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-rw-r--r-- | INSTALL.md | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/INSTALL.md b/INSTALL.md index 78ed7d0c2..d4e60bcef 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -18,36 +18,36 @@ In the case of Cygwin, [include](https://cygwin.com/cygwin-ug-net/setup-net.html Install the **devkitARM** toolchain of [devkitPro](https://devkitpro.org/wiki/Getting_Started) and add its environment variables. For Windows versions without the Linux subsystem, the devkitPro [graphical installer](https://github.com/devkitPro/installer/releases) includes a preconfigured MSYS2 environment, thus the steps below are not required. sudo (dkp-)pacman -S gba-dev - export DEVKITPRO=/opt/devkitpro - echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc - export DEVKITARM=$DEVKITPRO/devkitARM - echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc + export DEVKITPRO=/opt/devkitpro + echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc + export DEVKITARM=$DEVKITPRO/devkitARM + echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc ## Installation To set up the repository: - git clone https://github.com/pret/pokefirered - git clone https://github.com/pret/agbcc + git clone https://github.com/pret/pokefirered + git clone https://github.com/pret/agbcc - cd ./agbcc - sh build.sh - sh install.sh ../pokefirered + cd ./agbcc + sh build.sh + sh install.sh ../pokefirered - cd ../pokefirered + cd ../pokefirered To build **pokefirered.gba**: - make -j$(nproc) + make -j$(nproc) To confirm it matches the official ROM image while building, do this instead: - make compare -j$(nproc) + make compare -j$(nproc) If only `.c` or `.s` files were changed, turn off the dependency scanning temporarily. Changes to any other files will be ignored and the build will either fail or not reflect those changes. - make -j$(nproc) NODEP=1 + make -j$(nproc) NODEP=1 Convenient targets have been defined to build Pokémon LeafGreen and the 1.1 revisions of both games: |