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-rw-r--r--asm/field_fadetransition.s1306
-rw-r--r--include/field_effect.h4
-rw-r--r--include/field_map_obj.h3
-rw-r--r--include/field_player_avatar.h2
-rw-r--r--include/link.h1
-rw-r--r--include/map_preview_screen.h1
-rw-r--r--include/overworld.h2
-rw-r--r--ld_script.txt3
-rw-r--r--src/field_fadetransition.c478
-rw-r--r--src/map_preview_screen.c2
10 files changed, 493 insertions, 1309 deletions
diff --git a/asm/field_fadetransition.s b/asm/field_fadetransition.s
deleted file mode 100644
index 0c248ba6c..000000000
--- a/asm/field_fadetransition.s
+++ /dev/null
@@ -1,1306 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start task_mpl_807E3C8
-task_mpl_807E3C8: @ 807E3C8
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl sub_807E418
- cmp r0, 0x1
- bne _0807E3E4
- bl ScriptContext2_Disable
- adds r0, r4, 0
- bl DestroyTask
- bl sub_80696C0
-_0807E3E4:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end task_mpl_807E3C8
-
- thumb_func_start sub_807E3EC
-sub_807E3EC: @ 807E3EC
- push {lr}
- bl ScriptContext2_Enable
- bl Overworld_PlaySpecialMapMusic
- bl sub_807DC00
- ldr r0, _0807E408 @ =task_mpl_807E3C8
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E408: .4byte task_mpl_807E3C8
- thumb_func_end sub_807E3EC
-
- thumb_func_start sub_807E40C
-sub_807E40C: @ 807E40C
- ldr r0, _0807E414 @ =gPaletteFade
- ldrb r0, [r0, 0x7]
- lsrs r0, 7
- bx lr
- .align 2, 0
-_0807E414: .4byte gPaletteFade
- thumb_func_end sub_807E40C
-
- thumb_func_start sub_807E418
-sub_807E418: @ 807E418
- push {lr}
- bl sub_807AA70
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0807E432
- bl sub_80F83B0
- cmp r0, 0
- beq _0807E432
- movs r0, 0x1
- b _0807E434
-_0807E432:
- movs r0, 0
-_0807E434:
- pop {r1}
- bx r1
- thumb_func_end sub_807E418
-
- thumb_func_start DoWarp
-DoWarp: @ 807E438
- push {lr}
- bl ScriptContext2_Enable
- bl sub_8055F88
- bl sub_807DC18
- bl PlayRainStoppingSoundEffect
- movs r0, 0x9
- bl PlaySE
- ldr r0, _0807E464 @ =gFieldCallback
- ldr r1, _0807E468 @ =sub_807DF64
- str r1, [r0]
- ldr r0, _0807E46C @ =sub_807E718
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E464: .4byte gFieldCallback
-_0807E468: .4byte sub_807DF64
-_0807E46C: .4byte sub_807E718
- thumb_func_end DoWarp
-
- thumb_func_start DoDiveWarp
-DoDiveWarp: @ 807E470
- push {lr}
- bl ScriptContext2_Enable
- bl sub_8055F88
- bl sub_807DC18
- bl PlayRainStoppingSoundEffect
- ldr r0, _0807E494 @ =gFieldCallback
- ldr r1, _0807E498 @ =sub_807DF64
- str r1, [r0]
- ldr r0, _0807E49C @ =sub_807E718
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E494: .4byte gFieldCallback
-_0807E498: .4byte sub_807DF64
-_0807E49C: .4byte sub_807E718
- thumb_func_end DoDiveWarp
-
- thumb_func_start sub_807E4A0
-sub_807E4A0: @ 807E4A0
- push {r4-r6,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- ldr r6, _0807E4D4 @ =sub_807E980
- adds r0, r6, 0
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0807E4D8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xA]
- strh r5, [r1, 0x26]
- bl _call_via_r6
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807E4D4: .4byte sub_807E980
-_0807E4D8: .4byte gTasks
- thumb_func_end sub_807E4A0
-
- thumb_func_start DoDoorWarp
-DoDoorWarp: @ 807E4DC
- push {lr}
- bl ScriptContext2_Enable
- ldr r0, _0807E4F4 @ =gFieldCallback
- ldr r1, _0807E4F8 @ =sub_807DF64
- str r1, [r0]
- ldr r0, _0807E4FC @ =sub_807E80C
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E4F4: .4byte gFieldCallback
-_0807E4F8: .4byte sub_807DF64
-_0807E4FC: .4byte sub_807E80C
- thumb_func_end DoDoorWarp
-
- thumb_func_start sub_807E500
-sub_807E500: @ 807E500
- push {lr}
- bl ScriptContext2_Enable
- ldr r0, _0807E518 @ =sub_807E718
- movs r1, 0xA
- bl CreateTask
- ldr r1, _0807E51C @ =gFieldCallback
- ldr r0, _0807E520 @ =sub_807DF94
- str r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0807E518: .4byte sub_807E718
-_0807E51C: .4byte gFieldCallback
-_0807E520: .4byte sub_807DF94
- thumb_func_end sub_807E500
-
- thumb_func_start sub_807E524
-sub_807E524: @ 807E524
- push {lr}
- bl ScriptContext2_Enable
- ldr r0, _0807E53C @ =gFieldCallback
- ldr r1, _0807E540 @ =sub_807DF64
- str r1, [r0]
- ldr r0, _0807E544 @ =sub_807E784
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E53C: .4byte gFieldCallback
-_0807E540: .4byte sub_807DF64
-_0807E544: .4byte sub_807E784
- thumb_func_end sub_807E524
-
- thumb_func_start DoFallWarp
-DoFallWarp: @ 807E548
- push {lr}
- bl DoDiveWarp
- ldr r1, _0807E558 @ =gFieldCallback
- ldr r0, _0807E55C @ =sub_8084454
- str r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0807E558: .4byte gFieldCallback
-_0807E55C: .4byte sub_8084454
- thumb_func_end DoFallWarp
-
- thumb_func_start sub_807E560
-sub_807E560: @ 807E560
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl ScriptContext2_Enable
- adds r0, r4, 0
- movs r1, 0xA
- bl sub_8084784
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_807E560
-
- thumb_func_start sub_807E57C
-sub_807E57C: @ 807E57C
- push {lr}
- bl ScriptContext2_Enable
- movs r0, 0xA
- bl sub_8084F2C
- pop {r0}
- bx r0
- thumb_func_end sub_807E57C
-
- thumb_func_start sub_807E58C
-sub_807E58C: @ 807E58C
- push {lr}
- bl ScriptContext2_Enable
- movs r0, 0xA
- bl sub_80853CC
- pop {r0}
- bx r0
- thumb_func_end sub_807E58C
-
- thumb_func_start sub_807E59C
-sub_807E59C: @ 807E59C
- push {lr}
- bl ScriptContext2_Enable
- bl sub_8055F88
- ldr r0, _0807E5B8 @ =sub_807E784
- movs r1, 0xA
- bl CreateTask
- ldr r1, _0807E5BC @ =gFieldCallback
- ldr r0, _0807E5C0 @ =sub_807DF94
- str r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0807E5B8: .4byte sub_807E784
-_0807E5BC: .4byte gFieldCallback
-_0807E5C0: .4byte sub_807DF94
- thumb_func_end sub_807E59C
-
- thumb_func_start sub_807E5C4
-sub_807E5C4: @ 807E5C4
- push {lr}
- bl ScriptContext2_Enable
- bl sub_807DC18
- ldr r0, _0807E5E0 @ =sub_807E718
- movs r1, 0xA
- bl CreateTask
- ldr r1, _0807E5E4 @ =gFieldCallback
- ldr r0, _0807E5E8 @ =nullsub_60
- str r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0807E5E0: .4byte sub_807E718
-_0807E5E4: .4byte gFieldCallback
-_0807E5E8: .4byte nullsub_60
- thumb_func_end sub_807E5C4
-
- thumb_func_start sub_807E5EC
-sub_807E5EC: @ 807E5EC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0807E610 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0807E620
- cmp r0, 0x1
- bgt _0807E614
- cmp r0, 0
- beq _0807E61A
- b _0807E64A
- .align 2, 0
-_0807E610: .4byte gTasks
-_0807E614:
- cmp r0, 0x2
- beq _0807E63A
- b _0807E64A
-_0807E61A:
- bl ScriptContext2_Enable
- b _0807E632
-_0807E620:
- bl sub_807E40C
- cmp r0, 0
- bne _0807E64A
- bl sub_8055FC4
- lsls r0, 24
- cmp r0, 0
- beq _0807E64A
-_0807E632:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0807E64A
-_0807E63A:
- bl WarpIntoMap
- ldr r0, _0807E650 @ =sub_8056788
- bl SetMainCallback2
- adds r0, r5, 0
- bl DestroyTask
-_0807E64A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807E650: .4byte sub_8056788
- thumb_func_end sub_807E5EC
-
- thumb_func_start sub_807E654
-sub_807E654: @ 807E654
- push {lr}
- bl ScriptContext2_Enable
- bl sub_8055F88
- bl sub_807DC18
- movs r0, 0x9
- bl PlaySE
- ldr r0, _0807E674 @ =sub_807E5EC
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E674: .4byte sub_807E5EC
- thumb_func_end sub_807E654
-
- thumb_func_start sub_807E678
-sub_807E678: @ 807E678
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0807E69C @ =gTasks+0x8
- adds r4, r0, r1
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0807E6BE
- cmp r0, 0x1
- bgt _0807E6A0
- cmp r0, 0
- beq _0807E6A6
- b _0807E6F4
- .align 2, 0
-_0807E69C: .4byte gTasks+0x8
-_0807E6A0:
- cmp r0, 0x2
- beq _0807E6DC
- b _0807E6F4
-_0807E6A6:
- bl sub_800A068
- movs r0, 0x1
- movs r1, 0
- bl fade_screen
- bl sub_8055F88
- movs r0, 0x9
- bl PlaySE
- b _0807E6D4
-_0807E6BE:
- bl sub_807E40C
- cmp r0, 0
- bne _0807E6F4
- bl sub_8055FC4
- lsls r0, 24
- cmp r0, 0
- beq _0807E6F4
- bl sub_800AAC0
-_0807E6D4:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807E6F4
-_0807E6DC:
- ldr r0, _0807E6FC @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807E6F4
- bl WarpIntoMap
- ldr r0, _0807E700 @ =CB2_LoadMap
- bl SetMainCallback2
- adds r0, r5, 0
- bl DestroyTask
-_0807E6F4:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807E6FC: .4byte gReceivedRemoteLinkPlayers
-_0807E700: .4byte CB2_LoadMap
- thumb_func_end sub_807E678
-
- thumb_func_start sub_807E704
-sub_807E704: @ 807E704
- push {lr}
- ldr r0, _0807E714 @ =sub_807E678
- movs r1, 0xA
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807E714: .4byte sub_807E678
- thumb_func_end sub_807E704
-
- thumb_func_start sub_807E718
-sub_807E718: @ 807E718
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0807E73C @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0807E750
- cmp r0, 0x1
- bgt _0807E740
- cmp r0, 0
- beq _0807E746
- b _0807E77A
- .align 2, 0
-_0807E73C: .4byte gTasks
-_0807E740:
- cmp r0, 0x2
- beq _0807E76A
- b _0807E77A
-_0807E746:
- bl player_bitmagic
- bl ScriptContext2_Enable
- b _0807E762
-_0807E750:
- bl sub_807E40C
- cmp r0, 0
- bne _0807E77A
- bl sub_8055FC4
- lsls r0, 24
- cmp r0, 0
- beq _0807E77A
-_0807E762:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0807E77A
-_0807E76A:
- bl WarpIntoMap
- ldr r0, _0807E780 @ =CB2_LoadMap
- bl SetMainCallback2
- adds r0, r5, 0
- bl DestroyTask
-_0807E77A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807E780: .4byte CB2_LoadMap
- thumb_func_end sub_807E718
-
- thumb_func_start sub_807E784
-sub_807E784: @ 807E784
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0807E7A8 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0807E7CA
- cmp r0, 0x1
- bgt _0807E7AC
- cmp r0, 0
- beq _0807E7B6
- b _0807E802
- .align 2, 0
-_0807E7A8: .4byte gTasks
-_0807E7AC:
- cmp r0, 0x2
- beq _0807E7D8
- cmp r0, 0x3
- beq _0807E7F2
- b _0807E802
-_0807E7B6:
- bl player_bitmagic
- bl ScriptContext2_Enable
- movs r0, 0x27
- bl PlaySE
- bl sub_805DAB0
- b _0807E7EA
-_0807E7CA:
- bl sub_805DAD0
- cmp r0, 0
- bne _0807E802
- bl sub_807DC18
- b _0807E7EA
-_0807E7D8:
- bl sub_807E40C
- cmp r0, 0
- bne _0807E802
- bl sub_8055FC4
- lsls r0, 24
- cmp r0, 0
- beq _0807E802
-_0807E7EA:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0807E802
-_0807E7F2:
- bl WarpIntoMap
- ldr r0, _0807E808 @ =CB2_LoadMap
- bl SetMainCallback2
- adds r0, r5, 0
- bl DestroyTask
-_0807E802:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807E808: .4byte CB2_LoadMap
- thumb_func_end sub_807E784
-
- thumb_func_start sub_807E80C
-sub_807E80C: @ 807E80C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _0807E83C @ =gTasks
- adds r5, r1, r0
- adds r4, r5, 0
- adds r4, 0xC
- adds r6, r5, 0
- adds r6, 0xE
- movs r2, 0x8
- ldrsh r1, [r5, r2]
- adds r2, r0, 0
- cmp r1, 0x5
- bls _0807E830
- b _0807E976
-_0807E830:
- lsls r0, r1, 2
- ldr r1, _0807E840 @ =_0807E844
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807E83C: .4byte gTasks
-_0807E840: .4byte _0807E844
- .align 2, 0
-_0807E844:
- .4byte _0807E85C
- .4byte _0807E898
- .4byte _0807E8F4
- .4byte _0807E940
- .4byte _0807E95C
- .4byte _0807E966
-_0807E85C:
- bl player_bitmagic
- adds r0, r4, 0
- adds r1, r6, 0
- bl PlayerGetDestCoords
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0
- ldrsh r1, [r6, r2]
- subs r1, 0x1
- bl GetDoorSoundEffect
- lsls r0, 16
- lsrs r0, 16
- bl PlaySE
- movs r1, 0
- ldrsh r0, [r4, r1]
- movs r2, 0
- ldrsh r1, [r6, r2]
- subs r1, 0x1
- bl FieldAnimateDoorOpen
- lsls r0, 24
- asrs r0, 24
- strh r0, [r5, 0xA]
- movs r0, 0x1
- strh r0, [r5, 0x8]
- b _0807E976
-_0807E898:
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- cmp r0, 0
- blt _0807E8AE
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrb r0, [r1, 0x4]
- cmp r0, 0x1
- beq _0807E976
-_0807E8AE:
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0
- bl GetFieldObjectIdByLocalIdAndMap
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r4, _0807E8F0 @ =gMapObjects
- adds r0, r4
- bl FieldObjectClearAnimIfSpecialAnimActive
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0
- bl GetFieldObjectIdByLocalIdAndMap
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x11
- bl FieldObjectSetHeldMovement
- movs r0, 0x2
- strh r0, [r5, 0x8]
- b _0807E976
- .align 2, 0
-_0807E8F0: .4byte gMapObjects
-_0807E8F4:
- bl walkrun_is_standing_still
- lsls r0, 24
- cmp r0, 0
- beq _0807E976
- movs r2, 0
- ldrsh r0, [r4, r2]
- movs r2, 0
- ldrsh r1, [r6, r2]
- subs r1, 0x1
- bl FieldAnimateDoorClose
- lsls r0, 24
- asrs r0, 24
- strh r0, [r5, 0xA]
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0
- bl GetFieldObjectIdByLocalIdAndMap
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _0807E93C @ =gMapObjects
- adds r0, r1
- bl FieldObjectClearHeldMovementIfFinished
- movs r0, 0
- bl sub_807DCB0
- movs r0, 0x3
- strh r0, [r5, 0x8]
- b _0807E976
- .align 2, 0
-_0807E93C: .4byte gMapObjects
-_0807E940:
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- cmp r0, 0
- blt _0807E956
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrb r0, [r1, 0x4]
- cmp r0, 0x1
- beq _0807E976
-_0807E956:
- movs r0, 0x4
- strh r0, [r5, 0x8]
- b _0807E976
-_0807E95C:
- bl sub_8055F88
- bl sub_807DC18
- b _0807E96A
-_0807E966:
- bl sub_8055F88
-_0807E96A:
- bl PlayRainStoppingSoundEffect
- movs r0, 0
- strh r0, [r5, 0x8]
- ldr r0, _0807E97C @ =sub_807E718
- str r0, [r5]
-_0807E976:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807E97C: .4byte sub_807E718
- thumb_func_end sub_807E80C
-
- thumb_func_start sub_807E980
-sub_807E980: @ 807E980
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _0807E9C0 @ =gTasks+0x8
- adds r5, r0, r1
- ldr r2, _0807E9C4 @ =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _0807E9C8 @ =gMapObjects
- adds r6, r0, r1
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0807E9CC @ =gSprites
- adds r7, r0, r1
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _0807E9E8
- cmp r0, 0x1
- bgt _0807E9D0
- cmp r0, 0
- beq _0807E9DA
- b _0807EA9A
- .align 2, 0
-_0807E9C0: .4byte gTasks+0x8
-_0807E9C4: .4byte gPlayerAvatar
-_0807E9C8: .4byte gMapObjects
-_0807E9CC: .4byte gSprites
-_0807E9D0:
- cmp r0, 0x2
- beq _0807EA38
- cmp r0, 0x3
- beq _0807EA66
- b _0807EA9A
-_0807E9DA:
- bl ScriptContext2_Enable
- bl player_bitmagic
- bl CameraObjectReset2
- b _0807EA92
-_0807E9E8:
- adds r0, r6, 0
- bl FieldObjectIsMovementOverridden
- lsls r0, 24
- cmp r0, 0
- beq _0807EA00
- adds r0, r6, 0
- bl FieldObjectClearHeldMovementIfFinished
- lsls r0, 24
- cmp r0, 0
- beq _0807EAB0
-_0807EA00:
- ldrh r1, [r5, 0x1E]
- movs r2, 0x1E
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _0807EA10
- subs r0, r1, 0x1
- strh r0, [r5, 0x1E]
- b _0807EAB0
-_0807EA10:
- bl sub_8055F88
- bl PlayRainStoppingSoundEffect
- ldrb r1, [r7, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r7, 0x5]
- ldrh r0, [r5, 0x2]
- adds r1, r5, 0x4
- adds r2, r5, 0x6
- bl sub_807EB64
- movs r0, 0x9
- bl PlaySE
- b _0807EA92
-_0807EA38:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- movs r2, 0x6
- ldrsh r1, [r5, r2]
- adds r2, r5, 0
- adds r2, 0x8
- adds r3, r5, 0
- adds r3, 0xA
- adds r4, r5, 0
- adds r4, 0xC
- str r4, [sp]
- bl sub_807EAC4
- ldrh r0, [r5, 0x1E]
- adds r0, 0x1
- strh r0, [r5, 0x1E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xB
- ble _0807EAB0
- bl sub_807DC18
- b _0807EA92
-_0807EA66:
- movs r1, 0x4
- ldrsh r0, [r5, r1]
- movs r2, 0x6
- ldrsh r1, [r5, r2]
- adds r2, r5, 0
- adds r2, 0x8
- adds r3, r5, 0
- adds r3, 0xA
- adds r4, r5, 0
- adds r4, 0xC
- str r4, [sp]
- bl sub_807EAC4
- bl sub_807E40C
- cmp r0, 0
- bne _0807EAB0
- bl sub_8055FC4
- lsls r0, 24
- cmp r0, 0
- beq _0807EAB0
-_0807EA92:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
- b _0807EAB0
-_0807EA9A:
- ldr r0, _0807EAB8 @ =gFieldCallback
- ldr r1, _0807EABC @ =sub_807DF64
- str r1, [r0]
- bl WarpIntoMap
- ldr r0, _0807EAC0 @ =CB2_LoadMap
- bl SetMainCallback2
- adds r0, r4, 0
- bl DestroyTask
-_0807EAB0:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807EAB8: .4byte gFieldCallback
-_0807EABC: .4byte sub_807DF64
-_0807EAC0: .4byte CB2_LoadMap
- thumb_func_end sub_807E980
-
- thumb_func_start sub_807EAC4
-sub_807EAC4: @ 807EAC4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r2, 0
- adds r5, r3, 0
- ldr r6, [sp, 0x18]
- lsls r0, 16
- lsrs r0, 16
- mov r12, r0
- ldr r3, _0807EB58 @ =gPlayerAvatar
- ldrb r2, [r3, 0x4]
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- ldr r2, _0807EB5C @ =gSprites
- adds r7, r0, r2
- ldrb r2, [r3, 0x5]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, _0807EB60 @ =gMapObjects
- adds r0, r2
- mov r8, r0
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0
- bgt _0807EB02
- movs r2, 0
- ldrsh r0, [r6, r2]
- cmp r0, 0x6
- ble _0807EB08
-_0807EB02:
- ldrh r0, [r5]
- adds r0, r1, r0
- strh r0, [r5]
-_0807EB08:
- mov r1, r12
- lsls r0, r1, 16
- asrs r0, 16
- ldrh r2, [r4]
- adds r0, r2
- strh r0, [r4]
- ldrh r0, [r6]
- adds r0, 0x1
- strh r0, [r6]
- ldrh r0, [r4]
- lsls r0, 16
- asrs r0, 21
- strh r0, [r7, 0x24]
- ldrh r0, [r5]
- lsls r0, 16
- asrs r0, 21
- strh r0, [r7, 0x26]
- mov r1, r8
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- beq _0807EB4C
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetStepInPlaceDelay16AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r8
- bl FieldObjectForceSetSpecialAnim
-_0807EB4C:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807EB58: .4byte gPlayerAvatar
-_0807EB5C: .4byte gSprites
-_0807EB60: .4byte gMapObjects
- thumb_func_end sub_807EAC4
-
- thumb_func_start sub_807EB64
-sub_807EB64: @ 807EB64
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r5, r0, 0
- adds r6, r1, 0
- mov r8, r2
- lsls r5, 16
- lsrs r5, 16
- ldr r0, _0807EBB4 @ =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, _0807EBB8 @ =gMapObjects
- adds r4, r0
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetStepInPlaceDelay16AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectForceSetSpecialAnim
- lsls r5, 24
- lsrs r5, 24
- adds r0, r5, 0
- adds r1, r6, 0
- mov r2, r8
- bl sub_807EBBC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807EBB4: .4byte gPlayerAvatar
-_0807EBB8: .4byte gMapObjects
- thumb_func_end sub_807EB64
-
- thumb_func_start sub_807EBBC
-sub_807EBBC: @ 807EBBC
- push {r4-r7,lr}
- adds r5, r1, 0
- adds r6, r2, 0
- lsls r0, 24
- lsrs r4, r0, 24
- adds r7, r4, 0
- adds r0, r4, 0
- bl MetatileBehavior_IsUnknownWarp6C
- lsls r0, 24
- cmp r0, 0
- beq _0807EBE0
- movs r0, 0x10
- strh r0, [r5]
- movs r1, 0xA
- negs r1, r1
- adds r0, r1, 0
- b _0807EC2A
-_0807EBE0:
- adds r0, r4, 0
- bl MetatileBehavior_IsUnknownWarp6D
- lsls r0, 24
- cmp r0, 0
- beq _0807EBFA
- movs r1, 0x11
- negs r1, r1
- adds r0, r1, 0
- strh r0, [r5]
- adds r1, 0x7
- adds r0, r1, 0
- b _0807EC2A
-_0807EBFA:
- adds r0, r4, 0
- bl MetatileBehavior_IsUnknownWarp6E
- lsls r0, 24
- cmp r0, 0
- beq _0807EC0E
- movs r0, 0x11
- strh r0, [r5]
- movs r0, 0x3
- b _0807EC2A
-_0807EC0E:
- adds r0, r7, 0
- bl MetatileBehavior_IsUnknownWarp6F
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _0807EC28
- movs r1, 0x11
- negs r1, r1
- adds r0, r1, 0
- strh r0, [r5]
- movs r0, 0x3
- b _0807EC2A
-_0807EC28:
- strh r0, [r5]
-_0807EC2A:
- strh r0, [r6]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_807EBBC
-
- thumb_func_start sub_807EC34
-sub_807EC34: @ 807EC34
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _0807EC6C @ =gTasks+0x8
- adds r5, r0, r1
- movs r1, 0
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _0807EC70
- cmp r0, 0x1
- beq _0807EC92
- bl sub_807E418
- cmp r0, 0x1
- bne _0807ECB2
- bl CameraObjectReset1
- bl ScriptContext2_Disable
- adds r0, r4, 0
- bl DestroyTask
- b _0807ECB2
- .align 2, 0
-_0807EC6C: .4byte gTasks+0x8
-_0807EC70:
- bl Overworld_PlaySpecialMapMusic
- bl pal_fill_for_maplights
- bl ScriptContext2_Enable
- adds r0, r5, 0x2
- adds r1, r5, 0x4
- adds r2, r5, 0x6
- adds r3, r5, 0
- adds r3, 0x8
- adds r4, r5, 0
- adds r4, 0xA
- str r4, [sp]
- bl sub_807ECBC
- b _0807ECAC
-_0807EC92:
- adds r0, r5, 0x2
- adds r1, r5, 0x4
- adds r2, r5, 0x6
- adds r3, r5, 0
- adds r3, 0x8
- adds r4, r5, 0
- adds r4, 0xA
- str r4, [sp]
- bl sub_807EDA0
- lsls r0, 24
- cmp r0, 0
- bne _0807ECB2
-_0807ECAC:
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_0807ECB2:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_807EC34
-
- thumb_func_start sub_807ECBC
-sub_807ECBC: @ 807ECBC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r7, r0, 0
- adds r5, r1, 0
- mov r9, r2
- mov r10, r3
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r6, 0
- bl MetatileBehavior_IsUnknownWarp6E
- lsls r0, 24
- cmp r0, 0
- bne _0807ED06
- adds r0, r6, 0
- bl MetatileBehavior_IsUnknownWarp6C
- lsls r0, 24
- cmp r0, 0
- beq _0807ED0A
-_0807ED06:
- movs r1, 0x3
- b _0807ED0C
-_0807ED0A:
- movs r1, 0x4
-_0807ED0C:
- ldr r0, _0807ED94 @ =gPlayerAvatar
- mov r8, r0
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, _0807ED98 @ =gMapObjects
- adds r4, r0
- adds r0, r1, 0
- bl sub_8064270
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectForceSetSpecialAnim
- adds r0, r6, 0
- adds r1, r7, 0
- adds r2, r5, 0
- bl sub_807EBBC
- movs r1, 0
- ldrsh r0, [r7, r1]
- lsls r0, 4
- mov r2, r9
- strh r0, [r2]
- movs r1, 0
- ldrsh r0, [r5, r1]
- lsls r0, 4
- mov r2, r10
- strh r0, [r2]
- movs r1, 0x10
- ldr r0, [sp, 0x24]
- strh r1, [r0]
- mov r1, r8
- ldrb r0, [r1, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _0807ED9C @ =gSprites
- adds r1, r0
- mov r2, r9
- ldrh r0, [r2]
- lsls r0, 16
- asrs r0, 21
- strh r0, [r1, 0x24]
- mov r2, r10
- ldrh r0, [r2]
- lsls r0, 16
- asrs r0, 21
- strh r0, [r1, 0x26]
- movs r1, 0
- ldrsh r0, [r7, r1]
- negs r0, r0
- strh r0, [r7]
- movs r2, 0
- ldrsh r0, [r5, r2]
- negs r0, r0
- strh r0, [r5]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807ED94: .4byte gPlayerAvatar
-_0807ED98: .4byte gMapObjects
-_0807ED9C: .4byte gSprites
- thumb_func_end sub_807ECBC
-
- thumb_func_start sub_807EDA0
-sub_807EDA0: @ 807EDA0
- push {r4-r7,lr}
- adds r5, r0, 0
- adds r6, r1, 0
- ldr r4, [sp, 0x14]
- ldr r0, _0807EDC8 @ =gPlayerAvatar
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0807EDCC @ =gSprites
- adds r1, r0, r1
- movs r7, 0
- ldrsh r0, [r4, r7]
- cmp r0, 0
- bne _0807EDD0
- strh r0, [r1, 0x24]
- strh r0, [r1, 0x26]
- movs r0, 0
- b _0807EDF8
- .align 2, 0
-_0807EDC8: .4byte gPlayerAvatar
-_0807EDCC: .4byte gSprites
-_0807EDD0:
- ldrh r0, [r5]
- ldrh r5, [r2]
- adds r0, r5
- strh r0, [r2]
- ldrh r0, [r6]
- ldrh r7, [r3]
- adds r0, r7
- strh r0, [r3]
- ldrh r0, [r2]
- lsls r0, 16
- asrs r0, 21
- strh r0, [r1, 0x24]
- ldrh r0, [r3]
- lsls r0, 16
- asrs r0, 21
- strh r0, [r1, 0x26]
- ldrh r0, [r4]
- subs r0, 0x1
- strh r0, [r4]
- movs r0, 0x1
-_0807EDF8:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_807EDA0
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/field_effect.h b/include/field_effect.h
index 0ab2d0475..8c89f8c9c 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -85,5 +85,9 @@ void FieldEffectActiveListRemove(u8 id);
void sub_8085620(void);
void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
+void sub_8084454(void);
+void sub_8084784(u8 a0, u8 a1);
+void sub_8084F2C(u8 a0);
+void sub_80853CC(u8 a0);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index 7228b9318..baed87ac6 100644
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -52,9 +52,12 @@ u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8);
u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
void sub_8093038(s16, s16, s16 *, s16 *);
void CameraObjectReset1(void);
+void CameraObjectReset2(void);
void FieldObjectSetGraphicsId(struct MapObject *, u8);
void FieldObjectTurn(struct MapObject *, u8);
void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
+void FieldObjectForceSetSpecialAnim(struct MapObject *, u8);
+u8 sub_8064270(u8 a0);
const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
void gpu_pal_allocator_reset__manage_upper_four(void);
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 00a3b7978..2c408afc9 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -30,6 +30,8 @@ u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
void sub_805CB70(void);
void sub_805CB04(bool8);
void sub_805DC04(void);
+void sub_805DAB0(void);
+bool32 sub_805DAD0(void);
bool32 sub_805DC24(void);
#endif //GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/link.h b/include/link.h
index 950c48d3f..d5d3f08a3 100644
--- a/include/link.h
+++ b/include/link.h
@@ -214,5 +214,6 @@ void sub_800B1F4(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);
void CreateWirelessStatusIndicatorSprite(u8, u8);
void sub_8009FE8(void);
+void sub_800A068(void);
#endif // GUARD_LINK_H
diff --git a/include/map_preview_screen.h b/include/map_preview_screen.h
index 71015aacf..5ab5584e5 100644
--- a/include/map_preview_screen.h
+++ b/include/map_preview_screen.h
@@ -48,5 +48,6 @@ u16 sub_80F8318(u8 id);
void sub_80F85BC(u16 a0);
u16 sub_80F856C(u8 id);
bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
+bool32 sub_80F83B0(void);
#endif //GUARD_MAP_PREVIEW_SCREEN_H
diff --git a/include/overworld.h b/include/overworld.h
index 2b6013217..92b0f6001 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -135,6 +135,8 @@ u8 GetCurrentMapType(void);
u8 get_map_light_from_warp0(void);
const struct MapHeader *warp1_get_mapheader(void);
+void sub_8055F88(void);
+void sub_8056788(void);
void Overworld_CreditsMainCB(void);
bool32 Overworld_DoScrollSceneForCredits(u8 *, const struct CreditsOverworldCmd *, u8);
diff --git a/ld_script.txt b/ld_script.txt
index 6aa4426c1..131b6b4e9 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -119,8 +119,7 @@ SECTIONS {
src/reset_save_heap.o(.text);
asm/field_weather.o(.text);
asm/field_weather_effects.o(.text);
- src/field_fadetransition.o(.text);
- asm/field_fadetransition.o(.text);
+ src/field_fadetransition.o(.text);;
asm/field_screen_effect.o(.text);
asm/battle_setup.o(.text);
asm/cable_club.o(.text);
diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c
index 50f7fe8c9..fc40d6258 100644
--- a/src/field_fadetransition.c
+++ b/src/field_fadetransition.c
@@ -16,9 +16,11 @@
#include "map_obj_80688E4.h"
#include "sound.h"
#include "field_door.h"
+#include "field_effect.h"
#include "field_screen_effect.h"
#include "field_map_obj.h"
#include "field_map_obj_helpers.h"
+#include "field_specials.h"
#include "map_obj_lock.h"
#include "start_menu.h"
#include "constants/songs.h"
@@ -28,7 +30,16 @@ void sub_807DFBC(u8 taskId);
void task_map_chg_seq_0807E20C(u8 taskId);
void task_map_chg_seq_0807E2CC(u8 taskId);
void sub_807E31C(u8 taskId);
+void sub_807E718(u8 taskId);
+void sub_807E784(u8 taskId);
+void sub_807E80C(u8 taskId);
+void sub_807E980(u8 taskId);
+void sub_807EB64(u16, s16*, s16*);
+void sub_807EBBC(u8 a0, s16 *a1, s16 *a2);
+void sub_807EAC4(s16, s16, s16*, s16*, s16*);
void sub_807EC34(u8 taskId);
+void sub_807ECBC(s16 *, s16 *, s16 *, s16 *, s16 *);
+bool8 sub_807EDA0(s16 *, s16 *, s16 *, s16 *, s16 *);
void sub_807F204(u8 taskId);
void palette_bg_faded_fill_white(void)
@@ -486,3 +497,470 @@ bool32 sub_807E3BC(void)
sub_806F1D4();
return FALSE;
}
+
+void task_mpl_807E3C8(u8 taskId)
+{
+ if (sub_807E418() == TRUE)
+ {
+ ScriptContext2_Disable();
+ DestroyTask(taskId);
+ sub_80696C0();
+ }
+}
+
+void sub_807E3EC(void)
+{
+ ScriptContext2_Enable();
+ Overworld_PlaySpecialMapMusic();
+ sub_807DC00();
+ CreateTask(task_mpl_807E3C8, 10);
+}
+
+bool32 sub_807E40C(void)
+{
+ return gPaletteFade.active;
+}
+
+bool32 sub_807E418(void)
+{
+ if (sub_807AA70() == TRUE && sub_80F83B0())
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void DoWarp(void)
+{
+ ScriptContext2_Enable();
+ sub_8055F88();
+ sub_807DC18();
+ PlayRainStoppingSoundEffect();
+ PlaySE(SE_KAIDAN);
+ gFieldCallback = sub_807DF64;
+ CreateTask(sub_807E718, 10);
+}
+
+void DoDiveWarp(void)
+{
+ ScriptContext2_Enable();
+ sub_8055F88();
+ sub_807DC18();
+ PlayRainStoppingSoundEffect();
+ gFieldCallback = sub_807DF64;
+ CreateTask(sub_807E718, 10);
+}
+
+void sub_807E4A0(u16 a, u16 b)
+{
+ u8 taskId = CreateTask(sub_807E980, 10);
+ gTasks[taskId].data[1] = a;
+ gTasks[taskId].data[15] = b;
+ sub_807E980(taskId);
+}
+
+void DoDoorWarp(void)
+{
+ ScriptContext2_Enable();
+ gFieldCallback = sub_807DF64;
+ CreateTask(sub_807E80C, 10);
+}
+
+void sub_807E500(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(sub_807E718, 10);
+ gFieldCallback = sub_807DF94;
+}
+
+void sub_807E524(void)
+{
+ ScriptContext2_Enable();
+ gFieldCallback = sub_807DF64;
+ CreateTask(sub_807E784, 10);
+}
+
+void DoFallWarp(void)
+{
+ DoDiveWarp();
+ gFieldCallback = sub_8084454;
+}
+
+void sub_807E560(u8 a0)
+{
+ ScriptContext2_Enable();
+ sub_8084784(a0, 10);
+}
+
+void sub_807E57C(void)
+{
+ ScriptContext2_Enable();
+ sub_8084F2C(10);
+}
+
+void sub_807E58C(void)
+{
+ ScriptContext2_Enable();
+ sub_80853CC(10);
+}
+
+void sub_807E59C(void)
+{
+ ScriptContext2_Enable();
+ sub_8055F88();
+ CreateTask(sub_807E784, 10);
+ gFieldCallback = sub_807DF94;
+}
+
+void sub_807E5C4(void)
+{
+ ScriptContext2_Enable();
+ sub_807DC18();
+ CreateTask(sub_807E718, 10);
+ gFieldCallback = nullsub_60;
+}
+
+void sub_807E5EC(u8 taskId)
+{
+ struct Task * task = &gTasks[taskId];
+ switch (task->data[0])
+ {
+ case 0:
+ ScriptContext2_Enable();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!sub_807E40C() && sub_8055FC4())
+ task->data[0]++;
+ break;
+ case 2:
+ WarpIntoMap();
+ SetMainCallback2(sub_8056788);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_807E654(void)
+{
+ ScriptContext2_Enable();
+ sub_8055F88();
+ sub_807DC18();
+ PlaySE(SE_KAIDAN);
+ CreateTask(sub_807E5EC, 10);
+}
+
+void sub_807E678(u8 taskId)
+{
+ s16 * data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ case 0:
+ sub_800A068();
+ fade_screen(1, 0);
+ sub_8055F88();
+ PlaySE(SE_KAIDAN);
+ data[0]++;
+ break;
+ case 1:
+ if (!sub_807E40C() && sub_8055FC4())
+ {
+ sub_800AAC0();
+ data[0]++;
+ }
+ break;
+ case 2:
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ WarpIntoMap();
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_807E704(void)
+{
+ CreateTask(sub_807E678, 10);
+}
+
+void sub_807E718(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ switch (task->data[0])
+ {
+ case 0:
+ player_bitmagic();
+ ScriptContext2_Enable();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!sub_807E40C() && sub_8055FC4())
+ task->data[0]++;
+ break;
+ case 2:
+ WarpIntoMap();
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_807E784(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ switch (task->data[0])
+ {
+ case 0:
+ player_bitmagic();
+ ScriptContext2_Enable();
+ PlaySE(SE_FU_ZUZUZU);
+ sub_805DAB0();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!sub_805DAD0())
+ {
+ sub_807DC18();
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (!sub_807E40C() && sub_8055FC4())
+ task->data[0]++;
+ break;
+ case 3:
+ WarpIntoMap();
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_807E80C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ s16 * xp = &task->data[2];
+ s16 * yp = &task->data[3];
+ switch (task->data[0])
+ {
+ case 0:
+ player_bitmagic();
+ PlayerGetDestCoords(xp, yp);
+ PlaySE(GetDoorSoundEffect(*xp, *yp - 1));
+ task->data[1] = FieldAnimateDoorOpen(*xp, *yp - 1);
+ task->data[0] = 1;
+ break;
+ case 1:
+ if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
+ {
+ FieldObjectClearAnimIfSpecialAnimActive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
+ FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 17);
+ task->data[0] = 2;
+ }
+ break;
+ case 2:
+ if (walkrun_is_standing_still())
+ {
+ task->data[1] = FieldAnimateDoorClose(*xp, *yp - 1);
+ FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]);
+ sub_807DCB0(FALSE);
+ task->data[0] = 3;
+ }
+ break;
+ case 3:
+ if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
+ {
+ task->data[0] = 4;
+ }
+ break;
+ case 4:
+ sub_8055F88();
+ sub_807DC18();
+ PlayRainStoppingSoundEffect();
+ task->data[0] = 0;
+ task->func = sub_807E718;
+ break;
+ case 5:
+ sub_8055F88();
+ PlayRainStoppingSoundEffect();
+ task->data[0] = 0;
+ task->func = sub_807E718;
+ break;
+ }
+}
+
+void sub_807E980(u8 taskId)
+{
+ s16 * data = gTasks[taskId].data;
+ struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
+ struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId];
+ switch (data[0])
+ {
+ case 0:
+ ScriptContext2_Enable();
+ player_bitmagic();
+ CameraObjectReset2();
+ data[0]++;
+ break;
+ case 1:
+ if (!FieldObjectIsMovementOverridden(playerObj) || FieldObjectClearHeldMovementIfFinished(playerObj))
+ {
+ if (data[15] != 0)
+ data[15]--;
+ else
+ {
+ sub_8055F88();
+ PlayRainStoppingSoundEffect();
+ playerSpr->oam.priority = 1;
+ sub_807EB64(data[1], &data[2], &data[3]);
+ PlaySE(SE_KAIDAN);
+ data[0]++;
+ }
+ }
+ break;
+ case 2:
+ sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]);
+ data[15]++;
+ if (data[15] >= 12)
+ {
+ sub_807DC18();
+ data[0]++;
+ }
+ break;
+ case 3:
+ sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]);
+ if (!sub_807E40C() && sub_8055FC4())
+ data[0]++;
+ break;
+ default:
+ gFieldCallback = sub_807DF64;
+ WarpIntoMap();
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4)
+{
+ struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId];
+ struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (a1 > 0 || *a4 > 6)
+ *a3 += a1;
+ *a2 += a0;
+ (*a4)++;
+ playerSpr->pos2.x = *a2 >> 5;
+ playerSpr->pos2.y = *a3 >> 5;
+ if (playerObj->mapobj_bit_7)
+ {
+ FieldObjectForceSetSpecialAnim(playerObj, GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
+ }
+}
+
+void sub_807EB64(u16 a0, s16 *a1, s16 *a2)
+{
+ FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection()));
+ sub_807EBBC(a0, a1, a2);
+}
+
+void sub_807EBBC(u8 a0, s16 *a1, s16 *a2)
+{
+ if (MetatileBehavior_IsUnknownWarp6C(a0))
+ {
+ *a1 = 16;
+ *a2 = -10;
+ }
+ else if (MetatileBehavior_IsUnknownWarp6D(a0))
+ {
+ *a1 = -17;
+ *a2 = -10;
+ }
+ else if (MetatileBehavior_IsUnknownWarp6E(a0))
+ {
+ *a1 = 17;
+ *a2 = 3;
+ }
+ else if (MetatileBehavior_IsUnknownWarp6F(a0))
+ {
+ *a1 = -17;
+ *a2 = 3;
+ }
+ else
+ {
+ *a1 = 0;
+ *a2 = 0;
+ }
+}
+
+void sub_807EC34(u8 taskId)
+{
+ s16 * data = gTasks[taskId].data;
+ switch (data[0])
+ {
+ default:
+ if (sub_807E418() == TRUE)
+ {
+ CameraObjectReset1();
+ ScriptContext2_Disable();
+ DestroyTask(taskId);
+ }
+ break;
+ case 0:
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_maplights();
+ ScriptContext2_Enable();
+ sub_807ECBC(&data[1], &data[2], &data[3], &data[4], &data[5]);
+ data[0]++;
+ break;
+ case 1:
+ if (!sub_807EDA0(&data[1], &data[2], &data[3], &data[4], &data[5]))
+ data[0]++;
+ break;
+ }
+}
+
+void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4)
+{
+ s16 x, y;
+ u8 behavior;
+ s32 r1;
+ struct Sprite *sprite;
+ PlayerGetDestCoords(&x, &y);
+ behavior = MapGridGetMetatileBehaviorAt(x, y);
+ if (MetatileBehavior_IsUnknownWarp6E(behavior) || MetatileBehavior_IsUnknownWarp6C(behavior))
+ r1 = 3;
+ else
+ r1 = 4;
+ FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], sub_8064270(r1));
+ sub_807EBBC(behavior, a0, a1);
+ *a2 = *a0 * 16;
+ *a3 = *a1 * 16;
+ *a4 = 16;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = *a2 >> 5;
+ sprite->pos2.y = *a3 >> 5;
+ *a0 *= -1;
+ *a1 *= -1;
+}
+
+bool8 sub_807EDA0(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ if (*a4 != 0)
+ {
+ *a2 += *a0;
+ *a3 += *a1;
+ sprite->pos2.x = *a2 >> 5;
+ sprite->pos2.y = *a3 >> 5;
+ (*a4)--;
+ return TRUE;
+ }
+ else
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ return FALSE;
+ }
+}
diff --git a/src/map_preview_screen.c b/src/map_preview_screen.c
index a17f37802..7d9fa935e 100644
--- a/src/map_preview_screen.c
+++ b/src/map_preview_screen.c
@@ -461,7 +461,7 @@ u16 sub_80F8318(u8 mapsec)
return windowId;
}
-bool8 sub_80F83B0(void)
+bool32 sub_80F83B0(void)
{
if (FuncIsActiveTask(sub_80F83D0) == TRUE)
{