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-rw-r--r--asm/overworld.s286
-rw-r--r--include/overworld.h2
-rw-r--r--src/overworld.c123
3 files changed, 123 insertions, 288 deletions
diff --git a/asm/overworld.s b/asm/overworld.s
index 4ac6b79f7..e7d0813c6 100644
--- a/asm/overworld.s
+++ b/asm/overworld.s
@@ -5,286 +5,6 @@
.text
- thumb_func_start Overworld_ResetStateAfterTeleport
-Overworld_ResetStateAfterTeleport: @ 8054D08
- push {lr}
- bl ResetInitialPlayerAvatarState
- movs r0, 0x83
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054D54 @ =0x0000405e
- movs r1, 0
- bl VarSet
- ldr r0, _08054D58 @ =0x00000802
- bl FlagClear
- movs r0, 0x80
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054D5C @ =0x0000406e
- movs r1, 0
- bl VarSet
- ldr r0, _08054D60 @ =0x00000805
- bl FlagClear
- ldr r0, _08054D64 @ =0x00000806
- bl FlagClear
- ldr r0, _08054D68 @ =0x00000808
- bl FlagClear
- ldr r0, _08054D6C @ =0x0000404d
- movs r1, 0
- bl VarSet
- pop {r0}
- bx r0
- .align 2, 0
-_08054D54: .4byte 0x0000405e
-_08054D58: .4byte 0x00000802
-_08054D5C: .4byte 0x0000406e
-_08054D60: .4byte 0x00000805
-_08054D64: .4byte 0x00000806
-_08054D68: .4byte 0x00000808
-_08054D6C: .4byte 0x0000404d
- thumb_func_end Overworld_ResetStateAfterTeleport
-
- thumb_func_start Overworld_ResetStateAfterDigEscRope
-Overworld_ResetStateAfterDigEscRope: @ 8054D70
- push {lr}
- bl ResetInitialPlayerAvatarState
- movs r0, 0x83
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054DBC @ =0x0000405e
- movs r1, 0
- bl VarSet
- ldr r0, _08054DC0 @ =0x00000802
- bl FlagClear
- movs r0, 0x80
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054DC4 @ =0x0000406e
- movs r1, 0
- bl VarSet
- ldr r0, _08054DC8 @ =0x00000805
- bl FlagClear
- ldr r0, _08054DCC @ =0x00000806
- bl FlagClear
- ldr r0, _08054DD0 @ =0x00000808
- bl FlagClear
- ldr r0, _08054DD4 @ =0x0000404d
- movs r1, 0
- bl VarSet
- pop {r0}
- bx r0
- .align 2, 0
-_08054DBC: .4byte 0x0000405e
-_08054DC0: .4byte 0x00000802
-_08054DC4: .4byte 0x0000406e
-_08054DC8: .4byte 0x00000805
-_08054DCC: .4byte 0x00000806
-_08054DD0: .4byte 0x00000808
-_08054DD4: .4byte 0x0000404d
- thumb_func_end Overworld_ResetStateAfterDigEscRope
-
- thumb_func_start sub_8054DD8
-sub_8054DD8: @ 8054DD8
- push {lr}
- bl ResetInitialPlayerAvatarState
- movs r0, 0x83
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054E24 @ =0x0000405e
- movs r1, 0
- bl VarSet
- ldr r0, _08054E28 @ =0x00000802
- bl FlagClear
- movs r0, 0x80
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054E2C @ =0x0000406e
- movs r1, 0
- bl VarSet
- ldr r0, _08054E30 @ =0x00000805
- bl FlagClear
- ldr r0, _08054E34 @ =0x00000806
- bl FlagClear
- ldr r0, _08054E38 @ =0x00000808
- bl FlagClear
- ldr r0, _08054E3C @ =0x0000404d
- movs r1, 0
- bl VarSet
- pop {r0}
- bx r0
- .align 2, 0
-_08054E24: .4byte 0x0000405e
-_08054E28: .4byte 0x00000802
-_08054E2C: .4byte 0x0000406e
-_08054E30: .4byte 0x00000805
-_08054E34: .4byte 0x00000806
-_08054E38: .4byte 0x00000808
-_08054E3C: .4byte 0x0000404d
- thumb_func_end sub_8054DD8
-
- thumb_func_start sub_8054E40
-sub_8054E40: @ 8054E40
- push {lr}
- movs r0, 0x80
- lsls r0, 4
- bl FlagClear
- ldr r0, _08054E64 @ =0x0000406e
- movs r1, 0
- bl VarSet
- bl sub_805610C
- bl UpdateLocationHistoryForRoamer
- bl RoamerMoveToOtherLocationSet
- pop {r0}
- bx r0
- .align 2, 0
-_08054E64: .4byte 0x0000406e
- thumb_func_end sub_8054E40
-
- thumb_func_start ResetGameStats
-ResetGameStats: @ 8054E68
- push {r4,r5,lr}
- movs r2, 0
- ldr r5, _08054E8C @ =gSaveBlock1Ptr
- movs r4, 0x90
- lsls r4, 5
- movs r3, 0
-_08054E74:
- ldr r0, [r5]
- lsls r1, r2, 2
- adds r0, r4
- adds r0, r1
- str r3, [r0]
- adds r2, 0x1
- cmp r2, 0x3F
- ble _08054E74
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08054E8C: .4byte gSaveBlock1Ptr
- thumb_func_end ResetGameStats
-
- thumb_func_start IncrementGameStat
-IncrementGameStat: @ 8054E90
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x33
- bhi _08054EB8
- adds r0, r4, 0
- bl GetGameStat
- adds r1, r0, 0
- ldr r0, _08054EAC @ =0x00fffffe
- cmp r1, r0
- bhi _08054EB0
- adds r1, 0x1
- b _08054EB2
- .align 2, 0
-_08054EAC: .4byte 0x00fffffe
-_08054EB0:
- ldr r1, _08054EC0 @ =0x00ffffff
-_08054EB2:
- adds r0, r4, 0
- bl SetGameStat
-_08054EB8:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08054EC0: .4byte 0x00ffffff
- thumb_func_end IncrementGameStat
-
- thumb_func_start GetGameStat
-GetGameStat: @ 8054EC4
- push {lr}
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x33
- bhi _08054EF8
- ldr r0, _08054EF0 @ =gSaveBlock1Ptr
- ldr r2, [r0]
- lsls r0, r1, 2
- movs r1, 0x90
- lsls r1, 5
- adds r2, r1
- adds r2, r0
- ldr r0, _08054EF4 @ =gSaveBlock2Ptr
- ldr r1, [r0]
- movs r0, 0xF2
- lsls r0, 4
- adds r1, r0
- ldr r0, [r2]
- ldr r1, [r1]
- eors r0, r1
- b _08054EFA
- .align 2, 0
-_08054EF0: .4byte gSaveBlock1Ptr
-_08054EF4: .4byte gSaveBlock2Ptr
-_08054EF8:
- movs r0, 0
-_08054EFA:
- pop {r1}
- bx r1
- thumb_func_end GetGameStat
-
- thumb_func_start SetGameStat
-SetGameStat: @ 8054F00
- push {lr}
- adds r3, r1, 0
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x33
- bhi _08054F2A
- ldr r0, _08054F30 @ =gSaveBlock1Ptr
- ldr r1, [r0]
- lsls r0, r2, 2
- movs r2, 0x90
- lsls r2, 5
- adds r1, r2
- adds r1, r0
- ldr r0, _08054F34 @ =gSaveBlock2Ptr
- ldr r0, [r0]
- movs r2, 0xF2
- lsls r2, 4
- adds r0, r2
- ldr r0, [r0]
- eors r0, r3
- str r0, [r1]
-_08054F2A:
- pop {r0}
- bx r0
- .align 2, 0
-_08054F30: .4byte gSaveBlock1Ptr
-_08054F34: .4byte gSaveBlock2Ptr
- thumb_func_end SetGameStat
-
- thumb_func_start sub_8054F38
-sub_8054F38: @ 8054F38
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r4, 0
- ldr r6, _08054F64 @ =gSaveBlock1Ptr
-_08054F40:
- lsls r1, r4, 2
- movs r0, 0x90
- lsls r0, 5
- adds r1, r0
- ldr r0, [r6]
- adds r0, r1
- adds r1, r5, 0
- bl ApplyNewEncryptionKeyToWord
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x3F
- bls _08054F40
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08054F64: .4byte gSaveBlock1Ptr
- thumb_func_end sub_8054F38
-
thumb_func_start sub_8054F68
sub_8054F68: @ 8054F68
push {r4-r7,lr}
@@ -1025,8 +745,8 @@ _080554B4: .4byte gUnknown_2031DBC
_080554B8: .4byte gSaveBlock1Ptr
thumb_func_end copy_saved_warp3_bank_and_enter_x_to_warp1
- thumb_func_start sub_80554BC
-sub_80554BC: @ 80554BC
+ thumb_func_start Overworld_SetWhiteoutRespawnPoint
+Overworld_SetWhiteoutRespawnPoint: @ 80554BC
push {lr}
ldr r0, _080554C8 @ =gUnknown_2031DBC
bl SetWhiteoutRespawnWarpAndHealerNpc
@@ -1034,7 +754,7 @@ sub_80554BC: @ 80554BC
bx r0
.align 2, 0
_080554C8: .4byte gUnknown_2031DBC
- thumb_func_end sub_80554BC
+ thumb_func_end Overworld_SetWhiteoutRespawnPoint
thumb_func_start SetLastHealLocationWarp
SetLastHealLocationWarp: @ 80554CC
diff --git a/include/overworld.h b/include/overworld.h
index 730df3667..08de2a9a1 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -116,7 +116,7 @@ void SetWarpDestinationToDynamicWarp(u8 unused);
void mapldr_default(void);
u32 GetGameStat(u8 statId);
-u32 SetGameStat(u8 statId, u32 value);
+void SetGameStat(u8 statId, u32 value);
void CB2_ContinueSavedGame(void);
void sub_8055D5C(struct WarpData *);
diff --git a/src/overworld.c b/src/overworld.c
index 5a065ed92..ec843dd4a 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -3,16 +3,33 @@
#include "event_data.h"
#include "event_scripts.h"
#include "field_specials.h"
+#include "load_save.h"
#include "money.h"
#include "overworld.h"
+#include "roamer.h"
#include "script.h"
#include "script_pokemon_util.h"
#include "constants/maps.h"
#include "constants/flags.h"
+struct InitialPlayerAvatarState
+{
+ u8 transitionFlags;
+ u8 direction;
+ u8 unk2;
+};
+
+
+EWRAM_DATA struct WarpData gUnknown_2031DB4 = {};
+EWRAM_DATA struct WarpData gUnknown_2031DBC = {};
+EWRAM_DATA struct WarpData gUnknown_2031DC4 = {};
+EWRAM_DATA struct WarpData gUnknown_2031DCC = {};
+EWRAM_DATA struct InitialPlayerAvatarState gUnknown_2031DD4 = {};
+
u8 CountBadgesForOverworldWhiteOutLossCalculation(void);
-void sub_8054DD8(void);
-void sub_80554BC(void);
+void Overworld_ResetStateAfterWhitingOut(void);
+void Overworld_SetWhiteoutRespawnPoint(void);
+void sub_805610C(void);
static const u8 sWhiteOutMoneyLossMultipliers[] = {
2,
@@ -42,8 +59,8 @@ void sub_8054BC8(void)
ScriptContext2_RunNewScript(EventScript_ResetEliteFourEnd);
RemoveMoney(&gSaveBlock1Ptr->money, ComputeWhiteOutMoneyLoss());
HealPlayerParty();
- sub_8054DD8();
- sub_80554BC();
+ Overworld_ResetStateAfterWhitingOut();
+ Overworld_SetWhiteoutRespawnPoint();
WarpIntoMap();
}
@@ -89,3 +106,101 @@ void Overworld_ResetStateAfterFly(void)
FlagClear(FLAG_0x808);
VarSet(VAR_0x404D, 0);
}
+
+void Overworld_ResetStateAfterTeleport(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_UNK_802);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+void Overworld_ResetStateAfterDigEscRope(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_UNK_802);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+void Overworld_ResetStateAfterWhitingOut(void)
+{
+ ResetInitialPlayerAvatarState();
+ FlagClear(FLAG_SYS_ON_CYCLING_ROAD);
+ VarSet(VAR_MAP_SCENE_ROUTE16, 0);
+ FlagClear(FLAG_SYS_UNK_802);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_FLASH_ACTIVE);
+ FlagClear(FLAG_0x808);
+ VarSet(VAR_0x404D, 0);
+}
+
+void sub_8054E40(void)
+{
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ VarSet(VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE, 0);
+ sub_805610C();
+ UpdateLocationHistoryForRoamer();
+ RoamerMoveToOtherLocationSet();
+}
+
+void ResetGameStats(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_GAME_STATS; i++)
+ {
+ gSaveBlock1Ptr->gameStats[i] = 0;
+ }
+}
+
+void IncrementGameStat(u8 statId)
+{
+ u32 statVal;
+ if (statId >= NUM_USED_GAME_STATS)
+ return;
+ statVal = GetGameStat(statId);
+ if (statVal < 0xFFFFFF)
+ statVal++;
+ else
+ statVal = 0xFFFFFF;
+ SetGameStat(statId, statVal);
+}
+
+u32 GetGameStat(u8 statId)
+{
+ if (statId >= NUM_USED_GAME_STATS)
+ return 0;
+ else
+ return gSaveBlock1Ptr->gameStats[statId] ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+void SetGameStat(u8 statId, u32 statVal)
+{
+ if (statId >= NUM_USED_GAME_STATS)
+ return;
+ gSaveBlock1Ptr->gameStats[statId] = statVal ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+void sub_8054F38(u32 newKey)
+{
+ u8 i;
+ for (i = 0; i < NUM_GAME_STATS; i++)
+ {
+ ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
+ }
+}