diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-05-05 14:56:59 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-05-05 14:56:59 -0400 |
commit | a37da53f206a190ef54fa9477e16f3e24b541f38 (patch) | |
tree | 302e0074cfe354376ec807fd8749f7d4970192f3 /src | |
parent | 7f07bd6607df54aa26590d62c561f15daaaf9671 (diff) |
Daycare
Diffstat (limited to 'src')
-rw-r--r-- | src/data/pokemon/egg_moves.h | 1310 | ||||
-rw-r--r-- | src/daycare.c | 1353 | ||||
-rw-r--r-- | src/menu2.c | 26 | ||||
-rw-r--r-- | src/oak_speech.c | 6 | ||||
-rw-r--r-- | src/pokemon.c | 14 | ||||
-rw-r--r-- | src/quest_log.c | 10 | ||||
-rw-r--r-- | src/text.c | 12 | ||||
-rw-r--r-- | src/text_printer.c | 14 | ||||
-rw-r--r-- | src/tm_case.c | 2 |
9 files changed, 2705 insertions, 42 deletions
diff --git a/src/data/pokemon/egg_moves.h b/src/data/pokemon/egg_moves.h new file mode 100644 index 000000000..f8c250c6d --- /dev/null +++ b/src/data/pokemon/egg_moves.h @@ -0,0 +1,1310 @@ +#define EGG_MOVES_SPECIES_OFFSET 20000 +#define EGG_MOVES_TERMINATOR 0xFFFF +#define egg_moves(species, moves...) (SPECIES_##species + EGG_MOVES_SPECIES_OFFSET), moves + +const u16 gEggMoves[] = { + egg_moves(BULBASAUR, + MOVE_LIGHT_SCREEN, + MOVE_SKULL_BASH, + MOVE_SAFEGUARD, + MOVE_CHARM, + MOVE_PETAL_DANCE, + MOVE_MAGICAL_LEAF, + MOVE_GRASS_WHISTLE, + MOVE_CURSE), + + egg_moves(CHARMANDER, + MOVE_BELLY_DRUM, + MOVE_ANCIENT_POWER, + MOVE_ROCK_SLIDE, + MOVE_BITE, + MOVE_OUTRAGE, + MOVE_BEAT_UP, + MOVE_SWORDS_DANCE, + MOVE_DRAGON_DANCE), + + egg_moves(SQUIRTLE, + MOVE_MIRROR_COAT, + MOVE_HAZE, + MOVE_MIST, + MOVE_FORESIGHT, + MOVE_FLAIL, + MOVE_REFRESH, + MOVE_MUD_SPORT, + MOVE_YAWN), + + egg_moves(PIDGEY, + MOVE_PURSUIT, + MOVE_FAINT_ATTACK, + MOVE_FORESIGHT, + MOVE_STEEL_WING, + MOVE_AIR_CUTTER), + + egg_moves(RATTATA, + MOVE_SCREECH, + MOVE_FLAME_WHEEL, + MOVE_FURY_SWIPES, + MOVE_BITE, + MOVE_COUNTER, + MOVE_REVERSAL, + MOVE_UPROAR, + MOVE_SWAGGER), + + egg_moves(SPEAROW, + MOVE_FAINT_ATTACK, + MOVE_FALSE_SWIPE, + MOVE_SCARY_FACE, + MOVE_QUICK_ATTACK, + MOVE_TRI_ATTACK, + MOVE_ASTONISH, + MOVE_SKY_ATTACK), + + egg_moves(EKANS, + MOVE_PURSUIT, + MOVE_SLAM, + MOVE_SPITE, + MOVE_BEAT_UP, + MOVE_POISON_FANG), + + egg_moves(SANDSHREW, + MOVE_FLAIL, + MOVE_SAFEGUARD, + MOVE_COUNTER, + MOVE_RAPID_SPIN, + MOVE_ROCK_SLIDE, + MOVE_METAL_CLAW, + MOVE_SWORDS_DANCE, + MOVE_CRUSH_CLAW), + + egg_moves(NIDORAN_F, + MOVE_SUPERSONIC, + MOVE_DISABLE, + MOVE_TAKE_DOWN, + MOVE_FOCUS_ENERGY, + MOVE_CHARM, + MOVE_COUNTER, + MOVE_BEAT_UP), + + egg_moves(NIDORAN_M, + MOVE_COUNTER, + MOVE_DISABLE, + MOVE_SUPERSONIC, + MOVE_TAKE_DOWN, + MOVE_AMNESIA, + MOVE_CONFUSION, + MOVE_BEAT_UP), + + egg_moves(VULPIX, + MOVE_FAINT_ATTACK, + MOVE_HYPNOSIS, + MOVE_FLAIL, + MOVE_SPITE, + MOVE_DISABLE, + MOVE_HOWL, + MOVE_PSYCH_UP, + MOVE_HEAT_WAVE), + + egg_moves(ZUBAT, + MOVE_QUICK_ATTACK, + MOVE_PURSUIT, + MOVE_FAINT_ATTACK, + MOVE_GUST, + MOVE_WHIRLWIND, + MOVE_CURSE), + + egg_moves(ODDISH, + MOVE_SWORDS_DANCE, + MOVE_RAZOR_LEAF, + MOVE_FLAIL, + MOVE_SYNTHESIS, + MOVE_CHARM, + MOVE_INGRAIN), + + egg_moves(PARAS, + MOVE_FALSE_SWIPE, + MOVE_SCREECH, + MOVE_COUNTER, + MOVE_PSYBEAM, + MOVE_FLAIL, + MOVE_SWEET_SCENT, + MOVE_LIGHT_SCREEN, + MOVE_PURSUIT), + + egg_moves(VENONAT, + MOVE_BATON_PASS, + MOVE_SCREECH, + MOVE_GIGA_DRAIN, + MOVE_SIGNAL_BEAM), + + egg_moves(DIGLETT, + MOVE_FAINT_ATTACK, + MOVE_SCREECH, + MOVE_ANCIENT_POWER, + MOVE_PURSUIT, + MOVE_BEAT_UP, + MOVE_UPROAR, + MOVE_ROCK_SLIDE), + + egg_moves(MEOWTH, + MOVE_SPITE, + MOVE_CHARM, + MOVE_HYPNOSIS, + MOVE_AMNESIA, + MOVE_PSYCH_UP, + MOVE_ASSIST), + + egg_moves(PSYDUCK, + MOVE_HYPNOSIS, + MOVE_PSYBEAM, + MOVE_FORESIGHT, + MOVE_LIGHT_SCREEN, + MOVE_FUTURE_SIGHT, + MOVE_PSYCHIC, + MOVE_CROSS_CHOP, + MOVE_REFRESH), + + egg_moves(MANKEY, + MOVE_ROCK_SLIDE, + MOVE_FORESIGHT, + MOVE_MEDITATE, + MOVE_COUNTER, + MOVE_REVERSAL, + MOVE_BEAT_UP, + MOVE_REVENGE, + MOVE_SMELLING_SALT), + + egg_moves(GROWLITHE, + MOVE_BODY_SLAM, + MOVE_SAFEGUARD, + MOVE_CRUNCH, + MOVE_THRASH, + MOVE_FIRE_SPIN, + MOVE_HOWL, + MOVE_HEAT_WAVE), + + egg_moves(POLIWAG, + MOVE_MIST, + MOVE_SPLASH, + MOVE_BUBBLE_BEAM, + MOVE_HAZE, + MOVE_MIND_READER, + MOVE_WATER_SPORT, + MOVE_ICE_BALL), + + egg_moves(ABRA, + MOVE_ENCORE, + MOVE_BARRIER, + MOVE_KNOCK_OFF, + MOVE_FIRE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_ICE_PUNCH), + + egg_moves(MACHOP, + MOVE_LIGHT_SCREEN, + MOVE_MEDITATE, + MOVE_ROLLING_KICK, + MOVE_ENCORE, + MOVE_SMELLING_SALT, + MOVE_COUNTER, + MOVE_ROCK_SLIDE), + + egg_moves(BELLSPROUT, + MOVE_SWORDS_DANCE, + MOVE_ENCORE, + MOVE_REFLECT, + MOVE_SYNTHESIS, + MOVE_LEECH_LIFE, + MOVE_INGRAIN, + MOVE_MAGICAL_LEAF), + + egg_moves(TENTACOOL, + MOVE_AURORA_BEAM, + MOVE_MIRROR_COAT, + MOVE_RAPID_SPIN, + MOVE_HAZE, + MOVE_SAFEGUARD, + MOVE_CONFUSE_RAY), + + egg_moves(GEODUDE, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_BLOCK), + + egg_moves(PONYTA, + MOVE_FLAME_WHEEL, + MOVE_THRASH, + MOVE_DOUBLE_KICK, + MOVE_HYPNOSIS, + MOVE_CHARM, + MOVE_DOUBLE_EDGE), + + egg_moves(SLOWPOKE, + MOVE_SAFEGUARD, + MOVE_BELLY_DRUM, + MOVE_FUTURE_SIGHT, + MOVE_STOMP, + MOVE_MUD_SPORT, + MOVE_SLEEP_TALK, + MOVE_SNORE), + + egg_moves(FARFETCHD, + MOVE_STEEL_WING, + MOVE_FORESIGHT, + MOVE_MIRROR_MOVE, + MOVE_GUST, + MOVE_QUICK_ATTACK, + MOVE_FLAIL, + MOVE_FEATHER_DANCE, + MOVE_CURSE), + + egg_moves(DODUO, + MOVE_QUICK_ATTACK, + MOVE_SUPERSONIC, + MOVE_HAZE, + MOVE_FAINT_ATTACK, + MOVE_FLAIL, + MOVE_ENDEAVOR), + + egg_moves(SEEL, + MOVE_LICK, + MOVE_PERISH_SONG, + MOVE_DISABLE, + MOVE_HORN_DRILL, + MOVE_SLAM, + MOVE_ENCORE, + MOVE_FAKE_OUT, + MOVE_ICICLE_SPEAR), + + egg_moves(GRIMER, + MOVE_HAZE, + MOVE_MEAN_LOOK, + MOVE_LICK, + MOVE_IMPRISON, + MOVE_CURSE, + MOVE_SHADOW_PUNCH, + MOVE_EXPLOSION), + + egg_moves(SHELLDER, + MOVE_BUBBLE_BEAM, + MOVE_TAKE_DOWN, + MOVE_BARRIER, + MOVE_RAPID_SPIN, + MOVE_SCREECH, + MOVE_ICICLE_SPEAR), + + egg_moves(GASTLY, + MOVE_PSYWAVE, + MOVE_PERISH_SONG, + MOVE_HAZE, + MOVE_ASTONISH, + MOVE_WILL_O_WISP, + MOVE_GRUDGE, + MOVE_EXPLOSION), + + egg_moves(ONIX, + MOVE_ROCK_SLIDE, + MOVE_FLAIL, + MOVE_EXPLOSION, + MOVE_BLOCK), + + egg_moves(DROWZEE, + MOVE_BARRIER, + MOVE_ASSIST, + MOVE_ROLE_PLAY, + MOVE_FIRE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_ICE_PUNCH), + + egg_moves(KRABBY, + MOVE_DIG, + MOVE_HAZE, + MOVE_AMNESIA, + MOVE_FLAIL, + MOVE_SLAM, + MOVE_KNOCK_OFF, + MOVE_SWORDS_DANCE), + + egg_moves(EXEGGCUTE, + MOVE_SYNTHESIS, + MOVE_MOONLIGHT, + MOVE_REFLECT, + MOVE_ANCIENT_POWER, + MOVE_PSYCH_UP, + MOVE_INGRAIN, + MOVE_CURSE), + + egg_moves(CUBONE, + MOVE_ROCK_SLIDE, + MOVE_ANCIENT_POWER, + MOVE_BELLY_DRUM, + MOVE_SCREECH, + MOVE_SKULL_BASH, + MOVE_PERISH_SONG, + MOVE_SWORDS_DANCE), + + egg_moves(LICKITUNG, + MOVE_BELLY_DRUM, + MOVE_MAGNITUDE, + MOVE_BODY_SLAM, + MOVE_CURSE, + MOVE_SMELLING_SALT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE), + + egg_moves(KOFFING, + MOVE_SCREECH, + MOVE_PSYWAVE, + MOVE_PSYBEAM, + MOVE_DESTINY_BOND, + MOVE_PAIN_SPLIT, + MOVE_WILL_O_WISP), + + egg_moves(RHYHORN, + MOVE_CRUNCH, + MOVE_REVERSAL, + MOVE_ROCK_SLIDE, + MOVE_COUNTER, + MOVE_MAGNITUDE, + MOVE_SWORDS_DANCE, + MOVE_CURSE, + MOVE_CRUSH_CLAW), + + egg_moves(CHANSEY, + MOVE_PRESENT, + MOVE_METRONOME, + MOVE_HEAL_BELL, + MOVE_AROMATHERAPY, + MOVE_SUBSTITUTE), + + egg_moves(TANGELA, + MOVE_FLAIL, + MOVE_CONFUSION, + MOVE_MEGA_DRAIN, + MOVE_REFLECT, + MOVE_AMNESIA, + MOVE_LEECH_SEED, + MOVE_NATURE_POWER), + + egg_moves(KANGASKHAN, + MOVE_STOMP, + MOVE_FORESIGHT, + MOVE_FOCUS_ENERGY, + MOVE_SAFEGUARD, + MOVE_DISABLE, + MOVE_COUNTER, + MOVE_CRUSH_CLAW, + MOVE_SUBSTITUTE), + + egg_moves(HORSEA, + MOVE_FLAIL, + MOVE_AURORA_BEAM, + MOVE_OCTAZOOKA, + MOVE_DISABLE, + MOVE_SPLASH, + MOVE_DRAGON_RAGE, + MOVE_DRAGON_BREATH), + + egg_moves(GOLDEEN, + MOVE_PSYBEAM, + MOVE_HAZE, + MOVE_HYDRO_PUMP, + MOVE_SLEEP_TALK, + MOVE_MUD_SPORT), + + egg_moves(MR_MIME, + MOVE_FUTURE_SIGHT, + MOVE_HYPNOSIS, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_FAKE_OUT, + MOVE_TRICK), + + egg_moves(SCYTHER, + MOVE_COUNTER, + MOVE_SAFEGUARD, + MOVE_BATON_PASS, + MOVE_RAZOR_WIND, + MOVE_REVERSAL, + MOVE_LIGHT_SCREEN, + MOVE_ENDURE, + MOVE_SILVER_WIND), + + egg_moves(PINSIR, + MOVE_FURY_ATTACK, + MOVE_FLAIL, + MOVE_FALSE_SWIPE, + MOVE_FAINT_ATTACK), + + egg_moves(LAPRAS, + MOVE_FORESIGHT, + MOVE_SUBSTITUTE, + MOVE_TICKLE, + MOVE_REFRESH, + MOVE_DRAGON_DANCE, + MOVE_CURSE, + MOVE_SLEEP_TALK, + MOVE_HORN_DRILL), + + egg_moves(EEVEE, + MOVE_CHARM, + MOVE_FLAIL, + MOVE_ENDURE, + MOVE_CURSE, + MOVE_TICKLE, + MOVE_WISH), + + egg_moves(OMANYTE, + MOVE_BUBBLE_BEAM, + MOVE_AURORA_BEAM, + MOVE_SLAM, + MOVE_SUPERSONIC, + MOVE_HAZE, + MOVE_ROCK_SLIDE, + MOVE_SPIKES), + + egg_moves(KABUTO, + MOVE_BUBBLE_BEAM, + MOVE_AURORA_BEAM, + MOVE_RAPID_SPIN, + MOVE_DIG, + MOVE_FLAIL, + MOVE_KNOCK_OFF, + MOVE_CONFUSE_RAY), + + egg_moves(AERODACTYL, + MOVE_WHIRLWIND, + MOVE_PURSUIT, + MOVE_FORESIGHT, + MOVE_STEEL_WING, + MOVE_DRAGON_BREATH, + MOVE_CURSE), + + egg_moves(SNORLAX, + MOVE_LICK, + MOVE_CHARM, + MOVE_DOUBLE_EDGE, + MOVE_CURSE, + MOVE_FISSURE, + MOVE_SUBSTITUTE), + + egg_moves(DRATINI, + MOVE_LIGHT_SCREEN, + MOVE_MIST, + MOVE_HAZE, + MOVE_SUPERSONIC, + MOVE_DRAGON_BREATH, + MOVE_DRAGON_DANCE), + + egg_moves(CHIKORITA, + MOVE_VINE_WHIP, + MOVE_LEECH_SEED, + MOVE_COUNTER, + MOVE_ANCIENT_POWER, + MOVE_FLAIL, + MOVE_NATURE_POWER, + MOVE_INGRAIN, + MOVE_GRASS_WHISTLE), + + egg_moves(CYNDAQUIL, + MOVE_FURY_SWIPES, + MOVE_QUICK_ATTACK, + MOVE_REVERSAL, + MOVE_THRASH, + MOVE_FORESIGHT, + MOVE_COVET, + MOVE_HOWL, + MOVE_CRUSH_CLAW), + + egg_moves(TOTODILE, + MOVE_CRUNCH, + MOVE_THRASH, + MOVE_HYDRO_PUMP, + MOVE_ANCIENT_POWER, + MOVE_ROCK_SLIDE, + MOVE_MUD_SPORT, + MOVE_WATER_SPORT, + MOVE_DRAGON_CLAW), + + egg_moves(SENTRET, + MOVE_DOUBLE_EDGE, + MOVE_PURSUIT, + MOVE_SLASH, + MOVE_FOCUS_ENERGY, + MOVE_REVERSAL, + MOVE_SUBSTITUTE, + MOVE_TRICK, + MOVE_ASSIST), + + egg_moves(HOOTHOOT, + MOVE_MIRROR_MOVE, + MOVE_SUPERSONIC, + MOVE_FAINT_ATTACK, + MOVE_WING_ATTACK, + MOVE_WHIRLWIND, + MOVE_SKY_ATTACK, + MOVE_FEATHER_DANCE), + + egg_moves(LEDYBA, + MOVE_PSYBEAM, + MOVE_BIDE, + MOVE_SILVER_WIND), + + egg_moves(SPINARAK, + MOVE_PSYBEAM, + MOVE_DISABLE, + MOVE_SONIC_BOOM, + MOVE_BATON_PASS, + MOVE_PURSUIT, + MOVE_SIGNAL_BEAM), + + egg_moves(CHINCHOU, + MOVE_FLAIL, + MOVE_SCREECH, + MOVE_AMNESIA), + + egg_moves(PICHU, + MOVE_REVERSAL, + MOVE_BIDE, + MOVE_PRESENT, + MOVE_ENCORE, + MOVE_DOUBLE_SLAP, + MOVE_WISH, + MOVE_CHARGE), + + egg_moves(CLEFFA, + MOVE_PRESENT, + MOVE_METRONOME, + MOVE_AMNESIA, + MOVE_BELLY_DRUM, + MOVE_SPLASH, + MOVE_MIMIC, + MOVE_WISH, + MOVE_SUBSTITUTE), + + egg_moves(IGGLYBUFF, + MOVE_PERISH_SONG, + MOVE_PRESENT, + MOVE_FAINT_ATTACK, + MOVE_WISH, + MOVE_FAKE_TEARS), + + egg_moves(TOGEPI, + MOVE_PRESENT, + MOVE_MIRROR_MOVE, + MOVE_PECK, + MOVE_FORESIGHT, + MOVE_FUTURE_SIGHT, + MOVE_SUBSTITUTE, + MOVE_PSYCH_UP), + + egg_moves(NATU, + MOVE_HAZE, + MOVE_DRILL_PECK, + MOVE_QUICK_ATTACK, + MOVE_FAINT_ATTACK, + MOVE_STEEL_WING, + MOVE_PSYCH_UP, + MOVE_FEATHER_DANCE, + MOVE_REFRESH), + + egg_moves(MAREEP, + MOVE_TAKE_DOWN, + MOVE_BODY_SLAM, + MOVE_SAFEGUARD, + MOVE_SCREECH, + MOVE_REFLECT, + MOVE_ODOR_SLEUTH, + MOVE_CHARGE), + + egg_moves(MARILL, + MOVE_LIGHT_SCREEN, + MOVE_PRESENT, + MOVE_AMNESIA, + MOVE_FUTURE_SIGHT, + MOVE_BELLY_DRUM, + MOVE_PERISH_SONG, + MOVE_SUPERSONIC, + MOVE_SUBSTITUTE), + + egg_moves(SUDOWOODO, + MOVE_SELF_DESTRUCT), + + egg_moves(HOPPIP, + MOVE_CONFUSION, + MOVE_ENCORE, + MOVE_DOUBLE_EDGE, + MOVE_REFLECT, + MOVE_AMNESIA, + MOVE_HELPING_HAND, + MOVE_PSYCH_UP), + + egg_moves(AIPOM, + MOVE_COUNTER, + MOVE_SCREECH, + MOVE_PURSUIT, + MOVE_AGILITY, + MOVE_SPITE, + MOVE_SLAM, + MOVE_DOUBLE_SLAP, + MOVE_BEAT_UP), + + egg_moves(SUNKERN, + MOVE_GRASS_WHISTLE, + MOVE_ENCORE, + MOVE_LEECH_SEED, + MOVE_NATURE_POWER, + MOVE_CURSE, + MOVE_HELPING_HAND), + + egg_moves(YANMA, + MOVE_WHIRLWIND, + MOVE_REVERSAL, + MOVE_LEECH_LIFE, + MOVE_SIGNAL_BEAM, + MOVE_SILVER_WIND), + + egg_moves(WOOPER, + MOVE_BODY_SLAM, + MOVE_ANCIENT_POWER, + MOVE_SAFEGUARD, + MOVE_CURSE, + MOVE_MUD_SPORT, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SPIT_UP), + + egg_moves(MURKROW, + MOVE_WHIRLWIND, + MOVE_DRILL_PECK, + MOVE_MIRROR_MOVE, + MOVE_WING_ATTACK, + MOVE_SKY_ATTACK, + MOVE_CONFUSE_RAY, + MOVE_FEATHER_DANCE, + MOVE_PERISH_SONG), + + egg_moves(MISDREAVUS, + MOVE_SCREECH, + MOVE_DESTINY_BOND, + MOVE_PSYCH_UP, + MOVE_IMPRISON), + + egg_moves(GIRAFARIG, + MOVE_TAKE_DOWN, + MOVE_AMNESIA, + MOVE_FORESIGHT, + MOVE_FUTURE_SIGHT, + MOVE_BEAT_UP, + MOVE_PSYCH_UP, + MOVE_WISH, + MOVE_MAGIC_COAT), + + egg_moves(PINECO, + MOVE_REFLECT, + MOVE_PIN_MISSILE, + MOVE_FLAIL, + MOVE_SWIFT, + MOVE_COUNTER, + MOVE_SAND_TOMB), + + egg_moves(DUNSPARCE, + MOVE_BIDE, + MOVE_ANCIENT_POWER, + MOVE_ROCK_SLIDE, + MOVE_BITE, + MOVE_HEADBUTT, + MOVE_ASTONISH, + MOVE_CURSE), + + egg_moves(GLIGAR, + MOVE_METAL_CLAW, + MOVE_WING_ATTACK, + MOVE_RAZOR_WIND, + MOVE_COUNTER, + MOVE_SAND_TOMB), + + egg_moves(SNUBBULL, + MOVE_METRONOME, + MOVE_FAINT_ATTACK, + MOVE_REFLECT, + MOVE_PRESENT, + MOVE_CRUNCH, + MOVE_HEAL_BELL, + MOVE_SNORE, + MOVE_SMELLING_SALT), + + egg_moves(QWILFISH, + MOVE_FLAIL, + MOVE_HAZE, + MOVE_BUBBLE_BEAM, + MOVE_SUPERSONIC, + MOVE_ASTONISH), + + egg_moves(SHUCKLE, + MOVE_SWEET_SCENT), + + egg_moves(HERACROSS, + MOVE_HARDEN, + MOVE_BIDE, + MOVE_FLAIL, + MOVE_FALSE_SWIPE), + + egg_moves(SNEASEL, + MOVE_COUNTER, + MOVE_SPITE, + MOVE_FORESIGHT, + MOVE_REFLECT, + MOVE_BITE, + MOVE_CRUSH_CLAW, + MOVE_FAKE_OUT), + + egg_moves(TEDDIURSA, + MOVE_CRUNCH, + MOVE_TAKE_DOWN, + MOVE_SEISMIC_TOSS, + MOVE_COUNTER, + MOVE_METAL_CLAW, + MOVE_FAKE_TEARS, + MOVE_YAWN, + MOVE_SLEEP_TALK), + + egg_moves(SLUGMA, + MOVE_ACID_ARMOR, + MOVE_HEAT_WAVE), + + egg_moves(SWINUB, + MOVE_TAKE_DOWN, + MOVE_BITE, + MOVE_BODY_SLAM, + MOVE_ROCK_SLIDE, + MOVE_ANCIENT_POWER, + MOVE_MUD_SHOT, + MOVE_ICICLE_SPEAR, + MOVE_DOUBLE_EDGE), + + egg_moves(CORSOLA, + MOVE_ROCK_SLIDE, + MOVE_SCREECH, + MOVE_MIST, + MOVE_AMNESIA, + MOVE_BARRIER, + MOVE_INGRAIN, + MOVE_CONFUSE_RAY, + MOVE_ICICLE_SPEAR), + + egg_moves(REMORAID, + MOVE_AURORA_BEAM, + MOVE_OCTAZOOKA, + MOVE_SUPERSONIC, + MOVE_HAZE, + MOVE_SCREECH, + MOVE_THUNDER_WAVE, + MOVE_ROCK_BLAST), + + egg_moves(DELIBIRD, + MOVE_AURORA_BEAM, + MOVE_QUICK_ATTACK, + MOVE_FUTURE_SIGHT, + MOVE_SPLASH, + MOVE_RAPID_SPIN, + MOVE_ICE_BALL), + + egg_moves(MANTINE, + MOVE_TWISTER, + MOVE_HYDRO_PUMP, + MOVE_HAZE, + MOVE_SLAM, + MOVE_MUD_SPORT, + MOVE_ROCK_SLIDE), + + egg_moves(SKARMORY, + MOVE_DRILL_PECK, + MOVE_PURSUIT, + MOVE_WHIRLWIND, + MOVE_SKY_ATTACK, + MOVE_CURSE), + + egg_moves(HOUNDOUR, + MOVE_FIRE_SPIN, + MOVE_RAGE, + MOVE_PURSUIT, + MOVE_COUNTER, + MOVE_SPITE, + MOVE_REVERSAL, + MOVE_BEAT_UP, + MOVE_WILL_O_WISP), + + egg_moves(PHANPY, + MOVE_FOCUS_ENERGY, + MOVE_BODY_SLAM, + MOVE_ANCIENT_POWER, + MOVE_SNORE, + MOVE_COUNTER, + MOVE_FISSURE), + + egg_moves(STANTLER, + MOVE_SPITE, + MOVE_DISABLE, + MOVE_BITE, + MOVE_SWAGGER, + MOVE_PSYCH_UP, + MOVE_EXTRASENSORY), + + egg_moves(TYROGUE, + MOVE_RAPID_SPIN, + MOVE_HI_JUMP_KICK, + MOVE_MACH_PUNCH, + MOVE_MIND_READER, + MOVE_HELPING_HAND), + + egg_moves(SMOOCHUM, + MOVE_MEDITATE, + MOVE_PSYCH_UP, + MOVE_FAKE_OUT, + MOVE_WISH, + MOVE_ICE_PUNCH), + + egg_moves(ELEKID, + MOVE_KARATE_CHOP, + MOVE_BARRIER, + MOVE_ROLLING_KICK, + MOVE_MEDITATE, + MOVE_CROSS_CHOP, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH), + + egg_moves(MAGBY, + MOVE_KARATE_CHOP, + MOVE_MEGA_PUNCH, + MOVE_BARRIER, + MOVE_SCREECH, + MOVE_CROSS_CHOP, + MOVE_THUNDER_PUNCH), + + egg_moves(MILTANK, + MOVE_PRESENT, + MOVE_REVERSAL, + MOVE_SEISMIC_TOSS, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_CURSE, + MOVE_HELPING_HAND, + MOVE_SLEEP_TALK), + + egg_moves(LARVITAR, + MOVE_PURSUIT, + MOVE_STOMP, + MOVE_OUTRAGE, + MOVE_FOCUS_ENERGY, + MOVE_ANCIENT_POWER, + MOVE_DRAGON_DANCE, + MOVE_CURSE), + + egg_moves(TREECKO, + MOVE_CRUNCH, + MOVE_MUD_SPORT, + MOVE_ENDEAVOR, + MOVE_LEECH_SEED, + MOVE_DRAGON_BREATH, + MOVE_CRUSH_CLAW), + + egg_moves(TORCHIC, + MOVE_COUNTER, + MOVE_REVERSAL, + MOVE_ENDURE, + MOVE_SWAGGER, + MOVE_ROCK_SLIDE, + MOVE_SMELLING_SALT), + + egg_moves(MUDKIP, + MOVE_REFRESH, + MOVE_UPROAR, + MOVE_CURSE, + MOVE_STOMP, + MOVE_ICE_BALL, + MOVE_MIRROR_COAT), + + egg_moves(POOCHYENA, + MOVE_ASTONISH, + MOVE_POISON_FANG, + MOVE_COVET, + MOVE_LEER, + MOVE_YAWN), + + egg_moves(ZIGZAGOON, + MOVE_CHARM, + MOVE_PURSUIT, + MOVE_SUBSTITUTE, + MOVE_TICKLE, + MOVE_TRICK), + + egg_moves(LOTAD, + MOVE_SYNTHESIS, + MOVE_RAZOR_LEAF, + MOVE_SWEET_SCENT, + MOVE_LEECH_SEED, + MOVE_FLAIL, + MOVE_WATER_GUN), + + egg_moves(SEEDOT, + MOVE_LEECH_SEED, + MOVE_AMNESIA, + MOVE_QUICK_ATTACK, + MOVE_RAZOR_WIND, + MOVE_TAKE_DOWN, + MOVE_FALSE_SWIPE), + + egg_moves(NINCADA, + MOVE_ENDURE, + MOVE_FAINT_ATTACK, + MOVE_GUST, + MOVE_SILVER_WIND), + + egg_moves(TAILLOW, + MOVE_PURSUIT, + MOVE_SUPERSONIC, + MOVE_REFRESH, + MOVE_MIRROR_MOVE, + MOVE_RAGE, + MOVE_SKY_ATTACK), + + egg_moves(SHROOMISH, + MOVE_FAKE_TEARS, + MOVE_SWAGGER, + MOVE_CHARM, + MOVE_FALSE_SWIPE, + MOVE_HELPING_HAND), + + egg_moves(SPINDA, + MOVE_ENCORE, + MOVE_ROCK_SLIDE, + MOVE_ASSIST, + MOVE_DISABLE, + MOVE_BATON_PASS, + MOVE_WISH, + MOVE_TRICK, + MOVE_SMELLING_SALT), + + egg_moves(WINGULL, + MOVE_MIST, + MOVE_TWISTER, + MOVE_AGILITY, + MOVE_GUST, + MOVE_WATER_SPORT), + + egg_moves(SURSKIT, + MOVE_FORESIGHT, + MOVE_MUD_SHOT, + MOVE_PSYBEAM, + MOVE_HYDRO_PUMP, + MOVE_MIND_READER), + + egg_moves(WAILMER, + MOVE_DOUBLE_EDGE, + MOVE_THRASH, + MOVE_SWAGGER, + MOVE_SNORE, + MOVE_SLEEP_TALK, + MOVE_CURSE, + MOVE_FISSURE, + MOVE_TICKLE), + + egg_moves(SKITTY, + MOVE_HELPING_HAND, + MOVE_PSYCH_UP, + MOVE_UPROAR, + MOVE_FAKE_TEARS, + MOVE_WISH, + MOVE_BATON_PASS, + MOVE_SUBSTITUTE, + MOVE_TICKLE), + + egg_moves(KECLEON, + MOVE_DISABLE, + MOVE_MAGIC_COAT, + MOVE_TRICK), + + egg_moves(NOSEPASS, + MOVE_MAGNITUDE, + MOVE_ROLLOUT, + MOVE_EXPLOSION), + + egg_moves(TORKOAL, + MOVE_ERUPTION, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_YAWN), + + egg_moves(SABLEYE, + MOVE_PSYCH_UP, + MOVE_RECOVER, + MOVE_MOONLIGHT), + + egg_moves(BARBOACH, + MOVE_THRASH, + MOVE_WHIRLPOOL, + MOVE_SPARK), + + egg_moves(LUVDISC, + MOVE_SPLASH, + MOVE_SUPERSONIC, + MOVE_WATER_SPORT, + MOVE_MUD_SPORT), + + egg_moves(CORPHISH, + MOVE_MUD_SPORT, + MOVE_ENDEAVOR, + MOVE_BODY_SLAM, + MOVE_ANCIENT_POWER), + + egg_moves(FEEBAS, + MOVE_MIRROR_COAT, + MOVE_DRAGON_BREATH, + MOVE_MUD_SPORT, + MOVE_HYPNOSIS, + MOVE_LIGHT_SCREEN, + MOVE_CONFUSE_RAY), + + egg_moves(CARVANHA, + MOVE_HYDRO_PUMP, + MOVE_DOUBLE_EDGE, + MOVE_THRASH), + + egg_moves(TRAPINCH, + MOVE_FOCUS_ENERGY, + MOVE_QUICK_ATTACK, + MOVE_GUST), + + egg_moves(MAKUHITA, + MOVE_FAINT_ATTACK, + MOVE_DETECT, + MOVE_FORESIGHT, + MOVE_HELPING_HAND, + MOVE_CROSS_CHOP, + MOVE_REVENGE, + MOVE_DYNAMIC_PUNCH, + MOVE_COUNTER), + + egg_moves(ELECTRIKE, + MOVE_CRUNCH, + MOVE_HEADBUTT, + MOVE_UPROAR, + MOVE_CURSE, + MOVE_SWIFT), + + egg_moves(NUMEL, + MOVE_HOWL, + MOVE_SCARY_FACE, + MOVE_BODY_SLAM, + MOVE_ROLLOUT, + MOVE_DEFENSE_CURL, + MOVE_STOMP), + + egg_moves(SPHEAL, + MOVE_WATER_SPORT, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SPIT_UP, + MOVE_YAWN, + MOVE_ROCK_SLIDE, + MOVE_CURSE, + MOVE_FISSURE), + + egg_moves(CACNEA, + MOVE_GRASS_WHISTLE, + MOVE_ACID, + MOVE_TEETER_DANCE, + MOVE_DYNAMIC_PUNCH, + MOVE_COUNTER), + + egg_moves(SNORUNT, + MOVE_BLOCK, + MOVE_SPIKES), + + egg_moves(AZURILL, + MOVE_ENCORE, + MOVE_SING, + MOVE_REFRESH, + MOVE_SLAM, + MOVE_TICKLE), + + egg_moves(SPOINK, + MOVE_FUTURE_SIGHT, + MOVE_EXTRASENSORY, + MOVE_SUBSTITUTE, + MOVE_TRICK), + + egg_moves(PLUSLE, + MOVE_SUBSTITUTE, + MOVE_WISH), + + egg_moves(MINUN, + MOVE_SUBSTITUTE, + MOVE_WISH), + + egg_moves(MAWILE, + MOVE_SWORDS_DANCE, + MOVE_FALSE_SWIPE, + MOVE_POISON_FANG, + MOVE_PSYCH_UP, + MOVE_ANCIENT_POWER, + MOVE_TICKLE), + + egg_moves(MEDITITE, + MOVE_FIRE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_ICE_PUNCH, + MOVE_FORESIGHT, + MOVE_FAKE_OUT, + MOVE_BATON_PASS, + MOVE_DYNAMIC_PUNCH), + + egg_moves(SWABLU, + MOVE_AGILITY, + MOVE_HAZE, + MOVE_PURSUIT, + MOVE_RAGE), + + egg_moves(DUSKULL, + MOVE_IMPRISON, + MOVE_DESTINY_BOND, + MOVE_PAIN_SPLIT, + MOVE_GRUDGE, + MOVE_MEMENTO, + MOVE_FAINT_ATTACK), + + egg_moves(ROSELIA, + MOVE_SPIKES, + MOVE_SYNTHESIS, + MOVE_PIN_MISSILE, + MOVE_COTTON_SPORE), + + egg_moves(SLAKOTH, + MOVE_PURSUIT, + MOVE_SLASH, + MOVE_BODY_SLAM, + MOVE_SNORE, + MOVE_CRUSH_CLAW, + MOVE_CURSE, + MOVE_SLEEP_TALK), + + egg_moves(GULPIN, + MOVE_DREAM_EATER, + MOVE_ACID_ARMOR, + MOVE_SMOG, + MOVE_PAIN_SPLIT), + + egg_moves(TROPIUS, + MOVE_HEADBUTT, + MOVE_SLAM, + MOVE_RAZOR_WIND, + MOVE_LEECH_SEED, + MOVE_NATURE_POWER), + + egg_moves(WHISMUR, + MOVE_TAKE_DOWN, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_EXTRASENSORY, + MOVE_SMELLING_SALT), + + egg_moves(CLAMPERL, + MOVE_REFRESH, + MOVE_MUD_SPORT, + MOVE_BODY_SLAM, + MOVE_SUPERSONIC, + MOVE_BARRIER, + MOVE_CONFUSE_RAY), + + egg_moves(ABSOL, + MOVE_BATON_PASS, + MOVE_FAINT_ATTACK, + MOVE_DOUBLE_EDGE, + MOVE_MAGIC_COAT, + MOVE_CURSE, + MOVE_SUBSTITUTE), + + egg_moves(SHUPPET, + MOVE_DISABLE, + MOVE_DESTINY_BOND, + MOVE_FORESIGHT, + MOVE_ASTONISH, + MOVE_IMPRISON), + + egg_moves(SEVIPER, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SPIT_UP, + MOVE_BODY_SLAM), + + egg_moves(ZANGOOSE, + MOVE_FLAIL, + MOVE_DOUBLE_KICK, + MOVE_RAZOR_WIND, + MOVE_COUNTER, + MOVE_ROAR, + MOVE_CURSE), + + egg_moves(RELICANTH, + MOVE_MAGNITUDE, + MOVE_SKULL_BASH, + MOVE_WATER_SPORT, + MOVE_AMNESIA, + MOVE_SLEEP_TALK, + MOVE_ROCK_SLIDE), + + egg_moves(ARON, + MOVE_ENDEAVOR, + MOVE_BODY_SLAM, + MOVE_STOMP, + MOVE_SMELLING_SALT), + + egg_moves(CASTFORM, + MOVE_FUTURE_SIGHT, + MOVE_PSYCH_UP), + + egg_moves(VOLBEAT, + MOVE_BATON_PASS, + MOVE_SILVER_WIND, + MOVE_TRICK), + + egg_moves(ILLUMISE, + MOVE_BATON_PASS, + MOVE_SILVER_WIND, + MOVE_GROWTH), + + egg_moves(LILEEP, + MOVE_BARRIER, + MOVE_RECOVER, + MOVE_MIRROR_COAT, + MOVE_ROCK_SLIDE), + + egg_moves(ANORITH, + MOVE_RAPID_SPIN, + MOVE_KNOCK_OFF, + MOVE_SWORDS_DANCE, + MOVE_ROCK_SLIDE), + + egg_moves(RALTS, + MOVE_DISABLE, + MOVE_WILL_O_WISP, + MOVE_MEAN_LOOK, + MOVE_MEMENTO, + MOVE_DESTINY_BOND), + + egg_moves(BAGON, + MOVE_HYDRO_PUMP, + MOVE_THRASH, + MOVE_DRAGON_RAGE, + MOVE_TWISTER, + MOVE_DRAGON_DANCE), + + egg_moves(CHIMECHO, + MOVE_DISABLE, + MOVE_CURSE, + MOVE_HYPNOSIS, + MOVE_DREAM_EATER), + + EGG_MOVES_TERMINATOR +}; diff --git a/src/daycare.c b/src/daycare.c new file mode 100644 index 000000000..208db4a27 --- /dev/null +++ b/src/daycare.c @@ -0,0 +1,1353 @@ +#include "global.h" +#include "pokemon.h" +#include "battle.h" +#include "daycare.h" +#include "string_util.h" +#include "constants/species.h" +#include "constants/items.h" +#include "mail.h" +#include "pokemon_storage_system.h" +#include "event_data.h" +#include "random.h" +#include "main.h" +#include "constants/moves.h" +#include "egg_hatch.h" +#include "text.h" +#include "menu.h" +#include "new_menu_helpers.h" +#include "international_string_util.h" +#include "script.h" +#include "strings.h" +#include "task.h" +#include "window.h" +#include "party_menu.h" +#include "list_menu.h" +#include "overworld.h" + +#define EGG_MOVES_ARRAY_COUNT 10 +#define EGG_LVL_UP_MOVES_ARRAY_COUNT 50 + +extern const u8 gText_MaleSymbol4[]; +extern const u8 gText_FemaleSymbol4[]; +extern const u8 gText_GenderlessSymbol[]; +extern const u8 gText_Lv[]; +extern const u8 gDaycareText_GetAlongVeryWell[]; +extern const u8 gDaycareText_GetAlong[]; +extern const u8 gDaycareText_DontLikeOther[]; +extern const u8 gDaycareText_PlayOther[]; +extern const u8 gExpandedPlaceholder_Empty[]; + +// this file's functions +static void ClearDaycareMonMail(struct DayCareMail *mail); +static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare); +static u8 GetDaycareCompatibilityScore(struct DayCare *daycare); +static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y); + +// RAM buffers used to assist with BuildEggMoveset() +EWRAM_DATA static u16 sHatchedEggLevelUpMoves[EGG_LVL_UP_MOVES_ARRAY_COUNT] = {0}; +EWRAM_DATA static u16 sHatchedEggFatherMoves[4] = {0}; +EWRAM_DATA static u16 sHatchedEggFinalMoves[4] = {0}; +EWRAM_DATA static u16 sHatchedEggEggMoves[EGG_MOVES_ARRAY_COUNT] = {0}; +EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0}; + +#include "data/pokemon/egg_moves.h" + +static const struct WindowTemplate sDaycareLevelMenuWindowTemplate = +{ + .priority = 0, + .tilemapLeft = 12, + .tilemapTop = 1, + .width = 17, + .height = 5, + .paletteNum = 15, + .baseBlock = 8 +}; + +static const struct ListMenuItem sLevelMenuItems[] = +{ + {gExpandedPlaceholder_Empty, 0}, + {gExpandedPlaceholder_Empty, 1}, + {gOtherText_Exit, 5} +}; + +static const struct ListMenuTemplate sDaycareListMenuLevelTemplate = +{ + .items = sLevelMenuItems, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = DaycarePrintMonInfo, + .totalItems = 3, + .maxShowed = 3, + .windowId = 0, + .header_X = 2, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 0, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 1, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 3, + .cursorKind = 0 +}; + +static const u8 *const sCompatibilityMessages[] = +{ + gDaycareText_GetAlongVeryWell, + gDaycareText_GetAlong, + gDaycareText_DontLikeOther, + gDaycareText_PlayOther +}; + +static const u8 sNewLineText[] = _("\n"); +static const u8 sJapaneseEggNickname[] = _("タマゴ"); // "tamago" ("egg" in Japanese) + +// ??? +const u8 sGarbageData[] = {0xF4, 0x4B}; + +u8 *GetMonNick(struct Pokemon *mon, u8 *dest) +{ + u8 nickname[POKEMON_NAME_LENGTH * 2]; + + GetMonData(mon, MON_DATA_NICKNAME, nickname); + return StringCopy10(dest, nickname); +} + +u8 *GetBoxMonNick(struct BoxPokemon *mon, u8 *dest) +{ + u8 nickname[POKEMON_NAME_LENGTH * 2]; + + GetBoxMonData(mon, MON_DATA_NICKNAME, nickname); + return StringCopy10(dest, nickname); +} + +u8 CountPokemonInDaycare(struct DayCare *daycare) +{ + u8 i, count; + count = 0; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES) != 0) + count++; + } + + return count; +} + +void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDayCareMail *daycareMail) +{ + u8 i; + u8 numDaycareMons = 0; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES) != SPECIES_NONE) + { + numDaycareMons++; + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_HELD_ITEM) == ITEM_NONE) + { + daycareMail->holdsItem[i] = FALSE; + } + else + { + daycareMail->holdsItem[i] = TRUE; + } + } + else + { + daycareMail->holdsItem[i] = TRUE; + } + } + + daycareMail->numDaycareMons = numDaycareMons; +} + +static s8 Daycare_FindEmptySpot(struct DayCare *daycare) +{ + u8 i; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES) == 0) + return i; + } + + return -1; +} + +static void StorePokemonInDaycare(struct Pokemon *mon, struct DaycareMon *daycareMon) +{ + if (MonHasMail(mon)) + { + u8 mailId; + + StringCopy(daycareMon->mail.OT_name, gSaveBlock2Ptr->playerName); + GetMonNick(mon, daycareMon->mail.monName); +// StripExtCtrlCodes(daycareMon->mail.monName); +// daycareMon->mail.gameLanguage = LANGUAGE_ENGLISH; +// daycareMon->mail.monLanguage = GetMonData(mon, MON_DATA_LANGUAGE); + mailId = GetMonData(mon, MON_DATA_MAIL); + daycareMon->mail.message = gSaveBlock1Ptr->mail[mailId]; + TakeMailFromMon(mon); + } + + daycareMon->mon = mon->box; + BoxMonRestorePP(&daycareMon->mon); + daycareMon->steps = 0; + ZeroMonData(mon); + CompactPartySlots(); + CalculatePlayerPartyCount(); +} + +static void StorePokemonInEmptyDaycareSlot(struct Pokemon *mon, struct DayCare *daycare) +{ + s8 slotId = Daycare_FindEmptySpot(daycare); + StorePokemonInDaycare(mon, &daycare->mons[slotId]); +} + +void StoreSelectedPokemonInDaycare(void) +{ + u8 monId = GetCursorSelectionMonId(); + StorePokemonInEmptyDaycareSlot(&gPlayerParty[monId], &gSaveBlock1Ptr->daycare); +} + +// Shifts the second daycare pokemon slot into the first slot. +static void ShiftDaycareSlots(struct DayCare *daycare) +{ + // This condition is only satisfied when the player takes out the first pokemon from the daycare. + if (GetBoxMonData(&daycare->mons[1].mon, MON_DATA_SPECIES) != 0 + && GetBoxMonData(&daycare->mons[0].mon, MON_DATA_SPECIES) == 0) + { + daycare->mons[0].mon = daycare->mons[1].mon; + ZeroBoxMonData(&daycare->mons[1].mon); + + daycare->mons[0].mail = daycare->mons[1].mail; + daycare->mons[0].steps = daycare->mons[1].steps; + daycare->mons[1].steps = 0; + ClearDaycareMonMail(&daycare->mons[1].mail); + } +} + +static void ApplyDaycareExperience(struct Pokemon *mon) +{ + s32 i; + bool8 firstMove; + u16 learnedMove; + + for (i = 0; i < MAX_MON_LEVEL; i++) + { + // Add the mon's gained daycare experience level by level until it can't level up anymore. + if (TryIncrementMonLevel(mon)) + { + // Teach the mon new moves it learned while in the daycare. + firstMove = TRUE; + while ((learnedMove = MonTryLearningNewMove(mon, firstMove)) != 0) + { + firstMove = FALSE; + if (learnedMove == 0xFFFF) + { + // Mon already knows 4 moves. + DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn); + } + } + } + else + { + break; + } + } + + // Re-calculate the mons stats at its new level. + CalculateMonStats(mon); +} + +static u16 TakeSelectedPokemonFromDaycare(struct DaycareMon *daycareMon) +{ + u16 species; + u32 experience; + struct Pokemon pokemon; + + GetBoxMonNick(&daycareMon->mon, gStringVar1); + species = GetBoxMonData(&daycareMon->mon, MON_DATA_SPECIES); + BoxMonToMon(&daycareMon->mon, &pokemon); + + if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_MON_LEVEL) + { + experience = GetMonData(&pokemon, MON_DATA_EXP) + daycareMon->steps; + SetMonData(&pokemon, MON_DATA_EXP, &experience); + ApplyDaycareExperience(&pokemon); + } + + gPlayerParty[PARTY_SIZE - 1] = pokemon; + if (daycareMon->mail.message.itemId) + { + GiveMailToMon2(&gPlayerParty[PARTY_SIZE - 1], &daycareMon->mail.message); + ClearDaycareMonMail(&daycareMon->mail); + } + + ZeroBoxMonData(&daycareMon->mon); + daycareMon->steps = 0; + CompactPartySlots(); + CalculatePlayerPartyCount(); + return species; +} + +static u16 TakeSelectedPokemonMonFromDaycareShiftSlots(struct DayCare *daycare, u8 slotId) +{ + u16 species = TakeSelectedPokemonFromDaycare(&daycare->mons[slotId]); + ShiftDaycareSlots(daycare); + return species; +} + +u16 TakePokemonFromDaycare(void) +{ + return TakeSelectedPokemonMonFromDaycareShiftSlots(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); +} + +static u8 GetLevelAfterDaycareSteps(struct BoxPokemon *mon, u32 steps) +{ + struct BoxPokemon tempMon = *mon; + + u32 experience = GetBoxMonData(mon, MON_DATA_EXP) + steps; + SetBoxMonData(&tempMon, MON_DATA_EXP, &experience); + return GetLevelFromBoxMonExp(&tempMon); +} + +static u8 GetNumLevelsGainedFromSteps(struct DaycareMon *daycareMon) +{ + u8 levelBefore; + u8 levelAfter; + + levelBefore = GetLevelFromBoxMonExp(&daycareMon->mon); + levelAfter = GetLevelAfterDaycareSteps(&daycareMon->mon, daycareMon->steps); + return levelAfter - levelBefore; +} + +static u8 GetNumLevelsGainedForDaycareMon(struct DaycareMon *daycareMon) +{ + u8 numLevelsGained = GetNumLevelsGainedFromSteps(daycareMon); + ConvertIntToDecimalStringN(gStringVar2, numLevelsGained, STR_CONV_MODE_LEFT_ALIGN, 2); + GetBoxMonNick(&daycareMon->mon, gStringVar1); + return numLevelsGained; +} + +static u32 GetDaycareCostForSelectedMon(struct DaycareMon *daycareMon) +{ + u32 cost; + + u8 numLevelsGained = GetNumLevelsGainedFromSteps(daycareMon); + GetBoxMonNick(&daycareMon->mon, gStringVar1); + cost = 100 + 100 * numLevelsGained; + ConvertIntToDecimalStringN(gStringVar2, cost, STR_CONV_MODE_LEFT_ALIGN, 5); + return cost; +} + +static u16 GetDaycareCostForMon(struct DayCare *daycare, u8 slotId) +{ + return GetDaycareCostForSelectedMon(&daycare->mons[slotId]); +} + +void GetDaycareCost(void) +{ + gSpecialVar_0x8005 = GetDaycareCostForMon(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); +} + +static void Debug_AddDaycareSteps(u16 numSteps) +{ + gSaveBlock1Ptr->daycare.mons[0].steps += numSteps; + gSaveBlock1Ptr->daycare.mons[1].steps += numSteps; + gSaveBlock1Ptr->route5DayCareMon.steps += numSteps; +} + +u8 GetNumLevelsGainedFromDaycare(void) +{ + if (GetBoxMonData(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004], MON_DATA_SPECIES) != 0) + return GetNumLevelsGainedForDaycareMon(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004]); + + return 0; +} + +static void ClearDaycareMonMail(struct DayCareMail *mail) +{ + s32 i; + + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + mail->OT_name[i] = 0; + for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++) + mail->monName[i] = 0; + + ClearMailStruct(&mail->message); +} + +static void ClearDaycareMon(struct DaycareMon *daycareMon) +{ + ZeroBoxMonData(&daycareMon->mon); + daycareMon->steps = 0; + ClearDaycareMonMail(&daycareMon->mail); +} + +static void ClearAllDaycareData(struct DayCare *daycare) +{ + u8 i; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + ClearDaycareMon(&daycare->mons[i]); + + daycare->offspringPersonality = 0; + daycare->stepCounter = 0; +} + +// Determines what the species of an Egg would be based on the given species. +// It determines this by working backwards through the evolution chain of the +// given species. +static u16 GetEggSpecies(u16 species) +{ + int i, j, k; + bool8 found; + + // Working backwards up to 5 times seems arbitrary, since the maximum number + // of times would only be 3 for 3-stage evolutions. + for (i = 0; i < EVOS_PER_MON; i++) + { + found = FALSE; + for (j = 1; j < NUM_SPECIES; j++) + { + for (k = 0; k < EVOS_PER_MON; k++) + { + if (gEvolutionTable[j][k].targetSpecies == species) + { + species = j; + found = TRUE; + break; + } + } + + if (found) + break; + } + + if (j == NUM_SPECIES) + break; + } + + return species; +} +// +//static s32 GetSlotToInheritNature(struct DayCare *daycare) +//{ +// u32 species[DAYCARE_MON_COUNT]; +// s32 i; +// s32 dittoCount; +// s32 slot = -1; +// +// // search for female gender +// for (i = 0; i < DAYCARE_MON_COUNT; i++) +// { +// if (GetBoxMonGender(&daycare->mons[i].mon) == MON_FEMALE) +// slot = i; +// } +// +// // search for ditto +// for (dittoCount = 0, i = 0; i < DAYCARE_MON_COUNT; i++) +// { +// species[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES); +// if (species[i] == SPECIES_DITTO) +// dittoCount++, slot = i; +// } +// +// // coin flip on ...two Dittos +// if (dittoCount == 2) +// { +// if (Random() >= USHRT_MAX / 2) +// slot = 0; +// else +// slot = 1; +// } +// +// // nature inheritance only if holds everstone +// if (GetBoxMonData(&daycare->mons[slot].mon, MON_DATA_HELD_ITEM) != ITEM_EVERSTONE +// || Random() >= USHRT_MAX / 2) +// { +// return -1; +// } +// +// return slot; +//} + +static void _TriggerPendingDaycareEgg(struct DayCare *daycare) +{ +// s32 natureSlot; +// s32 natureTries = 0; +// +// SeedRng2(gMain.vblankCounter2); +// natureSlot = GetSlotToInheritNature(daycare); +// +// if (natureSlot < 0) +// { +// daycare->offspringPersonality = (Random2() << 0x10) | ((Random() % 0xfffe) + 1); +// } +// else +// { +// u8 wantedNature = GetNatureFromPersonality(GetBoxMonData(&daycare->mons[natureSlot].mon, MON_DATA_PERSONALITY, NULL)); +// u32 personality; +// +// do +// { +// personality = (Random2() << 0x10) | (Random()); +// if (wantedNature == GetNatureFromPersonality(personality) && personality != 0) +// break; // we found a personality with the same nature +// +// natureTries++; +// } while (natureTries <= 2400); +// +// daycare->offspringPersonality = personality; +// } + + daycare->offspringPersonality = ((Random()) % 0xFFFE) + 1; + FlagSet(FLAG_PENDING_DAYCARE_EGG); +} + +static void _TriggerPendingDaycareMaleEgg(struct DayCare *daycare) +{ + daycare->offspringPersonality = (Random()) | (0x8000); + FlagSet(FLAG_PENDING_DAYCARE_EGG); +} + +void TriggerPendingDaycareEgg(void) +{ + _TriggerPendingDaycareEgg(&gSaveBlock1Ptr->daycare); +} + +static void TriggerPendingDaycareMaleEgg(void) +{ + _TriggerPendingDaycareMaleEgg(&gSaveBlock1Ptr->daycare); +} + +// Removes the selected index from the given IV list and shifts the remaining +// elements to the left. +static void RemoveIVIndexFromList(u8 *ivs, u8 selectedIv) +{ + s32 i, j; + u8 temp[NUM_STATS]; + + ivs[selectedIv] = 0xFF; + for (i = 0; i < NUM_STATS; i++) + { + temp[i] = ivs[i]; + } + + j = 0; + for (i = 0; i < NUM_STATS; i++) + { + if (temp[i] != 0xFF) + ivs[j++] = temp[i]; + } +} + +static void InheritIVs(struct Pokemon *egg, struct DayCare *daycare) +{ + u8 i; + u8 selectedIvs[3]; + u8 availableIVs[NUM_STATS]; + u8 whichParent[ARRAY_COUNT(selectedIvs)]; + u8 iv; + + // Initialize a list of IV indices. + for (i = 0; i < NUM_STATS; i++) + { + availableIVs[i] = i; + } + + // Select the 3 IVs that will be inherited. + for (i = 0; i < ARRAY_COUNT(selectedIvs); i++) + { + // Randomly pick an IV from the available list. + selectedIvs[i] = availableIVs[Random() % (NUM_STATS - i)]; + + // Remove the selected IV index from the available IV indices. + RemoveIVIndexFromList(availableIVs, selectedIvs[i]); + } + + // Determine which parent each of the selected IVs should inherit from. + for (i = 0; i < ARRAY_COUNT(selectedIvs); i++) + { + whichParent[i] = Random() % 2; + } + + // Set each of inherited IVs on the egg mon. + for (i = 0; i < ARRAY_COUNT(selectedIvs); i++) + { + switch (selectedIvs[i]) + { + case 0: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_HP_IV); + SetMonData(egg, MON_DATA_HP_IV, &iv); + break; + case 1: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_ATK_IV); + SetMonData(egg, MON_DATA_ATK_IV, &iv); + break; + case 2: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_DEF_IV); + SetMonData(egg, MON_DATA_DEF_IV, &iv); + break; + case 3: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_SPEED_IV); + SetMonData(egg, MON_DATA_SPEED_IV, &iv); + break; + case 4: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_SPATK_IV); + SetMonData(egg, MON_DATA_SPATK_IV, &iv); + break; + case 5: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_SPDEF_IV); + SetMonData(egg, MON_DATA_SPDEF_IV, &iv); + break; + } + } +} + +// Counts the number of egg moves a pokemon learns and stores the moves in +// the given array. +static u8 GetEggMoves(struct Pokemon *pokemon, u16 *eggMoves) +{ + u16 eggMoveIdx; + u16 numEggMoves; + u16 species; + u16 i; + + numEggMoves = 0; + eggMoveIdx = 0; + species = GetMonData(pokemon, MON_DATA_SPECIES); + for (i = 0; i < ARRAY_COUNT(gEggMoves) - 1; i++) + { + if (gEggMoves[i] == species + EGG_MOVES_SPECIES_OFFSET) + { + eggMoveIdx = i + 1; + break; + } + } + + for (i = 0; i < EGG_MOVES_ARRAY_COUNT; i++) + { + if (gEggMoves[eggMoveIdx + i] > EGG_MOVES_SPECIES_OFFSET) + { + // TODO: the curly braces around this if statement are required for a matching build. + break; + } + + eggMoves[i] = gEggMoves[eggMoveIdx + i]; + numEggMoves++; + } + + return numEggMoves; +} + +static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, struct BoxPokemon *mother) +{ + u16 numSharedParentMoves; + u32 numLevelUpMoves; + u16 numEggMoves; + u16 i, j; + + numSharedParentMoves = 0; + for (i = 0; i < MAX_MON_MOVES; i++) + { + sHatchedEggMotherMoves[i] = 0; + sHatchedEggFatherMoves[i] = 0; + sHatchedEggFinalMoves[i] = 0; + } + for (i = 0; i < EGG_MOVES_ARRAY_COUNT; i++) + sHatchedEggEggMoves[i] = 0; + for (i = 0; i < EGG_LVL_UP_MOVES_ARRAY_COUNT; i++) + sHatchedEggLevelUpMoves[i] = 0; + + numLevelUpMoves = GetLevelUpMovesBySpecies(GetMonData(egg, MON_DATA_SPECIES), sHatchedEggLevelUpMoves); + for (i = 0; i < MAX_MON_MOVES; i++) + { + sHatchedEggFatherMoves[i] = GetBoxMonData(father, MON_DATA_MOVE1 + i); + sHatchedEggMotherMoves[i] = GetBoxMonData(mother, MON_DATA_MOVE1 + i); + } + + numEggMoves = GetEggMoves(egg, sHatchedEggEggMoves); + + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (sHatchedEggFatherMoves[i] != MOVE_NONE) + { + for (j = 0; j < numEggMoves; j++) + { + if (sHatchedEggFatherMoves[i] == sHatchedEggEggMoves[j]) + { + if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xFFFF) + DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); + break; + } + } + } + else + { + break; + } + } + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (sHatchedEggFatherMoves[i] != MOVE_NONE) + { + for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) + { + if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01/*_FOCUS_PUNCH*/ + j) && CanMonLearnTMHM(egg, j)) + { + if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xFFFF) + DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); + } + } + } + } + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (sHatchedEggFatherMoves[i] == MOVE_NONE) + break; + for (j = 0; j < MAX_MON_MOVES; j++) + { + if (sHatchedEggFatherMoves[i] == sHatchedEggMotherMoves[j] && sHatchedEggFatherMoves[i] != MOVE_NONE) + sHatchedEggFinalMoves[numSharedParentMoves++] = sHatchedEggFatherMoves[i]; + } + } + + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (sHatchedEggFinalMoves[i] == MOVE_NONE) + break; + for (j = 0; j < numLevelUpMoves; j++) + { + if (sHatchedEggLevelUpMoves[j] != MOVE_NONE && sHatchedEggFinalMoves[i] == sHatchedEggLevelUpMoves[j]) + { + if (GiveMoveToMon(egg, sHatchedEggFinalMoves[i]) == 0xFFFF) + DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFinalMoves[i]); + break; + } + } + } +} + +static void RemoveEggFromDayCare(struct DayCare *daycare) +{ + daycare->offspringPersonality = 0; + daycare->stepCounter = 0; +} + +void RejectEggFromDayCare(void) +{ + RemoveEggFromDayCare(&gSaveBlock1Ptr->daycare); +} + +static void AlterEggSpeciesWithIncenseItem(u16 *species, struct DayCare *daycare) +{ + u16 motherItem, fatherItem; + if (*species == SPECIES_WYNAUT || *species == SPECIES_AZURILL) + { + motherItem = GetBoxMonData(&daycare->mons[0].mon, MON_DATA_HELD_ITEM); + fatherItem = GetBoxMonData(&daycare->mons[1].mon, MON_DATA_HELD_ITEM); + if (*species == SPECIES_WYNAUT && motherItem != ITEM_LAX_INCENSE && fatherItem != ITEM_LAX_INCENSE) + { + *species = SPECIES_WOBBUFFET; + } + + if (*species == SPECIES_AZURILL && motherItem != ITEM_SEA_INCENSE && fatherItem != ITEM_SEA_INCENSE) + { + *species = SPECIES_MARILL; + } + } +} + +/*static void GiveVoltTackleIfLightBall(struct Pokemon *mon, struct DayCare *daycare) +{ + u32 motherItem = GetBoxMonData(&daycare->mons[0].mon, MON_DATA_HELD_ITEM); + u32 fatherItem = GetBoxMonData(&daycare->mons[1].mon, MON_DATA_HELD_ITEM); + + if (motherItem == ITEM_LIGHT_BALL || fatherItem == ITEM_LIGHT_BALL) + { + if (GiveMoveToMon(mon, MOVE_VOLT_TACKLE) == 0xFFFF) + DeleteFirstMoveAndGiveMoveToMon(mon, MOVE_VOLT_TACKLE); + } +}*/ + +static u16 DetermineEggSpeciesAndParentSlots(struct DayCare *daycare, u8 *parentSlots) +{ + u16 i; + u16 species[2]; + u16 eggSpecies; + + // Determine which of the daycare mons is the mother and father of the egg. + // The 0th index of the parentSlots array is considered the mother slot, and the + // 1st index is the father slot. + for (i = 0; i < 2; i++) + { + species[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES); + if (species[i] == SPECIES_DITTO) + { + parentSlots[0] = i ^ 1; + parentSlots[1] = i; + } + else if (GetBoxMonGender(&daycare->mons[i].mon) == MON_FEMALE) + { + parentSlots[0] = i; + parentSlots[1] = i ^ 1; + } + } + + eggSpecies = GetEggSpecies(species[parentSlots[0]]); + if (eggSpecies == SPECIES_NIDORAN_F && daycare->offspringPersonality & 0x8000) + { + eggSpecies = SPECIES_NIDORAN_M; + } + if (eggSpecies == SPECIES_ILLUMISE && daycare->offspringPersonality & 0x8000) + { + eggSpecies = SPECIES_VOLBEAT; + } + + // Make Ditto the "mother" slot if the other daycare mon is male. + if (species[parentSlots[1]] == SPECIES_DITTO && GetBoxMonGender(&daycare->mons[parentSlots[0]].mon) != MON_FEMALE) + { + u8 temp = parentSlots[1]; + parentSlots[1] = parentSlots[0]; + parentSlots[0] = temp; + } + + return eggSpecies; +} + +static void _GiveEggFromDaycare(struct DayCare *daycare) // give_egg +{ + struct Pokemon egg; + u16 species; + u8 parentSlots[2]; // 0th index is "mother" daycare slot, 1st is "father" + bool8 isEgg; + + species = DetermineEggSpeciesAndParentSlots(daycare, parentSlots); + AlterEggSpeciesWithIncenseItem(&species, daycare); + SetInitialEggData(&egg, species, daycare); + InheritIVs(&egg, daycare); + BuildEggMoveset(&egg, &daycare->mons[parentSlots[1]].mon, &daycare->mons[parentSlots[0]].mon); + + /*if (species == SPECIES_PICHU) + GiveVoltTackleIfLightBall(&egg, daycare);*/ + + isEgg = TRUE; + SetMonData(&egg, MON_DATA_IS_EGG, &isEgg); + gPlayerParty[PARTY_SIZE - 1] = egg; + CompactPartySlots(); + CalculatePlayerPartyCount(); + RemoveEggFromDayCare(daycare); +} + +void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation) +{ + u8 metLevel; + u16 ball; + u8 language; + u8 metLocation; + u8 isEgg; + + CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, FALSE, 0, FALSE, 0); + metLevel = 0; + ball = ITEM_POKE_BALL; + language = LANGUAGE_JAPANESE; + SetMonData(mon, MON_DATA_POKEBALL, &ball); + SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname); + SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); + SetMonData(mon, MON_DATA_LANGUAGE, &language); + if (setHotSpringsLocation) + { + metLocation = 253; // hot springs; see PokemonSummaryScreen_PrintEggTrainerMemo + SetMonData(mon, MON_DATA_MET_LOCATION, &metLocation); + } + + isEgg = TRUE; + SetMonData(mon, MON_DATA_IS_EGG, &isEgg); +} + +static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare) +{ + u32 personality; + u16 ball; + u8 metLevel; + u8 language; + + personality = daycare->offspringPersonality | (Random() << 16); + CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, TRUE, personality, FALSE, 0); + metLevel = 0; + ball = ITEM_POKE_BALL; + language = LANGUAGE_JAPANESE; + SetMonData(mon, MON_DATA_POKEBALL, &ball); + SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname); + SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); + SetMonData(mon, MON_DATA_LANGUAGE, &language); +} + +void GiveEggFromDaycare(void) +{ + _GiveEggFromDaycare(&gSaveBlock1Ptr->daycare); +} + +static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare) +{ + u32 i, validEggs = 0; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SANITY_HAS_SPECIES)) + daycare->mons[i].steps++, validEggs++; + } + + // try to trigger poke sex + if (daycare->offspringPersonality == 0 && validEggs == 2 && (daycare->mons[1].steps & 0xFF) == 0xFF) + { + u8 loveScore = GetDaycareCompatibilityScore(daycare); + if (loveScore > (Random() * 100u) / USHRT_MAX) + TriggerPendingDaycareEgg(); + } + + if (++daycare->stepCounter == 255) // hatch an egg + { + u32 steps; + + for (i = 0; i < gPlayerPartyCount; i++) + { + if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + continue; + if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG)) + continue; + + steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP); + if (steps != 0) // subtract needed steps + { + steps -= 1; + + SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &steps); + } + else // hatch the egg + { + gSpecialVar_0x8004 = i; + return TRUE; + } + } + } + + return FALSE; // no hatching +} + +bool8 ShouldEggHatch(void) +{ + if (GetBoxMonData(&gSaveBlock1Ptr->route5DayCareMon.mon, MON_DATA_SANITY_HAS_SPECIES)) + gSaveBlock1Ptr->route5DayCareMon.steps++; + return _DoEggActions_CheckHatch(&gSaveBlock1Ptr->daycare); +} + +static bool8 IsEggPending(struct DayCare *daycare) +{ + return (daycare->offspringPersonality != 0); +} + +// gStringVar1 = first mon's nickname +// gStringVar2 = second mon's nickname +// gStringVar3 = first mon trainer's name +static void _GetDaycareMonNicknames(struct DayCare *daycare) +{ + u8 text[12]; + if (GetBoxMonData(&daycare->mons[0].mon, MON_DATA_SPECIES) != 0) + { + GetBoxMonNick(&daycare->mons[0].mon, gStringVar1); + GetBoxMonData(&daycare->mons[0].mon, MON_DATA_OT_NAME, text); + StringCopy(gStringVar3, text); + } + + if (GetBoxMonData(&daycare->mons[1].mon, MON_DATA_SPECIES) != 0) + { + GetBoxMonNick(&daycare->mons[1].mon, gStringVar2); + } +} + +u16 GetSelectedMonNickAndSpecies(void) +{ + GetBoxMonNick(&gPlayerParty[GetCursorSelectionMonId()].box, gStringVar1); + return GetBoxMonData(&gPlayerParty[GetCursorSelectionMonId()].box, MON_DATA_SPECIES); +} + +void GetDaycareMonNicknames(void) +{ + _GetDaycareMonNicknames(&gSaveBlock1Ptr->daycare); +} + +u8 GetDaycareState(void) +{ + // The daycare can be in 4 possible states: + // 0: default state--no deposited mons, no egg + // 1: there is an egg waiting for the player to pick it up + // 2: there is a single pokemon in the daycare + // 3: there are two pokemon in the daycare, no egg + + u8 numMons; + if (IsEggPending(&gSaveBlock1Ptr->daycare)) + { + // There is an Egg waiting for the player. + return 1; + } + + numMons = CountPokemonInDaycare(&gSaveBlock1Ptr->daycare); + if (numMons != 0) + { + return numMons + 1; + } + + return 0; +} + +u8 GetDaycarePokemonCount(void) +{ + u8 ret = CountPokemonInDaycare(&gSaveBlock1Ptr->daycare); + if (ret) + return ret; + + return 0; +} + +static bool8 EggGroupsOverlap(u16 *eggGroups1, u16 *eggGroups2) +{ + // Determine if the two given egg group lists contain any of the + // same egg groups. + s32 i, j; + + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + { + if (eggGroups1[i] == eggGroups2[j]) + return TRUE; + } + } + + return FALSE; +} + +static u8 GetDaycareCompatibilityScore(struct DayCare *daycare) +{ + u32 i; + u16 eggGroups[2][2]; + u16 species[2]; + u32 trainerIds[2]; + u32 genders[2]; + + for (i = 0; i < 2; i++) + { + u32 personality; + + species[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES); + trainerIds[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_OT_ID); + personality = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_PERSONALITY); + genders[i] = GetGenderFromSpeciesAndPersonality(species[i], personality); + eggGroups[i][0] = gBaseStats[species[i]].eggGroup1; + eggGroups[i][1] = gBaseStats[species[i]].eggGroup2; + } + + // check unbreedable egg group + if (eggGroups[0][0] == EGG_GROUP_UNDISCOVERED || eggGroups[1][0] == EGG_GROUP_UNDISCOVERED) + return 0; + // two Ditto can't breed + if (eggGroups[0][0] == EGG_GROUP_DITTO && eggGroups[1][0] == EGG_GROUP_DITTO) + return 0; + + // now that we checked, one ditto can breed with any other mon + if (eggGroups[0][0] == EGG_GROUP_DITTO || eggGroups[1][0] == EGG_GROUP_DITTO) + { + if (trainerIds[0] == trainerIds[1]) // same trainer + return 20; + + return 50; // different trainers, more chance of poke sex + } + else + { + if (genders[0] == genders[1]) // no homo + return 0; + if (genders[0] == MON_GENDERLESS || genders[1] == MON_GENDERLESS) + return 0; + if (!EggGroupsOverlap(eggGroups[0], eggGroups[1])) // not compatible with each other + return 0; + + if (species[0] == species[1]) // same species + { + if (trainerIds[0] == trainerIds[1]) // same species and trainer + return 50; + + return 70; // different trainers, same species + } + else + { + if (trainerIds[0] != trainerIds[1]) // different trainers, different species + return 50; + + return 20; // different species, same trainer + } + } +} + +static u8 GetDaycareCompatibilityScoreFromSave(void) +{ + return GetDaycareCompatibilityScore(&gSaveBlock1Ptr->daycare); +} + +void SetDaycareCompatibilityString(void) +{ + u8 whichString; + u8 relationshipScore; + + relationshipScore = GetDaycareCompatibilityScoreFromSave(); + whichString = 0; + if (relationshipScore == 0) + whichString = 3; + if (relationshipScore == 20) + whichString = 2; + if (relationshipScore == 50) + whichString = 1; + if (relationshipScore == 70) + whichString = 0; + + StringCopy(gStringVar4, sCompatibilityMessages[whichString]); +} + +bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) +{ + u8 i; + u8 symbolsCount[2]; // male, female + symbolsCount[0] = symbolsCount[1] = 0; + + for (i = 0; name[i] != EOS; i++) + { + if (name[i] == CHAR_MALE) + symbolsCount[0]++; + if (name[i] == CHAR_FEMALE) + symbolsCount[1]++; + } + + if (genderRatio == MON_MALE && symbolsCount[0] != 0 && symbolsCount[1] == 0) + return TRUE; + if (genderRatio == MON_FEMALE && symbolsCount[1] != 0 && symbolsCount[0] == 0) + return TRUE; + + return FALSE; +} + +static u8 *AppendGenderSymbol(u8 *name, u8 gender) +{ + if (gender == MON_MALE) + { + if (!NameHasGenderSymbol(name, MON_MALE)) + return StringAppend(name, gText_MaleSymbol4); + } + else if (gender == MON_FEMALE) + { + if (!NameHasGenderSymbol(name, MON_FEMALE)) + return StringAppend(name, gText_FemaleSymbol4); + } + + return StringAppend(name, gText_GenderlessSymbol); +} + +static u8 *AppendMonGenderSymbol(u8 *name, struct BoxPokemon *boxMon) +{ + return AppendGenderSymbol(name, GetBoxMonGender(boxMon)); +} + +static void GetDaycareLevelMenuText(struct DayCare *daycare, u8 *dest) +{ + u8 monNames[2][20]; + u8 i; + + *dest = EOS; + for (i = 0; i < 2; i++) + { + GetBoxMonNick(&daycare->mons[i].mon, monNames[i]); + AppendMonGenderSymbol(monNames[i], &daycare->mons[i].mon); + } + + StringCopy(dest, monNames[0]); + StringAppend(dest, sNewLineText); + StringAppend(dest, monNames[1]); + StringAppend(dest, sNewLineText); + StringAppend(dest, gOtherText_Exit); +} + +static void GetDaycareLevelMenuLevelText(struct DayCare *daycare, u8 *dest) +{ + u8 i; + u8 level; + u8 text[20]; + + *dest = EOS; + for (i = 0; i < 2; i++) + { + StringAppend(dest, gText_Lv); + level = GetLevelAfterDaycareSteps(&daycare->mons[i].mon, daycare->mons[i].steps); + ConvertIntToDecimalStringN(text, level, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(dest, text); + StringAppend(dest, sNewLineText); + } +} + +static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) +{ + struct TextPrinterTemplate printer; + + printer.currentChar = text; + printer.windowId = windowId; + printer.fontId = 3; + printer.x = x; + printer.y = y; + printer.currentX = x; + printer.currentY = y; + printer.unk = 0; + gTextFlags.useAlternateDownArrow = 0; + printer.letterSpacing = 1; + printer.lineSpacing = 1; + printer.fgColor = 2; + printer.bgColor = 1; + printer.shadowColor = 3; + + AddTextPrinter(&printer, 0xFF, NULL); +} + +static void DaycarePrintMonNick(struct DayCare *daycare, u8 windowId, u32 daycareSlotId, u32 y) +{ + u8 nick[POKEMON_NAME_LENGTH * 2]; + + GetBoxMonNick(&daycare->mons[daycareSlotId].mon, nick); + AppendMonGenderSymbol(nick, &daycare->mons[daycareSlotId].mon); + DaycareAddTextPrinter(windowId, nick, 8, y); +} + +static void DaycarePrintMonLvl(struct DayCare *daycare, u8 windowId, u32 daycareSlotId, u32 y) +{ + u8 level; + u32 x; + u8 lvlText[12]; + u8 intText[8]; + + strcpy((char *)lvlText, (const char *)gText_Lv); + level = GetLevelAfterDaycareSteps(&daycare->mons[daycareSlotId].mon, daycare->mons[daycareSlotId].steps); + ConvertIntToDecimalStringN(intText, level, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(lvlText, intText); + x = 132 - GetStringWidth(3, lvlText, 0); + DaycareAddTextPrinter(windowId, lvlText, x, y); +} + +static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y) +{ + if (daycareSlotId < (unsigned) DAYCARE_MON_COUNT) + { + DaycarePrintMonNick(&gSaveBlock1Ptr->daycare, windowId, daycareSlotId, y); + DaycarePrintMonLvl(&gSaveBlock1Ptr->daycare, windowId, daycareSlotId, y); + } +} + +#define tMenuListTaskId data[0] +#define tWindowId data[1] + +static void Task_HandleDaycareLevelMenuInput(u8 taskId) +{ + u32 input = ListMenuHandleInput(gTasks[taskId].tMenuListTaskId); + + if (gMain.newKeys & A_BUTTON) + { + switch (input) + { + case 0: + case 1: + gSpecialVar_Result = input; + break; + case 5: + gSpecialVar_Result = 2; + break; + } + DestroyListMenu(gTasks[taskId].tMenuListTaskId, NULL, NULL); + ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); + RemoveWindow(gTasks[taskId].tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + } + else if (gMain.newKeys & B_BUTTON) + { + gSpecialVar_Result = 2; + DestroyListMenu(gTasks[taskId].tMenuListTaskId, NULL, NULL); + ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); + RemoveWindow(gTasks[taskId].tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +void ShowDaycareLevelMenu(void) +{ + struct ListMenuTemplate menuTemplate; + u8 windowId; + u8 listMenuTaskId; + u8 daycareMenuTaskId; + + windowId = AddWindow(&sDaycareLevelMenuWindowTemplate); + DrawStdWindowFrame(windowId, FALSE); + + menuTemplate = sDaycareListMenuLevelTemplate; + menuTemplate.windowId = windowId; + listMenuTaskId = ListMenuInit(&menuTemplate, 0, 0); + + CopyWindowToVram(windowId, 3); + + daycareMenuTaskId = CreateTask(Task_HandleDaycareLevelMenuInput, 3); + gTasks[daycareMenuTaskId].tMenuListTaskId = listMenuTaskId; + gTasks[daycareMenuTaskId].tWindowId = windowId; +} + +#undef tMenuListTaskId +#undef tWindowId + +void ChooseSendDaycareMon(void) +{ + sub_8128370(); + gMain.savedCallback = c2_exit_to_overworld_2_switch; +} + +// Route 5 Daycare + +void PutMonInRoute5Daycare(void) +{ + u8 monIdx = GetCursorSelectionMonId(); + StorePokemonInDaycare(&gPlayerParty[monIdx], &gSaveBlock1Ptr->route5DayCareMon); +} + +void GetCostToWithdrawRoute5DaycareMon(void) +{ + u16 cost = GetDaycareCostForSelectedMon(&gSaveBlock1Ptr->route5DayCareMon); + gSpecialVar_0x8005 = cost; +} + +bool8 IsThereMonInRoute5Daycare(void) +{ + if (GetBoxMonData(&gSaveBlock1Ptr->route5DayCareMon.mon, MON_DATA_SPECIES) != SPECIES_NONE) + return TRUE; + + return FALSE; +} + +u8 GetNumLevelsGainedForRoute5DaycareMon(void) +{ + return GetNumLevelsGainedForDaycareMon(&gSaveBlock1Ptr->route5DayCareMon); +} + +u16 TakePokemonFromRoute5Daycare(void) +{ + return TakeSelectedPokemonFromDaycare(&gSaveBlock1Ptr->route5DayCareMon); +} diff --git a/src/menu2.c b/src/menu2.c index ec244b8f7..0676fc75e 100644 --- a/src/menu2.c +++ b/src/menu2.c @@ -426,9 +426,9 @@ static const u8 gUnknown_845FD54[][5] = { void box_print(u8 windowId, u8 fontId, u8 x, u8 y, const struct TextColor * color, s8 speed, const u8 * str) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = x; @@ -437,8 +437,8 @@ void box_print(u8 windowId, u8 fontId, u8 x, u8 y, const struct TextColor * colo printer.currentY = printer.y; printer.letterSpacing = GetFontAttribute(fontId, 2); printer.lineSpacing = GetFontAttribute(fontId, 3); - printer.fontColor_l = 0; - printer.fontColor_h = color->bgColor; + printer.unk = 0; + printer.fgColor = color->bgColor; printer.bgColor = color->fgColor; printer.shadowColor = color->shadowColor; AddTextPrinter(&printer, speed, NULL); @@ -446,9 +446,9 @@ void box_print(u8 windowId, u8 fontId, u8 x, u8 y, const struct TextColor * colo void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = x; @@ -457,18 +457,18 @@ void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSp printer.currentY = printer.y; printer.letterSpacing = letterSpacing; printer.lineSpacing = lineSpacing; - printer.fontColor_l = 0; - printer.fontColor_h = color->bgColor; + printer.unk = 0; + printer.fgColor = color->bgColor; printer.bgColor = color->fgColor; printer.shadowColor = color->shadowColor; AddTextPrinter(&printer, speed, NULL); } -void sub_812E62C(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing) +void sub_812E62C(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = x; @@ -477,8 +477,8 @@ void sub_812E62C(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, vo printer.currentY = y; printer.letterSpacing = letterSpacing; printer.lineSpacing = lineSpacing; - printer.fontColor_l = 0; - printer.fontColor_h = GetFontAttribute(fontId, 5); + printer.unk = 0; + printer.fgColor = GetFontAttribute(fontId, 5); printer.bgColor = GetFontAttribute(fontId, 6); printer.shadowColor = GetFontAttribute(fontId, 7); AddTextPrinter(&printer, speed, callback); diff --git a/src/oak_speech.c b/src/oak_speech.c index f00d683cf..eb87723a6 100644 --- a/src/oak_speech.c +++ b/src/oak_speech.c @@ -535,7 +535,7 @@ static void Task_OaksSpeech1(u8 taskId) break; case 5: sOakSpeechResources->textSpeed = GetTextSpeedSetting(); - gTextFlags.flag_0 = TRUE; + gTextFlags.canABSpeedUpPrint = TRUE; decompress_and_copy_tile_data_to_vram(1, sOakSpeechGfx_GameStartHelpUI, 0, 0, 0); break; case 6: @@ -1516,7 +1516,7 @@ static void Task_OakSpeech42(u8 taskId) sub_8044D80(); Free(sOakSpeechResources); sOakSpeechResources = NULL; - gTextFlags.flag_0 = FALSE; + gTextFlags.canABSpeedUpPrint = FALSE; SetMainCallback2(CB2_NewGame); DestroyTask(taskId); } @@ -1600,7 +1600,7 @@ static void CB2_ReturnFromNamingScreen(void) ShowBg(2); EnableInterrupts(INTR_FLAG_VBLANK); SetVBlankCallback(VBlankCB_NewGameOaksSpeech); - gTextFlags.flag_0 = TRUE; + gTextFlags.canABSpeedUpPrint = TRUE; SetMainCallback2(CB2_NewGameOaksSpeech); return; } diff --git a/src/pokemon.c b/src/pokemon.c index 9d902f901..0d4042137 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1415,13 +1415,13 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) case MON_DATA_LANGUAGE: retVal = boxMon->language; break; - case MON_DATA_SANITY_BIT1: + case MON_DATA_SANITY_IS_BAD_EGG: retVal = boxMon->isBadEgg; break; - case MON_DATA_SANITY_BIT2: + case MON_DATA_SANITY_HAS_SPECIES: retVal = boxMon->hasSpecies; break; - case MON_DATA_SANITY_BIT3: + case MON_DATA_SANITY_IS_EGG: retVal = boxMon->isEgg; break; case MON_DATA_OT_NAME: @@ -1809,13 +1809,13 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) case MON_DATA_LANGUAGE: SET8(boxMon->language); break; - case MON_DATA_SANITY_BIT1: + case MON_DATA_SANITY_IS_BAD_EGG: SET8(boxMon->isBadEgg); break; - case MON_DATA_SANITY_BIT2: + case MON_DATA_SANITY_HAS_SPECIES: SET8(boxMon->hasSpecies); break; - case MON_DATA_SANITY_BIT3: + case MON_DATA_SANITY_IS_EGG: SET8(boxMon->isEgg); break; case MON_DATA_OT_NAME: @@ -5223,7 +5223,7 @@ void sub_8043B48(struct Pokemon *mon, int species, u8 unused, u32 data) } } -bool32 sub_8043B90(struct Pokemon *mon) +bool8 TryIncrementMonLevel(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL); diff --git a/src/quest_log.c b/src/quest_log.c index 340bef957..366af45f3 100644 --- a/src/quest_log.c +++ b/src/quest_log.c @@ -1055,7 +1055,7 @@ void sub_8111438(void) { for (r6 = 0; r6 < 30; r6++) { - if (GetBoxMonDataFromAnyBox(r3, r6, MON_DATA_SANITY_BIT2)) + if (GetBoxMonDataFromAnyBox(r3, r6, MON_DATA_SANITY_HAS_SPECIES)) { sub_808BCB4(r3, r6); r5--; @@ -1074,7 +1074,7 @@ void sub_8111438(void) for (r6 = 0; r6 < IN_BOX_COUNT; r6++) { struct BoxPokemon * boxMon = GetBoxedMonPtr(r3, r6); - if (!GetBoxMonData(boxMon, MON_DATA_SANITY_BIT2)) + if (!GetBoxMonData(boxMon, MON_DATA_SANITY_HAS_SPECIES)) { CopyMon(boxMon, &r9->mon.box, sizeof(struct BoxPokemon)); r5++; @@ -1104,7 +1104,7 @@ u16 sub_8111618(void) for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT2)) + if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_HAS_SPECIES)) count++; } @@ -1120,7 +1120,7 @@ u16 sub_811164C(void) { for (j = 0; j < IN_BOX_COUNT; j++) { - if (GetBoxMonDataFromAnyBox(i, j, MON_DATA_SANITY_BIT2)) + if (GetBoxMonDataFromAnyBox(i, j, MON_DATA_SANITY_HAS_SPECIES)) count++; } } @@ -1599,7 +1599,7 @@ void sub_81120AC(u8 taskId) gUnknown_203AE94 = (struct UnkStruct_203AE94){}; sub_80696C0(); ScriptContext2_Disable(); - gTextFlags.flag_2 = FALSE; + gTextFlags.autoScroll = FALSE; gUnknown_2036E28 = 0; sub_8082740(0); gUnknown_3005ECC = 1; diff --git a/src/text.c b/src/text.c index 34ceb92d4..f84420352 100644 --- a/src/text.c +++ b/src/text.c @@ -453,7 +453,7 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (gTextFlags.flag_2 == 1) + if (gTextFlags.autoScroll == 1) subStruct->frames_visible_counter = 0; else { @@ -467,7 +467,7 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; const u8 *arrowTiles; - if (gTextFlags.flag_2 == 0) + if (gTextFlags.autoScroll == 0) { if (subStruct->field_1 != 0) { @@ -483,7 +483,7 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) 10, 12); - switch (gTextFlags.flag_1) + switch (gTextFlags.useAlternateDownArrow) { case 0: default: @@ -544,7 +544,7 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) { bool8 result = FALSE; - if (gTextFlags.flag_2 != 0) + if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } @@ -563,7 +563,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) bool16 TextPrinterWait(struct TextPrinter *textPrinter) { bool16 result = FALSE; - if (gTextFlags.flag_2 != 0) + if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } @@ -591,7 +591,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 10, 12); if (drawArrow == 0) { - switch (gTextFlags.flag_1) + switch (gTextFlags.useAlternateDownArrow) { case 0: default: diff --git a/src/text_printer.c b/src/text_printer.c index 04de1af4c..6c124b448 100644 --- a/src/text_printer.c +++ b/src/text_printer.c @@ -48,11 +48,11 @@ void DeactivateAllTextPrinters (void) sTextPrinters[printer].sub_union.sub.active = 0; } -u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) +u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { - struct TextSubPrinter subPrinter; + struct TextPrinterTemplate subPrinter; - subPrinter.current_text_offset = str; + subPrinter.currentChar = str; subPrinter.windowId = windowId; subPrinter.fontId = fontId; subPrinter.x = x; @@ -61,14 +61,14 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 subPrinter.currentY = y; subPrinter.letterSpacing = gFonts[fontId].letterSpacing; subPrinter.lineSpacing = gFonts[fontId].lineSpacing; - subPrinter.fontColor_l = gFonts[fontId].fontColor_l; - subPrinter.fontColor_h = gFonts[fontId].fontColor_h; + subPrinter.unk = gFonts[fontId].unk; + subPrinter.fgColor = gFonts[fontId].fgColor; subPrinter.bgColor = gFonts[fontId].bgColor; subPrinter.shadowColor = gFonts[fontId].shadowColor; return AddTextPrinter(&subPrinter, speed, callback); } -bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) +bool16 AddTextPrinter(struct TextPrinterTemplate *textSubPrinter, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { int i; u16 j; @@ -92,7 +92,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca sTempTextPrinter.minLetterSpacing = 0; sTempTextPrinter.japanese = 0; - GenerateFontHalfRowLookupTable(textSubPrinter->fontColor_h, textSubPrinter->bgColor, textSubPrinter->shadowColor); + GenerateFontHalfRowLookupTable(textSubPrinter->fgColor, textSubPrinter->bgColor, textSubPrinter->shadowColor); if (speed != TEXT_SPEED_FF && speed != 0x0) { --sTempTextPrinter.text_speed; diff --git a/src/tm_case.c b/src/tm_case.c index 2fc30da2d..177d3320f 100644 --- a/src/tm_case.c +++ b/src/tm_case.c @@ -281,7 +281,7 @@ void InitTMCase(u8 type, void (* callback)(void), u8 a2) sTMCaseStaticResources.savedCallback = callback; if (a2 != 0xFF) sTMCaseStaticResources.unk_05 = a2; - gTextFlags.flag_2 = FALSE; + gTextFlags.autoScroll = FALSE; SetMainCallback2(CB2_SetUpTMCaseUI_Blocking); } |