
SetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME, (gSaveBlock2Ptr->playTimeHours << 16) | (gSaveBlock2Ptr->playTimeMinutes << 8) | gSaveBlock2Ptr->playTimeSeconds);
}
- sub_804C1AC();
- sub_8055738(SPAWN_PALLET_TOWN);
+ SetContinueGameWarpStatus();
+ SetContinueGameWarpToHealLocation(SPAWN_PALLET_TOWN);
gaveAtLeastOneRibbon = FALSE;
for (i = 0, r7 = &ribbonState; i < PARTY_SIZE; i++)
{
diff --git a/src/quest_log.c b/src/quest_log.c
index 21a05f407..3c6b88d3d 100644
--- a/src/quest_log.c
+++ b/src/quest_log.c
@@ -96,7 +96,7 @@ struct UnkStruct_203B044
u8 gUnknown_3005E88;
u16 sNumEventsInLogEntry;
-struct UnkStruct_3005E90 gUnknown_3005E90;
+struct FieldInput gUnknown_3005E90;
struct QuestLogEntry * sCurQuestLogEntry;
static struct UnkStruct_300201C * sFlagOrVarRecords;
@@ -600,7 +600,7 @@ bool8 sub_8111000(void)
{
LoadPalette(stdpal_get(4), 0xF0, 0x20);
SetQuestLogState(QL_STATE_2);
- FieldCB_UnionRoomWarp();
+ FieldCB_DefaultWarpExit();
gUnknown_203AE94 = (struct UnkStruct_203AE94){};
gUnknown_203AE94.unk_0_0 = 2;
return 1;
@@ -610,7 +610,7 @@ bool8 sub_8111038(void)
{
LoadPalette(stdpal_get(4), 0xF0, 0x20);
SetQuestLogState(QL_STATE_2);
- sub_807DF7C();
+ FieldCB_WarpExitFadeFromBlack();
gUnknown_203AE94 = (struct UnkStruct_203AE94){};
gUnknown_203AE94.unk_0_0 = 2;
return 1;
@@ -1217,7 +1217,7 @@ static bool8 sub_8111F60(void)
{
LoadPalette(stdpal_get(4), 0xF0, 0x20);
DrawPreviouslyOnQuestHeader(0);
- sub_807DF7C();
+ FieldCB_WarpExitFadeFromBlack();
CreateTask(sub_8111F8C, 0xFF);
return TRUE;
}
@@ -1313,7 +1313,7 @@ static void Task_EndQuestLog(u8 taskId)
break;
default:
if (gUnknown_203AE94.unk_0_6 == 1)
- CreateMapNamePopupIfNotAlreadyRunning(1);
+ ShowMapNamePopup(1);
CpuCopy16(gUnknown_203AE90, gPlttBufferUnfaded, 0x400);
Free(gUnknown_203AE90);
gUnknown_203AE94 = (struct UnkStruct_203AE94){};
@@ -1536,7 +1536,7 @@ void sub_811278C(u8 movementActionId, u8 duration)
}
}
-void sub_81127F8(struct UnkStruct_3005E90 * a0)
+void sub_81127F8(struct FieldInput * a0)
{
if (sQuestLogCursor < sNumEventsInLogEntry)
{
@@ -1616,7 +1616,7 @@ static void SetUpQuestLogEntry(u8 kind, struct QuestLogEntry *entry, u16 size)
}
sQuestLogCursor = 0;
gUnknown_203B01C = 0;
- gUnknown_3005E90 = (struct UnkStruct_3005E90){};
+ gUnknown_3005E90 = (struct FieldInput){};
sNextStepDelay = sCurQuestLogEntry[sQuestLogCursor].unk_4;
sMovementScripts[0][0] = sCurQuestLogEntry[sQuestLogCursor].unk_3;
sMovementScripts[0][1] = 0xFF;
diff --git a/src/region_map.c b/src/region_map.c
index 3a902ec0e..f97d67ffc 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -3471,7 +3471,7 @@ static void GetPlayerPositionOnRegionMap(void)
const struct MapHeader * mapHeader;
struct WarpData * warp;
- switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
+ switch (GetMapTypeByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
{
default:
case 1:
@@ -3495,12 +3495,12 @@ static void GetPlayerPositionOnRegionMap(void)
y = gSaveBlock1Ptr->escapeWarp.y;
break;
case 9:
- mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp2.mapGroup, gSaveBlock1Ptr->warp2.mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->dynamicWarp.mapGroup, gSaveBlock1Ptr->dynamicWarp.mapNum);
gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId;
width = mapHeader->mapLayout->width;
height = mapHeader->mapLayout->height;
- x = gSaveBlock1Ptr->warp2.x;
- y = gSaveBlock1Ptr->warp2.y;
+ x = gSaveBlock1Ptr->dynamicWarp.x;
+ y = gSaveBlock1Ptr->dynamicWarp.y;
break;
case 8:
if ((gUnknown_20399E4->field_014 = gMapHeader.regionMapSectionId) != MAPSEC_SPECIAL_AREA)
@@ -3510,7 +3510,7 @@ static void GetPlayerPositionOnRegionMap(void)
}
else
{
- warp = &gSaveBlock1Ptr->warp2;
+ warp = &gSaveBlock1Ptr->dynamicWarp;
mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum);
gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId;
}
@@ -4318,7 +4318,7 @@ static void sub_80C4F08(u8 taskId)
case 4:
if ((sub_80C3AC8(0) == 2 || sub_80C3AC8(0) == 4) && GetRegionMapPermission(MAPPERM_3) == TRUE)
{
- switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
+ switch (GetMapTypeByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
{
case 4:
case 8:
@@ -4388,7 +4388,7 @@ static void sub_80C527C(u16 mapsec)
u16 idx = mapsec - MAPSECS_KANTO;
if (sMapsecToSpawn[idx][2])
{
- sub_805546C(sMapsecToSpawn[idx][2]);
+ SetWarpDestinationToHealLocation(sMapsecToSpawn[idx][2]);
SetUsedFlyQuestLogEvent(sMapsecToSpawn[idx]);
}
else
diff --git a/src/scrcmd.c b/src/scrcmd.c
index af977fbc7..bec0f4942 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -1168,7 +1168,7 @@ bool8 ScrCmd_setobjectmovementtype(struct ScriptContext * ctx)
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 movementType = ScriptReadByte(ctx);
- Overworld_SetMapObjTemplateMovementType(localId, movementType);
+ Overworld_SetObjEventTemplateMovementType(localId, movementType);
return FALSE;
}
diff --git a/src/script.c b/src/script.c
index ff74b40bc..13c571bac 100644
--- a/src/script.c
+++ b/src/script.c
@@ -358,7 +358,7 @@ void ScriptContext2_RunNewScript(const u8 *ptr)
u8 *mapheader_get_tagged_pointer(u8 tag)
{
- u8 *mapScripts = gMapHeader.mapScripts;
+ const u8 *mapScripts = gMapHeader.mapScripts;
if (mapScripts == NULL)
return NULL;
@@ -370,7 +370,7 @@ u8 *mapheader_get_tagged_pointer(u8 tag)
if (*mapScripts == tag)
{
mapScripts++;
- return (u8 *)(mapScripts[0] + (mapScripts[1] << 8) + (mapScripts[2] << 16) + (mapScripts[3] << 24));
+ return T2_READ_PTR(mapScripts);
}
mapScripts += 5;
}
@@ -379,7 +379,7 @@ u8 *mapheader_get_tagged_pointer(u8 tag)
void mapheader_run_script_by_tag(u8 tag)
{
u8 *ptr = mapheader_get_tagged_pointer(tag);
- if (ptr)
+ if (ptr != NULL)
ScriptContext2_RunNewScript(ptr);
}
@@ -387,7 +387,7 @@ u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag)
{
u8 *ptr = mapheader_get_tagged_pointer(tag);
- if (!ptr)
+ if (ptr == NULL)
return NULL;
while (1)
@@ -411,22 +411,22 @@ void RunOnLoadMapScript(void)
mapheader_run_script_by_tag(1);
}
-void mapheader_run_script_with_tag_x3(void)
+void RunOnTransitionMapScript(void)
{
mapheader_run_script_by_tag(3);
}
-void mapheader_run_script_with_tag_x5(void)
+void RunOnResumeMapScript(void)
{
mapheader_run_script_by_tag(5);
}
-void mapheader_run_script_with_tag_x7(void)
+void RunOnReturnToFieldMapScript(void)
{
mapheader_run_script_by_tag(7);
}
-void mapheader_run_script_with_tag_x6(void)
+void RunOnDiveWarpMapScript(void)
{
mapheader_run_script_by_tag(6);
}
@@ -447,7 +447,7 @@ bool8 TryRunOnFrameMapScript(void)
return 1;
}
-void mapheader_run_first_tag4_script_list_match(void)
+void TryRunOnWarpIntoMapScript(void)
{
u8 *ptr = mapheader_get_first_match_from_tagged_ptr_list(4);
if (ptr)
diff --git a/src/seagallop.c b/src/seagallop.c
index fb55e6bd2..f7405296f 100644
--- a/src/seagallop.c
+++ b/src/seagallop.c
@@ -322,7 +322,7 @@ static void Task_Seagallop_3(void)
SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]);
PlayRainStoppingSoundEffect();
PlaySE(SE_KAIDAN);
- gFieldCallback = FieldCB_UnionRoomWarp;
+ gFieldCallback = FieldCB_DefaultWarpExit;
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
ResetInitialPlayerAvatarState();
diff --git a/src/strings.c b/src/strings.c
index 547a36138..fbe51254c 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -958,8 +958,8 @@ const u8 gText_Sorry[] = _("SORRY");
const u8 gText_YaySmileEmoji[] = _("YAY{EXTRA 0xF9}");
const u8 gText_ThankYou[] = _("THANK YOU");
const u8 gText_ByeBye[] = _("BYE-BYE!");
-const u8 gUnknown_841B554[] = _("{PLAYER} scurried to a POKéMON CENTER,\nprotecting the exhausted and fainted\nPOKéMON from further harm‥\p");
-const u8 gUnknown_841B5B6[] = _("{PLAYER} scurried back home, protecting\nthe exhausted and fainted POKéMON from\nfurther harm‥\p");
+const u8 gText_PlayerScurriedToCenter[] = _("{PLAYER} scurried to a POKéMON CENTER,\nprotecting the exhausted and fainted\nPOKéMON from further harm‥\p");
+const u8 gText_PlayerScurriedBackHome[] = _("{PLAYER} scurried back home, protecting\nthe exhausted and fainted POKéMON from\nfurther harm‥\p");
const u8 gUnknown_841B60E[] = _("PLAYER: {DYNAMIC 0x00}");
const u8 gUnknown_841B619[] = _("This document is issued in\nrecognition of your magnificent\nachievement - the completion of\nthe {DYNAMIC 0x01} POKéDEX.");
const u8 gUnknown_841B684[] = _("GAME FREAK");
diff --git a/src/trade.c b/src/trade.c
index bd6860e85..bb2634613 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -2022,7 +2022,7 @@ static void sub_804E944(void)
Free(sTradeMenuResourcesPtr);
FreeAllWindowBuffers();
DestroyWirelessStatusIndicatorSprite();
- SetMainCallback2(c2_8056854);
+ SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
}
}
else
@@ -2032,7 +2032,7 @@ static void sub_804E944(void)
Free(sSpriteTextTileBuffer);
Free(sTradeMenuResourcesPtr);
FreeAllWindowBuffers();
- SetMainCallback2(c2_8056854);
+ SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
}
}
}
diff --git a/src/trade_scene.c b/src/trade_scene.c
index d609a9b53..308cd6e5b 100644
--- a/src/trade_scene.c
+++ b/src/trade_scene.c
@@ -2747,7 +2747,7 @@ static void Task_WaitFadeAndStartInGameTradeAnim(u8 taskId)
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_InitTradeAnim_InGameTrade);
- gFieldCallback = FieldCallback_ReturnToEventScript2;
+ gFieldCallback = FieldCB_ContinueScriptHandleMusic;
DestroyTask(taskId);
}
}
diff --git a/src/vs_seeker.c b/src/vs_seeker.c
index 599e4f9b4..7054a13ed 100644
--- a/src/vs_seeker.c
+++ b/src/vs_seeker.c
@@ -681,7 +681,7 @@ bool8 sub_810C4EC(void)
return FALSE;
}
-void sub_810C578(void)
+void TryUpdateRandomTrainerRematches(u16 mapGroup, u16 mapNum)
{
FlagClear(FLAG_SYS_VS_SEEKER_CHARGING);
sub_810C640();