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-rw-r--r--asm/field_weather_effects.s5232
-rw-r--r--data/field_weather.s245
-rw-r--r--graphics/field_effects/unk_83C2D00.pal19
-rw-r--r--graphics/field_effects/unk_83C2D20.pal19
-rw-r--r--graphics/field_effects/unk_83C3540.pngbin1031 -> 0 bytes
-rw-r--r--graphics/field_effects/unk_83C4540.pngbin179 -> 0 bytes
-rw-r--r--graphics/field_effects/unk_83C4580.pngbin190 -> 0 bytes
-rw-r--r--graphics/field_effects/unk_83C55C0.pngbin271 -> 0 bytes
-rw-r--r--graphics/weather/ash.png (renamed from graphics/field_effects/unk_83C45C0.png)bin366 -> 353 bytes
-rw-r--r--graphics/weather/cloud.png (renamed from graphics/field_effects/unk_83C3D40.png)bin653 -> 640 bytes
-rw-r--r--graphics/weather/fog_diagonal.png (renamed from graphics/field_effects/unk_83C2D40.png)bin941 -> 928 bytes
-rw-r--r--graphics/weather/fog_horizontal.pngbin0 -> 1018 bytes
-rw-r--r--graphics/weather/rain.pngbin0 -> 258 bytes
-rw-r--r--graphics/weather/sandstorm.png (renamed from graphics/field_effects/unk_83C5BC0.png)bin603 -> 590 bytes
-rw-r--r--graphics/weather/snow0.pngbin0 -> 150 bytes
-rw-r--r--graphics/weather/snow1.pngbin0 -> 145 bytes
-rw-r--r--include/field_weather.h23
-rw-r--r--include/field_weather_effects.h52
-rw-r--r--include/graphics.h2
-rw-r--r--ld_script.txt4
-rw-r--r--src/field_weather.c32
-rw-r--r--src/field_weather_effects.c2321
-rw-r--r--src/field_weather_util.c11
-rw-r--r--src/ice.c4
24 files changed, 2396 insertions, 5568 deletions
diff --git a/asm/field_weather_effects.s b/asm/field_weather_effects.s
index 23b5a111c..2428f2984 100644
--- a/asm/field_weather_effects.s
+++ b/asm/field_weather_effects.s
@@ -5,5236 +5,4 @@
.text
- thumb_func_start Clouds_InitVars
-Clouds_InitVars: @ 807B2DC
- push {lr}
- ldr r0, _0807B314 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r2, _0807B318 @ =0x000006c1
- adds r1, r0, r2
- movs r2, 0
- strb r2, [r1]
- ldr r1, _0807B31C @ =0x000006c2
- adds r3, r0, r1
- movs r1, 0x14
- strb r1, [r3]
- ldr r3, _0807B320 @ =0x000006d2
- adds r1, r0, r3
- strb r2, [r1]
- subs r3, 0x6
- adds r1, r0, r3
- strh r2, [r1]
- ldr r1, _0807B324 @ =0x000006de
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807B310
- movs r0, 0
- movs r1, 0x10
- bl Weather_SetBlendCoeffs
-_0807B310:
- pop {r0}
- bx r0
- .align 2, 0
-_0807B314: .4byte gWeatherPtr
-_0807B318: .4byte 0x000006c1
-_0807B31C: .4byte 0x000006c2
-_0807B320: .4byte 0x000006d2
-_0807B324: .4byte 0x000006de
- thumb_func_end Clouds_InitVars
-
- thumb_func_start Clouds_InitAll
-Clouds_InitAll: @ 807B328
- push {r4,lr}
- bl Clouds_InitVars
- ldr r0, _0807B350 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B354 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807B348
- adds r4, r1, r2
-_0807B33E:
- bl Clouds_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807B33E
-_0807B348:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B350: .4byte gWeatherPtr
-_0807B354: .4byte 0x000006d2
- thumb_func_end Clouds_InitAll
-
- thumb_func_start Clouds_Main
-Clouds_Main: @ 807B358
- push {r4,r5,lr}
- ldr r0, _0807B374 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807B378 @ =0x000006cc
- adds r4, r5, r0
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807B388
- cmp r0, 0x1
- bgt _0807B37C
- cmp r0, 0
- beq _0807B382
- b _0807B3AC
- .align 2, 0
-_0807B374: .4byte gWeatherPtr
-_0807B378: .4byte 0x000006cc
-_0807B37C:
- cmp r0, 0x2
- beq _0807B394
- b _0807B3AC
-_0807B382:
- bl CreateCloudSprites
- b _0807B3A6
-_0807B388:
- movs r0, 0xC
- movs r1, 0x8
- movs r2, 0x1
- bl Weather_SetTargetBlendCoeffs
- b _0807B3A6
-_0807B394:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807B3AC
- ldr r0, _0807B3B4 @ =0x000006d2
- adds r1, r5, r0
- movs r0, 0x1
- strb r0, [r1]
-_0807B3A6:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807B3AC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B3B4: .4byte 0x000006d2
- thumb_func_end Clouds_Main
-
- thumb_func_start Clouds_Finish
-Clouds_Finish: @ 807B3B8
- push {r4,lr}
- ldr r0, _0807B3D0 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807B3D4 @ =0x000006ce
- adds r4, r0, r1
- ldrh r0, [r4]
- cmp r0, 0
- beq _0807B3D8
- cmp r0, 0x1
- beq _0807B3E4
- movs r0, 0
- b _0807B3FA
- .align 2, 0
-_0807B3D0: .4byte gWeatherPtr
-_0807B3D4: .4byte 0x000006ce
-_0807B3D8:
- movs r0, 0
- movs r1, 0x10
- movs r2, 0x1
- bl Weather_SetTargetBlendCoeffs
- b _0807B3F2
-_0807B3E4:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807B3F8
- bl sub_807B504
-_0807B3F2:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807B3F8:
- movs r0, 0x1
-_0807B3FA:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end Clouds_Finish
-
- thumb_func_start Weather2_InitVars
-Weather2_InitVars: @ 807B400
- ldr r0, _0807B418 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807B41C @ =0x000006c1
- adds r2, r1, r0
- movs r0, 0
- strb r0, [r2]
- ldr r0, _0807B420 @ =0x000006c2
- adds r1, r0
- movs r0, 0x14
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0807B418: .4byte gWeatherPtr
-_0807B41C: .4byte 0x000006c1
-_0807B420: .4byte 0x000006c2
- thumb_func_end Weather2_InitVars
-
- thumb_func_start Weather2_InitAll
-Weather2_InitAll: @ 807B424
- push {lr}
- bl Weather2_InitVars
- pop {r0}
- bx r0
- thumb_func_end Weather2_InitAll
-
- thumb_func_start nullsub_48
-nullsub_48: @ 807B430
- bx lr
- thumb_func_end nullsub_48
-
- thumb_func_start sub_807B434
-sub_807B434: @ 807B434
- movs r0, 0
- bx lr
- thumb_func_end sub_807B434
-
- thumb_func_start CreateCloudSprites
-CreateCloudSprites: @ 807B438
- push {r4,r5,lr}
- ldr r0, _0807B4B0 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807B4B4 @ =0x000006de
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0807B4F4
- ldr r0, _0807B4B8 @ =gUnknown_83C65D4
- bl LoadSpriteSheet
- ldr r0, _0807B4BC @ =gUnknown_83C2D00
- bl LoadCustomWeatherSpritePalette
- movs r5, 0
-_0807B456:
- ldr r0, _0807B4C0 @ =gUnknown_83C65F0
- movs r1, 0
- movs r2, 0
- movs r3, 0xFF
- bl CreateSprite
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0x40
- beq _0807B4CC
- ldr r0, _0807B4B0 @ =gWeatherPtr
- ldr r1, [r0]
- lsls r2, r5, 2
- movs r0, 0xFA
- lsls r0, 1
- adds r1, r0
- adds r1, r2
- lsls r4, r3, 4
- adds r4, r3
- lsls r4, 2
- ldr r0, _0807B4C4 @ =gSprites
- adds r4, r0
- str r4, [r1]
- ldr r0, _0807B4C8 @ =gUnknown_83C65C8
- adds r2, r0
- ldrh r0, [r2]
- adds r0, 0x7
- lsls r0, 16
- asrs r0, 16
- ldrh r1, [r2, 0x2]
- adds r1, 0x7
- lsls r1, 16
- asrs r1, 16
- adds r2, r4, 0
- adds r2, 0x20
- adds r3, r4, 0
- adds r3, 0x22
- bl SetSpritePosToMapCoords
- adds r4, 0x3E
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- b _0807B4DE
- .align 2, 0
-_0807B4B0: .4byte gWeatherPtr
-_0807B4B4: .4byte 0x000006de
-_0807B4B8: .4byte gUnknown_83C65D4
-_0807B4BC: .4byte gUnknown_83C2D00
-_0807B4C0: .4byte gUnknown_83C65F0
-_0807B4C4: .4byte gSprites
-_0807B4C8: .4byte gUnknown_83C65C8
-_0807B4CC:
- ldr r0, _0807B4FC @ =gWeatherPtr
- ldr r1, [r0]
- lsls r0, r5, 2
- movs r2, 0xFA
- lsls r2, 1
- adds r1, r2
- adds r1, r0
- movs r0, 0
- str r0, [r1]
-_0807B4DE:
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x2
- bls _0807B456
- ldr r0, _0807B4FC @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807B500 @ =0x000006de
- adds r0, r1
- movs r1, 0x1
- strb r1, [r0]
-_0807B4F4:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B4FC: .4byte gWeatherPtr
-_0807B500: .4byte 0x000006de
- thumb_func_end CreateCloudSprites
-
- thumb_func_start sub_807B504
-sub_807B504: @ 807B504
- push {r4,r5,lr}
- ldr r0, _0807B550 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B554 @ =0x000006de
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807B548
- movs r4, 0
- movs r0, 0xFA
- lsls r0, 1
- adds r5, r1, r0
-_0807B51C:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807B52A
- bl DestroySprite
-_0807B52A:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x2
- bls _0807B51C
- movs r0, 0x90
- lsls r0, 5
- bl FreeSpriteTilesByTag
- ldr r0, _0807B550 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807B554 @ =0x000006de
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807B548:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B550: .4byte gWeatherPtr
-_0807B554: .4byte 0x000006de
- thumb_func_end sub_807B504
-
- thumb_func_start sub_807B558
-sub_807B558: @ 807B558
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- movs r1, 0x1
- ands r0, r1
- strh r0, [r2, 0x2E]
- cmp r0, 0
- beq _0807B570
- ldrh r0, [r2, 0x20]
- subs r0, 0x1
- strh r0, [r2, 0x20]
-_0807B570:
- pop {r0}
- bx r0
- thumb_func_end sub_807B558
-
- thumb_func_start Drought_InitVars
-Drought_InitVars: @ 807B574
- ldr r0, _0807B598 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807B59C @ =0x000006cc
- adds r3, r1, r0
- movs r2, 0
- movs r0, 0
- strh r0, [r3]
- ldr r3, _0807B5A0 @ =0x000006d2
- adds r0, r1, r3
- strb r2, [r0]
- subs r3, 0x11
- adds r0, r1, r3
- strb r2, [r0]
- ldr r0, _0807B5A4 @ =0x000006c2
- adds r1, r0
- strb r2, [r1]
- bx lr
- .align 2, 0
-_0807B598: .4byte gWeatherPtr
-_0807B59C: .4byte 0x000006cc
-_0807B5A0: .4byte 0x000006d2
-_0807B5A4: .4byte 0x000006c2
- thumb_func_end Drought_InitVars
-
- thumb_func_start Drought_InitAll
-Drought_InitAll: @ 807B5A8
- push {r4,lr}
- bl Drought_InitVars
- ldr r0, _0807B5D0 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B5D4 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807B5C8
- adds r4, r1, r2
-_0807B5BE:
- bl Drought_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807B5BE
-_0807B5C8:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B5D0: .4byte gWeatherPtr
-_0807B5D4: .4byte 0x000006d2
- thumb_func_end Drought_InitAll
-
- thumb_func_start Drought_Main
-Drought_Main: @ 807B5D8
- push {lr}
- ldr r1, _0807B5F4 @ =gWeatherPtr
- ldr r0, [r1]
- ldr r2, _0807B5F8 @ =0x000006cc
- adds r0, r2
- ldrh r0, [r0]
- adds r2, r1, 0
- cmp r0, 0x4
- bhi _0807B6B4
- lsls r0, 2
- ldr r1, _0807B5FC @ =_0807B600
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807B5F4: .4byte gWeatherPtr
-_0807B5F8: .4byte 0x000006cc
-_0807B5FC: .4byte _0807B600
- .align 2, 0
-_0807B600:
- .4byte _0807B614
- .4byte _0807B630
- .4byte _0807B648
- .4byte _0807B664
- .4byte _0807B67C
-_0807B614:
- ldr r1, [r2]
- ldr r2, _0807B628 @ =0x000006c6
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807B6B8
- ldr r0, _0807B62C @ =0x000006cc
- adds r1, r0
- b _0807B69C
- .align 2, 0
-_0807B628: .4byte 0x000006c6
-_0807B62C: .4byte 0x000006cc
-_0807B630:
- bl ResetDroughtWeatherPaletteLoading
- ldr r0, _0807B640 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B644 @ =0x000006cc
- adds r1, r2
- b _0807B69C
- .align 2, 0
-_0807B640: .4byte gWeatherPtr
-_0807B644: .4byte 0x000006cc
-_0807B648:
- bl LoadDroughtWeatherPalettes
- lsls r0, 24
- cmp r0, 0
- bne _0807B6B8
- ldr r0, _0807B65C @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807B660 @ =0x000006cc
- adds r1, r0
- b _0807B69C
- .align 2, 0
-_0807B65C: .4byte gWeatherPtr
-_0807B660: .4byte 0x000006cc
-_0807B664:
- bl sub_807AC60
- ldr r0, _0807B674 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B678 @ =0x000006cc
- adds r1, r2
- b _0807B69C
- .align 2, 0
-_0807B674: .4byte gWeatherPtr
-_0807B678: .4byte 0x000006cc
-_0807B67C:
- bl sub_807AC98
- ldr r0, _0807B6A4 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r1, _0807B6A8 @ =0x0000073c
- adds r0, r2, r1
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0x6
- bne _0807B6B8
- ldr r0, _0807B6AC @ =0x000006d2
- adds r1, r2, r0
- movs r0, 0x1
- strb r0, [r1]
- ldr r0, _0807B6B0 @ =0x000006cc
- adds r1, r2, r0
-_0807B69C:
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- b _0807B6B8
- .align 2, 0
-_0807B6A4: .4byte gWeatherPtr
-_0807B6A8: .4byte 0x0000073c
-_0807B6AC: .4byte 0x000006d2
-_0807B6B0: .4byte 0x000006cc
-_0807B6B4:
- bl sub_807AC98
-_0807B6B8:
- pop {r0}
- bx r0
- thumb_func_end Drought_Main
-
- thumb_func_start sub_807B6BC
-sub_807B6BC: @ 807B6BC
- movs r0, 0
- bx lr
- thumb_func_end sub_807B6BC
-
- thumb_func_start StartDroughtWeatherBlend
-StartDroughtWeatherBlend: @ 807B6C0
- push {lr}
- ldr r0, _0807B6D0 @ =task50_0807B6D4
- movs r1, 0x50
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_0807B6D0: .4byte task50_0807B6D4
- thumb_func_end StartDroughtWeatherBlend
-
- thumb_func_start task50_0807B6D4
-task50_0807B6D4: @ 807B6D4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _0807B6F8 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bhi _0807B7C2
- lsls r0, 2
- ldr r1, _0807B6FC @ =_0807B700
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807B6F8: .4byte gTasks
-_0807B6FC: .4byte _0807B700
- .align 2, 0
-_0807B700:
- .4byte _0807B714
- .4byte _0807B740
- .4byte _0807B768
- .4byte _0807B798
- .4byte _0807B7B8
-_0807B714:
- movs r0, 0
- strh r0, [r4, 0xA]
- strh r0, [r4, 0xC]
- movs r0, 0x48
- bl GetGpuReg
- strh r0, [r4, 0xE]
- ldr r1, _0807B764 @ =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0x9E
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0807B740:
- ldrh r0, [r4, 0xA]
- adds r0, 0x3
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _0807B752
- movs r0, 0x10
- strh r0, [r4, 0xA]
-_0807B752:
- ldrh r1, [r4, 0xA]
- movs r0, 0x54
- bl SetGpuReg
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- ble _0807B7C2
- b _0807B7B0
- .align 2, 0
-_0807B764: .4byte 0x00003f3f
-_0807B768:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- ble _0807B7C2
- strh r1, [r4, 0xC]
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bgt _0807B78E
- strh r1, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0807B78E:
- ldrh r1, [r4, 0xA]
- movs r0, 0x54
- bl SetGpuReg
- b _0807B7C2
-_0807B798:
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- ldrh r1, [r4, 0xE]
- movs r0, 0x48
- bl SetGpuReg
-_0807B7B0:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0807B7C2
-_0807B7B8:
- bl EnableBothScriptContexts
- adds r0, r5, 0
- bl DestroyTask
-_0807B7C2:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end task50_0807B6D4
-
- thumb_func_start LightRain_InitVars
-LightRain_InitVars: @ 807B7C8
- push {r4,lr}
- ldr r0, _0807B818 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B81C @ =0x000006cc
- adds r0, r1, r2
- movs r3, 0
- movs r2, 0
- strh r2, [r0]
- ldr r4, _0807B820 @ =0x000006d2
- adds r0, r1, r4
- strb r3, [r0]
- adds r4, 0x4
- adds r0, r1, r4
- strh r2, [r0]
- ldr r0, _0807B824 @ =0x000006db
- adds r2, r1, r0
- movs r0, 0x8
- strb r0, [r2]
- ldr r2, _0807B828 @ =0x000006dc
- adds r0, r1, r2
- strb r3, [r0]
- adds r4, 0x3
- adds r2, r1, r4
- movs r0, 0xA
- strb r0, [r2]
- ldr r0, _0807B82C @ =0x000006c1
- adds r2, r1, r0
- movs r0, 0x3
- strb r0, [r2]
- ldr r2, _0807B830 @ =0x000006c2
- adds r1, r2
- movs r0, 0x14
- strb r0, [r1]
- movs r0, 0x4E
- bl SetRainStrengthFromSoundEffect
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B818: .4byte gWeatherPtr
-_0807B81C: .4byte 0x000006cc
-_0807B820: .4byte 0x000006d2
-_0807B824: .4byte 0x000006db
-_0807B828: .4byte 0x000006dc
-_0807B82C: .4byte 0x000006c1
-_0807B830: .4byte 0x000006c2
- thumb_func_end LightRain_InitVars
-
- thumb_func_start LightRain_InitAll
-LightRain_InitAll: @ 807B834
- push {r4,lr}
- bl LightRain_InitVars
- ldr r0, _0807B85C @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807B860 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807B854
- adds r4, r1, r2
-_0807B84A:
- bl LightRain_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807B84A
-_0807B854:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B85C: .4byte gWeatherPtr
-_0807B860: .4byte 0x000006d2
- thumb_func_end LightRain_InitAll
-
- thumb_func_start LightRain_Main
-LightRain_Main: @ 807B864
- push {r4,r5,lr}
- ldr r0, _0807B880 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807B884 @ =0x000006cc
- adds r4, r5, r0
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807B894
- cmp r0, 0x1
- bgt _0807B888
- cmp r0, 0
- beq _0807B88E
- b _0807B8B8
- .align 2, 0
-_0807B880: .4byte gWeatherPtr
-_0807B884: .4byte 0x000006cc
-_0807B888:
- cmp r0, 0x2
- beq _0807B8A0
- b _0807B8B8
-_0807B88E:
- bl LoadRainSpriteSheet
- b _0807B8B2
-_0807B894:
- bl CreateRainSprite
- lsls r0, 24
- cmp r0, 0
- bne _0807B8B8
- b _0807B8B2
-_0807B8A0:
- bl sub_807BD4C
- lsls r0, 24
- cmp r0, 0
- bne _0807B8B8
- ldr r0, _0807B8C0 @ =0x000006d2
- adds r1, r5, r0
- movs r0, 0x1
- strb r0, [r1]
-_0807B8B2:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807B8B8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B8C0: .4byte 0x000006d2
- thumb_func_end LightRain_Main
-
- thumb_func_start LightRain_Finish
-LightRain_Finish: @ 807B8C4
- push {r4,r5,lr}
- ldr r0, _0807B8E0 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r1, _0807B8E4 @ =0x000006ce
- adds r3, r2, r1
- ldrh r1, [r3]
- adds r4, r0, 0
- cmp r1, 0
- beq _0807B8E8
- cmp r1, 0x1
- beq _0807B91C
- movs r0, 0
- b _0807B94A
- .align 2, 0
-_0807B8E0: .4byte gWeatherPtr
-_0807B8E4: .4byte 0x000006ce
-_0807B8E8:
- ldr r5, _0807B908 @ =0x000006d1
- adds r0, r2, r5
- ldrb r0, [r0]
- cmp r0, 0x3
- beq _0807B8FA
- cmp r0, 0x5
- beq _0807B8FA
- cmp r0, 0xD
- bne _0807B910
-_0807B8FA:
- ldr r0, [r4]
- ldr r1, _0807B90C @ =0x000006ce
- adds r0, r1
- movs r1, 0xFF
- strh r1, [r0]
- movs r0, 0
- b _0807B94A
- .align 2, 0
-_0807B908: .4byte 0x000006d1
-_0807B90C: .4byte 0x000006ce
-_0807B910:
- ldr r4, _0807B93C @ =0x000006d9
- adds r0, r2, r4
- strb r1, [r0]
- ldrh r0, [r3]
- adds r0, 0x1
- strh r0, [r3]
-_0807B91C:
- bl sub_807BD4C
- lsls r0, 24
- cmp r0, 0
- bne _0807B948
- bl DestroyRainSprites
- ldr r0, _0807B940 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r5, _0807B944 @ =0x000006ce
- adds r1, r5
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- movs r0, 0
- b _0807B94A
- .align 2, 0
-_0807B93C: .4byte 0x000006d9
-_0807B940: .4byte gWeatherPtr
-_0807B944: .4byte 0x000006ce
-_0807B948:
- movs r0, 0x1
-_0807B94A:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end LightRain_Finish
-
- thumb_func_start sub_807B950
-sub_807B950: @ 807B950
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r7, r0, 0
- movs r1, 0x30
- ldrsh r0, [r7, r1]
- cmp r0, 0
- bne _0807B964
- ldr r0, _0807BA08 @ =0x00000169
- strh r0, [r7, 0x30]
-_0807B964:
- movs r2, 0x30
- ldrsh r1, [r7, r2]
- ldr r0, _0807BA0C @ =0x41c64e6d
- muls r0, r1
- ldr r3, _0807BA10 @ =0x00003039
- adds r0, r3
- lsls r0, 1
- lsrs r0, 17
- movs r1, 0x96
- lsls r1, 2
- bl __umodsi3
- movs r1, 0
- mov r8, r1
- strh r0, [r7, 0x30]
- ldr r1, _0807BA14 @ =gUnknown_83C66C4
- ldr r0, _0807BA18 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r2, _0807BA1C @ =0x000006dc
- adds r5, r2
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldrh r6, [r0]
- movs r3, 0x30
- ldrsh r0, [r7, r3]
- movs r1, 0x1E
- bl __modsi3
- adds r4, r0, 0
- lsls r4, 16
- asrs r4, 16
- lsls r0, r4, 3
- strh r0, [r7, 0x32]
- movs r1, 0x30
- ldrsh r0, [r7, r1]
- movs r1, 0x1E
- bl __divsi3
- lsls r0, 16
- lsls r4, 7
- strh r4, [r7, 0x32]
- asrs r0, 9
- strh r0, [r7, 0x34]
- ldr r2, _0807BA20 @ =gUnknown_83C66BC
- ldrb r1, [r5]
- lsls r1, 2
- adds r1, r2
- movs r3, 0
- ldrsh r1, [r1, r3]
- muls r1, r6
- subs r4, r1
- strh r4, [r7, 0x32]
- ldrb r1, [r5]
- lsls r1, 2
- adds r2, 0x2
- adds r1, r2
- movs r2, 0
- ldrsh r1, [r1, r2]
- muls r1, r6
- subs r0, r1
- strh r0, [r7, 0x34]
- adds r0, r7, 0
- movs r1, 0
- bl StartSpriteAnim
- mov r3, r8
- strh r3, [r7, 0x36]
- adds r2, r7, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- strh r6, [r7, 0x2E]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BA08: .4byte 0x00000169
-_0807BA0C: .4byte 0x41c64e6d
-_0807BA10: .4byte 0x00003039
-_0807BA14: .4byte gUnknown_83C66C4
-_0807BA18: .4byte gWeatherPtr
-_0807BA1C: .4byte 0x000006dc
-_0807BA20: .4byte gUnknown_83C66BC
- thumb_func_end sub_807B950
-
- thumb_func_start sub_807BA24
-sub_807BA24: @ 807BA24
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x36
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0807BB00
- ldr r3, _0807BA98 @ =gUnknown_83C66BC
- ldr r4, _0807BA9C @ =gWeatherPtr
- ldr r2, [r4]
- ldr r0, _0807BAA0 @ =0x000006dc
- adds r2, r0
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r0]
- ldrh r0, [r5, 0x32]
- adds r1, r0
- strh r1, [r5, 0x32]
- ldrb r0, [r2]
- lsls r0, 2
- adds r3, 0x2
- adds r0, r3
- ldrh r0, [r0]
- ldrh r2, [r5, 0x34]
- adds r0, r2
- strh r0, [r5, 0x34]
- lsls r1, 16
- asrs r1, 20
- strh r1, [r5, 0x20]
- lsls r0, 16
- asrs r2, r0, 20
- strh r2, [r5, 0x22]
- movs r3, 0x38
- ldrsh r0, [r5, r3]
- adds r3, r4, 0
- cmp r0, 0
- beq _0807BAA4
- adds r0, r1, 0
- adds r0, 0x8
- lsls r0, 16
- movs r1, 0x80
- lsls r1, 17
- cmp r0, r1
- bhi _0807BAA4
- adds r1, r2, 0
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- blt _0807BAA4
- cmp r1, 0xB0
- bgt _0807BAA4
- adds r0, r5, 0
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- b _0807BAAE
- .align 2, 0
-_0807BA98: .4byte gUnknown_83C66BC
-_0807BA9C: .4byte gWeatherPtr
-_0807BAA0: .4byte 0x000006dc
-_0807BAA4:
- adds r0, r5, 0
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
-_0807BAAE:
- strb r1, [r0]
- adds r4, r0, 0
- ldrh r0, [r5, 0x2E]
- subs r0, 0x1
- strh r0, [r5, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _0807BB20
- ldr r0, [r3]
- ldr r1, _0807BAF4 @ =0x000006dc
- adds r0, r1
- ldrb r1, [r0]
- adds r1, 0x1
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl StartSpriteAnim
- movs r0, 0x1
- strh r0, [r5, 0x36]
- ldr r1, _0807BAF8 @ =gSpriteCoordOffsetX
- ldrh r0, [r5, 0x20]
- ldrh r1, [r1]
- subs r0, r1
- strh r0, [r5, 0x20]
- ldr r1, _0807BAFC @ =gSpriteCoordOffsetY
- ldrh r0, [r5, 0x22]
- ldrh r1, [r1]
- subs r0, r1
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- b _0807BB20
- .align 2, 0
-_0807BAF4: .4byte 0x000006dc
-_0807BAF8: .4byte gSpriteCoordOffsetX
-_0807BAFC: .4byte gSpriteCoordOffsetY
-_0807BB00:
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0807BB20
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- adds r0, r5, 0
- bl sub_807B950
-_0807BB20:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_807BA24
-
- thumb_func_start sub_807BB28
-sub_807BB28: @ 807BB28
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0807BB48
- adds r0, r4, 0
- bl sub_807B950
- ldr r0, _0807BB44 @ =sub_807BA24
- str r0, [r4, 0x1C]
- b _0807BB4C
- .align 2, 0
-_0807BB44: .4byte sub_807BA24
-_0807BB48:
- subs r0, r1, 0x1
- strh r0, [r4, 0x2E]
-_0807BB4C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_807BB28
-
- thumb_func_start sub_807BB54
-sub_807BB54: @ 807BB54
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r7, r0, 0
- lsls r5, r1, 16
- lsrs r5, 16
- ldr r2, _0807BBD8 @ =gUnknown_83C66C4
- ldr r0, _0807BBDC @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807BBE0 @ =0x000006dc
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 2
- adds r1, r0, r2
- ldrh r1, [r1]
- mov r8, r1
- adds r2, 0x2
- adds r0, r2
- ldrh r4, [r0]
- add r4, r8
- adds r0, r5, 0
- adds r1, r4, 0
- bl __divsi3
- lsls r0, 16
- lsrs r6, r0, 16
- adds r0, r5, 0
- adds r1, r4, 0
- bl __modsi3
- lsls r0, 16
- lsrs r4, r0, 16
- subs r0, r6, 0x1
- lsls r0, 16
- lsrs r6, r0, 16
- ldr r0, _0807BBE4 @ =0x0000ffff
- cmp r6, r0
- beq _0807BBB2
- adds r5, r0, 0
-_0807BBA2:
- adds r0, r7, 0
- bl sub_807B950
- subs r0, r6, 0x1
- lsls r0, 16
- lsrs r6, r0, 16
- cmp r6, r5
- bne _0807BBA2
-_0807BBB2:
- cmp r4, r8
- bcs _0807BBE8
- subs r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- ldr r0, _0807BBE4 @ =0x0000ffff
- cmp r4, r0
- beq _0807BBD4
- adds r5, r0, 0
-_0807BBC4:
- adds r0, r7, 0
- bl sub_807BA24
- subs r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, r5
- bne _0807BBC4
-_0807BBD4:
- movs r0, 0
- b _0807BBFC
- .align 2, 0
-_0807BBD8: .4byte gUnknown_83C66C4
-_0807BBDC: .4byte gWeatherPtr
-_0807BBE0: .4byte 0x000006dc
-_0807BBE4: .4byte 0x0000ffff
-_0807BBE8:
- mov r1, r8
- subs r0, r4, r1
- strh r0, [r7, 0x2E]
- adds r2, r7, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r0, 0x1
-_0807BBFC:
- strh r0, [r7, 0x3A]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_807BB54
-
- thumb_func_start LoadRainSpriteSheet
-LoadRainSpriteSheet: @ 807BC08
- push {lr}
- ldr r0, _0807BC14 @ =gUnknown_83C66CC
- bl LoadSpriteSheet
- pop {r0}
- bx r0
- .align 2, 0
-_0807BC14: .4byte gUnknown_83C66CC
- thumb_func_end LoadRainSpriteSheet
-
- thumb_func_start CreateRainSprite
-CreateRainSprite: @ 807BC18
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r0, _0807BCC4 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r0, _0807BCC8 @ =0x000006da
- adds r2, r4, r0
- ldrb r0, [r2]
- cmp r0, 0x18
- bne _0807BC32
- b _0807BD38
-_0807BC32:
- ldrb r7, [r2]
- ldr r0, _0807BCCC @ =gUnknown_83C66A4
- ldr r2, _0807BCD0 @ =gUnknown_83C6608
- lsls r6, r7, 2
- adds r2, r6, r2
- movs r3, 0
- ldrsh r1, [r2, r3]
- movs r3, 0x2
- ldrsh r2, [r2, r3]
- movs r3, 0x4E
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x40
- beq _0807BCE0
- ldr r3, _0807BCD4 @ =gSprites
- lsls r4, r5, 4
- adds r1, r4, r5
- lsls r1, 2
- adds r1, r3
- movs r0, 0
- strh r0, [r1, 0x38]
- lsls r2, r7, 3
- adds r0, r2, r7
- lsls r0, 4
- adds r0, r7
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- ldr r1, _0807BCD8 @ =0x00000257
- mov r10, r6
- mov r9, r3
- mov r12, r4
- mov r8, r2
- cmp r0, r1
- ble _0807BC96
- adds r2, r1, 0
-_0807BC7E:
- adds r0, r4, r5
- lsls r0, 2
- ldr r6, _0807BCD4 @ =gSprites
- adds r0, r6
- ldr r3, _0807BCDC @ =0xfffffda8
- ldrh r6, [r0, 0x30]
- adds r1, r3, r6
- strh r1, [r0, 0x30]
- lsls r1, 16
- asrs r1, 16
- cmp r1, r2
- bgt _0807BC7E
-_0807BC96:
- mov r0, r12
- adds r4, r0, r5
- lsls r4, 2
- add r4, r9
- adds r0, r4, 0
- bl sub_807B950
- mov r3, r8
- adds r1, r3, r7
- adds r0, r4, 0
- bl sub_807BB54
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0807BCC4 @ =gWeatherPtr
- ldr r0, [r0]
- add r0, r10
- str r4, [r0]
- b _0807BCE6
- .align 2, 0
-_0807BCC4: .4byte gWeatherPtr
-_0807BCC8: .4byte 0x000006da
-_0807BCCC: .4byte gUnknown_83C66A4
-_0807BCD0: .4byte gUnknown_83C6608
-_0807BCD4: .4byte gSprites
-_0807BCD8: .4byte 0x00000257
-_0807BCDC: .4byte 0xfffffda8
-_0807BCE0:
- adds r1, r4, r6
- movs r0, 0
- str r0, [r1]
-_0807BCE6:
- ldr r0, _0807BD1C @ =gWeatherPtr
- ldr r2, [r0]
- ldr r6, _0807BD20 @ =0x000006da
- adds r1, r2, r6
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x18
- bne _0807BD3C
- movs r3, 0
- adds r1, r2, 0
- ldr r5, _0807BD24 @ =sub_807BA24
- ldr r4, _0807BD28 @ =sub_807BB28
-_0807BD04:
- lsls r0, r3, 2
- adds r0, r1, r0
- ldr r2, [r0]
- cmp r2, 0
- beq _0807BD2E
- movs r6, 0x3A
- ldrsh r0, [r2, r6]
- cmp r0, 0
- bne _0807BD2C
- str r5, [r2, 0x1C]
- b _0807BD2E
- .align 2, 0
-_0807BD1C: .4byte gWeatherPtr
-_0807BD20: .4byte 0x000006da
-_0807BD24: .4byte sub_807BA24
-_0807BD28: .4byte sub_807BB28
-_0807BD2C:
- str r4, [r2, 0x1C]
-_0807BD2E:
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- cmp r3, 0x17
- bls _0807BD04
-_0807BD38:
- movs r0, 0
- b _0807BD3E
-_0807BD3C:
- movs r0, 0x1
-_0807BD3E:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CreateRainSprite
-
- thumb_func_start sub_807BD4C
-sub_807BD4C: @ 807BD4C
- push {r4-r7,lr}
- ldr r0, _0807BD68 @ =gWeatherPtr
- ldr r3, [r0]
- movs r0, 0xDB
- lsls r0, 3
- adds r4, r3, r0
- ldr r1, _0807BD6C @ =0x000006d9
- adds r5, r3, r1
- ldrb r0, [r4]
- ldrb r7, [r5]
- cmp r0, r7
- bne _0807BD70
- movs r0, 0
- b _0807BDD2
- .align 2, 0
-_0807BD68: .4byte gWeatherPtr
-_0807BD6C: .4byte 0x000006d9
-_0807BD70:
- ldr r0, _0807BDA8 @ =0x000006d6
- adds r2, r3, r0
- ldrh r0, [r2]
- adds r0, 0x1
- movs r6, 0
- strh r0, [r2]
- ldr r7, _0807BDAC @ =0x000006db
- adds r1, r3, r7
- lsls r0, 16
- lsrs r0, 16
- ldrb r1, [r1]
- cmp r0, r1
- bls _0807BDD0
- strh r6, [r2]
- ldrb r0, [r4]
- adds r1, r0, 0
- ldrb r5, [r5]
- cmp r1, r5
- bcs _0807BDB0
- adds r0, 0x1
- strb r0, [r4]
- lsls r0, r1, 2
- adds r0, r3, r0
- ldr r1, [r0]
- movs r0, 0x1
- strh r0, [r1, 0x38]
- b _0807BDD0
- .align 2, 0
-_0807BDA8: .4byte 0x000006d6
-_0807BDAC: .4byte 0x000006db
-_0807BDB0:
- subs r0, 0x1
- strb r0, [r4]
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r3, r0
- ldr r0, [r0]
- strh r6, [r0, 0x38]
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r3, r0
- ldr r1, [r0]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
-_0807BDD0:
- movs r0, 0x1
-_0807BDD2:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_807BD4C
-
- thumb_func_start DestroyRainSprites
-DestroyRainSprites: @ 807BDD8
- push {r4-r7,lr}
- movs r4, 0
- ldr r0, _0807BE20 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r3, _0807BE24 @ =0x000006da
- adds r1, r2, r3
- adds r7, r0, 0
- ldrb r1, [r1]
- cmp r4, r1
- bcs _0807BE0A
- adds r5, r2, 0
- adds r6, r5, r3
-_0807BDF0:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807BDFE
- bl DestroySprite
-_0807BDFE:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- ldrb r0, [r6]
- cmp r4, r0
- bcc _0807BDF0
-_0807BE0A:
- ldr r0, [r7]
- ldr r1, _0807BE24 @ =0x000006da
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
- ldr r0, _0807BE28 @ =0x00001206
- bl FreeSpriteTilesByTag
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BE20: .4byte gWeatherPtr
-_0807BE24: .4byte 0x000006da
-_0807BE28: .4byte 0x00001206
- thumb_func_end DestroyRainSprites
-
- thumb_func_start Snow_InitVars
-Snow_InitVars: @ 807BE2C
- push {r4,lr}
- ldr r0, _0807BE68 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807BE6C @ =0x000006cc
- adds r0, r1, r2
- movs r2, 0
- movs r3, 0
- strh r3, [r0]
- ldr r4, _0807BE70 @ =0x000006d2
- adds r0, r1, r4
- strb r2, [r0]
- ldr r0, _0807BE74 @ =0x000006c1
- adds r2, r1, r0
- movs r0, 0x3
- strb r0, [r2]
- subs r4, 0x10
- adds r2, r1, r4
- movs r0, 0x14
- strb r0, [r2]
- ldr r0, _0807BE78 @ =0x000006e5
- adds r2, r1, r0
- movs r0, 0x10
- strb r0, [r2]
- movs r2, 0xDC
- lsls r2, 3
- adds r1, r2
- strh r3, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BE68: .4byte gWeatherPtr
-_0807BE6C: .4byte 0x000006cc
-_0807BE70: .4byte 0x000006d2
-_0807BE74: .4byte 0x000006c1
-_0807BE78: .4byte 0x000006e5
- thumb_func_end Snow_InitVars
-
- thumb_func_start Snow_InitAll
-Snow_InitAll: @ 807BE7C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- bl Snow_InitVars
- ldr r2, _0807BEDC @ =gWeatherPtr
- ldr r1, [r2]
- ldr r3, _0807BEE0 @ =0x000006d2
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807BED2
- mov r8, r2
- adds r7, r1, r3
-_0807BE98:
- bl snowflakes_progress2
- movs r4, 0
- mov r1, r8
- ldr r0, [r1]
- ldr r3, _0807BEE4 @ =0x000006e4
- adds r0, r3
- ldrb r0, [r0]
- cmp r4, r0
- bcs _0807BECC
- ldr r0, _0807BEDC @ =gWeatherPtr
- ldr r5, [r0]
- adds r6, r5, r3
-_0807BEB2:
- lsls r1, r4, 2
- adds r0, r5, 0
- adds r0, 0x60
- adds r0, r1
- ldr r0, [r0]
- bl sub_807C1AC
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- ldrb r0, [r6]
- cmp r4, r0
- bcc _0807BEB2
-_0807BECC:
- ldrb r0, [r7]
- cmp r0, 0
- beq _0807BE98
-_0807BED2:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BEDC: .4byte gWeatherPtr
-_0807BEE0: .4byte 0x000006d2
-_0807BEE4: .4byte 0x000006e4
- thumb_func_end Snow_InitAll
-
- thumb_func_start snowflakes_progress2
-snowflakes_progress2: @ 807BEE8
- push {r4,r5,lr}
- ldr r0, _0807BF18 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807BF1C @ =0x000006cc
- adds r4, r5, r0
- ldrh r0, [r4]
- cmp r0, 0
- bne _0807BF10
- bl snowflakes_progress
- lsls r0, 24
- cmp r0, 0
- bne _0807BF10
- ldr r0, _0807BF20 @ =0x000006d2
- adds r1, r5, r0
- movs r0, 0x1
- strb r0, [r1]
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807BF10:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BF18: .4byte gWeatherPtr
-_0807BF1C: .4byte 0x000006cc
-_0807BF20: .4byte 0x000006d2
- thumb_func_end snowflakes_progress2
-
- thumb_func_start Snow_Finish
-Snow_Finish: @ 807BF24
- push {r4,lr}
- ldr r0, _0807BF3C @ =gWeatherPtr
- ldr r2, [r0]
- ldr r0, _0807BF40 @ =0x000006ce
- adds r3, r2, r0
- ldrh r1, [r3]
- cmp r1, 0
- beq _0807BF44
- cmp r1, 0x1
- beq _0807BF56
- movs r0, 0
- b _0807BF82
- .align 2, 0
-_0807BF3C: .4byte gWeatherPtr
-_0807BF40: .4byte 0x000006ce
-_0807BF44:
- ldr r4, _0807BF74 @ =0x000006e5
- adds r0, r2, r4
- strb r1, [r0]
- subs r4, 0x5
- adds r0, r2, r4
- strh r1, [r0]
- ldrh r0, [r3]
- adds r0, 0x1
- strh r0, [r3]
-_0807BF56:
- bl snowflakes_progress
- lsls r0, 24
- cmp r0, 0
- bne _0807BF80
- ldr r0, _0807BF78 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807BF7C @ =0x000006ce
- adds r1, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- movs r0, 0
- b _0807BF82
- .align 2, 0
-_0807BF74: .4byte 0x000006e5
-_0807BF78: .4byte gWeatherPtr
-_0807BF7C: .4byte 0x000006ce
-_0807BF80:
- movs r0, 0x1
-_0807BF82:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end Snow_Finish
-
- thumb_func_start snowflakes_progress
-snowflakes_progress: @ 807BF88
- push {r4,lr}
- ldr r0, _0807BFA4 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807BFA8 @ =0x000006e4
- adds r3, r1, r0
- ldr r4, _0807BFAC @ =0x000006e5
- adds r2, r1, r4
- ldrb r0, [r3]
- ldrb r4, [r2]
- cmp r0, r4
- bne _0807BFB0
- movs r0, 0
- b _0807BFF2
- .align 2, 0
-_0807BFA4: .4byte gWeatherPtr
-_0807BFA8: .4byte 0x000006e4
-_0807BFAC: .4byte 0x000006e5
-_0807BFB0:
- movs r0, 0xDC
- lsls r0, 3
- adds r1, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x24
- bls _0807BFDA
- movs r0, 0
- strh r0, [r1]
- ldrb r0, [r3]
- ldrb r2, [r2]
- cmp r0, r2
- bcs _0807BFD6
- bl snowflake_add
- b _0807BFDA
-_0807BFD6:
- bl snowflake_remove
-_0807BFDA:
- ldr r0, _0807BFF8 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r2, _0807BFFC @ =0x000006e4
- adds r1, r0, r2
- ldr r4, _0807C000 @ =0x000006e5
- adds r0, r4
- ldrb r1, [r1]
- ldrb r0, [r0]
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
-_0807BFF2:
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0807BFF8: .4byte gWeatherPtr
-_0807BFFC: .4byte 0x000006e4
-_0807C000: .4byte 0x000006e5
- thumb_func_end snowflakes_progress
-
- thumb_func_start snowflake_add
-snowflake_add: @ 807C004
- push {r4-r6,lr}
- ldr r0, _0807C058 @ =gUnknown_83C6704
- movs r1, 0
- movs r2, 0
- movs r3, 0x4E
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _0807C068
- ldr r0, _0807C05C @ =gSprites
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- adds r4, r0
- ldr r0, _0807C060 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807C064 @ =0x000006e4
- adds r6, r5, r0
- ldrb r0, [r6]
- strh r0, [r4, 0x36]
- adds r0, r4, 0
- bl sub_807C0A4
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r6]
- adds r1, r0, 0x1
- strb r1, [r6]
- lsls r0, 24
- lsrs r0, 22
- adds r5, 0x60
- adds r5, r0
- str r4, [r5]
- movs r0, 0x1
- b _0807C06A
- .align 2, 0
-_0807C058: .4byte gUnknown_83C6704
-_0807C05C: .4byte gSprites
-_0807C060: .4byte gWeatherPtr
-_0807C064: .4byte 0x000006e4
-_0807C068:
- movs r0, 0
-_0807C06A:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end snowflake_add
-
- thumb_func_start snowflake_remove
-snowflake_remove: @ 807C070
- push {lr}
- ldr r0, _0807C084 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807C088 @ =0x000006e4
- adds r2, r1, r0
- ldrb r0, [r2]
- cmp r0, 0
- bne _0807C08C
- movs r0, 0
- b _0807C0A0
- .align 2, 0
-_0807C084: .4byte gWeatherPtr
-_0807C088: .4byte 0x000006e4
-_0807C08C:
- subs r0, 0x1
- strb r0, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r1, 0x60
- adds r1, r0
- ldr r0, [r1]
- bl DestroySprite
- movs r0, 0x1
-_0807C0A0:
- pop {r1}
- bx r1
- thumb_func_end snowflake_remove
-
- thumb_func_start sub_807C0A4
-sub_807C0A4: @ 807C0A4
- push {r4-r7,lr}
- adds r5, r0, 0
- bl Random
- movs r1, 0x36
- ldrsh r2, [r5, r1]
- lsls r1, r2, 2
- adds r1, r2
- movs r2, 0x7
- ands r1, r2
- lsls r4, r1, 4
- subs r4, r1
- lsls r4, 1
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x1E
- bl __umodsi3
- adds r4, r0
- lsls r4, 16
- lsrs r4, 16
- ldr r1, _0807C148 @ =gSpriteCoordOffsetY
- adds r0, r5, 0
- adds r0, 0x29
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r1, [r1]
- adds r0, r1
- movs r2, 0x3
- negs r2, r2
- adds r1, r2, 0
- subs r1, r0
- movs r7, 0
- strh r1, [r5, 0x22]
- ldr r1, _0807C14C @ =gSpriteCoordOffsetX
- adds r0, r5, 0
- adds r0, 0x28
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r1, [r1]
- adds r0, r1
- subs r4, r0
- strh r4, [r5, 0x20]
- movs r1, 0x22
- ldrsh r0, [r5, r1]
- lsls r0, 7
- strh r0, [r5, 0x2E]
- strh r7, [r5, 0x24]
- bl Random
- lsls r0, 16
- lsrs r0, 16
- adds r6, r0, 0
- movs r4, 0x3
- ands r4, r6
- lsls r0, r4, 2
- adds r0, r4
- adds r0, 0x40
- strh r0, [r5, 0x30]
- strh r0, [r5, 0x3C]
- movs r1, 0x1
- bics r1, r6
- adds r0, r5, 0
- bl StartSpriteAnim
- strh r7, [r5, 0x34]
- movs r0, 0x1
- cmp r4, 0
- bne _0807C134
- movs r0, 0x2
-_0807C134:
- strh r0, [r5, 0x32]
- movs r0, 0x1F
- ands r0, r6
- adds r0, 0xD2
- strh r0, [r5, 0x3A]
- strh r7, [r5, 0x38]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C148: .4byte gSpriteCoordOffsetY
-_0807C14C: .4byte gSpriteCoordOffsetX
- thumb_func_end sub_807C0A4
-
- thumb_func_start sub_807C150
-sub_807C150: @ 807C150
- push {r4,lr}
- adds r3, r0, 0
- ldr r0, _0807C19C @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807C1A0 @ =0x000006e2
- adds r4, r0, r1
- ldrh r0, [r4]
- cmp r0, 0x12
- bls _0807C196
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldr r0, _0807C1A4 @ =sub_807C1AC
- str r0, [r3, 0x1C]
- ldr r1, _0807C1A8 @ =gSpriteCoordOffsetY
- adds r0, r3, 0
- adds r0, 0x29
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- ldrh r1, [r1]
- adds r0, r1
- movs r1, 0xFA
- subs r1, r0
- movs r2, 0
- strh r1, [r3, 0x22]
- movs r1, 0x22
- ldrsh r0, [r3, r1]
- lsls r0, 7
- strh r0, [r3, 0x2E]
- strh r2, [r4]
-_0807C196:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C19C: .4byte gWeatherPtr
-_0807C1A0: .4byte 0x000006e2
-_0807C1A4: .4byte sub_807C1AC
-_0807C1A8: .4byte gSpriteCoordOffsetY
- thumb_func_end sub_807C150
-
- thumb_func_start sub_807C1AC
-sub_807C1AC: @ 807C1AC
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x2E]
- adds r0, r1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 23
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x32]
- ldrh r2, [r4, 0x34]
- adds r0, r2
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x34]
- ldr r1, _0807C224 @ =gSineTable
- movs r3, 0x34
- ldrsh r0, [r4, r3]
- lsls r0, 1
- adds r0, r1
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bge _0807C1DE
- adds r0, 0x3F
-_0807C1DE:
- asrs r0, 6
- strh r0, [r4, 0x24]
- adds r0, r4, 0
- adds r0, 0x28
- movs r5, 0
- ldrsb r5, [r0, r5]
- ldrh r0, [r4, 0x20]
- adds r0, r5
- ldr r1, _0807C228 @ =gSpriteCoordOffsetX
- ldrh r1, [r1]
- adds r3, r1, r0
- ldr r2, _0807C22C @ =0x000001ff
- adds r0, r2, 0
- ands r3, r0
- adds r2, r3, 0
- movs r0, 0x80
- lsls r0, 1
- ands r0, r2
- cmp r0, 0
- beq _0807C210
- ldr r3, _0807C230 @ =0xffffff00
- adds r0, r3, 0
- orrs r2, r0
- lsls r0, r2, 16
- lsrs r3, r0, 16
-_0807C210:
- lsls r0, r3, 16
- asrs r0, 16
- movs r2, 0x3
- negs r2, r2
- cmp r0, r2
- bge _0807C234
- adds r1, r5
- movs r0, 0xF2
- subs r0, r1
- b _0807C23C
- .align 2, 0
-_0807C224: .4byte gSineTable
-_0807C228: .4byte gSpriteCoordOffsetX
-_0807C22C: .4byte 0x000001ff
-_0807C230: .4byte 0xffffff00
-_0807C234:
- cmp r0, 0xF2
- ble _0807C23E
- adds r0, r1, r5
- subs r0, r2, r0
-_0807C23C:
- strh r0, [r4, 0x20]
-_0807C23E:
- adds r0, r4, 0
- adds r0, 0x29
- movs r3, 0
- ldrsb r3, [r0, r3]
- ldrh r0, [r4, 0x22]
- adds r0, r3
- ldr r1, _0807C27C @ =gSpriteCoordOffsetY
- ldrh r1, [r1]
- adds r2, r1, r0
- movs r0, 0xFF
- ands r2, r0
- adds r0, r2, 0
- subs r0, 0xA4
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x6
- bhi _0807C280
- adds r1, r3
- movs r0, 0xFA
- subs r0, r1
- movs r1, 0
- strh r0, [r4, 0x22]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- lsls r0, 7
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x38]
- movs r0, 0xDC
- strh r0, [r4, 0x3A]
- b _0807C2AC
- .align 2, 0
-_0807C27C: .4byte gSpriteCoordOffsetY
-_0807C280:
- adds r0, r2, 0
- subs r0, 0xF3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x6
- bhi _0807C2AC
- movs r1, 0
- movs r0, 0xA3
- strh r0, [r4, 0x22]
- lsls r0, 7
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x38]
- movs r0, 0xDC
- strh r0, [r4, 0x3A]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0807C2E0 @ =sub_807C150
- str r0, [r4, 0x1C]
-_0807C2AC:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x3A
- ldrsh r1, [r4, r3]
- cmp r0, r1
- bne _0807C2D8
- adds r0, r4, 0
- bl sub_807C0A4
- movs r0, 0xFA
- strh r0, [r4, 0x22]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0807C2E0 @ =sub_807C150
- str r0, [r4, 0x1C]
-_0807C2D8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C2E0: .4byte sub_807C150
- thumb_func_end sub_807C1AC
-
- thumb_func_start sub_807C2E4
-sub_807C2E4: @ 807C2E4
- push {r4,r5,lr}
- ldr r0, _0807C33C @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C340 @ =0x000006cc
- adds r0, r1, r2
- movs r3, 0
- movs r2, 0
- strh r2, [r0]
- ldr r5, _0807C344 @ =0x000006d2
- adds r4, r1, r5
- strb r3, [r4]
- adds r5, 0x4
- adds r0, r1, r5
- strh r2, [r0]
- ldr r0, _0807C348 @ =0x000006db
- adds r2, r1, r0
- movs r0, 0x4
- strb r0, [r2]
- ldr r2, _0807C34C @ =0x000006dc
- adds r0, r1, r2
- strb r3, [r0]
- adds r5, 0x3
- adds r2, r1, r5
- movs r0, 0x10
- strb r0, [r2]
- ldr r0, _0807C350 @ =0x000006c1
- adds r2, r1, r0
- movs r0, 0x3
- strb r0, [r2]
- subs r5, 0x17
- adds r2, r1, r5
- movs r0, 0x14
- strb r0, [r2]
- strb r3, [r4]
- ldr r0, _0807C354 @ =0x000006ed
- adds r1, r0
- strb r3, [r1]
- movs r0, 0x4A
- bl SetRainStrengthFromSoundEffect
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C33C: .4byte gWeatherPtr
-_0807C340: .4byte 0x000006cc
-_0807C344: .4byte 0x000006d2
-_0807C348: .4byte 0x000006db
-_0807C34C: .4byte 0x000006dc
-_0807C350: .4byte 0x000006c1
-_0807C354: .4byte 0x000006ed
- thumb_func_end sub_807C2E4
-
- thumb_func_start sub_807C358
-sub_807C358: @ 807C358
- push {r4,lr}
- bl sub_807C2E4
- ldr r0, _0807C380 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C384 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807C378
- adds r4, r1, r2
-_0807C36E:
- bl Rain_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807C36E
-_0807C378:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C380: .4byte gWeatherPtr
-_0807C384: .4byte 0x000006d2
- thumb_func_end sub_807C358
-
- thumb_func_start sub_807C388
-sub_807C388: @ 807C388
- push {r4,r5,lr}
- ldr r0, _0807C3DC @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C3E0 @ =0x000006cc
- adds r0, r1, r2
- movs r4, 0
- movs r2, 0
- strh r2, [r0]
- ldr r5, _0807C3E4 @ =0x000006d2
- adds r3, r1, r5
- strb r4, [r3]
- adds r5, 0x4
- adds r0, r1, r5
- strh r2, [r0]
- ldr r0, _0807C3E8 @ =0x000006db
- adds r2, r1, r0
- movs r0, 0x4
- strb r0, [r2]
- adds r5, 0x6
- adds r2, r1, r5
- movs r0, 0x1
- strb r0, [r2]
- ldr r0, _0807C3EC @ =0x000006d9
- adds r2, r1, r0
- movs r0, 0x18
- strb r0, [r2]
- subs r5, 0x1B
- adds r2, r1, r5
- movs r0, 0x3
- strb r0, [r2]
- ldr r0, _0807C3F0 @ =0x000006c2
- adds r1, r0
- movs r0, 0x14
- strb r0, [r1]
- strb r4, [r3]
- movs r0, 0x4C
- bl SetRainStrengthFromSoundEffect
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C3DC: .4byte gWeatherPtr
-_0807C3E0: .4byte 0x000006cc
-_0807C3E4: .4byte 0x000006d2
-_0807C3E8: .4byte 0x000006db
-_0807C3EC: .4byte 0x000006d9
-_0807C3F0: .4byte 0x000006c2
- thumb_func_end sub_807C388
-
- thumb_func_start sub_807C3F4
-sub_807C3F4: @ 807C3F4
- push {r4,lr}
- bl sub_807C388
- ldr r0, _0807C41C @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C420 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807C414
- adds r4, r1, r2
-_0807C40A:
- bl Rain_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807C40A
-_0807C414:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C41C: .4byte gWeatherPtr
-_0807C420: .4byte 0x000006d2
- thumb_func_end sub_807C3F4
-
- thumb_func_start Rain_Main
-Rain_Main: @ 807C424
- push {r4,r5,lr}
- bl UpdateThunderSound
- ldr r0, _0807C444 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807C448 @ =0x000006cc
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, 0xE
- bls _0807C43A
- b _0807C79A
-_0807C43A:
- lsls r0, 2
- ldr r1, _0807C44C @ =_0807C450
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807C444: .4byte gWeatherPtr
-_0807C448: .4byte 0x000006cc
-_0807C44C: .4byte _0807C450
- .align 2, 0
-_0807C450:
- .4byte _0807C48C
- .4byte _0807C4A8
- .4byte _0807C4CC
- .4byte _0807C4FC
- .4byte _0807C520
- .4byte _0807C550
- .4byte _0807C580
- .4byte _0807C5AC
- .4byte _0807C5CA
- .4byte _0807C628
- .4byte _0807C6AC
- .4byte _0807C6D4
- .4byte _0807C704
- .4byte _0807C748
- .4byte _0807C77C
-_0807C48C:
- bl LoadRainSpriteSheet
- ldr r0, _0807C4A0 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C4A4 @ =0x000006cc
- adds r1, r2
- ldrh r0, [r1]
- adds r0, 0x1
- b _0807C798
- .align 2, 0
-_0807C4A0: .4byte gWeatherPtr
-_0807C4A4: .4byte 0x000006cc
-_0807C4A8:
- bl CreateRainSprite
- lsls r0, 24
- cmp r0, 0
- beq _0807C4B4
- b _0807C79A
-_0807C4B4:
- ldr r0, _0807C4C4 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r3, _0807C4C8 @ =0x000006cc
- adds r1, r3
- ldrh r0, [r1]
- adds r0, 0x1
- b _0807C798
- .align 2, 0
-_0807C4C4: .4byte gWeatherPtr
-_0807C4C8: .4byte 0x000006cc
-_0807C4CC:
- bl sub_807BD4C
- lsls r0, 24
- cmp r0, 0
- beq _0807C4D8
- b _0807C79A
-_0807C4D8:
- ldr r0, _0807C4F0 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807C4F4 @ =0x000006d2
- adds r2, r1, r0
- movs r0, 0x1
- strb r0, [r2]
- ldr r2, _0807C4F8 @ =0x000006cc
- adds r1, r2
- ldrh r0, [r1]
- adds r0, 0x1
- b _0807C798
- .align 2, 0
-_0807C4F0: .4byte gWeatherPtr
-_0807C4F4: .4byte 0x000006d2
-_0807C4F8: .4byte 0x000006cc
-_0807C4FC:
- ldr r0, _0807C514 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r3, _0807C518 @ =0x000006c6
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807C50C
- b _0807C79A
-_0807C50C:
- ldr r0, _0807C51C @ =0x000006cc
- adds r1, r0
- movs r0, 0x6
- b _0807C798
- .align 2, 0
-_0807C514: .4byte gWeatherPtr
-_0807C518: .4byte 0x000006c6
-_0807C51C: .4byte 0x000006cc
-_0807C520:
- ldr r0, _0807C570 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r2, _0807C574 @ =0x000006ea
- adds r1, r4, r2
- movs r0, 0x1
- strb r0, [r1]
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r5, 0xB4
- lsls r5, 1
- adds r1, r5, 0
- bl __umodsi3
- adds r0, r5
- ldr r3, _0807C578 @ =0x000006e6
- adds r1, r4, r3
- strh r0, [r1]
- ldr r0, _0807C57C @ =0x000006cc
- adds r4, r0
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807C550:
- ldr r0, _0807C570 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r3, _0807C578 @ =0x000006e6
- adds r1, r2, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- cmp r0, 0
- beq _0807C566
- b _0807C79A
-_0807C566:
- ldr r0, _0807C57C @ =0x000006cc
- adds r1, r2, r0
- ldrh r0, [r1]
- adds r0, 0x1
- b _0807C798
- .align 2, 0
-_0807C570: .4byte gWeatherPtr
-_0807C574: .4byte 0x000006ea
-_0807C578: .4byte 0x000006e6
-_0807C57C: .4byte 0x000006cc
-_0807C580:
- ldr r0, _0807C5A0 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r1, _0807C5A4 @ =0x000006ea
- adds r0, r4, r1
- movs r5, 0x1
- strb r5, [r0]
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ands r0, r5
- ldr r2, _0807C5A8 @ =0x000006eb
- adds r1, r4, r2
- strb r0, [r1]
- b _0807C608
- .align 2, 0
-_0807C5A0: .4byte gWeatherPtr
-_0807C5A4: .4byte 0x000006ea
-_0807C5A8: .4byte 0x000006eb
-_0807C5AC:
- bl Random
- ldr r1, _0807C614 @ =gWeatherPtr
- ldr r2, [r1]
- movs r1, 0x1
- ands r1, r0
- adds r1, 0x1
- ldr r3, _0807C618 @ =0x000006ec
- adds r0, r2, r3
- strb r1, [r0]
- ldr r0, _0807C61C @ =0x000006cc
- adds r2, r0
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
-_0807C5CA:
- movs r0, 0x13
- bl sub_807A790
- ldr r0, _0807C614 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C620 @ =0x000006eb
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807C5EE
- ldr r3, _0807C618 @ =0x000006ec
- adds r0, r1, r3
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0807C5EE
- movs r0, 0x14
- bl SetThunderCounter
-_0807C5EE:
- bl Random
- ldr r1, _0807C614 @ =gWeatherPtr
- ldr r4, [r1]
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- adds r0, 0x6
- ldr r2, _0807C624 @ =0x000006e6
- adds r1, r4, r2
- strh r0, [r1]
-_0807C608:
- ldr r3, _0807C61C @ =0x000006cc
- adds r4, r3
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807C79A
- .align 2, 0
-_0807C614: .4byte gWeatherPtr
-_0807C618: .4byte 0x000006ec
-_0807C61C: .4byte 0x000006cc
-_0807C620: .4byte 0x000006eb
-_0807C624: .4byte 0x000006e6
-_0807C628:
- ldr r0, _0807C674 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r0, _0807C678 @ =0x000006e6
- adds r5, r4, r0
- ldrh r0, [r5]
- subs r0, 0x1
- strh r0, [r5]
- lsls r0, 16
- cmp r0, 0
- beq _0807C63E
- b _0807C79A
-_0807C63E:
- movs r0, 0x3
- bl sub_807A790
- ldr r2, _0807C67C @ =0x000006ea
- adds r1, r4, r2
- movs r0, 0x1
- strb r0, [r1]
- ldr r3, _0807C680 @ =0x000006ec
- adds r1, r4, r3
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- beq _0807C688
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xF
- ands r0, r1
- adds r0, 0x3C
- strh r0, [r5]
- ldr r0, _0807C684 @ =0x000006cc
- adds r1, r4, r0
- movs r0, 0xA
- b _0807C798
- .align 2, 0
-_0807C674: .4byte gWeatherPtr
-_0807C678: .4byte 0x000006e6
-_0807C67C: .4byte 0x000006ea
-_0807C680: .4byte 0x000006ec
-_0807C684: .4byte 0x000006cc
-_0807C688:
- ldr r1, _0807C698 @ =0x000006eb
- adds r0, r4, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807C6A0
- ldr r2, _0807C69C @ =0x000006cc
- adds r1, r4, r2
- b _0807C796
- .align 2, 0
-_0807C698: .4byte 0x000006eb
-_0807C69C: .4byte 0x000006cc
-_0807C6A0:
- ldr r3, _0807C6A8 @ =0x000006cc
- adds r1, r4, r3
- movs r0, 0xB
- b _0807C798
- .align 2, 0
-_0807C6A8: .4byte 0x000006cc
-_0807C6AC:
- ldr r0, _0807C6C8 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r0, _0807C6CC @ =0x000006e6
- adds r1, r2, r0
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- cmp r0, 0
- bne _0807C79A
- ldr r3, _0807C6D0 @ =0x000006cc
- adds r1, r2, r3
- movs r0, 0x8
- b _0807C798
- .align 2, 0
-_0807C6C8: .4byte gWeatherPtr
-_0807C6CC: .4byte 0x000006e6
-_0807C6D0: .4byte 0x000006cc
-_0807C6D4:
- bl Random
- ldr r1, _0807C6F8 @ =gWeatherPtr
- ldr r2, [r1]
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xF
- ands r0, r1
- adds r0, 0x3C
- ldr r3, _0807C6FC @ =0x000006e6
- adds r1, r2, r3
- strh r0, [r1]
- ldr r0, _0807C700 @ =0x000006cc
- adds r2, r0
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
- b _0807C79A
- .align 2, 0
-_0807C6F8: .4byte gWeatherPtr
-_0807C6FC: .4byte 0x000006e6
-_0807C700: .4byte 0x000006cc
-_0807C704:
- ldr r0, _0807C73C @ =gWeatherPtr
- ldr r5, [r0]
- ldr r1, _0807C740 @ =0x000006e6
- adds r4, r5, r1
- ldrh r0, [r4]
- subs r0, 0x1
- strh r0, [r4]
- lsls r0, 16
- cmp r0, 0
- bne _0807C79A
- movs r0, 0x64
- bl SetThunderCounter
- movs r0, 0x13
- bl sub_807A790
- bl Random
- movs r1, 0xF
- ands r1, r0
- adds r1, 0x1E
- strh r1, [r4]
- ldr r2, _0807C744 @ =0x000006cc
- adds r1, r5, r2
- ldrh r0, [r1]
- adds r0, 0x1
- b _0807C798
- .align 2, 0
-_0807C73C: .4byte gWeatherPtr
-_0807C740: .4byte 0x000006e6
-_0807C744: .4byte 0x000006cc
-_0807C748:
- ldr r0, _0807C770 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r3, _0807C774 @ =0x000006e6
- adds r1, r4, r3
- ldrh r0, [r1]
- subs r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- cmp r0, 0
- bne _0807C79A
- movs r0, 0x13
- movs r1, 0x3
- movs r2, 0x5
- bl sub_807A7C4
- ldr r0, _0807C778 @ =0x000006cc
- adds r1, r4, r0
- ldrh r0, [r1]
- adds r0, 0x1
- b _0807C798
- .align 2, 0
-_0807C770: .4byte gWeatherPtr
-_0807C774: .4byte 0x000006e6
-_0807C778: .4byte 0x000006cc
-_0807C77C:
- ldr r0, _0807C7A0 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r1, _0807C7A4 @ =0x000006c6
- adds r0, r2, r1
- ldrb r0, [r0]
- cmp r0, 0x3
- bne _0807C79A
- ldr r3, _0807C7A8 @ =0x000006ea
- adds r1, r2, r3
- movs r0, 0x1
- strb r0, [r1]
- ldr r0, _0807C7AC @ =0x000006cc
- adds r1, r2, r0
-_0807C796:
- movs r0, 0x4
-_0807C798:
- strh r0, [r1]
-_0807C79A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C7A0: .4byte gWeatherPtr
-_0807C7A4: .4byte 0x000006c6
-_0807C7A8: .4byte 0x000006ea
-_0807C7AC: .4byte 0x000006cc
- thumb_func_end Rain_Main
-
- thumb_func_start Rain_Finish
-Rain_Finish: @ 807C7B0
- push {r4-r6,lr}
- ldr r0, _0807C7CC @ =gWeatherPtr
- ldr r6, [r0]
- ldr r0, _0807C7D0 @ =0x000006ce
- adds r5, r6, r0
- ldrh r1, [r5]
- cmp r1, 0x1
- beq _0807C7E6
- cmp r1, 0x1
- bgt _0807C7D4
- cmp r1, 0
- beq _0807C7DA
- b _0807C84C
- .align 2, 0
-_0807C7CC: .4byte gWeatherPtr
-_0807C7D0: .4byte 0x000006ce
-_0807C7D4:
- cmp r1, 0x2
- beq _0807C830
- b _0807C84C
-_0807C7DA:
- ldr r2, _0807C820 @ =0x000006ea
- adds r0, r6, r2
- strb r1, [r0]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_0807C7E6:
- bl Rain_Main
- ldr r0, _0807C824 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r1, _0807C820 @ =0x000006ea
- adds r0, r2, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807C854
- subs r1, 0x19
- adds r0, r2, r1
- ldrb r0, [r0]
- cmp r0, 0x3
- beq _0807C84C
- cmp r0, 0x5
- beq _0807C84C
- cmp r0, 0xD
- beq _0807C84C
- ldr r0, _0807C828 @ =0x000006d9
- adds r1, r2, r0
- movs r0, 0
- strb r0, [r1]
- ldr r0, _0807C82C @ =0x000006ce
- adds r1, r2, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- b _0807C854
- .align 2, 0
-_0807C820: .4byte 0x000006ea
-_0807C824: .4byte gWeatherPtr
-_0807C828: .4byte 0x000006d9
-_0807C82C: .4byte 0x000006ce
-_0807C830:
- bl sub_807BD4C
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _0807C854
- bl DestroyRainSprites
- ldr r1, _0807C850 @ =0x000006ed
- adds r0, r6, r1
- strb r4, [r0]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_0807C84C:
- movs r0, 0
- b _0807C856
- .align 2, 0
-_0807C850: .4byte 0x000006ed
-_0807C854:
- movs r0, 0x1
-_0807C856:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end Rain_Finish
-
- thumb_func_start SetThunderCounter
-SetThunderCounter: @ 807C85C
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r6, r0, 16
- ldr r0, _0807C890 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r0, _0807C894 @ =0x000006ed
- adds r5, r4, r0
- ldrb r0, [r5]
- cmp r0, 0
- bne _0807C88A
- bl Random
- lsls r0, 16
- lsrs r0, 16
- adds r1, r6, 0
- bl __umodsi3
- movs r2, 0xDD
- lsls r2, 3
- adds r1, r4, r2
- strh r0, [r1]
- movs r0, 0x1
- strb r0, [r5]
-_0807C88A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C890: .4byte gWeatherPtr
-_0807C894: .4byte 0x000006ed
- thumb_func_end SetThunderCounter
-
- thumb_func_start UpdateThunderSound
-UpdateThunderSound: @ 807C898
- push {r4,lr}
- ldr r0, _0807C8D0 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C8D4 @ =0x000006ed
- adds r0, r1, r2
- ldrb r4, [r0]
- cmp r4, 0x1
- bne _0807C8F8
- movs r0, 0xDD
- lsls r0, 3
- adds r1, r0
- ldrh r0, [r1]
- cmp r0, 0
- bne _0807C8F4
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0807C8F8
- bl Random
- ands r4, r0
- cmp r4, 0
- beq _0807C8D8
- movs r0, 0x50
- bl PlaySE
- b _0807C8DE
- .align 2, 0
-_0807C8D0: .4byte gWeatherPtr
-_0807C8D4: .4byte 0x000006ed
-_0807C8D8:
- movs r0, 0x51
- bl PlaySE
-_0807C8DE:
- ldr r0, _0807C8EC @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807C8F0 @ =0x000006ed
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
- b _0807C8F8
- .align 2, 0
-_0807C8EC: .4byte gWeatherPtr
-_0807C8F0: .4byte 0x000006ed
-_0807C8F4:
- subs r0, 0x1
- strh r0, [r1]
-_0807C8F8:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end UpdateThunderSound
-
- thumb_func_start Fog1_InitVars
-Fog1_InitVars: @ 807C900
- push {lr}
- ldr r0, _0807C94C @ =gWeatherPtr
- ldr r3, [r0]
- ldr r0, _0807C950 @ =0x000006cc
- adds r1, r3, r0
- movs r2, 0
- movs r0, 0
- strh r0, [r1]
- ldr r1, _0807C954 @ =0x000006d2
- adds r0, r3, r1
- strb r2, [r0]
- subs r1, 0x11
- adds r0, r3, r1
- strb r2, [r0]
- ldr r2, _0807C958 @ =0x000006c2
- adds r1, r3, r2
- movs r0, 0x14
- strb r0, [r1]
- ldr r1, _0807C95C @ =0x000006fb
- adds r0, r3, r1
- ldrb r1, [r0]
- cmp r1, 0
- bne _0807C948
- adds r2, 0x2E
- adds r0, r3, r2
- strh r1, [r0]
- adds r2, 0x2
- adds r0, r3, r2
- strh r1, [r0]
- subs r2, 0x4
- adds r0, r3, r2
- strh r1, [r0]
- movs r0, 0
- movs r1, 0x10
- bl Weather_SetBlendCoeffs
-_0807C948:
- pop {r0}
- bx r0
- .align 2, 0
-_0807C94C: .4byte gWeatherPtr
-_0807C950: .4byte 0x000006cc
-_0807C954: .4byte 0x000006d2
-_0807C958: .4byte 0x000006c2
-_0807C95C: .4byte 0x000006fb
- thumb_func_end Fog1_InitVars
-
- thumb_func_start Fog1_InitAll
-Fog1_InitAll: @ 807C960
- push {r4,lr}
- bl Fog1_InitVars
- ldr r0, _0807C988 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807C98C @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807C980
- adds r4, r1, r2
-_0807C976:
- bl Fog1_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807C976
-_0807C980:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807C988: .4byte gWeatherPtr
-_0807C98C: .4byte 0x000006d2
- thumb_func_end Fog1_InitAll
-
- thumb_func_start Fog1_Main
-Fog1_Main: @ 807C990
- push {r4-r6,lr}
- ldr r0, _0807C9DC @ =gWeatherPtr
- ldr r6, [r0]
- ldr r0, _0807C9E0 @ =gSpriteCoordOffsetX
- ldr r1, _0807C9E4 @ =0x000006f2
- adds r2, r6, r1
- ldrh r0, [r0]
- ldrh r1, [r2]
- subs r0, r1
- movs r1, 0xFF
- ands r0, r1
- ldr r3, _0807C9E8 @ =0x000006ee
- adds r1, r6, r3
- strh r0, [r1]
- movs r0, 0xDE
- lsls r0, 3
- adds r1, r6, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x3
- bls _0807C9CA
- movs r0, 0
- strh r0, [r1]
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
-_0807C9CA:
- ldr r1, _0807C9EC @ =0x000006cc
- adds r5, r6, r1
- ldrh r4, [r5]
- cmp r4, 0
- beq _0807C9F0
- cmp r4, 0x1
- beq _0807CA30
- b _0807CA46
- .align 2, 0
-_0807C9DC: .4byte gWeatherPtr
-_0807C9E0: .4byte gSpriteCoordOffsetX
-_0807C9E4: .4byte 0x000006f2
-_0807C9E8: .4byte 0x000006ee
-_0807C9EC: .4byte 0x000006cc
-_0807C9F0:
- bl CreateFog1Sprites
- movs r3, 0xDA
- lsls r3, 3
- adds r0, r6, r3
- ldrb r0, [r0]
- cmp r0, 0x6
- bne _0807CA0C
- movs r0, 0xC
- movs r1, 0x8
- movs r2, 0x3
- bl Weather_SetTargetBlendCoeffs
- b _0807CA16
-_0807CA0C:
- movs r0, 0x4
- movs r1, 0x10
- movs r2, 0
- bl Weather_SetTargetBlendCoeffs
-_0807CA16:
- ldr r0, _0807CA28 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807CA2C @ =0x000006cc
- adds r1, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- b _0807CA46
- .align 2, 0
-_0807CA28: .4byte gWeatherPtr
-_0807CA2C: .4byte 0x000006cc
-_0807CA30:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807CA46
- ldr r1, _0807CA4C @ =0x000006d2
- adds r0, r6, r1
- strb r4, [r0]
- ldrh r0, [r5]
- adds r0, 0x1
- strh r0, [r5]
-_0807CA46:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CA4C: .4byte 0x000006d2
- thumb_func_end Fog1_Main
-
- thumb_func_start Fog1_Finish
-Fog1_Finish: @ 807CA50
- push {r4,lr}
- ldr r0, _0807CAA0 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r0, _0807CAA4 @ =gSpriteCoordOffsetX
- ldr r1, _0807CAA8 @ =0x000006f2
- adds r3, r2, r1
- ldrh r0, [r0]
- ldrh r1, [r3]
- subs r0, r1
- movs r1, 0xFF
- ands r0, r1
- ldr r4, _0807CAAC @ =0x000006ee
- adds r1, r2, r4
- strh r0, [r1]
- movs r0, 0xDE
- lsls r0, 3
- adds r1, r2, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x3
- bls _0807CA8A
- movs r0, 0
- strh r0, [r1]
- ldrh r0, [r3]
- adds r0, 0x1
- strh r0, [r3]
-_0807CA8A:
- ldr r1, _0807CAB0 @ =0x000006ce
- adds r4, r2, r1
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807CAC6
- cmp r0, 0x1
- bgt _0807CAB4
- cmp r0, 0
- beq _0807CABA
- b _0807CADE
- .align 2, 0
-_0807CAA0: .4byte gWeatherPtr
-_0807CAA4: .4byte gSpriteCoordOffsetX
-_0807CAA8: .4byte 0x000006f2
-_0807CAAC: .4byte 0x000006ee
-_0807CAB0: .4byte 0x000006ce
-_0807CAB4:
- cmp r0, 0x2
- beq _0807CAD2
- b _0807CADE
-_0807CABA:
- movs r0, 0
- movs r1, 0x10
- movs r2, 0x3
- bl Weather_SetTargetBlendCoeffs
- b _0807CAD6
-_0807CAC6:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807CAE2
- b _0807CAD6
-_0807CAD2:
- bl DestroyFog1Sprites
-_0807CAD6:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807CAE2
-_0807CADE:
- movs r0, 0
- b _0807CAE4
-_0807CAE2:
- movs r0, 0x1
-_0807CAE4:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end Fog1_Finish
-
- thumb_func_start Fog1SpriteCallback
-Fog1SpriteCallback: @ 807CAEC
- push {r4,lr}
- adds r3, r0, 0
- ldr r0, _0807CB38 @ =gSpriteCoordOffsetY
- ldrb r0, [r0]
- strh r0, [r3, 0x26]
- ldr r0, _0807CB3C @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807CB40 @ =0x000006ee
- adds r2, r0, r1
- ldrh r1, [r2]
- adds r1, 0x20
- movs r4, 0x2E
- ldrsh r0, [r3, r4]
- lsls r0, 6
- adds r1, r0
- strh r1, [r3, 0x20]
- lsls r1, 16
- ldr r0, _0807CB44 @ =0x010f0000
- cmp r1, r0
- ble _0807CB30
- movs r0, 0xF0
- lsls r0, 1
- adds r1, r0, 0
- ldrh r2, [r2]
- adds r1, r2
- movs r4, 0x2E
- ldrsh r2, [r3, r4]
- movs r0, 0x4
- subs r0, r2
- lsls r0, 6
- subs r1, r0
- ldr r0, _0807CB48 @ =0x000001ff
- ands r1, r0
- strh r1, [r3, 0x20]
-_0807CB30:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CB38: .4byte gSpriteCoordOffsetY
-_0807CB3C: .4byte gWeatherPtr
-_0807CB40: .4byte 0x000006ee
-_0807CB44: .4byte 0x010f0000
-_0807CB48: .4byte 0x000001ff
- thumb_func_end Fog1SpriteCallback
-
- thumb_func_start CreateFog1Sprites
-CreateFog1Sprites: @ 807CB4C
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r0, _0807CBC0 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807CBC4 @ =0x000006fb
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807CBF6
- ldr r0, _0807CBC8 @ =gUnknown_83C67A8
- ldr r1, [r0, 0x4]
- ldr r0, [r0]
- str r0, [sp]
- str r1, [sp, 0x4]
- mov r0, sp
- bl LoadSpriteSheet
- movs r5, 0
-_0807CB70:
- ldr r0, _0807CBCC @ =gUnknown_83C6790
- movs r1, 0
- movs r2, 0
- movs r3, 0xFF
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0807CBD4
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _0807CBD0 @ =gSprites
- adds r4, r0
- adds r0, r5, 0
- movs r1, 0x5
- bl __umodsi3
- strh r0, [r4, 0x2E]
- lsls r0, 16
- lsrs r0, 10
- adds r0, 0x20
- strh r0, [r4, 0x20]
- adds r0, r5, 0
- movs r1, 0x5
- bl __udivsi3
- lsls r0, 16
- lsrs r0, 10
- adds r0, 0x20
- strh r0, [r4, 0x22]
- ldr r2, _0807CBC0 @ =gWeatherPtr
- ldr r0, [r2]
- lsls r1, r5, 2
- adds r0, 0xA0
- adds r0, r1
- str r4, [r0]
- b _0807CBE2
- .align 2, 0
-_0807CBC0: .4byte gWeatherPtr
-_0807CBC4: .4byte 0x000006fb
-_0807CBC8: .4byte gUnknown_83C67A8
-_0807CBCC: .4byte gUnknown_83C6790
-_0807CBD0: .4byte gSprites
-_0807CBD4:
- ldr r2, _0807CC00 @ =gWeatherPtr
- ldr r1, [r2]
- lsls r0, r5, 2
- adds r1, 0xA0
- adds r1, r0
- movs r0, 0
- str r0, [r1]
-_0807CBE2:
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x13
- bls _0807CB70
- ldr r0, [r2]
- ldr r1, _0807CC04 @ =0x000006fb
- adds r0, r1
- movs r1, 0x1
- strb r1, [r0]
-_0807CBF6:
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CC00: .4byte gWeatherPtr
-_0807CC04: .4byte 0x000006fb
- thumb_func_end CreateFog1Sprites
-
- thumb_func_start DestroyFog1Sprites
-DestroyFog1Sprites: @ 807CC08
- push {r4,r5,lr}
- ldr r0, _0807CC50 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807CC54 @ =0x000006fb
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807CC48
- movs r4, 0
- adds r5, r1, 0
- adds r5, 0xA0
-_0807CC1E:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807CC2C
- bl DestroySprite
-_0807CC2C:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x13
- bls _0807CC1E
- ldr r0, _0807CC58 @ =0x00001201
- bl FreeSpriteTilesByTag
- ldr r0, _0807CC50 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807CC54 @ =0x000006fb
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807CC48:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CC50: .4byte gWeatherPtr
-_0807CC54: .4byte 0x000006fb
-_0807CC58: .4byte 0x00001201
- thumb_func_end DestroyFog1Sprites
-
- thumb_func_start Ash_InitVars
-Ash_InitVars: @ 807CC5C
- push {lr}
- ldr r0, _0807CCA8 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807CCAC @ =0x000006cc
- adds r2, r1, r0
- movs r3, 0
- movs r0, 0
- strh r0, [r2]
- ldr r2, _0807CCB0 @ =0x000006d2
- adds r0, r1, r2
- strb r3, [r0]
- subs r2, 0x11
- adds r0, r1, r2
- strb r3, [r0]
- ldr r3, _0807CCB4 @ =0x000006c2
- adds r0, r1, r3
- movs r2, 0x14
- strb r2, [r0]
- adds r3, 0x3C
- adds r0, r1, r3
- strh r2, [r0]
- movs r0, 0xE0
- lsls r0, 3
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- bne _0807CCA4
- movs r0, 0
- movs r1, 0x10
- bl Weather_SetBlendCoeffs
- movs r1, 0xFD
- lsls r1, 6
- movs r0, 0x52
- bl SetGpuReg
-_0807CCA4:
- pop {r0}
- bx r0
- .align 2, 0
-_0807CCA8: .4byte gWeatherPtr
-_0807CCAC: .4byte 0x000006cc
-_0807CCB0: .4byte 0x000006d2
-_0807CCB4: .4byte 0x000006c2
- thumb_func_end Ash_InitVars
-
- thumb_func_start Ash_InitAll
-Ash_InitAll: @ 807CCB8
- push {r4,lr}
- bl Ash_InitVars
- ldr r0, _0807CCE0 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807CCE4 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807CCD8
- adds r4, r1, r2
-_0807CCCE:
- bl Ash_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807CCCE
-_0807CCD8:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CCE0: .4byte gWeatherPtr
-_0807CCE4: .4byte 0x000006d2
- thumb_func_end Ash_InitAll
-
- thumb_func_start Ash_Main
-Ash_Main: @ 807CCE8
- push {r4,r5,lr}
- ldr r2, _0807CD2C @ =gWeatherPtr
- ldr r1, [r2]
- ldr r0, _0807CD30 @ =gSpriteCoordOffsetX
- ldrh r0, [r0]
- ldr r3, _0807CD34 @ =0x000001ff
- ands r3, r0
- ldr r0, _0807CD38 @ =0x000006fc
- adds r1, r0
- strh r3, [r1]
- cmp r3, 0xEF
- bls _0807CD14
- adds r4, r1, 0
- adds r1, r3, 0
-_0807CD04:
- adds r3, r1, 0
- subs r3, 0xF0
- adds r1, r3, 0
- lsls r0, r3, 16
- lsrs r0, 16
- cmp r0, 0xEF
- bhi _0807CD04
- strh r3, [r4]
-_0807CD14:
- ldr r5, [r2]
- ldr r1, _0807CD3C @ =0x000006cc
- adds r4, r5, r1
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807CD4C
- cmp r0, 0x1
- bgt _0807CD40
- cmp r0, 0
- beq _0807CD46
- b _0807CD88
- .align 2, 0
-_0807CD2C: .4byte gWeatherPtr
-_0807CD30: .4byte gSpriteCoordOffsetX
-_0807CD34: .4byte 0x000001ff
-_0807CD38: .4byte 0x000006fc
-_0807CD3C: .4byte 0x000006cc
-_0807CD40:
- cmp r0, 0x2
- beq _0807CD68
- b _0807CD88
-_0807CD46:
- bl LoadAshSpriteSheet
- b _0807CD7A
-_0807CD4C:
- movs r1, 0xE0
- lsls r1, 3
- adds r0, r5, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807CD5C
- bl CreateAshSprites
-_0807CD5C:
- movs r0, 0x10
- movs r1, 0
- movs r2, 0x1
- bl Weather_SetTargetBlendCoeffs
- b _0807CD7A
-_0807CD68:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807CD8C
- ldr r0, _0807CD84 @ =0x000006d2
- adds r1, r5, r0
- movs r0, 0x1
- strb r0, [r1]
-_0807CD7A:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807CD8C
- .align 2, 0
-_0807CD84: .4byte 0x000006d2
-_0807CD88:
- bl Weather_UpdateBlend
-_0807CD8C:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end Ash_Main
-
- thumb_func_start Ash_Finish
-Ash_Finish: @ 807CD94
- push {r4,lr}
- ldr r0, _0807CDB0 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807CDB4 @ =0x000006ce
- adds r4, r0, r1
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807CDCA
- cmp r0, 0x1
- bgt _0807CDB8
- cmp r0, 0
- beq _0807CDBE
- b _0807CDEE
- .align 2, 0
-_0807CDB0: .4byte gWeatherPtr
-_0807CDB4: .4byte 0x000006ce
-_0807CDB8:
- cmp r0, 0x2
- beq _0807CDE0
- b _0807CDEE
-_0807CDBE:
- movs r0, 0
- movs r1, 0x10
- movs r2, 0x1
- bl Weather_SetTargetBlendCoeffs
- b _0807CDD8
-_0807CDCA:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807CDF2
- bl DestroyAshSprites
-_0807CDD8:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807CDF2
-_0807CDE0:
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807CDEE:
- movs r0, 0
- b _0807CDF4
-_0807CDF2:
- movs r0, 0x1
-_0807CDF4:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end Ash_Finish
-
- thumb_func_start LoadAshSpriteSheet
-LoadAshSpriteSheet: @ 807CDFC
- push {lr}
- ldr r0, _0807CE08 @ =gUnknown_83C67B0
- bl LoadSpriteSheet
- pop {r0}
- bx r0
- .align 2, 0
-_0807CE08: .4byte gUnknown_83C67B0
- thumb_func_end LoadAshSpriteSheet
-
- thumb_func_start CreateAshSprites
-CreateAshSprites: @ 807CE0C
- push {r4,r5,lr}
- ldr r0, _0807CE78 @ =gWeatherPtr
- ldr r0, [r0]
- movs r1, 0xE0
- lsls r1, 3
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807CEA8
- movs r5, 0
-_0807CE20:
- ldr r0, _0807CE7C @ =gUnknown_83C67D0
- movs r1, 0
- movs r2, 0
- movs r3, 0x4E
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0807CE84
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _0807CE80 @ =gSprites
- adds r4, r0
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r0, r5, 0
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- adds r0, r5, 0
- movs r1, 0x5
- bl __udivsi3
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x34]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- lsls r0, 6
- adds r0, 0x20
- strh r0, [r4, 0x2E]
- ldr r2, _0807CE78 @ =gWeatherPtr
- ldr r0, [r2]
- lsls r1, r5, 2
- adds r0, 0xF0
- adds r0, r1
- str r4, [r0]
- b _0807CE92
- .align 2, 0
-_0807CE78: .4byte gWeatherPtr
-_0807CE7C: .4byte gUnknown_83C67D0
-_0807CE80: .4byte gSprites
-_0807CE84:
- ldr r2, _0807CEB0 @ =gWeatherPtr
- ldr r1, [r2]
- lsls r0, r5, 2
- adds r1, 0xF0
- adds r1, r0
- movs r0, 0
- str r0, [r1]
-_0807CE92:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x13
- bls _0807CE20
- ldr r0, [r2]
- movs r1, 0xE0
- lsls r1, 3
- adds r0, r1
- movs r1, 0x1
- strb r1, [r0]
-_0807CEA8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CEB0: .4byte gWeatherPtr
- thumb_func_end CreateAshSprites
-
- thumb_func_start DestroyAshSprites
-DestroyAshSprites: @ 807CEB4
- push {r4,r5,lr}
- ldr r0, _0807CF00 @ =gWeatherPtr
- ldr r1, [r0]
- movs r2, 0xE0
- lsls r2, 3
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807CEF8
- movs r4, 0
- adds r5, r1, 0
- adds r5, 0xF0
-_0807CECC:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807CEDA
- bl DestroySprite
-_0807CEDA:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x13
- bls _0807CECC
- ldr r0, _0807CF04 @ =0x00001202
- bl FreeSpriteTilesByTag
- ldr r0, _0807CF00 @ =gWeatherPtr
- ldr r0, [r0]
- movs r1, 0xE0
- lsls r1, 3
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807CEF8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CF00: .4byte gWeatherPtr
-_0807CF04: .4byte 0x00001202
- thumb_func_end DestroyAshSprites
-
- thumb_func_start sub_807CF08
-sub_807CF08: @ 807CF08
- push {r4,lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _0807CF24
- movs r0, 0
- strh r0, [r3, 0x30]
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
-_0807CF24:
- ldr r1, _0807CF70 @ =gSpriteCoordOffsetY
- ldrh r0, [r3, 0x2E]
- ldrh r1, [r1]
- adds r0, r1
- strh r0, [r3, 0x22]
- ldr r0, _0807CF74 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807CF78 @ =0x000006fc
- adds r2, r0, r1
- ldrh r1, [r2]
- adds r1, 0x20
- movs r4, 0x32
- ldrsh r0, [r3, r4]
- lsls r0, 6
- adds r1, r0
- strh r1, [r3, 0x20]
- lsls r1, 16
- ldr r0, _0807CF7C @ =0x010f0000
- cmp r1, r0
- ble _0807CF68
- movs r0, 0xF0
- lsls r0, 1
- adds r1, r0, 0
- ldrh r2, [r2]
- adds r1, r2
- movs r4, 0x32
- ldrsh r2, [r3, r4]
- movs r0, 0x4
- subs r0, r2
- lsls r0, 6
- subs r1, r0
- ldr r0, _0807CF80 @ =0x000001ff
- ands r1, r0
- strh r1, [r3, 0x20]
-_0807CF68:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CF70: .4byte gSpriteCoordOffsetY
-_0807CF74: .4byte gWeatherPtr
-_0807CF78: .4byte 0x000006fc
-_0807CF7C: .4byte 0x010f0000
-_0807CF80: .4byte 0x000001ff
- thumb_func_end sub_807CF08
-
- thumb_func_start Fog2_InitVars
-Fog2_InitVars: @ 807CF84
- push {r4,lr}
- ldr r0, _0807CFF4 @ =gWeatherPtr
- ldr r3, [r0]
- ldr r1, _0807CFF8 @ =0x000006cc
- adds r0, r3, r1
- movs r1, 0
- movs r2, 0
- strh r2, [r0]
- ldr r4, _0807CFFC @ =0x000006d2
- adds r0, r3, r4
- strb r1, [r0]
- subs r4, 0x11
- adds r0, r3, r4
- strb r1, [r0]
- ldr r0, _0807D000 @ =0x000006c2
- adds r1, r3, r0
- movs r0, 0x14
- strb r0, [r1]
- movs r1, 0xDE
- lsls r1, 3
- adds r0, r3, r1
- strh r2, [r0]
- adds r4, 0x31
- adds r1, r3, r4
- movs r0, 0x1
- strh r0, [r1]
- ldr r1, _0807D004 @ =0x00000724
- adds r0, r3, r1
- ldrb r2, [r0]
- cmp r2, 0
- bne _0807CFEE
- adds r4, 0x2A
- adds r0, r3, r4
- strh r2, [r0]
- subs r1, 0x6
- adds r0, r3, r1
- strh r2, [r0]
- adds r4, 0x4
- adds r0, r3, r4
- strh r2, [r0]
- adds r1, 0x4
- adds r0, r3, r1
- strh r2, [r0]
- subs r4, 0x8
- adds r0, r3, r4
- strh r2, [r0]
- subs r1, 0x8
- adds r0, r3, r1
- strh r2, [r0]
- movs r0, 0
- movs r1, 0x10
- bl Weather_SetBlendCoeffs
-_0807CFEE:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807CFF4: .4byte gWeatherPtr
-_0807CFF8: .4byte 0x000006cc
-_0807CFFC: .4byte 0x000006d2
-_0807D000: .4byte 0x000006c2
-_0807D004: .4byte 0x00000724
- thumb_func_end Fog2_InitVars
-
- thumb_func_start Fog2_InitAll
-Fog2_InitAll: @ 807D008
- push {r4,lr}
- bl Fog2_InitVars
- ldr r0, _0807D030 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D034 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807D028
- adds r4, r1, r2
-_0807D01E:
- bl Fog2_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807D01E
-_0807D028:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D030: .4byte gWeatherPtr
-_0807D034: .4byte 0x000006d2
- thumb_func_end Fog2_InitAll
-
- thumb_func_start Fog2_Main
-Fog2_Main: @ 807D038
- push {r4,r5,lr}
- bl sub_807D0FC
- ldr r0, _0807D058 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807D05C @ =0x000006cc
- adds r4, r5, r0
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807D06C
- cmp r0, 0x1
- bgt _0807D060
- cmp r0, 0
- beq _0807D066
- b _0807D090
- .align 2, 0
-_0807D058: .4byte gWeatherPtr
-_0807D05C: .4byte 0x000006cc
-_0807D060:
- cmp r0, 0x2
- beq _0807D078
- b _0807D090
-_0807D066:
- bl CreateFog2Sprites
- b _0807D08A
-_0807D06C:
- movs r0, 0xC
- movs r1, 0x8
- movs r2, 0x8
- bl Weather_SetTargetBlendCoeffs
- b _0807D08A
-_0807D078:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807D090
- ldr r0, _0807D098 @ =0x000006d2
- adds r1, r5, r0
- movs r0, 0x1
- strb r0, [r1]
-_0807D08A:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807D090:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D098: .4byte 0x000006d2
- thumb_func_end Fog2_Main
-
- thumb_func_start Fog2_Finish
-Fog2_Finish: @ 807D09C
- push {r4,lr}
- bl sub_807D0FC
- ldr r0, _0807D0BC @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D0C0 @ =0x000006ce
- adds r4, r0, r1
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807D0D6
- cmp r0, 0x1
- bgt _0807D0C4
- cmp r0, 0
- beq _0807D0CA
- b _0807D0EE
- .align 2, 0
-_0807D0BC: .4byte gWeatherPtr
-_0807D0C0: .4byte 0x000006ce
-_0807D0C4:
- cmp r0, 0x2
- beq _0807D0E2
- b _0807D0EE
-_0807D0CA:
- movs r0, 0
- movs r1, 0x10
- movs r2, 0x1
- bl Weather_SetTargetBlendCoeffs
- b _0807D0E6
-_0807D0D6:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807D0F2
- b _0807D0E6
-_0807D0E2:
- bl DestroyFog2Sprites
-_0807D0E6:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807D0F2
-_0807D0EE:
- movs r0, 0
- b _0807D0F4
-_0807D0F2:
- movs r0, 0x1
-_0807D0F4:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end Fog2_Finish
-
- thumb_func_start sub_807D0FC
-sub_807D0FC: @ 807D0FC
- push {r4,r5,lr}
- ldr r0, _0807D174 @ =gWeatherPtr
- ldr r3, [r0]
- ldr r0, _0807D178 @ =0x0000071c
- adds r2, r3, r0
- ldrh r0, [r2]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r2]
- ldr r1, _0807D17C @ =0x0000ffff
- adds r4, r1, 0
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- bls _0807D128
- movs r0, 0xE4
- lsls r0, 3
- adds r1, r3, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- strh r5, [r2]
-_0807D128:
- ldr r1, _0807D180 @ =0x0000071e
- adds r2, r3, r1
- ldrh r0, [r2]
- adds r0, 0x1
- strh r0, [r2]
- ands r0, r4
- cmp r0, 0x4
- bls _0807D144
- ldr r0, _0807D184 @ =0x00000722
- adds r1, r3, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- strh r5, [r2]
-_0807D144:
- ldr r0, _0807D188 @ =gSpriteCoordOffsetX
- movs r2, 0xE4
- lsls r2, 3
- adds r1, r3, r2
- ldrh r0, [r0]
- ldrh r1, [r1]
- subs r0, r1
- movs r1, 0xFF
- ands r0, r1
- subs r2, 0x8
- adds r1, r3, r2
- strh r0, [r1]
- ldr r1, _0807D18C @ =gSpriteCoordOffsetY
- adds r2, 0xA
- adds r0, r3, r2
- ldrh r0, [r0]
- ldrh r1, [r1]
- adds r0, r1
- subs r2, 0x8
- adds r1, r3, r2
- strh r0, [r1]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D174: .4byte gWeatherPtr
-_0807D178: .4byte 0x0000071c
-_0807D17C: .4byte 0x0000ffff
-_0807D180: .4byte 0x0000071e
-_0807D184: .4byte 0x00000722
-_0807D188: .4byte gSpriteCoordOffsetX
-_0807D18C: .4byte gSpriteCoordOffsetY
- thumb_func_end sub_807D0FC
-
- thumb_func_start CreateFog2Sprites
-CreateFog2Sprites: @ 807D190
- push {r4-r6,lr}
- sub sp, 0x8
- ldr r0, _0807D1FC @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D200 @ =0x00000724
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807D236
- ldr r0, _0807D204 @ =gUnknown_83C67E8
- ldr r1, [r0, 0x4]
- ldr r0, [r0]
- str r0, [sp]
- str r1, [sp, 0x4]
- mov r0, sp
- bl LoadSpriteSheet
- movs r6, 0
-_0807D1B4:
- adds r0, r6, 0
- movs r1, 0x5
- bl __udivsi3
- adds r5, r0, 0
- lsls r2, r5, 22
- asrs r2, 16
- ldr r0, _0807D208 @ =gUnknown_83C6804
- movs r1, 0
- movs r3, 0xFF
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0807D210
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _0807D20C @ =gSprites
- adds r4, r0
- adds r0, r6, 0
- movs r1, 0x5
- bl __umodsi3
- strh r0, [r4, 0x2E]
- strh r5, [r4, 0x30]
- ldr r2, _0807D1FC @ =gWeatherPtr
- ldr r0, [r2]
- lsls r1, r6, 2
- movs r3, 0xA0
- lsls r3, 1
- adds r0, r3
- adds r0, r1
- str r4, [r0]
- b _0807D222
- .align 2, 0
-_0807D1FC: .4byte gWeatherPtr
-_0807D200: .4byte 0x00000724
-_0807D204: .4byte gUnknown_83C67E8
-_0807D208: .4byte gUnknown_83C6804
-_0807D20C: .4byte gSprites
-_0807D210:
- ldr r2, _0807D240 @ =gWeatherPtr
- ldr r1, [r2]
- lsls r0, r6, 2
- movs r3, 0xA0
- lsls r3, 1
- adds r1, r3
- adds r1, r0
- movs r0, 0
- str r0, [r1]
-_0807D222:
- adds r0, r6, 0x1
- lsls r0, 16
- lsrs r6, r0, 16
- cmp r6, 0x13
- bls _0807D1B4
- ldr r0, [r2]
- ldr r1, _0807D244 @ =0x00000724
- adds r0, r1
- movs r1, 0x1
- strb r1, [r0]
-_0807D236:
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D240: .4byte gWeatherPtr
-_0807D244: .4byte 0x00000724
- thumb_func_end CreateFog2Sprites
-
- thumb_func_start DestroyFog2Sprites
-DestroyFog2Sprites: @ 807D248
- push {r4,r5,lr}
- ldr r0, _0807D290 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D294 @ =0x00000724
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807D28A
- movs r4, 0
- movs r0, 0xA0
- lsls r0, 1
- adds r5, r1, r0
-_0807D260:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807D26E
- bl DestroySprite
-_0807D26E:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x13
- bls _0807D260
- ldr r0, _0807D298 @ =0x00001203
- bl FreeSpriteTilesByTag
- ldr r0, _0807D290 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D294 @ =0x00000724
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807D28A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D290: .4byte gWeatherPtr
-_0807D294: .4byte 0x00000724
-_0807D298: .4byte 0x00001203
- thumb_func_end DestroyFog2Sprites
-
- thumb_func_start Fog2SpriteCallback
-Fog2SpriteCallback: @ 807D29C
- push {r4,lr}
- adds r3, r0, 0
- ldr r0, _0807D2EC @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D2F0 @ =0x0000071a
- adds r0, r1, r2
- ldrh r0, [r0]
- strh r0, [r3, 0x26]
- movs r4, 0xE3
- lsls r4, 3
- adds r2, r1, r4
- ldrh r1, [r2]
- adds r1, 0x20
- movs r4, 0x2E
- ldrsh r0, [r3, r4]
- lsls r0, 6
- adds r1, r0
- strh r1, [r3, 0x20]
- lsls r1, 16
- ldr r0, _0807D2F4 @ =0x010f0000
- cmp r1, r0
- ble _0807D2E4
- movs r0, 0xF0
- lsls r0, 1
- adds r1, r0, 0
- ldrh r2, [r2]
- adds r1, r2
- movs r4, 0x2E
- ldrsh r2, [r3, r4]
- movs r0, 0x4
- subs r0, r2
- lsls r0, 6
- subs r1, r0
- ldr r0, _0807D2F8 @ =0x000001ff
- ands r1, r0
- strh r1, [r3, 0x20]
-_0807D2E4:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D2EC: .4byte gWeatherPtr
-_0807D2F0: .4byte 0x0000071a
-_0807D2F4: .4byte 0x010f0000
-_0807D2F8: .4byte 0x000001ff
- thumb_func_end Fog2SpriteCallback
-
- thumb_func_start Sandstorm_InitVars
-Sandstorm_InitVars: @ 807D2FC
- push {r4,lr}
- ldr r0, _0807D360 @ =gWeatherPtr
- ldr r3, [r0]
- ldr r0, _0807D364 @ =0x000006cc
- adds r1, r3, r0
- movs r2, 0
- movs r0, 0
- strh r0, [r1]
- ldr r1, _0807D368 @ =0x000006d2
- adds r0, r3, r1
- strb r2, [r0]
- ldr r4, _0807D36C @ =0x000006c1
- adds r0, r3, r4
- strb r2, [r0]
- ldr r0, _0807D370 @ =0x000006c2
- adds r1, r3, r0
- movs r0, 0x14
- strb r0, [r1]
- ldr r1, _0807D374 @ =0x00000716
- adds r0, r3, r1
- ldrb r2, [r0]
- cmp r2, 0
- bne _0807D358
- adds r4, 0x43
- adds r1, r3, r4
- adds r4, 0x4
- adds r0, r3, r4
- str r2, [r0]
- str r2, [r1]
- ldr r0, _0807D378 @ =0x00000712
- adds r1, r3, r0
- movs r0, 0x8
- strh r0, [r1]
- adds r4, 0xC
- adds r0, r3, r4
- strh r2, [r0]
- ldrh r2, [r1]
- cmp r2, 0x5F
- bls _0807D350
- movs r0, 0x80
- subs r0, r2
- strh r0, [r1]
-_0807D350:
- movs r0, 0
- movs r1, 0x10
- bl Weather_SetBlendCoeffs
-_0807D358:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D360: .4byte gWeatherPtr
-_0807D364: .4byte 0x000006cc
-_0807D368: .4byte 0x000006d2
-_0807D36C: .4byte 0x000006c1
-_0807D370: .4byte 0x000006c2
-_0807D374: .4byte 0x00000716
-_0807D378: .4byte 0x00000712
- thumb_func_end Sandstorm_InitVars
-
- thumb_func_start Sandstorm_InitAll
-Sandstorm_InitAll: @ 807D37C
- push {r4,lr}
- bl Sandstorm_InitVars
- ldr r0, _0807D3A4 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D3A8 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807D39C
- adds r4, r1, r2
-_0807D392:
- bl Sandstorm_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807D392
-_0807D39C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D3A4: .4byte gWeatherPtr
-_0807D3A8: .4byte 0x000006d2
- thumb_func_end Sandstorm_InitAll
-
- thumb_func_start Sandstorm_Main
-Sandstorm_Main: @ 807D3AC
- push {r4,r5,lr}
- bl sub_807D4C4
- bl sub_807D48C
- ldr r0, _0807D3DC @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807D3E0 @ =0x00000712
- adds r1, r5, r0
- ldrh r0, [r1]
- cmp r0, 0x5F
- bls _0807D3C8
- movs r0, 0x20
- strh r0, [r1]
-_0807D3C8:
- ldr r0, _0807D3E4 @ =0x000006cc
- adds r4, r5, r0
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807D3F8
- cmp r0, 0x1
- bgt _0807D3E8
- cmp r0, 0
- beq _0807D3EE
- b _0807D41C
- .align 2, 0
-_0807D3DC: .4byte gWeatherPtr
-_0807D3E0: .4byte 0x00000712
-_0807D3E4: .4byte 0x000006cc
-_0807D3E8:
- cmp r0, 0x2
- beq _0807D404
- b _0807D41C
-_0807D3EE:
- bl CreateSandstormSprites_1
- bl CreateSandstormSprites_2
- b _0807D416
-_0807D3F8:
- movs r0, 0x10
- movs r1, 0
- movs r2, 0
- bl Weather_SetTargetBlendCoeffs
- b _0807D416
-_0807D404:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807D41C
- ldr r0, _0807D424 @ =0x000006d2
- adds r1, r5, r0
- movs r0, 0x1
- strb r0, [r1]
-_0807D416:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
-_0807D41C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D424: .4byte 0x000006d2
- thumb_func_end Sandstorm_Main
-
- thumb_func_start Sandstorm_Finish
-Sandstorm_Finish: @ 807D428
- push {r4,lr}
- bl sub_807D4C4
- bl sub_807D48C
- ldr r0, _0807D44C @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D450 @ =0x000006ce
- adds r4, r0, r1
- ldrh r0, [r4]
- cmp r0, 0x1
- beq _0807D466
- cmp r0, 0x1
- bgt _0807D454
- cmp r0, 0
- beq _0807D45A
- b _0807D47E
- .align 2, 0
-_0807D44C: .4byte gWeatherPtr
-_0807D450: .4byte 0x000006ce
-_0807D454:
- cmp r0, 0x2
- beq _0807D472
- b _0807D47E
-_0807D45A:
- movs r0, 0
- movs r1, 0x10
- movs r2, 0
- bl Weather_SetTargetBlendCoeffs
- b _0807D476
-_0807D466:
- bl Weather_UpdateBlend
- lsls r0, 24
- cmp r0, 0
- beq _0807D482
- b _0807D476
-_0807D472:
- bl sub_807D544
-_0807D476:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _0807D482
-_0807D47E:
- movs r0, 0
- b _0807D484
-_0807D482:
- movs r0, 0x1
-_0807D484:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end Sandstorm_Finish
-
- thumb_func_start sub_807D48C
-sub_807D48C: @ 807D48C
- push {lr}
- ldr r0, _0807D4B8 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r0, _0807D4BC @ =0x00000714
- adds r3, r2, r0
- ldrh r0, [r3]
- adds r1, r0, 0x1
- strh r1, [r3]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x4
- bls _0807D4B2
- ldr r1, _0807D4C0 @ =0x00000712
- adds r0, r2, r1
- ldrh r1, [r0]
- adds r1, 0x1
- movs r2, 0
- strh r1, [r0]
- strh r2, [r3]
-_0807D4B2:
- pop {r0}
- bx r0
- .align 2, 0
-_0807D4B8: .4byte gWeatherPtr
-_0807D4BC: .4byte 0x00000714
-_0807D4C0: .4byte 0x00000712
- thumb_func_end sub_807D48C
-
- thumb_func_start sub_807D4C4
-sub_807D4C4: @ 807D4C4
- push {r4-r6,lr}
- ldr r0, _0807D528 @ =gWeatherPtr
- ldr r2, [r0]
- ldr r0, _0807D52C @ =0x00000704
- adds r4, r2, r0
- ldr r6, _0807D530 @ =gSineTable
- ldr r1, _0807D534 @ =0x00000712
- adds r5, r2, r1
- ldrh r0, [r5]
- lsls r0, 1
- adds r0, r6
- movs r3, 0
- ldrsh r1, [r0, r3]
- lsls r1, 2
- ldr r0, [r4]
- subs r0, r1
- str r0, [r4]
- movs r0, 0xE1
- lsls r0, 3
- adds r3, r2, r0
- ldrh r0, [r5]
- lsls r0, 1
- adds r0, r6
- movs r5, 0
- ldrsh r1, [r0, r5]
- ldr r0, [r3]
- subs r0, r1
- str r0, [r3]
- ldr r1, _0807D538 @ =gSpriteCoordOffsetX
- ldr r0, [r4]
- lsrs r0, 8
- ldrh r1, [r1]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- ldr r4, _0807D53C @ =0x0000070e
- adds r1, r2, r4
- strh r0, [r1]
- ldr r1, _0807D540 @ =gSpriteCoordOffsetY
- ldr r0, [r3]
- lsrs r0, 8
- ldrh r1, [r1]
- adds r0, r1
- movs r5, 0xE2
- lsls r5, 3
- adds r2, r5
- strh r0, [r2]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D528: .4byte gWeatherPtr
-_0807D52C: .4byte 0x00000704
-_0807D530: .4byte gSineTable
-_0807D534: .4byte 0x00000712
-_0807D538: .4byte gSpriteCoordOffsetX
-_0807D53C: .4byte 0x0000070e
-_0807D540: .4byte gSpriteCoordOffsetY
- thumb_func_end sub_807D4C4
-
- thumb_func_start sub_807D544
-sub_807D544: @ 807D544
- push {r4,r5,lr}
- ldr r0, _0807D5C8 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D5CC @ =0x00000716
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807D586
- movs r4, 0
- movs r0, 0xC8
- lsls r0, 1
- adds r5, r1, r0
-_0807D55C:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807D56A
- bl DestroySprite
-_0807D56A:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x13
- bls _0807D55C
- ldr r0, _0807D5C8 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D5CC @ =0x00000716
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
- ldr r0, _0807D5D0 @ =0x00001204
- bl FreeSpriteTilesByTag
-_0807D586:
- ldr r0, _0807D5C8 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D5D4 @ =0x00000717
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- beq _0807D5C0
- movs r4, 0
- movs r0, 0xF0
- lsls r0, 1
- adds r5, r1, r0
-_0807D59C:
- lsls r0, r4, 2
- adds r0, r5, r0
- ldr r0, [r0]
- cmp r0, 0
- beq _0807D5AA
- bl DestroySprite
-_0807D5AA:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x4
- bls _0807D59C
- ldr r0, _0807D5C8 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D5D4 @ =0x00000717
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807D5C0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D5C8: .4byte gWeatherPtr
-_0807D5CC: .4byte 0x00000716
-_0807D5D0: .4byte 0x00001204
-_0807D5D4: .4byte 0x00000717
- thumb_func_end sub_807D544
-
- thumb_func_start CreateSandstormSprites_1
-CreateSandstormSprites_1: @ 807D5D8
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r0, _0807D648 @ =gWeatherPtr
- ldr r0, [r0]
- ldr r1, _0807D64C @ =0x00000716
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807D686
- ldr r0, _0807D650 @ =gUnknown_83C6854
- bl LoadSpriteSheet
- ldr r0, _0807D654 @ =gUnknown_83C2D20
- bl LoadCustomWeatherSpritePalette
- movs r7, 0
-_0807D5F8:
- adds r0, r7, 0
- movs r1, 0x5
- bl __udivsi3
- adds r6, r0, 0
- lsls r2, r6, 22
- asrs r2, 16
- ldr r0, _0807D658 @ =gUnknown_83C683C
- movs r1, 0
- movs r3, 0x1
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _0807D660
- ldr r2, _0807D648 @ =gWeatherPtr
- ldr r5, [r2]
- lsls r0, r7, 2
- movs r3, 0xC8
- lsls r3, 1
- adds r5, r3
- adds r5, r0
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- ldr r0, _0807D65C @ =gSprites
- adds r4, r0
- str r4, [r5]
- adds r0, r7, 0
- movs r1, 0x5
- str r2, [sp]
- bl __umodsi3
- strh r0, [r4, 0x2E]
- ldr r0, [r5]
- strh r6, [r0, 0x30]
- ldr r2, [sp]
- b _0807D672
- .align 2, 0
-_0807D648: .4byte gWeatherPtr
-_0807D64C: .4byte 0x00000716
-_0807D650: .4byte gUnknown_83C6854
-_0807D654: .4byte gUnknown_83C2D20
-_0807D658: .4byte gUnknown_83C683C
-_0807D65C: .4byte gSprites
-_0807D660:
- ldr r2, _0807D690 @ =gWeatherPtr
- ldr r1, [r2]
- lsls r0, r7, 2
- movs r3, 0xC8
- lsls r3, 1
- adds r1, r3
- adds r1, r0
- movs r0, 0
- str r0, [r1]
-_0807D672:
- adds r0, r7, 0x1
- lsls r0, 16
- lsrs r7, r0, 16
- cmp r7, 0x13
- bls _0807D5F8
- ldr r0, [r2]
- ldr r1, _0807D694 @ =0x00000716
- adds r0, r1
- movs r1, 0x1
- strb r1, [r0]
-_0807D686:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D690: .4byte gWeatherPtr
-_0807D694: .4byte 0x00000716
- thumb_func_end CreateSandstormSprites_1
-
- thumb_func_start CreateSandstormSprites_2
-CreateSandstormSprites_2: @ 807D698
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r4, _0807D740 @ =gWeatherPtr
- ldr r0, [r4]
- ldr r1, _0807D744 @ =0x00000717
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807D784
- movs r7, 0
- mov r9, r4
- movs r2, 0
- mov r10, r2
-_0807D6B8:
- lsls r0, r7, 1
- mov r8, r0
- adds r6, r0, r7
- lsls r5, r6, 4
- adds r1, r5, 0
- adds r1, 0x18
- lsls r1, 16
- asrs r1, 16
- ldr r0, _0807D748 @ =gUnknown_83C683C
- movs r2, 0xD0
- movs r3, 0x1
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _0807D75C
- mov r2, r9
- ldr r4, [r2]
- lsls r0, r7, 2
- movs r2, 0xF0
- lsls r2, 1
- adds r4, r2
- adds r4, r0
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- ldr r0, _0807D74C @ =gSprites
- adds r2, r0
- str r2, [r4]
- ldrb r1, [r2, 0x3]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x3]
- ldr r1, [r4]
- adds r0, r6, r5
- strh r0, [r1, 0x30]
- ldr r1, [r4]
- movs r0, 0x8
- strh r0, [r1, 0x2E]
- ldr r0, [r4]
- mov r1, r10
- strh r1, [r0, 0x32]
- ldr r1, [r4]
- ldr r0, _0807D750 @ =0x00006730
- strh r0, [r1, 0x36]
- ldr r1, [r4]
- ldr r0, _0807D754 @ =gUnknown_83C685C
- add r0, r8
- ldrh r0, [r0]
- strh r0, [r1, 0x34]
- ldr r0, [r4]
- movs r1, 0x1
- bl StartSpriteAnim
- ldr r0, [r4]
- movs r1, 0
- movs r2, 0x2
- movs r3, 0
- bl CalcCenterToCornerVec
- ldr r1, [r4]
- ldr r0, _0807D758 @ =SandstormSpriteCallback2
- str r0, [r1, 0x1C]
- b _0807D76E
- .align 2, 0
-_0807D740: .4byte gWeatherPtr
-_0807D744: .4byte 0x00000717
-_0807D748: .4byte gUnknown_83C683C
-_0807D74C: .4byte gSprites
-_0807D750: .4byte 0x00006730
-_0807D754: .4byte gUnknown_83C685C
-_0807D758: .4byte SandstormSpriteCallback2
-_0807D75C:
- mov r2, r9
- ldr r0, [r2]
- lsls r1, r7, 2
- movs r2, 0xF0
- lsls r2, 1
- adds r0, r2
- adds r0, r1
- mov r1, r10
- str r1, [r0]
-_0807D76E:
- mov r2, r9
- ldr r0, [r2]
- ldr r1, _0807D794 @ =0x00000717
- adds r0, r1
- movs r1, 0x1
- strb r1, [r0]
- adds r0, r7, 0x1
- lsls r0, 16
- lsrs r7, r0, 16
- cmp r7, 0x4
- bls _0807D6B8
-_0807D784:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D794: .4byte 0x00000717
- thumb_func_end CreateSandstormSprites_2
-
- thumb_func_start SandstormSpriteCallback1
-SandstormSpriteCallback1: @ 807D798
- push {r4,lr}
- adds r3, r0, 0
- ldr r0, _0807D7E8 @ =gWeatherPtr
- ldr r1, [r0]
- movs r2, 0xE2
- lsls r2, 3
- adds r0, r1, r2
- ldrh r0, [r0]
- strh r0, [r3, 0x26]
- ldr r4, _0807D7EC @ =0x0000070e
- adds r2, r1, r4
- ldrh r1, [r2]
- adds r1, 0x20
- movs r4, 0x2E
- ldrsh r0, [r3, r4]
- lsls r0, 6
- adds r1, r0
- strh r1, [r3, 0x20]
- lsls r1, 16
- ldr r0, _0807D7F0 @ =0x010f0000
- cmp r1, r0
- ble _0807D7E0
- movs r0, 0xF0
- lsls r0, 1
- adds r1, r0, 0
- ldrh r2, [r2]
- adds r1, r2
- movs r4, 0x2E
- ldrsh r2, [r3, r4]
- movs r0, 0x4
- subs r0, r2
- lsls r0, 6
- subs r1, r0
- ldr r0, _0807D7F4 @ =0x000001ff
- ands r1, r0
- strh r1, [r3, 0x20]
-_0807D7E0:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D7E8: .4byte gWeatherPtr
-_0807D7EC: .4byte 0x0000070e
-_0807D7F0: .4byte 0x010f0000
-_0807D7F4: .4byte 0x000001ff
- thumb_func_end SandstormSpriteCallback1
-
- thumb_func_start SandstormSpriteCallback2
-SandstormSpriteCallback2: @ 807D7F8
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x34]
- subs r0, 0x1
- strh r0, [r2, 0x34]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0807D812
- ldr r0, _0807D818 @ =SandstormSpriteCallback3
- str r0, [r2, 0x1C]
-_0807D812:
- pop {r0}
- bx r0
- .align 2, 0
-_0807D818: .4byte SandstormSpriteCallback3
- thumb_func_end SandstormSpriteCallback2
-
- thumb_func_start SandstormSpriteCallback3
-SandstormSpriteCallback3: @ 807D81C
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0x22]
- subs r0, 0x1
- strh r0, [r5, 0x22]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x30
- negs r1, r1
- cmp r0, r1
- bge _0807D83A
- movs r0, 0xD0
- strh r0, [r5, 0x22]
- movs r0, 0x4
- strh r0, [r5, 0x2E]
-_0807D83A:
- movs r0, 0x2E
- ldrsh r4, [r5, r0]
- ldr r3, _0807D88C @ =gSineTable
- movs r2, 0x30
- ldrsh r1, [r5, r2]
- lsls r0, r1, 1
- adds r0, r3
- movs r2, 0
- ldrsh r0, [r0, r2]
- adds r2, r4, 0
- muls r2, r0
- adds r1, 0x40
- lsls r1, 1
- adds r1, r3
- movs r3, 0
- ldrsh r0, [r1, r3]
- muls r0, r4
- lsrs r2, 8
- strh r2, [r5, 0x24]
- lsrs r0, 8
- strh r0, [r5, 0x26]
- ldrh r0, [r5, 0x30]
- adds r0, 0xA
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x1
- strh r0, [r5, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _0807D886
- movs r0, 0
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
-_0807D886:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D88C: .4byte gSineTable
- thumb_func_end SandstormSpriteCallback3
-
- thumb_func_start Weather11_InitVars
-Weather11_InitVars: @ 807D890
- ldr r0, _0807D8B0 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807D8B4 @ =0x000006cc
- adds r2, r1, r0
- movs r0, 0
- strh r0, [r2]
- ldr r0, _0807D8B8 @ =0x000006c1
- adds r2, r1, r0
- movs r0, 0x3
- strb r0, [r2]
- ldr r0, _0807D8BC @ =0x000006c2
- adds r1, r0
- movs r0, 0x14
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0807D8B0: .4byte gWeatherPtr
-_0807D8B4: .4byte 0x000006cc
-_0807D8B8: .4byte 0x000006c1
-_0807D8BC: .4byte 0x000006c2
- thumb_func_end Weather11_InitVars
-
- thumb_func_start Weather11_InitAll
-Weather11_InitAll: @ 807D8C0
- push {lr}
- bl Weather11_InitVars
- pop {r0}
- bx r0
- thumb_func_end Weather11_InitAll
-
- thumb_func_start nullsub_49
-nullsub_49: @ 807D8CC
- bx lr
- thumb_func_end nullsub_49
-
- thumb_func_start sub_807D8D0
-sub_807D8D0: @ 807D8D0
- movs r0, 0
- bx lr
- thumb_func_end sub_807D8D0
-
- thumb_func_start Bubbles_InitVars
-Bubbles_InitVars: @ 807D8D4
- push {r4,r5,lr}
- bl Fog1_InitVars
- ldr r0, _0807D914 @ =gWeatherPtr
- ldr r4, [r0]
- ldr r1, _0807D918 @ =0x0000072e
- adds r0, r4, r1
- ldrb r5, [r0]
- cmp r5, 0
- bne _0807D90C
- ldr r0, _0807D91C @ =gUnknown_83C6870
- bl LoadSpriteSheet
- movs r2, 0xE5
- lsls r2, 3
- adds r0, r4, r2
- strh r5, [r0]
- ldr r0, _0807D920 @ =gUnknown_83C6868
- ldrb r1, [r0]
- subs r2, 0x2
- adds r0, r4, r2
- strh r1, [r0]
- ldr r1, _0807D924 @ =0x0000072a
- adds r0, r4, r1
- strh r5, [r0]
- adds r2, 0x6
- adds r0, r4, r2
- strh r5, [r0]
-_0807D90C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D914: .4byte gWeatherPtr
-_0807D918: .4byte 0x0000072e
-_0807D91C: .4byte gUnknown_83C6870
-_0807D920: .4byte gUnknown_83C6868
-_0807D924: .4byte 0x0000072a
- thumb_func_end Bubbles_InitVars
-
- thumb_func_start Bubbles_InitAll
-Bubbles_InitAll: @ 807D928
- push {r4,lr}
- bl Bubbles_InitVars
- ldr r0, _0807D950 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r2, _0807D954 @ =0x000006d2
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807D948
- adds r4, r1, r2
-_0807D93E:
- bl Bubbles_Main
- ldrb r0, [r4]
- cmp r0, 0
- beq _0807D93E
-_0807D948:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D950: .4byte gWeatherPtr
-_0807D954: .4byte 0x000006d2
- thumb_func_end Bubbles_InitAll
-
- thumb_func_start Bubbles_Main
-Bubbles_Main: @ 807D958
- push {r4-r7,lr}
- bl Fog1_Main
- ldr r0, _0807D9B8 @ =gWeatherPtr
- ldr r5, [r0]
- ldr r0, _0807D9BC @ =0x00000726
- adds r4, r5, r0
- ldrh r0, [r4]
- adds r0, 0x1
- movs r6, 0
- strh r0, [r4]
- ldr r1, _0807D9C0 @ =0x0000ffff
- adds r7, r1, 0
- ldr r2, _0807D9C4 @ =gUnknown_83C6868
- movs r1, 0xE5
- lsls r1, 3
- adds r3, r5, r1
- ldrh r1, [r3]
- adds r1, r2
- lsls r0, 16
- lsrs r0, 16
- ldrb r1, [r1]
- cmp r0, r1
- bls _0807D9B0
- strh r6, [r4]
- ldrh r0, [r3]
- adds r0, 0x1
- strh r0, [r3]
- ands r0, r7
- cmp r0, 0x7
- bls _0807D998
- strh r6, [r3]
-_0807D998:
- ldr r0, _0807D9C8 @ =0x0000072a
- adds r4, r5, r0
- ldrh r0, [r4]
- bl sub_807D9E8
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- ands r0, r7
- cmp r0, 0xC
- bls _0807D9B0
- strh r6, [r4]
-_0807D9B0:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807D9B8: .4byte gWeatherPtr
-_0807D9BC: .4byte 0x00000726
-_0807D9C0: .4byte 0x0000ffff
-_0807D9C4: .4byte gUnknown_83C6868
-_0807D9C8: .4byte 0x0000072a
- thumb_func_end Bubbles_Main
-
- thumb_func_start Bubbles_Finish
-Bubbles_Finish: @ 807D9CC
- push {lr}
- bl Fog1_Finish
- lsls r0, 24
- cmp r0, 0
- beq _0807D9DC
- movs r0, 0x1
- b _0807D9E2
-_0807D9DC:
- bl sub_807DA70
- movs r0, 0
-_0807D9E2:
- pop {r1}
- bx r1
- thumb_func_end Bubbles_Finish
-
- thumb_func_start sub_807D9E8
-sub_807D9E8: @ 807D9E8
- push {r4,lr}
- lsls r0, 16
- ldr r1, _0807DA58 @ =gUnknown_83C6878
- lsrs r0, 14
- adds r3, r0, r1
- adds r1, 0x2
- adds r0, r1
- ldr r1, _0807DA5C @ =gSpriteCoordOffsetY
- ldrh r2, [r0]
- ldrh r0, [r1]
- subs r2, r0
- ldr r0, _0807DA60 @ =gUnknown_83C68BC
- movs r4, 0
- ldrsh r1, [r3, r4]
- lsls r2, 16
- asrs r2, 16
- movs r3, 0
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _0807DA50
- ldr r0, _0807DA64 @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1, 0x5]
- adds r3, r1, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r2, 0x2
- orrs r0, r2
- strb r0, [r3]
- movs r0, 0
- strh r0, [r1, 0x2E]
- strh r0, [r1, 0x30]
- strh r0, [r1, 0x32]
- ldr r0, _0807DA68 @ =gWeatherPtr
- ldr r1, [r0]
- ldr r0, _0807DA6C @ =0x0000072c
- adds r1, r0
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
-_0807DA50:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807DA58: .4byte gUnknown_83C6878
-_0807DA5C: .4byte gSpriteCoordOffsetY
-_0807DA60: .4byte gUnknown_83C68BC
-_0807DA64: .4byte gSprites
-_0807DA68: .4byte gWeatherPtr
-_0807DA6C: .4byte 0x0000072c
- thumb_func_end sub_807D9E8
-
- thumb_func_start sub_807DA70
-sub_807DA70: @ 807DA70
- push {r4,r5,lr}
- movs r4, 0
- ldr r5, _0807DAA8 @ =gSprites
-_0807DA76:
- lsls r0, r4, 4
- adds r0, r4
- lsls r2, r0, 2
- adds r0, r5, 0
- adds r0, 0x14
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r0, _0807DAAC @ =gUnknown_83C68BC
- cmp r1, r0
- bne _0807DA90
- adds r0, r2, r5
- bl DestroySprite
-_0807DA90:
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x3F
- bls _0807DA76
- ldr r0, _0807DAB0 @ =0x00001205
- bl FreeSpriteTilesByTag
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807DAA8: .4byte gSprites
-_0807DAAC: .4byte gUnknown_83C68BC
-_0807DAB0: .4byte 0x00001205
- thumb_func_end sub_807DA70
-
- thumb_func_start unc_0807DAB4
-unc_0807DAB4: @ 807DAB4
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x2E]
- movs r2, 0
- adds r0, 0x2
- strh r0, [r1, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _0807DAF4
- strh r2, [r1, 0x2E]
- movs r3, 0x30
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _0807DAE6
- ldrh r0, [r1, 0x24]
- adds r0, 0x1
- strh r0, [r1, 0x24]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- ble _0807DAF4
- movs r0, 0x1
- strh r0, [r1, 0x30]
- b _0807DAF4
-_0807DAE6:
- ldrh r0, [r1, 0x24]
- subs r0, 0x1
- strh r0, [r1, 0x24]
- lsls r0, 16
- cmp r0, 0
- bgt _0807DAF4
- strh r2, [r1, 0x30]
-_0807DAF4:
- ldrh r0, [r1, 0x22]
- subs r0, 0x3
- strh r0, [r1, 0x22]
- ldrh r0, [r1, 0x32]
- adds r0, 0x1
- strh r0, [r1, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x77
- ble _0807DB0E
- adds r0, r1, 0
- bl DestroySprite
-_0807DB0E:
- pop {r0}
- bx r0
- thumb_func_end unc_0807DAB4
-
.align 2, 0 @ Don't pad with nop.
diff --git a/data/field_weather.s b/data/field_weather.s
index acd7744cd..6e86e9f25 100644
--- a/data/field_weather.s
+++ b/data/field_weather.s
@@ -6,248 +6,3 @@
.include "constants/constants.inc"
.section .rodata
.align 2
-
-gUnknown_83C65C8:: @ 83C65C8
- .2byte 0x0000, 0x0042, 0x0005, 0x0049, 0x000a, 0x004e
-
-gUnknown_83C65D4:: @ 83C65D4
- obj_tiles gUnknown_83C3D40, 0x0800, 4608
-
-gUnknown_83C65DC::
- .4byte 0xc0000400, 0x00000c00
-
-gUnknown_83C65E4::
- obj_image_anim_frame 0x0000, 16
- obj_image_anim_end
-
-gUnknown_83C65EC::
- .4byte gUnknown_83C65E4
-
-gUnknown_83C65F0:: @ 83C65F0
- spr_template 4608, 4608, gUnknown_83C65DC, gUnknown_83C65EC, NULL, gDummySpriteAffineAnimTable, sub_807B558
-
-gUnknown_83C6608:: @ 83C6608
- .2byte 0x0000, 0x0000
- .2byte 0x0000, 0x00a0
- .2byte 0x0000, 0x0040
- .2byte 0x0090, 0x00e0
- .2byte 0x0090, 0x0080
- .2byte 0x0020, 0x0020
- .2byte 0x0020, 0x00c0
- .2byte 0x0020, 0x0060
- .2byte 0x0048, 0x0080
- .2byte 0x0048, 0x0020
- .2byte 0x0048, 0x00c0
- .2byte 0x00d8, 0x0060
- .2byte 0x00d8, 0x0000
- .2byte 0x0068, 0x00a0
- .2byte 0x0068, 0x0040
- .2byte 0x0068, 0x00e0
- .2byte 0x0090, 0x0000
- .2byte 0x0090, 0x00a0
- .2byte 0x0090, 0x0040
- .2byte 0x0020, 0x00e0
- .2byte 0x0020, 0x0080
- .2byte 0x0048, 0x0020
- .2byte 0x0048, 0x00c0
- .2byte 0x0030, 0x0060
-
-gUnknown_83C6668::
- .4byte 0x80008000, 0x00002400
-
-gUnknown_83C6670::
- obj_image_anim_frame 0x0000, 16
- obj_image_anim_jump 0
-
-gUnknown_83C6678::
- obj_image_anim_frame 0x0008, 3
- obj_image_anim_frame 0x0020, 2
- obj_image_anim_frame 0x0028, 2
- obj_image_anim_end
-
-gUnknown_83C6688::
- obj_image_anim_frame 0x0008, 3
- obj_image_anim_frame 0x0010, 3
- obj_image_anim_frame 0x0018, 4
- obj_image_anim_end
-
-gUnknown_83C6698::
- .4byte gUnknown_83C6670
- .4byte gUnknown_83C6678
- .4byte gUnknown_83C6688
-
-gUnknown_83C66A4:: @ 83C66A4
- spr_template 4614, 4608, gUnknown_83C6668, gUnknown_83C6698, NULL, gDummySpriteAffineAnimTable, sub_807BA24
-
-gUnknown_83C66BC:: @ 83C66BC
- .2byte 0xff98, 0x00d0
- .2byte 0xff60, 0x0140
-
-gUnknown_83C66C4:: @ 83C66C4
- .2byte 0x0012, 0x0007
- .2byte 0x000c, 0x000a
-
-gUnknown_83C66CC:: @ 83C66CC
- obj_tiles gUnknown_83C55C0, 0x0600, 4614
-
-gUnknown_83C66D4::
- .4byte 0x00000000, 0x00000400
-
-gUnknown_83C66DC::
- obj_frame_tiles gUnknown_83C4540 + 0x00, 0x0020
- obj_frame_tiles gUnknown_83C4540 + 0x20, 0x0020
-
-gUnknown_83C66EC::
- obj_image_anim_frame 0x0000, 16
- obj_image_anim_end
-
-gUnknown_83C66F4::
- obj_image_anim_frame 0x0001, 16
- obj_image_anim_end
-
-gUnknown_83C66FC::
- .4byte gUnknown_83C66EC
- .4byte gUnknown_83C66F4
-
-gUnknown_83C6704:: @ 83C6704
- spr_template 65535, 4608, gUnknown_83C66D4, gUnknown_83C66FC, gUnknown_83C66DC, gDummySpriteAffineAnimTable, sub_807C1AC
-
-gUnknown_83C671C::
- .2byte 0x0000, 0x0006, 0x0006, 0x000c, 0x0012, 0x002a, 0x012c, 0x012c
-
-gUnknown_83C672C::
- .4byte 0xc0000400, 0x00000800
-
-gUnknown_83C6734::
- obj_image_anim_frame 0x0000, 16
- obj_image_anim_end
-
-gUnknown_83C673C::
- obj_image_anim_frame 0x0020, 16
- obj_image_anim_end
-
-gUnknown_83C6744::
- obj_image_anim_frame 0x0040, 16
- obj_image_anim_end
-
-gUnknown_83C674C::
- obj_image_anim_frame 0x0060, 16
- obj_image_anim_end
-
-gUnknown_83C6754::
- obj_image_anim_frame 0x0080, 16
- obj_image_anim_end
-
-gUnknown_83C675C::
- obj_image_anim_frame 0x00a0, 16
- obj_image_anim_end
-
-gUnknown_83C6764::
- .4byte gUnknown_83C6734
- .4byte gUnknown_83C673C
- .4byte gUnknown_83C6744
- .4byte gUnknown_83C674C
- .4byte gUnknown_83C6754
- .4byte gUnknown_83C675C
-
-gUnknown_83C677C::
- obj_rot_scal_anim_frame 512, 512, 0, 0
- obj_rot_scal_anim_end
-
-gUnknown_83C678C::
- .4byte gUnknown_83C677C
-
-gUnknown_83C6790:: @ 83C6790
- spr_template 4609, 4608, gUnknown_83C672C, gUnknown_83C6764, NULL, gUnknown_83C678C, Fog1SpriteCallback
-
-gUnknown_83C67A8:: @ 83C67A8
- obj_tiles gWeatherFog1Tiles, 0x0800, 4609
-
-gUnknown_83C67B0:: @ 83C67B0
- obj_tiles gUnknown_83C45C0, 0x1000, 4610
-
-gUknown_83C67B8::
- .4byte 0xc0000400, 0x0000f400
-
-gUnknown_83C67C0::
- obj_image_anim_frame 0x0000, 60
- obj_image_anim_frame 0x0040, 60
- obj_image_anim_jump 0
-
-gUnknown_83C67CC::
- .4byte gUnknown_83C67C0
-
-gUnknown_83C67D0:: @ 83C67D0
- spr_template 4610, 4608, gUknown_83C67B8, gUnknown_83C67CC, NULL, gDummySpriteAffineAnimTable, sub_807CF08
-
-gUnknown_83C67E8:: @ 83C67E8
- obj_tiles gUnknown_83C2D40, 0x0800, 4611
-
-gUnknown_83C67F0::
- .4byte 0xc0000400, 0x00000800
-
-gUnknown_83C67F8::
- obj_image_anim_frame 0x0000, 16
- obj_image_anim_end
-
-gUnknown_83C6800::
- .4byte gUnknown_83C67F8
-
-gUnknown_83C6804:: @ 83C6804
- spr_template 4611, 4608, gUnknown_83C67F0, gUnknown_83C6800, NULL, gDummySpriteAffineAnimTable, Fog2SpriteCallback
-
-gUnknown_83C681C::
- .4byte 0xc0000400, 0x00000400
-
-gUnknown_83C6824::
- obj_image_anim_frame 0x0000, 3
- obj_image_anim_end
-
-gUnknown_83C682C::
- obj_image_anim_frame 0x0040, 3
- obj_image_anim_end
-
-gUnknown_83C6834::
- .4byte gUnknown_83C6824
- .4byte gUnknown_83C682C
-
-gUnknown_83C683C:: @ 83C683C
- spr_template 4612, 4608, gUnknown_83C681C, gUnknown_83C6834, NULL, gDummySpriteAffineAnimTable, SandstormSpriteCallback1
-
-gUnknown_83C6854:: @ 83C6854
- obj_tiles gUnknown_83C5BC0, 0x0a00, 4612
-
-gUnknown_83C685C:: @ 83C685C
- .2byte 0x0000, 0x0078, 0x0050, 0x00a0, 0x0028, 0x0000
-
-gUnknown_83C6868:: @ 83C6868
- .byte 0x28, 0x5a, 0x3c, 0x5a, 0x02, 0x3c, 0x28, 0x1e
-
-gUnknown_83C6870:: @ 83C6870
- obj_tiles gUnknown_83C4580, 0x0040, 4613
-
-gUnknown_83C6878:: @ 83C6878
- .2byte 0x0078, 0x00a0
- .2byte 0x0178, 0x00a0
- .2byte 0x0028, 0x008c
- .2byte 0x0128, 0x008c
- .2byte 0x00b4, 0x0082
- .2byte 0x01b4, 0x0082
- .2byte 0x003c, 0x00a0
- .2byte 0x01b4, 0x00a0
- .2byte 0x00dc, 0x00b4
- .2byte 0x01dc, 0x00b4
- .2byte 0x000a, 0x005a
- .2byte 0x010a, 0x005a
- .2byte 0x0100, 0x00a0
-
-gUnknown_83C68AC::
- obj_image_anim_frame 0x0000, 16
- obj_image_anim_frame 0x0001, 16
- obj_image_anim_end
-
-gUnknown_83C68B8::
- .4byte gUnknown_83C68AC
-
-gUnknown_83C68BC:: @ 83C68BC
- spr_template 4613, 4608, gOamData_AffineOff_ObjNormal_8x8, gUnknown_83C68B8, NULL, gDummySpriteAffineAnimTable, unc_0807DAB4
diff --git a/graphics/field_effects/unk_83C2D00.pal b/graphics/field_effects/unk_83C2D00.pal
deleted file mode 100644
index fe57a8c7f..000000000
--- a/graphics/field_effects/unk_83C2D00.pal
+++ /dev/null
@@ -1,19 +0,0 @@
-JASC-PAL
-0100
-16
-65 148 255
-180 222 255
-115 205 246
-131 197 255
-82 189 246
-172 238 246
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
diff --git a/graphics/field_effects/unk_83C2D20.pal b/graphics/field_effects/unk_83C2D20.pal
deleted file mode 100644
index 9516c7a19..000000000
--- a/graphics/field_effects/unk_83C2D20.pal
+++ /dev/null
@@ -1,19 +0,0 @@
-JASC-PAL
-0100
-16
-0 0 0
-255 230 139
-189 131 74
-238 197 123
-213 164 98
-164 106 49
-255 246 164
-222 205 164
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
-0 0 0
diff --git a/graphics/field_effects/unk_83C3540.png b/graphics/field_effects/unk_83C3540.png
deleted file mode 100644
index 891e395ad..000000000
--- a/graphics/field_effects/unk_83C3540.png
+++ /dev/null
Binary files differ
diff --git a/graphics/field_effects/unk_83C4540.png b/graphics/field_effects/unk_83C4540.png
deleted file mode 100644
index 14cf009e5..000000000
--- a/graphics/field_effects/unk_83C4540.png
+++ /dev/null
Binary files differ
diff --git a/graphics/field_effects/unk_83C4580.png b/graphics/field_effects/unk_83C4580.png
deleted file mode 100644
index 6bc714152..000000000
--- a/graphics/field_effects/unk_83C4580.png
+++ /dev/null
Binary files differ
diff --git a/graphics/field_effects/unk_83C55C0.png b/graphics/field_effects/unk_83C55C0.png
deleted file mode 100644
index a367de4e7..000000000
--- a/graphics/field_effects/unk_83C55C0.png
+++ /dev/null
Binary files differ
diff --git a/graphics/field_effects/unk_83C45C0.png b/graphics/weather/ash.png
index f5ee4ce9c..901605078 100644
--- a/graphics/field_effects/unk_83C45C0.png
+++ b/graphics/weather/ash.png
Binary files differ
diff --git a/graphics/field_effects/unk_83C3D40.png b/graphics/weather/cloud.png
index 882fc213f..7eb3c61d9 100644
--- a/graphics/field_effects/unk_83C3D40.png
+++ b/graphics/weather/cloud.png
Binary files differ
diff --git a/graphics/field_effects/unk_83C2D40.png b/graphics/weather/fog_diagonal.png
index b3d52b9e6..198c6f494 100644
--- a/graphics/field_effects/unk_83C2D40.png
+++ b/graphics/weather/fog_diagonal.png
Binary files differ
diff --git a/graphics/weather/fog_horizontal.png b/graphics/weather/fog_horizontal.png
new file mode 100644
index 000000000..02e3cd3cb
--- /dev/null
+++ b/graphics/weather/fog_horizontal.png
Binary files differ
diff --git a/graphics/weather/rain.png b/graphics/weather/rain.png
new file mode 100644
index 000000000..eaaa0b4e3
--- /dev/null
+++ b/graphics/weather/rain.png
Binary files differ
diff --git a/graphics/field_effects/unk_83C5BC0.png b/graphics/weather/sandstorm.png
index 9896daac7..aeb03f59f 100644
--- a/graphics/field_effects/unk_83C5BC0.png
+++ b/graphics/weather/sandstorm.png
Binary files differ
diff --git a/graphics/weather/snow0.png b/graphics/weather/snow0.png
new file mode 100644
index 000000000..1e3553172
--- /dev/null
+++ b/graphics/weather/snow0.png
Binary files differ
diff --git a/graphics/weather/snow1.png b/graphics/weather/snow1.png
new file mode 100644
index 000000000..7277d51d4
--- /dev/null
+++ b/graphics/weather/snow1.png
Binary files differ
diff --git a/include/field_weather.h b/include/field_weather.h
index b4006b3ad..3dc17b072 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -137,5 +137,28 @@ void PreservePaletteInWeather(u8 palIdx);
void SetNextWeather(u8 weather);
void SetCurrentAndNextWeather(u8 weather);
+void Weather_SetBlendCoeffs(u8 eva, u8 evb);
+void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay);
+bool8 Weather_UpdateBlend(void);
+void LoadCustomWeatherSpritePalette(const u16 *palette);
+void ResetDroughtWeatherPaletteLoading(void);
+bool8 LoadDroughtWeatherPalettes(void);
+void sub_807AC60(void);
+void sub_807AC98(void);
+void SetRainStrengthFromSoundEffect(u16 soundEffect);
+void sub_807A790(s8 gammaIndex);
+void sub_807A7C4(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
+
+extern const u16 gCloudsWeatherPalette[];
+extern const u16 gSandstormWeatherPalette[];
+extern const u8 gWeatherFogDiagonalTiles[];
+extern const u8 gWeatherFogHorizontalTiles[];
+extern const u8 gWeatherCloudTiles[];
+extern const u8 gWeatherSnow1Tiles[];
+extern const u8 gWeatherSnow2Tiles[];
+extern const u8 gWeatherBubbleTiles[];
+extern const u8 gWeatherAshTiles[];
+extern const u8 gWeatherRainTiles[];
+extern const u8 gWeatherSandstormTiles[];
#endif // GUARD_WEATHER_H
diff --git a/include/field_weather_effects.h b/include/field_weather_effects.h
index 11d3314a2..8ff3bae9c 100644
--- a/include/field_weather_effects.h
+++ b/include/field_weather_effects.h
@@ -4,15 +4,15 @@
bool8 Ash_Finish(void);
bool8 Bubbles_Finish(void);
bool8 Clouds_Finish(void);
-bool8 Fog1_Finish(void);
-bool8 Fog2_Finish(void);
-bool8 LightRain_Finish(void);
+bool8 FogHorizontal_Finish(void);
+bool8 FogDiagonal_Finish(void);
bool8 Rain_Finish(void);
+bool8 Thunderstorm_Finish(void);
bool8 Sandstorm_Finish(void);
bool8 Snow_Finish(void);
-bool8 sub_807B434(void);
-bool8 sub_807B6BC(void);
-bool8 sub_807D8D0(void);
+bool8 Sunny_Finish(void);
+bool8 Drought_Finish(void);
+bool8 Shade_Finish(void);
void Ash_InitAll(void);
void Ash_InitVars(void);
void Ash_Main(void);
@@ -25,31 +25,31 @@ void Clouds_Main(void);
void Drought_InitAll(void);
void Drought_InitVars(void);
void Drought_Main(void);
-void Fog1_InitAll(void);
-void Fog1_InitVars(void);
-void Fog1_Main(void);
-void Fog2_InitAll(void);
-void Fog2_InitVars(void);
-void Fog2_Main(void);
-void LightRain_InitAll(void);
-void LightRain_InitVars(void);
-void LightRain_Main(void);
+void FogHorizontal_InitAll(void);
+void FogHorizontal_InitVars(void);
+void FogHorizontal_Main(void);
+void FogDiagonal_InitAll(void);
+void FogDiagonal_InitVars(void);
+void FogDiagonal_Main(void);
+void Rain_InitAll(void);
+void Rain_InitVars(void);
void Rain_Main(void);
+void Thunderstorm_Main(void);
void Sandstorm_InitAll(void);
void Sandstorm_InitVars(void);
void Sandstorm_Main(void);
void Snow_InitAll(void);
void Snow_InitVars(void);
-void Weather11_InitAll(void);
-void Weather11_InitVars(void);
-void Weather2_InitAll(void);
-void Weather2_InitVars(void);
-void nullsub_48(void);
-void nullsub_49(void);
-void snowflakes_progress2(void);
-void sub_807C2E4(void);
-void sub_807C358(void);
-void sub_807C388(void);
-void sub_807C3F4(void);
+void Shade_InitAll(void);
+void Shade_InitVars(void);
+void Sunny_InitAll(void);
+void Sunny_InitVars(void);
+void Sunny_Main(void);
+void Shade_Main(void);
+void Snow_Main(void);
+void Thunderstorm_InitVars(void);
+void Thunderstorm_InitAll(void);
+void Downpour_InitVars(void);
+void Downpour_InitAll(void);
#endif //GUARD_FIELD_WEATHER_EFFECTS_H
diff --git a/include/graphics.h b/include/graphics.h
index 3930861f8..8978719a8 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -4322,7 +4322,7 @@ extern const u32 gSubstituteDollTilemap[];
extern const u32 gSubstituteDollPal[];
// ice
-extern const u8 gWeatherFog1Tiles[];
+extern const u8 gWeatherFogHorizontalTiles[];
extern const u32 gBattleAnimFogTilemap[];
extern const u16 gUnknown_83C2CE0[];
diff --git a/ld_script.txt b/ld_script.txt
index e876d3268..01e1d0eb3 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -116,7 +116,7 @@ SECTIONS {
src/reset_save_heap.o(.text);
src/field_weather.o(.text);
src/field_weather_util.o(.text);
- asm/field_weather_effects.o(.text);
+ src/field_weather_effects.o(.text);
src/field_fadetransition.o(.text);
src/field_screen_effect.o(.text);
src/battle_setup.o(.text);
@@ -449,7 +449,7 @@ SECTIONS {
src/title_screen.o(.rodata);
src/field_weather.o(.rodata);
src/field_weather_util.o(.rodata);
- data/field_weather.o(.rodata);
+ src/field_weather_effects.o(.rodata);
src/field_screen_effect.o(.rodata);
src/battle_setup.o(.rodata);
src/cable_club.o(.rodata);
diff --git a/src/field_weather.c b/src/field_weather.c
index 192ec8f44..494e4da2f 100644
--- a/src/field_weather.c
+++ b/src/field_weather.c
@@ -62,25 +62,24 @@ bool8 FadeInScreen_FogHorizontal(void);
void DoNothing(void);
void ApplyFogBlend(u8 blendCoeff, u16 blendColor);
bool8 LightenSpritePaletteInFog(u8 paletteIndex);
-void Weather_SetBlendCoeffs(u8, u8);
struct Weather *const gWeatherPtr = &gWeather;
const struct WeatherCallbacks sWeatherFuncs[] = {
{None_Init, None_Main, None_Init, None_Finish},
{Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish},
- {Weather2_InitVars, nullsub_48, Weather2_InitAll, sub_807B434},
- {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish},
- {Snow_InitVars, snowflakes_progress2, Snow_InitAll, Snow_Finish},
- {sub_807C2E4, Rain_Main, sub_807C358, Rain_Finish},
- {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
+ {Sunny_InitVars, Sunny_Main, Sunny_InitAll, Sunny_Finish},
+ {Rain_InitVars, Rain_Main, Rain_InitAll, Rain_Finish},
+ {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish},
+ {Thunderstorm_InitVars, Thunderstorm_Main, Thunderstorm_InitAll, Thunderstorm_Finish},
+ {FogHorizontal_InitVars, FogHorizontal_Main, FogHorizontal_InitAll, FogHorizontal_Finish},
{Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish},
{Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish},
- {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish},
- {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
- {Weather11_InitVars, nullsub_49, Weather11_InitAll, sub_807D8D0},
- {Drought_InitVars, Drought_Main, Drought_InitAll, sub_807B6BC},
- {sub_807C388, Rain_Main, sub_807C3F4, Rain_Finish},
+ {FogDiagonal_InitVars, FogDiagonal_Main, FogDiagonal_InitAll, FogDiagonal_Finish},
+ {FogHorizontal_InitVars, FogHorizontal_Main, FogHorizontal_InitAll, FogHorizontal_Finish},
+ {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish},
+ {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish},
+ {Downpour_InitVars, Thunderstorm_Main, Downpour_InitAll, Thunderstorm_Finish},
{Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish},
};
@@ -129,6 +128,17 @@ const u8 sBasePaletteGammaTypes[32] = {
};
const u16 gUnknown_83C2CE0[] = INCBIN_U16("graphics/field_effects/unk_83C2CE0.gbapal");
+const u16 gCloudsWeatherPalette[] = INCBIN_U16("graphics/weather/cloud.gbapal");
+const u16 gSandstormWeatherPalette[] = INCBIN_U16("graphics/weather/sandstorm.gbapal");
+const u8 gWeatherFogDiagonalTiles[] = INCBIN_U8("graphics/weather/fog_diagonal.4bpp");
+const u8 gWeatherFogHorizontalTiles[] = INCBIN_U8("graphics/weather/fog_horizontal.4bpp");
+const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp");
+const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp");
+const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp");
+const u8 gWeatherBubbleTiles[] = INCBIN_U8("graphics/weather/bubble.4bpp");
+const u8 gWeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp");
+const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp");
+const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp");
// code
void StartWeather(void)
diff --git a/src/field_weather_effects.c b/src/field_weather_effects.c
new file mode 100644
index 000000000..43314e6ad
--- /dev/null
+++ b/src/field_weather_effects.c
@@ -0,0 +1,2321 @@
+#include "global.h"
+#include "gflib.h"
+#include "battle_anim.h"
+#include "event_object_movement.h"
+#include "field_weather.h"
+#include "field_weather_effects.h"
+#include "overworld.h"
+#include "random.h"
+#include "script.h"
+#include "constants/weather.h"
+#include "constants/songs.h"
+#include "task.h"
+#include "trig.h"
+
+//------------------------------------------------------------------------------
+// WEATHER_SUNNY_CLOUDS
+//------------------------------------------------------------------------------
+
+static void CreateCloudSprites(void);
+static void DestroyCloudSprites(void);
+static void UpdateCloudSprite(struct Sprite *);
+
+// The clouds are positioned on the map's grid.
+// These coordinates are for the lower half of Route 120.
+static const struct Coords16 sCloudSpriteMapCoords[] = {
+ { 0, 66},
+ { 5, 73},
+ {10, 78},
+};
+
+static const struct SpriteSheet sCloudSpriteSheet = {
+ .data = gWeatherCloudTiles,
+ .size = 0x0800,
+ .tag = 0x1200
+};
+
+static const struct OamData sCloudSpriteOamData = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_BLEND,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(64x64),
+ .tileNum = 0,
+ .priority = 3,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sCloudSpriteAnimCmd[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sCloudSpriteAnimCmds[] = {
+ sCloudSpriteAnimCmd,
+};
+
+static const struct SpriteTemplate sCloudSpriteTemplate = {
+ .tileTag = 0x1200,
+ .paletteTag = 0x1200,
+ .oam = &sCloudSpriteOamData,
+ .anims = sCloudSpriteAnimCmds,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateCloudSprite,
+};
+
+void Clouds_InitVars(void)
+{
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->initStep = 0;
+ if (gWeatherPtr->cloudSpritesCreated == FALSE)
+ Weather_SetBlendCoeffs(0, 16);
+}
+
+void Clouds_InitAll(void)
+{
+ Clouds_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ Clouds_Main();
+}
+
+void Clouds_Main(void)
+{
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ CreateCloudSprites();
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ Weather_SetTargetBlendCoeffs(12, 8, 1);
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (Weather_UpdateBlend())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ }
+}
+
+bool8 Clouds_Finish(void)
+{
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ Weather_SetTargetBlendCoeffs(0, 16, 1);
+ gWeatherPtr->finishStep++;
+ return TRUE;
+ case 1:
+ if (Weather_UpdateBlend())
+ {
+ DestroyCloudSprites();
+ gWeatherPtr->finishStep++;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void Sunny_InitVars(void)
+{
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
+}
+
+void Sunny_InitAll(void)
+{
+ Sunny_InitVars();
+}
+
+void Sunny_Main(void)
+{
+}
+
+bool8 Sunny_Finish(void)
+{
+ return FALSE;
+}
+
+static void CreateCloudSprites(void)
+{
+ u16 i;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (gWeatherPtr->cloudSpritesCreated == TRUE)
+ return;
+
+ LoadSpriteSheet(&sCloudSpriteSheet);
+ LoadCustomWeatherSpritePalette(gCloudsWeatherPalette);
+ for (i = 0; i < NUM_CLOUD_SPRITES; i++)
+ {
+ spriteId = CreateSprite(&sCloudSpriteTemplate, 0, 0, 0xFF);
+ if (spriteId != MAX_SPRITES)
+ {
+ gWeatherPtr->sprites.s1.cloudSprites[i] = &gSprites[spriteId];
+ sprite = gWeatherPtr->sprites.s1.cloudSprites[i];
+ SetSpritePosToMapCoords(sCloudSpriteMapCoords[i].x + 7, sCloudSpriteMapCoords[i].y + 7, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->coordOffsetEnabled = TRUE;
+ }
+ else
+ {
+ gWeatherPtr->sprites.s1.cloudSprites[i] = NULL;
+ }
+ }
+
+ gWeatherPtr->cloudSpritesCreated = TRUE;
+}
+
+static void DestroyCloudSprites(void)
+{
+ u16 i;
+
+ if (!gWeatherPtr->cloudSpritesCreated)
+ return;
+
+ for (i = 0; i < NUM_CLOUD_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s1.cloudSprites[i] != NULL)
+ DestroySprite(gWeatherPtr->sprites.s1.cloudSprites[i]);
+ }
+
+ FreeSpriteTilesByTag(0x1200);
+ gWeatherPtr->cloudSpritesCreated = FALSE;
+}
+
+static void UpdateCloudSprite(struct Sprite *sprite)
+{
+ // Move 1 pixel left every 2 frames.
+ sprite->data[0] = (sprite->data[0] + 1) & 1;
+ if (sprite->data[0])
+ sprite->pos1.x--;
+}
+
+//------------------------------------------------------------------------------
+// WEATHER_DROUGHT
+//------------------------------------------------------------------------------
+
+static void UpdateDroughtBlend(u8);
+
+void Drought_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 0;
+}
+
+void Drought_InitAll(void)
+{
+ Drought_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ Drought_Main();
+}
+
+void Drought_Main(void)
+{
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_CHANGING_WEATHER)
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ ResetDroughtWeatherPaletteLoading();
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (LoadDroughtWeatherPalettes() == FALSE)
+ gWeatherPtr->initStep++;
+ break;
+ case 3:
+ sub_807AC60();
+ gWeatherPtr->initStep++;
+ break;
+ case 4:
+ sub_807AC98();
+ if (gWeatherPtr->unknown_73C == 6)
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ default:
+ sub_807AC98();
+ break;
+ }
+}
+
+bool8 Drought_Finish(void)
+{
+ return FALSE;
+}
+
+void StartDroughtWeatherBlend(void)
+{
+ CreateTask(UpdateDroughtBlend, 0x50);
+}
+
+#define tState data[0]
+#define tBlendY data[1]
+#define tBlendDelay data[2]
+#define tWinRange data[3]
+
+static void UpdateDroughtBlend(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->tState)
+ {
+ case 0:
+ task->tBlendY = 0;
+ task->tBlendDelay = 0;
+ task->tWinRange = GetGpuReg(REG_OFFSET_WININ);
+ SetGpuReg(REG_OFFSET_WININ, WIN_RANGE(63, 63));
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_LIGHTEN);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ task->tState++;
+ // fall through
+ case 1:
+ task->tBlendY += 3;
+ if (task->tBlendY > 16)
+ task->tBlendY = 16;
+ SetGpuReg(REG_OFFSET_BLDY, task->tBlendY);
+ if (task->tBlendY >= 16)
+ task->tState++;
+ break;
+ case 2:
+ task->tBlendDelay++;
+ if (task->tBlendDelay > 9)
+ {
+ task->tBlendDelay = 0;
+ task->tBlendY--;
+ if (task->tBlendY <= 0)
+ {
+ task->tBlendY = 0;
+ task->tState++;
+ }
+ SetGpuReg(REG_OFFSET_BLDY, task->tBlendY);
+ }
+ break;
+ case 3:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_WININ, task->tWinRange);
+ task->tState++;
+ break;
+ case 4:
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+#undef tState
+#undef tBlendY
+#undef tBlendDelay
+#undef tWinRange
+
+//------------------------------------------------------------------------------
+// WEATHER_RAIN
+//------------------------------------------------------------------------------
+
+static void LoadRainSpriteSheet(void);
+static bool8 CreateRainSprite(void);
+static void UpdateRainSprite(struct Sprite *sprite);
+static bool8 UpdateVisibleRainSprites(void);
+static void DestroyRainSprites(void);
+
+static const struct Coords16 sRainSpriteCoords[] = {
+ { 0, 0},
+ { 0, 160},
+ { 0, 64},
+ {144, 224},
+ {144, 128},
+ { 32, 32},
+ { 32, 192},
+ { 32, 96},
+ { 72, 128},
+ { 72, 32},
+ { 72, 192},
+ {216, 96},
+ {216, 0},
+ {104, 160},
+ {104, 64},
+ {104, 224},
+ {144, 0},
+ {144, 160},
+ {144, 64},
+ { 32, 224},
+ { 32, 128},
+ { 72, 32},
+ { 72, 192},
+ { 48, 96},
+};
+
+static const struct OamData sRainSpriteOamData = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(16x32),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(16x32),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 2,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sRainSpriteFallAnimCmd[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd sRainSpriteSplashAnimCmd[] = {
+ ANIMCMD_FRAME(8, 3),
+ ANIMCMD_FRAME(32, 2),
+ ANIMCMD_FRAME(40, 2),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sRainSpriteHeavySplashAnimCmd[] = {
+ ANIMCMD_FRAME(8, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(24, 4),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sRainSpriteAnimCmds[] = {
+ sRainSpriteFallAnimCmd,
+ sRainSpriteSplashAnimCmd,
+ sRainSpriteHeavySplashAnimCmd,
+};
+
+static const struct SpriteTemplate sRainSpriteTemplate = {
+ .tileTag = 4614,
+ .paletteTag = 0x1200,
+ .oam = &sRainSpriteOamData,
+ .anims = sRainSpriteAnimCmds,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateRainSprite,
+};
+
+// Q28.4 fixed-point format values
+static const s16 sRainSpriteMovement[][2] = {
+ {-0x68, 0xD0},
+ {-0xA0, 0x140},
+};
+
+// First byte is the number of frames a raindrop falls before it splashes.
+// Second byte is the maximum number of frames a raindrop can "wait" before
+// it appears and starts falling. (This is only for the initial raindrop spawn.)
+static const u16 sRainSpriteFallingDurations[][2] = {
+ {18, 7},
+ {12, 10},
+};
+
+static const struct SpriteSheet sRainSpriteSheet = {
+ .data = gWeatherRainTiles,
+ .size = 0x0600,
+ .tag = 0x1206,
+};
+
+void Rain_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->rainSpriteVisibleCounter = 0;
+ gWeatherPtr->rainSpriteVisibleDelay = 8;
+ gWeatherPtr->isDownpour = FALSE;
+ gWeatherPtr->targetRainSpriteCount = 10;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
+ SetRainStrengthFromSoundEffect(SE_T_KOAME);
+}
+
+void Rain_InitAll(void)
+{
+ Rain_InitVars();
+ while (!gWeatherPtr->weatherGfxLoaded)
+ Rain_Main();
+}
+
+void Rain_Main(void)
+{
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ LoadRainSpriteSheet();
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ if (!CreateRainSprite())
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (!UpdateVisibleRainSprites())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ }
+}
+
+bool8 Rain_Finish(void)
+{
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ if (gWeatherPtr->nextWeather == WEATHER_RAIN
+ || gWeatherPtr->nextWeather == WEATHER_RAIN_THUNDERSTORM
+ || gWeatherPtr->nextWeather == WEATHER_DOWNPOUR)
+ {
+ gWeatherPtr->finishStep = 0xFF;
+ return FALSE;
+ }
+ else
+ {
+ gWeatherPtr->targetRainSpriteCount = 0;
+ gWeatherPtr->finishStep++;
+ }
+ // fall through
+ case 1:
+ if (!UpdateVisibleRainSprites())
+ {
+ DestroyRainSprites();
+ gWeatherPtr->finishStep++;
+ return FALSE;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+
+#define tCounter data[0]
+#define tRandom data[1]
+#define tPosX data[2]
+#define tPosY data[3]
+#define tState data[4]
+#define tActive data[5]
+#define tWaiting data[6]
+
+static void StartRainSpriteFall(struct Sprite *sprite)
+{
+ u32 rand;
+ u16 numFallingFrames;
+ int tileX;
+ int tileY;
+
+ if (sprite->tRandom == 0)
+ sprite->tRandom = 361;
+
+ // Standard RNG sequence.
+ rand = sprite->tRandom * 1103515245 + 12345;
+ sprite->tRandom = ((rand & 0x7FFF0000) >> 16) % 600;
+
+ numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isDownpour][0];
+
+ tileX = sprite->tRandom % 30;
+ sprite->tPosX = tileX * 8; // Useless assignment, leftover from before fixed-point values were used
+
+ tileY = sprite->tRandom / 30;
+ sprite->tPosY = tileY * 8; // Useless assignment, leftover from before fixed-point values were used
+
+ sprite->tPosX = tileX;
+ sprite->tPosX <<= 7; // This is tileX * 8, using a fixed-point value with 4 decimal places
+
+ sprite->tPosY = tileY;
+ sprite->tPosY <<= 7; // This is tileX * 8, using a fixed-point value with 4 decimal places
+
+ // "Rewind" the rain sprites, from their ending position.
+ sprite->tPosX -= sRainSpriteMovement[gWeatherPtr->isDownpour][0] * numFallingFrames;
+ sprite->tPosY -= sRainSpriteMovement[gWeatherPtr->isDownpour][1] * numFallingFrames;
+
+ StartSpriteAnim(sprite, 0);
+ sprite->tState = 0;
+ sprite->coordOffsetEnabled = FALSE;
+ sprite->tCounter = numFallingFrames;
+}
+
+static void UpdateRainSprite(struct Sprite *sprite)
+{
+ if (sprite->tState == 0)
+ {
+ // Raindrop is in its "falling" motion.
+ sprite->tPosX += sRainSpriteMovement[gWeatherPtr->isDownpour][0];
+ sprite->tPosY += sRainSpriteMovement[gWeatherPtr->isDownpour][1];
+ sprite->pos1.x = sprite->tPosX >> 4;
+ sprite->pos1.y = sprite->tPosY >> 4;
+
+ if (sprite->tActive
+ && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248)
+ && sprite->pos1.y >= -16 && sprite->pos1.y <= 176)
+ sprite->invisible = FALSE;
+ else
+ sprite->invisible = TRUE;
+
+ if (--sprite->tCounter == 0)
+ {
+ // Make raindrop splash on the ground
+ StartSpriteAnim(sprite, gWeatherPtr->isDownpour + 1);
+ sprite->tState = 1;
+ sprite->pos1.x -= gSpriteCoordOffsetX;
+ sprite->pos1.y -= gSpriteCoordOffsetY;
+ sprite->coordOffsetEnabled = TRUE;
+ }
+ }
+ else if (sprite->animEnded)
+ {
+ // The splashing animation ended.
+ sprite->invisible = TRUE;
+ StartRainSpriteFall(sprite);
+ }
+}
+
+static void WaitRainSprite(struct Sprite *sprite)
+{
+ if (sprite->tCounter == 0)
+ {
+ StartRainSpriteFall(sprite);
+ sprite->callback = UpdateRainSprite;
+ }
+ else
+ {
+ sprite->tCounter--;
+ }
+}
+
+static void InitRainSpriteMovement(struct Sprite *sprite, u16 val)
+{
+ u16 numFallingFrames = sRainSpriteFallingDurations[gWeatherPtr->isDownpour][0];
+ u16 numAdvanceRng = val / (sRainSpriteFallingDurations[gWeatherPtr->isDownpour][1] + numFallingFrames);
+ u16 frameVal = val % (sRainSpriteFallingDurations[gWeatherPtr->isDownpour][1] + numFallingFrames);
+
+ while (--numAdvanceRng != 0xFFFF)
+ StartRainSpriteFall(sprite);
+
+ if (frameVal < numFallingFrames)
+ {
+ while (--frameVal != 0xFFFF)
+ UpdateRainSprite(sprite);
+
+ sprite->tWaiting = 0;
+ }
+ else
+ {
+ sprite->tCounter = frameVal - numFallingFrames;
+ sprite->invisible = TRUE;
+ sprite->tWaiting = 1;
+ }
+}
+
+static void LoadRainSpriteSheet(void)
+{
+ LoadSpriteSheet(&sRainSpriteSheet);
+}
+
+static bool8 CreateRainSprite(void)
+{
+ u8 spriteIndex;
+ u8 spriteId;
+
+ if (gWeatherPtr->rainSpriteCount == MAX_RAIN_SPRITES)
+ return FALSE;
+
+ spriteIndex = gWeatherPtr->rainSpriteCount;
+ spriteId = CreateSpriteAtEnd(&sRainSpriteTemplate,
+ sRainSpriteCoords[spriteIndex].x, sRainSpriteCoords[spriteIndex].y, 78);
+
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].tActive = 0;
+ gSprites[spriteId].tRandom = spriteIndex * 145;
+ while (gSprites[spriteId].tRandom >= 600)
+ gSprites[spriteId].tRandom -= 600;
+
+ StartRainSpriteFall(&gSprites[spriteId]);
+ InitRainSpriteMovement(&gSprites[spriteId], spriteIndex * 9);
+ gSprites[spriteId].invisible = TRUE;
+ gWeatherPtr->sprites.s1.rainSprites[spriteIndex] = &gSprites[spriteId];
+ }
+ else
+ {
+ gWeatherPtr->sprites.s1.rainSprites[spriteIndex] = NULL;
+ }
+
+ if (++gWeatherPtr->rainSpriteCount == MAX_RAIN_SPRITES)
+ {
+ u16 i;
+ for (i = 0; i < MAX_RAIN_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s1.rainSprites[i])
+ {
+ if (!gWeatherPtr->sprites.s1.rainSprites[i]->tWaiting)
+ gWeatherPtr->sprites.s1.rainSprites[i]->callback = UpdateRainSprite;
+ else
+ gWeatherPtr->sprites.s1.rainSprites[i]->callback = WaitRainSprite;
+ }
+ }
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static bool8 UpdateVisibleRainSprites(void)
+{
+ if (gWeatherPtr->curRainSpriteIndex == gWeatherPtr->targetRainSpriteCount)
+ return FALSE;
+
+ if (++gWeatherPtr->rainSpriteVisibleCounter > gWeatherPtr->rainSpriteVisibleDelay)
+ {
+ gWeatherPtr->rainSpriteVisibleCounter = 0;
+ if (gWeatherPtr->curRainSpriteIndex < gWeatherPtr->targetRainSpriteCount)
+ {
+ gWeatherPtr->sprites.s1.rainSprites[gWeatherPtr->curRainSpriteIndex++]->tActive = 1;
+ }
+ else
+ {
+ gWeatherPtr->curRainSpriteIndex--;
+ gWeatherPtr->sprites.s1.rainSprites[gWeatherPtr->curRainSpriteIndex]->tActive = 0;
+ gWeatherPtr->sprites.s1.rainSprites[gWeatherPtr->curRainSpriteIndex]->invisible = TRUE;
+ }
+ }
+ return TRUE;
+}
+
+static void DestroyRainSprites(void)
+{
+ u16 i;
+
+ for (i = 0; i < gWeatherPtr->rainSpriteCount; i++)
+ {
+ if (gWeatherPtr->sprites.s1.rainSprites[i] != NULL)
+ DestroySprite(gWeatherPtr->sprites.s1.rainSprites[i]);
+ }
+ gWeatherPtr->rainSpriteCount = 0;
+ FreeSpriteTilesByTag(0x1206);
+}
+
+#undef tCounter
+#undef tRandom
+#undef tPosX
+#undef tPosY
+#undef tState
+#undef tActive
+#undef tWaiting
+
+//------------------------------------------------------------------------------
+// Snow
+//------------------------------------------------------------------------------
+
+static void UpdateSnowflakeSprite(struct Sprite *);
+static bool8 UpdateVisibleSnowflakeSprites(void);
+static bool8 CreateSnowflakeSprite(void);
+static bool8 DestroySnowflakeSprite(void);
+static void InitSnowflakeSpriteMovement(struct Sprite *);
+
+void Snow_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
+ gWeatherPtr->targetSnowflakeSpriteCount = 16;
+ gWeatherPtr->snowflakeVisibleCounter = 0;
+}
+
+void Snow_InitAll(void)
+{
+ u16 i;
+
+ Snow_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ {
+ Snow_Main();
+ for (i = 0; i < gWeatherPtr->snowflakeSpriteCount; i++)
+ UpdateSnowflakeSprite(gWeatherPtr->sprites.s1.snowflakeSprites[i]);
+ }
+}
+
+void Snow_Main(void)
+{
+ if (gWeatherPtr->initStep == 0 && !UpdateVisibleSnowflakeSprites())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+}
+
+bool8 Snow_Finish(void)
+{
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ gWeatherPtr->targetSnowflakeSpriteCount = 0;
+ gWeatherPtr->snowflakeVisibleCounter = 0;
+ gWeatherPtr->finishStep++;
+ // fall through
+ case 1:
+ if (!UpdateVisibleSnowflakeSprites())
+ {
+ gWeatherPtr->finishStep++;
+ return FALSE;
+ }
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static bool8 UpdateVisibleSnowflakeSprites(void)
+{
+ if (gWeatherPtr->snowflakeSpriteCount == gWeatherPtr->targetSnowflakeSpriteCount)
+ return FALSE;
+
+ if (++gWeatherPtr->snowflakeVisibleCounter > 36)
+ {
+ gWeatherPtr->snowflakeVisibleCounter = 0;
+ if (gWeatherPtr->snowflakeSpriteCount < gWeatherPtr->targetSnowflakeSpriteCount)
+ CreateSnowflakeSprite();
+ else
+ DestroySnowflakeSprite();
+ }
+
+ return gWeatherPtr->snowflakeSpriteCount != gWeatherPtr->targetSnowflakeSpriteCount;
+}
+
+static const struct OamData sSnowflakeSpriteOamData = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(8x8),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(8x8),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSnowflakeSpriteImages[] = {
+ {gWeatherSnow1Tiles, 0x20},
+ {gWeatherSnow2Tiles, 0x20},
+};
+
+static const union AnimCmd sSnowflakeAnimCmd0[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSnowflakeAnimCmd1[] = {
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sSnowflakeAnimCmds[] = {
+ sSnowflakeAnimCmd0,
+ sSnowflakeAnimCmd1,
+};
+
+static const struct SpriteTemplate sSnowflakeSpriteTemplate = {
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x1200,
+ .oam = &sSnowflakeSpriteOamData,
+ .anims = sSnowflakeAnimCmds,
+ .images = sSnowflakeSpriteImages,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateSnowflakeSprite,
+};
+
+#define tPosY data[0]
+#define tDeltaY data[1]
+#define tWaveDelta data[2]
+#define tWaveIndex data[3]
+#define tSnowflakeId data[4]
+#define tFallCounter data[5]
+#define tFallDuration data[6]
+#define tDeltaY2 data[7]
+
+static bool8 CreateSnowflakeSprite(void)
+{
+ u8 spriteId = CreateSpriteAtEnd(&sSnowflakeSpriteTemplate, 0, 0, 78);
+ if (spriteId == MAX_SPRITES)
+ return FALSE;
+
+ gSprites[spriteId].tSnowflakeId = gWeatherPtr->snowflakeSpriteCount;
+ InitSnowflakeSpriteMovement(&gSprites[spriteId]);
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ gWeatherPtr->sprites.s1.snowflakeSprites[gWeatherPtr->snowflakeSpriteCount++] = &gSprites[spriteId];
+ return TRUE;
+}
+
+static bool8 DestroySnowflakeSprite(void)
+{
+ if (gWeatherPtr->snowflakeSpriteCount)
+ {
+ DestroySprite(gWeatherPtr->sprites.s1.snowflakeSprites[--gWeatherPtr->snowflakeSpriteCount]);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void InitSnowflakeSpriteMovement(struct Sprite *sprite)
+{
+ u16 rand;
+ u16 x = ((sprite->tSnowflakeId * 5) & 7) * 30 + (Random() % 30);
+
+ sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY);
+ sprite->pos1.x = x - (gSpriteCoordOffsetX + sprite->centerToCornerVecX);
+ sprite->tPosY = sprite->pos1.y * 128;
+ sprite->pos2.x = 0;
+ rand = Random();
+ sprite->tDeltaY = (rand & 3) * 5 + 64;
+ sprite->tDeltaY2 = sprite->tDeltaY;
+ StartSpriteAnim(sprite, (rand & 1) ? 0 : 1);
+ sprite->tWaveIndex = 0;
+ sprite->tWaveDelta = ((rand & 3) == 0) ? 2 : 1;
+ sprite->tFallDuration = (rand & 0x1F) + 210;
+ sprite->tFallCounter = 0;
+}
+
+static void WaitSnowflakeSprite(struct Sprite *sprite)
+{
+ if (gWeatherPtr->unknown_6E2 > 18)
+ {
+ sprite->invisible = FALSE;
+ sprite->callback = UpdateSnowflakeSprite;
+ sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY);
+ sprite->tPosY = sprite->pos1.y * 128;
+ gWeatherPtr->unknown_6E2 = 0;
+ }
+}
+
+static void UpdateSnowflakeSprite(struct Sprite *sprite)
+{
+ s16 x;
+ s16 y;
+
+ sprite->tPosY += sprite->tDeltaY;
+ sprite->pos1.y = sprite->tPosY >> 7;
+ sprite->tWaveIndex += sprite->tWaveDelta;
+ sprite->tWaveIndex &= 0xFF;
+ sprite->pos2.x = gSineTable[sprite->tWaveIndex] / 64;
+
+ x = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF;
+ if (x & 0x100)
+ x |= -0x100;
+
+ if (x < -3)
+ sprite->pos1.x = 242 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX);
+ else if (x > 242)
+ sprite->pos1.x = -3 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX);
+
+ y = (sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY) & 0xFF;
+ if (y > 163 && y < 171)
+ {
+ sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY);
+ sprite->tPosY = sprite->pos1.y * 128;
+ sprite->tFallCounter = 0;
+ sprite->tFallDuration = 220;
+ }
+ else if (y > 242 && y < 250)
+ {
+ sprite->pos1.y = 163;
+ sprite->tPosY = sprite->pos1.y * 128;
+ sprite->tFallCounter = 0;
+ sprite->tFallDuration = 220;
+ sprite->invisible = TRUE;
+ sprite->callback = WaitSnowflakeSprite;
+ }
+
+ if (++sprite->tFallCounter == sprite->tFallDuration)
+ {
+ InitSnowflakeSpriteMovement(sprite);
+ sprite->pos1.y = 250;
+ sprite->invisible = TRUE;
+ sprite->callback = WaitSnowflakeSprite;
+ }
+}
+
+#undef tPosY
+#undef tDeltaY
+#undef tWaveDelta
+#undef tWaveIndex
+#undef tSnowflakeId
+#undef tFallCounter
+#undef tFallDuration
+#undef tDeltaY2
+
+//------------------------------------------------------------------------------
+// WEATHER_RAIN_THUNDERSTORM
+//------------------------------------------------------------------------------
+
+void Thunderstorm_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->rainSpriteVisibleCounter = 0;
+ gWeatherPtr->rainSpriteVisibleDelay = 4;
+ gWeatherPtr->isDownpour = FALSE;
+ gWeatherPtr->targetRainSpriteCount = 16;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
+ gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment
+ gWeatherPtr->thunderTriggered = 0;
+ SetRainStrengthFromSoundEffect(SE_T_AME);
+}
+
+void Thunderstorm_InitAll(void)
+{
+ Thunderstorm_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ Thunderstorm_Main();
+}
+
+//------------------------------------------------------------------------------
+// WEATHER_DOWNPOUR
+//------------------------------------------------------------------------------
+
+static void UpdateThunderSound(void);
+static void SetThunderCounter(u16);
+
+void Downpour_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->rainSpriteVisibleCounter = 0;
+ gWeatherPtr->rainSpriteVisibleDelay = 4;
+ gWeatherPtr->isDownpour = TRUE;
+ gWeatherPtr->targetRainSpriteCount = 24;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
+ gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment
+ SetRainStrengthFromSoundEffect(SE_T_OOAME);
+}
+
+void Downpour_InitAll(void)
+{
+ Downpour_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ Thunderstorm_Main();
+}
+
+void Thunderstorm_Main(void)
+{
+ UpdateThunderSound();
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ LoadRainSpriteSheet();
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ if (!CreateRainSprite())
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (!UpdateVisibleRainSprites())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ case 3:
+ if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_CHANGING_WEATHER)
+ gWeatherPtr->initStep = 6;
+ break;
+ case 4:
+ gWeatherPtr->unknown_6EA = 1;
+ gWeatherPtr->unknown_6E6 = (Random() % 360) + 360;
+ gWeatherPtr->initStep++;
+ // fall through
+ case 5:
+ if (--gWeatherPtr->unknown_6E6 == 0)
+ gWeatherPtr->initStep++;
+ break;
+ case 6:
+ gWeatherPtr->unknown_6EA = 1;
+ gWeatherPtr->unknown_6EB = Random() % 2;
+ gWeatherPtr->initStep++;
+ break;
+ case 7:
+ gWeatherPtr->unknown_6EC = (Random() & 1) + 1;
+ gWeatherPtr->initStep++;
+ // fall through
+ case 8:
+ sub_807A790(19);
+ if (gWeatherPtr->unknown_6EB == 0 && gWeatherPtr->unknown_6EC == 1)
+ SetThunderCounter(20);
+
+ gWeatherPtr->unknown_6E6 = (Random() % 3) + 6;
+ gWeatherPtr->initStep++;
+ break;
+ case 9:
+ if (--gWeatherPtr->unknown_6E6 == 0)
+ {
+ sub_807A790(3);
+ gWeatherPtr->unknown_6EA = 1;
+ if (--gWeatherPtr->unknown_6EC != 0)
+ {
+ gWeatherPtr->unknown_6E6 = (Random() % 16) + 60;
+ gWeatherPtr->initStep = 10;
+ }
+ else if (gWeatherPtr->unknown_6EB == 0)
+ {
+ gWeatherPtr->initStep = 4;
+ }
+ else
+ {
+ gWeatherPtr->initStep = 11;
+ }
+ }
+ break;
+ case 10:
+ if (--gWeatherPtr->unknown_6E6 == 0)
+ gWeatherPtr->initStep = 8;
+ break;
+ case 11:
+ gWeatherPtr->unknown_6E6 = (Random() % 16) + 60;
+ gWeatherPtr->initStep++;
+ break;
+ case 12:
+ if (--gWeatherPtr->unknown_6E6 == 0)
+ {
+ SetThunderCounter(100);
+ sub_807A790(19);
+ gWeatherPtr->unknown_6E6 = (Random() & 0xF) + 30;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ case 13:
+ if (--gWeatherPtr->unknown_6E6 == 0)
+ {
+ sub_807A7C4(19, 3, 5);
+ gWeatherPtr->initStep++;
+ }
+ break;
+ case 14:
+ if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_IDLE)
+ {
+ gWeatherPtr->unknown_6EA = 1;
+ gWeatherPtr->initStep = 4;
+ }
+ break;
+ }
+}
+
+bool8 Thunderstorm_Finish(void)
+{
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ gWeatherPtr->unknown_6EA = 0;
+ gWeatherPtr->finishStep++;
+ // fall through
+ case 1:
+ Thunderstorm_Main();
+ if (gWeatherPtr->unknown_6EA)
+ {
+ if (gWeatherPtr->nextWeather == WEATHER_RAIN
+ || gWeatherPtr->nextWeather == WEATHER_RAIN_THUNDERSTORM
+ || gWeatherPtr->nextWeather == WEATHER_DOWNPOUR)
+ return FALSE;
+
+ gWeatherPtr->targetRainSpriteCount = 0;
+ gWeatherPtr->finishStep++;
+ }
+ break;
+ case 2:
+ if (!UpdateVisibleRainSprites())
+ {
+ DestroyRainSprites();
+ gWeatherPtr->thunderTriggered = 0;
+ gWeatherPtr->finishStep++;
+ return FALSE;
+ }
+ break;
+ default:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static void SetThunderCounter(u16 max)
+{
+ if (gWeatherPtr->thunderTriggered == 0)
+ {
+ gWeatherPtr->thunderCounter = Random() % max;
+ gWeatherPtr->thunderTriggered = 1;
+ }
+}
+
+static void UpdateThunderSound(void)
+{
+ if (gWeatherPtr->thunderTriggered == 1)
+ {
+ if (gWeatherPtr->thunderCounter == 0)
+ {
+ if (IsSEPlaying())
+ return;
+
+ if (Random() & 1)
+ PlaySE(SE_T_KAMI);
+ else
+ PlaySE(SE_T_KAMI2);
+
+ gWeatherPtr->thunderTriggered = 0;
+ }
+ else
+ {
+ gWeatherPtr->thunderCounter--;
+ }
+ }
+}
+
+//------------------------------------------------------------------------------
+// WEATHER_FOG_HORIZONTAL and WEATHER_UNDERWATER
+//------------------------------------------------------------------------------
+
+// unused data
+static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300};
+
+static const struct OamData gOamData_839AB2C = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_BLEND,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
+ .x = 0,
+ .matrixNum = 0,
+ .size = SPRITE_SIZE(64x64),
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd gSpriteAnim_839AB34[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gSpriteAnim_839AB3C[] = {
+ ANIMCMD_FRAME(32, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gSpriteAnim_839AB44[] = {
+ ANIMCMD_FRAME(64, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gSpriteAnim_839AB4C[] = {
+ ANIMCMD_FRAME(96, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gSpriteAnim_839AB54[] = {
+ ANIMCMD_FRAME(128, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gSpriteAnim_839AB5C[] = {
+ ANIMCMD_FRAME(160, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gSpriteAnimTable_839AB64[] = {
+ gSpriteAnim_839AB34,
+ gSpriteAnim_839AB3C,
+ gSpriteAnim_839AB44,
+ gSpriteAnim_839AB4C,
+ gSpriteAnim_839AB54,
+ gSpriteAnim_839AB5C,
+};
+
+static const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] = {
+ AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = {
+ gSpriteAffineAnim_839AB7C,
+};
+
+static void FogHorizontalSpriteCallback(struct Sprite *);
+static const struct SpriteTemplate sFogHorizontalSpriteTemplate = {
+ .tileTag = 0x1201,
+ .paletteTag = 0x1200,
+ .oam = &gOamData_839AB2C,
+ .anims = gSpriteAnimTable_839AB64,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_839AB8C,
+ .callback = FogHorizontalSpriteCallback,
+};
+
+void FogHorizontal_Main(void);
+static void CreateFogHorizontalSprites(void);
+static void DestroyFogHorizontalSprites(void);
+
+void FogHorizontal_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
+ if (gWeatherPtr->fogHSpritesCreated == 0)
+ {
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset = 0;
+ gWeatherPtr->fogHScrollPosX = 0;
+ Weather_SetBlendCoeffs(0, 16);
+ }
+}
+
+void FogHorizontal_InitAll(void)
+{
+ FogHorizontal_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ FogHorizontal_Main();
+}
+
+void FogHorizontal_Main(void)
+{
+ gWeatherPtr->fogHScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fogHScrollOffset) & 0xFF;
+ if (++gWeatherPtr->fogHScrollCounter > 3)
+ {
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset++;
+ }
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ CreateFogHorizontalSprites();
+ if (gWeatherPtr->currWeather == WEATHER_FOG_HORIZONTAL)
+ Weather_SetTargetBlendCoeffs(12, 8, 3);
+ else
+ Weather_SetTargetBlendCoeffs(4, 16, 0);
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ if (Weather_UpdateBlend())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ }
+}
+
+bool8 FogHorizontal_Finish(void)
+{
+ gWeatherPtr->fogHScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->fogHScrollOffset) & 0xFF;
+ if (++gWeatherPtr->fogHScrollCounter > 3)
+ {
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset++;
+ }
+
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ Weather_SetTargetBlendCoeffs(0, 16, 3);
+ gWeatherPtr->finishStep++;
+ break;
+ case 1:
+ if (Weather_UpdateBlend())
+ gWeatherPtr->finishStep++;
+ break;
+ case 2:
+ DestroyFogHorizontalSprites();
+ gWeatherPtr->finishStep++;
+ break;
+ default:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+#define tSpriteColumn data[0]
+
+static void FogHorizontalSpriteCallback(struct Sprite *sprite)
+{
+ sprite->pos2.y = (u8)gSpriteCoordOffsetY;
+ sprite->pos1.x = gWeatherPtr->fogHScrollPosX + 32 + sprite->tSpriteColumn * 64;
+ if (sprite->pos1.x > 271)
+ {
+ sprite->pos1.x = 480 + gWeatherPtr->fogHScrollPosX - (4 - sprite->tSpriteColumn) * 64;
+ sprite->pos1.x &= 0x1FF;
+ }
+}
+
+static void CreateFogHorizontalSprites(void)
+{
+ u16 i;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (!gWeatherPtr->fogHSpritesCreated)
+ {
+ struct SpriteSheet fogHorizontalSpriteSheet = {
+ .data = gWeatherFogHorizontalTiles,
+ .size = 0x0800,
+ .tag = 0x1201,
+ };
+ LoadSpriteSheet(&fogHorizontalSpriteSheet);
+ for (i = 0; i < NUM_FOG_HORIZONTAL_SPRITES; i++)
+ {
+ spriteId = CreateSpriteAtEnd(&sFogHorizontalSpriteTemplate, 0, 0, 0xFF);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->tSpriteColumn = i % 5;
+ sprite->pos1.x = (i % 5) * 64 + 32;
+ sprite->pos1.y = (i / 5) * 64 + 32;
+ gWeatherPtr->sprites.s2.fogHSprites[i] = sprite;
+ }
+ else
+ {
+ gWeatherPtr->sprites.s2.fogHSprites[i] = NULL;
+ }
+ }
+
+ gWeatherPtr->fogHSpritesCreated = TRUE;
+ }
+}
+
+static void DestroyFogHorizontalSprites(void)
+{
+ u16 i;
+
+ if (gWeatherPtr->fogHSpritesCreated)
+ {
+ for (i = 0; i < NUM_FOG_HORIZONTAL_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s2.fogHSprites[i] != NULL)
+ DestroySprite(gWeatherPtr->sprites.s2.fogHSprites[i]);
+ }
+
+ FreeSpriteTilesByTag(0x1201);
+ gWeatherPtr->fogHSpritesCreated = 0;
+ }
+}
+
+#undef tSpriteColumn
+
+//------------------------------------------------------------------------------
+// WEATHER_VOLCANIC_ASH
+//------------------------------------------------------------------------------
+
+static void LoadAshSpriteSheet(void);
+static void CreateAshSprites(void);
+static void DestroyAshSprites(void);
+static void UpdateAshSprite(struct Sprite *);
+
+void Ash_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = FALSE;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
+ gWeatherPtr->unknown_6FE = 20;
+ if (!gWeatherPtr->ashSpritesCreated)
+ {
+ Weather_SetBlendCoeffs(0, 16);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(64, 63)); // These aren't valid blend coefficients!
+ }
+}
+
+void Ash_InitAll(void)
+{
+ Ash_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ Ash_Main();
+}
+
+void Ash_Main(void)
+{
+ gWeatherPtr->ashBaseSpritesX = gSpriteCoordOffsetX & 0x1FF;
+ while (gWeatherPtr->ashBaseSpritesX >= 240)
+ gWeatherPtr->ashBaseSpritesX -= 240;
+
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ LoadAshSpriteSheet();
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ if (!gWeatherPtr->ashSpritesCreated)
+ CreateAshSprites();
+
+ Weather_SetTargetBlendCoeffs(16, 0, 1);
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (Weather_UpdateBlend())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ default:
+ Weather_UpdateBlend();
+ break;
+ }
+}
+
+bool8 Ash_Finish(void)
+{
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ Weather_SetTargetBlendCoeffs(0, 16, 1);
+ gWeatherPtr->finishStep++;
+ break;
+ case 1:
+ if (Weather_UpdateBlend())
+ {
+ DestroyAshSprites();
+ gWeatherPtr->finishStep++;
+ }
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ gWeatherPtr->finishStep++;
+ return FALSE;
+ default:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static const struct SpriteSheet sAshSpriteSheet = {
+ .data = gWeatherAshTiles,
+ .size = 0x1000,
+ .tag = 0x1202,
+};
+
+static void LoadAshSpriteSheet(void)
+{
+ LoadSpriteSheet(&sAshSpriteSheet);
+}
+
+static const struct OamData sAshSpriteOamData = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_BLEND,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
+ .x = 0,
+ .size = SPRITE_SIZE(64x64),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 15,
+};
+
+static const union AnimCmd sAshSpriteAnimCmd0[] = {
+ ANIMCMD_FRAME(0, 60),
+ ANIMCMD_FRAME(64, 60),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd *const sAshSpriteAnimCmds[] = {
+ sAshSpriteAnimCmd0,
+};
+
+static const struct SpriteTemplate sAshSpriteTemplate = {
+ .tileTag = 4610,
+ .paletteTag = 0x1200,
+ .oam = &sAshSpriteOamData,
+ .anims = sAshSpriteAnimCmds,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateAshSprite,
+};
+
+#define tOffsetY data[0]
+#define tCounterY data[1]
+#define tSpriteColumn data[2]
+#define tSpriteRow data[3]
+
+static void CreateAshSprites(void)
+{
+ u8 i;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (!gWeatherPtr->ashSpritesCreated)
+ {
+ for (i = 0; i < NUM_ASH_SPRITES; i++)
+ {
+ spriteId = CreateSpriteAtEnd(&sAshSpriteTemplate, 0, 0, 0x4E);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->tCounterY = 0;
+ sprite->tSpriteColumn = (u8)(i % 5);
+ sprite->tSpriteRow = (u8)(i / 5);
+ sprite->tOffsetY = sprite->tSpriteRow * 64 + 32;
+ gWeatherPtr->sprites.s2.ashSprites[i] = sprite;
+ }
+ else
+ {
+ gWeatherPtr->sprites.s2.ashSprites[i] = NULL;
+ }
+ }
+
+ gWeatherPtr->ashSpritesCreated = TRUE;
+ }
+}
+
+static void DestroyAshSprites(void)
+{
+ u16 i;
+
+ if (gWeatherPtr->ashSpritesCreated)
+ {
+ for (i = 0; i < NUM_ASH_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s2.ashSprites[i] != NULL)
+ DestroySprite(gWeatherPtr->sprites.s2.ashSprites[i]);
+ }
+
+ FreeSpriteTilesByTag(0x1202);
+ gWeatherPtr->ashSpritesCreated = FALSE;
+ }
+}
+
+static void UpdateAshSprite(struct Sprite *sprite)
+{
+ if (++sprite->tCounterY > 5)
+ {
+ sprite->tCounterY = 0;
+ sprite->tOffsetY++;
+ }
+
+ sprite->pos1.y = gSpriteCoordOffsetY + sprite->tOffsetY;
+ sprite->pos1.x = gWeatherPtr->ashBaseSpritesX + 32 + sprite->tSpriteColumn * 64;
+ if (sprite->pos1.x > 271)
+ {
+ sprite->pos1.x = gWeatherPtr->ashBaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64;
+ sprite->pos1.x &= 0x1FF;
+ }
+}
+
+#undef tOffsetY
+#undef tCounterY
+#undef tSpriteColumn
+#undef tSpriteRow
+
+//------------------------------------------------------------------------------
+// WEATHER_FOG_DIAGONAL
+//------------------------------------------------------------------------------
+
+static void UpdateFogDiagonalMovement(void);
+static void CreateFogDiagonalSprites(void);
+static void DestroyFogDiagonalSprites(void);
+static void UpdateFogDiagonalSprite(struct Sprite *);
+
+void FogDiagonal_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = 0;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
+ gWeatherPtr->fogHScrollCounter = 0;
+ gWeatherPtr->fogHScrollOffset = 1;
+ if (!gWeatherPtr->fogDSpritesCreated)
+ {
+ gWeatherPtr->fogDScrollXCounter = 0;
+ gWeatherPtr->fogDScrollYCounter = 0;
+ gWeatherPtr->fogDXOffset = 0;
+ gWeatherPtr->fogDYOffset = 0;
+ gWeatherPtr->fogDBaseSpritesX = 0;
+ gWeatherPtr->fogDPosY = 0;
+ Weather_SetBlendCoeffs(0, 16);
+ }
+}
+
+void FogDiagonal_InitAll(void)
+{
+ FogDiagonal_InitVars();
+ while (gWeatherPtr->weatherGfxLoaded == FALSE)
+ FogDiagonal_Main();
+}
+
+void FogDiagonal_Main(void)
+{
+ UpdateFogDiagonalMovement();
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ CreateFogDiagonalSprites();
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ Weather_SetTargetBlendCoeffs(12, 8, 8);
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (!Weather_UpdateBlend())
+ break;
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ break;
+ }
+}
+
+bool8 FogDiagonal_Finish(void)
+{
+ UpdateFogDiagonalMovement();
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ Weather_SetTargetBlendCoeffs(0, 16, 1);
+ gWeatherPtr->finishStep++;
+ break;
+ case 1:
+ if (!Weather_UpdateBlend())
+ break;
+ gWeatherPtr->finishStep++;
+ break;
+ case 2:
+ DestroyFogDiagonalSprites();
+ gWeatherPtr->finishStep++;
+ break;
+ default:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static void UpdateFogDiagonalMovement(void)
+{
+ if (++gWeatherPtr->fogDScrollXCounter > 2)
+ {
+ gWeatherPtr->fogDXOffset++;
+ gWeatherPtr->fogDScrollXCounter = 0;
+ }
+
+ if (++gWeatherPtr->fogDScrollYCounter > 4)
+ {
+ gWeatherPtr->fogDYOffset++;
+ gWeatherPtr->fogDScrollYCounter = 0;
+ }
+
+ gWeatherPtr->fogDBaseSpritesX = (gSpriteCoordOffsetX - gWeatherPtr->fogDXOffset) & 0xFF;
+ gWeatherPtr->fogDPosY = gSpriteCoordOffsetY + gWeatherPtr->fogDYOffset;
+}
+
+static const struct SpriteSheet gFogDiagonalSpriteSheet = {
+ .data = gWeatherFogDiagonalTiles,
+ .size = 0x0800,
+ .tag = 0x1203,
+};
+
+static const struct OamData sFogDiagonalSpriteOamData = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_BLEND,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
+ .x = 0,
+ .size = SPRITE_SIZE(64x64),
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+};
+
+static const union AnimCmd sFogDiagonalSpriteAnimCmd0[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sFogDiagonalSpriteAnimCmds[] = {
+ sFogDiagonalSpriteAnimCmd0,
+};
+
+static const struct SpriteTemplate sFogDiagonalSpriteTemplate = {
+ .tileTag = 0x1203,
+ .paletteTag = 0x1200,
+ .oam = &sFogDiagonalSpriteOamData,
+ .anims = sFogDiagonalSpriteAnimCmds,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateFogDiagonalSprite,
+};
+
+#define tSpriteColumn data[0]
+#define tSpriteRow data[1]
+
+static void CreateFogDiagonalSprites(void)
+{
+ u16 i;
+ struct SpriteSheet fogDiagonalSpriteSheet;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (!gWeatherPtr->fogDSpritesCreated)
+ {
+ fogDiagonalSpriteSheet = gFogDiagonalSpriteSheet;
+ LoadSpriteSheet(&fogDiagonalSpriteSheet);
+ for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++)
+ {
+ spriteId = CreateSpriteAtEnd(&sFogDiagonalSpriteTemplate, 0, (i / 5) * 64, 0xFF);
+ if (spriteId != MAX_SPRITES)
+ {
+ sprite = &gSprites[spriteId];
+ sprite->tSpriteColumn = i % 5;
+ sprite->tSpriteRow = i / 5;
+ gWeatherPtr->sprites.s2.fogDSprites[i] = sprite;
+ }
+ else
+ {
+ gWeatherPtr->sprites.s2.fogDSprites[i] = NULL;
+ }
+ }
+
+ gWeatherPtr->fogDSpritesCreated = TRUE;
+ }
+}
+
+static void DestroyFogDiagonalSprites(void)
+{
+ u16 i;
+
+ if (gWeatherPtr->fogDSpritesCreated)
+ {
+ for (i = 0; i < NUM_FOG_DIAGONAL_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s2.fogDSprites[i])
+ DestroySprite(gWeatherPtr->sprites.s2.fogDSprites[i]);
+ }
+
+ FreeSpriteTilesByTag(0x1203);
+ gWeatherPtr->fogDSpritesCreated = FALSE;
+ }
+}
+
+static void UpdateFogDiagonalSprite(struct Sprite *sprite)
+{
+ sprite->pos2.y = gWeatherPtr->fogDPosY;
+ sprite->pos1.x = gWeatherPtr->fogDBaseSpritesX + 32 + sprite->tSpriteColumn * 64;
+ if (sprite->pos1.x > 271)
+ {
+ sprite->pos1.x = gWeatherPtr->fogDBaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64;
+ sprite->pos1.x &= 0x1FF;
+ }
+}
+
+#undef tSpriteColumn
+#undef tSpriteRow
+
+//------------------------------------------------------------------------------
+// WEATHER_SANDSTORM
+//------------------------------------------------------------------------------
+
+static void UpdateSandstormWaveIndex(void);
+static void UpdateSandstormMovement(void);
+static void CreateSandstormSprites(void);
+static void CreateSwirlSandstormSprites(void);
+static void DestroySandstormSprites(void);
+static void UpdateSandstormSprite(struct Sprite *);
+static void WaitSandSwirlSpriteEntrance(struct Sprite *);
+static void UpdateSandstormSwirlSprite(struct Sprite *);
+
+#define MIN_SANDSTORM_WAVE_INDEX 0x20
+
+void Sandstorm_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->weatherGfxLoaded = 0;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
+ if (!gWeatherPtr->sandstormSpritesCreated)
+ {
+ gWeatherPtr->sandstormXOffset = gWeatherPtr->sandstormYOffset = 0;
+ gWeatherPtr->sandstormWaveIndex = 8;
+ gWeatherPtr->sandstormWaveCounter = 0;
+ // Dead code. How does the compiler not optimize this out?
+ if (gWeatherPtr->sandstormWaveIndex >= 0x80 - MIN_SANDSTORM_WAVE_INDEX)
+ gWeatherPtr->sandstormWaveIndex = 0x80 - gWeatherPtr->sandstormWaveIndex;
+
+ Weather_SetBlendCoeffs(0, 16);
+ }
+}
+
+void Sandstorm_InitAll(void)
+{
+ Sandstorm_InitVars();
+ while (!gWeatherPtr->weatherGfxLoaded)
+ Sandstorm_Main();
+}
+
+void Sandstorm_Main(void)
+{
+ UpdateSandstormMovement();
+ UpdateSandstormWaveIndex();
+ if (gWeatherPtr->sandstormWaveIndex >= 0x80 - MIN_SANDSTORM_WAVE_INDEX)
+ gWeatherPtr->sandstormWaveIndex = MIN_SANDSTORM_WAVE_INDEX;
+
+ switch (gWeatherPtr->initStep)
+ {
+ case 0:
+ CreateSandstormSprites();
+ CreateSwirlSandstormSprites();
+ gWeatherPtr->initStep++;
+ break;
+ case 1:
+ Weather_SetTargetBlendCoeffs(16, 0, 0);
+ gWeatherPtr->initStep++;
+ break;
+ case 2:
+ if (Weather_UpdateBlend())
+ {
+ gWeatherPtr->weatherGfxLoaded = TRUE;
+ gWeatherPtr->initStep++;
+ }
+ break;
+ }
+}
+
+bool8 Sandstorm_Finish(void)
+{
+ UpdateSandstormMovement();
+ UpdateSandstormWaveIndex();
+ switch (gWeatherPtr->finishStep)
+ {
+ case 0:
+ Weather_SetTargetBlendCoeffs(0, 16, 0);
+ gWeatherPtr->finishStep++;
+ break;
+ case 1:
+ if (Weather_UpdateBlend())
+ gWeatherPtr->finishStep++;
+ break;
+ case 2:
+ DestroySandstormSprites();
+ gWeatherPtr->finishStep++;
+ break;
+ default:
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void UpdateSandstormWaveIndex(void)
+{
+ if (gWeatherPtr->sandstormWaveCounter++ > 4)
+ {
+ gWeatherPtr->sandstormWaveIndex++;
+ gWeatherPtr->sandstormWaveCounter = 0;
+ }
+}
+
+static void UpdateSandstormMovement(void)
+{
+ gWeatherPtr->sandstormXOffset -= gSineTable[gWeatherPtr->sandstormWaveIndex] * 4;
+ gWeatherPtr->sandstormYOffset -= gSineTable[gWeatherPtr->sandstormWaveIndex];
+ gWeatherPtr->sandstormBaseSpritesX = (gSpriteCoordOffsetX + (gWeatherPtr->sandstormXOffset >> 8)) & 0xFF;
+ gWeatherPtr->sandstormPosY = gSpriteCoordOffsetY + (gWeatherPtr->sandstormYOffset >> 8);
+}
+
+static void DestroySandstormSprites(void)
+{
+ u16 i;
+
+ if (gWeatherPtr->sandstormSpritesCreated)
+ {
+ for (i = 0; i < NUM_SANDSTORM_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s2.sandstormSprites1[i])
+ DestroySprite(gWeatherPtr->sprites.s2.sandstormSprites1[i]);
+ }
+
+ gWeatherPtr->sandstormSpritesCreated = FALSE;
+ FreeSpriteTilesByTag(0x1204);
+ }
+
+ if (gWeatherPtr->sandstormSwirlSpritesCreated)
+ {
+ for (i = 0; i < NUM_SWIRL_SANDSTORM_SPRITES; i++)
+ {
+ if (gWeatherPtr->sprites.s2.sandstormSprites2[i] != NULL)
+ DestroySprite(gWeatherPtr->sprites.s2.sandstormSprites2[i]);
+ }
+
+ gWeatherPtr->sandstormSwirlSpritesCreated = FALSE;
+ }
+}
+
+static const struct OamData sSandstormSpriteOamData = {
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_BLEND,
+ .bpp = ST_OAM_4BPP,
+ .shape = SPRITE_SHAPE(64x64),
+ .x = 0,
+ .size = SPRITE_SIZE(64x64),
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+};
+
+static const union AnimCmd sSandstormSpriteAnimCmd0[] = {
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSandstormSpriteAnimCmd1[] = {
+ ANIMCMD_FRAME(64, 3),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sSandstormSpriteAnimCmds[] = {
+ sSandstormSpriteAnimCmd0,
+ sSandstormSpriteAnimCmd1,
+};
+
+static const struct SpriteTemplate sSandstormSpriteTemplate = {
+ .tileTag = 0x1204,
+ .paletteTag = 0x1200,
+ .oam = &sSandstormSpriteOamData,
+ .anims = sSandstormSpriteAnimCmds,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateSandstormSprite,
+};
+
+static const struct SpriteSheet sSandstormSpriteSheet = {
+ .data = gWeatherSandstormTiles,
+ .size = 0x0a00,
+ .tag = 0x1204,
+};
+
+// Regular sandstorm sprites
+#define tSpriteColumn data[0]
+#define tSpriteRow data[1]
+
+// Swirly sandstorm sprites
+#define tRadius data[0]
+#define tWaveIndex data[1]
+#define tRadiusCounter data[2]
+#define tEntranceDelay data[3]
+
+static void CreateSandstormSprites(void)
+{
+ u16 i;
+ u8 spriteId;
+
+ if (!gWeatherPtr->sandstormSpritesCreated)
+ {
+ LoadSpriteSheet(&sSandstormSpriteSheet);
+ LoadCustomWeatherSpritePalette(gSandstormWeatherPalette);
+ for (i = 0; i < NUM_SANDSTORM_SPRITES; i++)
+ {
+ spriteId = CreateSpriteAtEnd(&sSandstormSpriteTemplate, 0, (i / 5) * 64, 1);
+ if (spriteId != MAX_SPRITES)
+ {
+ gWeatherPtr->sprites.s2.sandstormSprites1[i] = &gSprites[spriteId];
+ gWeatherPtr->sprites.s2.sandstormSprites1[i]->tSpriteColumn = i % 5;
+ gWeatherPtr->sprites.s2.sandstormSprites1[i]->tSpriteRow = i / 5;
+ }
+ else
+ {
+ gWeatherPtr->sprites.s2.sandstormSprites1[i] = NULL;
+ }
+ }
+
+ gWeatherPtr->sandstormSpritesCreated = TRUE;
+ }
+}
+
+static const u16 sSwirlEntranceDelays[] = {0, 120, 80, 160, 40, 0};
+
+static void CreateSwirlSandstormSprites(void)
+{
+ u16 i;
+ u8 spriteId;
+
+ if (!gWeatherPtr->sandstormSwirlSpritesCreated)
+ {
+ for (i = 0; i < NUM_SWIRL_SANDSTORM_SPRITES; i++)
+ {
+ spriteId = CreateSpriteAtEnd(&sSandstormSpriteTemplate, i * 48 + 24, 208, 1);
+ if (spriteId != MAX_SPRITES)
+ {
+ gWeatherPtr->sprites.s2.sandstormSprites2[i] = &gSprites[spriteId];
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->oam.size = ST_OAM_SIZE_2;
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->tSpriteRow = i * 51;
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->tRadius = 8;
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->tRadiusCounter = 0;
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[4] = 0x6730; // unused value
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->tEntranceDelay = sSwirlEntranceDelays[i];
+ StartSpriteAnim(gWeatherPtr->sprites.s2.sandstormSprites2[i], 1);
+ CalcCenterToCornerVec(gWeatherPtr->sprites.s2.sandstormSprites2[i], SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), ST_OAM_AFFINE_OFF);
+ gWeatherPtr->sprites.s2.sandstormSprites2[i]->callback = WaitSandSwirlSpriteEntrance;
+ }
+ else
+ {
+ gWeatherPtr->sprites.s2.sandstormSprites2[i] = NULL;
+ }
+
+ gWeatherPtr->sandstormSwirlSpritesCreated = TRUE;
+ }
+ }
+}
+
+static void UpdateSandstormSprite(struct Sprite *sprite)
+{
+ sprite->pos2.y = gWeatherPtr->sandstormPosY;
+ sprite->pos1.x = gWeatherPtr->sandstormBaseSpritesX + 32 + sprite->tSpriteColumn * 64;
+ if (sprite->pos1.x > 271)
+ {
+ sprite->pos1.x = gWeatherPtr->sandstormBaseSpritesX + 480 - (4 - sprite->tSpriteColumn) * 64;
+ sprite->pos1.x &= 0x1FF;
+ }
+}
+
+static void WaitSandSwirlSpriteEntrance(struct Sprite *sprite)
+{
+ if (--sprite->tEntranceDelay == -1)
+ sprite->callback = UpdateSandstormSwirlSprite;
+}
+
+static void UpdateSandstormSwirlSprite(struct Sprite *sprite)
+{
+ u32 x, y;
+
+ if (--sprite->pos1.y < -48)
+ {
+ sprite->pos1.y = 208;
+ sprite->tRadius = 4;
+ }
+
+ x = sprite->tRadius * gSineTable[sprite->tWaveIndex];
+ y = sprite->tRadius * gSineTable[sprite->tWaveIndex + 0x40];
+ sprite->pos2.x = x >> 8;
+ sprite->pos2.y = y >> 8;
+ sprite->tWaveIndex = (sprite->tWaveIndex + 10) & 0xFF;
+ if (++sprite->tRadiusCounter > 8)
+ {
+ sprite->tRadiusCounter = 0;
+ sprite->tRadius++;
+ }
+}
+
+#undef tSpriteColumn
+#undef tSpriteRow
+
+#undef tRadius
+#undef tWaveIndex
+#undef tRadiusCounter
+#undef tEntranceDelay
+
+//------------------------------------------------------------------------------
+// WEATHER_SHADE
+//------------------------------------------------------------------------------
+
+void Shade_InitVars(void)
+{
+ gWeatherPtr->initStep = 0;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
+}
+
+void Shade_InitAll(void)
+{
+ Shade_InitVars();
+}
+
+void Shade_Main(void)
+{
+}
+
+bool8 Shade_Finish(void)
+{
+ return FALSE;
+}
+
+//------------------------------------------------------------------------------
+// WEATHER_UNDERWATER_BUBBLES
+//------------------------------------------------------------------------------
+
+static void CreateBubbleSprite(u16);
+static void DestroyBubbleSprites(void);
+static void UpdateBubbleSprite(struct Sprite *);
+
+static const u8 sBubbleStartDelays[] = {40, 90, 60, 90, 2, 60, 40, 30};
+
+static const struct SpriteSheet sWeatherBubbleSpriteSheet = {
+ .data = gWeatherBubbleTiles,
+ .size = 0x0040,
+ .tag = 0x1205,
+};
+
+static const s16 sBubbleStartCoords[][2] = {
+ {120, 160},
+ {376, 160},
+ { 40, 140},
+ {296, 140},
+ {180, 130},
+ {436, 130},
+ { 60, 160},
+ {436, 160},
+ {220, 180},
+ {476, 180},
+ { 10, 90},
+ {266, 90},
+ {256, 160},
+};
+
+void Bubbles_InitVars(void)
+{
+ FogHorizontal_InitVars();
+ if (!gWeatherPtr->bubblesSpritesCreated)
+ {
+ LoadSpriteSheet(&sWeatherBubbleSpriteSheet);
+ gWeatherPtr->bubblesDelayIndex = 0;
+ gWeatherPtr->bubblesDelayCounter = sBubbleStartDelays[0];
+ gWeatherPtr->bubblesCoordsIndex = 0;
+ gWeatherPtr->bubblesSpriteCount = 0;
+ }
+}
+
+void Bubbles_InitAll(void)
+{
+ Bubbles_InitVars();
+ while (!gWeatherPtr->weatherGfxLoaded)
+ Bubbles_Main();
+}
+
+void Bubbles_Main(void)
+{
+ FogHorizontal_Main();
+ if (++gWeatherPtr->bubblesDelayCounter > sBubbleStartDelays[gWeatherPtr->bubblesDelayIndex])
+ {
+ gWeatherPtr->bubblesDelayCounter = 0;
+ if (++gWeatherPtr->bubblesDelayIndex > ARRAY_COUNT(sBubbleStartDelays) - 1)
+ gWeatherPtr->bubblesDelayIndex = 0;
+
+ CreateBubbleSprite(gWeatherPtr->bubblesCoordsIndex);
+ if (++gWeatherPtr->bubblesCoordsIndex > ARRAY_COUNT(sBubbleStartCoords) - 1)
+ gWeatherPtr->bubblesCoordsIndex = 0;
+ }
+}
+
+bool8 Bubbles_Finish(void)
+{
+ if (!FogHorizontal_Finish())
+ {
+ DestroyBubbleSprites();
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static const union AnimCmd sBubbleSpriteAnimCmd0[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sBubbleSpriteAnimCmds[] = {
+ sBubbleSpriteAnimCmd0,
+};
+
+static const struct SpriteTemplate sBubbleSpriteTemplate = {
+ .tileTag = 0x1205,
+ .paletteTag = 0x1200,
+ .oam = &gOamData_AffineOff_ObjNormal_8x8,
+ .anims = sBubbleSpriteAnimCmds,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = UpdateBubbleSprite,
+};
+
+#define tScrollXCounter data[0]
+#define tScrollXDir data[1]
+#define tCounter data[2]
+
+static void CreateBubbleSprite(u16 coordsIndex)
+{
+ s16 x = sBubbleStartCoords[coordsIndex][0];
+ s16 y = sBubbleStartCoords[coordsIndex][1] - gSpriteCoordOffsetY;
+ u8 spriteId = CreateSpriteAtEnd(&sBubbleSpriteTemplate, x, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ gSprites[spriteId].tScrollXCounter = 0;
+ gSprites[spriteId].tScrollXDir = 0;
+ gSprites[spriteId].tCounter = 0;
+ gWeatherPtr->bubblesSpriteCount++;
+ }
+}
+
+static void DestroyBubbleSprites(void)
+{
+ u16 i;
+
+ for (i = 0; i < MAX_SPRITES; i++)
+ {
+ if (gSprites[i].template == &sBubbleSpriteTemplate)
+ DestroySprite(&gSprites[i]);
+ }
+
+ FreeSpriteTilesByTag(0x1205);
+}
+
+static void UpdateBubbleSprite(struct Sprite *sprite)
+{
+ ++sprite->tScrollXCounter;
+ if (++sprite->tScrollXCounter > 8) // double increment
+ {
+ sprite->tScrollXCounter = 0;
+ if (sprite->tScrollXDir == 0)
+ {
+ if (++sprite->pos2.x > 4)
+ sprite->tScrollXDir = 1;
+ }
+ else
+ {
+ if (--sprite->pos2.x <= 0)
+ sprite->tScrollXDir = 0;
+ }
+ }
+
+ sprite->pos1.y -= 3;
+ if (++sprite->tCounter >= 120)
+ DestroySprite(sprite);
+}
+
+#undef tScrollXCounter
+#undef tScrollXDir
+#undef tCounter
diff --git a/src/field_weather_util.c b/src/field_weather_util.c
index 40c5fbe4d..d96378e23 100644
--- a/src/field_weather_util.c
+++ b/src/field_weather_util.c
@@ -6,17 +6,6 @@
u8 TranslateWeatherNum(u8 weather);
void UpdateRainCounter(u8 newWeather, u8 oldWeather);
-const u16 gUnknown_83C2D00[] = INCBIN_U16("graphics/field_effects/unk_83C2D00.gbapal");
-const u16 gUnknown_83C2D20[] = INCBIN_U16("graphics/field_effects/unk_83C2D20.gbapal");
-const u16 gUnknown_83C2D40[] = INCBIN_U16("graphics/field_effects/unk_83C2D40.4bpp");
-const u16 gWeatherFog1Tiles[] = INCBIN_U16("graphics/field_effects/unk_83C3540.4bpp");
-const u16 gUnknown_83C3D40[] = INCBIN_U16("graphics/field_effects/unk_83C3D40.4bpp");
-const u16 gUnknown_83C4540[] = INCBIN_U16("graphics/field_effects/unk_83C4540.4bpp");
-const u16 gUnknown_83C4580[] = INCBIN_U16("graphics/field_effects/unk_83C4580.4bpp");
-const u16 gUnknown_83C45C0[] = INCBIN_U16("graphics/field_effects/unk_83C45C0.4bpp");
-const u16 gUnknown_83C55C0[] = INCBIN_U16("graphics/field_effects/unk_83C55C0.4bpp");
-const u16 gUnknown_83C5BC0[] = INCBIN_U16("graphics/field_effects/unk_83C5BC0.4bpp");
-
void SetSav1Weather(u32 weather)
{
u8 oldWeather = gSaveBlock1Ptr->weather;
diff --git a/src/ice.c b/src/ice.c
index 6843538f9..8b4269a95 100644
--- a/src/ice.c
+++ b/src/ice.c
@@ -944,7 +944,7 @@ void AnimTask_Haze1(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80752A0(&animBg);
- LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset);
+ LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
LoadPalette(&gUnknown_83C2CE0, animBg.paletteId * 16, 32);
if (IsContest())
@@ -1042,7 +1042,7 @@ void AnimTask_LoadMistTiles(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80752A0(&animBg);
- LoadBgTiles(animBg.bgId, gWeatherFog1Tiles, 0x800, animBg.tilesOffset);
+ LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
LoadPalette(&gUnknown_83C2CE0, animBg.paletteId * 16, 32);
if (IsContest())