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authorjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-09-25 01:43:50 +0800
committerjiangzhengwenjz <jiangzhengwenjzw@qq.com>2019-09-25 01:46:47 +0800
commit7f6d86a8bf2afe349135d502debc2237bafafff5 (patch)
tree66b1c2b51826b0c3332d37732fe1bc83e0da2d5a /src
parent29e641bc1cad5eb840bb92d2913ede219a8e072c (diff)
arg name consistency
Diffstat (limited to 'src')
-rw-r--r--src/pokemon.c150
1 files changed, 75 insertions, 75 deletions
diff --git a/src/pokemon.c b/src/pokemon.c
index 1a70f3bd3..fd4b23c6f 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -3884,7 +3884,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex,
return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, 0);
}
-bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
+bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
{
u32 data;
s32 friendship;
@@ -3900,7 +3900,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
u8 r10;
u32 r4;
- heldItem = GetMonData(pkmn, MON_DATA_HELD_ITEM, NULL);
+ heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL);
if (heldItem == ITEM_ENIGMA_BERRY)
{
if (gMain.inBattle)
@@ -4024,27 +4024,27 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
retVal = FALSE;
}
if ((itemEffect[cmdIndex] & 0x40) // raise level
- && GetMonData(pkmn, MON_DATA_LEVEL, NULL) != 100)
+ && GetMonData(mon, MON_DATA_LEVEL, NULL) != 100)
{
- data = gExperienceTables[gBaseStats[GetMonData(pkmn, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(pkmn, MON_DATA_LEVEL, NULL) + 1];
- SetMonData(pkmn, MON_DATA_EXP, &data);
- CalculateMonStats(pkmn);
+ data = gExperienceTables[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(mon, MON_DATA_LEVEL, NULL) + 1];
+ SetMonData(mon, MON_DATA_EXP, &data);
+ CalculateMonStats(mon);
retVal = FALSE;
}
if ((itemEffect[cmdIndex] & 0x20)
- && HealStatusConditions(pkmn, partyIndex, 7, sp34) == 0)
+ && HealStatusConditions(mon, partyIndex, 7, sp34) == 0)
{
if (sp34 != 4)
gBattleMons[sp34].status2 &= ~STATUS2_NIGHTMARE;
retVal = FALSE;
}
- if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(pkmn, partyIndex, 0xF88, sp34) == 0)
+ if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(mon, partyIndex, 0xF88, sp34) == 0)
retVal = FALSE;
- if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(pkmn, partyIndex, 16, sp34) == 0)
+ if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(mon, partyIndex, 16, sp34) == 0)
retVal = FALSE;
- if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(pkmn, partyIndex, 32, sp34) == 0)
+ if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(mon, partyIndex, 32, sp34) == 0)
retVal = FALSE;
- if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(pkmn, partyIndex, 64, sp34) == 0)
+ if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(mon, partyIndex, 64, sp34) == 0)
retVal = FALSE;
if ((itemEffect[cmdIndex] & 1) // heal confusion
&& gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_CONFUSION))
@@ -4059,16 +4059,16 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (r10 & 0x20)
{
r10 &= ~0x20;
- data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
- sp28 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
+ sp28 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
if (data < 3 && sp28 > 4)
{
- data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex];
- SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
+ data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex];
+ SetMonData(mon, MON_DATA_PP_BONUSES, &data);
- data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
- data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
- SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
+ data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
+ data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data;
+ SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
retVal = FALSE;
}
}
@@ -4084,10 +4084,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
{
case 0:
case 1:
- evCount = GetMonEVCount(pkmn);
+ evCount = GetMonEVCount(mon);
if (evCount >= 510)
return TRUE;
- data = GetMonData(pkmn, sGetMonDataEVConstants[sp28], NULL);
+ data = GetMonData(mon, sGetMonDataEVConstants[sp28], NULL);
if (data < 100)
{
if (data + itemEffect[sp24] > 100)
@@ -4097,8 +4097,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (evCount + r4 > 510)
r4 += 510 - (evCount + r4);
data += r4;
- SetMonData(pkmn, sGetMonDataEVConstants[sp28], &data);
- CalculateMonStats(pkmn);
+ SetMonData(mon, sGetMonDataEVConstants[sp28], &data);
+ CalculateMonStats(mon);
sp24++;
retVal = FALSE;
}
@@ -4107,7 +4107,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
// revive?
if (r10 & 0x10)
{
- if (GetMonData(pkmn, MON_DATA_HP, NULL) != 0)
+ if (GetMonData(mon, MON_DATA_HP, NULL) != 0)
{
sp24++;
break;
@@ -4131,7 +4131,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
}
else
{
- if (GetMonData(pkmn, MON_DATA_HP, NULL) == 0)
+ if (GetMonData(mon, MON_DATA_HP, NULL) == 0)
{
sp24++;
break;
@@ -4141,10 +4141,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
switch (data)
{
case 0xFF:
- data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) - GetMonData(pkmn, MON_DATA_HP, NULL);
+ data = GetMonData(mon, MON_DATA_MAX_HP, NULL) - GetMonData(mon, MON_DATA_HP, NULL);
break;
case 0xFE:
- data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) / 2;
+ data = GetMonData(mon, MON_DATA_MAX_HP, NULL) / 2;
if (data == 0)
data = 1;
break;
@@ -4152,14 +4152,14 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
data = gBattleScripting.field_23;
break;
}
- if (GetMonData(pkmn, MON_DATA_MAX_HP, NULL) != GetMonData(pkmn, MON_DATA_HP, NULL))
+ if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL))
{
if (e == 0)
{
- data = GetMonData(pkmn, MON_DATA_HP, NULL) + data;
- if (data > GetMonData(pkmn, MON_DATA_MAX_HP, NULL))
- data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL);
- SetMonData(pkmn, MON_DATA_HP, &data);
+ data = GetMonData(mon, MON_DATA_HP, NULL) + data;
+ if (data > GetMonData(mon, MON_DATA_MAX_HP, NULL))
+ data = GetMonData(mon, MON_DATA_MAX_HP, NULL);
+ SetMonData(mon, MON_DATA_HP, &data);
if (gMain.inBattle && sp34 != 4)
{
gBattleMons[sp34].hp = data;
@@ -4191,18 +4191,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
{
u16 r4;
- data = GetMonData(pkmn, MON_DATA_PP1 + r5, NULL);
- r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
- if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
+ data = GetMonData(mon, MON_DATA_PP1 + r5, NULL);
+ r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
+ if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
{
data += itemEffect[sp24];
- r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
- if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
+ r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
+ if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5))
{
- r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
- data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5);
+ r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL);
+ data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5);
}
- SetMonData(pkmn, MON_DATA_PP1 + r5, &data);
+ SetMonData(mon, MON_DATA_PP1 + r5, &data);
if (gMain.inBattle
&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
&& !(gDisableStructs[sp34].unk18_b & gBitTable[r5]))
@@ -4216,18 +4216,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
{
u16 r4;
- data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL);
- r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
- if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
+ data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL);
+ r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
+ if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
{
data += itemEffect[sp24++];
- r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
- if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
+ r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
+ if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex))
{
- r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
- data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL);
+ data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
}
- SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
+ SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
if (gMain.inBattle
&& sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
&& !(gDisableStructs[sp34].unk18_b & gBitTable[moveIndex]))
@@ -4238,11 +4238,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
break;
case 7:
{
- u16 targetSpecies = GetEvolutionTargetSpecies(pkmn, 2, item);
+ u16 targetSpecies = GetEvolutionTargetSpecies(mon, 2, item);
if (targetSpecies != SPECIES_NONE)
{
- BeginEvolutionScene(pkmn, targetSpecies, 0, partyIndex);
+ BeginEvolutionScene(mon, targetSpecies, 0, partyIndex);
return FALSE;
}
}
@@ -4268,10 +4268,10 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
case 1:
case 2:
case 3:
- evCount = GetMonEVCount(pkmn);
+ evCount = GetMonEVCount(mon);
if (evCount >= 510)
return TRUE;
- data = GetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], NULL);
+ data = GetMonData(mon, sGetMonDataEVConstants[sp28 + 2], NULL);
if (data < 100)
{
if (data + itemEffect[sp24] > 100)
@@ -4281,98 +4281,98 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (evCount + r4 > 510)
r4 += 510 - (evCount + r4);
data += r4;
- SetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], &data);
- CalculateMonStats(pkmn);
+ SetMonData(mon, sGetMonDataEVConstants[sp28 + 2], &data);
+ CalculateMonStats(mon);
retVal = FALSE;
sp24++;
}
break;
case 4:
- data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
+ data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
if (data < 3)
{
- r4 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
- data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL);
+ r4 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
data &= gPPUpSetMask[moveIndex];
data += gPPUpAddMask[moveIndex] * 3;
- SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
- data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
- data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
- SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
+ SetMonData(mon, MON_DATA_PP_BONUSES, &data);
+ data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
+ data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data;
+ SetMonData(mon, MON_DATA_PP1 + moveIndex, &data);
retVal = FALSE;
}
break;
case 5:
- if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
+ if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
{
sp2C = itemEffect[sp24];
- friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
friendship += 150 * sp2C / 100;
else
friendship += sp2C;
if (sp2C > 0)
{
- if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
+ if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
friendship++;
- if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
- SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
sp24++;
break;
case 6:
- if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 200
+ if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200
&& retVal == 0 && sp2C == 0)
{
sp2C = itemEffect[sp24];
- friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
friendship += 150 * sp2C / 100;
else
friendship += sp2C;
if (sp2C > 0)
{
- if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
+ if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
friendship++;
- if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
- SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
sp24++;
break;
case 7:
- if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
+ if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
{
sp2C = itemEffect[sp24];
- friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL);
if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
friendship += 150 * sp2C / 100;
else
friendship += sp2C;
if (sp2C > 0)
{
- if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
+ if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
friendship++;
- if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
+ if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
- SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
+ SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
sp24++;
break;