summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorPikalaxALT <PikalaxALT@gmail.com>2020-04-10 16:36:41 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2020-04-10 16:36:41 -0400
commitc29408cbbb822f530c781daf4a0c34ac2f2fd98b (patch)
tree9b8a0203bfc5f88fbc07b1437406cc6dd974afaf /src
parentaea30489fc3994a856ba929d075ed762c7fb1967 (diff)
Use defines/enums in window.c, window_8bpp.c
Diffstat (limited to 'src')
-rw-r--r--src/bg.c2
-rw-r--r--src/window.c38
-rw-r--r--src/window_8bpp.c6
3 files changed, 23 insertions, 23 deletions
diff --git a/src/bg.c b/src/bg.c
index 6697e635f..598f402af 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -567,7 +567,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC);
case BG_ATTR_WRAPAROUND:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND);
- case BG_ATTR_TEXTORAFFINEMODE:
+ case BG_ATTR_MAPSIZE:
switch (GetBgType(bg))
{
case 0:
diff --git a/src/window.c b/src/window.c
index 6c1ffee10..1828202a6 100644
--- a/src/window.c
+++ b/src/window.c
@@ -21,11 +21,11 @@ bool16 InitWindows(const struct WindowTemplate *templates)
void *bgTilemapBuffer;
int j;
u8 bgLayer;
- u16 attrib;
+ u16 bgSize;
u8* allocatedTilemapBuffer;
int allocatedBaseBlock;
- for (i = 0; i < 0x4; ++i)
+ for (i = 0; i < 4; ++i)
{
bgTilemapBuffer = GetBgTilemapBuffer(i);
if (bgTilemapBuffer != NULL)
@@ -34,13 +34,13 @@ bool16 InitWindows(const struct WindowTemplate *templates)
gWindowBgTilemapBuffers[i] = bgTilemapBuffer;
}
- for (i = 0; i < 0x20; ++i)
+ for (i = 0; i < WINDOWS_MAX; ++i)
{
gWindows[i].window = sDummyWindowTemplate;
gWindows[i].tileData = NULL;
}
- for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].bg)
+ for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < WINDOWS_MAX; ++i, bgLayer = templates[i].bg)
{
if (gWindowTileAutoAllocEnabled == TRUE)
{
@@ -51,11 +51,11 @@ bool16 InitWindows(const struct WindowTemplate *templates)
if (gWindowBgTilemapBuffers[bgLayer] == NULL)
{
- attrib = GetBgAttribute(bgLayer, 0x8);
+ bgSize = GetBgAttribute(bgLayer, BG_ATTR_MAPSIZE);
- if (attrib != 0xFFFF)
+ if (bgSize != 0xFFFF)
{
- allocatedTilemapBuffer = Alloc(attrib);
+ allocatedTilemapBuffer = Alloc(bgSize);
if (allocatedTilemapBuffer == NULL)
{
@@ -63,7 +63,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
return FALSE;
}
- for (j = 0; j < attrib; ++j)
+ for (j = 0; j < bgSize; ++j)
allocatedTilemapBuffer[j] = 0;
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
@@ -103,17 +103,17 @@ u16 AddWindow(const struct WindowTemplate *template)
u16 win;
u8 bgLayer;
int allocatedBaseBlock;
- u16 attrib;
+ u16 bgSize;
u8 *allocatedTilemapBuffer;
int i;
- for (win = 0; win < 0x20; ++win)
+ for (win = 0; win < WINDOWS_MAX; ++win)
{
if ((bgLayer = gWindows[win].window.bg) == 0xFF)
break;
}
- if (win == 0x20)
+ if (win == WINDOWS_MAX)
return 0xFF;
bgLayer = template->bg;
@@ -129,16 +129,16 @@ u16 AddWindow(const struct WindowTemplate *template)
if (gWindowBgTilemapBuffers[bgLayer] == NULL)
{
- attrib = GetBgAttribute(bgLayer, 0x8);
+ bgSize = GetBgAttribute(bgLayer, BG_ATTR_MAPSIZE);
- if (attrib != 0xFFFF)
+ if (bgSize != 0xFFFF)
{
- allocatedTilemapBuffer = Alloc(attrib);
+ allocatedTilemapBuffer = Alloc(bgSize);
if (allocatedTilemapBuffer == NULL)
return 0xFF;
- for (i = 0; i < attrib; ++i)
+ for (i = 0; i < bgSize; ++i)
allocatedTilemapBuffer[i] = 0;
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
@@ -210,7 +210,7 @@ void FreeAllWindowBuffers(void)
}
}
- for (i = 0; i < 0x20; ++i)
+ for (i = 0; i < WINDOWS_MAX; ++i)
{
if (gWindows[i].tileData != NULL)
{
@@ -246,7 +246,7 @@ void PutWindowTilemap(u8 windowId)
WriteSequenceToBgTilemapBuffer(
windowLocal.window.bg,
- GetBgAttribute(windowLocal.window.bg, 0xA) + windowLocal.window.baseBlock,
+ GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE) + windowLocal.window.baseBlock,
windowLocal.window.tilemapLeft,
windowLocal.window.tilemapTop,
windowLocal.window.width,
@@ -258,7 +258,7 @@ void PutWindowTilemap(u8 windowId)
void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette)
{
struct Window windowLocal = gWindows[windowId];
- u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA);
+ u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
int i;
for (i = 0; i < height; ++i)
@@ -294,7 +294,7 @@ void ClearWindowTilemap(u8 windowId)
void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
{
struct Window windowLocal = gWindows[windowId];
- u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA);
+ u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
int i;
for (i = 0; i < height; ++i)
diff --git a/src/window_8bpp.c b/src/window_8bpp.c
index f7e380f63..a96785339 100644
--- a/src/window_8bpp.c
+++ b/src/window_8bpp.c
@@ -16,7 +16,7 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
u8* memAddress;
u8 bgLayer;
- for (windowId = 0; windowId < 32; windowId++)
+ for (windowId = 0; windowId < WINDOWS_MAX; windowId++)
{
if (gWindows[windowId].window.bg == 0xFF)
break;
@@ -24,9 +24,9 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
if (windowId == WINDOWS_MAX)
return 0xFF;
bgLayer = template->bg;
- if (gWindowBgTilemapBuffers[bgLayer] == 0)
+ if (gWindowBgTilemapBuffers[bgLayer] == NULL)
{
- u16 attribute = GetBgAttribute(bgLayer, 8);
+ u16 attribute = GetBgAttribute(bgLayer, BG_ATTR_MAPSIZE);
if (attribute != 0xFFFF)
{
s32 i;