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-rw-r--r--asm/evolution_graphics.s1830
-rw-r--r--data/evolution_graphics.s47
-rw-r--r--include/evolution_scene.h1
-rw-r--r--ld_script.txt4
-rw-r--r--src/evolution_graphics.c624
5 files changed, 627 insertions, 1879 deletions
diff --git a/asm/evolution_graphics.s b/asm/evolution_graphics.s
deleted file mode 100644
index a3c0f364c..000000000
--- a/asm/evolution_graphics.s
+++ /dev/null
@@ -1,1830 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start nullsub_85
-nullsub_85: @ 80F594C
- bx lr
- thumb_func_end nullsub_85
-
- thumb_func_start SetEvoSparklesMatrices
-SetEvoSparklesMatrices: @ 80F5950
- push {r4,r5,lr}
- sub sp, 0x4
- movs r4, 0
- ldr r5, _080F5984 @ =gUnknown_841EF10
-_080F5958:
- adds r0, r4, 0
- adds r0, 0x14
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r4, 1
- adds r1, r5
- ldrh r1, [r1]
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0xB
- bls _080F5958
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5984: .4byte gUnknown_841EF10
- thumb_func_end SetEvoSparklesMatrices
-
- thumb_func_start SpriteCB_PreEvoSparkleSet1
-SpriteCB_PreEvoSparkleSet1: @ 80F5988
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- ble _080F5A36
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- adds r1, r0, 0
- muls r1, r0
- adds r0, r1, 0
- movs r1, 0x50
- bl __divsi3
- movs r1, 0x58
- subs r1, r0
- strh r1, [r4, 0x22]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _080F59C2
- adds r0, 0x3
-_080F59C2:
- asrs r0, 2
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x3A]
- adds r0, 0x4
- strh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x3C]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080F59EC
- ldrh r0, [r4, 0x38]
- subs r0, 0x1
- strh r0, [r4, 0x38]
-_080F59EC:
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- cmp r0, 0
- ble _080F5A02
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1
- b _080F5A08
-_080F5A02:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x14
-_080F5A08:
- strb r0, [r1]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bge _080F5A14
- adds r0, 0x3
-_080F5A14:
- asrs r0, 2
- adds r0, 0x14
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x1F
- bls _080F5A22
- movs r2, 0x1F
-_080F5A22:
- movs r0, 0x1F
- ands r2, r0
- lsls r2, 1
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x3]
- b _080F5A3C
-_080F5A36:
- adds r0, r4, 0
- bl DestroySprite
-_080F5A3C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_PreEvoSparkleSet1
-
- thumb_func_start CreatePreEvoSparkleSet1
-CreatePreEvoSparkleSet1: @ 80F5A44
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _080F5A94 @ =gUnknown_841EEF8
- movs r1, 0x78
- movs r2, 0x58
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080F5A8E
- ldr r4, _080F5A98 @ =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r4
- movs r1, 0
- movs r0, 0x30
- strh r0, [r2, 0x38]
- strh r5, [r2, 0x3A]
- strh r1, [r2, 0x3C]
- ldrb r1, [r2, 0x1]
- subs r0, 0x34
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r2, 0x3]
- movs r1, 0x3E
- orrs r0, r1
- strb r0, [r2, 0x3]
- adds r4, 0x1C
- adds r3, r4
- ldr r0, _080F5A9C @ =SpriteCB_PreEvoSparkleSet1
- str r0, [r3]
-_080F5A8E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5A94: .4byte gUnknown_841EEF8
-_080F5A98: .4byte gSprites
-_080F5A9C: .4byte SpriteCB_PreEvoSparkleSet1
- thumb_func_end CreatePreEvoSparkleSet1
-
- thumb_func_start SpriteCB_PreEvoSparkleSet2
-SpriteCB_PreEvoSparkleSet2: @ 80F5AA0
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r0, 0x57
- bgt _080F5B06
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- adds r1, r0, 0
- muls r1, r0
- adds r0, r1, 0
- movs r1, 0x5
- bl __divsi3
- adds r0, 0x8
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _080F5AD8
- adds r0, 0x3
-_080F5AD8:
- asrs r0, 2
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- lsls r0, 26
- lsrs r0, 24
- movs r1, 0x28
- bl Sin
- adds r0, 0x8
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- b _080F5B0C
-_080F5B06:
- adds r0, r4, 0
- bl DestroySprite
-_080F5B0C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_PreEvoSparkleSet2
-
- thumb_func_start CreatePreEvoSparkleSet2
-CreatePreEvoSparkleSet2: @ 80F5B14
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _080F5B70 @ =gUnknown_841EEF8
- movs r1, 0x78
- movs r2, 0x8
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080F5B6A
- ldr r4, _080F5B74 @ =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r4
- movs r1, 0
- movs r0, 0x8
- strh r0, [r2, 0x38]
- strh r5, [r2, 0x3A]
- strh r1, [r2, 0x3C]
- ldrb r1, [r2, 0x1]
- subs r0, 0xC
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r1, [r2, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x32
- orrs r0, r1
- strb r0, [r2, 0x3]
- adds r2, 0x43
- movs r0, 0x1
- strb r0, [r2]
- adds r4, 0x1C
- adds r3, r4
- ldr r0, _080F5B78 @ =SpriteCB_PreEvoSparkleSet2
- str r0, [r3]
-_080F5B6A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5B70: .4byte gUnknown_841EEF8
-_080F5B74: .4byte gSprites
-_080F5B78: .4byte SpriteCB_PreEvoSparkleSet2
- thumb_func_end CreatePreEvoSparkleSet2
-
- thumb_func_start SpriteCB_PostEvoSparkleSet1
-SpriteCB_PostEvoSparkleSet1: @ 80F5B7C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- ble _080F5BB8
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x38]
- ldrh r1, [r4, 0x34]
- subs r0, r1
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x3A]
- adds r0, 0x4
- strh r0, [r4, 0x3A]
- b _080F5BBE
-_080F5BB8:
- adds r0, r4, 0
- bl DestroySprite
-_080F5BBE:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_PostEvoSparkleSet1
-
- thumb_func_start CreatePostEvoSparkleSet1
-CreatePostEvoSparkleSet1: @ 80F5BC4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r0, _080F5C20 @ =gUnknown_841EEF8
- movs r1, 0x78
- movs r2, 0x38
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _080F5C1A
- ldr r4, _080F5C24 @ =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r4
- movs r1, 0
- strh r5, [r2, 0x34]
- movs r0, 0x78
- strh r0, [r2, 0x38]
- strh r6, [r2, 0x3A]
- strh r1, [r2, 0x3C]
- ldrb r1, [r2, 0x1]
- subs r0, 0x7C
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r2, 0x3]
- movs r1, 0x3E
- orrs r0, r1
- strb r0, [r2, 0x3]
- adds r2, 0x43
- movs r0, 0x1
- strb r0, [r2]
- adds r4, 0x1C
- adds r3, r4
- ldr r0, _080F5C28 @ =SpriteCB_PostEvoSparkleSet1
- str r0, [r3]
-_080F5C1A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5C20: .4byte gUnknown_841EEF8
-_080F5C24: .4byte gSprites
-_080F5C28: .4byte SpriteCB_PostEvoSparkleSet1
- thumb_func_end CreatePostEvoSparkleSet1
-
- thumb_func_start SpriteCB_PostEvoSparkleSet2
-SpriteCB_PostEvoSparkleSet2: @ 80F5C2C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x3C]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _080F5C40
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
-_080F5C40:
- ldrh r1, [r4, 0x3A]
- movs r2, 0x3A
- ldrsh r0, [r4, r2]
- cmp r0, 0x7F
- bgt _080F5CF0
- lsls r0, r1, 24
- lsrs r0, 24
- movs r5, 0x38
- ldrsh r1, [r4, r5]
- bl Sin
- negs r0, r0
- strh r0, [r4, 0x26]
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- muls r0, r1
- movs r1, 0x3
- bl __divsi3
- adds r0, 0x78
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x3A]
- adds r3, r0, 0x1
- strh r3, [r4, 0x3A]
- movs r5, 0x3A
- ldrsh r1, [r4, r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- cmp r0, 0
- bge _080F5C84
- adds r0, 0x7F
-_080F5C84:
- asrs r0, 7
- movs r1, 0x1F
- subs r1, r0
- lsls r1, 24
- lsrs r2, r1, 24
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0x40
- ble _080F5CA0
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1
- strb r0, [r1]
- b _080F5CD0
-_080F5CA0:
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r1, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x14
- strb r0, [r1]
- ldrh r1, [r4, 0x3A]
- movs r5, 0x3A
- ldrsh r0, [r4, r5]
- cmp r0, 0x70
- ble _080F5CD0
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080F5CD0
- ldrb r0, [r3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r3]
-_080F5CD0:
- cmp r2, 0x13
- bhi _080F5CD6
- movs r2, 0x14
-_080F5CD6:
- movs r0, 0x1F
- ands r2, r0
- lsls r2, 1
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x3]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- b _080F5CF6
-_080F5CF0:
- adds r0, r4, 0
- bl DestroySprite
-_080F5CF6:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end SpriteCB_PostEvoSparkleSet2
-
- thumb_func_start CreatePostEvoSparkleSet2
-CreatePostEvoSparkleSet2: @ 80F5CFC
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r0, _080F5D78 @ =gUnknown_841EEF8
- movs r1, 0x78
- movs r2, 0x38
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x40
- beq _080F5D6C
- bl Random
- ldr r6, _080F5D7C @ =gSprites
- lsls r5, r4, 4
- adds r5, r4
- lsls r5, 2
- adds r4, r5, r6
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x7
- bl __umodsi3
- movs r1, 0x3
- subs r1, r0
- movs r0, 0
- mov r8, r0
- strh r1, [r4, 0x34]
- bl Random
- movs r1, 0x3F
- ands r1, r0
- adds r1, 0x30
- strh r1, [r4, 0x38]
- mov r0, r8
- strh r0, [r4, 0x3C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0x3E
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r4, 0x43
- movs r0, 0x14
- strb r0, [r4]
- adds r6, 0x1C
- adds r5, r6
- ldr r0, _080F5D80 @ =SpriteCB_PostEvoSparkleSet2
- str r0, [r5]
-_080F5D6C:
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5D78: .4byte gUnknown_841EEF8
-_080F5D7C: .4byte gSprites
-_080F5D80: .4byte SpriteCB_PostEvoSparkleSet2
- thumb_func_end CreatePostEvoSparkleSet2
-
- thumb_func_start LoadEvoSparkleSpriteAndPal
-LoadEvoSparkleSpriteAndPal: @ 80F5D84
- push {lr}
- ldr r0, _080F5D98 @ =gUnknown_841EEC4
- bl LoadCompressedSpriteSheetUsingHeap
- ldr r0, _080F5D9C @ =gUnknown_841EED4
- bl LoadSpritePalettes
- pop {r0}
- bx r0
- .align 2, 0
-_080F5D98: .4byte gUnknown_841EEC4
-_080F5D9C: .4byte gUnknown_841EED4
- thumb_func_end LoadEvoSparkleSpriteAndPal
-
- thumb_func_start LaunchTask_PreEvoSparklesSet1
-LaunchTask_PreEvoSparklesSet1: @ 80F5DA0
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _080F5DC8 @ =sub_80F5DD0
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080F5DCC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xA]
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080F5DC8: .4byte sub_80F5DD0
-_080F5DCC: .4byte gTasks
- thumb_func_end LaunchTask_PreEvoSparklesSet1
-
- thumb_func_start sub_80F5DD0
-sub_80F5DD0: @ 80F5DD0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl SetEvoSparklesMatrices
- ldr r0, _080F5E14 @ =gTasks
- lsls r5, r4, 2
- adds r5, r4
- lsls r5, 3
- adds r5, r0
- movs r0, 0
- strh r0, [r5, 0x26]
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x3
- lsls r0, r1
- ldr r1, _080F5E18 @ =0x00007fff
- str r1, [sp]
- movs r1, 0xA
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _080F5E1C @ =EvoTask_CreatePreEvoSparkleSet1
- str r0, [r5]
- movs r0, 0x85
- bl PlaySE
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5E14: .4byte gTasks
-_080F5E18: .4byte 0x00007fff
-_080F5E1C: .4byte EvoTask_CreatePreEvoSparkleSet1
- thumb_func_end sub_80F5DD0
-
- thumb_func_start EvoTask_CreatePreEvoSparkleSet1
-EvoTask_CreatePreEvoSparkleSet1: @ 80F5E20
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080F5E78 @ =gTasks
- lsls r3, r5, 2
- adds r0, r3, r5
- lsls r0, 3
- adds r1, r0, r1
- ldrh r2, [r1, 0x26]
- movs r4, 0x26
- ldrsh r0, [r1, r4]
- cmp r0, 0x3F
- bgt _080F5E7C
- movs r0, 0x7
- ands r0, r2
- adds r7, r3, 0
- cmp r0, 0
- bne _080F5E66
- movs r4, 0
- adds r6, r1, 0
-_080F5E48:
- ldrh r1, [r6, 0x26]
- movs r0, 0x78
- ands r0, r1
- lsls r0, 1
- lsls r1, r4, 6
- adds r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl CreatePreEvoSparkleSet1
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x3
- bls _080F5E48
-_080F5E66:
- ldr r0, _080F5E78 @ =gTasks
- adds r1, r7, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _080F5E84
- .align 2, 0
-_080F5E78: .4byte gTasks
-_080F5E7C:
- movs r0, 0x60
- strh r0, [r1, 0x26]
- ldr r0, _080F5E8C @ =EvoTask_WaitForPre1SparklesToGoUp
- str r0, [r1]
-_080F5E84:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5E8C: .4byte EvoTask_WaitForPre1SparklesToGoUp
- thumb_func_end EvoTask_CreatePreEvoSparkleSet1
-
- thumb_func_start EvoTask_WaitForPre1SparklesToGoUp
-EvoTask_WaitForPre1SparklesToGoUp: @ 80F5E90
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _080F5EB0 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0, r1
- ldrh r3, [r1, 0x26]
- movs r4, 0x26
- ldrsh r0, [r1, r4]
- cmp r0, 0
- beq _080F5EB4
- subs r0, r3, 0x1
- strh r0, [r1, 0x26]
- b _080F5EBA
- .align 2, 0
-_080F5EB0: .4byte gTasks
-_080F5EB4:
- adds r0, r2, 0
- bl DestroyTask
-_080F5EBA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end EvoTask_WaitForPre1SparklesToGoUp
-
- thumb_func_start sub_80F5EC0
-sub_80F5EC0: @ 80F5EC0
- push {lr}
- ldr r0, _080F5ED4 @ =sub_80F5ED8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .align 2, 0
-_080F5ED4: .4byte sub_80F5ED8
- thumb_func_end sub_80F5EC0
-
- thumb_func_start sub_80F5ED8
-sub_80F5ED8: @ 80F5ED8
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl SetEvoSparklesMatrices
- ldr r1, _080F5F04 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0x26]
- ldr r1, _080F5F08 @ =EvoTask_CreatePreEvoSparklesSet2
- str r1, [r0]
- movs r0, 0xB0
- bl PlaySE
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5F04: .4byte gTasks
-_080F5F08: .4byte EvoTask_CreatePreEvoSparklesSet2
- thumb_func_end sub_80F5ED8
-
- thumb_func_start EvoTask_CreatePreEvoSparklesSet2
-EvoTask_CreatePreEvoSparklesSet2: @ 80F5F0C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080F5F50 @ =gTasks
- lsls r2, r5, 2
- adds r0, r2, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r3, 0x26
- ldrsh r0, [r1, r3]
- cmp r0, 0x5F
- bgt _080F5F54
- adds r6, r2, 0
- cmp r0, 0x5
- bgt _080F5F3E
- movs r4, 0
-_080F5F2C:
- lsls r0, r4, 28
- lsrs r0, 24
- bl CreatePreEvoSparkleSet2
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x8
- bls _080F5F2C
-_080F5F3E:
- ldr r0, _080F5F50 @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _080F5F58
- .align 2, 0
-_080F5F50: .4byte gTasks
-_080F5F54:
- ldr r0, _080F5F60 @ =sub_80F5F64
- str r0, [r1]
-_080F5F58:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5F60: .4byte sub_80F5F64
- thumb_func_end EvoTask_CreatePreEvoSparklesSet2
-
- thumb_func_start sub_80F5F64
-sub_80F5F64: @ 80F5F64
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- pop {r0}
- bx r0
- thumb_func_end sub_80F5F64
-
- thumb_func_start sub_80F5F74
-sub_80F5F74: @ 80F5F74
- push {lr}
- ldr r0, _080F5F88 @ =sub_80F5F8C
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .align 2, 0
-_080F5F88: .4byte sub_80F5F8C
- thumb_func_end sub_80F5F74
-
- thumb_func_start sub_80F5F8C
-sub_80F5F8C: @ 80F5F8C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl SetEvoSparklesMatrices
- ldr r1, _080F5FB8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0x26]
- ldr r1, _080F5FBC @ =EvoTask_CreatePostEvoSparklesSet1
- str r1, [r0]
- movs r0, 0x5F
- bl PlaySE
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080F5FB8: .4byte gTasks
-_080F5FBC: .4byte EvoTask_CreatePostEvoSparklesSet1
- thumb_func_end sub_80F5F8C
-
- thumb_func_start EvoTask_CreatePostEvoSparklesSet1
-EvoTask_CreatePostEvoSparklesSet1: @ 80F5FC0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080F602C @ =gTasks
- lsls r2, r5, 2
- adds r0, r2, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r3, 0x26
- ldrsh r0, [r1, r3]
- cmp r0, 0x2F
- bgt _080F6030
- adds r6, r2, 0
- cmp r0, 0
- bne _080F5FF4
- movs r4, 0
-_080F5FE0:
- lsls r0, r4, 28
- lsrs r0, 24
- movs r1, 0x4
- bl CreatePostEvoSparkleSet1
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _080F5FE0
-_080F5FF4:
- ldr r0, _080F602C @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- movs r2, 0x26
- ldrsh r0, [r1, r2]
- cmp r0, 0x20
- bne _080F601A
- movs r4, 0
-_080F6006:
- lsls r0, r4, 28
- lsrs r0, 24
- movs r1, 0x8
- bl CreatePostEvoSparkleSet1
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _080F6006
-_080F601A:
- ldr r0, _080F602C @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _080F6034
- .align 2, 0
-_080F602C: .4byte gTasks
-_080F6030:
- ldr r0, _080F603C @ =sub_80F6040
- str r0, [r1]
-_080F6034:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F603C: .4byte sub_80F6040
- thumb_func_end EvoTask_CreatePostEvoSparklesSet1
-
- thumb_func_start sub_80F6040
-sub_80F6040: @ 80F6040
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- pop {r0}
- bx r0
- thumb_func_end sub_80F6040
-
- thumb_func_start LaunchTask_PostEvoSparklesSet2AndFlash
-LaunchTask_PostEvoSparklesSet2AndFlash: @ 80F6050
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _080F6078 @ =sub_80F6080
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080F607C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xC]
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080F6078: .4byte sub_80F6080
-_080F607C: .4byte gTasks
- thumb_func_end LaunchTask_PostEvoSparklesSet2AndFlash
-
- thumb_func_start sub_80F6080
-sub_80F6080: @ 80F6080
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl SetEvoSparklesMatrices
- ldr r0, _080F60CC @ =gTasks
- lsls r5, r4, 2
- adds r5, r4
- lsls r5, 3
- adds r5, r0
- movs r0, 0
- strh r0, [r5, 0x26]
- bl sub_80D0474
- ldr r0, _080F60D0 @ =gPlttBufferFaded + 0x40
- ldr r1, _080F60D4 @ =gPlttBufferUnfaded + 0x40
- movs r2, 0x30
- bl CpuSet
- ldr r0, _080F60D8 @ =0xfff90f1c
- ldr r1, _080F60DC @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _080F60E0 @ =sub_80F60E4
- str r0, [r5]
- movs r0, 0xC3
- bl PlaySE
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080F60CC: .4byte gTasks
-_080F60D0: .4byte gPlttBufferFaded + 0x40
-_080F60D4: .4byte gPlttBufferUnfaded + 0x40
-_080F60D8: .4byte 0xfff90f1c
-_080F60DC: .4byte 0x00007fff
-_080F60E0: .4byte sub_80F60E4
- thumb_func_end sub_80F6080
-
- thumb_func_start sub_80F60E4
-sub_80F60E4: @ 80F60E4
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _080F611C @ =gTasks
- lsls r5, r6, 2
- adds r0, r5, r6
- lsls r0, 3
- adds r1, r0, r1
- movs r0, 0x26
- ldrsh r2, [r1, r0]
- cmp r2, 0x7F
- bgt _080F6160
- adds r0, r2, 0
- cmp r0, 0
- beq _080F6120
- cmp r0, 0x20
- beq _080F6134
- cmp r2, 0x31
- bgt _080F6144
- bl Random
- movs r1, 0x7
- ands r0, r1
- bl CreatePostEvoSparkleSet2
- b _080F6144
- .align 2, 0
-_080F611C: .4byte gTasks
-_080F6120:
- movs r4, 0
-_080F6122:
- adds r0, r4, 0
- bl CreatePostEvoSparkleSet2
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _080F6122
- b _080F6144
-_080F6134:
- ldr r0, _080F6154 @ =0xffff0f1c
- ldr r1, _080F6158 @ =0x00007fff
- str r1, [sp]
- movs r1, 0x10
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_080F6144:
- ldr r0, _080F615C @ =gTasks
- adds r1, r5, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _080F6164
- .align 2, 0
-_080F6154: .4byte 0xffff0f1c
-_080F6158: .4byte 0x00007fff
-_080F615C: .4byte gTasks
-_080F6160:
- ldr r0, _080F616C @ =sub_80F6170
- str r0, [r1]
-_080F6164:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F616C: .4byte sub_80F6170
- thumb_func_end sub_80F60E4
-
- thumb_func_start sub_80F6170
-sub_80F6170: @ 80F6170
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, _080F618C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080F6188
- adds r0, r2, 0
- bl DestroyTask
-_080F6188:
- pop {r0}
- bx r0
- .align 2, 0
-_080F618C: .4byte gPaletteFade
- thumb_func_end sub_80F6170
-
- thumb_func_start sub_80F6190
-sub_80F6190: @ 80F6190
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _080F61B8 @ =sub_80F61C0
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080F61BC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xC]
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_080F61B8: .4byte sub_80F61C0
-_080F61BC: .4byte gTasks
- thumb_func_end sub_80F6190
-
- thumb_func_start sub_80F61C0
-sub_80F61C0: @ 80F61C0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl SetEvoSparklesMatrices
- ldr r0, _080F620C @ =gTasks
- lsls r5, r4, 2
- adds r5, r4
- lsls r5, 3
- adds r5, r0
- movs r0, 0
- strh r0, [r5, 0x26]
- bl sub_80D0474
- ldr r0, _080F6210 @ =gPlttBufferFaded + 0x40
- ldr r1, _080F6214 @ =gPlttBufferUnfaded + 0x40
- movs r2, 0x30
- bl CpuSet
- ldr r0, _080F6218 @ =0xfff90f00
- ldr r1, _080F621C @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _080F6220 @ =sub_80F6224
- str r0, [r5]
- movs r0, 0xC3
- bl PlaySE
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080F620C: .4byte gTasks
-_080F6210: .4byte gPlttBufferFaded + 0x40
-_080F6214: .4byte gPlttBufferUnfaded + 0x40
-_080F6218: .4byte 0xfff90f00
-_080F621C: .4byte 0x00007fff
-_080F6220: .4byte sub_80F6224
- thumb_func_end sub_80F61C0
-
- thumb_func_start sub_80F6224
-sub_80F6224: @ 80F6224
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _080F625C @ =gTasks
- lsls r5, r6, 2
- adds r0, r5, r6
- lsls r0, 3
- adds r1, r0, r1
- movs r0, 0x26
- ldrsh r2, [r1, r0]
- cmp r2, 0x7F
- bgt _080F62A0
- adds r0, r2, 0
- cmp r0, 0
- beq _080F6260
- cmp r0, 0x20
- beq _080F6274
- cmp r2, 0x31
- bgt _080F6284
- bl Random
- movs r1, 0x7
- ands r0, r1
- bl CreatePostEvoSparkleSet2
- b _080F6284
- .align 2, 0
-_080F625C: .4byte gTasks
-_080F6260:
- movs r4, 0
-_080F6262:
- adds r0, r4, 0
- bl CreatePostEvoSparkleSet2
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _080F6262
- b _080F6284
-_080F6274:
- ldr r0, _080F6294 @ =0xffff0f00
- ldr r1, _080F6298 @ =0x00007fff
- str r1, [sp]
- movs r1, 0x10
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_080F6284:
- ldr r0, _080F629C @ =gTasks
- adds r1, r5, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _080F62A4
- .align 2, 0
-_080F6294: .4byte 0xffff0f00
-_080F6298: .4byte 0x00007fff
-_080F629C: .4byte gTasks
-_080F62A0:
- ldr r0, _080F62AC @ =sub_80F6170
- str r0, [r1]
-_080F62A4:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F62AC: .4byte sub_80F6170
- thumb_func_end sub_80F6224
-
- thumb_func_start nullsub_86
-nullsub_86: @ 80F62B0
- bx lr
- thumb_func_end nullsub_86
-
- thumb_func_start sub_80F62B4
-sub_80F62B4: @ 80F62B4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r1, 24
- lsrs r7, r1, 24
- movs r1, 0
- ldr r3, _080F63E8 @ =sub_80F6400
- ldr r2, _080F63EC @ =0x00007fff
-_080F62CE:
- lsls r0, r1, 1
- add r0, sp
- adds r0, 0x4
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0xF
- bls _080F62CE
- adds r0, r3, 0
- movs r1, 0
- bl CreateTask
- mov r8, r0
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, _080F63F0 @ =gTasks
- mov r1, r8
- lsls r6, r1, 2
- add r6, r8
- lsls r6, 3
- adds r6, r0
- strh r5, [r6, 0xA]
- strh r7, [r6, 0xC]
- movs r1, 0x80
- lsls r1, 1
- strh r1, [r6, 0xE]
- movs r0, 0x10
- strh r0, [r6, 0x10]
- movs r4, 0x80
- lsls r4, 9
- str r1, [sp]
- movs r0, 0x1E
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- movs r0, 0x10
- ldrsh r1, [r6, r0]
- adds r0, r4, 0
- bl __divsi3
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r0, 0x1F
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldr r1, _080F63F4 @ =gSprites
- mov r9, r1
- lsls r2, r5, 4
- adds r2, r5
- lsls r2, 2
- mov r3, r9
- adds r3, 0x1C
- adds r0, r2, r3
- ldr r1, _080F63F8 @ =nullsub_86
- str r1, [r0]
- add r2, r9
- ldrb r1, [r2, 0x1]
- movs r4, 0x4
- negs r4, r4
- adds r0, r4, 0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r1, [r2, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x3C
- orrs r0, r1
- strb r0, [r2, 0x3]
- movs r0, 0x3E
- adds r0, r2
- mov r10, r0
- ldrb r1, [r0]
- movs r5, 0x5
- negs r5, r5
- adds r0, r5, 0
- ands r0, r1
- mov r1, r10
- strb r0, [r1]
- ldrb r1, [r2, 0x5]
- lsrs r1, 4
- lsls r1, 5
- ldr r0, _080F63FC @ =gPlttBufferFaded + 0x200
- mov r10, r0
- add r1, r10
- add r0, sp, 0x4
- movs r2, 0x10
- str r3, [sp, 0x24]
- bl CpuSet
- lsls r1, r7, 4
- adds r1, r7
- lsls r1, 2
- ldr r3, [sp, 0x24]
- adds r3, r1, r3
- ldr r0, _080F63F8 @ =nullsub_86
- str r0, [r3]
- add r1, r9
- ldrb r0, [r1, 0x1]
- ands r4, r0
- movs r0, 0x1
- orrs r4, r0
- strb r4, [r1, 0x1]
- ldrb r0, [r1, 0x3]
- movs r2, 0x3E
- orrs r0, r2
- strb r0, [r1, 0x3]
- adds r2, r1, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- ands r5, r0
- strb r5, [r2]
- ldrb r1, [r1, 0x5]
- lsrs r1, 4
- lsls r1, 5
- add r1, r10
- add r0, sp, 0x4
- movs r2, 0x10
- bl CpuSet
- movs r1, 0
- strh r1, [r6, 0x18]
- mov r0, r8
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080F63E8: .4byte sub_80F6400
-_080F63EC: .4byte 0x00007fff
-_080F63F0: .4byte gTasks
-_080F63F4: .4byte gSprites
-_080F63F8: .4byte nullsub_86
-_080F63FC: .4byte gPlttBufferFaded + 0x200
- thumb_func_end sub_80F62B4
-
- thumb_func_start sub_80F6400
-sub_80F6400: @ 80F6400
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080F641C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x12]
- movs r0, 0x8
- strh r0, [r1, 0x14]
- ldr r0, _080F6420 @ =sub_80F6424
- str r0, [r1]
- bx lr
- .align 2, 0
-_080F641C: .4byte gTasks
-_080F6420: .4byte sub_80F6424
- thumb_func_end sub_80F6400
-
- thumb_func_start sub_80F6424
-sub_80F6424: @ 80F6424
- push {r4,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, _080F6444 @ =gTasks
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- adds r2, r0, r1
- movs r1, 0x18
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _080F6448
- adds r0, r3, 0
- bl PreEvoVisible_PostEvoInvisible_KillTask
- b _080F646A
- .align 2, 0
-_080F6444: .4byte gTasks
-_080F6448:
- ldrh r1, [r2, 0x14]
- movs r4, 0x14
- ldrsh r0, [r2, r4]
- cmp r0, 0x80
- bne _080F645A
- adds r0, r3, 0
- bl PreEvoInvisible_PostEvoVisible_KillTask
- b _080F646A
-_080F645A:
- adds r0, r1, 0x2
- strh r0, [r2, 0x14]
- ldrh r0, [r2, 0x12]
- movs r1, 0x1
- eors r0, r1
- strh r0, [r2, 0x12]
- ldr r0, _080F6470 @ =sub_80F6474
- str r0, [r2]
-_080F646A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080F6470: .4byte sub_80F6474
- thumb_func_end sub_80F6424
-
- thumb_func_start sub_80F6474
-sub_80F6474: @ 80F6474
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080F6498 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r2, r0, r1
- movs r3, 0x18
- ldrsh r0, [r2, r3]
- adds r5, r1, 0
- cmp r0, 0
- beq _080F64A0
- ldr r0, _080F649C @ =PreEvoVisible_PostEvoInvisible_KillTask
- str r0, [r2]
- b _080F6584
- .align 2, 0
-_080F6498: .4byte gTasks
-_080F649C: .4byte PreEvoVisible_PostEvoInvisible_KillTask
-_080F64A0:
- movs r6, 0
- movs r7, 0x12
- ldrsh r0, [r2, r7]
- cmp r0, 0
- bne _080F64F0
- movs r0, 0xE
- ldrsh r1, [r2, r0]
- movs r3, 0x14
- ldrsh r0, [r2, r3]
- movs r3, 0x80
- lsls r3, 1
- subs r0, r3, r0
- cmp r1, r0
- bge _080F64C6
- ldrh r0, [r2, 0x14]
- ldrh r7, [r2, 0xE]
- adds r0, r7
- strh r0, [r2, 0xE]
- b _080F64CA
-_080F64C6:
- strh r3, [r2, 0xE]
- movs r6, 0x1
-_080F64CA:
- lsls r2, r4, 2
- adds r0, r2, r4
- lsls r0, 3
- adds r3, r0, r5
- movs r0, 0x10
- ldrsh r1, [r3, r0]
- movs r7, 0x14
- ldrsh r0, [r3, r7]
- adds r0, 0x10
- cmp r1, r0
- ble _080F64EA
- ldrh r0, [r3, 0x10]
- ldrh r1, [r3, 0x14]
- subs r0, r1
- strh r0, [r3, 0x10]
- b _080F653A
-_080F64EA:
- movs r0, 0x10
- strh r0, [r3, 0x10]
- b _080F6534
-_080F64F0:
- movs r0, 0x10
- ldrsh r1, [r2, r0]
- movs r3, 0x14
- ldrsh r0, [r2, r3]
- movs r3, 0x80
- lsls r3, 1
- subs r0, r3, r0
- cmp r1, r0
- bge _080F650C
- ldrh r0, [r2, 0x14]
- ldrh r7, [r2, 0x10]
- adds r0, r7
- strh r0, [r2, 0x10]
- b _080F6510
-_080F650C:
- strh r3, [r2, 0x10]
- movs r6, 0x1
-_080F6510:
- lsls r2, r4, 2
- adds r0, r2, r4
- lsls r0, 3
- adds r3, r0, r5
- movs r0, 0xE
- ldrsh r1, [r3, r0]
- movs r7, 0x14
- ldrsh r0, [r3, r7]
- adds r0, 0x10
- cmp r1, r0
- ble _080F6530
- ldrh r0, [r3, 0xE]
- ldrh r1, [r3, 0x14]
- subs r0, r1
- strh r0, [r3, 0xE]
- b _080F653A
-_080F6530:
- movs r0, 0x10
- strh r0, [r3, 0xE]
-_080F6534:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_080F653A:
- adds r0, r2, r4
- lsls r0, 3
- adds r5, r0, r5
- movs r0, 0xE
- ldrsh r1, [r5, r0]
- movs r4, 0x80
- lsls r4, 9
- adds r0, r4, 0
- bl __divsi3
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r0, 0x1E
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- movs r3, 0x10
- ldrsh r1, [r5, r3]
- adds r0, r4, 0
- bl __divsi3
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r0, 0x1F
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- cmp r6, 0x2
- bne _080F6584
- ldr r0, _080F658C @ =sub_80F6424
- str r0, [r5]
-_080F6584:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080F658C: .4byte sub_80F6424
- thumb_func_end sub_80F6474
-
- thumb_func_start PreEvoInvisible_PostEvoVisible_KillTask
-PreEvoInvisible_PostEvoVisible_KillTask: @ 80F6590
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _080F6638 @ =gSprites
- mov r8, r1
- ldr r1, _080F663C @ =gTasks
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- adds r4, r1
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x1]
- movs r6, 0x4
- negs r6, r6
- adds r1, r6, 0
- ands r1, r3
- strb r1, [r2, 0x1]
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x3]
- movs r5, 0x3F
- negs r5, r5
- adds r1, r5, 0
- ands r1, r3
- strb r1, [r2, 0x3]
- movs r1, 0xA
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r2, [r1]
- movs r3, 0x4
- orrs r2, r3
- strb r2, [r1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x1]
- ands r6, r2
- strb r6, [r1, 0x1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x3]
- ands r5, r2
- strb r5, [r1, 0x3]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r3, [r1]
- movs r2, 0x5
- negs r2, r2
- ands r2, r3
- strb r2, [r1]
- bl DestroyTask
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F6638: .4byte gSprites
-_080F663C: .4byte gTasks
- thumb_func_end PreEvoInvisible_PostEvoVisible_KillTask
-
- thumb_func_start PreEvoVisible_PostEvoInvisible_KillTask
-PreEvoVisible_PostEvoInvisible_KillTask: @ 80F6640
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _080F66E8 @ =gSprites
- mov r8, r1
- ldr r1, _080F66EC @ =gTasks
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- adds r4, r1
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x1]
- movs r6, 0x4
- negs r6, r6
- adds r1, r6, 0
- ands r1, r3
- strb r1, [r2, 0x1]
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x3]
- movs r5, 0x3F
- negs r5, r5
- adds r1, r5, 0
- ands r1, r3
- strb r1, [r2, 0x3]
- movs r1, 0xA
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r3, [r1]
- movs r2, 0x5
- negs r2, r2
- ands r2, r3
- strb r2, [r1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x1]
- ands r6, r2
- strb r6, [r1, 0x1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x3]
- ands r5, r2
- strb r5, [r1, 0x3]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r2, [r1]
- movs r3, 0x4
- orrs r2, r3
- strb r2, [r1]
- bl DestroyTask
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080F66E8: .4byte gSprites
-_080F66EC: .4byte gTasks
- thumb_func_end PreEvoVisible_PostEvoInvisible_KillTask
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/evolution_graphics.s b/data/evolution_graphics.s
deleted file mode 100644
index cae5cb417..000000000
--- a/data/evolution_graphics.s
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "constants/region_map.h"
-#include "constants/flags.h"
-#include "constants/moves.h"
- .include "asm/macros.inc"
- .include "constants/constants.inc"
- .section .rodata
- .align 2
-
-gUnknown_841EE84:: @ 841EE84
- .incbin "graphics/misc/evolution_sprite_841EEA4.gbapal"
-
-gUnknown_841EEA4::
- .incbin "graphics/misc/evolution_sprite_841EEA4.4bpp.lz"
-
-gUnknown_841EEC4:: @ 841EEC4
- obj_tiles gUnknown_841EEA4, 0x0020, 1001
- null_obj_tiles
-
-gUnknown_841EED4:: @ 841EED4
- obj_pal gUnknown_841EE84, 1001
- null_obj_pal
-
-gOamData_841EEE4::
- .4byte 0x000000a0, 0x00000400
-
-gUnknown_841EEEC::
- obj_image_anim_frame 0x0000, 8
- obj_image_anim_end
-
-gUnknown_841EEF4::
- .4byte gUnknown_841EEEC
-
-gUnknown_841EEF8:: @ 841EEF8
- spr_template 1001, 1001, gOamData_841EEE4, gUnknown_841EEF4, NULL, gDummySpriteAffineAnimTable, nullsub_85
-
-gUnknown_841EF10:: @ 841EF10
- .2byte 0x03c0, 0x0380, 0x0340, 0x0300, 0x02c0, 0x0280, 0x0240, 0x0200, 0x01c0, 0x0180, 0x0140, 0x0100
-
-gUnknown_841EF28:: @ 841EF28
- .2byte -4, 0x10
- .2byte -3, 0x30
- .2byte -2, 0x50
- .2byte -1, 0x70
- .2byte 1, 0x70
- .2byte 2, 0x50
- .2byte 3, 0x30
- .2byte 4, 0x10
diff --git a/include/evolution_scene.h b/include/evolution_scene.h
index 6ceed99c1..75b64dadc 100644
--- a/include/evolution_scene.h
+++ b/include/evolution_scene.h
@@ -8,5 +8,6 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyID);
void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID);
extern void (*gCB2_AfterEvolution)(void);
+void sub_80D0474(void);
#endif // GUARD_EVOLUTION_SCENE_H
diff --git a/ld_script.txt b/ld_script.txt
index d84a70c7a..a081fc537 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -218,7 +218,7 @@ SECTIONS {
src/diploma.o(.text);
asm/save_failed_screen.o(.text);
asm/clear_save_data_screen.o(.text);
- asm/evolution_graphics.o(.text);
+ src/evolution_graphics.o(.text);
src/fldeff_teleport.o(.text);
src/new_menu_helpers.o(.text);
asm/box_party_pokemon_dropdown.o(.text);
@@ -489,7 +489,7 @@ SECTIONS {
data/strings.o(.rodata);
data/save_failed_screen.o(.rodata);
data/clear_save_data_screen.o(.rodata);
- data/evolution_graphics.o(.rodata);
+ src/evolution_graphics.o(.rodata);
src/new_menu_helpers.o(.rodata);
data/box_party_pokemon_dropdown.o(.rodata);
src/map_preview_screen.o(.rodata);
diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c
new file mode 100644
index 000000000..ff58c4df8
--- /dev/null
+++ b/src/evolution_graphics.c
@@ -0,0 +1,624 @@
+#include "global.h"
+#include "trig.h"
+#include "random.h"
+#include "decompress.h"
+#include "palette.h"
+#include "sound.h"
+#include "task.h"
+#include "evolution_scene.h"
+#include "evolution_graphics.h"
+#include "constants/songs.h"
+
+void nullsub_85(struct Sprite * sprite);
+void sub_80F5DD0(u8 taskId);
+void EvoTask_CreatePreEvoSparkleSet1(u8 taskId);
+void EvoTask_WaitForPre1SparklesToGoUp(u8 taskId);
+void sub_80F5ED8(u8 taskId);
+void EvoTask_CreatePreEvoSparklesSet2(u8 taskId);
+void sub_80F5F64(u8 taskId);
+void sub_80F5F8C(u8 taskId);
+void EvoTask_CreatePostEvoSparklesSet1(u8 taskId);
+void sub_80F6040(u8 taskId);
+void sub_80F6080(u8 taskId);
+void sub_80F60E4(u8 taskId);
+void sub_80F6170(u8 taskId);
+void sub_80F61C0(u8 taskId);
+void sub_80F6224(u8 taskId);
+void sub_80F6400(u8 taskId);
+void sub_80F6424(u8 taskId);
+void sub_80F6474(u8 taskId);
+void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskId);
+void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskId);
+
+static const u16 gUnknown_841EE84[] = INCBIN_U16("graphics/misc/evolution_sprite_841EEA4.gbapal");
+static const u32 gUnknown_841EEA4[] = INCBIN_U32("graphics/misc/evolution_sprite_841EEA4.4bpp.lz");
+
+static const struct CompressedSpriteSheet gUnknown_841EEC4[] = {
+ { gUnknown_841EEA4, 0x20, 1001 },
+ {}
+};
+static const struct SpritePalette gUnknown_841EED4[] = {
+ { gUnknown_841EE84, 1001 },
+ {}
+};
+
+static const struct OamData gOamData_841EEE4 = {
+ .y = 160,
+ .priority = 1
+};
+
+static const union AnimCmd gUnknown_841EEEC[] = {
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gUnknown_841EEF4[] = {
+ gUnknown_841EEEC
+};
+
+static const struct SpriteTemplate gUnknown_841EEF8 = {
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &gOamData_841EEE4,
+ .anims = gUnknown_841EEF4,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = nullsub_85
+};
+
+static const u16 gUnknown_841EF10[12] = {
+ 0x3C0,
+ 0x380,
+ 0x340,
+ 0x300,
+ 0x2C0,
+ 0x280,
+ 0x240,
+ 0x200,
+ 0x1C0,
+ 0x180,
+ 0x140,
+ 0x100
+};
+
+static const s16 gUnknown_841EF28[][2] = {
+ {-4, 0x10},
+ {-3, 0x30},
+ {-2, 0x50},
+ {-1, 0x70},
+ { 1, 0x70},
+ { 2, 0x50},
+ { 3, 0x30},
+ { 4, 0x10}
+};
+
+void nullsub_85(struct Sprite * sprite)
+{
+
+}
+
+void SetEvoSparklesMatrices(void)
+{
+ u16 i;
+ for (i = 0; i < NELEMS(gUnknown_841EF10); i++)
+ SetOamMatrix(i + 20, gUnknown_841EF10[i], 0, 0, gUnknown_841EF10[i]);
+}
+
+void SpriteCB_PreEvoSparkleSet1(struct Sprite * sprite)
+{
+ u8 mnum;
+ if (sprite->pos1.y > 8)
+ {
+ sprite->pos1.y = 88 - sprite->data[7] * sprite->data[7] / 80;
+ sprite->pos2.y = Sin((u8)sprite->data[6], sprite->data[5]) / 4;
+ sprite->pos2.x = Cos((u8) sprite->data[6], sprite->data[5]);
+ sprite->data[6] += 4;
+ if (sprite->data[7] & 1)
+ sprite->data[5]--;
+ sprite->data[7]++;
+ if (sprite->pos2.y > 0)
+ sprite->subpriority = 1;
+ else
+ sprite->subpriority = 20;
+ mnum = sprite->data[5] / 4 + 20;
+ if (mnum > 31)
+ mnum = 31;
+ sprite->oam.matrixNum = mnum;
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+}
+
+void CreatePreEvoSparkleSet1(u8 a0)
+{
+ u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 88, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[5] = 48;
+ gSprites[spriteId].data[6] = a0;
+ gSprites[spriteId].data[7] = 0;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[spriteId].oam.matrixNum = 31;
+ gSprites[spriteId].callback = SpriteCB_PreEvoSparkleSet1;
+ }
+}
+
+void SpriteCB_PreEvoSparkleSet2(struct Sprite * sprite)
+{
+ if (sprite->pos1.y < 88)
+ {
+ sprite->pos1.y = 8 + sprite->data[7] * sprite->data[7] / 5;
+ sprite->pos2.y = Sin((u8)sprite->data[6], sprite->data[5]) / 4;
+ sprite->pos2.x = Cos((u8)sprite->data[6], sprite->data[5]);
+ sprite->data[5] = Sin((u8)(sprite->data[7] * 4), 40) + 8;
+ sprite->data[7]++;
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+}
+
+void CreatePreEvoSparkleSet2(u8 a0)
+{
+ u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 8, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[5] = 8;
+ gSprites[spriteId].data[6] = a0;
+ gSprites[spriteId].data[7] = 0;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[spriteId].oam.matrixNum = 25;
+ gSprites[spriteId].subpriority = 1;
+ gSprites[spriteId].callback = SpriteCB_PreEvoSparkleSet2;
+ }
+}
+
+void SpriteCB_PostEvoSparkleSet1(struct Sprite * sprite)
+{
+ if (sprite->data[5] > 8)
+ {
+ sprite->pos2.y = Sin((u8)sprite->data[6], sprite->data[5]);
+ sprite->pos2.x = Cos((u8)sprite->data[6], sprite->data[5]);
+ sprite->data[5] -= sprite->data[3];
+ sprite->data[6] += 4;
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+}
+
+void CreatePostEvoSparkleSet1(u8 a0, u8 a1)
+{
+ u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 56, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[3] = a1;
+ gSprites[spriteId].data[5] = 120;
+ gSprites[spriteId].data[6] = a0;
+ gSprites[spriteId].data[7] = 0;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[spriteId].oam.matrixNum = 31;
+ gSprites[spriteId].subpriority = 1;
+ gSprites[spriteId].callback = SpriteCB_PostEvoSparkleSet1;
+ }
+}
+
+void SpriteCB_PostEvoSparkleSet2(struct Sprite * sprite)
+{
+ u8 mnum;
+ if ((sprite->data[7] & 3) == 0)
+ sprite->pos1.y++;
+ if (sprite->data[6] < 128)
+ {
+ sprite->pos2.y = -Sin((u8)sprite->data[6], sprite->data[5]);
+ sprite->pos1.x = 120 + sprite->data[3] * sprite->data[7] / 3;
+ sprite->data[6]++;
+ mnum = 31 - sprite->data[6] * 12 / 128;
+ if (sprite->data[6] > 64)
+ {
+ sprite->subpriority = 1;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ sprite->subpriority = 20;
+ if (sprite->data[6] > 112 && (sprite->data[6] & 1))
+ sprite->invisible = TRUE;
+ }
+ if (mnum < 20)
+ mnum = 20;
+ sprite->oam.matrixNum = mnum;
+ sprite->data[7]++;
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+}
+
+void CreatePostEvoSparkleSet2(u8 unused)
+{
+ u8 spriteId = CreateSprite(&gUnknown_841EEF8, 120, 56, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[3] = 3 - (Random() % 7);
+ gSprites[spriteId].data[5] = 48 + (Random() & 63);
+ gSprites[spriteId].data[7] = 0;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[spriteId].oam.matrixNum = 31;
+ gSprites[spriteId].subpriority = 20;
+ gSprites[spriteId].callback = SpriteCB_PostEvoSparkleSet2;
+ }
+}
+
+void LoadEvoSparkleSpriteAndPal(void)
+{
+ LoadCompressedSpriteSheetUsingHeap(gUnknown_841EEC4);
+ LoadSpritePalettes(gUnknown_841EED4);
+}
+
+u8 LaunchTask_PreEvoSparklesSet1(u16 a0)
+{
+ u8 taskId = CreateTask(sub_80F5DD0, 0);
+ gTasks[taskId].data[1] = a0;
+ return taskId;
+}
+
+void sub_80F5DD0(u8 taskId)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskId].data[15] = 0;
+ BeginNormalPaletteFade(3 << gTasks[taskId].data[1], 10, 0, 16, RGB_WHITE);
+ gTasks[taskId].func = EvoTask_CreatePreEvoSparkleSet1;
+ PlaySE(SE_W025);
+}
+
+void EvoTask_CreatePreEvoSparkleSet1(u8 taskId)
+{
+ u8 i;
+ if (gTasks[taskId].data[15] < 64)
+ {
+ if ((gTasks[taskId].data[15] & 7) == 0)
+ {
+ for (i = 0; i < 4; i++)
+ CreatePreEvoSparkleSet1(2 * (gTasks[taskId].data[15] & 0x78) + 64 * i);
+ }
+ gTasks[taskId].data[15]++;
+ }
+ else
+ {
+ gTasks[taskId].data[15] = 96;
+ gTasks[taskId].func = EvoTask_WaitForPre1SparklesToGoUp;
+ }
+}
+
+void EvoTask_WaitForPre1SparklesToGoUp(u8 taskId)
+{
+ if (gTasks[taskId].data[15] != 0)
+ gTasks[taskId].data[15]--;
+ else
+ DestroyTask(taskId);
+}
+
+u8 sub_80F5EC0(void)
+{
+ u8 taskId = CreateTask(sub_80F5ED8, 0);
+ return taskId;
+}
+
+void sub_80F5ED8(u8 taskId)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskId].data[15] = 0;
+ gTasks[taskId].func = EvoTask_CreatePreEvoSparklesSet2;
+ PlaySE(SE_W062B);
+}
+
+void EvoTask_CreatePreEvoSparklesSet2(u8 taskId)
+{
+ u8 i;
+ if (gTasks[taskId].data[15] < 96)
+ {
+ if (gTasks[taskId].data[15] < 6)
+ {
+ for (i = 0; i < 9; i++)
+ CreatePreEvoSparkleSet2(16 * i);
+ }
+ gTasks[taskId].data[15]++;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80F5F64;
+ }
+}
+
+void sub_80F5F64(u8 taskId)
+{
+ DestroyTask(taskId);
+}
+
+u8 sub_80F5F74(void)
+{
+ u8 taskId = CreateTask(sub_80F5F8C, 0);
+ return taskId;
+}
+
+void sub_80F5F8C(u8 taskId)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskId].data[15] = 0;
+ gTasks[taskId].func = EvoTask_CreatePostEvoSparklesSet1;
+ PlaySE(SE_REAPOKE);
+}
+
+void EvoTask_CreatePostEvoSparklesSet1(u8 taskId)
+{
+ u8 i;
+ if (gTasks[taskId].data[15] < 48)
+ {
+ if (gTasks[taskId].data[15] == 0)
+ {
+ for (i = 0; i < 16; i++)
+ {
+ CreatePostEvoSparkleSet1(i * 16, 4);
+ }
+ }
+ if (gTasks[taskId].data[15] == 32)
+ {
+ for (i = 0; i < 16; i++)
+ {
+ CreatePostEvoSparkleSet1(i * 16, 8);
+ }
+ }
+ gTasks[taskId].data[15]++;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80F6040;
+ }
+}
+
+void sub_80F6040(u8 taskId)
+{
+ DestroyTask(taskId);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 a0)
+{
+ u8 taskId = CreateTask(sub_80F6080, 0);
+ gTasks[taskId].data[2] = a0;
+ return taskId;
+}
+
+void sub_80F6080(u8 taskId)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskId].data[15] = 0;
+ sub_80D0474();
+ CpuCopy16(&gPlttBufferFaded[32], &gPlttBufferUnfaded[32], 96);
+ BeginNormalPaletteFade(0xFFF90F1C, 0, 0, 16, RGB_WHITE);
+ gTasks[taskId].func = sub_80F60E4;
+ PlaySE(SE_W080);
+}
+
+void sub_80F60E4(u8 taskId)
+{
+ u8 i;
+ if (gTasks[taskId].data[15] < 128)
+ {
+ switch (gTasks[taskId].data[15])
+ {
+ default:
+ if (gTasks[taskId].data[15] < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF0F1C, 16, 16, 0, RGB_WHITE);
+ break;
+ }
+ gTasks[taskId].data[15]++;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80F6170;
+ }
+}
+
+void sub_80F6170(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ DestroyTask(taskId);
+}
+
+u8 sub_80F6190(u16 a0)
+{
+ u8 taskId = CreateTask(sub_80F61C0, 0);
+ gTasks[taskId].data[2] = a0;
+ return taskId;
+}
+
+void sub_80F61C0(u8 taskId)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskId].data[15] = 0;
+ sub_80D0474();
+ CpuCopy16(&gPlttBufferFaded[32], &gPlttBufferUnfaded[32], 96);
+ BeginNormalPaletteFade(0xFFF90F00, 0, 0, 16, RGB_WHITE);
+ gTasks[taskId].func = sub_80F6224;
+ PlaySE(SE_W080);
+}
+
+void sub_80F6224(u8 taskId)
+{
+ u8 i;
+ if (gTasks[taskId].data[15] < 128)
+ {
+ switch (gTasks[taskId].data[15])
+ {
+ default:
+ if (gTasks[taskId].data[15] < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF0F00, 16, 16, 0, RGB_WHITE);
+ break;
+ }
+ gTasks[taskId].data[15]++;
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80F6170;
+ }
+}
+
+void nullsub_86(struct Sprite * sprite)
+{
+
+}
+
+u8 sub_80F62B4(u8 a0, u8 a1)
+{
+ u16 i;
+ u8 taskId;
+ u16 palette[16];
+ for (i = 0; i < 16; i++)
+ palette[i] = RGB_WHITE;
+ taskId = CreateTask(sub_80F6400, 0);
+ gTasks[taskId].data[1] = a0;
+ gTasks[taskId].data[2] = a1;
+ gTasks[taskId].data[3] = 256;
+ gTasks[taskId].data[4] = 16;
+ SetOamMatrix(30, 0x10000 / gTasks[taskId].data[3], 0, 0, 0x10000 / gTasks[taskId].data[3]);
+ SetOamMatrix(31, 0x10000 / gTasks[taskId].data[4], 0, 0, 0x10000 / gTasks[taskId].data[4]);
+ gSprites[a0].callback = nullsub_86;
+ gSprites[a0].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[a0].oam.matrixNum = 30;
+ gSprites[a0].invisible = FALSE;
+ CpuCopy16(palette, &gPlttBufferFaded[256 + 16 * gSprites[a0].oam.paletteNum], 32);
+ gSprites[a1].callback = nullsub_86;
+ gSprites[a1].oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ gSprites[a1].oam.matrixNum = 31;
+ gSprites[a1].invisible = FALSE;
+ CpuCopy16(palette, &gPlttBufferFaded[256 + 16 * gSprites[a1].oam.paletteNum], 32);
+ gTasks[taskId].data[8] = 0;
+ return taskId;
+}
+
+void sub_80F6400(u8 taskId)
+{
+ gTasks[taskId].data[5] = FALSE;
+ gTasks[taskId].data[6] = 8;
+ gTasks[taskId].func = sub_80F6424;
+}
+
+void sub_80F6424(u8 taskId)
+{
+ if (gTasks[taskId].data[8] != 0)
+ {
+ PreEvoVisible_PostEvoInvisible_KillTask(taskId);
+ }
+ else if (gTasks[taskId].data[6] == 128)
+ {
+ PreEvoInvisible_PostEvoVisible_KillTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].data[6] += 2;
+ gTasks[taskId].data[5] ^= TRUE;
+ gTasks[taskId].func = sub_80F6474;
+ }
+}
+
+void sub_80F6474(u8 taskId)
+{
+ u8 r6;
+ if (gTasks[taskId].data[8] != 0)
+ {
+ gTasks[taskId].func = PreEvoVisible_PostEvoInvisible_KillTask;
+ }
+ else
+ {
+ r6 = 0;
+ if (gTasks[taskId].data[5] == 0)
+ {
+ if (gTasks[taskId].data[3] < 0x100 - gTasks[taskId].data[6])
+ {
+ gTasks[taskId].data[3] += gTasks[taskId].data[6];
+ }
+ else
+ {
+ gTasks[taskId].data[3] = 0x100;
+ r6 = 1;
+ }
+ if (gTasks[taskId].data[4] > 0x10 + gTasks[taskId].data[6])
+ {
+ gTasks[taskId].data[4] -= gTasks[taskId].data[6];
+ }
+ else
+ {
+ gTasks[taskId].data[4] = 0x10;
+ r6++;
+ }
+ }
+ else
+ {
+ if (gTasks[taskId].data[4] < 0x100 - gTasks[taskId].data[6])
+ {
+ gTasks[taskId].data[4] += gTasks[taskId].data[6];
+ }
+ else
+ {
+ gTasks[taskId].data[4] = 0x100;
+ r6 = 1;
+ }
+ if (gTasks[taskId].data[3] > 0x10 + gTasks[taskId].data[6])
+ {
+ gTasks[taskId].data[3] -= gTasks[taskId].data[6];
+ }
+ else
+ {
+ gTasks[taskId].data[3] = 0x10;
+ r6++;
+ }
+ }
+ SetOamMatrix(30, 0x10000 / gTasks[taskId].data[3], 0, 0, 0x10000 / gTasks[taskId].data[3]);
+ SetOamMatrix(31, 0x10000 / gTasks[taskId].data[4], 0, 0, 0x10000 / gTasks[taskId].data[4]);
+ if (r6 == 2)
+ {
+ gTasks[taskId].func = sub_80F6424;
+ }
+ }
+}
+
+void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskId)
+{
+ gSprites[gTasks[taskId].data[1]].oam.affineMode = ST_OAM_AFFINE_OFF;
+ gSprites[gTasks[taskId].data[1]].oam.matrixNum = 0;
+ gSprites[gTasks[taskId].data[1]].invisible = TRUE;
+ gSprites[gTasks[taskId].data[2]].oam.affineMode = ST_OAM_AFFINE_OFF;
+ gSprites[gTasks[taskId].data[2]].oam.matrixNum = 0;
+ gSprites[gTasks[taskId].data[2]].invisible = FALSE;
+ DestroyTask(taskId);
+}
+
+void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskId)
+{
+ gSprites[gTasks[taskId].data[1]].oam.affineMode = ST_OAM_AFFINE_OFF;
+ gSprites[gTasks[taskId].data[1]].oam.matrixNum = 0;
+ gSprites[gTasks[taskId].data[1]].invisible = FALSE;
+ gSprites[gTasks[taskId].data[2]].oam.affineMode = ST_OAM_AFFINE_OFF;
+ gSprites[gTasks[taskId].data[2]].oam.matrixNum = 0;
+ gSprites[gTasks[taskId].data[2]].invisible = TRUE;
+ DestroyTask(taskId);
+}