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authorKurausukun <lord.uber1@gmail.com>2021-06-26 04:04:22 -0400
committerKurausukun <lord.uber1@gmail.com>2021-06-26 22:51:41 -0400
commit88bd618496b955da4505a8c106dd135235d02542 (patch)
treecd9083138e346cb42910409ee3a91490f37382e7 /src
parent8116790c0880cbe03e8d14efe88bf6000f283819 (diff)
port UBFIXes from emerald
Diffstat (limited to 'src')
-rw-r--r--src/battle_ai_script_commands.c5
-rw-r--r--src/easy_chat.c5
-rw-r--r--src/event_object_movement.c8
-rw-r--r--src/field_effect.c12
-rw-r--r--src/fieldmap.c28
-rw-r--r--src/pokemon_storage_system_7.c7
-rw-r--r--src/union_room.c4
7 files changed, 62 insertions, 7 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 952c1487f..a500d591b 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -1362,7 +1362,12 @@ static void Cmd_if_status_not_in_party(void)
// everytime the status is found, the AI's logic jumps further and further past its intended destination. this results in a broken AI macro and is probably why it is unused.
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
+ {
sAIScriptPtr += 10; // doesnt return?
+ #ifdef UBFIX
+ return;
+ #endif
+ }
}
sAIScriptPtr = T1_READ_PTR(sAIScriptPtr + 6);
}
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 4360dc72e..55bc104db 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -459,12 +459,17 @@ void InitEasyChatPhrases(void)
gSaveBlock1Ptr->mail[i].words[j] = EC_WORD_UNDEFINED;
}
+#ifndef UBFIX
// BUG: This is supposed to clear 64 bits, but this loop is clearing 64 bytes.
// However, this bug has no resulting effect on gameplay because only the
// Mauville old man data is corrupted, which is initialized directly after
// this function is called when starting a new game.
for (i = 0; i < 64; i++)
gSaveBlock1Ptr->additionalPhrases[i] = 0;
+#else
+ for (i = 0; i < NELEMS(gSaveBlock1Ptr->additionalPhrases); i++)
+ gSaveBlock1Ptr->additionalPhrases[i] = 0;
+#endif
}
void EC_ResetMEventProfileMaybe(void)
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index a671ada34..14914bf92 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -2561,7 +2561,13 @@ const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId)
static u16 GetObjectEventFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
- return GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->flagId;
+ struct ObjectEventTemplate *obj = GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
+#ifdef UBFIX
+ // BUG: The function may return NULL, and attempting to read from NULL may freeze the game using modern compilers.
+ if (obj == NULL)
+ return 0;
+#endif // UBFIX
+ return obj->flagId;
}
static u16 GetObjectEventFlagIdByObjectEventId(u8 objectEventId)
diff --git a/src/field_effect.c b/src/field_effect.c
index 4cab3cff8..4ccf50b0b 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -3666,8 +3666,16 @@ static void Task_MoveDeoxysRock_Step(u8 taskId)
case 0:
data[4] = sprite->pos1.x << 4;
data[5] = sprite->pos1.y << 4;
- data[6] = ((data[2] << 4) - data[4]) / data[8];
- data[7] = ((data[3] << 4) - data[5]) / data[8];
+
+ // UB: Possible divide by zero
+ #ifdef UBFIX
+ #define DIVISOR (data[8] ? data[8] : 1);
+ #else
+ #define DIVISOR (data[8])
+ #endif
+
+ data[6] = ((data[2] << 4) - data[4]) / DIVISOR;
+ data[7] = ((data[3] << 4) - data[5]) / DIVISOR;
data[0]++;
// fallthrough
case 1:
diff --git a/src/fieldmap.c b/src/fieldmap.c
index 7ece8b622..400fc4cff 100644
--- a/src/fieldmap.c
+++ b/src/fieldmap.c
@@ -528,10 +528,14 @@ static bool32 SavedMapViewIsEmpty(void)
u16 i;
u32 marker = 0;
+#ifndef UBFIX
// BUG: This loop extends past the bounds of the mapView array. Its size is only 0x100.
for (i = 0; i < 0x200; i++)
marker |= gSaveBlock2Ptr->mapView[i];
-
+#else
+ for (i = 0; i < NELEMS(gSaveBlock2Ptr->mapView); i++)
+ marker |= gSaveBlock2Ptr->mapView[i];
+#endif
if (marker == 0)
return TRUE;
else
@@ -746,14 +750,32 @@ struct MapConnection *sub_8059600(u8 direction, s32 x, s32 y)
{
s32 count;
struct MapConnection *connection;
+ const struct MapConnections *connections = gMapHeader.connections;
s32 i;
- count = gMapHeader.connections->count;
- connection = gMapHeader.connections->connections;
+ // UB: Multiple possible null dereferences
+#ifdef UBFIX
+ if (connections != NULL)
+ {
+ count = connections->count;
+ connection = connections->connections;
+ if (connection != NULL)
+ {
+ for (i = 0; i < count; i++, connection++)
+ {
+ if (connection->direction == direction && sub_8059658(direction, x, y, connection) == TRUE)
+ return connection;
+ }
+ }
+ }
+#else
+ count = connections->count;
+ connection = connections->connections;
for (i = 0; i < count; i++, connection++)
{
if (connection->direction == direction && sub_8059658(direction, x, y, connection) == TRUE)
return connection;
}
+#endif
return NULL;
}
diff --git a/src/pokemon_storage_system_7.c b/src/pokemon_storage_system_7.c
index 3d0472230..a9b538cae 100644
--- a/src/pokemon_storage_system_7.c
+++ b/src/pokemon_storage_system_7.c
@@ -473,8 +473,13 @@ static void sub_80957C8(void)
for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
{
struct BoxPokemon *boxMon = GetBoxedMonPtr(boxId, boxPosition);
-
+ // UB: possible null dereference
+#ifdef UBFIX
+ if (boxMon != NULL)
+ sMoveMonsPtr->boxMons[monArrayId] = *boxMon;
+#else
sMoveMonsPtr->boxMons[monArrayId] = *boxMon;
+#endif
monArrayId++;
boxPosition++;
}
diff --git a/src/union_room.c b/src/union_room.c
index 575fcd60e..1fb7ee849 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -1628,7 +1628,11 @@ static bool32 IsPartnerActivityAcceptable(u32 activity, u32 group)
if (group == 0xFF)
return TRUE;
+ #ifndef UBFIX
if (group <= NELEMS(sAcceptedActivityIds)) // UB: <= may access data outside the array
+ #else
+ if (group < NELEMS(sAcceptedActivityIds))
+ #endif
{
const u8 *bytes = sAcceptedActivityIds[group];