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authorPikalaxALT <pikalaxalt@gmail.com>2019-07-13 14:00:58 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-07-13 14:00:58 -0400
commitb4677561d52e862c4e5ff060904067ed26acca08 (patch)
tree52756c972d6318630ad6332482f73efaa784a5dd /src
parentbe422beca672a776ad2b9b8025c5d828150a3314 (diff)
battle_record: through sub_80CD98C
Diffstat (limited to 'src')
-rw-r--r--src/battle_records.c420
1 files changed, 420 insertions, 0 deletions
diff --git a/src/battle_records.c b/src/battle_records.c
new file mode 100644
index 000000000..bd63ba06b
--- /dev/null
+++ b/src/battle_records.c
@@ -0,0 +1,420 @@
+#include "global.h"
+#include "malloc.h"
+#include "main.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "event_data.h"
+#include "palette.h"
+#include "task.h"
+#include "text.h"
+#include "window.h"
+#include "text_window.h"
+#include "battle.h"
+#include "trainer_tower.h"
+#include "trainer_pokemon_sprites.h"
+#include "scanline_effect.h"
+#include "sound.h"
+#include "string_util.h"
+#include "link.h"
+#include "overworld.h"
+#include "trainer_card.h"
+#include "constants/battle.h"
+#include "constants/songs.h"
+#include "constants/maps.h"
+
+struct LinkBattleRecordState
+{
+ u16 unk_00;
+ u16 unk_02;
+ u8 filler_04[92];
+};
+
+EWRAM_DATA struct LinkBattleRecordState gUnknown_2039638[10] = {};
+EWRAM_DATA u16 * gUnknown_2039A1C = NULL;
+
+void sub_80CD240(void);
+void sub_80CD38C(void);
+void sub_80CD3A0(void);
+void sub_80CD3B8(u8 taskId);
+void sub_80CD3E8(u8 taskId);
+void sub_80CD428(u8 taskId);
+void sub_80CD460(u8 taskId);
+void sub_80CD4A4(u8 winddowId);
+void sub_80CD4D0(void);
+void sub_80CD608(void);
+void sub_80CD628(void);
+void sub_80CD638(void);
+void sub_80CDBE4(void);
+void sub_80CDCD0(u8 bgId);
+
+extern const struct WindowTemplate gUnknown_83F6C68[];
+extern const struct BgTemplate gUnknown_83F6C7C[2];
+
+void sub_80CD228(void)
+{
+ SetVBlankCallback(NULL);
+ SetMainCallback2(sub_80CD240);
+}
+
+void sub_80CD240(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ sub_80CD4D0();
+ gMain.state++;
+ break;
+ case 1:
+ sub_80CD608();
+ gMain.state++;
+ break;
+ case 2:
+ gUnknown_2039A1C = AllocZeroed(0x800);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_83F6C7C, NELEMS(gUnknown_83F6C7C));
+ SetBgTilemapBuffer(3, gUnknown_2039A1C);
+ sub_80CD638();
+ gMain.state++;
+ break;
+ case 3:
+ sub_80CDCD0(3);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ gMain.state++;
+ break;
+ case 4:
+ if (IsDma3ManagerBusyWithBgCopy() != TRUE)
+ {
+ ShowBg(0);
+ ShowBg(3);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ }
+ break;
+ case 5:
+ InitWindows(gUnknown_83F6C68);
+ DeactivateAllTextPrinters();
+ gMain.state++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gMain.state++;
+ break;
+ case 7:
+ sub_80CD628();
+ SetVBlankCallback(sub_80CD38C);
+ if (gSpecialVar_0x8004)
+ sub_815EC8C();
+ else
+ sub_80CDBE4();
+ CreateTask(sub_80CD3B8, 8);
+ SetMainCallback2(sub_80CD3A0);
+ gMain.state = 0;
+ break;
+ }
+}
+
+void sub_80CD38C(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_80CD3A0(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_80CD3B8(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ gTasks[taskId].func = sub_80CD3E8;
+}
+
+void sub_80CD3E8(u8 taskId)
+{
+ struct Task * task = &gTasks[taskId];
+
+ if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ task->func = sub_80CD428;
+ }
+}
+
+void sub_80CD428(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskId].func = sub_80CD460;
+}
+
+void sub_80CD460(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+ Free(gUnknown_2039A1C);
+ sub_80CD4A4(0);
+ FreeAllWindowBuffers();
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80CD4A4(u8 windowId)
+{
+ FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
+ ClearWindowTilemap(windowId);
+ CopyWindowToVram(windowId, 2);
+ RemoveWindow(windowId);
+}
+
+void sub_80CD4D0(void)
+{
+ {
+ void * dest = (void *)VRAM;
+ u32 size = VRAM_SIZE;
+ DmaClearLarge16(3, dest, size, 0x1000);
+ }
+
+ {
+ void * dest = (void *)OAM;
+ u32 size = OAM_SIZE;
+ DmaClear32(3, dest, size);
+ }
+
+ {
+ void * dest = (void *)PLTT;
+ u32 size = PLTT_SIZE;
+ DmaClear16(3, dest, size);
+ }
+
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+}
+
+void sub_80CD608(void)
+{
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ ResetAllPicSprites();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+}
+
+void sub_80CD628(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON);
+}
+
+void sub_80CD638(void)
+{
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+}
+
+void InitLinkBattleRecord(struct LinkBattleRecord * record)
+{
+ CpuFill16(0, record, sizeof(*record));
+ record->name[0] = EOS;
+ record->trainerId = 0;
+ record->wins = 0;
+ record->losses = 0;
+ record->draws = 0;
+}
+
+void InitLinkBattleRecords_(struct LinkBattleRecords * records)
+{
+ s32 i;
+
+ for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
+ InitLinkBattleRecord(&records->entries[i]);
+ SetGameStat(GAME_STAT_LINK_BATTLE_WINS, 0);
+ SetGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 0);
+ SetGameStat(GAME_STAT_LINK_BATTLE_DRAWS, 0);
+}
+
+s32 GetLinkBattleRecordTotalBattles(struct LinkBattleRecord * record)
+{
+ return record->wins + record->losses + record->draws;
+}
+
+s32 sub_80CD704(struct LinkBattleRecords * records, const u8 * name, u16 trainerId)
+{
+ s32 i;
+
+ for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
+ {
+ if (StringCompareN(records->entries[i].name, name, OT_NAME_LENGTH) == 0 && records->entries[i].trainerId == trainerId)
+ return i;
+ }
+
+ return LINK_B_RECORDS_COUNT;
+}
+
+void SortLinkBattleRecords(struct LinkBattleRecords * records)
+{
+ struct LinkBattleRecord tmp;
+ s32 i;
+ s32 j;
+
+ for (i = LINK_B_RECORDS_COUNT - 1; i > 0; i--)
+ {
+ for (j = i - 1; j >= 0; j--)
+ {
+ if (GetLinkBattleRecordTotalBattles(&records->entries[i]) > GetLinkBattleRecordTotalBattles(&records->entries[j]))
+ {
+ tmp = records->entries[i];
+ records->entries[i] = records->entries[j];
+ records->entries[j] = tmp;
+ }
+ }
+ }
+}
+
+void UpdateLinkBattleRecord(struct LinkBattleRecord * record, s32 outcome)
+{
+ switch (outcome)
+ {
+ case B_OUTCOME_WON:
+ record->wins++;
+ if (record->wins > 9999)
+ record->wins = 9999;
+ break;
+ case B_OUTCOME_LOST:
+ record->losses++;
+ if (record->losses > 9999)
+ record->losses = 9999;
+ break;
+ case B_OUTCOME_DREW:
+ record->draws++;
+ if (record->draws > 9999)
+ record->draws = 9999;
+ break;
+ }
+}
+
+void UpdateLinkBattleGameStats(s32 outcome)
+{
+ u8 statId;
+
+ switch (outcome)
+ {
+ case B_OUTCOME_WON:
+ statId = GAME_STAT_LINK_BATTLE_WINS;
+ break;
+ case B_OUTCOME_LOST:
+ statId = GAME_STAT_LINK_BATTLE_LOSSES;
+ break;
+ case B_OUTCOME_DREW:
+ statId = GAME_STAT_LINK_BATTLE_DRAWS;
+ break;
+ default:
+ return;
+ }
+
+ if (GetGameStat(statId) < 9999)
+ IncrementGameStat(statId);
+}
+
+void sub_80CD854(struct LinkBattleRecords * records, const u8 * name, u16 trainerId, s32 outcome, u32 language)
+{
+ u8 namebuf[OT_NAME_LENGTH + 1];
+ s32 i;
+ struct LinkBattleRecord * record;
+
+ if (language == LANGUAGE_JAPANESE)
+ {
+ namebuf[0] = EXT_CTRL_CODE_BEGIN;
+ namebuf[1] = EXT_CTRL_CODE_JPN;
+ StringCopy(&namebuf[2], name);
+ }
+ else
+ StringCopy(namebuf, name);
+ UpdateLinkBattleGameStats(outcome);
+ SortLinkBattleRecords(records);
+ i = sub_80CD704(records, namebuf, trainerId);
+ if (i == LINK_B_RECORDS_COUNT)
+ {
+ i = LINK_B_RECORDS_COUNT - 1;
+ record = &records->entries[LINK_B_RECORDS_COUNT - 1];
+ InitLinkBattleRecord(record);
+ StringCopyN(record->name, namebuf, OT_NAME_LENGTH);
+ record->trainerId = trainerId;
+ }
+ UpdateLinkBattleRecord(&records->entries[i], outcome);
+ SortLinkBattleRecords(records);
+}
+
+void InitLinkBattleRecords(void)
+{
+ InitLinkBattleRecords_(&gSaveBlock2Ptr->linkBattleRecords);
+}
+
+void sub_80CD8F8(s32 battlerId)
+{
+ u16 *wins = &gTrainerCards[battlerId].linkBattleWins;
+ (*wins)++;
+ if (*wins > 9999)
+ *wins = 9999;
+}
+
+void sub_80CD924(s32 battlerId)
+{
+ u16 *losses = &gTrainerCards[battlerId].linkBattleLosses;
+ (*losses)++;
+ if (*losses > 9999)
+ *losses = 9999;
+}
+
+void sub_80CD950(s32 battlerId)
+{
+ switch (gBattleOutcome)
+ {
+ case B_OUTCOME_WON:
+ sub_80CD8F8(battlerId ^ 1);
+ sub_80CD924(battlerId);
+ break;
+ case B_OUTCOME_LOST:
+ sub_80CD924(battlerId ^ 1);
+ sub_80CD8F8(battlerId);
+ break;
+ }
+}
+
+void sub_80CD98C(s32 battlerId)
+{
+ if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(UNKNOWN_MAP_00_04) || gSaveBlock1Ptr->location.mapNum != MAP_NUM(UNKNOWN_MAP_00_04))
+ {
+ sub_80CD950(battlerId);
+ sub_80CD854(&gSaveBlock2Ptr->linkBattleRecords, gTrainerCards[battlerId].playerName, gTrainerCards[battlerId].trainerId, gBattleOutcome, gLinkPlayers[battlerId].language);
+ }
+}